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X.COMWay more than 45%Way more than 45%Mario Nawfal: 🇬🇷STUDY: 45% OF “COVID DEATHS” IN ATHENS WEREN’T REALLY FROM COVIDResearchers checked 530 hospital deaths during the Omicron wave — and found 45.3% didn’t die from COVID at all.Most actually died from cancer, sepsis, strokes, heart failure, or kidney failure — but because0 Kommentare 0 Anteile 26 Ansichten
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WWW.GADGETS360.COMWater on Ancient Mars? New Study Challenges the Cold Planet TheoryDespite being a vast and inhospitable planet today, scientists believe Mars, the Red Planet, used to look much like Earth, the Blue Planet. Over the last four years, NASA's Perseverance rover has wandered across an area of Mars where researchers believe a powerful river once poured into a crater, forming a sizable delta. According to computer models, ancient Mars most likely had frequent snowfall and rain, which shaped the enormous networks of lakes and river basins. In the Journal of Geophysical Research: Planets, a recent study found that the distribution of these land characteristics is more consistent with precipitation models than with only the consequences of melting ice caps.Investigating Early Martian Climate Through ModelingThe researchers published their findings April 21 in the Journal of Geophysical Research: Planets. According to the research by geologists at the University of Colorado in Boulder, our planetary neighbour, on average 140 million miles away in space, was warm and wet billions of years ago. This challenges a long-held belief that early Mars was mostly cold and icy. However, there's a vital mystery buried in the story: It's unclear where Mars' water could have come from, and most climate models predict the world exhibits surface temperatures that are far too cold to sustain liquid water, raising questions about how those visible geological features could have formed."It's very hard to make any kind of conclusive statement," Amanda Steckel, a postdoctoral researcher at the California Institute of Technology's Division of Geological and Planetary Sciences, said in a statement. "But we see these valleys beginning at a large range of elevations. It's hard to explain that with just ice," she further added in the official blog posted by University of Colorado. Through computer simulations, Steckel and her team explored what Mars might have looked like during the Noachian epoch, when water may have drastically shaped the planet's surface, some 4 billion years ago. Initially created for Earth, their model was modified to simulate how Mars' landscape changed near the equator, where expansive channel networks extend from the highlands and drain into ancient lakes, possibly even an ocean. NASA's Perseverance rover is currently exploring one of these sites, Jezero Crater, where a once-powerful river poured into the basin.Comparing Climate Models and Implications for Planetary HistoryThe group explored two major simulation models, the ice-melt model and the wet and warm model for how precipitation might have created the valleys on Mars: one in which the planet was warm and humid, and another in which ice briefly melted at the edge of a huge ice cap, signifying a cold, arid climate. With valley roots showing up in radically diverse places, each scenario produced a very different Mars.Their goal was to determine whether ancient Mars may have had a more Earth-like climate, at least for a while. While more evidence is needed and answers to questions, such as how the planet stayed warm enough for rain or snow, are part of an ongoing investigation. Still, Hynek said the study offers valuable clues, not just about Mars, but about the early history of Earth as well.0 Kommentare 0 Anteile 23 Ansichten
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If I had to bet, the next time we see Chrono Trigger it’ll be as a HD-2D RemakeSources: my gut! With the Dragon Quest remakes wrapping up and, IMO, the amazing job SE did with the LiveAlive remake … its safe to say another game from that era will be remade soon and … what are the likely options? - The Quintet Trilogy: Legend of Gaia being the most likely of the three IMO but this feels like a reach - More Dragon Quest sure but I think its time for a break - Mana series? Already being handled - SaGa? Same as above - Final Fantasy? They ain't opening that can of worms... Read more0 Kommentare 0 Anteile 23 Ansichten
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WCCFTECH.COMDeepSeek R2 AI Model Rumors Begin to Swirl Online; Reported to Feature 97% Lower Costs Compared to GPT-4 & Fully Trained on Huawei’s Ascend ChipsWell, it seems like the Chinese firm DeepSeek is set to drop another model into the market pretty soon, as details about their next "DeepSeek R2" model have surfaced on the internet. DeepSeek R2 Could Potentially Disrupt The AI Markets Once Again; Said To Be Trained Dominantly By Huawei's AI Chips DeepSeek's first mainstream model, the R1, showed the Western world that China isn't behind at all when it comes to developing high-end AI models. China's release shocked the US stock market to the point where it lost billions in valuation, but it also showed that developing AI models doesn't require as high a cost as companies like OpenAI had disclosed to the public. Now, Chinese media outlets have started to report on rumors around DeepSeek's next R2 AI model, and it won't be wrong to say that the Western AI markets could see another surprising development coming from China. Before we go into the details, it is important to take the rumors with a grain of salt, since DeepSeek has yet to confirm official figures about their next model. The Chinese sources claim that the R2 model is set to adopt a hybrid MoE (Mixture of Experts) architecture, which is said to be an advanced version of the existing MoE implementation, likely featuring advanced gating mechanisms or a combination of MoE and dense layers to optimize high-end workloads. With this architecture, DeepSeek R2 is set to feature double the parameters of R1, coming in at 1.2 trillion. Just based on that figure, R2 is said to rival GPT-4 Turbo and Google's Gemini 2.0 Pro, but this isn't the only area where DeepSeek plans to make an impact. The report claims that with DeepSeek R2, unit costs per token are lower than 97.4% compared to GPT-4 -4 coming in with $0.07/M input token and a $0.27/M output token. Compared with OpenAI's pricing, DeepSeek's R2 model will be a bargain for enterprises, since it will be the most cost-efficient model out there. The release could prove to be a decisive moment for AI and the economics around it. Another interesting fact disclosed about DeepSeek R2 is that the model is said to achieve 82% utilization of Huawei's Ascend 910B chip cluster, with computing power measured at 512 PetaFLOPS at FP16 precision, which shows that DeepSeek did decide to use in-house resources for its next mainstream model. We knew that the Chinese AI firm was heavily interested in Huawei's AI chips, and by training R2 with in-house equipment, DeepSeek had essentially "vertically integrated" the AI supply chain. It is important to note once again that the developments around DeepSeek R2 are speculative and that the final model could be something different. However, based on what Chinese media sources are reporting, R2 seems like another release that will surprise the mainstream AI companies.0 Kommentare 0 Anteile 22 Ansichten
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WWW.TECH-WD.COMسامسونج تكشف عن سعر جالاكسي S25 Edge بالخطأالرئيسية/منوعات/سامسونج تكشف عن سعر جالاكسي S25 Edge بالخطأ منوعات سامسونج تكشف عن سعر جالاكسي S25 Edge بالخطأكشفت سامسونج بطريق الخطأ عن أسعار هاتفها المرتقب جالاكسي S25 Edge، الذي من المتوقع إطلاقه في 13 مايو القادم، على أن يتبعه طرح عالمي بعد أسبوعين.وبحسب المعلومات المسربة، التي ظهرت على موقع سامسونج الرسمي نفسه، سيأتي هاتف جالاكسي S25 Edge النحيف بإصدارين: الأول بسعة تخزين 256 جيجابايت وبسعر 1,678 دولار كندي (ما يعادل تقريبًا 1,200 دولار أمريكي أو 4,500 ريال سعودي)، والثاني بسعة 512 جيجابايت بسعر 1,858 دولار كندي (حوالي 1,350 دولار أمريكي أو 5050 ريال سعودي).ظهرت هذه الأسعار في صفحة الشروط والأحكام الخاصة بخصومات أجهزة جالاكسي تاب S10 FE اللوحية على النسخة الفرنسية من موقع سامسونج كندا. وأُدرج جالاكسي S25 Edge كهاتف ذكي مؤهل يمكن للمستخدمين شراؤه للحصول على خصم 20% من السعر الأصلي للجهاز اللوحي.وتضمنت القائمة الرقم التسلسلي للهاتف وألوانه، مما يؤكد أنه كان بالفعل خطأ من جانب سامسونج وليس مجرد مشكلة نسخ ولصق. وسيأتي جالاكسي S25 Edge بلونين: التيتانيوم الفضي أو التيتانيوم الأسود.ومن المتوقع أن تطلق سامسونج هاتف جالاكسي S25 Edge مزودًا بمعالج Snapdragon 8 Elite، وكاميرا رئيسية بدقة 200 ميجابيكسل، وتصميم فائق النحافة. ولكن للأسف، تشير التقارير أيضًا إلى أنه سيأتي ببطارية صغيرة نسبيًا.وتأتي هذه التسريبات السعرية لتؤكد ما كانت قد أشارت إليه التقارير السابقة من أن سعر هاتف S25 Edge سيكون وسطًا بين طرازي S25+ و S25 Ultra، ليستهدف شريحة المستخدمين الباحثين عن هاتف متميز بتصميم نحيف مع الحفاظ على مواصفات تقنية متقدمة. بواسطة GSMArena تابع عالم التقنية على0 Kommentare 0 Anteile 23 Ansichten
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WWW.UNLIMIT-TECH.COMهواتف Galaxy Z Fold7 وZ Flip7 ستأتي بواجهة One UI 8 وتصميم أنحفتستعد Samsung لإطلاق هاتفي Galaxy Z Fold7 وGalaxy Z Flip7 مطلع يوليو 2025 في فعالية Unpacked مباشرة ستقام في نيويورك، وفقًا لتقرير من صحيفة The JoongAng الكورية الجنوبية. يتماشى هذا التاريخ مع تسريبات سابقة، حيث كشفت الشركة عن Galaxy Z Fold6 وZ Flip6 في 10 يوليو من العام الماضي، مما يجعل من المنطقي أن تتبع الأجهزة الجديدة جدولًا زمنيًا مشابهًا.تشير التقارير إلى أن الفعالية قد تشهد أيضًا ظهور Galaxy Z Flip FE وجهاز Samsung الثلاثي القابل للطي (Tri-fold) لأول مرة.مواصفات Galaxy Z Fold7من المتوقع أن يعمل الهاتف بمعالج Snapdragon 8 Elite for Galaxy، مقترنًا بـ 12 جيجابايت ذاكرة عشاوئية وخياري تخزين 256 أو 512 جيجابايت. سيأتي بنظام One UI 8 المستند إلى Android 16 من التشغيل الأول. يتميز بشاشة خارجية (Cover Screen) مقاس 6.5 بوصة وشاشة رئيسية مقاس 8.2 بوصة. كما يُشاع أن يكون أنحف من سابقه، بسمك 4.5 مم عند فتحه و9.5 مم عند طيه. تشمل الترقيات كاميرا رئيسية بدقة 200 ميجابكسل وبطارية سعة 4,400 مللي أمبير مع شحن بقوة 25 واط.مواصفات Galaxy Z Flip7سيحتوي على معالج Snapdragon 8 Elite for Galaxy أيضًا، مع 12 جيجابايت ذاكرة عشوائية وتخزين 256 أو 512 جيجابايت، ويعمل بنظام One UI 8. يتميز بشاشة خارجية أكبر مقاس 4 بوصات وشاشة رئيسية مقاس 6.85 بوصة. ستحتفظ الكاميرات بالمواصفات السابقة: كاميرا رئيسية بدقة 50 ميجابكسل وعدسة فائقة العرض بدقة 12 ميجابكسل، مع بطارية محسنة قليلاً سعة 4,174 مللي أمبير وشحن بقوة 25 واط.المصدر:0 Kommentare 0 Anteile 25 Ansichten
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GAMEDEV.NETPre-Launch of Gate: A Neural Interface for True VR ImmersionAuthor I'm developing a next-gen immersive VR system inspired by full-dive concepts in sci-fi. The prototype uses advanced sensor tech and AI to interpret neural and muscular input for realistic avatar control. I'm currently in the pre-launch stage on Indiegogo, and I'm looking for feedback from game designers and developers on how this tech could best serve gameplay, immersion, and narrative mechanics. How would you design around true neural input? Let's talk possibilities.https://www.indiegogo.com/projects/--3202099/coming_soon/x/38546881 - I'd love your feedback or support as we bring this to life. After getting into esports, I wanted to try betting on matches for fun. So I went looking for a good betting site. That’s when I bumped into pin up game. They got betting lines for Dota, CS:GO, and more, plus lots of slots. Indian players get offers like 120% on deposits and tournament prizes. I like it cause it keeps esports even more exciting than before.0 Kommentare 0 Anteile 22 Ansichten
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Technical Product Manager III - PETS at Riot GamesTechnical Product Manager III - PETSRiot GamesLos Angeles, California, United States2 hours agoApplyAs a Technical Product Manager on Player Platform, you’ll lead passionate cross-functional teams to create innovative internal and external tools that unlock Riot’s ability to deliver player value. By leading engineers, and user experience you’ll drive development, smash through obstacles, and push projects across the finish-line. You’ll meet and exceed expectations by helping concept, deliver, enhance, and influence projects at every stage of production. You’ll do all of this in service of an ambitious transformation of Riot’s publishing infrastructure and asset delivery into a highly adaptable, efficient and effective machine that increases Riot’s ability to deliver player and community value and reduces the complexity and workload across publishing, content operations, localization, and feature development. Our mission is to build a feature or service once so that all of Riot’s games can benefit, reducing complexity across regions, platform surfaces, and channels and increasing each game’s ability to focus on delivering incredible gameplay experiences for our players.Player Experience Tools & Services (PETS) is a team within Player Platform accountable for Riot’s SDK, 3rd Party Edge, Owned Channel Experience, Asset and Data Pipeline, Publishing Tools, and Account and Social Services. As the Senior Technical Product Manager for PETS, you will partner with game teams, content operations, publishing, and platform channel teams to build and simplify our digital asset pipeline, our content management system, and provide an API surface to deliver those assets or content across Riot’s games and channels. Your expertise in internal tooling, asset delivery, and product will mean that the complexity of Rioter publishing and localization operations is reduced, integration and development of features against our digital asset management system is simple and performant, that stakeholders and operators are ready for product delivery, and that relationships are prioritized foremost. You will report to the Director, Product Management of Player Platform Player Experience.Responsibilities:Create team’s product vision and problem space definition, while developing and managing the product roadmap for PETS content management system, metadata asset pipeline, and publishing services API, all aligned with Player Experience, Game, and Content Operation’s strategyDefine requirements / write-product requirements for new CMS and DAM features or new products within problem space, ensuring alignment with stakeholders, dependents, and dependencies and effectively communicating and documenting those things with engineering, design, insights, publishing, content operations, localization, and productionPartner with the publishing, content operations, and channel teams to understand their pain points or assets needs and translate them into actionable product requirements and validate requirements and designs for continual tool and API improvement, communicating technical tradeoffs to a non-technical audienceDevelop an understanding of and empathy for our operational partners and integrated development customers, and build relationships with partner teams across Riot Games, particularly within publishing, content operations, and Player Experience channel teams in order to make Rioter and player-focused decisionsAnalyze Rioter tooling and API usage data and identify opportunities to improve the operational, developer or player experience, and use that data to refineOKRs with Player Platform and KPIs with key partners, setting clear expectations for quantifiable impact and accountability.Negotiate with vendors and product / engineering from contracted software integrations in order to drive Riot’s outcomes on their roadmaps (Bynder, Sanity, etc.)Required Qualifications:A minimum of 6 years of relevant product experienceA solid foundation in content management, digital asset management, tooling design, qualitative and quantitative data analysis, and API driven features across channelsProduct visioning and development done against laddered objectives and key indicators to drive real product impactTechnical bachelor’s or master’s degree (or equivalent experience)Understanding of player/customer needs within complex audience segments and the ability to discern needs from wantsAbility to clearly communicate complex topics to audiences with little-to-no context, conveying nuances effectively to lead multiple software development teams at a visioning and development levelDesired Qualifications:Experience collaborating with game, platform, infrastructure, publishing, and ops teamsA history of partnering with creative stakeholders and technical teams in gaming, media, or similar fieldsExperience with Riot’s out of game experience as well as core game publishingFor this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position!Our Perks:Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.Riot Games fosters a player and workplace experience that values teamwork embodied by the Summoner's Code and Community Code . Our culture embraces differences as a strength, and our values are the guiding principles for how we approach work. We are committed to putting diversity and inclusion (D&I) at the center of everything we do, and promoting a fair and collaborative culture where Rioters treat one another with dignity and respect. We encourage you to read more about our value of thriving together and our ongoing work to build the most inclusive company in Gaming .It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:Safeguarding confidential and sensitive Company dataCommunication with others, including Rioters and third parties such as vendors, and/or players, including minorsAccessing Company assets, secure digital systems, and networksEnsuring a safe interactive environment for players and other RiotersThese duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. Create Your Profile — Game companies can contact you with their relevant job openings. Apply0 Kommentare 0 Anteile 22 Ansichten