• Lighter #b3d #blender3d #conceptart
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    Sci-fi lighter modeled using the Random Flow addon in Blender.Shops:blendermarket.com/creators/blenderguppygumroad.com/blenderguppyPatreon:patreon.com/blenderguppy#shorts #b3d #blender3d #3d #3dmodeling #blendermarket #conceptartist #3dmodel #blenderaddon #3dmodel
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  • Animated AI Masks in Mocha Pro 2025 - Object Brush & Matte Assist ML [Boris FX]
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    Masking just got a major upgrade in Mocha Pro 2025. Join Ben Brownlee from Boris FX as he introduces two ground-breaking AI-powered tools: Object Brush and Matte Assist ML. These features allow you to create accurate splines and animated vector mattes with just a few clicks. This drastically speeds up your workflow for tasks like garbage masks and track mattes. If you're using any of Mocha Pro's advanced modules, you'll now work faster in Mocha.Ben demonstrates how to mask objects in challenging shots, tackling shaky cameras and off-screen movements, using AI tools for the fastest results. These tools integrate seamlessly into your Mocha workflow. Save time by eliminating repetitive manual processes.// U S E F U L L I N K S // Download a free trial of Mocha Pro : https://borisfx.com/products/mocha-pro/ Key Features: Object Brush powered by Mask ML: Quickly create splines by selecting inclusion and exclusion areas with intuitive controls. Matte Assist ML: Generate automated vector mattes for seamless tracking, object removal, or compositing. Dynamic Adjustment: Easily add new reference frames, dilate, or shrink mattes with zero fuss. Host Integration: Use generated mattes directly through the plugin or export rendered shapes for external applications. Enhanced Efficiency: Create multiple object layers, clean edges, and track complex objects and scenes in seconds.Transform how you handle masks and mattes with Mocha Pro 2025s innovative tools - perfect for VFX artists looking to save time and boost precision!/ / C H A P T E R L I S T / /0:00 Introduction0:23 Masking a complex human object0:53 Object Brush Powered by Mask ML2:07 Matte Assist ML - AI vector matte generation3:22 Adding additional reference frames4:44 Dilate and erode the matte6:26 Top tips for creating AI-powered mattes8:15 Use the mattes in other Mocha Pro modules9:46 Rendering out the mattes10:09 Using the mattes in Mocha Pro plugin11:13 Conclusion#borisfx #motiontracking #vfx
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  • 3D Modeling & Texturing PBR SWORD (2/2)
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    My Portfolio: http://brainchildart.com/ | In this video I'll do 3d modeling of stylised dagger in Blender 4.1 . This is a technique you can use for modeling stylised in blender 3D - it is a really quick stylised modeling and texturing workflow that can be used for your game assets created in Blender and Substance Painter. Learn how to texture your lowpoly models especially stylised weapon easily in Substance Painter. Export blender fbx to substance painter. http://brainchildart.com/ Other 2d & 3d GAME ART Videos Playlist: https://www.youtube.com/playlist?list=PLob6hbUtmU2MpyTgeudZ3o8-M5zuamC6z Substance Designer Videos - Procedural Texturing Workflow: https://www.youtube.com/playlist?list=PLob6hbUtmU2N0x4hRIanRUKByyi6Mz1_G ---------------------------My other videosCreating (Low Poly) Fantasy AXE (Speed Modeling) in Blender 2.90https://youtu.be/YvC0nVNTQtM Fantasy PBR Stylised Grass, rocks & flowers (Substance Designer) Game-ready textureshttps://youtu.be/6YuvPGYXXf4 [Tutorial] Export Seamless FBX Mesh & Textures from Substance Designer 2021 to Blender in 5 Minuteshttps://youtu.be/8ZgXcS_20KE Creating (Low Poly) Fantasy Weapons (Speed Modeling) in Blender 2.90 [EP7]https://youtu.be/eMqL8QHTYVw (Game-Ready) LEAF Texture in Substance Designer in 10 minutes (2x speed) PBR Cartoon Leaf Texturehttps://youtu.be/xK8g44sJ344 Low Poly CLIFF ROCKS in 3 MINUTES in BLENDER 2.90https://youtu.be/HKMaGyAsZFw (Speed Modeling) 3d Low Poly Fantasy Room Props in BLENDER 2.90 | 3d Game Asset Creation (PART 2)https://youtu.be/jYqoBPPWV5M Substance designer Cartoon Metal & Wood Texture | Procedural Tileable Barrel or Mug Game texturehttps://youtu.be/ezE1nfXUamU Low Poly Cliffshttps://youtu.be/Zxfy_yALFeo Low Poly SANDY cliffshttps://youtu.be/6wLSii9viFg How to bake alpha Blender 2.90 to Substance Painterhttps://youtu.be/yFwutl5Iy0o PBR Fantasy Dagger / Sword in 20 minutes (Speed Modeling) in Blender 2.90 & Substance Painterhttps://youtu.be/FUuJXQbNyag [Timelapse] Old-school Hand Painted (GUI Mana / Health Bar ) 2d Photoshop Game Interface (RPG UI)https://youtu.be/ZnmYuSAwRrs LOW POLY Grass & Rock model (10 MINUTES) in Blender 2.90https://youtu.be/lIbkDxatCJY 3d Game Design (3d Prototyping) Game Asset in Blender 2.90https://youtu.be/4gtJF01vLZg MODULAR Low Poly HOUSE (Speed Modeling) Blender to Unity | 3d Game Asset | Game-ready (Part 1)https://youtu.be/7WcxZePx1-o Low Poly Hut in Blender 2.90 | 3d Game Asset | Blender Speed Model | Low poly game assethttps://youtu.be/Ff1Uz28E3Cs ------------------------------------------------------------------------------------------------#3d #3dart #highpoly #3dmodel #timelapse #gamedesign #game-ready #sculpting #stylised #cartoon #gameart #b3d #blender3d #blenderThank you for watching & have a good day!Rafa Urbaski https://www.artstation.com/brainchild/
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  • Cleanup and Retarget MOVE ONE Video Mocap in Cascadeur
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    Here's a detailed step by step tutorial on how to cleanup, retarget and edit video mocap from Move One in Cascadeur. The Move AI model quick rigging template is available by defaultWatch our tutorial on fulcrum points: https://youtu.be/oKfrD1GJ0qU Learn more about Cascadeur license plans: https://cascadeur.com/plans Learn how to start using Cascadeur: https://cascadeur.com/learn Join our English-speaking community on Discord: https://discordapp.com/invite/Ymwjhpn Follow us on:Facebook https://www.facebook.com/CascadeurEN/ Twitter https://twitter.com/Cascadeur_soft #Animation #Tutorial #Cascadeur #MoveAI
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  • A Raw Look at Collaborative Blender Production | FREE Course Trailer
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    Watch the entire course for FREE: https://b3d.cgcookie.com/k61yhp The Collabs Course is a collection of recorded livestreams from CG Cookie's 3rd Collab project, where instructors team up with members to create something big together! It contains over 40 hours of video following Kent Trammell and the team as they produce the shortfilm "Peacemaker Protocol" with Blender. The whole course is free to watch! You only need a (free) cgcookie.com account."WHO IS CG COOKIE?"We are real people! (OK, maybe some of us are cyborgs - we don't ask.) CG Cookie is a small crew of Blender artists, baking fresh videos for the Blender community. If you love what we do, consider enrolling to http://cgcookie.com to stream 100's of Blender courses with passionate Blender instructors there to answer your questions. "WHERE SHOULD I START LEARNING BLENDER?"For Blender beginners, we have a free tutorial series "Getting Started with Blender" https://rb.gy/khqdl7 "I WANT MORE CG COOKIE IN MY LIFE!"Got it. Here's where you can reach us!http://instagram.com/cgcookie http://twitter.com/cgcookie http://facebook.com/cgcookieinc Want Blender news in your mailbox? Sign up here for spam-free newsletter https://cgcookie.com/newsletter #CGCookie #blendertutorial #b3d
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  • Create Crack with Depth Using Parallax in 5 Minutes | UE5 Material Tutorial
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    FAB - https://www.fab.com/sellers/CGHOW Whatsapp - https://bit.ly/3LYvxjK Patreon- https://www.patreon.com/Ashif NFT - https://opensea.io/CGHOW Twitter - https://twitter.com/cghow_ If you Liked it - http://bit.ly/2UZmiZ4 Channel Ashif - http://bit.ly/3aYaniw Support me on - paypal.me/9953280644Create Crack with Depth Using Parallax in 5 Minutes | UE5 Material Tutorial #cghow #UE5 #UE4Niagara #gamefx #ue5niagara #ue4vfx #niagara #unrealengineniagara #realtimevfxVisit - https://cghow.com/ Unreal Engine Marketplace - https://bit.ly/3aojvAa Artstation Store - https://www.artstation.com/ashif/store Gumroad - https://cghow.gumroad.com/
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  • Unreal Engine 5 - Area of Effect Attacks - Multiplayer Replication - Action RPG #150
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    Project Files: https://www.patreon.com/posts/118135740 . This is the 150th episode of the new tutorial series on Action RPG game using Gameplay Ability System. In the last episode, we implemented an Area of Impact/ Radial attack system. Today we are going to look into how to replicate these attacks so that we can use AOE attacks in a multiplayer game. Animations are sponsored by: https://www.ramsterzanimations.com/ https://www2.unrealengine.com/marketplace/en-US/product/greatsword-anims Full Playlist : Action RPG series with gameplay ability system: https://www.youtube.com/playlist?list=PLNTm9yU0zou7XnRx5MfBbZnfMZJqC6ixz // ! https://www.patreon.com/codelikeme Patrons will have access to project files of all the stuff I do in the channel and other extra benefitsJoin this channel to get access to perks:https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
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