• GAMINGBOLT.COM
    Steel Seed Everything You Need to Know
    Steel Seed is the upcoming sci-fi odyssey from Rome-based studio Storm in a Teacup alongside publishers ESDigital Games. Telling the story of Zoe, a human consciousness embedded into a robotic body, players will navigate parkour-style through a compellingly designed industrial, planet-sized facility, battling all manner of artificial intelligence on the quest to survive. Launching April 22nd, herere twelve in-game features to look forward to. Post-cataclysmic world A more vivid descriptor than commonplace post-apocalypses, in Steel Seed youll navigate through the carcass of a planet-sized mega-factory, a world developers Storm in a Teacup describe as post-cataclysmic. See, a catastrophic event has left humanity on the brink of distinction, and with Earth uninhabitable machines sought control of the last remnants of humanitys survival. Their AI-dominated underground facility is vast, haunting, and evocative, with towering industrial landscapes and eerie biodomes the venues for a narrative said to explore what it means to be human. Drone companion Kobys flight mode You awaken as Zoe, a human survivor within a robotic body. With no prior memory, Zoes journey becomes one of self-discovery (plus the overarching goal to find her father) but throughout her mission shes accompanied by Koby, a prototype drone who can assist her in numerous ways. By entering Kobys flight mode, Zoe can analyse surroundings, scan for paths and throughways, and interact with the environment such as flicking out-of-reach switches and engaging with mechanisms. Stealth gameplay Steel Seed is a stealth-action adventure, with regular stealth staples like shadows, distractions, and the environment key to successfully sneaking around. Numerous approaches to stealth can be adopted too, with the game not imposing one specific way to tackle an area stalked by numerous enemies. If you decide not to engage, you can crouch-walk Zoe through patches of holographic long grass. However, silent takedowns are, of course, present, with flashy kills possible from above, behind, and below. Stealth gameplay here resembles more of a sandbox style, with Storm in a Teacup founder and Steel Seed game director Carlo Ivo Alimo Bianchi bringing in expertise gleaned from formerly working on the Hitman series. Using Koby for stealth Observing enemy patrol patterns is a tried and tested method for a stealthy approach, and whilst weve already touched on Kobys ability to scan the environment its worth repeating here that whilst assessing the lay of the land ahead Koby can add tags to multiple targets thatre visible to both the drone and Zoe. Knowing when and where your enemies will walk gives rise to silent takedowns or complete evasion. That holographic grass we mentioned: Koby can learn skills such as the ability to drop patches of said digital grass for areas that dont have enough cover. Parkour and platforming In this sprawling subterranean facility parkour and 3D platforming are the principal means in which Zoe can get about. So, leaping over gaps, grabbing handholds, balancing over ledges, wall running, leaping to yet more handholds all adorned with typical yellow paint is the name of the game, and whilst all these classic parkour manoeuvres arent strictly unique to Steel Seed its this machine-built world a facility designed for machines, not humans which will provide unusual hazards and layouts, distinct interest in 3D platforming. Dynamic combat As per its Steam page, in Steel Seed youll face off against various enemy types and challenging bosses, each with unique abilities. Now, we havent seen much in the way of enemy variety in official gameplay footage shared thus far, but during an interview with publisher ESDigital Games brand manager Ilia Svanidze she spoke of Zoe encountering turrets, dual knife wielding Stalkers, and hulking Brutes in addition to weaker, simpler patrolling robots. When cover is blown and fighting becomes inevitable, Zoe has access to light and heavy attacks which utilise her glow-in-the-dark neon blade. Enemy blows are extremely powerful, so dodging also proves integral the flow of combat. Perfect dodge If players can dodge an enemy attack at the precise time, then theyll execute a Perfect Dodge which will allow Zoe to unleash a special attack which deals an immense amount of damage. Perfect dodges emit a vibrant pulse of pixelated light, with the example shown via official gameplay of Zoe then barrel-rolling over the top of a lurching enemy, her neon blade scything through their servos like a hot knife through butter. Fingers crossed therere heaps of special attack animations as perfect dodging seems like the most satisfactory method of wiping out Zoes enemies. Using Koby in combat Drone companion Koby isnt just useful for scanning the environment. No, his front-mounted cannon makes him a useful sidekick during battle too. His firepower can be aimed squarely at an enemys weak points which provides a momentary stun in addition to dealing damage. Kobys ranged attack capabilities extend to environmental objects too, in particular explosive barrels which can be shot from afar to blast multiple enemies to scrap. Upgradeable abilities During battle, Zoe and Koby will gain XP which can be ploughed straight into skill trees. Zoe possesses two skill trees whilst Koby has one and encompassing all three is a vast selection of passive abilities and primary skills and itll be up to players how they distribute their XP. Its been stated that skill trees cannot be completed during a single playthrough, so players will need to consider which abilities they wish to unlock. In total there are forty skills available, with some examples being damage bonuses, cannon unlocks for Koby, or abilities to scan further into the environment. Notable ability hacking One ability that has been prominently highlighted during official gameplay is the ability for Koby to hack enemies, so during one of Zoes silent takedowns instead of slicing her robot enemy in half Koby will visually scan the enemies head to presumably reprogram them to fight alongside the pair. Its only a temporary switching of allegiance for the robot, but as demonstrated in gameplay this hacking ability will prove especially fruitful during encounters where Zoe is overwhelmed. The hacked robot will kill their allies, but furthermore provide a useful distraction for Koby to unleash his ranged firepower, or for Zoe to escape the situation entirely. Secrets and hidden areas Steel Seed is not an open world. Instead, missions are linear in design but each biome harbours numerous secrets, hidden areas, and multiple paths through. Itll be down to Zoe and Koby to identify these secret areas, with collectibles the reward for scouring levels clean. These collectibles include audio logs and documents, items which will flesh out the game world to provide backstory on how the tragic events of humanitys capitulation occurred. Locating hidden areas will be integral to understanding Steel Seeds story to the fullest. Thought-provoking sci-fi narrative And to that end, Steel Seed is promising a thought-provoking sci-fi narrative which will have players considering the significance of humanity, of the perils of technology, of trust, resilience, control, and despair. This isnt simply going to be a tale of survival but a meaningful journey whereby a deep and compelling narrative propels players through.
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  • GAMINGBOLT.COM
    15 New Games Still Coming to PS4 In 2025
    Theres life in the old dog yet. Whilst the aging PlayStation 4 misses out on the bulk of new releases nowadays, theres still a wealth of fantastic games releasing on Sonys now twelve-year-old system. Herere fifteen games coming in 2025 to PS4 that are worthy of your time. Fatal Fury: City of the Wolves Hotly anticipated sequel to Garou: Mark of the Wolves a fighting game many regard as amongst the finest Fatal Fury: City of the Wolves has a steep hill to climb if the series is to re-establish itself alongside the pantheon of all-timers. Gracefully, City of the Wolves revitalises the fighting techniques of its predecessors whilst injecting novel mechanics and its own eye-catching art style to modernise the experience for players new and old. MotoGP 25 New modes, from dedicated motard, flat track, and minibike racing to a never-seen-before casual arcade experience, bring plenty of novel ways to ride in MotoGP 25, but Milestones latest superbike sim aims to provide untold levels of authenticity from an area you might not expect. This year, sound design has been completely overhauled via on-track audio captured first-hand from the exhausts and tyre squeals of official bikes. MotoGP 25 has potential to be the long-standing series best entry in years. Onimusha 2: Samurais Destiny Remaster of the 2002 PS2 classic, Onimusha 2: Samurais Destiny is gifting new opportunities to relive the originals intense swordplay and dramatic revenge story with hi-res graphics and improved controls. Additional language support, new gallery modes, a refreshed soundtrack, intense Hell mode difficulty, and a very welcome quality of life contributing auto save feature round out this enrapturing odyssey through medieval Japan. Elden Ring Nightreign Co-op games are resurging in 2025, with this standalone spin-off set within the Elden Ring universe a harrowing experience created specifically for a troupe of up to three of players to venture deep within the grim locale of Limveld together promises to be a standout. In true FromSoft fashion, surviving a three-day cycle in Elden Ring Nightreign will be anything but a cakewalk. Teams will encounter highly skilled, soul-crushingly tough opponents during each run. However, collectible relics will, with any luck, make subsequent runs more manageable. Tony Hawks Pro Skater 3+4 The industrys worst kept secret officially announced on March 4th, and whilst many shared trepidation that Tony Hawks Pro Skater 4 will eschew its open-ended career mode skating for, what new dev team Iron Galaxy proclaim, as a return to 1 to 3s epic two-minute format, theres no denying Tony Hawks Pro Skater 3+4 is a welcome package. Revitalised parks, a handful a new courses, plus a quartet of new skaters (not including Doom Slayer) ensure Tony Hawks latest round of remakes are destined to do well. Ninja Gaiden: Ragebound If youre on the fence about Ninja Gaidens upcoming 2D side scroller, just know that it is a modern reimagining of the classic platformer, with all the mechanical depth of a modern adventure uniting with visual 8-bit pazazz. Ragebound could be the platforming sleeper hit of the year. Little Nightmares III The pint-sized dread fest is returning, only, switching things up for Little Nightmares III is the introduction of co-operative gameplay, either couch, online, or via AI. Low and Alone, our poor children stuck inside a horrifying realm known as The Maw, must combine their unique skills and gadgets to overcome a breadth of tricky environmental puzzles all whilst evading the clutches of a horde of evil monsters. Shinobi: Art of Vengeance Speaking of platforming sleeper hits ala Ninja Gaiden: Ragebound, another iconic side-scroller is getting the modern treatment in Shinobi: Art of Vengeance, and this one is coming directly from the team who made Streets of Rage 4. A Supergiant Games-style hand-drawn art style belies what looks to be a super-precise platformer, although it remains to be seen if the team at Lizardcube have toned down the series historic difficulty. Either way, mastering the way of the Shinobi has never looked better. Absolum Okay, the aforementioned Dotemu have a hand in this one too, but unlike their prior publishing exploits this is the teams first original IP, and it has all the hallmarks of an instant classic. Absolum is a roguelite, side-scrolling beat em up set within an original fantasy realm. Here, a likeable cast of brawlers, each with distinct fighting styles, rapid combo chains, and spellcasting power, traipse through levels harbouring multiple paths and unpredictable encounters, promising an enveloping experience with every run. Terminator 2D: No Fate More 2D action side scrolling, only this one an officially licensed recreation of iconic movie Terminator 2. Terminator 2D: No Fate oozes adrenaline fuelled arcade style via thrilling set pieces plucked straight out of the film, lovingly crafted here in stunning pixel art. In addition to playing through the movie as on-screen icons Sarah Conner and Arnold Schwarzeneggers T-800, players will also get to experience novel Future War missions as an adult John Connor, with futuristic pipe bombs and plasma cannons the weapons of choice as he leads the resistance on a battle against Skynets sentient machines. Dying Light: The Beast This standalone Dying Light adventure set more than a decade after events of the series mainline titles reunites you with Kyle Crane protagonist of the first game before transporting you both to country resort Castor Woods. After years of inhumane imprisonment and experimentation, Crane is out for blood and, as luck would have it, hes now imbued with zombie DNA. This genetic modification grants him beast-like powers which players can use to rip shreds out of those who kept him in captivity for so long. Commandos: Origins The legendary real-time tactics forebearer is making a triumphant return in 2025, and this time well be exploring the elite covert-operation units beginnings in Commandos: Origins. Undertaking daring rescues, clandestine sabotage, and edge-of-seat raids are the squad led by poster boy for the series the Green Beret and therell be a range of audacious missions and pivotal moments to undertake, from the Arctic circle to past the Eastern front. Ys vs. Trails in the Sky: Alternative Saga Ys vs. Trails in the Sky: Alternative Saga is coming West for the first time, the all-star clash between heroes from Falcoms legendary RPG series having originally released for the PlayStation Portable in Japan in 2010. This version features remastered graphics and 60 FPS support, couch and online multiplayer, English voice acting, and a wealth of wallpapers and soundtracks from Falcom titles of old. Finally, the cult favourite, fast-paced battler has a home outside of Japan. Mouse: P.I. for Hire Combining 1930s animation with the thrill of explosive first person shooting, in Mouse: P.I. for Hire you assume command of Private Investigator Jack Pepper who becomes embroiled in a gritty underworld of crooks and mobsters, these hand-drawn characters chilling enough to commit murder, corruption, and blackmail. We can safely say weve never seen a game quite like this. The House of the Dead 2: Remake On-rails shooting masterclass The House of the Dead 2: Remake reimagines the classic arcade experience in high-definition graphics, with remastered music and optional co-operative play. The first House of the Dead remake had its issues, but heres hoping developer MegaPixel Studio have ploughed all their knowledge into this sequel as, on balance, House of the Dead 2 was always the superior title.
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  • WWW.RESETERA.COM
    Creators Voice blog: Hidetaka Miyazaki on The Duskbloods
    --RBeing sued right now, please help me find a lawyerMemberOct 25, 201715,141First off, please tell us what led to this title being developed for Nintendo Switch 2.A while back, we had the opportunity to meet with Nintendo to discuss ideas, and during this discussion, we presented a rough outline for The Duskbloods.It was still very bare-bones at the timemore a loose string of ideas than a proper presentation. The concept itself was different from anything we had done before, and Nintendo seemed very interested in helping make it a reality. So that's when the project kicked off.At first it was being worked on by a small team as a title for Nintendo Switch. However just as the game started to take shape, we were approached by Nintendo with talk of Switch 2, which led us to revamp our development path with this new hardware in mind.Click to expand...Click to shrink...Did you always have some desire to make a PvPvE type game?Yes, I've always found the PvPvE structure very interesting. It allows for a broad range of game-design ideas, while also letting us leverage our experience of designing challenging enemy encounters.As a side note, please allow me to address one thing. As previously mentioned, this is an online multiplayer title at its core, but this doesn't mean that we as a company have decided to shift to a more multiplayer-focused direction with titles going forward.The Nintendo Switch 2 version of Elden Ring was also announced, and we still intend to actively develop single player focused games such as this that embrace our more traditional style.Click to expand...Click to shrink...Please tell us about the game's characters and setting.The game's protagonists, or characters controlled by the player, are known as "Bloodsworn." The Bloodsworn are a group whose members have achieved super-human abilities through the power of special blood. As a general concept, they're similar to vampires, but they are not portrayed as the horrifying monsters you might associate with traditional vampirism.We tried to extract the sort of romantic aspects we found interesting from concepts such as vampires and "blood" and reinterpreted them as the Bloodsworn.Click to expand...Click to shrink...In The Duskbloods, the Bloodsworn are competing for something known as "First Blood." As human society reaches an end, First Blood flows in an event known as the "Twilight of Humanity." The Bloodsworn are summoned to the Twilight of Humanity across a variety of different times and places in a bid to obtain First Blood.Due to this, there is no fixed era or location in which The Duskbloods takes place. There are more traditional Gothic- or Victorian-style maps as well as those depicting the closing years of the early modern period, like the one glimpsed in the trailer with the train running through it.Click to expand...Click to shrink...Earlier you referred to "protagonists" or "characters" as plural. Does this mean the player will be able to choose from multiple different characters?Yes, there are over a dozen characters for the player to choose from, each with their own identity and appearance. I think there are a lot of unique elements to the character designs and the weapons they use, so hopefully players can find one or two favorites among them.Also, each character can be customized to a certain extent, allowing players the fun of building a character that feels like their own.Click to expand...Click to shrink...Can you provide some more detail on the general gameplay loop?The game has a so-called "hub" area, where players can choose their character, customize them and enter online multiplayer*. Online multiplayer supports up to 8 players. Upon concluding an online match, players then return to the hub, at which point they receive some sort of reward whether they win or lose. Using these rewards, players can further customize their character, and so the cycle continues.Online matches are generally last player standing, however there are certain cases where victory conditions differ. For example, players may be tasked with teaming up to take down a powerful boss enemy, or find themselves in other special circumstances.Click to expand...Click to shrink...It sounds like even those who tend to shy away from PvP can still enjoy themselves.That was the intention. I personally am not much of a PvP person, and I wanted to make something that's satisfying even for players like me.While the goal of a match is to obtain First Blood, there are personal objectives that provide separate rewards to the player as well, so I hope these add to the fun of each engagement.Click to expand...Click to shrink...What other ways might players enjoy the game outside of combat?One thing I love doing in any game I direct is leaving fragments of lore and worldbuilding details, allowing the player the fun of using their imagination to make connections. The Duskbloods is no exception to this.However, we've gone about it a little differently from previous titles. The fragments this time are found in the previously mentioned character customization items: their "blood history and fate." Customizing a character will reveal a piece of information regarding the world and its unfolding story.Click to expand...Click to shrink...Do you mind sharing any other points you personally find interesting?One area I haven't talked about yet is "roles."In online play, roles give players special responsibilities and objectives that often lead to unique interactions and relationships between players based on their corresponding roles.That's probably not much info to go on, so allow me to provide a few examples. But please note we're still finalizing some of the naming and details.For example, if a player possesses the "Destined Rivals" role, another player is designated as their rival, and they are tasked with finding and defeating that player. Doing so counts as achieving a personal goal, separate from the overall victory conditions.Click to expand...Click to shrink...Another example is "Destined Companion," where one player is required to seek out another designated as their companion, which results in a special reward if they form a bond with one another.Roles can be assigned to any character via blood customization, allowing players to enjoy role-playing in a literal sense and hopefully adding to the drama of these engagements.Click to expand...Click to shrink...That reminds me, I was curious about the winged rat character seen in the trailer. Can you provide some details as to what role this character serves?That character shares a similar role with the fire keepers from the Dark Souls series. They remain in the hub area, providing the player with advice and guidance.I suppose you could say we tried doing something a little Nintendo-esque in the spirit of the partnership.Click to expand...Click to shrink...Creators Voice blog: Hidetaka Miyazaki on The Duskbloods (part 1) - News - Nintendo Official SiteGet the inside scoop on The Duskbloods in this interview with the director, Hidetaka Miyazaki of FromSoftware. Check out the rest of the blog Part 2: Superhuman abilities and opportunistic behaviors Part 3: Playing roles and altering fates Part 1: Bwww.nintendo.comCreators Voice blog: Hidetaka Miyazaki on The Duskbloods (part 2) - News - Nintendo Official SiteGet the inside scoop on The Duskbloods in this interview with the director, Hidetaka Miyazaki of FromSoftware. Check out the rest of the blog Part 1: Blood by Dusk Part 3: Playing roles and altering fates Part 2: Superhuman abilities and opportunistwww.nintendo.comCreators Voice blog: Hidetaka Miyazaki on The Duskbloods (part 3) - News - Nintendo Official SiteGet the inside scoop on The Duskbloods in this interview with the director, Hidetaka Miyazaki of FromSoftware. Check out the rest of the blog Part 1: Blood by Dusk Part 2: Superhuman abilities and opportunistic behavior Part 3: Playing roles and altwww.nintendo.comLast edited: 22 minutes ago Darryl M RThe Spectacular PlayStation-ManMemberOct 25, 201710,479Let's go!BuccaMemberOct 25, 20174,787Basically Miyazaki: "You will still get your single player games, calm the hell down"NotLiquidOne Winged SlayerMemberOct 25, 201737,406They actually called the player characters "Bloodsworn" DustC H A O SMemberOct 25, 201739,966+Online only+Up to 8 players+HUB world and then drop into match+Small form of cusotmization but set characters only+Lore via...blood text?+"Last Man Standing" but victory condition can change+Fluid eventsOh boy.P-MACMemberNov 15, 20175,251Elden Ring (3) confirmedCenaToonMemberOct 25, 20175,514Resetera's worst nightmare coming true: Miyazaki making a quasi-GaaS game, and saying he loves and wants to do it (destroying the narrative of "publishers are putting a gun on our beloved single player developers forcing them to do multiplayer trash!") lmao, love to see it.So, if nintendo approched Miyazaki, it means they are funding the game? that's why it's exclusive to switch 2 i guess, because this kind of game screams "steam" all over it.ultralunaMemberJun 3, 20203,020let him cookgabdegMemberOct 26, 20177,280Sounds very intriguing. I'm certain the goat will continue his streak.JencksMemberOct 25, 20179,027Sounds like it could be cool. Need to see some gameplay though before I'm all in. kimbo99MemberFeb 21, 20215,013CenaToon said:Resetera's worst nightmare coming true: Miyazaki making a quasi-GaaS game, and saying he loves and wants to do it (destroying the narrative of "publishers are putting a gun on our beloved single player developers forcing them to do multiplayer trash!") lmao, love to see it.So, if nintendo approched Miyazaki, it means they are funding the game? that's why it's exclusive to switch 2 i guess, because this kind of game screams "steam" all over it.Click to expand...Click to shrink...Day one for me, but I'm guessing it's timed exclusive and will appear on Steam/PS5IkourosMemberOct 26, 2017756United Kingdom"I suppose you could say we tried doing something a little Nintendo-esque in the spirit of the partnership."What do you mean by that?"We tried something cute for a change. Although I will say this character is actually an elderly gentleman (laughter)."FootMemberMar 10, 201912,783BLOODSWORN raspberrymousseMemberMar 19, 20215,176Okay just read through this and interest definitely shot back up, seems like there are plenty of ways to engage with the systems and personal goals to work towards.Mary CelesteMemberOct 25, 201714,043Sounds pretty cool, will try anything this dude makes.foxuzamakiOne Winged SlayerMemberOct 25, 201722,517I wonder how it all works, the game clearly had cutscenes and voice acting. So there must be some progression within the gameplayKoyaannisMemberMay 5, 2021374P-MAC said:Elden Ring (3) confirmedClick to expand...Click to shrink...Damn I wanted to do that joke.DespiteTheNoraMemberJan 30, 20251,100gabdeg said:Sounds very intriguing. I'm certain the goat will continue his streak.Click to expand...Click to shrink...Dear Dracin,You don't exist.Love,From Software fans everywhereBufbafDon't F5!MemberOct 25, 201715,244Hamburg, Germanyalright fine this sounds pretty awesome. The Destined "werewolf"-style secondary task stuff sounds super dope. Well I somehow will need a Switch in 2026 then.doops.MemberJun 3, 20204,820kimbo99 said:Day one for me, but I'm guessing it's timed exclusive and will appear on Steam/PS5Click to expand...Click to shrink...'Only on Nintendo Switch 2' is pretty unambiguous lol SkiesMemberOct 25, 20173,310The idea of each player having a designated role for a session is really cool.The examples being you are assigned a rival, so your personal objective is to defeat said rival.On the opposite end, your role is companion, so your personal goal is to find the designated player that should be your companion and team up with them.They also talked about different events that would change the objective and/or conditions mid game, and these happen sporadically to keep things fresh.Lastly, it seems like the goal is not really just last person standing. You can gain blood points in many different ways, and these can be used to update (?) and customize characters. The conditions can change as well, so sometimes it is strictly teaming up to defeat a large boss of grand difficulty. He even mentions he is not personally a big PVP player, presumably to say that you can still enjoy this experience without seeking out PVP. Sounds really interesting to me, and much different than what the Elden Ring MP game ended up being like.cw_sasukeMemberOct 27, 201729,434This looks interesting, with Monster Hunter not happening anytime soon on Switch this could really fill that multiplayer spot on Switch next year.Nintendo will probably push it heavy.Jaded AlyxEditor-in-chief at SpecialCancel.comVerifiedOct 25, 201739,493kimbo99 said:Day one for me, but I'm guessing it's timed exclusive and will appear on Steam/PS5Click to expand...Click to shrink...I don't think they would have said 'only on switch 2' if that were the case.Plus this interview confirms Nintendo's involvement in getting the game made. They're likely publishing it.skeezxMemberOct 27, 201723,241despite probably not being for me does sound interesting. (not a port beg, but just saying) if it was on PC or something i'd probably say what the hell and throw a coin at it. or if for some reason i end up with a switch 2 sometime soon may do likewiseMeatwadThe FallenOct 25, 20173,694USAkimbo99 said:Day one for me, but I'm guessing it's timed exclusive and will appear on Steam/PS5Click to expand...Click to shrink...It's not timed exclusive. Nintendo are publishing and funding development.ZorMemberOct 30, 201713,706Man I wish they actually called it BLOODSWORN. DespiteTheNoraMemberJan 30, 20251,100kimbo99 said:Day one for me, but I'm guessing it's timed exclusive and will appear on Steam/PS5Click to expand...Click to shrink...This is Nintendo, any other publisher, I'd say probably, but not Nintendo.Servbot24The FallenOct 25, 201746,971Bucca said:Basically Miyazaki: "You will still get your single player games, calm the hell down"Click to expand...Click to shrink...Exactly what I wanted to hear :)GavalancheProphet of RegretMemberOct 21, 202125,021I will always appreciate you Miyazaki, you gave me some of my favourite games ever. But for this one game in particular, I can't follow you down this path. Well, 2nd game, I also didn't play Deracine.I am sure it will be great regardless.Rndom GrenadezProphet of TruthMemberDec 7, 20176,010Sounds fucking amazing. All in. NeiteioMemberOct 25, 201726,396Winged Rat for Smash!kimbo99 said:Day one for me, but I'm guessing it's timed exclusive and will appear on Steam/PS5Click to expand...Click to shrink...Not timed exclusive. Nintendo is funding it.ReplacementPelicanMemberOct 29, 20174,744Yeah, confirms what a lot of people lost their hype about. The change from 'LMAO BLOODBORNE 2!!!' to 'oh for fucks sake' was at least relatively amusing.Cant say I'm that interested in this game but at least there's Elden Ring on the console.HaxikMemberOct 27, 2017902Although the articles are much more concise and less clear than I expected, they seem to align with what the trailer made me think: the absolute focus is on PvP, while PvE takes a backseat (the trailer barely shows two normal enemies, which look almost identical, and a couple of minibosses/bosses), all around predefined characters (as it happens in Nightreign), which I'm not a fan of, tbh.I believe that if From Software has traditionally done something poorly (or not particularly well), it's their PvP. I also think Nintendo is the worst possible partner for an exclusively online game. And overall, what I've read hasn't made me excited or particularly interested in the project. We'll have to wait and see more to get a clearer picture.kimbo99MemberFeb 21, 20215,013Jaded Alyx said:I don't think they would have said 'only on switch 2' if that were the case.Plus this interview confirms Nintendo's involvement in getting the game made. They're likely publishing it.Click to expand...Click to shrink...Meatwad said:It's not timed exclusive. Nintendo are publishing and funding development.Click to expand...Click to shrink...DespiteTheNora said:This is Nintendo, any other publisher, I'd say probably, but not Nintendo.Click to expand...Click to shrink...Nooooooooooo! I hate this decision man. Would have been amazing to have cross-platform crossplay. DamnnnnPlanetSmasherThe Abominable ShowmanMemberOct 25, 2017130,618NotLiquid said:They actually called the player characters "Bloodsworn" Click to expand...Click to shrink...They're pretty much exactly what the Vilebloods were in Bloodborne, just with a "don't sue us, Sony" name stuck on them, lol.DustC H A O SMemberOct 25, 201739,966Yeah this is collaboration between Nintendo and FromSoft. It's an "unique concept" title so expect this to stay exclusive.SP.MemberOct 27, 20178,135Expected but it doesn't look like there is an option to play single player, so I'm out. Will look forward to their next game I guess.LightsongMemberNov 11, 20228,716From superhuman player actions, a free-form combat approach, and gameplay that's dynamic and dramatic to the romanticized aesthetic of the Bloodsworn, deep character customization and fragmentary storytelling, I think there's a lot to appreciate and enjoy in this title and I sincerely hope players look forward to it.Click to expand...Click to shrink...That it has some lore and kind of storytelling and that it can also be enjoyed without being a big fan of PvP makes mewant to try this.HeroOne Winged SlayerMemberOct 25, 20178,558Sounds cool, I'm in.VampirololMemberDec 13, 20176,552Well, it does sound very interesting, if there's a company I trust in gameplay is this one. tjlee2MemberOct 27, 20175,755Having changing objectives and more than one path to victory will help a lot. Everything else is still fairly vague but this is a good enough starting point.AnoregonMemberOct 25, 201715,978Finally a swornborne type gameBloodHoundMemberOct 27, 201710,824The Division: Dark Zone with souls combat.GavalancheProphet of RegretMemberOct 21, 202125,021Haxik said:Although the articles are much more concise and less clear than I expected, they seem to align with what the trailer made me think: the absolute focus is on PvP, while PvE takes a backseat (the trailer barely shows two normal enemies, which look almost identical, and a couple of minibosses/bosses), all around predefined characters (as it happens in Nightreign), which I'm not a fan of, tbh.I believe that if From Software has traditionally done something poorly (or not particularly well), it's their PvP. I also think Nintendo is the worst possible partner for an exclusively online game. And overall, what I've read hasn't made me excited or particularly interested in the project. We'll have to wait and see more to get a clearer picture.Click to expand...Click to shrink...Yeah, thats what I still dont understand. Sure, having an exclusive game with Nintendo, sounds great. But a Tarkov-like basically?? Exclusive to the Switch when those type of games sell exceptionally well on PC? A From multiplayer game on PC is guaranteed to sell millions upon millions. Its crazy that that is what they would partner with Nintendo of all things.This sounds like a better version of Dark and Darker.boxter432The FallenOct 28, 201710,707kimbo99 said:Nooooooooooo! I hate this decision man. Would have been amazing to have cross-platform crossplay. DamnnnnClick to expand...Click to shrink...It wouldn't exist without NintendoMocha JoeMemberJun 2, 202113,151Jaded Alyx said:I don't think they would have said 'only on switch 2' if that were the case.Plus this interview confirms Nintendo's involvement in getting the game made. They're likely publishing it.Click to expand...Click to shrink...Not to get too off topic but we have had plenty of Nintendo published third party exclusive games (or has been heavily involved) eventually make their way over to other platforms and/or just to PC during the Switch era. Off the top of my head Baiten Kaitos remasters, SMTV (only published in some territories), Bravely Default II.Not saying Duskbloods WILL come to other platforms but if a game gets published by Nintendo doesn't necessarily mean it will be locked there forever. But from what I am seeing, like From Software does own the IP. So it won't be a Bloodborne situation.CrushedMemberOct 25, 20178,116Miyazaki straight up saying that he doesn't really like PVP so the game is designed to be enjoyable by people who don't care about it is really funny.BalootaMemberMay 12, 2018981EgyptSounds interesting but their art direction is getting samey. Wish they would've taken it in a different direction to make it look distinct enough.kimbo99MemberFeb 21, 20215,013boxter432 said:It wouldn't exist without NintendoClick to expand...Click to shrink...I get that, but I still hate console exclusives. I'll live though.XilsMemberFeb 4, 20204,920In The Duskbloods, the Bloodsworn are competing for something known as "First Blood." As human society reaches an end, First Blood flows in an event known as the "Twilight of Humanity." The Bloodsworn are summoned to the Twilight of Humanity across a variety of different times and places in a bid to obtain First Blood.Click to expand...Click to shrink...So it's Fate/Blood Order
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    Heres Why a TSMC Deal Wont Do Much for Intels Foundry Division; Its Like Merging Two Separate Worlds
    Intel and TSMC have reportedly agreed to a "joint venture" with Intel Foundry, which would allow the Taiwanese giant to manage Intel's US facilities.Rumors of an Intel-TSMC Deal Are Pretty High, But a Collaboration Would Make Things Much More Complicated For The IFSWell, this is undoubtedly a twist of events, especially considering the fact that Intel and TSMC are two of the biggest rivals in the semiconductor industry. However, with the Trump administration in office, it seems like the main objective here is to revive the US's chip glory, and Intel would likely play a massive part in it. According to a report by Reuters citing The Information, Intel and TSMC have reached an agreement to collaborate on operating Team Blue's US facilities, and this step would likely be the start of a "revolutionary" technology transfer to the United States, given that the deal pans out as expected.While the exact details are unknown, it is claimed that TSMC would likely keep a 20% stake in Intel's Foundry division. The rumor mill around an Intel-TSMC deal has been revolving for quite some time now, and they are fueled by the fact that TSMC needs to escape Trump tariffs, and the only way they could do so is by showing extended cooperation with Intel, apart from their investments in the US. There's optimism for Intel's future, but claiming that a deal with TSMC would be fruitful for Team Blue isn't certain, and we'll discuss why.TSMC and Intel are two-way different companies with unique management, workforce, and technology roadmap planning, meaning that fundamentals cannot be merged. And, given the Taiwan giant's ambitions in the US, partnering up with Intel means that the company is having a pretty difficult task on its hands. The only way this could succeed is if TSMC could obtain "complete" management control, but this will be a process that will involve years if not decades.And, if you look at Intel Foundry's recent progress, the division has managed to find a hold on the market. It has recently announced "risk production" of its highly anticipated 18A process, which is an achievement that could mark the firm's economic turnover. Along with this, with Intel's new CEO Lip-Bu Tan, the core focus will be to "build for clients," with foundry services being a priority, so a TSMC collaboration doesn't settle here as one might expect.Deal of the Day
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    Tesla Stock Gutted By Another 5.6% As JPMorgan Stunned By Consumer Reaction & Brand Damage
    Investment bank JPMorgan continues to be bearish on electric vehicle manufacturer Tesla's shares as it stuck with an Underweight rating and a $120 share price target for the firm in a note released earlier today. In its note, the bank laments "unprecedented" brand damage to Tesla as it outlines that the firm's Q1 deliveries were far below JPMorgan's worst-case estimates. JPMorgan's $120 share price target for Tesla is less than half of the EV firm's current share price, and its note is the latest in a series of bearish coverage for the firm.JPMorgan Wonders If It Underestimated Consumer Reaction To Tesla CarsJPMorgan's Tesla Q1 delivery estimate was the lowest in the market, as it expected the firm to deliver 355,041 vehicles while the market had expected deliveries to sit at 377,592, according to figures compiled by Tesla. Yet, Tesla's Q1 deliveries were 355,041, which is what JPMorgan calls "unprecedented brand damage" to the firm.As per JPMorgan, the Q1 report confirmed: "the unprecedented brand damage we had earlier feared in our March 12 report." In fact, the bank wonders whether it "may have underestimated the degree of consumer reaction" to Tesla's cars in the wake of Musk's political activities. While JPMorgan focuses on brand damage, other analysts have speculated that Tesla's production upgrades, which have reduced output, are also behind some of the firm's delivery woes.Yet, investors' reactions to Musk's government role are clear. Earlier in the week, Tesla's shares gained 5% during the day after reports claimed that Musk would leave his government role to focus efforts on his car company. However, the stock then bled 3.5% in after-market trading after Musk denied the reports. After yesterday's bloodbath, the stock lost 6.6% in premarket trading to extend its woes in 2025 before paring back the losses to 5.6%.JPMorgan also reduced its Q1 EPS estimates for Tesla to $0.36 from $0.40 and its fiscal year EPS estimates to $2.30 from $2.35. The bank adds that the new estimates "are predicated in part on a lower outlook for deliveries (404K in 2Q25, down from 418K prior; 1,715K in FY25, down from 1,775K prior; and 1,975K in FY26, down from 2,025K prior)," noting that it continues to "see large downside to [its] $120 December 2025 price target."While Tesla's shares have taken a beating due to lower vehicle deliveries, the jury is still out on the extent of the impact of President Trump's tariffs on the firm. Trump's tariffs have roiled markets, with futures down by 4% today across key indices in response to China's retaliatory tariffs. However, analysts have maintained that Tesla's shares are a standout in terms of being insulated from tariff impact. Yet, the firm's unsigned letter to the US Trade Representative and Musk's comments have indicated that it will experience some headwinds nevertheless.Other analysts have stressed that investors need to consider Tesla's assisted driving platform, FSD, and its humanoid robots when evaluating the firm's long term performance. Yet, some have questioned whether Tesla will be able to sustain high FSD subscription prices given competition in the assisted and autonomous driving market which has seen rival car companies offer solutions as a add-on to their cars.Deal of the Day
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    Nintendo Explains Why Switch 2 Doesn't Run Every Original Switch Game Flawlessly
    One of the big draws of the Switch 2 is that the console will be backwards compatible with the Switch games library, barring a few exceptions. Nintendo has also explained that not every game will operate smoothly at launch on the Switch 2, as the hybrid console doesn't natively run Switch games. Instead, Nintendo uses a workaround method involving hardware and software to get Switch games working on the Switch 2."When we first started Switch 2 development, the focus was on enhancing its performance as hardware, namely, expanding its capacity," Nintendo's Takuhiro Dohta explained. "So, compatibility was a lower priority. For example, Nintendo DS games were playable on Nintendo 3DS, and Wii games were playable on Wii U, but it was difficult to achieve the same level of compatibility with Switch 2, because the hardware-design approach was different from those systems." Continue Reading at GameSpot
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    GTA 6's Only Competition For Lifetime Sales Is The Bible, TLOU Showrunner Says
    Rockstar's Grand Theft Auto VI is poised to be 2025's biggest new game release, and so far we've heard sales projections of 40 million copies in the first year and $3 billion in revenue. Only one piece of work in history may end up outperforming it, according to Hollywood veteran Craig Mazin--the Bible.Speaking to Variety, Mazin said he expects GTA 6 to become the "largest-selling piece of media ever," with the exception of the Bible. As such, he expects Hollywood to "very carefully" watch how the game performs.It's unknown how many copies of the Bible have been produced, but estimates suggest it could be as many as 7 billion. Obviously, GTA 6 is not going to sell 7 billion copies. But the point Mazin is making is that he expects Rockstar to once again deliver a product in GTA 6 that smashes records and raises the bar.Continue Reading at GameSpot
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    Blade Runner 2049 Deserves A Re-Release More Than Any Other Movie
    Re-releases of sci-fi classics in theaters and IMAX have been a big success lately, and theres one movie that deserves the same treatment right away Blade Runner 2049. The Denis Villeneuve film didnt break even when it was first released, but it later became a cult classic. That likely means more fans will flock to theaters now, and possibly redeem its original box office performance.
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    Nintendo Confirms Switch 2 Game File Sizes
    Nintendo's online store has revealed new details regarding the file sizes of many of its upcoming first-party Switch 2 games, and they're smaller than most would probably imagine. It has been a big week for Nintendo fans as the company finally revealed the Switch 2 in great detail, highlighting system specs as well as new games.
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