• Taiwan Bans DeepSeek AI Over National Security Concerns, Citing Data Leakage Risks
    thehackernews.com
    Feb 04, 2025Ravie LakshmananArtificial Intelligence / Data PrivacyTaiwan has become the latest country to ban government agencies from using Chinese startup DeepSeek's Artificial Intelligence (AI) platform, citing security risks."Government agencies and critical infrastructure should not use DeepSeek, because it endangers national information security," according to a statement released by Taiwan's Ministry of Digital Affairs, per Radio Free Asia."DeepSeek AI service is a Chinese product. Its operation involves cross-border transmission, and information leakage and other information security concerns."DeepSeek's Chinese origins have prompted authorities from various countries to look into the service's use of personal data. Last week, it was blocked in Italy, citing a lack of information regarding its data handling practices. Several companies have also prohibited access to the chatbot over similar risks.The chatbot has captured much of the mainstream attention over the past few weeks for the fact that it's open source and is as capable as other current leading models, but built at a fraction of the cost of its peers.But the large language models (LLMs) powering the platform have also been found to be susceptible to various jailbreak techniques, a persistent concern in such products, not to mention drawing attention for censoring responses to topics deemed sensitive by the Chinese government.The popularity of DeepSeek has also led to it being targeted by "large-scale malicious attacks," with NSFOCUS revealing that it detected three waves of distributed denial-of-service (DDoS) attacks aimed at its API interface between January 25 and 27, 2025."The average attack duration was 35 minutes," it said. "Attack methods mainly include NTP reflection attack and memcached reflection attack."It further said the DeepSeek chatbot system was targeted twice by DDoS attacks on January 20, the day on which it launched its reasoning model DeepSeek-R1, and 25 averaged around one-hour using methods like NTP reflection attack and SSDP reflection attack.The sustained activity primarily originated from the United States, the United Kingdom, and Australia, the threat intelligence firm added, describing it as a "well-planned and organized attack."Malicious actors have also capitalized on the buzz surrounding DeepSeek to publish bogus packages on the Python Package Index (PyPI) repository that are designed to steal sensitive information from developer systems. In an ironic twist, there are indications that the Python script was written with the help of an AI assistant.The packages, named deepseeek and deepseekai, masqueraded as a Python API client for DeepSeek and were downloaded at least 222 times prior to them being taken down on January 29, 2025. A majority of the downloads came from the U.S., China, Russia, Hong Kong, and Germany."Functions used in these packages are designed to collect user and computer data and steal environment variables," Russian cybersecurity company Positive Technologies said. "The author of the two packages used Pipedream, an integration platform for developers, as the command-and-control server that receives stolen data."The development comes as the Artificial Intelligence Act went into effect in the European Union starting February 2, 2025, banning AI applications and systems that pose an unacceptable risk and subjecting high-risk applications to specific legal requirements.In a related move, the U.K. government has announced a new AI Code of Practice that aims to secure AI systems against hacking and sabotage through methods that include security risks from data poisoning, model obfuscation, and indirect prompt injection, as well as ensure they are being developed in a secure manner.Meta, for its part, has outlined its Frontier AI Framework, noting that it will stop the development of AI models that are assessed to have reached a critical risk threshold and cannot be mitigated. Some of the cybersecurity-related scenarios highlighted include -Automated end-to-end compromise of a best-practice-protected corporate-scale environment (e.g., Fully patched, MFA-protected)Automated discovery and reliable exploitation of critical zero-day vulnerabilities in currently popular, security-best-practices software before defenders can find and patch themAutomated end-to-end scam flows (e.g., romance baiting aka pig butchering) that could result in widespread economic damage to individuals or corporationsThe risk that AI systems could be weaponized for malicious ends is not theoretical. Last week, Google's Threat Intelligence Group (GTIG) disclosed that over 57 distinct threat actors with ties to China, Iran, North Korea, and Russia have attempted to use Gemini to enable and scale their operations.Threat actors have also been observed attempting to jailbreak AI models in an effort to bypass their safety and ethical controls. A kind of adversarial attack, it's designed to induce a model into producing an output that it has been explicitly trained not to, such as creating malware or spelling out instructions for making a bomb.The ongoing concerns posed by jailbreak attacks have led AI company Anthropic to devise a new line of defense called Constitutional Classifiers that it says can safeguard models against universal jailbreaks."These Constitutional Classifiers are input and output classifiers trained on synthetically generated data that filter the overwhelming majority of jailbreaks with minimal over-refusals and without incurring a large compute overhead," the company said Monday.Found this article interesting? Follow us on Twitter and LinkedIn to read more exclusive content we post.SHARE
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  • AMD SEV-SNP Vulnerability Allows Malicious Microcode Injection with Admin Access
    thehackernews.com
    Feb 04, 2025Ravie LakshmananVulnerability / Hardware SecurityA security vulnerability has been disclosed in AMD's Secure Encrypted Virtualization (SEV) that could permit an attacker to load a malicious CPU microcode under specific conditions.The flaw, tracked as CVE-2024-56161, carries a CVSS score of 7.2 out of 10.0, indicating high severity."Improper signature verification in AMD CPU ROM microcode patch loader may allow an attacker with local administrator privilege to load malicious CPU microcode resulting in loss of confidentiality and integrity of a confidential guest running under AMD SEV-SNP," AMD said in an advisory.The chipmaker credited Google security researchers Josh Eads, Kristoffer Janke, Eduardo Vela, Tavis Ormandy, and Matteo Rizzo for discovering and reporting the flaw on September 25, 2024.SEV is a security feature that uses a unique key per virtual machine to isolate virtual machines (VMs) and the hypervisor from one another. SNP, which stands for Secure Nested Paging, incorporates memory integrity protections to create an isolated execution environment and safeguard against hypervisor-based attacks."SEV-SNP introduces several additional optional security enhancements designed to support additional VM use models, offer stronger protection around interrupt behavior, and offer increased protection against recently disclosed side channel attacks," according to AMD.In a separate bulletin, Google noted that CVE-2024-56161 is the result of an insecure hash function in the signature validation for microcode updates, which opens the door to a scenario where an adversary could compromise confidential computing workloads.The company has also released a test payload to demonstrate the vulnerability, but additional technical details have been withheld for another month so as to give enough time for the fix to be propagated across the "deep supply chain."Found this article interesting? Follow us on Twitter and LinkedIn to read more exclusive content we post.SHARE
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  • IxDF - Interaction Design Foundation: Course Editor (UI/UX Design)
    weworkremotely.com
    Course Editor (UI/UX Design) Are you a UI/UX professional with a passion for educating others? Do you want to collaborate with the best industry experts, such as Don Norman and Vitaly Friedman, as well as Design Leads at Netflix, LinkedIn, Meta, and Adobe? Would you like to plan course content in collaboration with your design heroes and then fly out and meet them in professional studios across the world? Do you also love editing and writing, so you can teach people about the power of great design?What if you had the chance to help shape the very future of online design education? Weve got news for youthis is the opportunity youve been waiting for.IxDF is the global leader in online design education. Thats because the worlds leading experts create our educational content and because were specialized inand utterly dedicated todesign, and only design. As we enter our third decade, we have over 177,000 graduates, more than 40 courses, and thousands of free design resources.Were proud to have assembleda remarkable team of professionals who uplift, motivate, and inspire each other to excel daily. But somethings missing. And we think it could be you.Youll become an essential part of our team, someone who is making a direct impact on not only the growth and reputation of our organization but also the whole world of education and beyond!What Youll Be DoingWere on the hunt for an exceptional individual who breathes life into the phrase "ideas are worthless without execution." Our organization is full of individuals who are committed to excellence, and we seek a like-minded enthusiast to join us. This role is suited to select unique individuals; it's a calling for a true nerd of UI and UX Design.Ahead of you is a highly rewarding and enriching career in which youll make an impact as you:Take on the roles of Course Editor, Content Writer, Learning Experience Designer, UI/UX Curriculum Developer, and Subject Matter Expert. Create in-demand UI/UX courses and open-source content that empower designers around the world. Our courses always feature the worlds leading design experts. Youll plan and edit the course content in collaboration with the best UI and UX designers such as Don Norman and Vitaly Friedman, as well as Design Leads at Netflix, LinkedIn, Meta, and Adobe. Youll fly out to meet the experts and shoot the course content in professional studios. Throughout the course creation process, youll collaborate closely with your colleagues. Create and improve world-class educational materials on topics such as UI design, UX design, Human-Computer Interaction (HCI), Design Thinking, Psychology, etc.in the form of highly engaging articles, courses, design templates, portfolio exercises, and much more.Help push the quality of our educational materials to new heightssurpassing even the very best in both industry and academia. Work closely with our other course editors, our video production team, social media team, and our founders to make the most inspiring and engaging educational content for our ever-growing catalog of courses. Inspire your colleagues to grow and become better communicators, educators, and writers using your advanced editorial skills, just as theyll help you.You may even be able to use your design skills to create engaging visuals that communicate key learning takeaways. Support IxDF content writers, community managers, and social media team members to bring your UI/UX design subject matter expertise to all dimensions of our content, marketing, and communication.If you want even more opportunities to show the world what you can do, youre in luck! When you're willing to do the hard work of learning and growing, youll find virtually limitless opportunities with us.About YouYoure a passionate designer, educator, and communicator with at least 5 years of experience working in UI or UX design and a strong ability to create engaging learning materials.You have hands-on design industry experience and up-to-date knowledge of the skills designers need to learn.Youre itching to help professional designers upskill and grow their careers, and you know exactly what it takes.Youve written and published articles on design topics.You know how to reach into the lofty heights where abstract ideas live and bring them down to street level so our learners can hit the ground running with valuable, practical lessons.Youre an expert wordsmith with an eagle eye for the tiniest details and a keen ear for flow.You're someone who leaves no stone unturned in the pursuit of flawless and grammatically correct copy.You may have the graphic design skills needed to create image-based content to support courses, articles, and social media content.You know what the design community likes to read, watch, and learn, and you have the content-creation skills to produce the kind of material they crave.You're used to balancing diverse responsibilities, and you're adept at dividing broad duties into small, executable tasks without losing sight of your overall goal. Getting stuff done is your middle name.Youre a practical idealist. You strive for perfection in everything you do, while understanding the delays that can come with pushing for perfection. You know how to create great results through incremental quick wins and MVPs, and when to go all in to create something perfect.Youre results-driven and motivated by achievement and goals. Mediocrity gives you the chills.You understand that excellence in your work will lead to great accomplishments and that youll only accomplish your goals through hard work and diligence.Youre kind and have strong social intelligence and empathy, and the ability to engage well with different types of people through writing.You have a Bachelors or Masters degree in User Experience, Human-Computer Interaction (HCI), Information Technology, Communications or another related fieldand/or you have industry experience in UI design, UX design, and HCI as a senior designer.You speak and write in English with native fluency, and you can make your messages flow so well that whoever reads your work will be right there in the subject matter. As you know, the magic of any user experience is getting people to forget theyre even using a medium to reach you.You're a skilled writer and communicator who can explain complex ideas in a clear and engaging way.You love creating inspiring and engaging content that's also accurate and based on research. You know design education can be fun and exciting. You're reliable and self-motivated, and dont rely on micromanagement. You manage your own work and aim to deliver valuable educational design content and make an impact.You're located in a time zone anywhere from Western Europe (UTC+0 in the UK) and all the way to Southeast Asia (UTC+8 in Singapore)Bonus PointsYou get bonus points if you have your own blog where you create original content about UX and UI design.have experience as a design teacher, mentor, coach, or facilitator.have worked as an editor or created online courses.have previously collaborated with video production teams.have experience as a team lead.have experience with SEO.have more than 20 years of experience as a UX and/or UI designer.got top grades when you studied at university.have experience working remotely.What We Can OfferOur co-founder and CEO will work closely with you and your team. She understands your challenges and triumphs because she was once the sole editor and video editor during IxDF's initial growth phase. This gives her in-depth experience in course planning, expert interviews, video shoots, and content editing. She remains deeply passionate about content creation and recently filmed at MoMA for an AI-art video.A full-time position, within a fully remote organization. Daily video-based collaboration with your colleagues from elsewhere on the planet, and youll get to meet up on team trips every year. A work culture with no fluffy titles, political agendas and corporate drama. Your colleagues value your warm character, your strong work ethic, and the results you deliver. Junior or senior, if you embody old-school virtues of always striving to deliver results, learn and become better every day, you'll thrive at the IxDF. A daily mission to help impact, empower, and enrich the lives of millions of people by creating affordable high-end design education to everyone across the planet. Itll be yours too.A company where the distance between idea and execution is minimal. Were a highly agile organisation with zero bureaucracy or corporate politics and with exceptional order and efficiency. A company culture where passion meets high performance and excellence. To help us improve the world (and yourself in the process), youll need grit, strong work ethic, long-term thinking, and self-discipline. We thrive because we have a hands-on attitude and a bias towards action as opposed to fluff-filled, unrealistic strategies. Youll need crisp execution skills yourself and the ability to impress your colleagues with concrete results, just like theyll impress you. How to learn more and applyTo submit your application as well as learn more about our Work Culture and Values, please visit https://www.interaction-design.org/about/careersPlease apply as soon as you canwere firm believers of the sooner, the better and were looking forward to working with you!
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  • Populous unveils images of Wrexham stadium upgrade
    www.bdonline.co.uk
    New 5,500-seat Kop stand will include public plaza for high-flying League One clubSource: PopulousThe stand will be a red brick colour as a nod to the local product while it was also feature the clubs crest on one corner. A public plaza will also be includedPopulous has unveiled images of a new stand planned at Wrexhams home ground.The club, currently third in League One, appointed Populous on the redevelopment of the Kop stand last year replacing AFL Architects which was originally due to start in 2023 and finish in time for this season.The Kop stand has been vacant since 2007 due to safety concerns and was demolished in 2023, after which it was replaced by a 3,000-seat temporary stand.The 5,500 seat stand at the clubs STK Cae Ras stadium, previously known as the Racecourse, includes safe standing areas, hospitality and accessible seating.Player and officials facilities will be built into the new stand with the players tunnel relocated to that part of the ground.Source: PopulousThe new stand will include a players tunnelThe stands brick faade will pay homage to the historic Ruabon red brick from the local area while two dragons from the clubs crest will be embossed into the faade at one corner of the stand.Plans for a public plaza below include siting the sister wheel of the Gresford Colliery wheel in remembrance of the miners who perished in the 1934 mining disaster which killed 261 men after an explosion and underground fire.The scheme is expected to be ready in time host UEFA European Under-19 Championship final tournament matches in 2026.Wrexham, which is owned by US actors Ryan Reynolds and Rob McElhenney,has amassed an international fanbase since it was purchased by the pair in 2020 and made the subject of a docuseries called Welcome to Wrexham.The Kop stand has been vacant since 2007 due to safety concerns and was demolished in 2023, after which it was replaced by a 3,000-seat temporary stand.
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  • Working Title Architects gets go-ahead for 3m-wide Dulwich house
    www.architectsjournal.co.uk
    The Islington-based studio, founded in 2023 by former Hutchinson & Partners director James Bazeley, is working on the narrow infill plot with its sister company and development arm Working Title Land.The site in Heber Road was previously a scaffold yard and is flanked to the east by a Victorian terrace and a new-build two-storey cottage which replaced a former street-front garage.The scheme features a triple-height, top-lit hallway with a sculptural winding staircase. This leads from the sunken ground-floor kitchen and dining area, up to the first-floor sitting room and bathroom and ends in a double bedroom on the top floor, overlooking the rear garden.AdvertisementThe front faade will be made from London stock brick and feature a deep-punched window and a precast stone arch. The tiered rear elevation features profiled timber cladding.According to the practice, the restrained yet refined faade responds to Southwarks cautious planning environment.It said the site had previously been subject to multiple unsuccessful' planning applications which allowed the architect/developer to buy the plot on favourable terms from its previously frustrated owner.The project will be all-electric with an air-source heat pump.The site has now been put on the market.AdvertisementLocation: East Dulwich, LondonLocal authority:Type of project:Client:Architect: Working Title ArchitectsLandscape architect: Working Title ArchitectsViability Consultant: Working Title LandPlanning consultantStructural engineerM&E consultantQuantity Surveyor: TWG AssociatesSite acquired: April 2024Planning submitted: July 2024Permission granted: December 2024Current status: The site is on the market with full planning permission
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  • AJ Small Projects deadline extended
    www.architectsjournal.co.uk
    The deadline for readers to submit their entries to this years AJ Small Projects Award has been extended until 14 February The annual AJ Small Projects is a fantastic opportunity to publish and recognise schemes on more modest budgets.From home extensions to workspaces, pavilions to shop fit-outs, restaurants and small houses, it is a chance to celebrate great architecture on a budget, as well as feature smaller schemes that are the bread and butter of many practices all over the country.It also proves a fantastic showcase for the depth of design talent across the UK and highlights the work of often new and smaller practices, many of which have later gone on to greater or larger things.Enter nowAJ Small Projects first launched in 1995 with Anthony Grimshaw Associates winning the inaugural award for Garden Gazebo. Since then, costs may have risen but the intention has remained the same: to give much-deserved recognition to schemes realised at a more modest budget.Run in association with our long-time sponsor Marley, AJ Small Projects 2025 celebrates completed projects with a contract value of 399,000 and under the maximum cost raised again to reflect inflation.Earlier this year, Hayatsu Architects with Grizedale Arts won the 2024 award for the Farmers Arms Cold Food Store. The scheme was built on the side of a former pub in the Lake District for a local arts organisation specialising in crafts. Source:Hayatsu ArchitectsAJ Small Projects 2024 winner: The Farmer's Arms Cold Food Store by Hayatsu Architects and Grizedale ArtsThe jury was impressed with the cultural exchange presented by the project, which they noted could only have been delivered by a Japanese architect working in the particular UK setting. They also acknowledged the embrace of the project by the Grizedale Arts charity and the local community.Artefact received a highly commended for its Triangle House project while the Sustainability Award was awarded to Topo Architects for The NewBridge Project in Newcastle.Commonbond Architects took the Peoples Choice Award, for its Gardenhide Studio.Is your project eligible to enter? It must have been completed between July 2023 and January 2025 and it must have cost 399,000 or under.The final, extended deadline to enter AJ Small Projects is 14 February 2025.To celebrate the 30th year of AJ Small Projects, were also exclusively offering all entrants a 40 per cent discount on AJ subscriptions. You will receive this discount code upon submitting your entry.As with past years, all projects entered will feature in the AJ Buildings Library and our shortlisted projects will be published in a special AJ Small Projects issue of the AJ which comes out in April.Following this, there will be a celebratory event and exhibition in May to announce the winner of the 2025 award.What are the judges looking for? They look for projects that perfectly fit their brief but also go beyond it. They must demonstrate big ideas but also sit lightly on the planet, embodying an emphasis on sustainability. And finally, we especially want schemes that have a scale of architectural ambition in terms of making space and in their use of material and detail. Source:Anthony Grimshaw AssociatesInaugural winner in 1996: Garden Gazebo by Anthony GrimshawAJ Small Projects: past winners1996 Garden Gazebo by Anthony Grimshaw (57,500)1997/1998 Princes Club Ski Tow Pavilion by Chris Wilkinson (60,000)1999 Glover Flat by Wilkinson King (43,000)2000 10 Market Stalls by HawkinsBrown (144,000)2001 Holland Park by Boyarsky Murphy Architects (120,000)2002 London House by Simon Conder Associates (98,500)2003 TFL International by Studio BAAD (217,000)2004 Ola Mae Porch by Lucy Begg and Robie Gay (3,600)2005 Bell-Simpson House by NORD Architects (80,000)2006 Three Seton Mains by Paterson Architects (200,000)2007 Wallace Road by Paul Archer (250,000)2008 Wabi Tea House by Mole Architects (7,000)2009 Moonshine by Mitchell Taylor Workshop (150,000)2010 The Dovecote Studio by Haworth Tompkins (155,000)2011 Jellyfish Theatre by Koebberling and Kaltwasser (17,000)2012 Old Workshop by Jack Woolley (232,000)2013 Box House by Laura Dewe Mathews (245,000)2014 13 Wapping Pierhead by Chris Dyson Architects (210,000)2015 Maggies Merseyside by Carmody Groarke (217,000)2016 Contemporary lean-to by Doma Architects (101,800), The Welcoming Shelter by Charlie Redman (22,000), and Avon Wildlife Trust Cabin by Hugh Strange Architects (32,000)2017 Croft Lodge Studio by Kate Darby Architects and David Connor Design (160,000)2018 Wrong House by Matheson Whiteley Architects (93,000)2019 Conservatory Room by David Leech Architects (49,750)2020 House in North Wales by Martin Edwards Architects (120,000)2021 Common Room by Rashid Ali Architects (9,500)2022 Drovers Bough by Akin Studio (70,200)2023 Adelaide Street by OGU Architects and MMAS (340,000)2024 The Farmers Arms Cold Food Store by Hayatsu Architects and Grizedale Arts (35,000)AJ Small Projects AJ Small Projects 2025 2025-02-04Fran Williamscomment and share
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  • Best Budget Noise-Canceling Headphones Under $100 for 2025
    www.cnet.com
    Our Experts Written by David Carnoy Our expert, award-winning staff selects the products we cover and rigorously researches and tests our top picks. If you buy through our links, we may get a commission. Reviews ethics statement Executive Editor David Carnoy has been a leading member of CNET's Reviews team since 2000. He covers the gamut of gadgets and is a notable reviewer of mobile accessories and portable audio products, including headphones and speakers. He's also an e-reader and e-publishing expert as well as the author of the novels Knife Music, The Big Exit and Lucidity. All the titles are available as Kindle, iBooks, Kobo e-books and audiobooks. Expertise Headphones, Bluetooth speakers, mobile accessories, Apple, Sony, Bose, e-readers, Amazon, glasses, ski gear, iPhone cases, gaming accessories, sports tech, portable audio, interviews, audiophile gear, PC speakers Credentials Maggie Award for Best Regularly Featured Web Column/Consumer See full bio Why You Can Trust CNET 16171819202122232425+ Years of Experience 14151617181920212223 Hands-on Product Reviewers 6,0007,0008,0009,00010,00011,00012,00013,00014,00015,000 Sq. Feet of Lab Space How we test CNETs expert staff reviews and rates dozens of new products and services each month, building on more than a quarter century of expertise. What to consider How cheap? You'd be surprised what difference an additional $20 makes when buying budget headphones. Design The right design, especially weight, means a lot for how headphones fit your head. Comfort Whether you're only wearing these every couple of days or you plan to rarely take them off, the right headphones make a huge difference. Durability If headphones look cheap, there's a good chance they may not last long. Return policy Know where you're buying from, and what options are available to you if you end up not enjoying your purchase. Table of Contents vs Compare Back to selection Our Picks Best overall budget noise-canceling headphones QCY H3 Pro View details $66 at Amazon View details Best value noise-canceling budget headphones Edifier W830NB View details $80 at Amazon View details Best new budget noise-canceling headphones Earfun Wave Pro View details $80 at Amazon View details Best performing budget noise-canceling headphones 1More SonoFlow View details $80 at 1More View details Best budget noise-canceling headphones from JLab JLab Lux ANC Wireless View details $80 at Amazon View details Best budget noise-canceling headphones from Anker Soundcore by Anker Space One View details $100 at Amazon View details Best feature-packed budget noise-canceling headphones Anker Soundcore Life Q30 View details $56 at Amazon View details Best budget noise-canceling headphones for comfort OneOdio A10 View details $80 at Amazon View details Table of Contents Yes, premium headphones can cost hundreds of dollars, however, you don't have to spend that much for a pair with good noise cancellation and sound quality. This is especially great for those who who can't concentrate with ambient noise in the background and active noise cancellation is a must. Now you can find over-ear headphones under $100 that effectively silence background noise while delivering balanced sound.Whether you need them to help you work better, commute without all the noise or just enjoy your music without cranking the volume, these budget-friendly options get the job done.If you're looking for the best active noise-canceling headphones regardless of price and style, check out our guide to thebest noise-canceling headphonesoverall. You can also take a look at our list of thebest noise-canceling true wireless earbudsif you prefer earbuds. But if you want to keep it under $100 -- with some solid picks for as low as $50 -- this list is for you.Best cheap noise-canceling headphones for 2025 Compare Photo Gallery 1/1 $66 at Amazon Pros Sound quite good for their relatively low price Lightweight and relatively comfortable Decent noise canceling and voice-calling performance for a budget headphone USB-C audio (and wired mode with included cable) Support for LDAC audio codec Cons ANC cuts off in wired mode No carry case or pouch included Battery Life 40 hours (ANC on)Noise Canceling Yes (ANC)Bluetooth Multipoint YesHeadphone Type Over-Ear Wireless HeadphonesWater-Resistant NoPrice $
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  • Best Food Delivery Services of 2025
    www.cnet.com
    Our Picks Most restaurant options Uber Eats/Postmates View details See at Uber Eats View details Best to find deals and promotions Grubhub View details See at Grubhub View details Best for ordering everything plus food DoorDash View details See at DoorDash View details Best for supporting local restaurants Toast Takeout View details See at Toast Takeout View details Table of Contents CNETs top picks for food delivery apps are here to satisfy your cravings, whether its ramen from a local Japanese spot or a custom pasta order. Gone are the days when pizza was the only delivery option these services bring your favorite meals straight to your doorstep, often within an hour.With so many apps like Postmates, GrubHub and DoorDash, figuring out which one to use can be tricky. Thats why weve evaluated each based on ease of use, restaurant selection, delivery fees and estimated delivery times. We tested deliveries from restaurants located about 5 miles from a suburban area and compared costs and delivery times for urban locations, too.After thorough testing, weve narrowed it down to the best apps for seamless food delivery. Download your favorites from the Apple App Store or Google Play and get your next meal delivered hassle-free.Note: Your experience will likely vary depending on your location, dietary restrictions, the time of day you order and any available promotions. See at Uber Eats Uber Eats and Postmates are great options for people who want the most food options and the fastest delivery and don't mind paying for it. Uber bought Postmates in 2020, so both apps are very similar. The main difference is that you can order an Uber in Uber Eats, not Postmates. But you can order food, groceries and even pharmacy items through both apps. Each app also has over 80 food categories you can choose from, including halal and gluten-free.Uber Eats and Postmates make navigating and ordering from your restaurant easy. When you open the app, there's a search bar near the top of the home screen. You can search for a type of food or a specific restaurant. Menus are also searchable, so you don't have to scroll through the menu, potentially miss what you want and have to scroll through the menu again.The restaurant cards also show you information, like delivery fees and estimated delivery times, before you checkout, making it easy to see which restaurants will get your food quickly without breaking the bank. Both apps work with over 825,000 restaurants across, according to Business of Apps, which is the most number of restaurants a food delivery service on this list works with.When we ordered from a suburban area, our expected delivery time for both apps was faster than any of the other apps on this list, at 25 to 40 minutes. However, the apps also charged a combined $9.49 for delivery and service fees for my order, the highest of any other apps on this list.When we ordered from an urban area, our expected delivery time was between 10 to 15 minutes for a restaurant nearby or 35 to 50 minutes for a restaurant about 25 minutes away. The service fees were $3.75 across the board, making these orders cheaper than orders to our suburban location.With Uber Eats/Postmates you'll have a wider array of food options that will likely be delivered quicker, but you might have to pay more if you live in a suburban area. See at Grubhub Out of all the food delivery service apps on this list, Grubhub is the easiest to find restaurants that offer deals and rewards. Other apps might display a deal over a restaurant's title card, but Grubhub has a tab near the bottom of your screen called Rewards. This tab shows you all the nearby and national restaurant deals, and it shows you rewards for certain restaurants, like if you order three times from a specific restaurant, you can earn a $15 credit.The app is easy to navigate and order with, and there's a search bar over each restaurant's menu if you're searching for something in particular. There's also a helpful "Orders" tab at the bottom of your screen that shows you your past orders. If you really liked your last order from a restaurant, but you forget what exactly it was, you can quickly navigate back to your old orders and have it delivered again. The app says it partners with over 365,000 restaurants.Delivery and service fees for our order to a suburban area totalled $6.99. Grubhub's estimated delivery window was between 35 and 45 minutes -- only a few minutes longer than Uber Eats/Postmates.When using this app in an urban area, our service fees were between $5.39 and $6.99, and our estimated delivery time was between 25 to 35 minutes for a restaurant 15 minutes away and 35 to 45 minutes for a restaurant 25 minutes away. Grubhub's service fees for delivery to an urban location are noticeably higher than service fees for the same order on Uber Eats/Postmates.Overall, Grubhub makes it easy to find deals on orders to help save you money. You might have to wait a few minutes longer for your delivery in suburban areas, though. See at DoorDash DoorDash lets you order things like beauty products, pet supplies and alcohol, in addition to food and groceries, through the app. There's also a Shipping option on the home screen that lets you order food from partnered restaurants nationwide. So if you live in California and crave Chicago-style pizza, you can order an actual pizza from Chicago -- just don't expect your pizza for a few days.DoorDash is easy to use and navigate, thanks to home screen carousels, like Wallet Friendly and Try Something New, that make it easy to find what you want to eat. DoorDash also has an Orders tab on the home screen that shows your past orders, just like GrubHub. DoorDash partners with over 390,000 restaurants, according to Business of Apps.Delivery and service fees for our order from a suburban location were $8.99, which puts it just below Uber Eats/Postmates. Our order's estimated delivery time was 40 minutes, which isn't bad, but there are quicker options.In urban areas, service fees were between $3 for restaurants across the street and $3.99 for restaurants 25 minutes away, sometimes without any delivery fees. Estimated delivery times were between 16 minutes for restaurants nearby and 36 minutes for further out restaurants, which means if you live in an urban area, you would save more money with DoorDash than with Grubhub.With DoorDash, you can order more from the service, like laundry detergent and makeup, but some orders might take a few minutes longer to reach you. See at Toast Takeout Toast Takeout can help you support the local restaurants you know and love. Food delivery services usually charge commission fees that some restaurant owners have said hurt their businesses. Toast Takeout, however, doesn't charge these commission fees. That means if you order food from a local restaurant featured on the app, more of your money goes towards supporting the restaurant.Toast Takeout isn't as robust as other apps on this list. The home screen, for example, doesn't have carousels or sections to dive into quickly, but rather shows you restaurants the app partners with. The app is also automatically set to Pickup instead of Delivery, which might influence which restaurant you order from. And some restaurants on the app only allow Pickup, which means you may need to filter through results to find what you're looking for. Toast Takeout partners with about 74,000 restaurants, which means you might have limited delivery options depending on where you are.In a suburban location, our order's delivery fee was $7 despite having no commission fees. Our order's estimated delivery time was 44 minutes, which was higher than the average for other services on this list.However, Toast Takeout didn't have many ASAP delivery options available in our urban location. One option also had a $7 delivery fee, and the estimated delivery time was 55 minutes, longer than using this app in a suburban area and longer than any other in-city delivery times.You might have fewer options to choose from with Toast Takeout -- and some delivery options might not be available at all -- but if you use this app, you know more of your money will support families and businesses in your community. Mix and match delivery apps These might be our favorite food delivery services, but that doesn't mean you have to pick just one. Unless you sign up for a rewards program, these services are free, so you can download and use each of these apps. You can check which service is cheapest and fastest for you in your area by downloading each. You can also download apps that compare these food delivery services for you so you aren't switching back and forth between apps. Show more Order straight from the restaurant to save on fees Many restaurants also have their own apps or websites you can order from directly, which could save you money on service fees. If you choose to pick up your food from these restaurants, that could save you money on delivery fees, too, but that also applies to each of the above food delivery apps. You could also get your food quicker if you choose pickup rather than delivery, as pickup times are usually about 15 minutes. Show more Doordash is widely considered as the most popular food delivery service in the US. The company has a 67% market share.
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  • Games preservation took steps forward in 2024 - but still has a long way to go
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    Games preservation took steps forward in 2024 - but still has a long way to go"They are just sitting on this world of history and it's on a Google Drive."Image credit: Eurogamer/The Video Game History Foundation/Lost In Cult Feature by Will Butler Contributor Published on Feb. 4, 2025 Silent-era American films have a better survival rate than classic video games. Let that sink in. The findings of 2023's Video Game History Foundation report suggested that 87 percent of classic video games released in the United States are "critically endangered". What this means materially is that only 13 percent of games released before 2010 are readily accessible today. Historically, preservation has been a concern exclusively for academics and dedicated game history buffs, but in the last few years, preservation as a field has made significant progress in puncturing the games culture bubble. As stories of live-service games being taken offline before they have a chance to find an audience become more frequent, the awareness that our favourite digital pastime is under an existential threat is more apparent than ever.While physical and technological obsolescence is a given where cartridges and discs will decay and be lost to time, tears in the rain and all that, we are now in an economic and cultural landscape where one could accuse larger studios of not recognising their own contribution to that 87 percent statistic - especially if we think a little too hard about what happened with last year's Concord, which lasted just two weeks before Sony took it offline due to poor sales. The reality is that games are more complicated artefacts than ever, which introduces all sorts of complexities to the preservation methods developed over decades of academic and community work. Video games are slippery, they're ephemeral, they don't exist in one place or in one discrete form. They live in our memories more than they do in physical media. As the stuff - code, assets, save data - that makes up games continues to disappear into black-box server rooms, preservationists may need to start thinking about video games more as a shared artistic practice like dance or language than material artefacts."I think the game industry has always found itself in an uphill battle to prove that video games are art, and especially internally here we often think that that's kind of a settled question at this point that, of course, video games are art," says Phil Salvador, library director at the Video Game History Foundation. "But there is still a barrier towards at certain levels, people perceiving games as being commercial objects versus being art that needs to be preserved." Phil Salvador is the Library Director at the Video Game History Foundation. | Image credit: Video Game History FoundationSalvador was instrumental in the launch of the Video Game History Foundation's new digital library. Last year, he worked on the recent campaign seeking a DMCA exemption from the US Copyright Office that would allow libraries and archives to remotely share games in their collections. Unfortunately, this exemption was denied last year, with opposing arguments from the Entertainment Software Association that argued the DMCA exemption would harm rights-holders as well as the classic game market.While games culture has opened its eyes to the value of preserving games history, this is far from universal; especially at the intersections where video games have become massively commercial entities with attached movie franchises, licensing deals and lucrative microtransaction models. But that doesn't mean that the Video Game History Foundation is giving up. "In talking with individual developers and publishers and people who work for game companies, they understand what we're doing, but it's difficult for that message to filter up through the game industry to an executive level."While games preservation has been largely a product of passionate hobbyists, the call to professionalise the field is gaining traction as organisations such as the Embracer Group Archive and the Video Game Heritage Society fill the gap between the hobbyists and the game industry. Working with rights-holders is preservationists' direct line to the tools and resources necessary to build sustainable models that can protect games history. "I think on the preservation front, it's vital that we have these connections with bigger companies and developers," says Isaac Murphy, digital producer at Lost in Cult, now a household name for publishing lovingly crafted collections of games criticism and documentary books.Reflecting on how game rights-holders interact with the Lost In Cult model, Murphy says: "It means we can use their intellectual property in our books. We make a lot of official books now, whereas before with [our] Lock-on [series of gaming journals], we'd have to get as close as we can without breaching IP." Kill the Past: 25 Years of Grasshopper Manufacture by Lost In Cult | Image credit: Lost in CultLost in Cult recently announced a 25-year retrospective documentary book chronicling the history of cult Japanese studio, Grasshopper Manufacture. This book stands as material evidence of the collaboration between preservationists of culture and producers of commercial video games. "Grasshopper was very accommodating of what they shared, they essentially sent over a folder and went, 'There's loads of stuff in there just like having a rummage around'," Murphy told us. "There were things like pitch decks for some of their games, lots of concept art, and documents that are sort of business-sided and fairly dull, but to an archivist or to an enthusiast or a preservationist, it's incredible to see because they are just sitting on this world of history and it's just on a Google Drive."However, not every preservation project leads to the promised Google Drive full of unearthed treasures. The recent shutdown of Nier Reincarnation, the mobile exclusive sequel to Square Enix's pair of existential action RPGs, birthed Accord's Library. This was a collective of Nier fans attempting preserve the three-year, evolving story without access to the servers that hold all the assets. Accord's Library has now closed following contact from Square Enix's legal team."I think that's one of the challenges is that a lot of this only happens when there's an internal advocate in the right place at the right time," says Salvador speaking on the collaborations with game developers. "[The Video Game History Foundation] heard from someone at a large company that they were effectively in charge of what I would describe as a giant room full of old material that they didn't know what to do with. If that person is laid off, who knows who's in charge of that now or what even happens there anymore."Salvador hits on a perhaps underrepresented threat produced by the current precarity of the video games jobs market. With game studios churning through staff members, in-house preservation advocates are going to become increasingly rare. "These kinds of questions require navigating hierarchies of companies and figuring out what these conversations are and who is in a place to advocate. It's something there hasn't really been a lot of dedicated organisational support to doing."Without that support, what are game history fans meant to do? Well, if we turn to historical precedent, what they tend to do is steal. The majority of preservation projects have been ad-hoc, community-led deep dives into specific niches requiring less-than-legal DRM workarounds. While these projects can be collections of sprites from fighting games, some of these hobbyists revive MMOs wholesale with functional servers and support staff, such as Warhammer Online: Return to Reckoning. The potential and ingenuity of the video game community supersedes the need for permission from rights-holders a lot of the time. Return of Reckoning is a fan-directed MMO revival of the long-gone Warhammer Online. | Image credit: Return of ReckoningBypassing legal permission, however, does not compromise the integrity of preservation projects argues James Newman, a professor of media and computing at Bath Spa University in the UK. In 2012, he published Best Before: Videogames, Supersession and Obsolescence, a formative book in the academic field for conceptualising video games preservation methods beyond traditional museum and archival approaches."There is a version of [preservation] where we don't need the rights-holders, and actually fierce independence could be a really important approach as well," Newman says. "There's a caution that needs to be exercised in terms of inadvertently mistaking publicity and marketing for preservation and exhibition."Professor Newman raises an important complexity in collaborating with rights-holders: at a certain point, cultural institutions run the risk of becoming an extension of their marketing departments. And that, in turn, reintroduces the friction between the cultural institutions that want DMCA exemptions and materials for archival and historical purposes, and the rights-holders who want to maintain a vice-grip over their intellectual property and any future capital gains from it.That being said, Salvador notes that while an antagonistic approach can be admirable - exemplified by Jason Scott of the Internet Archive's infamous 'Steal From Work' rhetoric - it can also further obfuscate the value of video games from the powers that be. Reflecting on the DMCA exemption rejection, Salvador says: "Having it framed as a combative battle between the industry and the advocates is one of the things that may make larger institutions like the US government reluctant to move on games preservation.""Speed runs, interviews, oral histories, whatever it might be, they're not the context, they are the thing."A new approach is needed, then. If physical game media is soon to be dust and live-service games can be shut off on a whim, then preservation could become more about preserving memory and experience than anything else. "What I would love to see is a documentary approach, and I'm not talking necessarily about a series of 45-minute Netflix specials," says Newman. "[A documentary approach] begins to conceive of the game as a designed object, an object which is played with and to begin to create that kind of constellation of materials that helps us understand the various different ways in which it was constituted, played with, reimagined and redesigned. The playable artefact might be one of those, but I don't see it as being at the centre. Speed runs, interviews, oral histories, whatever it might be, they're not the context, they are the thing."What Professor Newman is invoking here is a way of thinking of video games as producers of meaning in themselves. A contemporary preservational method should look to capture what the game meant to people at the time it was played and look to continue to capture what the game means to people today. "You recognise the meaning these games have for different people, in different contexts in different parts of the world, at different times in their life as well. I think that's one of the liberating things that comes when you stop thinking about trying to secure the code."Now, while nostalgia is a common catalyst for interest in games history, it's also one of the cultural threats to a more liberated means of preserving games. Speaking on Lost in Cult's editorial direction, Murphy told us, "We want to write less 'Oh, wasn't it good back then?' [articles]. I feel that's a bit useless. Like, what are we learning from that? Apart from being smug about the past?"This general smugness is largely attributed to the demographic of folks working in the game history space. A demographic that needs to develop if this preservation is to be taken seriously as a practice. If we want to capture the cultural importance of games, we can't just rely on the rose-tinted view of games history from one demographic - which, right now, is predominately white men over the age of 35. We need to understand what these games meant for people of all backgrounds. Simply put by Professor Newman: "Nostalgia will be the thing that stops us coming up with approaches and methods that really could be innovative."So where does that leave us in 2025? Well, the Video Game History Foundation is going to continue to advocate for the importance of games history to the wider commercial industry, Lost in Cult is looking at expanding into physical games publishing, and academics such as Professor Newman are looking to develop methods of that narrativised approach, to capture the "constellation of materials" that make up the stories of the video games we love, throughout their creation and beyond. Piglets Big Game had an even bigger resurgence on social media. | Image credit: DokiDenki Studio/Disney Interactive StudiosSalvador expressed it best in my conversation with him. We were discussing the recent re-discovery of Piglet's Big Game that went viral last year. What was considered, even at the time, a movie tie-in 3D adventure game not worth a second glance, has since been re-evaluated as a potently atmospheric survival-horror game for kids. "I've been scanning a lot of press kits we have and going back they are framing it as like a spooky game which was totally missed by all the reviewers," said Salvador. "This game has had a resurgence and a rebirth because of people wanting to play it and understand it and get the context of how and why it was made."If I could idealise what the future of game history looks like. I want a thousand Piglet's Big Game. Who knows what the rights clearance is for Disney and the developers, but it has taken on this new life and appreciation from people kind of doing their own thing with it. That is something that gives me hope."
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  • Call of Duty crossovers are becoming tiresome as Black Ops 6 and Warzone repeat old trends
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    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Contents hide Call of Duty crossovers provide fans of the franchise with the perfect opportunity to get their hands on a wealth of exclusive rewards. Whether its a themed weapon blueprint or some extra double XP tokens to make the grind a little easier, events are supposed to contain something for everyone.In recent years, Activisions shooter series has joined forces with numerous franchises including The Boys, Fallout, WWE, and most recently, Squid Game. Crossovers enable these brands to feature their most recognisable characters in Call of Dutys multiplayer and Warzone. However, the upcoming crossover with The Terminator has already sparked frustration among fans.Why are Call of Duty crossovers growing stale?The Black Ops 6 cycle isnt the first time the cyborg assassin has joined forces with Call of Duty, having arrived in World War 2 during the Vanguard cycle in the form of a playable Operator. Fast forward to 2025, and players have the opportunity to play as the human-like T-800 or the fully-fledged Titanium Core robot.Alongside the paid bundles available from the in-game store, players are growing tired of Activision rinsing and repeating existing event formulas myself included. The Terminator event uses exactly the same formula as Archies Festival Frenzy event which ended in disaster after Treyarch decided to offer all players rewards after dedicated fans spent ages grinding for their goods.Aiming to add a bit of festive cheer to Call of Dutys limited-time events, Archies Festival Frenzy saw players load into the action with the goal of collecting minuscule elves to exchange for rewards. Due to the slow earn rate, Treyarch caved in and removed the time limit for the event enabling players to claim the rewards at their own pace.IVE PLAYED THESE GAMES BEFORE!While Black Ops 6 fans are reaping the rewards, Warzone fans are left isolated due to the lack of incentives for those who prefer to stick with Call of Dutys battle royale. Previous events have seen two sets of challenges focused on multiplayer and Warzone, allowing you to pick and choose the objectives required to obtain the reward. Now, its a case of scoring kills, picking up the skulls, and exchanging them. An idea that has run its course. Must-Listen: Publishing Manor Lords w/ Joe Robinson VideoGamer Podcast Listen Now Rinsing and repeating the same formula every season has seen my interest in Call of Dutys crossovers decline. Previous collaborations have offered an incentive to play in the form of mode-specific challenges along with unique weapon camouflages that are guaranteed to stand out on the virtual battlefield.Now, the prospect of a new loading screen or a spray that I hardly use in-game fails to capture my attention. The lack of originality within The Terminator collab is making me thing Activision has ultimately ran out of innovative concepts that are going to keep me loading into matches instead of heading off to Marvel Rivals.Were not the only onesThe lack of variety is a sign Treyarch and Activision are struggling to think of new ideas capable of capturing the attention of players who are craving an engaging experience that rewards them for their in-game skills. Instead, the events focused on collecting items are no different to loading into a Kill Confirmed match and grabbing the dog tags to score points.They couldve made some sort of Warzone event relating to this, says another frustrated Call of Duty fan. They need a team to focus on these events with bigger and brighter ideas.Call of Dutys second crossover with The Terminator is at risk of being a total bust. A stale formula paired with a franchise thats already appeared in a previous release means theres a high chance fans overlook the collaboration in favour of sticking to their favourite game modes rather than venturing into other playlists.[The Terminator event is] sooo boring, comments another. It was so much more engaging when you had to complete different challenges. [Challenges] gave you a reason to jump into alternative game modes.Treyarch often listens to the feedback of fans and is quick to address any glaring issues theyre facing within Black Ops 6. While the developer often focuses on player experience, Call of Dutys publisher is set in its ways with no signs of revamping the formula for its often anticipated crossovers.The next collaboration is rumoured to be the Teenage Mutant Ninja Turtles and although details are sparse, the return of iconic Black Ops 2 map Grind is expected to play a part alongside the usual dose of themed items and skins.Adding a map to coincide with the event opens the door for numerous opportunities to reinvent limited-time events in Call of Duty. A map inspired by The Terminator containing references to the movie wouldve injected a new lease of life instead of it being another case of rehashing formats that are past their prime.Related TopicsSubscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
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