• April Fool's Day 2025 Pranks: Wearable Mattress, Cat Poo Scented Candle, Sports-Drink Shampoo
    www.cnet.com
    If you see a weird product this week and next, don't be so sure it's real.
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  • PFAS Found in Nearly Half of Americans Drinking Water
    www.scientificamerican.com
    March 28, 20253 min readNearly Half of People in the U.S. Have Toxic PFAS in Their Drinking WaterNew data released by the EPA show that nearly half of people in the U.S. have drinking water contaminated by toxic forever chemicals, or PFASBy Andrea Thompson edited by Dean Visser Jacob Wackerhausen/Getty ImagesNew data recently released by the Environmental Protection Agency indicate that more than 158 million people across the U.S. have drinking water contaminated by toxic forever chemicals, scientifically known as perfluoroalkyl and polyfluoroalkyl substances (PFAS).Drinking water is a major source of PFAS exposure. The sheer number of contaminated sites shows that these chemicals are likely present in most of the U.S. water supply, said David Andrews, deputy director of investigations and a senior scientist at the Environmental Working Group (EWG), a nonprofit advocacy organization, in a recent press release.What Are PFAS?On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.There are more than 9,000 known PFAS compounds, and more than 600 of them are used in a wide range of common products, from cookware to cosmetics to pesticides.These compounds have a very strong carbon-fluorine bond, which means they are extremely stable and are useful for repelling grease and water. But the strength of that bond is also part of what makes them a dangerous pollutant.Why Are PFAS Dangerous?The stability of PFAS molecules means they do not readily biodegrade in the environment and can linger and build up over years and decadeshence the moniker forever chemicals.Several PFAS compounds have been linked to a significant variety of health issues, including several cancers, reproductive disorders, thyroid disease and a weakened immune system. Testing by the Centers for Disease Control and Prevention indicates that 99 percent of people in the U.S., including newborn babies, have PFAS in their bloodstream.Where Did the EPA Find PFAS?The EPA is requiring U.S. water utilities to test for 29 PFAS compounds. The latest results from that work show that 15 million more U.S. residents are exposed to these compounds in their drinking water than had been reported in the previous update. More data are expected to be released in the coming months because only 57 percent of water systems had reported full test results by March.The currently available results bring the known number of people in the U.S. exposed to PFAS through drinking water to 158 million, which is nearly half of the nations total population of about 340 million. PFAS contamination has been found in drinking water in locations in all 50 states, Washington, D.C., and four U.S. territories.How Do PFAS Get in the Environment?PFAS can enter the environment from pollutants discharged into rivers and lakes by industrial facilities, as well as firefighting foam that seeps into the ground. Experts are also concerned that pesticides containing PFAS are a growing contributor to the problem.Does the EPA Regulate PFAS?In 2024 the EPA finalized a rule to set limits for six PFAS compounds in drinking water as part of a PFAS Strategic Roadmap laid out under the Biden-Harris administration. The rules provide for three years of testing and two years to remove PFAS from drinking water. This action will prevent thousands of deaths and reduce tens of thousands of serious illnesses, said then EPA administrator Michael Regan during a call with reporters when the rules were announced last April.In another rule, two of the most harmful PFAS, PFOA (perfluorooctanoic acid) and PFOS (perfluorooctanesulfonic acid), were labeled hazardous substances. This designation has allowed the agency to use Superfund money to clean up contaminated sites.It is unclear whether the current Trump administration might try to rescind or weaken those rules as part of a broader deregulatory campaign at the EPA. Some states had PFAS regulations prior to the limits that the EPA implemented that would still be in place if the agencys standards were rescinded. But the testing underway shows that 53 million people in states without PFAS regulations would be exposed to levels above current EPA limits.How to Avoid PFASSome utilities already treat water for PFAS by using filters that contain granulated activated charcoal or reverse osmosis membranes. Some home filters are also designed to reduce PFAS levels, but regular filter replacement is key, the EWG, which has tested several filters, says.
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  • MindsEye, from former Rockstar developers, wants to revive the tight, linear, cinematic blockbuster game
    www.eurogamer.net
    MindsEye, from former Rockstar developers, wants to revive the tight, linear, cinematic blockbuster game"You can stick a camera anywhere, but then it has this whacky quality to it."Image credit: IO Interactive Feature by Chris Tapsell Deputy Editor Published on March 28, 2025 There's a moment in the latest MindsEye trailer, released today alongside the news of its midsummer release date, that feels distinctly familiar. As some wonderfully billowy explosions roar, muscle cars tear through traffic and machine guns thunder on, a helicopter drops low over the action, sun setting melodramatically in the background. And the reflection of a city, searingly sharp above more racing cars and scorched tarmac, shines off the side of its ultra-polished fuselage. This is the future of video games, that reflection almost seems to declare. Only, it's the future as imagined by 2013, where the height of the craft remains a sense of bombast, polish, and ultra-fidelity - and crucially, a question of how accurately it can recreate another craft, in cinema. In other words: a world where the future looked like Grand Theft Auto.The developers at MindsEye studio Build a Rocket Boy, for their part, would probably rather avoid those comparisons. Speaking with Adam Whiting, assistant game director at BARB (and formerly of GTA's Rockstar North), GTA remains the elephant in the room, particularly with studio founder Leslie Benzies' history as president of Rockstar North in mind. But Whiting is, naturally, most animated when talking about MindsEye's particular, almost old school sensibilities in linear storytelling.Since GTA 5 landed with its big, blockbuster bang in the early 2010s, gradually a kind of pushback has formed against the once widely-adopted ambition of games to be more like films. Despite the lingering bombast of the classic six-hour Call of Duty campaign, the days of almost-on-rails action flicks like Uncharted are largely behind us, here in 2025, with the GTA future one that took the fork in the road towards open worlds, shared spaces, battle royales and user-generated content (or UGC), as well as all the many other pluralist forms video game stories can take, as opposed to concentrating even harder on the mission of becoming the ultimate playable film. Even the game-long oner of 2018's God of War - easy to forget as a key sales pitch at the time - would likely get more eye-rolls than dropped-jaws if it was given the same prominence in marketing beats today.Without doubt, that pluralism is for the better. But the reality of course is that like all wider trends, these never fully dominate nor fully go away, and for Whiting the pendulum has perhaps swung just a bit too far in one direction. "Ultimately games are great mechanisms to tell really meaningful stories, really powerful stories, and stories that the players can immerse themselves in because they're interactive," he said."I think there's ways to engage an audience with a video game that you can't necessarily do with a movie or a TV show, because you're not passively viewing it, you're actually interacting and engaging with the characters and the narrative, and I think there's something really kind of powerful about that."This is part of where the slightly old school sense comes in with MindsEye. The game is on the shorter side, by modern standards, in around the 15 hour region, and despite what the team has described as a form of "faux open world" elsewhere, it is fundamentally a linear narrative. It's an increasingly familiar refrain now, as the pendulum slowly starts to swing back once more - S-Game, the studio behind the upcoming Phantom Blade, expressed a similar sentiment to us just a few days ago."I understand that the landscape has changed, and. You know, games are so expensive to make that I think that people are trying to build like, you know, big life service games," Whiting said."But I think there's something to be said about just like, a really meaningful, well paced, really well constructed, well crafted story that players can immerse themselves in, that's that's got moments of tension, character development, tender moments, and then moments of spectacle and drama," Something pitched for that moment when you are, "at the end of a long day at the office, or whatever it is you're doing with your days, just sitting at home and enjoying something that's delivering a meaningful, well paced story that's respectful of your time as well."Part of this is also just down to where you put your attention as a developer, he explains, implying that where studios have moved away from taking film as inspiration, perhaps a little might have been lost. While he agrees there was, "years ago, this idea of trying to chase movies, trying to make things feel like films, because that was a more 'legitimate' art form," as he put it, "I think now we've gone too far in the other way. I love cinema and films, and I think a lot of people do. There's something to be said about framing, and the way that we use the camera, and stuff like that in cinematics and in gameplay."That's partially because in video games, "you can stick a camera anywhere. But then it has this kind of like, whacky quality to it, where your brain's just like, 'oh'. But that's because we're used to seeing shots and angles from where people can physically place a camera, right? And whilst it's always amazing when some great cinema auteur does something crazy with the camera, and you're like 'Oh wow', and that stands out, it's because everything else is so fixed," he explained."I think games sometimes go too far in the opposite direction, and then it kind of loses that kind of grounded- that sense of realism, that cinematic quality. I think that's something not many games are doing, and it's something I as a player really love. Again, it's this idea that the games landscape changes, and people aren't making games like this anymore. And I don't know why, because I love them, and I think a lot of people do."As the conversation continues, naturally mind mind drifts back to GTA, and the many overlaps between that series and the themes of MindsEye - crime, corruption, third-person guns and cars and helicopters, and a dusty, fictional American city of the future, that does really remind me an awful lot of LA. I put it to Whiting that this feels like a style or collection of themes the new studio is clearly drawn to, in the same way - to stick to the topic of cinema - a director like Martin Scorsese keeps coming back to themes of crime or greed, and the many ways it doesn't pay. For Whiting, perhaps intentionally avoiding too many comparisons here, this is just a coincidence."I think when it comes to developing the story," he said, "it was this case of certain things that were happening in society and in culture that we just found particularly interesting. And keep in mind: we started building this many years ago, and at the time, some of the themes that are front and centre in the game now were almost bordering on science fiction." When it comes to "themes of AI and technology, and greed and corruption," he said, "I think they're things that are just universal stories."Another theme, meanwhile, that you could perhaps trace through Benzies' history - as "a visionary," as Whiting put it - at Rockstar, and again here with Build a Rocket Boy, is a fixation on the USA. MindsEye's story of an oligarchal tech company heavily intertwined with the city's government echoes reality rather dramatically."I've always loved America and American culture," Whiting said, when I asked about returning to that perspective of reflecting US culture in a game made over here in the UK. "I think sometimes, if you're inside something, you're kind of looking from the inside out," he said. "You can't take it all in. But from an outsider looking at something, you can kind of see the whole thing, if that makes sense. I think that's why often it's an interesting thing to explore, because you kind of see everything for the positives and the negatives."The US, he's keen to emphasise, "is a really wonderful country full of wonderful people. And yeah, again, it seems to be at the forefront of many topics, whether it's technology or cultural things." All this makes for "rich fodder for telling stories, and having interesting characters. I think it's an interesting place and setting. Using that as a setting just naturally lends itself to being able to tell interesting, slightly abstract stories, because it's a kind of place where everything's happening all at the same time." That's as opposed to somewhere like England or Scotland, where you might have to be "a bit more restrained - but again maybe that's because I'm inside that culture, so I can't appreciate it as a whole."All of this remains wrapped, still somewhat enigmatically, in Everywhere, the unusual metaverse-like platform also in the works at Build A Rocket Boy that'll allow for UGC - including reworked missions, and plug-and-play assets built by the developer - alongside these developer-made games like MindsEye itself.Whiting emphasised that the project was still very much happening, despite things going rather quiet since our demonstration of Everywhere in 2023, though was coy on how those UGC elements might play out when it comes to launch. "We'll be talking about that in more detail soon," he said. In some senses, that brings MindsEye full-circle: the linear, focused, highly glossy, playable-movie vision for what video games can be on the one hand. And a bold play at something much vaster, stranger, and more curiously democratic on the other.
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  • MindsEye, new thriller from former GTA producer and Hitman publisher, gets release date
    www.eurogamer.net
    MindsEye, new thriller from former GTA producer and Hitman publisher, gets release dateAvailableEverywhere?Image credit: Build A Rocket Boy News by Ed Nightingale Deputy News Editor Published on March 28, 2025 MindsEye, the new game from former GTA producer Leslie Benzies, has finally been given a release date.The game was originally revealed as part of the Everywhere project from Benzies' studio Build A Rocket Boy; then in October last year Hitman developer IO Interactive announced it would be publishing MindsEye.Now it has a firm release date: 10th June 2025, across PS5, Xbox Series X/S, and PC. And there's a new story trailer to go with it too.MindsEye - Welcome to Redrock - Official Story Trailer | 2025Watch on YouTubeThe trailer for the action-adventure thriller introduces the near-future desert metropolis of Redrock City, as well as the eccentric tech boss Marco Silva eager to change the course of human evolution."We cant wait for players to immerse themselves in our tightly crafted game, MindsEye, with a thought-provoking story where technology and ambition collide, and the inevitable consequences unravel," said Benzies.Adam Whiting, assistant game director at Build A Rocket Boy, told Eurogamer the team isn't worried about a June release clashing with the traditional E3 and Summer Game Fest period. "It maybe allows us to actually talk to players, engage with players around that time in a meaningful way," he said. "We're just very excited for players to finally get the chance to play."Further, Whiting confirmed that the developer is still working on Everywhere. "MindsEye is a standalone game, but it is kind of connected," he said. "You can access it through Everywhere as a platform, but mostly we're really focused on MindsEye."Everywhere was first revealed at Gamescom in 2022, though its purpose confused players and rumours swirled around cryptocurrency and NFTs. Benzies flatly denied this to Eurogamer during a preview of the project in March 2023.It is, essentially, a platform for user-generated content, akin to Roblox, with MindsEye as a primary example from the developer itself of what can be achieved. More recently, MindsEye has taken centre stage with Everywhere humming away in the background.MindsEye will be available as a standalone game for 54.99 / $59,99 / 59.99.The company was hit by layoffs in early 2024, a month after completing a fresh $110m funding round from investor NetEase.Whiting noted to Eurogamer the industry's rapid expansion during the Covid-19 pandemic, which was followed by global layoffs. "We're seeing a lot of that stuff happening in the industry right now and it makes me sad because the games industry is full of so many very talented, very lovely people," he said. "But it's this period of the ebbs and flows, the peaks and troughs, and maybe it's in a bit of a trough now, but I'm sure it'll peak again soon."He also noted that NetEase's recent, apparent pullback from video games hasn't affected the studio negatively. "Certainly, there's nothing that's let us to make any compromises or anything like that," he said."You know Leslie, he's a visionary, and he doesn't want to compromise on that vision for anything at all."For more on MindsEye, check out Chris Tapsell's full interview with Whiting on the game's cinematic storytelling and thematic similarities to GTA.
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  • Steam Deck users are quickly running out of time to claim wicked free games
    www.videogamer.com
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereMarch has been a fantastic month for Steam Deck gamers as the excellent Split Fiction and Assassins Creed Shadows were both officially verified for Valves handheld system. In early April, users also have The Last of Us Part 2 to anticipate. While TLOU2 is exciting for early next month, Steam Deck users should also make sure to claim some wicked free games before they expire very soon.Free games for Steam Deck expiring soonSome Amazon Prime Gaming free games are set to expire soon in early-April. Below is the list of games alongside their performance rating on Steam Deck according to ProtonDB:Yes, Your Grace (GOG code) April 2nd PlatinumDeus Ex Human Revolution Directors Cut (GOG code) April 2nd GoldRedemption Reapers (Epic) April 2nd no ratingFightment 2 Creed Valley (Amazon Games) April 3rd PlatinumSurf World Series (Amazon Games) April 9th no ratingSpirit Mancer (Amazon Games) April 9th no ratingBioshock 2 Remastered April 9th GoldSkyDrift Infinity (Epic) April 9th PlatinumCrime Boss Rockay City (Epic) April 9th GoldSands of Aura (Epic) April 9th PlatinumThe Forgotten City (Amazon Games) April 10th PlatinumHardspace Shipbreaker (Epic) April 13th no ratingThere are more free games on offer from Amazon Prime Gaming set to expire between April and June, but all of the above are freebies set to expire in early-April, meaning their expiration is more imminent.You will need an Amazon Prime Gaming subscription to get the above for free. A subscription costs 8.99 a month, and it also bags one-day free delivery along with access to Prime TV. You can also get a 7-day free trial if you have not subscribed before.In addition, you will want to download the Heroic Games Launcher on your Steam Deck to claim the above games. The Heroic Games Launcher is free, and it supports Epic, GOG, and Amazon.Looking at the above list, the obvious big and best games are BioShock 2 Remastered, and the absolutely incredible Deus Ex Human Revolution Directors Cut. If you are claim to any of the free games, definitely make sure you get those two.In other gaming news, Helldivers 2 has literally become unplayable for some on PC due to new hard requirement.Related TopicsSteam Deck Subscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • Who is next Fortnite Festival artist? Season 8 superstar leaked
    www.videogamer.com
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereWith Season 8 of Fortnite Festival coming in early April, many fans are wondering about the next artist. Epic Games has collaborated with many talented musicians over the past few years, and the Festival mode has brought some of the worlds biggest superstars to the virtual stage. Now, the game developer is gearing up for another season, and its release date is around the corner.The next Fortnite Festival artist was already leaked. Unsurprisingly, this is the star that already collaborated with Epic and has a couple of cosmetics in the game.Who will be the artist in Fortnite Festival Season 8?According to Hypex, the most popular Fortnite leaker, the next Festival artist will be Sabrina Carpenter. The 25-year-old singer has been one of the most popular singers lately, so adding her to Fortnite makes sense. On top of this, Epic released her bundle in late November, bringing two emotes and two Jam Tracks with it.With 66.3 million monthly listeners, Sabrina ranks among the top 20 most popular artists on Spotify. Furthermore, her hit song Espresso was the most-played song on the streaming platform in 2024. The superstar has a couple of songs that have surpassed a billion plays on Spotify, and we expect them all to be available with the next Music Pass, along with Sabrinas skin.Sabrina Carpenter was leaked as the next Fortnite Festival artist. Image by VideoGamerIts important to note that Epic Games still hasnt confirmed the next Fortnite Festival artist. However, considering that Season 8 will come out soon, we expect the confirmation to arrive soon. In the meantime, lets take a look at the stars featured in previous seasons.SeasonArtist1The Weeknd2Lady Gaga3Billie Eilish4Metallica5Karol G6Snoop Dogg7Hatsune Miku FortnitePlatform(s):Android, iOS, macOS, Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/XGenre(s):Action, Massively Multiplayer, Shooter9VideoGamerRelated TopicsFortnite Subscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • Take an Exclusive First Look at Pierce & Ward's Eclectic Collection for West Elm
    www.architecturaldigest.com
    For the AD100 firm Pierce & Ward, the opportunity to create a collection for West Elm represented a gratifying full-circle moment. When we started out, it was one of our go-to resources. That was when wed have a modest budget to decorate a 6,000-square-foot house, recalls Louisa Pierce. Her partner, Emily Ward, echoes the sentiment: We relied on them for things that combined quality with good value. This was our chance to build on that legacy.Shop the collection here A vignette includes sofas, a bentwood chair, a cocktail table, and a metal drinks table.Photo: Rich Stapleton.The 100-piece collection encompasses furniture, curtains, lighting, tabletop, accessories, wallpaper, and rugs. Dexterityin style, materials, and applicationis a hallmark of the group. Theres a broad mix of genres and aesthetic sensibilities, much the same as we decorate our projects, Pierce says. Certain pieces have a lean, Japanese quality, and others feel like they were crafted by a really good carpenter, she adds. True to the firms signature approach, many of the items have a distinctly vintage vibe, with color acting as a conceptual through line. We like earthy, dusty tones, Ward notes. Basically, ugly colors.The partners favorite items in the collection hint at the elasticity of their vision. For Ward, standouts include a barrel chair upholstered in a contrasting stripe, a burl wood vanity that nods to 1980s postmodernism, and a curvaceous acacia wood coatrack. Meanwhile, Pierces picks include a lacquered sideboard, metal barstools, and a chunky wooden step stool that synthesizes Asian and Craftsman influences. It isnt just variety for the sake of variety, says Ward. If you bought 20 pieces, we want it to look as if they were collected over time, not purchased all at once in one place. westelm.comShop it out:Pierce & Ward Burl Wood VanityPierce & Ward Ribbed Wood Floor LampPierce & Ward Floral Grid TableclothPierce & Ward Curved Burl Wood BedPierce & Ward Linen Table LampPierce & Ward Faceted Oval Wall MirrorPierce & Ward Deco Border Handwoven Wool RugPierce & Ward Painted Cereal Bowl SetsPierce & Ward Bar & Counter StoolsPierce & Ward Clay Match Strike
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  • Car prices could jump $6,000 as Trump's 25% import tariff kicks in | Brace for higher car prices
    www.techspot.com
    In a nutshell: President Donald Trump recently announced an additional 25 percent tariff on imported vehicles and parts, raising concerns about its potential impact on the US automotive sector. While supporters argue that the policy will spur growth, attract investment, and create jobs domestically, critics warn that it will lead to significantly higher prices for shoppers. The new tariff on imported cars will take effect on April 2, while the import duty on car parts will go into effect on May 3. The components subject to the new policy include engines and engine parts, transmissions and powertrain components, and electrical systems.The tariff will be applied under the USMCA trade agreement, which was ratified during the first Trump administration. Under the plan, imported vehicles will be taxed only on their non-US content. For example, a car with 20 percent US-made components under USMCA will face a 25 percent tariff on the remaining 80 percent of its price.According to Commerce Department data, Mexico is the largest automobile exporter to the US, followed by Japan, South Korea, Canada, and Germany. The biggest exporters of components include Mexico, China, Japan, and South Korea. Unsurprisingly, most foreign automakers and auto parts manufacturers have criticized the new tariffs, arguing that they will negatively impact both manufacturers and consumers.The United Auto Workers union, however, praised the proposed tariffs, claiming they could create more jobs in the US. In a statement, the organization described the move as a victory for auto workers and expressed hope that it would be part of a broader "Made in America renaissance." The union added that it believes the tariffs will encourage US automakers such as GM, Ford, and Stellantis to bring much of their production back to the U.S. after decades of offshoring.Not everyone is convinced, though. According to some industry analysts, the new tariffs could increase the price of an average new car or truck by at least $6,000, as nearly half of all vehicles sold in the US. are imported. They further argue that the policy is a blatant violation of the USMCA, the trade deal Trump himself signed during his first term. // Related Stories
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  • Assuming we're not being goofed on, Marvel Rivals is making Venom jiggle his symbiussy next week in celebration of April Fools' day
    www.vg247.com
    PhwoarAssuming we're not being goofed on, Marvel Rivals is making Venom jiggle his symbiussy next week in celebration of April Fools' dayWell, at least NetEase and the game's modding community are finally on the same page.Image credit: NetEase News by Mark Warren Senior Staff Writer Published on March 28, 2025 Ok, so, it's March 28 as I write this, so I can't be in danger of falling victim to a news writer's worst nightmare aside from a hypothetical 2AM Geoff Keighley showcase that's running head to head with a Nintendo Direct, but NetEase still has me worried.It's revealed - assuming it's not goofing on us all, which looks unlikely if not impossible - that it's celebrating April Fools' day by bringing a Venom twerk emote to Marvel Rivals next week. Yep. You can see why I'm writing this with my fingers crossed, can't you?To see this content please enable targeting cookies. This Symbiote Boogie emote - which will be earnable (again assuming it's not a goof) as an in-game reward from 1AM GMT/8PM ET on April 1/March 31 until April 4 at 1AM GMT, which is 8PM ET on April 3 - was announced via a tweet and post on Marvel Rivals' official Discord server."April Fools is just around the corner, Rivals - and the smoothest symbiote in the Multiverse is ready to celebrate," NetEase wrote, "That's right, it's not a joke - finish Galacta's Cosmic Adventure and collect all 24 rewards on the path to unlock the Symbiote Boogie emote! Because nothing says 'cosmic chaos' like watching your hero bust a slimy move on the battlefield." To see this content please enable targeting cookies.Look, surely this has to be real. The company's posted this well before the morning of April 1 itself, surely you can't annouce a thing that has an in-game debut time that's in the danger zone for some places in the world, but before it starts for others, then retroactively go 'Ha, we got you, suckers'. Right? Come on. Otherwise you could just cheekily reveal an April Fools' joke emote in September the previous year, which would be ludicrous, if also quite funny.Anyway, we've seen this apparent emote well before April 1, and Venom's cheeks are looking a bit like thicc liquorice as he puts his back into throwing it back. His tongue's out too, though to be fair that's just the norm for him. "Venom cake is huge now, Venom mains ganna spam that emote every chance they get", one player on the Rivals Discord server wrote of this bollocks, and I think that pretty much sums up the situation.Are you desperately praying this Venom twerk emote isn't a goof? Let us know below!
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  • The Legend of Zelda live-action movie now has a full release date, as Nintendo uses its swanky new app to reveal something directly
    www.vg247.com
    DIRECTLYThe Legend of Zelda live-action movie now has a full release date, as Nintendo uses its swanky new app to reveal something directlyThe Miyamoto funny hand gesture prophecy has been fulfilled.Image credit: VG247/Nintendo News by Mark Warren Senior Staff Writer Published on March 28, 2025 It's happened. Nintendo has used the new Nintendo Today app it revealed and rolled out yesterday to announce some news. It's not Nintendo Switch 2 news, though, cos that won't start until next week - instead it's the full release date of that live-action Legend of Zelda movie, which we now know comes out on March 26, 2027Yep, it's only taken a day for the Today app to deliver on what Shigeru Miyamoto said it would - delivering big Nintendo news to you (does hand gesture) DIRECTLY. Outstanding efficiency from the Mario bunch, 10/10.To see this content please enable targeting cookies. All Nintendo Today has revealed is that date, though, there's no additional info about the movie. So, if you're looking for something to tide you over for the just under two years until that day rolls around, you're out of luck unless you happen to interested in other Nintendo things that are going on right now, like the very obscure and low-key new console it's putting out this year. At the very least, this is guaranteed to get boatloads of people to download the Today app anticipating that it'll blast a lot more big Nintendo news into their eyeballs 24/7 for the foreseeable future. To see this content please enable targeting cookies.This live-action Zelda movie was first revealed back in 2023, causing our contributor Oisin Kuhnke to experience an overwhelming sense of disbelief partially brought on by the fact Sony Pictures Entertainment was co-financing the film alongside Nintendo. They pulled themselves together and did the journalism though, because we're all professionals that would deliver you news even if our legs were being sawn off as we came up with shite kickers.I might also need to ask them to pick out my next set of lottery numbers, as they wrote that they'd not expect the Zelda movie "no sooner than 2027" back in November last year, when Nintendo confirmed that it'd at least be coming in a year that started with the numbers two, zero and then another two.Are you excited about seeing the Zelda movie in 2027? Let us know below!
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