• WWW.EUROGAMER.NET
    Resident Evil 2 Remake marks another mobile flop for Capcom
    After the reported flop of Resident Evil 7 on iPhone last year, we wondered whether Capcom's Resident Evil 2 Remake would face a similar fate - and it seems this is indeed the case. Read more
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  • WWW.VIDEOGAMER.COM
    Marvel Rivals comic series was so successful its immediately returning, and just getting started
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereWith Marvel Rivals bringing in millions of players, its no surprise that the game has managed to push gamers back towards comic books. Following the release of the first Marvel Rivals comic series last year, a new follow-up series has already been announced.Marvel Rivals comic comes back alreadyReleased last year, the Marvel Rivals Infinity Comic series was a six-part comic run that was announced as a one-off release. However, with the popular game resulting in gamers picking up more comics, Marvel has immediately greenlit a second run for the series.Announced in an official Marvel blog post, the comic series is officially coming back with a new story with a new setting. After the original run focused on Spider-Man and Peni Parker attempting to save Tokyo 2099 and the Web of Life, this new story will follow a different set of characters.Marvel PR claims the new comic run will bring even more high-octane battles, surprising team-ups, and square-offs between heroes from across the Marvel Multiverse straight to your personal device. Oh yeah, it can be read on the Marvel Unlimited app.Marvel Rivals Infinity Comic writer Paul Allor explained that the team is just getting started with the comic series. Following the huge success of the original run, as well as the massive multiverse available to them, theres literally limitless potential to the series. After all, with a swarm of X-Men characters coming to the game and a new hero every month and a half, theres endless content to adapt.Working on the MARVEL RIVALS comic has been such a thrill, and seeing gamers latch on to our story has been truly heartwarming, Allor said. Marvel and NetEase created a wonderful new world, filled with so much potential for fun, funny and action-packed storytelling. Im delighted to be a part of it, especially with this incredible team of editors and artists.The new Marvel Rivals Infinity Comic #7 releases sometime in Spring 2025.For more Rivals coverage, read about how one player hit Grandmaster without dealing any damage or read about the awesome new superhero football mode coming for a new event. Marvel RivalsPlatform(s):macOS, PC, PlayStation 5, Xbox Series S, Xbox Series XGenre(s):Fighting, ShooterSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • WWW.VIDEOGAMER.COM
    Major Fortnite leak reveals heist theme returning in Chapter 6 Season 2
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games hereSince its beginning, Fortnite has always had ever-changing seasonal themes that transform the gameplay experience. Among those, Heist-themed seasons have developed as some of the most acclaimed and popular with players.Notably, Chapter 2 Season 2 introduced players to espionage with characters such as Midas, and the seasons success was fueled by a spy-themed Battle Pass, covert missions, and the inclusion of secret bases and vaults. Similarly, Chapter 4 Season 4s Last Resort heist theme carried on the trend, with players infiltrating wealthy estates and engaging in high-stakes heists against the backdrop of a vampire-like enemy, Kado Thorne.Building on this excitement, Fortnite is returning to the world of heists with Chapter 6 Season 2 as recent leaks and hints point to a return to planning and carrying out heists, potentially bringing back fan-favorite mechanics and introducing new twists.Fortnite Chapter 6 Season 2 leak hints at heist gameplay and more itemsAccording to the latest Fortnite leaks by data miners such as SamLeaks, Chapter 6 Season 2 will reintroduce a Robbery gameplay feature where players must heist several locations around the island. Furthermore, items like C4 and EMP grenades are also rumored to return to add to the gameplay.Another heist-themed season is on the way. Image credit Epic Games.However, talking about new content, a new collab item related to the Ripsaw Launcher will be added alongside a new Hookshot mobility item to move around the map in style. Regarding seasonal collaborations, one of the most rumored ones is with King of the Hill, with potential rumors about Demon Slayer, James Bond, Devil May Cry, and more.As the leaks for Season 2 have already started to surface, players have shown their excitement for the return of the heist/spy theme. One such player wrote, Another spy season?! HELL YEAH!Another chimed in, James Bond-themed season with James Bond in the season please. One user also commented, Chainsaw Man and Spy x Family are the perfect collabs for this next season.Alongside this, the next OG season has also been announced and players are hyped for the return of OG Tilted and a new remixed Black Knight skin which will be available in the pass. FortnitePlatform(s):Android, iOS, macOS, Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series S/XGenre(s):Action, Massively Multiplayer, Shooter9VideoGamerRelated TopicsFortnite Subscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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  • WWW.IAMAG.CO
    The Art of Alejandro Burdisio
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    The Art of Cyprien Rousson
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  • WWW.VG247.COM
    Benedict Cumberbatch says Doctor Strange will be elsewhere when the Avengers face Doctor Doom, but expect a big role in Secret Wars and a third solo movie
    Incursion CrisisBenedict Cumberbatch says Doctor Strange will be elsewhere when the Avengers face Doctor Doom, but expect a big role in Secret Wars and a third solo movieStrange days ahead.Image credit: Marvel Studios News by Fran Ruiz Contributor Published on Jan. 23, 2025 We don't really know whether Marvel Studios is out of the woods just yet or still spiraling downward. Regardless, the next two Avengers movies are prepping to shoot later this year, which means we'll be getting huge casting updates sooner rather than later. Of course, Doctor Strange is a major player in the Marvel Cinematic Universe right now, but veteran actor Benedict Cumberbatch says he won't show up in Avengers: Doomsday, which is set to arrive on May 1, 2026.With a script probably nearing completion (at least as complete as Marvel's screenplays can be before being tweaked a thousand times while shooting), it makes sense that at least the MCU's biggest names are learning about the plans ahead for their characters. While promoting his upcoming movie The Thing With Feathers, Cumberbatch has openly told Variety that Stephen Strange won't be around when Earth's Mightiest Heroes have to face Doctor Doom. He'll be back though.To see this content please enable targeting cookies. According to the British actor, Strange simply doesn't align "with this part of the story." This isn't surprising considering what went down in Doctor Strange in the Multiverse of Madness' post-credits scene, which saw him being surprised by Clea (Charlize Theron), nephew of cosmic baddie Dormammu. She brought up the recurring issue of incursions and asked him 'nicely' to join her in fixing what's broken.Ideally, we would've had a third Doctor Strange romp before the next set of Avengers movies, but that seems unlikely now unless it's announced this year and targets a firm release in between the two, like the fourth Spider-Man installment led by Tom Holland. Regardless, Cumberbatch also stated that Strange is crucial to solving whatever goes down with the multiverse in Secret Wars: "He's quite central to where things might go."Moreover, he praised the ongoing collaboration with Marvel Studios and even teased discussions regarding a third solo entry have happened already: "They are very open to discussing where we go next... Who do you want to write and direct the next one? What part of the comic lore do you want to explore so that Strange can keep evolving? He's a very rich character to play. He's a complex, contradictory, troubled human who's got these extraordinary abilities, so there's potent stuff to mess about with." He's not wrong. The MCU's Doctor Strange has quickly become a fan favorite not only because of his grounded yet playful performances, but also because of his discernible character arc across solo movies, crossovers, and major events.We're of the opinion that Sam Raimi, who added as much sauce as he humanly could to Multiverse of Madness, should be the man to helm the third Doctor Strange movie, but after a sizable sector of the fandom rejected its bold swings, maybe we'll be stuck with a much blander choice.
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  • WWW.VG247.COM
    Dragon Age: The Veilguard didn't do as well as EA hoped, but EA Sports FC 25's struggles to score big financial numbers were an even bigger factor in it revising expectations
    Graph Not Go UpDragon Age: The Veilguard didn't do as well as EA hoped, but EA Sports FC 25's struggles to score big financial numbers were an even bigger factor in it revising expectationsDamn, even the perennial cash cow that is EA's footy behemoth hasn't quite delivered in the way it hoped this year.Image credit: EA News by Mark Warren Senior Staff Writer Published on Jan. 23, 2025 EA has revealed that both Dragon Age: The Veilguard and EA Sports FC 25 have both "underperformed" its expectations, though it's the latter of the two that it cites as "accounting for the majority of the change" it's had to make in its financial projections.As announced via a press release about EA's "preliminary results for the third fiscal quarter", the publisher's had to revise its projections in terms of net bookings - basically, the amount of cash a game is bringing in - from anticipating mid-single-digit growth to mid-single-digit decline instead.To see this content please enable targeting cookies. Both FC 25 and Veilguard's fortunes in terms of making bank and pulling in the players required to make said bank have contributed to this shift in how the company as a whole reckons it'll do.The former - which EA refers to as "Global Football" here, like people going to league two matches in Accrington is something it relies on massively when it comes to finances - "a slowdown" in how well it was doing in Q3, bucking the established trend of the two previous years, when it enjoyed double-digit growth.Veilguard, meanwhile, attracted "approximately 1.5 million players" during the quarter, when EA had expected it to do double that and pull in three million. As ever in both cases, companies are generally looking to tell a story of constant growth or at least stability to investors and/or other stock market suity types with stuff like this, so their estimates can often be skewed towards their big bets having done the very big sorts of numbers suity types like, and overestimations do happen."During Q3, we continued to deliver high-quality games and experiences across our portfolio; however, Dragon Age and EA Sports FC 25 underperformed our net bookings expectations," EA CEO Andrew Wilson wrote, "This month, our teams delivered a comprehensive gameplay refresh in addition to our annual Team of the Year update in FC 25; positive player feedback and early results are encouraging. We remain confident in our long-term strategy and expect a return to growth in FY26, as we execute against our pipeline."In terms of FC 25 specifically - which is arguably the bigger surprise here as an incredibly well-established annual big series that's banking on a huge potential audience of football fans worldwide, rather than being a new entry in an RPG franchise that's had a pretty big gap between releases - renowned games biz journo Chris Dring has added a bit more context in a tweet."EA Sports FC 25 was still huge, but dipped in a hostile games market," he wrote, "GSD data for Europe (a major territory for the IP) showed a 5% drop in unit sales vs FC 24."So, we'll have to see if EA's numbers on screens and graphs do see the line go up as sharply as suits always want it to going forwards. For more info on the tweaks that've been made to FC 25 as part of that "comprehensive gameplay refresh" Wilson mentioned, you can check out our story on just that.
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  • WWW.NINTENDOLIFE.COM
    Review: Star Wars: Episode I: Jedi Power Battles (Switch) - Uncivilised But Not Unenjoyable
    Captured on Nintendo Switch (Docked)Always two, there are. No more. No less. Master Yoda's wise words may have rung true for the Sith, but it couldn't be further from the rate at which Star Wars games were being pumped out in the early 2000s.Some showed promise (Episode I: Racer, Battle for Naboo) while others were as dull as The Phantom Menace's trade agreements (Obi-Wan's Adventures). The vast majority fell into a vague middle ground, a place neither Dark nor Light, where games passed the time well enough but wouldn't occupy enough space in the mind to distract from the next cinematic entry.One such title was Star Wars: Episode I: Jedi Power Battles, an action-platformer/beat 'em up that loosely re-trod the juicy bits of Phantom's plot a year after its cinematic debut and threw in some combo-focused combat and Padawan-level platforming for good measure. It was far from the worst tie-in the film would be treated to, but certainly not the kind of game you'd think would ever get the remaster treatment.Well, surprise! Aspyr has once again stuck its hand into a grimy sack of 'Forgotten Star Wars Games' and pulled this out. As with Racer, Force Unleashed, and, most recently, Bounty Hunter, the studio has once again turned in a by-the-numbers remaster with minimal additions and visual flare. The nostalgia is strong with this one but, as we quickly learned, a game needs to do more than simply play Duel of the Fates to stop itself from feeling horrendously dated.For the most part, Jedi Power Battles is the same game we played on PlayStation and Dreamcast (not the GBA version) back in 2000. After reading an obnoxiously long end-user agreement, you pick a hero from the original game's complete lineup (Plo Koon fans, rise up!), and slash, shoot, and... Force? your way through 10 chapters set in familiar locales from the 1999 movie.Captured on Nintendo Switch (Docked)Aspyr's remaster presents the full roster and all 10 story levels unlocked and fully playable right from the beginning alongside the original's four minigames and arcade-style cheat codes (for those who really want to play with big heads). Playing through each of the story beats unlocks an additional 13 characters for your next playthrough, including the likes of Jar Jar, several Tusken Raiders and Droids, Ishi Tib, and Weequay Star Wars B-Tier, no doubt, but a nice addition nonetheless.Having the full game open to you from the jump is a welcome change we're still haunted by memories of the Droid onslaught in Theed Palace and two-player co-op means there's still the chance for some local lightsaber laughs if you happen to have a fellow Jedi nearby with a hankering for nostalgia.This is particularly true for the four minigames and one-on-one Training mode. Mario Party and Smash it ain't, but the former helped break up the gameplay loop with its game-specific controls (like the button-mashing Kaadu Race! and Gungan Roundup's objective of herding a terrified Jar Jar into your opponent's goal), while the latter lets you duel it out like a classic fighter helped by a decent number of combos for each character.Captured on Nintendo Switch (Docked)However, unlocks and obscure cameos aren't enough to hide the fact that Jedi Power Battles' main story is very much of its time. With the exception of the time trial-based Palace Cliffs and the top-down speeder shoot 'em up Streets of Theed, the level structure grows quickly repetitive. Constantly inputting combos makes the combat feel sluggish, while button-mashing makes every encounter feel identical. Most enemies can be dispatched with a well-timed block to send their bullets right back at them; those that can't always manage to inflict unfair damage while your hero plays out their attack animation.The ones that really hurt are the instances when the game doesn't load an enemy sprite until you're right on top of it, or when a foe clips into the nearby environment, but still manages to fire its blaster with one leg morphed to a nearby plant pot. It's something that occasionally plays out to comedic effect (we properly belly-laughed at the number of Droids that fell to their death by trying to follow us around a tight bend), but the "Aww, 2000 gameplay, what are you like!" nostalgia can only get you so far.Being hit by an enemy is one thing, but the game really shows its age in the platforming challenges. This is by no means an 'open world' and the path to the goal is always clearly signposted, but it took a good bit of time for us to get back into the 2000s headspace. It was a time when double-jump momentum was non-existent, depth perception was all over the place, and cameras would stubbornly remain in one spot while you blindly leapt to the screen's edge, hoping to find a ledge.Captured on Nintendo Switch (Handheld/Undocked)All that said, we had fun with it. If you've got affection for this era of games and this trilogy of Star Wars films, you won't have a bad time with this.Performance on Switch is overall pretty strong, with minimal frame drops throughout the main campaign. The aforementioned clipping and sprite loading issues were increasingly a nuisance, however, particularly in the final chapter where you are required to destroy a series of panels to progress past hazardous fans. In the original release, these panels were clearly signposted with a red button, but no such button, nor panel, appears in the remaster. Instead, you bump into an invisible object, blindly attack in its general direction, and wait for an explosion visual to tell you the path is clear. Without knowledge of the original release, we're not sure you'd ever work that one out, Force-sensitive or not.Captured on Nintendo Switch (Docked)As was the case in Bounty Hunter and Battlefront, Aspyr has loosely updated the visuals and controls here to bring things in line with the present day. For the control scheme (easily swapped between 'Modern' and 'Classic'), it's mostly just a case of swapping 'Jump' from 'A' to 'B', and the visual changes appear just as simple. The characters and environments show a good amount of extra detail compared to their PlayStation days, granted, but the polygonal models and limited textures are still harsh on the eye.Perhaps an option to toggle between old and new graphics (as Aspyr included in Tomb Raider I-III Remastered) might have made the visual tweaks a little more impressive, but if you're hoping to see improved animations and recognisable character silhouettes at a glance, these aren't the upgrades you're looking for.ConclusionFor those who enjoyed the original release back around the turn of the millennium, Star Wars: Episode I - Jedi Power Battles is just about the safest remaster you could imagine. The instant level unlocks and expanded character roster are both nice touches, but Aspyr's limited improvements leave this feeling very of its time. If you can get past the sluggish combat, painful platforming, and performance 'quirks', then this is a fun trip down memory lane; if you can't, then prepare for a lesson in what games felt like a long time ago.All levels unlocked from the get-go let's you get straight to the funExpanded character roster provides more combat opportunitiesIt has nostalgic charmMinigames are a fun twist on the standard gameplayRepetitive combat encountersOutdated and often painful platforming challenges'Clipped' sprites and models can make things unfairly difficultNot Bad 6/10
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  • WWW.NINTENDOLIFE.COM
    Nintendo's Share Price Reaches An All-Time High One Week After Switch 2 Reveal
    1-Up.It was all doom and gloom last week as Nintendo's share price took a slight tumble immediately after the long-awaited Switch 2 reveal. But, ever ones to hit the rebound hard, the Big N has bounced back in style, temporarily hitting the company's highest recorded share price since listings began mamma mia.As flagged by Automaton, Nintendo stock temporarily rose to a tasty 9,775 JPY on 23rd January, setting a new all-time high for the company and reportedly beating the previous record (immediately before the Switch 2 reveal) by 371 JPY. While things dropped a little throughout the day, the shares ended up closing at a 1.65% increase on yesterday's figures.Read the full article on nintendolife.com
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  • TECHCRUNCH.COM
    African fintech Moniepoint gets Visa backing, plans to work on contactless payments
    Visa has joined African fintech Moniepoint as a new investor. The business banking and payments platform confirmed to TechCrunch that it received a strategic investment from the global payments giant as both companies look to drive financial inclusion and support the growth of small and medium-sized enterprises (SMEs) across Africa.Sources close to the deal say the fintech which announced a $110 million investment last October, received over $10 million from Visa. The fintech, whose Series C now exceeds $120 million, is reportedly in talks with other investors and may attract more funding in the coming months, all while maintaining its billion-dollar valuation, sources say. Moniepoint declined to comment on the size of Visas check or interest from other investors.Moniepoint provides businesses and individuals with banking accounts, credit, payments, and other financial tools through an app and a network of agents. The fintech now processes over 1 billion transactions monthly, with total payment volumes reaching $22 billiona growth of over 25% in under three months. Its rapid rise began during Nigerias Central Bank cashless drive in early 2023 and has continued steadily, positioning it as an important player shaping the future of digital payments in the country.Moniepoint has just a fraction of the total market. Nigerias digital payment market spans multiple channels, including electronic transfers, ATMs, POS devices, mobile agents, and web payments. In 2023, businesses and consumers completed transactions worth approximately $400 billion, according to the countrys interbank payments switch. Electronic transfers, powered by the instant payments network NIPcomparable to Indias UPI and Brazils Pixdominate the market, accounting for nearly 90% of these transactions, according to data from Stears. Other channels, such as mobile agents, ATMs, and point-of-sale systems, trail far behind.While Moniepoint operates across most of these channels, Visas investment highlights the fintechs position and potential in Nigerias card value chain as both a major issuer and acquirer. Were present in Nigeria today, leading the chart in merchant acquiring and consumer banking, CEO Tosin Eniolorunda told TechCrunch. With Visa as our investor, we can strategically collaborate to continue to grow the payment ecosystem and expand to more countries, which is a key goal for us.One way both companies will look to grow the payment ecosystem is by introducing contactless payments, Eniolorunda said. The central bank has indicated the need to drive contactless services to improve accessibility and conduct micro-transactions. So these are some things that we expect from the partnership. Its progress in the right direction.Nigerias Central Bank showed its latest intent to drive contactless payment adoption with draft guidelines for transaction limits in 2023. However, implementation will depend on clearer regulations and resolving issues related to privacy, security, and trust. Once addressed, contactless payments could significantly boost transaction volumes and arguably outpace other payment methods in the country.Globally, Visa notes that contactless card usage surpasses mobile wallets in many markets. Moniepoint is in that sweet spot to lead this transition in Nigeria by offering contactless-enabled payment terminals to businesses and chip cards to individuals, setting the stage for further adoption.On the other hand, Moniepoint will leverage Visas Cybersource system to gain better visibility into transactions. Additionally, it plans to integrate with Visa Direct for remittances and money transfers as it looks to expand into markets within and outside Africa.Nigerias Interswitch confirms $1B valuation after Visa investmentVisa has a history of investing in Africas payment infrastructure, backing players like Interswitch, Flutterwave, Paystack, and JUMO over the past decade. With Moniepoint, Visa is making its entry into Nigerias SME market, aiming to digitize payments for them and partly in hopes of increasing its share of the countrys card scheme market. Currently, it lags behind Interswitchs Verve and Mastercard in cards. The latter two have also started making inroads in the tap-to-pay opportunity.Visas investment in Moniepoint is the latest example of our long-standing commitment to advancing digital economies in Africa, said Andrew Torre, Regional President, Central and Eastern Europe, Middle East and Africa at Visa. We will enable even the smallest businesses to thrive through innovative payment and software solutions that allow SMEs to scale and open new revenue opportunities while streamlining their operations.Visa will join Moniepoints board following its investment. Other prominent backers in the fintech include Development Partners International, Googles Africa Investment Fund, QED Investors, and British International Investment (BII), among others. Last week, we also reported that an early backer, Oui Capital, recently returned its first fund after investing in the African unicorn six years ago.How African VC firm Oui Capital returned its first fund with Moniepoints unicorn exit
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