• DEPANJAN.MEDIUM.COM
    10 Mind-Blowing Everyday Uses of AI (That You Haven’t Tried Yet)
    10 Mind-Blowing Everyday Uses of AI (That You Haven’t Tried Yet)Depanjan Chowdhury·Follow4 min read·Just now--Artificial Intelligence is no longer a sci-fi fantasy or a tech-exclusive secret. It’s in your pocket, on your desk, and soon, possibly, in your fridge. While most people associate ChatGPT AI with writing emails or drafting resumes, there are dozens of everyday AI use cases that go far beyond the chatbot hype.In this blog, we uncover 10 mind-blowing and practical ways you can integrate AI into your daily life — no coding, no PhD required. Whether you’re looking for health upgrades, smarter shopping, or better productivity, AI is here to make it easier, faster, and more personalized.And yes, some of these ideas can be enhanced using the right ChatGPT prompts, especially the all in one ChatGPT prompts that power up your requests.1. AI-Powered Nutrition CoachingWant to eat better without hiring a dietitian? Apps like Lumen, ZOE, or MyFitnessPal with AI integrations use machine learning to analyze your food habits and metabolic patterns. These tools suggest personalized meal plans based on your goals, allergies, and past behavior — far more accurate than generic diet templates.Bonus: You can also use a ChatGPT prompt to build a weekly grocery list or get meal ideas based on your AI-generated nutrition targets.
    0 Commentaires 0 Parts 94 Vue
  • WWW.ARTIFICIALINTELLIGENCE-NEWS.COM
    Machines Can See 2025 – Dubai AI event
    An AI investment and networking event, Machines Can See, will take place April 23-24 in Dubai at the iconic Museum of the Future, as part of Dubai AI week. Machines Can See is staged by the Polynome Group, a machine vision, AI, robotic, and industrial design company based in the city. This is the third year of the event, and will bring investors, business leaders, and policymakers together to explore AI-centric expansion opportunities. Machines Can See, as the name suggests, will have a particular focus on computer vision. Each discussion and keynote is designed to be firmly rooted in practical applications of AI technology, but organisers hope that the show will be permeated with a sense of discovery and that attendees will be able to explore the possibilities of the tech on show. “We are not just shaping the future of AI, we are defining how AI shapes the world,” said Alexander Khanin, head of the Polynome Group. UAE Government officials attending the event include H.E. Omar Sultan Al Olama, UAE Minister of State for Artificial Intelligence, Digital Economy, and Remote Work Applications, and H.E. Hamad Obaid Al Mansoori, the Director General of Digital Dubai. Polynome Group has said that X will be the official streaming partner for Machines Can See 2025, and the US company will host workshops titled “X and AI” to show solutions that merge AI and streaming technologies, with GRok X central to those sessions. Via interactive demos, attendees will gain firsthand experience of GRok’s potential in AI delivery, analysis and optimisation. Investment and business opportunities UAE’s AI market is projected to grow by $8.4 billion in the next two years, and the summit is designed to serve as a venue for investors to engage with AI startups, existing enterprises, and government decision-makers. Attendees at Machines Can See will get to meet with investors and venture capital firms, be given the opportunity to meet executives from AI companies (including IBM and Amazon), and connect with startups seeking investment. The summit is supported by Amazon Prime Video & Studios, Amazon Web Services, Dubai Police, MBZUAI, IBM, SAP, Adia Lab, QuantumBlack and Yango. The involvement of many organisations and large-scale enterprises should provide many opportunities for funding and collaborations that extend the commercial use of AI. Local and international investors include Eddy Farhat, Executive Director at e& capital, Faris Al Mazrui, Head of Growth Investments at Mubadala, Major General Khalid Nasser Alrazooqi General Director of Artificial Intelligence, Dubai Police UEA, and Dr. Najwa Aaraj, the CEO of TII. Speakers and insights The summit will feature several US-based AI professionals, including Namik Hrle, IBM Fellow and Vice President of Development at the IBM Software Group, Michael Bronstein, DeepMind Professor of AI at Oxford University, Marc Pollefeys, Professor of Computer Science at ETH Zurich, Gerard Medioni, VP and Distinguished Scientist at Amazon Prime Video & Studio, and Deva Ramanan, Professor at the Robotics Institute of Carnegie Mellon University. The event will feature a ministerial session composed of international government representatives to discuss the role of national IT development. Among speakers already confirmed for the event are Gobind Singh Deo, Malaysia’s Minister of Digital, H.E. Zhaslan Madiyev, Minister of Digital Development, Innovation, and Aerospace Industry of Kazakhstan, and H.E. Omar Sultan Al Olama, UAE Minister of State for Artificial Intelligence, Digital Economy, and Remote Work Applications. Event organisers expect to announce more representatives from overseas in the coming days. Read more here.
    0 Commentaires 0 Parts 71 Vue
  • GAMINGBOLT.COM
    Metal Eden Delayed to Summer 2025
    News Metal Eden Delayed to Summer 2025 Reikon Games is taking "a bit more time to refine the game and make sure it delivers the experience we’re aiming for" after the demo. Posted By Ravi Sinha | On 17th, Apr. 2025 Previously slated for launch on May 6th, Reikon Games’ Metal Eden has been delayed. It’s out sometime this Summer, and a new release date will be shared “as soon as we can.” Regarding the reason for the delay, the developer said on Steam, “After going through the feedback from the demo, we saw some clear areas where we can improve. We’re taking a bit more time to refine the game and make sure it delivers the experience we’re aiming for. Your input has been a big part of that process, and we appreciate it.” The demo is available for Xbox Series X/S, PS5, and PC and includes the first two story missions. Players can use it to familiarize themselves with the gunplay, movement and progression system. Of course, with the game receiving refinements, you have to wonder if the demo will be updated. Stay tuned for more details on that front. Metal Eden is a first-person shooter set in the future and focuses on ASKA, a hyperunit that must battle the city called MOEBIUS. Though the latter has numerous hostile robots and security systems, ASKA has eight weapons and some killer speed. Check out more extensive gameplay here, which showcases the pistol, SMG, and shotgun alongside the fast-paced movement. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More Monster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView More South of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Metal Eden Delayed to Summer 2025 Reikon Games is taking "a bit more time to refine the game and make sure it delivers the experience we’re ai... The Legend of Zelda: Breath of the Wild, Tears of the Kingdom Won’t Support Cloud Save Backup on Switch 2 If both of the Switch 2 Edition upgrades are launched without support for cloud save data backups, players wil... Death Stranding 2: On the Beach Ending Development Will Start Kojima Productions’ “Phase 2” According to Kojima, second phase of Kojima Productions will involve working on OD, Physint, as well as an ani... Mario Kart World – Battle Mode, Free Roam Activities, and More Detailed Coin Runners and Balloon Battle return as rulesets while players can discover "hundreds" of missions in Free R... Mario Kart World Introduces Rewind, Time Trials and VS Race Also Revealed You can download other players' data to race against their ghosts or compete with up to four teams of six play... Marvel Rivals Gets Custom Outfit Colours as a Paid Feature On top of already having to pay for a compatible costume, players will also have to spend an additional $6 to ... View More
    0 Commentaires 0 Parts 89 Vue
  • VARIETY.COM
    How New Gaming Company Operative Plans to Center Real Writers and Actors in Its AI-Generated Stories
    New interactive storytelling company Operative Games is setting out to change the gaming industry using one of the scariest resources in entertainment: generative AI. But Operative leadership aims to approach this endeavor in partnership with creatives and talent, not in lieu of them. Backed by investors including 1AM Gaming, Samsung Next and LongJourney.vc, the company’s goal is to create immersive games where players can “converse with genuinely thoughtful, lifelike AI characters that forge lasting emotional connections in the context of solving problems and navigating intricate stories together.” The company is run by Jon Snoddy, former head of Walt Disney Research & Development, and Kraft, founding CEO of Pandora Media, along with gaming industry vets Pegi Bryant and Tai Patwardhan. Related Stories “We bring in real writers. We bring in people who’ve written TV series, who’ve written films. They’re the heart and soul of what we’re creating,” Kraft told Variety. “And I think that’s a big difference. When you look at other companies trying to bring AI to games, they’re trying to take a traditional game and take the non-playable characters in that game, the NPCs, and just give them some intelligence using large language models and and maybe try and be a little creative with that. But we’re fully committed to this notion of story, and to this process of bringing in just the most talented writers in the world to create those stories.” Popular on Variety Per Operative, the company’s first game, “The Operative,” allows players call a character named Enya “who draws them into her world with a request for help.” According to the description for the game, which was unveiled out of the Game Developers Conference (GDC) in San Francisco last month, “What seems at first like a simple ask will ultimately unfold into a complex spy thriller in which the player has a pivotal role. Enya reacts to the players’ actions and will even show real human emotions – such as annoyance – if she is contacted late at night (just like a real person would).” Operative CEO Jon Snoddy; COO Jon Kraft/Courtesy images “We don’t use completely AI-generated voices. We go cast in the same way you would cast an actor, and get the person that has the voice that we feel like sounds the way we want it sound, and has the acting range to be able to create that voice for us,” Snoddy said. “And then we record an insane number of lines from them at all different emotion levels and then that gets put into a computer, it grinds for days to create this model. And then we can use that in our AI system, that when the AI system speaks, it speaks through the model of their voice.” Operative’s propriety StoryEngine “enables game developers to imbue their characters with a built-in sense of narrative and the understanding of how to take players through that narrative while allowing for full player agency.” The engine is server-based and requires no downloads. While Operative is launching with its own original IP, Snoddy and Kraft are already in talks with major companies about creating games around well-known franchises. “We’ve been out talking to publishers about what we’re doing, and we’re kind of amazed that every single one of them says, ‘This is different. No one else is doing this. This is amazing.’ And so we appear to have differentiated ourselves significantly from the pack there,” Snoddy said. “And it comes, I think, from that thing of saying, we’re telling stories. We want you to suspend disbelief and dive into the story. We’re not trying to convince you that all of this is real, but how you get into a book or a TV show or a movie, and you feel those emotions. They’re completely real, even though the characters are completely made up, and that’s what we’re going after here. And it’s a deeper level of storytelling that I think we’re seeing in a lot of the other things that will emerge.” Operative plans to run on a subscription-based model that allows players to buy one series at a time in pricing comparable to your average video game, rather than the triple A titles that retail for $70 and up. “We want you to think of this as though you’re subscribing to a great TV show or something,” Kraft said. “It comes with a different numbers of episodes and each week there’s a new episode. In each episode, it has a beginning, middle and end and it comes to a resolution. And as you narrowly escape the terrible thing that was happening, you’re celebrating that, and, oh no, something even worse is coming up for next week, and that takes off again. It’s a multi-chapter series. And we’re exploring right now how we want to do financing, but there will be a subscription series that’s not unlike what you pay for a game, not the $75 one, but the cheaper games, or what you pay for a season of a TV show. So familiar numbers there.” Amid the ongoing actors strike against the major gaming publishers — a work stoppage led by union SAG-AFTRA that specifically centers around issues with the use of generative AI by those companies — the Operative execs broke down their approach to compensating actors for their work based on how successful each title is, and plans to pay for each use of an actors’ voice. “We do scale the contract so that as a company is successful, as the as the game is successful, the actors who voice those characters reap that reward as well,” Snoddy said. “They’re paid, I think, quite well, industry standard rates for just the sessions. And as John mentioned, we use quite a bit of those sessions, so there’s good revenue there. But then also, as we scale, they succeed and they increase their compensation, as well.” Kraft added: “Contractually, we set this up so that if we do want to cast them in another project, they get paid just the same as they got paid for that first project. It’s not like, ‘Well, we’ve already got your voice!’ We’re very committed to creating talent and to working closely with creative talent and making sure that they succeed where we succeed.”
    0 Commentaires 0 Parts 79 Vue
  • Galaxies Showcase 2025 |OT|
    View: https://youtu.be/6LqbAk5yxy8 Galaxies Showcase 2025 is a brand new Gaming Showcase and takes to the internet to share its brand new hour-long showcase featuring appearances from Konami, Krafton, Saber Interactive and more. The show is hosted by Outside Xbox's Jane Douglas, and will feature a new look at Team 17's Wraith Ops, Remedy's FBC: Firebreak, and more from AAA teams and indie developers. Developers behind Call of Duty, Halo and Destiny come together in Legion Studio to share a... Read more
    0 Commentaires 0 Parts 75 Vue
  • WWW.POLYGON.COM
    Fortnite’s Arcane skins won’t be coming back for ‘the foreseeable future,’ Riot exec says
    Bad news for everyone hoping to see skins from League of Legends television adaptation Arcane return to Fortnite: You’re going to be waiting a long time, if not forever. “We’ve had a lot of conversations with Epic about what might be possible,” League of Legends co-creator and Riot Games co-chairman Marc Merrill said on X (formerly Twitter) on April 17, responding to what’s apparently been frequent questions about the collaboration. “They’ve been great partners, but we haven’t been able to find the right fit to bring the Arcane skins back and it unfortunately won’t be happening in the foreseeable future.” As an update to all of the players that have been pinging us on the Arcane skin status, I wanted to circle back with you all.Rewinding back to 2021, when we first teamed up with Epic to bring Jinx and Vi to Fortnite, it was a new kind of crossover for us and we hope it helped…— Tryndamere (@MarcMerrill) April 17, 2025 Fortnite skins based on Jinx and Vi’s appearances in Arcane were first added to the game during Chapter 2: Season 8, coinciding with the show’s late 2021 debut on Netflix. As with all of Fortnite’s cosmetics, the Arcane items were rotated in and out of the in-game shop multiple times before disappearing for good in February 2022. Over the last few years, fans have often asked both Epic and Riot when they would return, supposedly prompting Merrill’s statement today. “When we first teamed up with Epic to bring Jinx and Vi to Fortnite, it was a new kind of crossover for us and we hope it helped make [the season one] launch feel truly special,“ Merrill said. ”We know there’s been a lot of love for these—and we really appreciate how much you all care and how much effort you’ve put into advocating for their return. If anything changes in the future, we’ll let you know ASAP!” Arcane’s second and final season aired in November 2024. Fortnite continues to consume every intellectual property under the sun.
    0 Commentaires 0 Parts 81 Vue
  • WCCFTECH.COM
    Ubisoft Has A New Battle Royale Game In Development Inspired By Apex Legends – Rumor
    Menu Home News Hardware Gaming Mobile Finance Deals Reviews How To Wccftech Gaming Ubisoft Has A New Battle Royale Game In Development Inspired By Apex Legends – Rumor David Carcasole • Apr 17, 2025 at 03:06pm EDT According to a report from Insider-Gaming, Ubisoft has another live service game in development following its shutdown of XDefiant, which will be gone forever this coming June 2025. The report claims that this game will be a battle royale and is currently in development under the codename "Scout. "One of Insider-Gaming's sources says that "I think the goal is to capitalize on the player count of Apex dropping and them [Ubisoft higher-ups] thinking there's room in the market for another hero Battle Royale." This, of course, isn't Ubisoft's first crack at adding another successful live service title to its portfolio. Rainbow Six is arguably the most significant live service success it has, but that's still a paid title, and not a free-to-play game. Ubisoft's track record is very different in terms of its free-to-play successes. Out of its current free-to-play offerings, it is easy to imagine that Brawlhalla is the most successful, though Ubisoft's longest-running free-to-play game is the PC-only MMO sandbox Growtopia. Last year's summer release, Battle Core Arena, Rocksmith+, Roller Champions, Trackmania, and Rabbids Coding are also listed on Ubisoft's website as part of its free-to-play lineup. If these games are doing amazingly well for Ubisoft, the company certainly isn't discussing those successes. Of course, XDefiant used to be on that list, but it was long removed after last year's closing announcements. Hyper Scape is another free-to-play title that, just like XDefiant, didn't last. Right now, it's difficult to see whatever this project Scout ends up becoming, having a different fate than either XDefiant or Hyper Scape. Battle royales are also not the new, exciting genre they once were in the free-to-play, live service world. Sure, the biggest ones are still very popular. No one is dethroning Fortnite, Call of Duty: Warzone, or PUBG anytime soon. If anything, you could argue that XDefiant's attempt at bringing back an old-school flavor of multiplayer was what had a better shot at breaking through the live service ceiling. If Ubisoft had let the game run for at least a calendar year and supported it differently, XDefiant might have ended up on the rise after the drop-off from its launch success. If this rumored project makes it to PCs and consoles, we'll see if Ubisoft is willing to give it that chance. Subscribe to get an everyday digest of the latest technology news in your inbox Follow us on Topics Sections Company Some posts on wccftech.com may contain affiliate links. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com © 2025 WCCF TECH INC. 700 - 401 West Georgia Street, Vancouver, BC, Canada
    0 Commentaires 0 Parts 91 Vue
  • WWW.UNLIMIT-TECH.COM
    AMD Ryzen Z2 يتوقع أن يكون جزءًا من عائلة Van Gogh القوية
    عرضت AMD ثلاث شرائح من سلسلة Ryzen Z خلال فعاليات CES 2025: Ryzen Z2 Go، Ryzen Z2، وRyzen Z2 Extreme. من بين هذه الشرائح، تم إطلاق Ryzen Z2 Go فقط، بينما يُتوقع أن تظهر الشرائح الأخرى لاحقًا هذا العام.ومع ذلك، كشف تسريب سابق عن وجود شريحتي Ryzen Z2 A و Ryzen AI Z2 Extreme، والتسريب الجديد يسلط الضوء على Ryzen Z2 A بشكل خاص.وفقًا لما ذكره المسرب X Leaker @Anhphuh، الذي كان أول من كشف عن Ryzen Z2 A، فإن هذه الشريحة ستعتمد على الهندسة المعمارية AMD التي تشغل Steam Deck، وهي تتضمن مكونات من Zen 2 وRDNA 2. بمعنى آخر، وحدة المعالجة المركزية في Ryzen Z2 A أقدم من Ryzen Z2 Go، مما يعني أنها شريحة أقل قوة.ومع ذلك، فإن معظم المعلومات حول سلسلة Ryzen Z2 كانت حتى الآن مجرد تكهنات، لأن كل من Ryzen Z2 (Hawk Point) و Ryzen Z2 Extreme (Strix Point) لم يتم إطلاقهما بعد. الصمت الذي تلتزم به AMD في هذا الصدد لم يساعد في توضيح الأمور.رغم ذلك، من المتوقع أن يساعد Ryzen Z2 A في تقليل حاجز الدخول إلى الأجهزة المحمولة، حيث ستكون هذه الشريحة القديمة أكثر تكلفة معقولة من الإصدارات الأحدث، مما يسمح لمصنعي المعدات الأصلية بتمرير المدخرات للمستخدمين النهائيين.المصدر
    0 Commentaires 0 Parts 94 Vue
  • WWW.YOUTUBE.COM
    URP Cookbook: Compute shaders - Part 3: Vertex animation
    URP Cookbook: Compute shaders - Part 3: Vertex animation
    0 Commentaires 0 Parts 84 Vue
  • WWW.GAMESPOT.COM
    Marvel Rivals Recolor Skins: Every One Revealed So Far
    Marvel Rivals has introduced new recolor skins, otherwise known as new color palettes for existing skins, that you can purchase and equip. These new color patterns require you to own the base skin and then purchase the new color pattern for 600 Unstable Molecules, a new currency. For Season 2, these can be purchased with Lattice, the paid currency, at a ratio of 1:1, but NetEase did share on social media that starting in Season 3, there will be new ways to obtain this specific currency.This means that you will need to spend an additional $6 to unlock each new recolor skin, and that's after purchasing the skin for somewhere between $15-20. To start off, there are four new recolor skins added for four recent and popular skins for Luna Snow, Psylocke, Magik, and Winter Soldier. Once you purchase the color, you can head to the hero customization menu to select it. You retain the old colorway and can swap between them. These colors are also reflected in MVP animations, intro animations, and emotes as well, in addition to changing your appearance in matches.While there are only four to start, NetEase has confirmed plans to add more in the future, and if these sell well, it seems likely NetEase may release them more frequently. At the moment, there is no set cadence for these releases. Marvel Rivals currently adds two new skins to the shop every Friday, so it's possible that these may have a regular release schedule, even if it's not as frequent as once a week. Psylocke Vengeance - Phantom Purple Magik Punkchild - Rosy Resilience Luna Snow Mirae 2099 - Plasma Pulse Winter Soldier Blood Solider - Winter's Wrath
    0 Commentaires 0 Parts 40 Vue