• WWW.ARCHDAILY.COM
    Wood Up Tower / LAN Architecture
    Wood Up Tower / LAN ArchitectureSave this picture! Daisy ReilletArchitects: LAN ArchitectureAreaArea of this architecture projectArea:8949 mYearCompletion year of this architecture project Year: 2024 PhotographsPhotographs: More SpecsLess SpecsSave this picture!Text description provided by the architects. Urbanity - First and foremost, this architecture plays a vital role in the large-scale urban project known as Paris Rive Gauche. This development initiative encompasses the entire eastern side of the 13th arrondissement, with foundational principles focused on establishing connections and continuity between the neighborhoods of the 13th arrondissement and the Seine, as well as between Paris and Ivry. To facilitate these connections in this intricate area, the urban project utilizes the existing road infrastructure to create a neighborhood in the Massena-Bruneseau sector, which will rise and shape a new urban landscape on a metropolitan scale along the banks of the Seine. Wood Up serves as a cornerstone of this new urban identity. The building aims to redefine the Seine's waterfront and the Boulevard du Gnral d'Arme Jean Simon by acting as a pivotal connection between their differing elevation levels. Thanks to the spacing between the buildings along the Seine, the absence of construction to the north, and the careful shaping of the east-west volumes, the tower integrates into the broader urban landscapeone that includes the bridges over the Seine, the ring road, and other roadways. Like a cathedral, this architecture lends itself to various interpretations depending on the viewer's distance.Save this picture!Save this picture!Save this picture!Save this picture!Housing - The second narrative focuses on the primary function of the project: living. Wood Up embodies the concept of collective housing that offers the same qualities and advantages as a single-family homesuch as privacy, private outdoor space, independence, and sensory connection to the outside worldwhile minimizing environmental impact by reducing infrastructure's network and visual and atmospheric pollution. Additionally, it provides communal spaces that promote social interaction. The goal is to create a transitional form of housing that harmonizes the desire for privacy with the enjoyment of community living. Residents can relish abundant light, space, comfort, and flexibility in their houses, while also having the opportunity to gather with neighbors on a 300 m terrace boasting stunning views of Paris, in a roof garden, in the spacious entrance hall, or the generously sized, naturally lit corridors.Save this picture!The Typologies - The 132-unit project is founded on a straightforward concept: for each large apartment on one floor, two smaller units are situated directly above the next floor. This design alternates larger apartment types, ranging from T3 to T5, with floors exclusively dedicated to T1 and T2 units, while duplexes are positioned at the corners of the building. This arrangement enables a high level of diversity within the structure and provides significant flexibility due to its regular, repetitive layout, allowing for long-term vertical combinations of different building types. In addition to the 700 m of roof space, residents of Wood Up benefit from over 1,700 m of outdoor areas, which include 800 m of private terraces and 500 m of communal terraces.Save this picture!Save this picture!Save this picture!The Common Terrace on the 8th Floor - The space on the 8th floor is an example of this concept. Spanning approximately 300 m, it measures 23x10 meters, comparable to the size of a tennis court, a concert hall for 150 seated guests, or two dojos. Positioned as a hybrid between a covered courtyard, a loggia, and a viewing area overlooking Paris and Ivry, this versatile space accommodates both spontaneous, informal daily activities and organized events for up to 300 participants. Additionally, residents have access to modular furniture made from recycled wood offcuts from the building.Save this picture!Save this picture!Technology and Environment - Wood Up is one of the first buildings in France to surpass the typical height limits for timber constructions. This innovative project serves as a demonstration that architecture can play a crucial role in the fight against climate change. As a building material, wood offers numerous environmental and economic benefits: it absorbs CO2 during its growth and retains this carbon throughout the building's lifespan. Furthermore, wood is a renewable resource when it comes from sustainably managed forests (such as those certified by PEFC or FSC). From an energy perspective, wood requires minimal energy for harvesting, processing, and installation, while also bolstering the local economy by utilizing local resources and creating jobs that cannot be outsourced. Additionally, timber construction, often paired with prefabrication techniques, allows for quicker and more efficient completion of building projects.Save this picture!Structure and Materials - The building's structure consists of several key components: A concrete base and infrastructure, from the ground floor to the first floor, a primary load-bearing framework composed of glulam posts and beams, a concrete bracing system, featuring a central core and wall elements, a secondary framework of glulam beams and mixed wood and concrete floors. All the timber used in this project is sourced from France and transported via the Seine River. This selection is based on a carefully studied combination that considers the unique properties of each wood type and their specific roles within the structure. The interior posts are crafted from beech, a dense hardwood that provides excellent compression resistance, allowing for more efficient use of space. The interior beams are made from spruce, a softwood known for its superior bending strength compared to beech. Meanwhile, the exterior posts and encapsulation elements are constructed from Douglas fir, a softwood recognized for its enhanced resistance to humidity (Class 3). Additionally, all offcuts and remnants from the wooden elements have been repurposed to create furniture for the building's communal areas.Save this picture!Project gallerySee allShow lessProject locationAddress:3-7 Boulevard du Gnral Jean Simon, Paris, FranceLocation to be used only as a reference. It could indicate city/country but not exact address.About this officeLAN ArchitectureOfficeMaterialsWoodConcreteMaterials and TagsPublished on January 07, 2025Cite: "Wood Up Tower / LAN Architecture" 07 Jan 2025. ArchDaily. Accessed . <https://www.archdaily.com/1025340/wood-up-tower-lan-architecture&gt ISSN 0719-8884Save!ArchDaily?You've started following your first account!Did you know?You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.Go to my stream
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  • WWW.ARCHDAILY.COM
    The Cabin of Maze / Advanced Architecture Lab + Wiki World
    The Cabin of Maze / Advanced Architecture Lab + Wiki WorldSave this picture! Pan YanjunCabins & LodgesWuhan, ChinaArchitects: Advanced Architecture Lab, Wiki WorldAreaArea of this architecture projectArea:207 mYearCompletion year of this architecture project Year: 2024 PhotographsPhotographs:ManufacturersBrands with products used in this architecture project Manufacturers: Rothoblaas, Bach, Isoplam Construction: Wiki WorldMore SpecsLess SpecsSave this picture!The Cabin of Maze - The project is located in Wuhan Ganlushan Culture Creativity City, an ultra-large-scale 'ice and snow+' cultural and tourism complex invested in by Wuhan Urban Construction Group, marking the first time we have ventured out of the true wilderness to integrate into a richly contented cultural and tourism complex project. Against this backdrop, we still aim to create an experience of space isolated from the world. Thus, we have joined forces with the client and the community to initiate the 'Island Living Plan.' This plan will create a series of island cabins and explore the possibilities of returning to nature through different spatial forms. 'The Cabin of Maze' is part of the natural co-construction plan and represents the first island cabin completed by Wiki World.Save this picture!Save this picture!Be lost once at home, 13 Rooms connected - The site is a slender island, and it is planned to build 5 wilderness cabins. Compared with the previous single-family wooden cabin and predictable floor plan, friends in the community hope to live in a "blurred" way. Maybe sometimes we are a bit tired of precise spatial relationships, what if, we could hike within the cabin and even get lost once in there?Save this picture!So the design is transformed into a 'cabin-finding' game. 13 modules of bedrooms, living rooms, and bathrooms are scattered on the island, connected by a 100-meter-long, 80-centimeter-wide black corridor. The corridor is sometimes a mini-yard, and sometimes it opens up to the sky indoors. Combined with the irregular angles of the island's topography, the corridor connects all the rooms and provides privacy for the living space.Save this picture!Save this picture!Walking through the black corridor with a skylight on top, it feels like you are traveling in nature. The irregular angles of the corridor bring about spatial disorientation and some surprises when you arrive. Children especially like the maze cabin. They run around and shout with friends, maybe children have the right to get lost.Save this picture!Save this picture!Independence and Emergence - 'The Maze Cabin' is a large cabin, also 5 small cabins together. The 100-meter-long black corridor is equipped with flexible partitions that can separate groups independently. By opening and closing, the space can be flexibly divided into 5 independent units with complete living functions.Save this picture!The guests who live here are inseparable from each other. Your friends may live at the end of the 100-meter corridor, and you will meet familiar family members on the path. It seems like you are traveling through the cross-section of childhood neighborhood life, which is different from other wilderness homes of Wiki World. Compared with loneliness, the maze cabin attempts to present the community relationship in a tribe, a balanced state of independence and aggregation. The maze cabin is still a kind of solitary residence, requiring a boat ride to reach each other's docks. You can look up at the sky in your own maze, or you can knock on the neighbor's door and say hello.Save this picture!Wiki World-Build Small, Dream Big - Wiki World has been committed to returning to natural life through natural construction. The maze cabin continues such a natural wildhouse experiment, jumping out of the inertia of the size of the thinking, focusing on the relationship between living behavior and environment, the answer of space must be far from the daily living experience, even a little paranoid. The maze makes home blurred, 'Small' brings us closer to the material, so we are more sensitive. Now that we are in the forest, let's go barefoot for a day and listen to the sound of dead leaves being crushed on the terrace.Save this picture!Build Naturally - Natural buildings can be built like Lego. Little cabins, like building blocks, were placed in the forest. We stick to the original wild wood construction technique that we hand-fired the faade of the carbonized wood boards. The cabins are all connected by small metal components that can be repeatedly assembled. We try to create a precise relationship between the cabins and the environment in nature. Each wooden cabin is elevated above the ground, and no walls or artificial landscapes are used. Nature is the best package.Save this picture!Project gallerySee allShow lessProject locationAddress:Wuhan, Hubei Province, ChinaLocation to be used only as a reference. It could indicate city/country but not exact address.About this officeWiki WorldOfficeMaterialWoodMaterials and TagsPublished on January 07, 2025Cite: "The Cabin of Maze / Advanced Architecture Lab + Wiki World" 07 Jan 2025. ArchDaily. Accessed . <https://www.archdaily.com/1025375/the-cabin-of-maze-advanced-architecture-lab-plus-wiki-world&gt ISSN 0719-8884Save!ArchDaily?You've started following your first account!Did you know?You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.Go to my stream
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  • 3D Artist and Blender tutorial creator Tawan Sunflower decided to celebrate the beginning of 2025 by releasing a free Blender addon that brings Photoshop-style layer painting to your workflow. The Paint System addon utilizes Blender's node system to add layer clipping, blend modes, animatable opacity, and more.

    Get the tool:
    https://tawansunflower.gumroad.com/l/paint_system
    3D Artist and Blender tutorial creator Tawan Sunflower decided to celebrate the beginning of 2025 by releasing a free Blender addon that brings Photoshop-style layer painting to your workflow. The Paint System addon utilizes Blender's node system to add layer clipping, blend modes, animatable opacity, and more. Get the tool: https://tawansunflower.gumroad.com/l/paint_system
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  • V.REDD.IT
    Returning to my animation roots.
    I started learning to animate with Lego when I was a kid, and am teaching my little brother now. Thought Id see what I could do with newer tools and skills submitted by /u/jldfour1122 [link] [comments]
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  • GAMERANT.COM
    New York Times Connections Hints and Answers for #577 January 8, 2025
    Connections has another collection of sixteen words and four mystery categories. In order to get these two to line up, you will need to ponder over the words, figure out what all of them have in common with one another, and filter out all the red herrings.
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  • GAMERANT.COM
    Best Action JRPGs For Challenging Combat
    Action JRPGs have had a fascinating rise to the top, as the traditional turn-based JRPGs from the 1990s and early 2000s were a dominant force that showed no signs of slowing down. But with the advent of new, more powerful hardware, the options for developers started to expand, and they were able to incorporate combat systems with a harder focus on real-time combat. This shift has resulted in a lot more action JRPGs released every single year, proving that this massively popular genre is here to stay.
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  • GAMERANT.COM
    January 27 Is Going to Be a Big Day for WWE 2K25
    A new teaser for WWE 2K25 has revealed that January 27 will be a big day for fans of the series. With the Road to WrestleMania on its way, many fans are expecting that information regarding WWE 2K25 will start rolling out soon, similar to WWE 2K24 last year. With the WWE 2K25 wishlist page also mentioning that more information will be shared by January 28, many gamers are already looking forward to said date.
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  • GAMEDEV.NET
    2d/3d Artillery based shooter Game Ideas 2025
    Hey Games Devz. I'm just curious to pitch in an idea from a game I used go play back in 2016"Crazy Fairies" Made by SpicyHorse was An Artillery turn based shooter 3d/ 2d worms like tactical strategy turn based artillery shooter game. Please check it out on YouTube. I have added a link to it below. It had upgradable weapons of all sorts like a Thor hammer. A thunderbolt which shoots clouds etc and different genre of characters; human, elf, cat etc. If you could use my ideas into a future game
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  • BLOGS.NVIDIA.COM
    NVIDIA Enhances Three Computer Solution for Autonomous Mobility With Cosmos World Foundation Models
    Autonomous vehicle (AV) development is made possible by three distinct computers: NVIDIA DGX systems for training the AI-based stack in the data center, NVIDIA Omniverse running on NVIDIA OVX systems for simulation and synthetic data generation, and the NVIDIA AGX in-vehicle computer to process real-time sensor data for safety.Together, these purpose-built, full-stack systems enable continuous development cycles, speeding improvements in performance and safety.At the CES trade show, NVIDIA today announced a new part of the equation: NVIDIA Cosmos, a platform comprising state-of-the-art generative world foundation models (WFMs), advanced tokenizers, guardrails and an accelerated video processing pipeline built to advance the development of physical AI systems such as AVs and robots.With Cosmos added to the three-computer solution, developers gain a data flywheel that can turn thousands of human-driven miles into billions of virtually driven miles amplifying training data quality.The AV data factory flywheel consists of fleet data collection, accurate 4D reconstruction and AI to generate scenes and traffic variations for training and closed-loop evaluation, said Sanja Fidler, vice president of AI research at NVIDIA. Using the NVIDIA Omniverse platform, as well as Cosmos and supporting AI models, developers can generate synthetic driving scenarios to amplify training data by orders of magnitude.Developing physical AI models has traditionally been resource-intensive and costly for developers, requiring acquisition of real-world datasets and filtering, curating and preparing data for training, said Norm Marks, vice president of automotive at NVIDIA. Cosmos accelerates this process with generative AI, enabling smarter, faster and more precise AI model development for autonomous vehicles and robotics.Transportation leaders are using Cosmos to build physical AI for AVs, including:Waabi, a company pioneering generative AI for the physical world, will use Cosmos for the search and curation of video data for AV software development and simulation.Wayve, which is developing AI foundation models for autonomous driving, is evaluating Cosmos as a tool to search for edge and corner case driving scenarios used for safety and validation.AV toolchain provider Foretellix will use Cosmos, alongside NVIDIA Omniverse Sensor RTX APIs, to evaluate and generate high-fidelity testing scenarios and training data at scale.In addition, ridesharing giant Uber is partnering with NVIDIA to accelerate autonomous mobility. Rich driving datasets from Uber, combined with the features of the Cosmos platform and NVIDIA DGX Cloud, will help AV partners build stronger AI models even more efficiently.AvailabilityCosmos WFMs are now available under an open model license on Hugging Face and the NVIDIA NGC catalog. Cosmos models will soon be available as fully optimized NVIDIA NIM microservices.Get started with Cosmos and join NVIDIA at CES.See notice regarding software product information.
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  • BLOGS.NVIDIA.COM
    NVIDIA and Partners Launch Agentic AI Blueprints to Automate Work for Every Enterprise
    New NVIDIA AI Blueprints for building agentic AI applications are poised to help enterprises everywhere automate work.With the blueprints, developers can now build and deploy custom AI agents. These AI agents act like knowledge robots that can reason, plan and take action to quickly analyze large quantities of data, summarize and distill real-time insights from video, PDF and other images.CrewAI, Daily, LangChain, LlamaIndex and Weights & Biases are among leading providers of agentic AI orchestration and management tools that have worked with NVIDIA to build blueprints that integrate the NVIDIA AI Enterprise software platform, including NVIDIA NIM microservices and NVIDIA NeMo, with their platforms. These five blueprints comprising a new category of partner blueprints for agentic AI provide the building blocks for developers to create the next wave of AI applications that will transform every industry.In addition to the partner blueprints, NVIDIA is introducing its own new AI Blueprint for PDF to podcast, as well as another to build AI agents for video search and summarization. These are joined by four additional NVIDIA Omniverse Blueprints that make it easier for developers to build simulation-ready digital twins for physical AI.To help enterprises rapidly take AI agents into production, Accenture is announcing AI Refinery for Industry built with NVIDIA AI Enterprise, including NVIDIA NeMo, NVIDIA NIM microservices and AI Blueprints.The AI Refinery for Industry solutions powered by Accenture AI Refinery with NVIDIA can help enterprises rapidly launch agentic AI across fields like automotive, technology, manufacturing, consumer goods and more.Agentic AI Orchestration Tools Conduct a Symphony of AgentsAgentic AI represents the next wave in the evolution of generative AI. It enables applications to move beyond simple chatbot interactions to tackle complex, multi-step problems through sophisticated reasoning and planning. As explained in NVIDIA founder and CEO Jensen Huangs CES keynote, enterprise AI agents will become a centerpiece of AI factories that generate tokens to create unprecedented intelligence and productivity across industries.Agentic AI orchestration is a sophisticated system designed to manage, monitor and coordinate multiple AI agents working together key to developing reliable enterprise agentic AI systems. The agentic AI orchestration layer from NVIDIA partners provides the glue needed for AI agents to effectively work together.The new partner blueprints, now available from agentic AI orchestration leaders, offer integrations with NVIDIA AI Enterprise software, including NIM microservices and NVIDIA NeMo Retriever, to boost retrieval accuracy and reduce latency of agent workflows. For example:CrewAI is using new Llama 3.3 70B NVIDIA NIM microservices and the NVIDIA NeMo Retriever embedding NIM microservice for its blueprint for code documentation for software development. The blueprint helps ensure code repositories remain comprehensive and easy to navigate.Dailys voice agent blueprint, powered by the companys open-source Pipecat framework, uses the NVIDIA Riva automatic speech recognition and text-to-speech NIM microservice, along with the Llama 3.3 70B NIM microservice to achieve real-time conversational AI.LangChain is adding Llama 3.3 70B NVIDIA NIM microservices to its structured report generation blueprint. Built on LangGraph, the blueprint allows users to define a topic and specify an outline to guide an agent in searching the web for relevant information, so it can return a report in the requested format.LlamaIndexs document research assistant for blog creation blueprint harnesses NVIDIA NIM microservices and NeMo Retriever to help content creators produce high-quality blogs. It can tap into agentic-driven retrieval-augmented generation with NeMo Retriever to automatically research, outline and generate compelling content with source attribution.Weights & Biases is adding its W&B Weave capability to the AI Blueprint for AI virtual assistants, which features the Llama 3.1 70B NIM microservice. The blueprint can streamline the process of debugging, evaluating, iterating and tracking production performance and collecting human feedback to support seamless integration and faster iterations for building and deploying agentic AI applications.Summarize Many, Complex PDFs While Keeping Proprietary Data SecureWith trillions of PDF files from financial reports to technical research papers generated every year, its a constant challenge to stay up to date with information.NVIDIAs PDF to podcast AI Blueprint provides a recipe developers can use to turn multiple long and complex PDFs into AI-generated readouts that can help professionals, students and researchers efficiently learn about virtually any topic and quickly understand key takeaways.The blueprint built on NIM microservices and text-to-speech models allows developers to build applications that extract images, tables and text from PDFs, and convert the data into easily digestible audio content, all while keeping data secure.For example, developers can build AI agents that can understand context, identify key points and generate a concise summary as a monologue or a conversation-style podcast, narrated in a natural voice. This offers users an engaging, time-efficient way to absorb information at their desired speed.Test, Prototype and Run Agentic AI Blueprints in One ClickNVIDIA Blueprints empower the worlds more than 25 million software developers to easily integrate AI into their applications across various industries. These blueprints simplify the process of building and deploying agentic AI applications, making advanced AI integration more accessible than ever.With just a single click, developers can now build and run the new agentic AI Blueprints as NVIDIA Launchables. These Launchables provide on-demand access to developer environments with predefined configurations, enabling quick workflow setup.By containing all necessary components for development, Launchables support consistent and reproducible setups without the need for manual configuration or overhead streamlining the entire development process, from prototyping to deployment.Enterprises can also deploy blueprints into production with the NVIDIA AI Enterprise software platform on data center platforms including Dell Technologies, Hewlett Packard Enterprise, Lenovo and Supermicro, or run them on accelerated cloud platforms from Amazon Web Services, Google Cloud, Microsoft Azure and Oracle Cloud Infrastructure.Accenture and NVIDIA Fast-Track Deployments With AI Refinery for IndustryAccenture is introducing its new AI Refinery for Industry with 12 new industry agent solutions built with NVIDIA AI Enterprise software and available from the Accenture NVIDIA Business Group. These industry-specific agent solutions include revenue growth management for consumer goods and services, clinical trial companion for life sciences, industrial asset troubleshooting and B2B marketing, among others.AI Refinery for Industry offerings include preconfigured components, best practices and foundational elements designed to fast-track the development of AI agents. They provide organizations the tools to build specialized AI networks tailored to their industry needs.Accenture plans to launch over 100 AI Refinery for Industry agent solutions by the end of the year.Get started with AI Blueprints and join NVIDIA at CES.See notice regarding software product information.
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