• Storeganise: Customer service specialist (APAC)
    weworkremotely.com
    The roleThis is a fantastic opportunity for a skilled and experienced Customer Success professional to work from home in a positive company culture. However, this is not a role for everyone. We expect results, high standards, and a commitment to excellence. As the face of our company, you will be responsible for:Leading product demos via webcam for potential customers.Managing onboarding calls with new clients.Handling customer support tickets and inquiries with professionalism and empathy.Managing enquiries over the phone or via email.This role requires:Exceptional verbal and written communication skills (tested during the interview process). If your written English is not flawless, please do not apply.The ability to work APAC hours or be based in Asia.Key responsibilitiesBecome an expert in our platform and products to answer customer questions accurately and promptly.Maintain a positive, empathetic, and professional attitude toward customers at all times.Attend and lead product demos with potential customers.Manage onboarding and training for new and existing customers.Troubleshoot and solve customer problems creatively and efficiently, often requiring custom solutions.Test new features, reproduce bugs, and provide detailed feedback to the product team.Collaborate with team members to improve help articles and training videos.Identify and implement improvements to the customer support process.Provide insights to leadership and product teams to constantly improve the software and business operations.What were looking forWe need a self-motivated, highly capable individual who:Has at least 5+ years of experience in Customer Support, Customer Success, Account Management, Sales, or a similar role, preferably within B2B SaaS.Thrives on problem-solving and thinking critically under pressure. This is a must!Has a strong understanding of software, enjoys exploring its features, and appreciates how it applies to business operations.Possesses exceptional communication skills (both written and verbal). This will be tested during the application process.Has extensive experience working with computers (510 years minimum).Is comfortable working remotely and using tools like Slack to collaborate asynchronously.Understands the value of proactive, continuous improvement.Can work autonomously while being part of a global team.Speaks fluent English.Technical setup:A fairly good computer (Mac preferred, but Windows is acceptable).A stable and reliable internet connection.A webcam for video calls and demos.A headset with a microphone (can be provided if needed).Bonus points for:Knowledge of the self-storage or property sectors.Sales training or experience in a sales role.What we offerCompetitive pay.Work from home.Generous holiday allowance.Opportunities for professional development.Collaborative and supportive work environment.Who this job is NOT forThis role is not suitable for:Those uncomfortable with high expectations: If you dont thrive under high standards and are not willing to deliver exceptional results, this role is not for you.Individuals without flawless written English: Clear and professional communication is critical in this role, and your written English will be tested during the hiring process.People who struggle with problem-solving or independent thinking: If you rely heavily on guides, templates, or scripts to resolve issues, this role will be a poor fit. We expect you to become an expert in the software, running tests and exploring the system to develop unique solutions to customer problemsmany of which wont have predefined answers.Those unfamiliar with remote work: You need to be self-motivated, disciplined, and able to work independently in a remote environment.Candidates who cannot work APAC hours: This position requires availability during Asia-Pacific time zones.Anyone with limited experience in technology: If youre not comfortable working with software, troubleshooting, or learning technical systems, this role will be challenging.This job requires initiative, adaptability, and a strong desire to master the software and think outside the box to solve problems. If this doesnt sound like you, its better to explore other opportunities that align with your strengths.Why join us?We are deeply proud of our Customer Success team, which consistently earns 5-star reviews for the quality of our service. In this role, youll be expected to maintain these high standards and help us delight our clients continually.If youre a proactive, detail-oriented individual who enjoys solving problems and helping customers succeed, wed love to hear from you!Apply NowLet's start your dream job Apply now
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  • The Download: AI-restored voices, and bot relationships
    www.technologyreview.com
    This is today's edition ofThe Download,our weekday newsletter that provides a daily dose of what's going on in the world of technology. Motor neuron diseases took their voices. AI is bringing them back. Jules Rodriguez lost his voice in October of last year. His speech had been deteriorating since a diagnosis of amyotrophic lateral sclerosis (ALS) in 2020, but a tracheostomy to help him breathe dealt the final blow. Rodriguez and his wife, Maria Fernandez, who live in Miami, thought they would never hear his voice again. Then they re-created it using AI. After feeding old recordings of Rodriguezs voice into a tool trained on voices from film, television, radio, and podcasts, the couple were able to generate a voice clonea way for Jules to communicate in his old voice. Rodriguez is one of over a thousand people with speech difficulties who have cloned their voices using free software from ElevenLabs. The AI voice clones arent perfect. But they represent a vast improvement on previous communication technologies and are already improving the lives of people with motor neuron diseases.Read the full story. Jessica Hamzelou The AI relationship revolution is already here AI is everywhere, and its starting to alter our relationships in new and unexpected waysrelationships with our spouses, kids, colleagues, friends, and even ourselves. Although the technology remains unpredictable and sometimes baffling, individuals from all across the world and from all walks of life are finding it useful, supportive, and comforting, too. People are using large language models to seek validation, mediate marital arguments, and help navigate interactions with their community. Theyre using it for support in parenting, for self-care, and even to fall in love. In the coming decades, many more humans will join them. And this is only the beginning. What happens next is up to us.Read the full story. Rhiannon Williams This subscriber-only story is the next edition of our print magazine, which is all about relationships.Subscribe nowto get a copy when it lands on February 26! What a major battery fire means for the future of energy storage A few weeks ago, a fire broke out at the Moss Landing Power Plant in California, the worlds largest collection of batteries on the grid. Although the flames were extinguished in a few days, the metaphorical smoke is still clearing. Residents have reported health issues, and pollutants have been found in the water and ground nearby. A lawsuit has been filed. In the wake of high-profile fires like Moss Landing, there are understandable concerns about battery safety. At the same time, as more wind, solar power, and other variable electricity sources come online, large energy storage installations will be even more crucial for the grid. Read our storyto catch up on what happened in this fire, what the lingering concerns are, and what comes next for the energy storage industry. Casey Crownhart This story is from The Spark, our weekly newsletter explaining the tech solving the climate crisis.Sign upto receive it in your inbox every Wednesday. The must-reads Ive combed the internet to find you todays most fun/important/scary/fascinating stories about technology. 1 Inside Elon Musks AI coup If you think government run by AI sounds dystopian, youd be right. (New Yorker$)+Can AI help DOGE slash government budgets? Its complex.(MIT Technology Review)+Musk says DOGE is being transparent. That couldnt be further from the truth.(Gizmodo)2 OpenAI is loosening restrictions on what its bots can sayIts nudging the balance away from safety, and towards intellectual freedom. (The Verge)+Musks lawyers say hell withdraw his $97.4 billion bid for OpenAI if it drops plans to become a for-profit company. (Reuters$)3 Dating apps leave people in the dark over dangerous usersMatch Group seems to do shockingly little in response to reports of rape. (The Guardian)4 Apple is reportedly exploring humanoid robotsBut its still very early days, so I wouldnt like to bet on anything coming to fruition just yet. (TechCrunch)+Heres whats next for robots.(MIT Technology Review)5 Efficiency is the new frontier for AIDeepSeek claims to have built a model for $6 million. Another team says theyve done it for just $6. (The Economist$)+Chinas EV companies are racing to add DeepSeeks AI to their cars.(Business Insider$)+Chinas smartphone makers are rushing to adopt it too.(South China Morning Post$)6 Apple just launched a giant health studyIt will analyze how data from its devices can monitor, manage and predict changes in users health. (CNBC)7 Inside the radically unambitious return of Pebble smartwatchesIts kinda telling that building devices that can last for years is so unusual. (Fast Company$)8 Syria just hosted its first international tech conference in 50 yearsHope abounds as the country starts to rebuild after a 13-year-old civil war. (Rest of World)9 The guy who threw away $775 million in Bitcoin wants to buy the garbage dumpHes never going to give up, is he. (Quartz$)10 Google is going to get AI to guess how old you are for age verificationI fear itd take one look at my tastes and add on a few decades. (The Verge)Quote of the day The AI summaries of questions on Ask are terrible. Can we go back to answering the questions people actually asked? Google employees bemoan the use of AI to compile their various questions into a single one during all-staff meetings,The Guardianreports. The big story Whatever happened to DNA computing? DON BARTLETTI/LOS ANGELES TIMES VIA GETTY IMAGES October 2021 For more than five decades, engineers have shrunk silicon-based transistors over and over again, creating progressively smaller, faster, and more energy-efficient computers in the process. But the long technological winning streakand the miniaturization that has enabled it cant last forever. What could this successor technology be? There has been no shortage of alternative computing approaches proposed over the last 50 years. Here are five of the more memorable ones.Read about five of the most memorable ones. Lakshmi Chandrasekaran We can still have nice things A place for comfort, fun and distraction to brighten up your day. (Got any ideas? Drop me a line or skeet 'em at me.)+ Monty is sucha good boythat hes been crowned best dog in America. + A shortcut recipe for chicken rice?Im going to have to try it out.+ If youve got a tight neck and shoulders, a quick hit of relief is justten minutes away.+ To make lasting changes to your life, motivationhas to come from within.
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  • Designing the future of entertainment
    www.technologyreview.com
    An entertainment revolution, powered by AI and other emerging technologies, is fundamentally changing how content is created and consumed today. Media and entertainment (M&E) brands are faced with unprecedented opportunitiesto reimagine costly and complex production workloads, to predict the success of new scripts or outlines, and to deliver immersive entertainment in novel formats like virtual reality (VR) and the metaverse. Meanwhile, the boundaries between entertainment formatsfrom gaming to movies and backare blurring, as new alliances form across industries, and hardware innovations like smart glasses and autonomous vehicles make media as ubiquitous as air. At the same time, media and entertainment brands are facing competitive threats. They must reinvent their business models and identify new revenue streams in a more fragmented and complex consumer landscape. They must keep up with advances in hardware and networking, while building an IT infrastructure to support AI and related technologies. Digital media standards will need to evolve to ensure interoperability and seamless experiences, while companies search for the right balance between human and machine, and protect their intellectual property and data. DOWNLOAD THE REPORT This report examines the key technology shifts transforming todays media and entertainment industry and explores their business implications. Based on in-depth interviews with media and entertainment executives, startup founders, industry analysts, and experts, the report outlines the challenges and opportunities that tech-savvy business leaders will find ahead. Download the full report. This content was produced by Insights, the custom content arm of MIT Technology Review. It was not written by MIT Technology Reviews editorial staff.
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  • Work on first new towns to start within four years says Pennycook as 100 proposals submitted
    www.bdonline.co.uk
    Construction work on the governments new towns programme will start within the next four years, housing minister Matthew Pennycook has said.Pennycook told BBC Radio 4s Today programme this morning that he expected plans for the first wave of new town projects to make a contribution to housing numbers in this parliament.Keir Starmer, Angela Rayner and the King visiting the Nansledan development earlier this weekThe ministers comments came after the government revealed today that proposals for more than 100 sites across England have been submitted for new towns, which are expected to contain at least 10,000 homes each.Around 12 sites will be chosen this summer, with Keir Starmer expected to set out design principles favouring traditional, Georgian-style homes and winding streets in an effort to create well-designed, beautiful communities.The announcement on new towns follows the prime ministers visit on Monday, accompanied by the King and deputy prime minister Angela Rayner, to the traditionally-designed Nansledan development in Cornwall.Starmer has made his target to build 1.5 million homes by the end of this Parliament a central priority as part of his Plan for Change, which includes the governments growth-focused reforms to the National Planning Policy Framework (NPPF).These reforms have created a new grey belt landclass aiming to unlock poor quality areas of the green belt. The government has also set up a New Homes Accelerator which it says has unblocked 20,000 delayed homes by deploying planning expertise.> Also read:New Towns Taskforce seeks views on suitable sites for developments of more than 10,000 homes> Also read:Frankly, whats the alternative? Turleys Stephen Bell applauds the governments planning visionOther announcements today include 2m to support approvals work at the Building Safety Regulator, which has faced criticism in recent weeks due to lengthy delays for high rise residential schemes.Local councils have been handed 3m to boost their planning capacity, while government agencies including National Highways, Natural England and the Environment Agency have been given 1m.Starmer said the government was urgently using all levers available to build the homes we need so more families can get on the housing ladder.Were sweeping aside the blockers to get houses built, no longer accepting no as the default answer, and paving the way for the next generation of new towns, he added.As part of the largest housebuilding programme since the post-war era, our ambitious Plan for Change will transform the lives of working people, once again connecting the basic principle that if you work hard, you should get on.> Also read:Housing needs architects and its time to make the caseHowever, the timescales for getting the first new towns started have been criticised by industry groups while the British Property Federation (BPF) has urged Starmer to be even bolder in ensuring key agencies are adequately resourced.BPF chief executive Melanie Leech added: Its also important the government moves as quickly as possible to give the sector policy certainty in addition to the long-term housing strategy we expect a number of consultations over the next few months as well as key decisions such as the building safety levy rates.Swift action and decisions from Ministers on these are needed to build momentum for new homes and communities.Meanwhile, HTA Design chair and former RIBA president Ben Derbyshire suggested it would be quicker to focus on improving existing town centres rather than building new towns or extensions to existing towns.He said: One hundred potential opportunities for Britons to live in the sunny uplands, at the other end of the rainbow? I worry that the long-term plan (it will be a generation before anyone moves in) perpetuates our tendency to abandon existing towns and cities currently challenged in so many ways.The emphasis should be on the other priority set out in the NPPF that of limiting peripheral development in favour of town-centre investment. If we fail in that imperative, we risk losing the sense of civic identity that keeps historic towns close to our hearts.
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  • Roman basilica uncovered at 85 Gracechurch Street set to feature in Woods Bagot office scheme
    www.bdonline.co.uk
    Plans underway to integratearchaeological remains into a publicly accessible exhibition within the revised office schemeSource: Woods BagotHow the publicly accessible archaeology exhibition could lookArchaeological investigations at 85 Gracechurch Street in the City of London have uncovered significant remains of the first Roman basilica, part of the wider forum that once formed the political, judicial, commercial, and social centre of Roman London. The remains, which include foundations and walls constructed from flint, ragstone, and Roman tile, are proposed to be incorporated into an updated development scheme for the site.The findings were made by Museum of London Archaeology (MOLA) following the granting of planning permission in October 2023 for a 32-storey commercial development. The approved scheme includes a mix of commercial uses, a new public hall, and an exhibition space in partnership with London Museum. Following the archaeological discoveries, the project team is working with the City of London Corporation on revised proposals that seek to integrate the remains into a publicly accessible exhibition and immersive visitor experience.The scheme has been comprehensively adjusted, said James Taylor from architecture firm Woods Bagot, speaking to the BBC. Simple things like the columns have had to literally move position, so youre not destroying all these special stones that we found in the ground.To preserve the uncovered remains, the number of lifts in the building has been reduced, which in turn has necessitated lowering the overall height of the structure. Taylor expressed confidence that the changes would deliver a suitable setting for the archaeological remains. To actually see people using and enjoying the space, moving through the public hall and down to see the remains, will be absolutely incredible.How the first London Forum may have lookedSource: Peter MarsdenArtist's impression of Roman Londinium, showing the location of the forum and basilicaSource: Peter Froste / MOLARemnants of basilicaSource: MOLAAn excavation pit on siteSource: MOLASite location planSource: MOLAA plan showing the location of the archaeological site in relation to 85 Gracechurch StreetSource: MOLA1/6show captionThe Basilica was constructed in the late 1st century AD, during the Governorship of Agricola, and formed part of the administrative and civic centre of Londinium. The remains uncovered at 85 Gracechurch Street are thought to be part of the Tribunal, an elevated platform where magistrates and political leaders would have presided over judicial and governmental matters.Archaeological records had previously identified the approximate location of the basilica, but the extent of its preservation was unknown. MOLAs investigations have revealed substantial structural remains, which are now being assessed for potential public display.Sophie Jackson, director of development at MOLA, said: This is one of the most significant discoveries made in the City in recent years. Its like discovering the Speakers Chair and chamber of the House of Commons, 2,000 years into the future. The levels of preservation of the basilica have far exceeded our expectations.Hertshten Properties, the site owner, intends to revise the planning application to accommodate the discovery. The updated proposals seek to reduce the height of the development to 30 storeys and incorporate an exhibition space within the basement, to display the Roman remains. A public viewing deck overlooking Leadenhall Market is also proposed as part of the revisions.Ron Hertshten, CEO of Hertshten Properties, said: We are pleased to reveal remains of the Roman Basilica at 85 Gracechurch Street, a major commercial building adjacent to Leadenhall Market. The Roman basilica will be incorporated as a world-class public experience through updates to the proposed design of the development, right in its original location.The base of the proposed 85 Gracechurch Street schemeSource: Woods BagotVisualisation of the proposed hall within 85 Gracechurch StreetSource: Woods Bagot1/2show captionThe planning application is expected to be submitted in spring 2025, with further archaeological excavations planned ahead of construction. If approved, the redesigned scheme is projected to be completed by 2029 or 2030.Chris Hayward, policy chairman of the City of London Corporation, commented: The reveal of Londons first Roman basilica adds to the City of Londons diverse and rich historical landscape. The City of Londons City Plan 2040 seeks to honour and celebrate the Square Miles heritage, through the sensitive preservation of discoveries such as this.Duncan Wilson, chief executive of Historic England, said: To find the dais of the Basilica, the heart of Londons Roman Forum, surviving beneath todays bustling square mile is really something special. To capitalise on this extraordinary discovery we have helped shape a new public display of the archaeological remains, offering a brand-new visitor experience in the City.Once completed, the publicly accessible exhibition at 85 Gracechurch Street will join a growing network of Roman heritage sites in the City of London, offering an immersive insight into the capitals ancient past. It will stand alongside the Roman amphitheatre beneath the Guildhall Art Gallery and the reconstructed Temple of Mithras housed within Foster + Partners Bloomberg building.The updated proposals are subject to public consultation, with further archaeological investigations expected to provide additional insights into the extent and condition of the remains.
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  • NASA's 'Stranded' Astronauts Coming Home Earlier Than Expected
    www.cnet.com
    NASA astronauts Sunita "Suni" Williams and Barry "Butch" Wilmore have been on the International Space Station since June, even though they initially expected to stay for just eight days. But now, NASA might bring the two astronauts home several weeks earlier than expected.On Tuesday, the space agency said it is "accelerating the target launch and return dates for the upcoming crew rotation missions to and from the International Space Station." Earlier plans were to bring the astronauts back in late March, but now the agency's Crew-10 group of astronauts could launch as early as March 12. After that crew reaches the ISS and complete the handover requirements, Williams, Wilmore, astronaut Nick Hague and Roscosmos cosmonaut Aleksandr Gorbunov could depart for Earth aboard Crew-9.The Crew-10 mission will carry NASA astronauts Anne McClain and Nichole Ayers, pilot; Japan Aerospace Exploration Agency astronaut Takuya Onishi, and Roscosmos cosmonaut Kirill Peskov, mission specialist, to the ISS.Read more: NASA's First Interactive Twitch Stream Shows How Much Astronauts Love CoffeeRecord spacewalk Upgrade your inbox Get cnet insider From talking fridges to iPhones, our experts are here to help make the world a little less complicated. But because their stay was extended, Williams set a record. She went on a 5-hour, 26-minute spacewalk with Wilmore, and with that walk, surpassed the record set by a woman for time spent on spacewalks. According to Space.com, Williams now has 62 hours and 6 minutes of spacewalking, surpassing former astronaut Peggy Whitson, who had 60 hours and 21 minutes.On this most recent spacewalk, the two worked to finally remove a faulty radio-communications unit, one that astronauts on two previous spacewalks were unable to remove.Williams previously teamed up with astronaut Nick Hague for a spacewalk onJan. 16. On that spacewalk, Williams and Hague replaced a rate gyro assembly that helps maintain the orientation of the orbital outpost, NASA said. The astronauts also installed patches to cover damaged areas of light filters on the Neutron star Interior Composition Explorer X-ray telescope, replaced a reflector device on one of the international docking adapters, and checked access areas and connector tools that astronauts will use for future Alpha Magnetic Spectrometer maintenance. NASA astronaut Suni Williams is seen outside the International Space Station during the Jan. 16, 2025, spacewalk. NASATrump and MuskThe astronauts are scheduled to come home in March. But that might not be fast enough for President Donald Trump."I have just asked Elon Musk and SpaceX to 'go get' the 2 brave astronauts who have been virtually abandoned in space by the Biden Administration," Trump wrote on Truth Social,according to NPR. "Good luck Elon!!!"The astronauts are far from abandoned. The delay was caused because NASA and Boeing engineers discovered issues with the spacecraft that brought the astronauts into space, and chose to return that vehicle to Earth without a crew.And it's unclear what Musk could do, since the two are already scheduled to fly home on a capsule made by his company, SpaceX, and that capsule is already docked at the ISS. So technically, the astronauts could go home at any time, but that would leave the space station short-staffed and jeopardize projects, NPR says.The two astronauts say that while they miss their families, they've still got work to keep them busy."Eventually we wanna go home," Williams said in a recent news conference. "We left our families a little while ago, but we have a lot to do up here and we have to get that stuff done before we go."'Living in space is super fun'But Williams and Wilmore aren't complaining about their extended stay."I like everything about being up here," Williams saidin early December. "Living in space is super fun."The astronauts are keeping busy, with Williams and Wilmore assisting the other ISS residents in space botany studies and other research,according to NASA's ISS blog. They have aided in more than 60 scientific studies in their nearly six months on board,the Washington Post reports.Here's what you need to know about what the two astronauts are up to.Who are the astronauts?Wilmore, 61, and Williams, 58, are veteran astronauts and are both naval officers and former test pilots. Williams has been a NASA astronaut since 1998, and Wilmore since 2000. Both have plenty of experience in space.Williams is the former record holder for most spacewalks by a woman (seven) and most spacewalk time for a woman (50 hours, 40 minutes), and in 2007, she ran the first marathon by any person in space.In 2009, Wilmore piloted the Space Shuttle Atlantis on its mission to the ISS, and in 2014, he was part of the ISS crew that used a 3D printer to manufacture a tool -- a ratchet wrench -- in space, the first time humans manufactured something off-world.What was their original mission in space?Wilmore, as commander, and Williams, as pilot, traveled to the ISS on a 15-foot-wide, Boeing-made capsule called Starliner. They launched on June 5 and docked with the ISS on June 6. NASA hopes Starliner will give the organization a new way to get crews to and from the ISS, and the fact that it's Boeing-made is another sign that NASA is starting to lean on the private sector for its human spaceflight options, The New York Timesreported.Wilmore and Williams' ISS mission was supposed to last a mere eight days, during which they'd test out aspects of Starliner and see how it operates with a human crew in space. But due to complications with Starliner, the two astronauts are still up there.What are the astronauts saying?The astronauts have been positive about their experience. At alive news conferencein September, Williams said that despite knowing their mission was scheduled to take only eight days, they'd both been "training for a number of years" for it. They're fully qualified to remain in space for an extended period of time, and to help pilot the SpaceX Dragon spacecraft that'll bring them home next year."It's very peaceful up here," Williams said on Sept. 13, though she added that they miss their families back on Earth.The astronauts are working on research, maintenance and data analysis during their extended stay."We are having a great time here on ISS," Williams saidin a news conferenceheld from orbit in July. "I'm not complaining. Butch isn't complaining that we're up here for a couple of extra weeks." Wilmore and Williams responding to media questions back in March. Houston Chronicle/Hearst Newspapers/Getty ImagesHow did they get stuck in space in the first place?The Starliner was delayed in May due to a problem with a valve in the rocket. Then engineers had to fix a helium leak. That's all bad news for Boeing. It's competing with SpaceX, which has been transporting astronauts to the ISS since 2020, making over 20 successful trips to the space station. Starliner finally launched, atop an Atlas V rocket, on June 5, but some problems came along with it. NASA announced that three helium leaks were identified, one of which was known before flight, and two new ones. In addition to the leaks, the crew had to troubleshoot failed control thrusters, though the craft was able to successfully dock with the ISS. SpaceX has had failures too. A Falcon 9 rocket exploded on the launchpad in 2016. In July of this year, a Falcon 9 rocket experienced a liquid oxygen leak and deployed its satellites in the wrong orbit, The New York Times reported. And a Falcon 9 rocket in late August lost a first-stage booster when it toppled over into the Atlantic Ocean and caught fire.But that said, SpaceX has more than 300 successful Falcon 9 flights to its credit.Stuck in space: A timelineMay: Starliner launch delayed due to a problem with a valve in the rocket, and then a helium leak.June 5: Starliner launches with Williams and Wilmore on board.June 6: Starliner docks with ISS despite dealing with three helium leaks and failed control thrusters.Sept. 6: Starliner departs ISS and lands in New Mexico, leaving Williams and Wilmore behind.Sept. 28: SpaceX Crew-9 mission launches with Hague and Gorbunov on a Dragon spacecraft.Sept. 29: SpaceX Dragon docks with ISS.Dec. 17: NASA announces the launch of four crew members to the ISS will be delayed from February to late March.March 2025 onward: SpaceX Dragon spacecraft will return to Earth with Williams, Wilmore, Hague and Gorbunov.
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  • Before 'Captain America: Brave New World,' Binge These MCU Titles Only
    www.cnet.com
    When Marvel's highly anticipated Avengers: Endgame dropped back in 2019, there was a scene where Chris Evans' Captain America passed his shield -- his symbolic passing of the mantle -- to his friend Sam Wilson, aka Falcon. We've seen Sam since the Infinity Saga, and if you've been keeping up with the Marvel Cinematic Universe, then you're likely gearing up to watch Falcon make his big-screen debut as Captain America on Feb. 14. Ahead of the film's premiere on Friday, I've compiled a guide to which MCU titles to stream, in chronological order.Here's the thing -- this is a condensed list. You can opt to add in The Incredible Hulk or She-Hulk, and maybe The Eternals for its connection to Adamantium. However, there's no need to panic about watching or rewatching every movie and TV show in the MCU. These titles will give you a good start for Brave New World, and you can watch them all on Disney Plus.Read more: The Hottest Movie Releases Coming in 2025 Phase One:Captain America: The First Avenger (2011)The Avengers (2012)Phase Two:Captain America: The Winter Soldier (2014)Avengers: Age of Ultron (2015)Phase Three:Captain America: Civil War (2016)Avengers: Infinity War (2018)Avengers: Endgame (2019)Phase FourThe Falcon and the Winter Soldier (2021)What if I want to watch the MCU in order?Disney Plus has all MCU content laid out so you can watch titles in timeline order or stream everything Marvel chronologically, up to Agatha All Along. The neatly organized rows are categorized as "MCU Infinity Saga," "MCU Multiverse Saga," "MCU Movie Timeline" and "MCU Complete Timeline."That said, if you want to dive into Marvel with a slate of everything released after Avengers: Endgame, here's what to watch. And remember, Phase Six starts with The Thunderbolts in May 2025.Loki (2021-2023)Spider-Man: Far From Home (2019)Black Widow (2021)What If... (2021-2024)WandaVision (2021)The Eternals (2021) The Falcon and the Winter Soldier (2021)Shang-Chi and The Legend of the Ten Rings (2021)Hawkeye (2021)Moon Knight (2022)Doctor Strange in the Multiverse of Madness (2022)Black Panther: Wakanda Forever (2022)She-Hulk (2022)Ms. Marvel (2022)Thor: Love and Thunder (2022)Ant-Man and the Wasp: Quantumania (2023)Secret Invasion (2023)Guardians of the Galaxy Vol. 3 (2023)The Marvels (2023)Echo (2024)Deadpool & Wolverine (2024)Agatha All Along (2024)
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  • Hot Potato Plants Engineered to Flourish in Heat Waves
    www.scientificamerican.com
    February 13, 20252 min readHot Potato Plants Engineered to Flourish in Heat WavesA genetic tweak keeps potatoes efficient in the heatBy Julian Nowogrodzki edited by Sarah Lewin Frasier Thomas FuchsWhen a scorching heat wave struck Illinois in June 2022, crop physiologist Katherine Meacham-Hensold hoped her teams new bioengineered potato variety would survive itbut she was astonished by just how well it thrived. The plant yielded 30 percent more of its large red tubers than a normal, unengineered plant in the same conditions, according to a recent study in Global Change Biology.This study is particularly noteworthy because it shows real benefits in a field setting with a staple crop, says biochemist Edward Smith of the University of Oxford, who was not involved in the research. Theres no reason this technology couldnt be applied to more crops.To engineer the potato, Meacham-Hensold and her colleagues at the University of Illinois Urbana-Champaign focused on an inconvenient heat-triggered process in most plants called photorespiration, in which a key photosynthesis enzyme known as RuBisCO gets sidetracked and begins making a toxic by-product. RuBisCO molecules need to bind to carbon dioxide to carry out photosynthesis, but about a quarter of the time they grab oxygen insteadand this erroneous process happens more often at high temperatures. This inefficiency can decrease crop yields by as much as 50 percent.On supporting science journalismIf you're enjoying this article, consider supporting our award-winning journalism by subscribing. By purchasing a subscription you are helping to ensure the future of impactful stories about the discoveries and ideas shaping our world today.In the new engineered potatoes, a gene inserted into the plant cells nucleus produced a protein that traveled into the chloroplast, the cell organelle used in photosynthesis. There it broke down the toxic by-product, so the chloroplast didnt need to send it out to other organelles. This saved energy, similar to how eating local food saves the energy of trucking it across the country.During the engineered potatoes 2022 growing season in the Illinois test field, an extreme heat wave brought four consecutive days with temperatures higher than 95 degrees Fahrenheit. But the new potatos genetic change which can be passed on to the next generationboosted yield by almost a third. We were really shocked, Meacham-Hensold says. The photosynthesis process is a promising target for agricultural engineering, she adds, because it can increase crop yield without the need for extra land use and fertilizer. The results are exciting, Smith says, although hed like to see data from future growing seasons.The new technique could help crops adapt to climate change. Similar strategies have been used previously in rice, but this study is the first to show that it doesnt cause a decrease in a food crops nutritional quality, Meacham Hensold says: the team froze and ground up the tubers to measure their starch, fiber, sugars, protein, calcium, potassium, iron, and vitamins B6 and C.Next the researchers are working on soybeans and cowpeas; the latter is a hugely important food-security crop in African countries, Meacham-Hensold says. A high-yield soybean variety with the same genetic change will hit the field this year.
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  • Avowed review
    www.eurogamer.net
    What Avowed lacks in gloss it makes up for with charm, depth and a playful heart. It's one of this year's most pleasant surprises.It took me a while to warm to Avowed. There's a feeling early on that it's all rather old-fashioned, a bit stiff and a bit wooden. It's there in the ambition of the game too: it doesn't seem to be doing anything grand or headline-grabbing. This is a big new role-playing adventure from a renowned first-party Xbox studio, but I just seem to be running around whacking lizard people. Where are the bold new ideas? Sometimes it feels like playing a game from the Xbox 360 era, albeit one with ray tracing and DLSS 3.Avowed reviewDeveloper: Obsidian EntertainmentPublisher: Microsoft Game StudiosPlatform: Played on PCAvailability: Out on 18th February on PC (Steam, Microsoft Store, Battle.net) and Xbox Series X/S and Game Pass. Cross-buy on PC and Xbox by linking your Xbox and Battle.net accounts.But as I stuck with it, that cynicism melted away, its Xbox 360-ness feeling more like a strength than a weakness. Unlike so many po-faced RPGs of today, Avowed feels blissfully unburdened by complication. It's an adventure in the warm sea air of a strange and fantastical island, and it never loses sight of that - of being an adventure. It's a game about climbing around on treasure hunts, striking out into the unknown, and revelling in the absurdity of its super-powered combat. It's a game that enjoys being a game - and I don't think we say that enough.Avowed is an action role-playing game in the same way Skyrim is an action role-playing game: a first-person (though there is the option of a third-person view) swashbuckling spell-flinger where you run around picking up apples and wedges of cheese. But the similarities stop there. Far from being a sandbox, Avowed is a more authored kind of game where characters and their associated stories are deliberately placed to direct you around the world. It's also an experience where the few companions you meet aren't optional and aren't romanceable, which feels delightfully novel these days. They'll fight alongside you in battle (two at a time) and weigh in on decisions you make, both in the moment and when you're back at camp.To see this content please enable targeting cookies. Watch on YouTubeThe adventure itself takes place in an island region called the Living Lands, a mysterious new addition to the world of Eora, which is the setting of Obsidian's acclaimed Pillars of Eternity games. It's a standalone area so you don't need to have played those games to understand this one, but there's an undeniable thrill for returning players in seeing this previously isometric world through the eyes of a character who lives there. There are also several nods to characters and events from previous Pillars games. It's nice to be back.Whether you know the world or not, though, one thing is inescapable: this setting is a very pleasant place to be. Warm sun, clear water bays, busy jetties and ramshackle towns: this is a tropical getaway. But it's a getaway with a problem: a plague of sorts - a fungi-powered exuberance that twists trees and saturates everything in kaleidoscopic colour. I can't think of a game that's used a palette of pinks, purples and oranges quite like this before. It's as though the world is going to an undersea, coral-themed ball, and it's brazenly unique because of it. There's no moody realism here: this is maximalist fantasy and I'm here for it. It's beautiful. And it's into this set-up you arrive as an envoy of an overseas Emperor to find out what's going on, and stop it. You are also a Godlike, a chosen one of a deity who left their mark upon you at birth - a gaudy facial feature chosen during character creation. The only problem is, you don't know who your god is. But as you arrive on the island, a voice starts to sound in your head.It's an intriguing set-up, but it's unfortunate how long it takes for anything intriguing to actually happen. There's an overabundance of names and factions at the start that won't mean anything to you initially, and it arguably puts too much focus on establishing the world's fraught political landscape. Eventually, it does all start to sink in many hours later, but it's too much too soon, for sure. The genericness of running around a town collecting quests from exclamation mark-denoted NPCs, as well as bounties from a notice board, also does nothing to alleviate this. In these opening moments, Avowed feels distinctly uninspired. At every turn, the game screams adventure, and the scenery can be spectacular. | Image credit: Eurogamer / ObsidianBut the game is saved early on - and propelled for many hours after - by its very moreish combat, which, funnily enough, was an area of concern in trailers prior to release. As a spectator, Avowed's fights don't look particularly special and the enemies seem hesitant. But it's less about what they do to you that matters, and more about what you do to them - in short: sending them flying. It's the way enemies ragdoll with the velocity of your gunshots, axe blows, or explosive spells when they die that makes it so enjoyable. Combat is all about movement, dodging and dashing, and there's a snap and responsiveness immediately apparent when fighting that makes it satisfying to do.The free-form approach to combat is also one of the game's major draws, and it's fun to toy around with. There are skill trees associated with Ranger, Fighter and Wizard archetypes, but you're free to mix and match abilities from whichever build you want. It's perfectly feasible to be an armoured mage, for example, and switch between wand-and-spellbook and two-handed hammer. I was a hybrid Fighter-Ranger, broadly, but because respeccing can be done any time for a small fee, I changed around a lot within that idea, at times more like a heavily armoured fighter, and others a nimble archer. My favourite build involved starting with power-shots from my rifle (arquebus), then charging into melee with my mace and shield. There are some wonderful abilities to go with this, too, such as spinning attacks, that aforementioned Charge, and a rapid Flurry of Blows.At the heart of your build is your equipment, which determines - alongside your level - what you're capable of in the game. Equipment is separated into tiers (with three upgradeable steps in between them) and if you fight enemies considered a higher tier than you, you'll incur significant penalties to damaging them, whereas they'll gain significant bonuses in damaging you. Being underquipped for battle, then, is a bad idea, so upgrading your equipment is crucial. You'll know if your gear isn't good enough, incidentally, because your companions will incessantly nag you to upgrade it. A glipse at the game's brilliantly-named equipment and pervasive crafting system. Note the different tiers. You can also enchant unique items to add one of two special abilities to them, which, if you're so inclined, you can match with your character build. | Image credit: Eurogamer / ObsidianEach major area of the game is based around an equipment tier, so the repeated loop becomes 'struggle for a bit in a new area, then gradually gather enough resources (or new items) there such that you upgrade to being powerful enough to conquer all of it'. It's a nice enough system - you can upgrade pieces of equipment and use them all the way through the game if you want, though you will constantly be finding unique gear that challenges your loyalty to them. I'm a sucker for a named and storied piece of equipment, and Avowed is full of them - my One Last Trick rifle and Star of Unbending mace being particular favourites.This gear-tier idea does a good job of slowing you down and making you explore the entirety of a region to get the most from it, though you can break this rhythm if you don't mind taking on a significant challenge. (On this point: Avowed has a brilliant second-wind-style idea whereby you come back to life, once, in a surge of fist-clenched determination after you've been knocked down. I'm a big fan). This cyclical rhythm of stripping a new region to its bones does start to wear thin by the time you reach the third or fourth area, but the charm of Avowed lies in the ways Obsidian finds to constantly placate any feelings of restlessness. It's here where the playfulness of the studio and game really come to the fore. Each of its zones are more like oversized playgrounds than sandboxes, filled as they are with jumping puzzles and unexplored caves and hidden treasures. It's rare to go anywhere in the world and not feel rewarded for it, be it by one of the many chests squirrelled away, emitting a faint tinkling sound when you're near, or by the dramatic climbs that await you leading to spectacular scenery, or the bizarre pockets of story you'll find. Everywhere you go, something has been hand-placed to entertain you. Obsidian is relentlessly witty in Avowed - it's ever present in whichever situation you find yourself in. Also highlighted here: high-up ledges deliberately placed above pools of water so you'll be tempted to jump into them. I did, every single time. | Image credit: Eurogamer / ObsidianIn the early stages of the game, I was waiting for this Obsidian-ness to shine through - this wit, this imagination - because this is a studio renowned for making games like these. Thankfully, like water cracking and eventually rupturing a dam, it absolutely comes through. Even during its slow start when it's swamping you in mechanically uninteresting tasks and pages of conversation, it's still able to raise a smile. What's more, it also has the confidence to dangle RPG tropes in front of you before deftly subverting them, toying with your expectations as a player.This being an Obsidian game, there's also a lot of weighty choice-and-consequence stuff here, with significant events written into each act that carry huge stakes for the story and the people you meet. There's never a correct outcome, which I like - never a general consensus. Someone will always disagree and then confront you about it, pushing you to explain, to reflect, to justify. There's always a conversation to be had, and there's so much more to the companions than I thought there would be. There are some really touching, tender moments, too, where they reveal hidden sides of themselves and ask for advice.Avowed accessibility optionsScalable text and subtitle size, subtitles on/off, chatter subtitles on/off, scalable subtitle background opacity and display duration, auto-continue conversations on/off, interaction icons on/off, loot shimmer on/off, optionable third-person view, head bobbing on/off and scalable intensity levels of it, scalable local/world camera shake strength, scalable camera sway strength, scalable animated camera strength, toggle or push-to-hold crouch and sprint modes, incoming attack warnings on/off, three hit flash modes, hits move towards target on/off, aim assist on/off and scalable magnetism gauge.However, it doesn't always come together. There are moments where systems and story jar with each other. Food plays a key mechanical role in the game by healing or buffing you, for example, so you'll often be carrying pies and ales and a larder's worth of grub with you, but in the second area of the game, which is suffering a famine, you never offer any of it, and it feels odd. Similarly, I can have blistering rows with someone, only for them to offer me a key to their personal belongings a moment later. It isn't just incidental things either: there are major decisions towards the end of the game for which the ramifications start to raise their head before disappearing a moment later, as though everything is suddenly forgotten. I'm still scratching my head about the missing consequences of one of my biggest end-of-game decisions. Clearly a lot of your actions and decisions are tracked, but some never seem to amount to anything and blow away on the breeze. It leads to a feeling that much of Avowed's story is fixed and you're merely choosing the context in which key events happen, rather than their actual outcomes.You can feel the limitations Obsidian was working with, the places where a modest budget couldn't quite stretch to match an ideal, despite some heroic effort. This isn't the triple-A Microsoft-funded showcase I once believed it would be. It's closer in spirit, perhaps, to the double-A games that had their heyday in the 360 era, which I promise you isn't meant to disparage. Rather, it's to invoke the spirit of that age and how many of those games overcame their limitations to become classics, with a clarity of vision and a sense of fun that resonated with audiences. Avowed has been more generous than I thought it would be - in length, in heart, in depth - and it never loses sight of being a game, of being an adventure, of taking you places you would never normally go, or of simply providing a few dozen hours of unabashed escapism. I think it's one of this year's most pleasant surprises.A copy of Avowed was provided for review by Microsoft Game Studios.
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  • Blizzard backtracks on Diablo 4 annual expansions, next due in 2026
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    Blizzard backtracks on Diablo 4 annual expansions, next due in 20262025 roadmap due soon.Image credit: Blizzard News by Ed Nightingale Deputy News Editor Published on Feb. 13, 2025 Blizzard has announced Diablo 4's next expansion won't arrive until 2026, marking a change in its annual plans.The news was revealed by Diablo general manager Rod Fergusson at a DICE panel event, as attended by journalist Jason Schreier. Previously, Fergusson told Dexerto expansions would be released annually."In 2025, or just before Season 8, we will have a 2025 roadmap for Diablo 4," said Fergusson at DICE (thanks IGN). "Now, our second expansion won't be on that roadmap, because our second expansion is coming in 2026, but at least players will have the road ahead."Diablo IV | Season of Witchcraft | Inside The GameWatch on YouTubePresumably that roadmap will include details on future seasons. Blizzard is releasing four each year, with the seventh - Season of Witchcraft - beginning last month."In his DICE Summit presentation today on building a resilient live service, Diablo GM Rod Fergusson emphasized serving the game over the plan," a Blizzard spokesperson told Polygon following the event. "To that, we are excited to share that we are in development on our second expansion for Diablo 4, which will debut in 2026."Vessel of Hatred was released in October last year and, despite a rocky launch, saw a boost in Steam players for Diablo 4.Fergusson noted in the panel event that Vessel of Hatred released later than Blizzard had intended - 18 months after the game's release, rather than 12. This was due to resources being pulled from the expansion to react to player feedback and adjust live content, which has pushed back plans."A polished, bewitching upgrade that sinks its claws into you - featuring perhaps the best character class in Diablo's history," reads our Vessel of Hatred review.Diablo's original creator David Brevik was recently interviewed about current ARPGs, where he stated that when the journey to levelling up is shortened "you've cheapened the entire experience"."I just don't find killing screen-fulls of things instantly and mowing stuff down and walking around the level and killing everything, very enticing," he said. "I just don't feel like that is a cool experience. I find it kind of silly."
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