• How to model Fallout's ferocious deathclaw in ZBrush
    www.facebook.com
    Sculpt and render a Fallout-inspired creature using ZBrush, KeyShot and Photoshop.
    0 Commentaires ·0 Parts ·239 Vue
  • 0 Commentaires ·0 Parts ·284 Vue
  • Disney+ Cancels Star Wars: The Acolyte After A Single Season
    www.gamespot.com
    Earlier this year, The Acolyte debuted on Disney+ with impressive streaming numbers. But despite an open-ended conclusion for the first season, Disney+ has reportedly canceled The Acolyte and the Star Wars series will not continue.Via Deadline, the decision to end the series comes just over a month after The Acolyte wrapped up its first season. The show was the first live-action Star Wars project set in the High Republic era and featured Amandla Stenberg in a dual role as twin sisters Osha and Mae. While The Acolyte was an apparent victim of audience review-bombing, that isn't what ultimately did in the series. The show's two-episode premiere in June had 4.8 million viewers on the first day, which was the highest Disney+ premiere this year. In the first week, it climbed to 11.1 million viewers. However, The Acolyte's momentum evaporated after the third episode and it dropped out of the top 10 streaming charts. The season finale returned to the top 10 with 335 million minutes viewed, which may be the lowest ever for a Star Wars finale.Continue Reading at GameSpot
    0 Commentaires ·0 Parts ·240 Vue
  • Risk Of Rain 2: Most Insane Builds You Have To Try
    gamerant.com
    Risk of Rain 2 is one of the most supremely exciting rogue-like games to come out in the last decade. Risk of Rain 2 has a huge variety of weapons, playstyles, enemies, and its progression systems are the envy of other games in the randomly generated genre plus, it's an upgrade in every way from its predecessor.
    0 Commentaires ·0 Parts ·242 Vue
  • Java programmer looking for team.
    gamedev.net
    Hi I'm a java programmer working in jmonkey engine, I'm looking for team to work on games with.
    0 Commentaires ·0 Parts ·247 Vue
  • AI Chases the Storm: New NVIDIA Research Boosts Weather Prediction, Climate Simulation
    blogs.nvidia.com
    As hurricanes, tornadoes and other extreme weather events occur with increased frequency and severity, its more important than ever to improve and accelerate climate research and prediction using the latest technologies.Amid peaks in the current Atlantic hurricane season, NVIDIA Research today announced a new generative AI model, dubbed StormCast, for emulating high-fidelity atmospheric dynamics. This means the model can enable reliable weather prediction at mesoscale a scale larger than storms but smaller than cyclones which is critical for disaster planning and mitigation.Detailed in a paper written in collaboration with the Lawrence Berkeley National Laboratory and the University of Washington, StormCast arrives as extreme weather phenomena are taking lives, destroying homes and causing more than $150 billion in damage annually in the U.S. alone.Its just one example of how generative AI is supercharging thundering breakthroughs in climate research and actionable extreme weather prediction, helping scientists tackle challenges of the highest stakes: saving lives and the world.NVIDIA Earth-2 a digital twin cloud platform that combines the power of AI, physical simulations and computer graphics enables simulation and visualization of weather and climate predictions at a global scale with unprecedented accuracy and speed.At COMPUTEX in June, NVIDIA founder and CEO Jensen Huang announced CorrDiff, available through Earth-2.In Taiwan, for example, the National Science and Technology Center for Disaster Reduction predicts fine-scale details of typhoons using CorrDiff, an NVIDIA generative AI model offered as part of Earth-2.CorrDiff can super-resolve 25-kilometer-scale atmospheric data by 12.5x down to 2 kilometers 1,000x faster and using 3,000x less energy for a single inference than traditional methods.That means the centers potentially lifesaving work, which previously cost nearly $3 million on CPUs, can be accomplished using about $60,000 on a single system with an NVIDIA H100 Tensor Core GPU. Its a massive reduction that shows how generative AI and accelerated computing increase energy efficiency and lower costs.The center also plans to use CorrDiff to predict downwash when strong winds funnel down to street level, damaging buildings and affecting pedestrians in urban areas.Now, StormCast adds hourly autoregressive prediction capabilities to CorrDiff, meaning it can predict future outcomes based on past ones.A Global Impact From a Regional FocusGlobal climate research begins at a regional level.Physical hazards of weather and climate change can vary dramatically on regional scales. But reliable numerical weather prediction at this level comes with substantial computational costs. This is due to the high spatial resolution needed to represent the underlying fluid-dynamic motions at mesoscale.Regional weather prediction models often referred to as convection-allowing models, or CAMs have traditionally forced researchers to face varying tradeoffs in resolution, ensemble size and affordability.CAMs are useful to meteorologists for tracking the evolution and structure of storms, as well as for monitoring its convective mode, or how a storm is organized when it forms. For example, the likelihood of a tornado is based on a storms structure and convective mode.A mesoscale convective system visualized using NOAAs Geostationary Operational Environmental Satellite. Image courtesy of NOAA.CAMs also help researchers understand the implications for weather-related physical hazards at the infrastructure level.For example, global climate model simulations can be used to inform CAMs, helping them translate slow changes in the moisture content of large atmospheric rivers into flash-flooding projections in vulnerable coastal areas.At lower resolutions, machine learning models trained on global data have emerged as useful emulators of numerical weather prediction models that can be used to improve early-warning systems for severe events. These machine learning models typically have a spatial resolution of about 30 kilometers and a temporal resolution of six hours.Now, with the help of generative diffusion, StormCast enables this at a 3-kilometer, hourly scale.Despite being in its infancy, the model when applied with precipitation radars already offers forecasts with lead times of up to six hours that are up to 10% more accurate than the U.S. National Oceanic and Atmospheric Administration (NOAA)s state-of-the-art 3-kilometer operational CAM.Plus, outputs from StormCast exhibit physically realistic heat and moisture dynamics, and can predict over 100 variables, such as temperature, moisture concentration, wind and rainfall radar reflectivity values at multiple, finely spaced altitudes. This enables scientists to confirm the realistic 3D evolution of a storms buoyancy a first-of-its-kind accomplishment in AI weather simulation.NVIDIA researchers trained StormCast on approximately three-and-a-half years of NOAA climate data from the central U.S., using NVIDIA accelerated computing to speed calculations.More Innovations BrewingScientists are already looking to harness the models benefits.Given both the outsized impacts of organized thunderstorms and winter precipitation, and the major challenges in forecasting them with confidence, the production of computationally tractable storm-scale ensemble weather forecasts represents one of the grand challenges of numerical weather prediction, said Tom Hamill, head of innovation at The Weather Company. StormCast is a notable model that addresses these challenges, and The Weather Company is excited to collaborate with NVIDIA on developing, evaluating and potentially using these deep learning forecast models.Developing high-resolution weather models requires AI algorithms to resolve convection, which is a huge challenge, said Imme Ebert-Uphoff, machine learning lead at Colorado State Universitys Cooperative Institute for Research in the Atmosphere. The new NVIDIA research explores the potential of accomplishing this with diffusion models like StormCast, which presents a significant step toward the development of future AI models for high-resolution weather prediction.Alongside the acceleration and visualization of physically accurate climate simulations, as well as a digital twin of our planet, such research breakthroughs signify how NVIDIA Earth-2 is enabling a new, vital era of climate research.Learn more about sustainable computing and NVIDIA Research, a global team of hundreds of scientists and engineers focused on topics including climate AI, computer graphics, computer vision, self-driving cars and robotics.Featured image courtesy of NASA.See notice regarding software product information.
    0 Commentaires ·0 Parts ·258 Vue
  • Unbeatable: new song and immersive PS5 gameplay detailed for the rhythm-based anime adventure
    blog.playstation.com
    Unbeatable is a stunning hand-drawn anime-inspired rhythm adventure game. Experience what it means to be a band on the run music is illegal in this world, but you wont let that stop you. Follow Beat & her bandmates through their journey of self-discovery blending live song performances, spectacular set pieces and quirky rhythm challenges.Explore a detailed open world and engage in branching conversations with several unique characters. Featuring a 100% original soundtrack alongside guest tracks and musical collaborations.After revealing the game this summer with the memorable track Memorize (You see what we did there?) We are now excited to highlight a brand new track here on the PS Blog.Introducing Future PeoplePlay VideoHow do we even come up with new songs like this? Well, best to ask Clara Maddux, who is one half of the band Peak Divide who provides all the music for the game.Has anyone seen Clara?Oh there she is!Hi hi!! Im Clara! I focus on a lot of the songwriting for Unbeatable. Since the music for the game is inherently intertwined with the narrative, the sound team has made an effort to squeeze as much emotional juice as we can from our collective musical brains to compliment it.For me personally, Ill try to find something in my life that parallels a story beat Im writing music for. Most of the noodling I do before a song takes form is honestly just figuring out what that connection is, but once Im able to picture it in my head, its much easier to relate to a character and tap into what they might be feeling.Sometimes Ill even just make a song to process emotions and then suddenly, oops, its an Unbeatable song because weve found a way to tie it into the story. Hopefully that just means the songs turn out all the more meaningful!! Clara Maddux, Composer & Musician, D-Cell GamesSee! Clara knows about this stuff.Anyway, Unbeatable isnt just about cranking up the tempo and shredding through tracksits about getting you into the rhythm. The newly dropped track Future People proves just that, by flipping the script with a slower, more melodic groove that expands the games killer soundtrack. This track isnt just versatileits a curveball that forces you to rethink your rhythm game strategy. Who says rhythm games have to be all speed and no soul? With Future People, its all about getting into the zone, savoring every note, and owning the moment.That doesnt mean you cant kick it up a notch though, increasing the difficulty will keep you on your toes (and maybe make you break a sweat).Just remember, playing on normal is perfectly fine, were not here to judge, were here to make you bob your head and make you feel something.The world pulses to (the) beatIn Unbeatable, music isnt just the soundtrackits the lifeblood of the world. As Beat, the games relentless protagonist, youre not just moving through a city youre completely in tune as every step is in sync with the underground rhythms that defy the silence imposed by the no-fun-allowed regime. The world around you doesnt just echo with the beat; it drives you forward, like a rebellious marching band, that refuses to be silenced.Sense the beatYou want special features? Weve got special features! Feel the heartbeat of the city in your hands with the haptic feedback features of the DualSense controller.Feel the heartbeat of the city in your hands with the haptic feedback features of the Duel Sense controller. You can literally (figuratively) keep your finger on the pulse during your playthrough for that extra level of (music notes emoji) Immersion (Music notes emoji).The adaptive triggers also come into play during some of the mini-games, to really make you feel like youre sticking it to the man. Or wall, like, when you stick posters on the wall, specifically.This is of course only a glimpse of what we have in store for Unbeatable so keep an eye out for more killer (news) beats.Unbeatable will launch on PS5 in 2025.
    0 Commentaires ·0 Parts ·251 Vue
  • Baldurs Gate 3 developer adds new evil endings one year post-launch
    www.polygon.com
    Baldurs Gate 3 has been out for a year now, and while Larian Studios wont be releasing any large scale DLC, the developer has continued to tweak the game with new cutscenes and options. A new update is due to release in September that adds new endings tailor-made to the most evil adventurers among us. Larian has shown a few previews of these evil endings on Twitter, piquing fans interest.Larian has showcased clips from a couple of these endings on Twitter, and theyre truly diabolical. One of them shows the Dark Urge, an alternate Origin playthrough, cursing his companions to a terrible fate. For those of us who love choosing the evil playthroughs, its nice to see a little more variety in the endings. It feels great to rehabilitate Astarion and befriend Shadowheart, but sometimes you just want to see the world burn.Father would be so proud.Embrace your destiny and feast your eyes on a new evil ending cinematic teaser for the Dark Urge, landing this September Warning: contains spoilers! pic.twitter.com/1TkwDGqyle Baldur's Gate 3 (@baldursgate3) August 19, 2024The Dark Urge is capable of spectacular acts of evil, but dont worry the traditional player-made protagonist, also known as Tav, can also cause all sorts of problems for everyone. An evil Tav doesnt have the same backstory, or connection with the antagonists. Instead, theyre just evil for love of the game, which I can respect.If you decided happily ever after wasnt for you, theres an assortment of evil ending cinematics new to Baldurs Gate 3, arriving with Patch 7.Heres another sneak peek! Beware, some spoilers ahead! pic.twitter.com/1Z51dOnL2D Baldur's Gate 3 (@baldursgate3) August 14, 2024Its been interesting to see how Larian adjusts the game in its post-launch state. Originally, the drow Minthara could only be recruited if you threw the poor tieflings at the Emerald Grove under the bus. Now, good aligned players can recruit her in act 2, thanks to a sneaky workaround. Some fans are still hoping for more additions here and there, like a forbidden romance with Gortash, but Ill be content with these new dastardly ending scenarios to one of the best RPG tales ever told.
    0 Commentaires ·0 Parts ·234 Vue
  • A Modern Melbourne Home Designed Around a Homeowners Lush Garden
    design-milk.com
    Centered around a homeowners beloved garden in the Melbourne suburb of Brunswick East, the Gardeners House by Splinter Society blends old-world charm with contemporary design. The project integrates the new addition with an original period structure, which has been given a fresh, modern update with a bold tonal red exterior. The front facade retains the houses historic character, with its Italianate features and original masonry, yet the color choice serves as a bridge between the past and the present. The architecture is seamlessly integrated into the natural surroundings, creating an immersive experience that celebrates both the homes heritage and the clients deep connection to the landscape. By preserving the original structure and incorporating it into the new design, the architects have created a dialogue between different eras, making sustainability a key aspect of the renovation.One highlight of the Gardeners House is the way the architecture interacts with the garden. The extension of the house is not just an addition but a continuation of the landscape. The former concrete veranda, now peeled back, opens up to a modern living space that is bathed in natural light, thanks to the strategic positioning of the new volume. This space is surrounded by pockets of greenery, including the clients collection of exotic orchids, which thrive in the microclimates created by the design. The result is a living environment that is deeply connected to the outdoors, with light and shadow playing across the interiors throughout the day.In a bold departure from traditional layouts, the new extension faces the neighboring property, allowing sunlight to flood the space despite the limited orientation of the block. This clever positioning, combined with large glazed windows, ensures that the interior is enveloped by views of the garden, making nature an integral part of the homes design. The red continues from the front into the backyard with the adjacent propertys red brick wall becoming a backdrop, peeking through the greenery that scales the wall.The new addition is deliberately understated, with its rectilinear form clad in raw cement sheets that complement the masonry of the original building. Wood elements are incorporated to support climbing plants, which will gradually obscure the architecture as they grow, further embedding the house within its lush surroundings. The design is minimalistic yet thoughtful, with every detail carefully considered to enhance the connection between the built environment and the garden.A pergola extends over a floating deck, designed to encourage rapid vertical plant growth, providing shade and a tranquil spot to enjoy the dappled sunlight. Inside, a dark color palette in the new living spaces evokes the feeling of being under the garden canopy, creating a cozy, intimate atmosphere that contrasts with the brightness of the outdoor spaces. The interior design is eclectic, featuring a mix of salvaged pieces from the old house and items collected during the clients travels, each piece adding to the curation of the home.The dark moody kitchen is kept light and airy with windows flanking both sides of the space. A wood countertop and dining table provide a warm contrast to the minimalist space.For more information on Splinter Society, head to splintersociety.com.Photography by Sharyn Cairns.
    0 Commentaires ·0 Parts ·243 Vue
  • Designers: you need to read science fiction
    uxdesign.cc
    To anticipate the needs of users of the future, you need to imagine the future.Continue reading on UX Collective
    0 Commentaires ·0 Parts ·215 Vue