• Evo Awards Schedule Includes A Fatal Fury Tease And Some Very Specific Awards
    www.gamespot.com
    Evo has been producing some of the largest fighting game tournaments in the world, but now the organization is putting on an event of a different kind. The Evo Awards are set for February 15, and today the Evo team has released the full schedule of what's in store for the ceremony.The festivities begin at 5 PM PT / 8 PM ET with the Evo Awards Pre-Show on the official Evo YouTube and Twitch channels, hosted by Steve "TastySteve" Scott and Rob "Hollywood RobTV" Burney. The pre-show will include interviews from the "Arcade Carpet," as well as a Marvel Vs. Capcom 2 Tournament Of Champions featuring Justin Wong, Michael IFC Yipes Mendoza, Sanford Kelly, and Duc Do.The Evo 2025 game lineupThe awards ceremony will begin at 7 PM PT / 10 PM ET, and along with the 22 announced award categories, will feature updates on multiple fighting games--with Granblue Fantasy Versus, Fatal Fury: City Of The Wolves, and Under-Night In-Birth II Sys:Celes among the titles confirmed to appear. The ceremony will also feature the next three inductees into the Evo Hall Of Fame, with pro fighting game veterans Hajime "Tokido" Taniguchi, John Choi, and Alex Valle set to follow last year's inaugural inductees Daigo Umehara and Justin Wong.Continue Reading at GameSpot
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  • Saber Interactive Only Started Making Profits After Promising To Remaster Halo For Free
    www.gamespot.com
    They say you should never work for free, but in Saber Interactive's case, offering to do exactly that landed the studio a high-profile project. The news comes from an interview Game File's Stephen Totilo conducted with Saber co-founder and CEO Matthew Karch, where Karch discussed the challenges of running an independent studio and relying on royalties from working with other studios.Saber's early days included work with Ubisoft that Saber made no money from, an FPS game called TimeShift that saw lengthy delays after Activision's Vivendi acquisition, and a game called Inversion for Bandai Namco. The latter project saw Saber go for long periods of time without pay while Bandai debated about what they wanted from the game.Karch said Saber's break came when he learned Microsoft wanted pitches from third-party studios interested in developing a Halo: Combat Evolved remaster for the game's anniversary. He told an unnamed Xbox executive that Saber could do it for free.Continue Reading at GameSpot
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  • What Was Your First JRPG? - Gamers Said
    gamerant.com
    This week on Gamers Said, we asked the Game Rant community to tell us what JRPG introduced them to the genre. From Final Fantasy to Paper Mario, these were your best responses.
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  • Nintendo Obtains New Anti-Palworld Patent and Seeks Even More
    gamerant.com
    Nintendo has secured what appears to be an anti-Palworld patent in the United States. This development suggests that the company's legal dispute with the Palworld maker could eventually go global.
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  • Elden Ring Nightreign launches May 30, new hands-on report
    blog.playstation.com
    Elden Ring Nightreign, a new co-op adventure set within the Elden Ring universe, comes to PS5 and PS4 on May 30. Elden Ring Nightreign is an all-new standalone adventure by FromSoftware that thrusts players into co-op multiplayer PvE combat to take on the creeping night and the dangers within.We recently got the chance to participate in the upcoming network test* ahead of its public release on February 14, so read on for our first impressions of our journey into the perilous realm of Limveld.*The network test is based on a build still under development. Various elements of the game, such as specs, names, and parameters, may differ from the final product.Verify your age to view this content.Verify your age to view this content.Experience fast-paced gameplay that encapsulates the best elements of RPGsElden Ring was mainly a single player experience, allowing you to explore at your own pace. Take your time, and, provided youve tucked yourself away in a safe location, youre able to put the controller down to leave your room.By contrast, Elden Ring Nightreigns focus on three-player co-op survival action means you must always be alert and aware of your squads movements, regardless of whether youre working together or strike out to explore separately.This is because of Nightreigns Nights Tide mechanic, which steadily contracts your explorable play area over time, with every session concluding with you coming face to face with a powerful boss. It is crucial then to strengthen and upgrade your characters and party by nightfall to prepare for the boss fight, so youll need to get used to the fast-paced gameplay and split-second decision-making.View and download imageDownload the imagecloseCloseDownload this imageView and download imageDownload the imagecloseCloseDownload this imageView and download imageDownload the imagecloseCloseDownload this imageView and download imageDownload the imagecloseCloseDownload this imageView and download imageDownload the imagecloseCloseDownload this imageUpgraded movesets to match intense co-op gameplayWhile the basic move sets of Elden Ring Nightreign are akin to Elden Ring, Nightreign introduces new actions and movements. Examples include wall jumping and traversing the air by holding onto Spectral Hawks. You also wont take any fall damage no matter how far you fall or jump.Furthermore, you can sprint by holding down L3, in addition to the regular dash. The sprint is comparable in speed to Torrent, the spectral steed from Elden Ring. It almost felt like I was speed-running the game when I was wall-jumping and lunging off cliffs without worrying about fall damage. Overall, the game delivers a fresh new experience reminiscent of the original Elden Ring, while feeling unique.Attack your fellow Nightfarers to revive themIf you are near death during battle, your teammates can rescue you by attacking you. You can also lock-on to a downed player, so you can rescue them from a safe distance with a long-range attack. A rescue is complete when the dying players meter is reduced. If a player goes down repeatedly, the meter will get longer, making it harder to complete the rescue. During the day, if players arent rescued in time, they die and respawn afterward. At night, players do not die. Instead, they remain incapacitated/near death until they are rescued.The meter resets when you visit a Site of Grace. The sting of death hits differently in Elden Ring Nightreign compared to the original game, as it means youll be putting your co-op partners at risk.Challenging foes make for satisfying battles and triumphsWhile there are a number of differences between Elden Ring and Elden Ring Nightreign, the palpable sense of accomplishment that comes from overcoming a boss is still potent. The game is undeniably challenging, like Dark Souls and Elden Ring, but learning from trial and error will help you progress through each challenge.We failed the first four of our five attempted runs. After each loss, we ventured out further to explore more of the map, and spent time strategizing and studying the bosses moves until we finally managed to take it down in the final session. One run (a three day-and-night cycle) takes about 35-40 minutes to complete, and we were able to complete five runs during our four-hour hands-on, and we defeated the Nightlord on the third day of our final session. I couldnt help myself from doing a small fist pump when it was over.The thrill of joining forces to overcome challengesIt took some time to get the hang of co-op, but rescuing a near-death teammate is an easy way to contribute to the team, and you can help strengthen other players by offering them a weapon you acquired if it is better suited for them. Though each Nightfarer can venture out on their own, exploring and facing challenges is best as a team.My team found success when we dropped pins on the map to make sure we were all headed towards the same direction, tackled major overworld enemies together, and made sure to upgrade our flasks at the churches. This strategy set us up for a better Nightlord fight on the third day. As we progressed, my squad mates got a better hang of their characters so they could leverage their unique abilities and Ultimates more effectively. I enjoyed the sense of solidarity that came from working as a team, and that feeling is one of the best parts about playing a co-op game.Elden Ring Nightreign launches May 30 on PS5 and PS4.
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  • Its too early to talk about Osgood Perkins The Monkey, so lets talk about Stephen Kings The Monkey
    www.polygon.com
    I always thought it was strange that Stephen Kings publishers thought his short story The Monkey was such a big deal. Compared to the other stories surrounding it in his indelible 1985 anthology Skeleton Crew, it felt like a whiff. That book is home to some of his all-time most memorable, hardest-hitting shorter works, including The Mist, The Jaunt, The Raft, and especially my all-time favorite King story, the ridiculously ghoulish Survivor Type. Plus its full of interesting oddities: poems, a full-on 50s pulp science fiction story (Beachworld), some weird unexplained vignettes that feel like dreams King never assigned to a narrative. And then theres this story about an evil wind-up toy?And yet, on the cover of my battered old Signet paperback edition of Skeleton Crew, there was the monkey, with pride of place the image the publisher had chosen to represent the whole shebang. Why? Is a classic wind-up monkey toy really that unsettling, even given the fixed stare and bared teeth? But in edition after edition of Skeleton Crew down through the ages, it resurfaces on the cover art.A gory new movie adaptation is on the way this month, from Longlegs writer-director Osgood Perkins. So I figured it was time to look back at the Stephen King story and see if I could understand why so many book publishers, at least, felt The Monkey was Skeleton Crews central hook.What stands out about The Monkey in 2025,45 years after its first publication,is how visceral Kings language gets. The story jumps around in time as it tracks a mans long relationship with a toy windup monkey that resists all attempts to discard or destroy it. It just keeps turning up in unlikely places, starting with the opening paragraphs, when protagonist Hal Shelburn and his family are exploring the attic of Hals childhood home, and his older son Dennis finds the monkey in a box.Hals immediate response is to suppress a scream, which sets up one of the storys biggest sources of intriguing friction from the very first sentence: A wind-up toy is a ludicrous thing to find terrifying, so Hals obvious trauma and terror sets up a major curiosity gap. As the story progresses, King keeps finding new ways to describe the look and feel of the monkey in ways that similarly highlight the toys unlikely, unnatural awfulness: its balding, mangy patches, its glazed eyes, its large and carnivorous teeth, its mechanical body writhing or humping whenever its internal mechanics start up. But mostly, he finds graphic, awful ways for people or animals to die whenever the wind-up monkey starts banging its cymbals together.Theres always been a fully invested, go-for-broke tone to the imagery in Kings writing, and in this case, I dont just mean him embodying evil as a wind-up toy. I mean, for instance, the way Hals vivid imagination leads him at one point to visualize a local mans car, sunk in an area lake years ago, as now inhabited by the rotting corpses of all Hals lost loved ones, complete with a back seat full of dead children. Its a compellingly morbid daydream that has little to nothing to do with the story, but King describes it in loving detail, drawing a clear and horrible mental picture that puts us in Hals increasingly ragged mindset. That level of color makes stories like The Monkey feel much darker and more dangerous than the would otherwise.But even apart from these sorts of morbid images, King packs on the ominous foreshadowing, starting with the obvious tension between Hal, his pill-popping wife Terry, and Dennis, a 12-year-old whos been smoking pot and mouthing off to his parents. (Throughout the story, Hal seems perilously close to writing Dennis off as a lost cause in order to focus on his sweeter and more beloved 9-year-old son Petey pretty shocking behavior from someone were expected to empathize with, especially considering how minimal Dennis offenses are and how young he is.)This is a familiar King hallmark that persists to this day: The tendency to enrich even the shortest stories with a lot of close character detail and complicating incident. Theres no narrative urgency that requires this story about a cursed killer toy to delve into Hals employment problems, and the little strains on his relationship with each of his family members. But all these details do establish early on why hes under so much pressure that the toys return paralyzes him, and why he turns to Petey for companionship and support in facing the monkey, even at the risk of bringing him into lethal danger.Where The Monkey really comes alive, though, is in the escalating and increasingly unhinged rants Hal imagines for the monkey as the deaths pile up. Every time the toy activates and bangs its cymbals together, someone or something dies. Starting in childhood, when he first finds the thing, Hal imagines a malevolent, gleeful intelligence behind it that challenges him to imagine who its killed each time it starts up again. He puts its rictus grin into words, starting simply with a single paragraph where it mocks him (Jang-jang-jang-jang, whos dead?) and building up to longer, more frequent, and increasingly maniacal rants full of graphic and creepy details. Given that the toy monkey never actually speaks, Hals elaborate imaginary voice for it underlines his disintegrating mindset. Its a reminder of how raw and aggressive Kings writing style was in the 1980s.This frantic internal monkey-voice is one of the things I most remember about my early reads of The Monkey, and one of the things I liked least about it. The trope of an internal voice feeding a protagonist information or whipping them into an emotional frenzy (or both) is a longstanding wrinkle of Kings, one he uses so much in books from Rose Madder to Liseys Story that they sometimes stand in for actual character interaction or story development. Here, my first impression was that it was just him going overboard, trying to make a fairly random object scary by giving it a voice that only really exists in its victims head.Going back and reading it all these years later, though, The Monkey seems much more like a giddy pulp exercise. Its one of the many King stories that explores the incomprehensible aspects of death (particularly who dies, and when and how) through a weird, unlikely, even borderline silly vehicle, then ramps up the tension and focuses in on the protagonists dread and desperation until the story becomes a barreling thrill ride. The late going gets odd Ive never been able to fully picture how Hal rows a boat even once it cracks in half and fills with water but the sense of foreboding and fear never eases up. If anything, the fact that so much threat can be packed into such a ridiculous object just underlines how Kings commitment to oddball ideas makes him stand out as a horror writer.Theres a small nod late in the story toward some kind of larger message, as Hal muses on the nature of evil, and whether its more likely to be unaware and uncomprehending, or awake and malicious. And if you read the Wikipedia page, youll see several examples of scholarly writers trying to map much larger Jungian or Freudian symbolism onto the monkey, as a metaphor for unresolved childhood fear or suppressed destructive impulses.But coming back to Stephen Kings The Monkey ahead of Osgood Perkins The Monkey, the story doesnt feel remotely like a modern horror metaphor about trauma, or an exploration of how Hal needs to bury his hostility toward his former employer, his fragile wife, and his resentful older son. It feels far more like King following the straight-line path that his publishers may have followed when deciding on the cover of Skeleton Crew: Things that share some facial similarity with humans, but arent human, can be fairly creepy. Things that sometimes move like theyre alive, but mostly dont, can be fairly creepy. Never knowing exactly when or how were going to die, and knowing that death may come for us in an unexpected and seemingly arbitrary way, is inherently creepy.Maybe The Monkey doesnt need to be about anything more than the sense of facing all these things, and pushing back against them. Hal cant control fate, or death, but he can at least resist the embodiment of it that haunts his life. That alone is enough to make The Monkey stick in readers minds and on publishers cover art, all these decades later.
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  • Crysis 4 on hold as studio cuts 15% of staff
    www.polygon.com
    Crytek has put Crysis 4 on hold as it lays off around 60 staff, around 15% of its 400 person company. Some staff working on the future of Crysis has shifted to work on Hunt: Showdown 1896, a multiplayer shooter released in 2019 that remains quite popular and, even, grown exponentially since its release, hitting its all-time peak concurrent players (more than 60,000), in August. Despite the success of Hunt: Showdown 1896, Crytek said it cant continue as before and remain financially sustainable.Like so many of our peers, we arent immune to the complex, unfavorable market dynamics that have hit our industry these past several years, a Crytek representative wrote in a post on social media. The layoffs affect development teams and shared services.pic.twitter.com/zJzGroAIex Crytek (@Crytek) February 12, 2025The German developer attempted to reduce costs and cut operating expenses, but called the layoffs inevitable, its Wednesday post said. The studio will offer severance packages to laid-off employees.Crysis 4 was announced in 2022 as being in early development. Crytek released a short teaser in which the company called Crysis 4 a truly next-gen shooter. Alongside the video, Crytek also put out a call for new hires: It was looking for people who will truly shape the future of the franchise. The company has shared very few details on the game since then. Crysis 3 was released in 2013, the last new game the franchise gotten since then. Electronic Arts published each of these three games. Crytek, however, did release remastered versions of the first three games, released in 2020 and 2021.Despite the success of the franchise and Hunt: Showdown 1896, Crytek has, indeed, faced financial issues in the past: In 2016, Crytek employees told Polygon some employees hadnt been paid in months something that echoed complaints from 2014 in which then-CEO Cevat Yerli said the missed payments were designed to keep the company out of bankruptcy.As Crytek alluded, the video game industry continues to struggle after years of financial woes and layoffs. Tens of thousands of workers were laid off over the past three years; nearly 1,000 of which were laid off in the first two months of 2025, per unofficially collected data.
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  • Stockholms 2025 Furniture Fair Finds Inspiration in Introspection
    design-milk.com
    Those of us chronically online are painfully aware of everything. The pendulum seems to swing from global unrest to vulgar displays of affluence and consumerism with no time for visual reprieve. But in-person trade shows offer those lucky enough to be in attendance a real chance to tap into a network of creatives while remaining unplugged even if only for a moment.I found some solace recently in Stockholm Design Week (SDW) an occasion organized by the Stockholm Furniture Fair (SFF). From February 3-9, 2025, Sweden welcomed tens of thousands of guests, myself included, into one of their most vibrant cities filled with cultural events, impressive exhibitions, and otherwise private showrooms made open to the public. Much to my surprise, I walked away from the experience with no discernible trends to report a term I prefer to avoid anyway but instead a reminder that introspection and rumination are integral in designs response to the secular conditions that are often prerequisites to human progress.The appeal of familiar forms like the Pocket Stockholm Shelf by String or Fiams fresh take on the Spaghetti Chair. The comfort of classic colors that conjure emotion concocted by Note Design Studio with Blo. And the reassurance found in Faye Toogoods thought-provoking mini-retrospective MANUFRACTURED. As bigger brands looked inward to contemporize classics and more established names considered the deeper meaning of making, emerging talent in SFFs Greenhouse showcased kinetic designs for just the right balance of fun and functional.Continue reading for continued respite from your newsfeeds and to see what our Nordic neighbors have been dreaming up.Note Design Studio and Blo Present StatementsColor is so much more than pigment or paint. It is an integral part of establishing a personal narrative for both objects and space. So, it makes sense that multi-hyphenate Note Design Studio has aligned with Danish color brand Blo for the 2025 release of Statements. The emotionally-charged, punchy 10-color palette speaks to interior architecture looking for a little more intimacy.Mya Outdoor Armchair by FiamThe Swedes continue to openly embrace collaboration across borders and cross-pollination with each passing fair this year welcoming Italian outdoor furniture company Fiam. The recently launched Mya armchair represents an exciting addition to their portfolio in an expansion of the iconic Spaghetti chair. Whats more, it is available in three unmistakable hues from the 1960s: grey, yellow, and orange.String Pocket StockholmAs the lore says, String Pocket became Nisse Strinnings final contribution to the brands storied legacy. In celebration of the iconic shelfs 20th birthday, String renewed the design with the Pocket Stockholm shelf available in four moody hues inspired by some of the citys best haunts. The timeless design melds well with contemporary interior architecture while the new colorways keep users tethered to a rich history.MANUFRACTURE by Faye ToogoodFrom words of wisdom to whimsical designs, theres no such thing as too much Faye Toogood. Her guest of honor exhibition at this years fair primarily focused on the designers role in craft as told through a survey of archival pieces. Its an ode to messy processes and unique material relationships that imbue humanity in manufacturing. And its a timely plea for other makers to seriously consider the significance of what inimitable contributions they make to creative practice in the age of artificial intelligence.Villhem by Bl StationThough its entirely new, Villhem by Bl Station positions itself perfectly in line with a long lineage of iconic pieces including the Eames Lounge Chair, the Wassily Chair by Marcel Breuer, and Mies van der Rohes Barcelona Chair. Aptly named in a play on the expression vill hem! meaning I want to go home! the object calls into question personal tenets regarding comfort in the home. The wooden seat shell and metal architecture can be upgraded with padded armrests, an upholstered seat, a backrest, and a neck cushion.Pico Chair by Andreas Engesvik for FogiaAnother soon-to-be iconic chair is the Pico by Andreas Engesvik for Fogia. Its a composition full of contradictions: a light frame with substantial visual weight, sumptuous upholstery against metallic architecture, and a firm embrace with just the right bounce. Every finished seam and finely tailored material connection is considered, making the design exponentially more romantic when experienced up close and personal. It feels oddly familiar while being fresh on the scene.High Tech Chair by Grythyttan StlmblerAnother iconic design by Nisse Strinning, this time from 1984, is renewed in three new colorways: Ivory, Petrol, and Chestnut. Each versatile piece is crafted from sprung steel and feels as sturdy as it does supportive. The delicate silhouette only makes a few turns to create the cantilevered seat, which seems to defy gravity.Geodetic Table by Lehn StudioLehn Studio appears to have drawn from the sinewy curves of Art Nouveau for highly tailored tables in favor of minimal gestures. Available in three different dimensions, each piece comes with a flippable tabletop that can be used as a tray. The muted matte linoleum surfaces add a nice contrast to the otherwise organic wooden structure.Stretch Chair by Forms DesignTraditional woodworking, innovative design, and recycled material marry in the perfect trifecta to conceive the Stretch Chair. The wooden frame is dynamic, shifting from wide to thin depending on the angle of view yet remains grounded. Even more dynamic is the seat that hangs in suspension with elegant material connections to the structure. The physical and visual tension created by Forms Design imbues the piece with an emotional charge.Johanson Design Launches New Color Amid CollaborationsAside from a breathtaking Deco-inspired installation by designer Tekla Evelina Severin with curation by Teklan, Johanson has much to celebrate: exciting collaborations with designers Alexander Lervik, Frg & Blanche, and Bttcher & Kayse; and the launch of a new future-retro Tekla color named Brick Red.Book Monster by JLF Design StudioAn undulating torso flanked by large wings with tiny tendrils fully drenched in a tangerine hue. All the attributes that might make this one monstrous home furnishing to some are also the features that make it adorable and approachable to others. Book Monster, designed and handmade by JANGMINSU, is the physical embodiment of the reading ritual with innovative bookshelves prepared to hold your novels wherever you may be along your literary journey.Click here to read more coverage of all things Stockholm Furniture Fair.Photography by Design Milk Staff.
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  • Take 5: Wall Wood, a Lacquered Desk, Desert Modernism + More
    design-milk.com
    1. The Samy Desk by Milena Denis Polania for Haymann EditionsThe annals of history hold a mirror to desk design as it continues to evolve from literacys twilight through today. And like it or not I dont we live in an era where home furnishings are designed in response to, or in adaptation of, technology with digital connectivity taking precedence over the art of living. The Samy Desk by Milena Denis Polania for Haymann Editions appears to be plucked from another timeline where the golden era of mid-century modernism was allowed to proliferate and corporations still seriously invested in their office aesthetics. The sweeping gesture boasts a polished sheen and high impact lacquered finish that is stunning in the light. Whats more, the delicately curved metallic belt around the base corresponds to the line created by a seemingly floating surface for a level of refinement unmatched by todays smart desks.Photo: Courtesy of Southern Guild2. Cisakulo, Bronze + Glazed Earthenware by Ceramacist Zizipho PoswaThe creative practice of South African ceramicist Zizipho Poswa is almost alchemic in the way she commands water to transform her medium for large-scale bronze and glazed earthenware sculptures. Works like Cisakulo, which references decorative combs, are equal parts awe-inspiring and honorary, standing in testimony to the makers matrilineal heritage and like water the life-sustaining roles that Xhosa women continue to play in daily life. If youre like me, art and spirituality are inextricably linked, but in this religion God is a woman.Photo: Design Milk Staff3. Uneven Wall Wood Rug Designed by Raquel Pacchini for WoakRaquel Pacchinis Uneven wall wood rug happily debuts on the heels of textiles having returned to the zeitgeist as must-have pieces of wall-hung art. Designed for cross-cultural furniture company Woak, the artful objects available in two compositions play with visual perception through their interlocking slats that overlap in a game of Gestalt theory. Contrast and density conspire to distort how viewers register line weight, figure, and ground. Uneven makes for a great conversation piece as it straddles the line between art and design, instinctual and technical.Photo: Design Milk Staff4. ADEI Portable Lamp by BaccarisDeceptively simple, the ADEI portable lamp by Baccaris is a mlange of luminescence, silhouette, and material personalities in constant flux flirting to find the perfect amount of tension to maintain a romantic design story. Opposites attract in a variety of moments: merlot marble against highly-reflective chrome; a thick base in contrast to thin metal detailing; and LED light technology with the tradition of portability. The shade is particularly beguiling, beckoning passersby to catch a glimpse of their reflection.Photo: Courtesy of Rizzoli Bookstore5. The Palm Springs School: Desert Modernism 1934-1975 by Alan HessA part-time job as an assistant to the architecture librarian during my academic career as an undergraduate design student became a gateway drug to collecting periodicals and building a library of my own. Rows of books litter my shelves while stacks stand tall like end tables beside my sofa and bed. This soon-to-be-published title will be the first of its kind to fully explore the many forms Desert Modernism has taken. From homes to hotels and gas stations to airports, as well as restaurants, retail spaces, banks, and spas, I look forward to taking a journey through a unique tradition oft overlooked by the general public.
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  • The Arlo Video Doorbell 2K Is at Its Lowest Price Right Now
    lifehacker.com
    We may earn a commission from links on this page. Deal pricing and availability subject to change after time of publication.A good video doorbell should do two things well: show you whos at your door and make it easy to interact with them. The Arlo Video Doorbell 2K (2nd Gen) does both. Originally priced at $129.99, it's now $59.99, its lowest price ever, according to price trackers. Arlo Video Doorbell 2K $49.97 at Walmart $79.00 Save $29.03 Get Deal Get Deal $49.97 at Walmart $79.00 Save $29.03 Thats a serious drop for a doorbell that PCMag named Editors Choice and Best Video Doorbell of the Year 2024. With a crisp 2K resolution (1,944 x 1,944 pixels), a 180-degree field of view, and 12x digital zoom, this doorbell lets you see everything from a delivery drivers face to the package at their feet. You can either hardwire it to an 8-24V transformer for continuous trickle charging or use it wirelessly with its built-in battery that lasts up to four months per charge via USB.It starts recording when motion is detected or when the doorbell button is pressed. When that happens, instead of just sending push notifications, this doorbell calls your phone which you can answer or decline like a regular call. If you pick up, you'll get a live video feed with two-way talk (or you can play a pre-recorded message if youre not in the mood to chat). This PCMag review notes that daytime video has sharp details and vibrant colors, while night vision is clear in black-and-white up to 25 feet away. That said, it does not support color night visionif you need that feature, the Ring Battery Doorbell Plus ($149.99) might be a better alternative.Also, theres no local storage, meaning if you want access to recorded clips, youll need an Arlo Secure subscription. Plans start at $7.99/month for a single camera (or $17.99/month for unlimited cameras), giving you 60 days of cloud storage, smart alerts, and object detection. And, if you require 24/7 emergency response, you'll need to subscribe to the $24.99/month Premium plan. You can manage and control the Arlo Video Doorbell 2K using the Arlo Secure app, including accessing live streams, using two-way/muting audio, adjusting motion detection settings, enabling different modes, activating voicemail or the inbuilt siren, and more.
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