• Call of Duty TMNT collaboration is another stab at killing immersion
    www.videogamer.com
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Contents hide The idea of other franchises from the world of TV, gaming, and movies appearing in Call of Duty is no longer a dream. With the likes of The Terminator, Squid Game, and Gundam all joining forces with Activisions shooter series in some capacity, the game that once had a somewhat immersive setting is slowly disappearing.With the halfway point of Season 2 for Black Ops 6 and Warzone moving into view, Activision has confirmed another crossover is on its way. The latest collaboration is yet another jab at removing any kind of immersion that Call of Duty once had as the limited-time events continue to detract from the immersion created by the developers.Are Call of Duty crossovers killing immersion?Once The Terminator event comes to an end, all eyes will turn to the arrival of the Teenage Mutant Ninja Turtles. Similar to the cyborg assassin, 2025 isnt the first time this particular franchise has appeared in Call of Duty after Shredder debuted in 2022s Modern Warfare 2. Save Up to $1,200 on the Samsung Galaxy S25! Pre-order now and save big with trade-in and Samsung credit. Limited time only! *Includes trade-in value + $300 Samsung credit. While many are already excited about calling upon the Ninja Turtles for their next match, others are expressing their concerns surrounding the lack of immersion featuring in multiplayer.On one hand, the lack of immersion and cosmetics inspired by the early 1990s is disappointing but on the other, Call of Duty has always remained an arcade shooter with all kinds of mechanics that wouldnt be very effective in a real-world battlefield. Must-Listen: Publishing Manor Lords w/ Joe Robinson VideoGamer Podcast Listen Now Call of Duty has never been about the immersionOnce the Teenage Mutant Ninja Turtles join the ever-expanding range of skins to buy, Black Ops 6 and Warzone will have some of the most unique cosmetics ever seen. It may not add to the immersion, but neither does performing a 360 no-scope from a rooftop.Treyarch has previously stated that it plans to double down on releasing crazy cosmetics and has remained true to its word. Although the immersion continues to fade, the entertainment provided by these crossovers continues to inject breaths of fresh air into Call of Duty in ways fans wouldve craved a few years ago.For more CoD intel, check out the best mouse and keyboard settings along with the best C9 loadout thats dominating the meta.Call of Duty: Black Ops 6Platform(s):PC, PlayStation 5, Xbox Series S/XGenre(s):ShooterRelated TopicsCall of Duty: Black Ops 6 Subscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
    0 Comentários ·0 Compartilhamentos ·47 Visualizações
  • Latest Black Ops 6 collab contains another pay-to-win skin ruining matches
    www.videogamer.com
    You can trust VideoGamer. Our team of gaming experts spend hours testing and reviewing the latest games, to ensure you're reading the most comprehensive guide possible. Rest assured, all imagery and advice is unique and original. Check out how we test and review games here Contents hide The topic of pay-to-win continues to spark debate among Call of Duty players looking to gain the upper hand over their opposition. Activisions shooter series is no stranger to implementing weapon blueprints that provide an unfair advantage over those who dont want to part ways with their hard-earned CoD Points.With Season 2 nearing the halfway stage, players loading into Black Ops 6 and Warzone are continuing to earn cyborg skulls as part of the recycled The Terminator event. In addition to earning free cosmetics, the T-800 and T-1000 skins are available from the in-game store. While the skins are a great way to stand out on the battlefield, it appears theyre also providing players with a huge advantage, leaving those without it struggling to secure eliminations.Is the Black Ops 6 Terminator skin pay to win?Those who have bought The Terminator bundle have noticed the Titanium Core skin has a smaller hit box and is extremely difficult to see during the heat of battle. Save Up to $1,200 on the Samsung Galaxy S25! Pre-order now and save big with trade-in and Samsung credit. Limited time only! *Includes trade-in value + $300 Samsung credit. This isnt the first instance of skins that are only available to earn by spending money have caused controversy. The Gaia skin, more commonly referred to as the Groot skin, dominated multiplayer and battle royale matches due to its appearance blending in with foliage rendering it invisible.More recently, a skin for the Weaver Operator resulted in Treyarch having to remove it for several months due to an issue causing the majority of the player model to disappear completely. Must-Listen: Publishing Manor Lords w/ Joe Robinson VideoGamer Podcast Listen Now Will pay to win ever disappear from Call of Duty?Despite the best efforts of Activision and its developers, Call of Duty always manages to have some example of pay-to-win ruining the action. Considering the skins are meant to be purely cosmetic, seeing ones that are harder to hit creates an unfair experience, especially in Black Ops 6 and Warzones Ranked Play game modes.Typically, Treyarch is quick to address broken skins impacting matches but with the developer struggling to maintain communication with players, theres a chance The Terminator skins will continue to dominate the action.For more CoD, check out the best mouse and keyboard settings along with the best Saug loadout for close-range action.Subscribe to our newsletters!By subscribing, you agree to our Privacy Policy and may receive occasional deal communications; you can unsubscribe anytime.Share
    0 Comentários ·0 Compartilhamentos ·47 Visualizações
  • From Kelly Wearstlers Sonic-Inspired Rugs to Molteni&Cs Palazzo Showcase, Here Are ADs Discoveries of the Month
    www.architecturaldigest.com
    Debut: The Rug Company taps Kelly Wearstler to translate music into dynamic new materialThe Spire rug installed at the historic estate.Photo: Courtesy of The Rug Company.Given that her latest collection for The Rug Company is called Crescendo, its only right to ask Kelly Wearstler what shes listening to these days. Oh my god, its all over the place, says the AD100 Hall of Famer, pulling out her phone to jog her memory before rattling off the names of favorite artists: Kelsey Lu, Jon Batiste, Air, Kendrick Lamar, Beach House. In Wearstlers world, theres always a soundtrack. She makes a playlist for every city she regularly visits; her sons are in a band; and tunes are always on at her Los Angeles studio.Crux, made of silk on a wool base, in Cognac.Photo: Courtesy of The Rug Company.Spire, made of silk on a nettle base, in ember.Photo: Courtesy of The Rug Company.Runa, made of silk on a wool base, in pistachio.Photo: Courtesy of The Rug Company.Spanning six new designs, Wearstlers 10th line for The Rug Company translates sound into textile form. Consider Arwens alternating high and low piles reverb, Runas repetitive gestures a chorus, and Elowens linear motif sheet music. The earthen palette, meanwhile, was born out of Wearstlers own listening experiences. These phenomena weave together to create a sonic observationno earbuds necessary.The Arwen rug installed at the historic estate.Photo: Courtesy of The Rug Company.Arwen, made of silk on a wool and nettle base, in moss.Photo: Courtesy of The Rug Company.Elowen, made of wool and silk on nettle base, in peony.Photo: Courtesy of The Rug Company.Riven, made of nettle and linen, in alabaster.Photo: Courtesy of The Rug Company.Meticulously handwoven in Nepal from wool, silk, nettle, and linen, the floor coverings blend Wearstlers signature graphic sensibility with a vaguely mystical vibe, evident in product names such as Crux or Spire. One design resembles a paper-cut collage; another is a slightly wonky checkerboard. Like a musician composing the perfect bridge, Wearstler explains, Im always trying to surprise my audience. therugcompany.com Maya IbbitsonShop: Molteni&C transforms a historic palazzo into a showcase for Italian craftLocated on Via Manzoni, the updated palazzo dates to the 19th century.Photo: Max Zambelli.Since taking the helm as creative director of Molteni&C in 2016, Vincent Van Duysen has conceived everything from furniture collections to kitchen systems to stores in Shanghai, London, New York, and beyond. But his latest project for the brand might be his most ambitious yet: a seven-story flagship on bustling Via Manzoni in the heart of Milan, Italys capital of style. When company president Carlo Molteni first approached Van Duysen about the neoclassical palazzo, the AD100 designer was excited if daunted. How could I nail our first flagship store in Milan? Van Duysen recalls thinking. I had to respect the DNA of Molteni.AD100 Designer Vincent Van Duysen, creative director of Molteni&C, in the main salon of the brands new Milan flagship.Photo: Stefano Trovati/SGP.A view of the courtyard at night from above reveals the illuminated main salon below.Photo: Max Zambelli.Perpendicular angles converge floor to ceiling.Photo: Max Zambelli.Today the store stands as a monument to Italian craft. Van Duysen took his cues from the architecturea palimpsest dating to the 19th century but updated in 1922, when Giuseppe Mentasti and Stefano Lissoni added flourishes in the Milanese Liberty style. Van Duysens update continues in that tradition, invoking the glamour of local entryways through a palette of terrazzo, dark wood, bronze, and richly figured stone. Geometric floors, meanwhile, echo new coffered ceilings, adding polished patterns.The interior courtyard looks out onto the glass-roofed main salon.Photo: Max Zambelli.The palazzos cortile, or central courtyard, presented both a challenge and an opportunity. I had to work around that void, Van Duysen explains. From the street, visitors arrive through glass doors to discover, one floor up, the main salon, anchored by the designers Augusto sofas. The plan unfolds in a sequence of residentially scaled rooms, some extroverted, with balconies facing the street, others inwardly focused. This Molteni world sits between the noise of the city and the quiet of the courtyards, he muses. Up the monumental central staircase, three additional floorsof retail await, with the next two levels dedicated to penthouse offices.Richly figured stone frames a hearth.Photo: Max Zambelli.A vignette of furnishings.Photo: Max Zambelli.At every turn, Van Duysen notes, the ethos of Molteni prevails. Its rich in emotions, in beauty. We want to create things that inspire, he says. This is an industry where you can still feel humanity. The store should trigger curiosity. At 9 Via Manzoni; molteni.it Sam CochranOne to Watch: Artist Ara Starcks immersive creations deliver dashes of wonder at an architectural scaleArtist Ara Starck with her stained-glass windows at Maison Heler, a new hotel in Metz, France, designed by her father, Philippe.Photo: Guillaume Meilgen & Jimmy Taieb/Herbeth Immobilier"Metz was once the heart of stained glass, says artist Ara Starck, speaking of the city in northeast France. Theres its famous cathedral (also known as the Lantern of God) with windows by artists like Marc Chagall and Jacques Villon, as well as glise Saint-Maximin, with more by Jean Cocteau. Now, Starck has added her own vitreous touch to that urban landscape, designing 27 stained-glass panels (nearly every window) for Maison Heler, a hotel conceptualized by her father, industrial designer Philippe Starck, opening this March.The project marks the latest in a series of collaborations between dad and daughter, who share a flair for the dramatic. In 2008, she conceived a 1,560-square-foot canvas for the ceiling of a restaurant at Le Meurice hotel in Paris. In 2022, she created a massive curtain for the redesign of Madrids Teatro Eslava. And last year she unveiled a nearly 10,000-square-foot ceiling mural for LA Almazara, an olive oil museum in Ronda, Spain. The idea is always to position the viewer at the center of the art piece, she explains of her architecturally scaled installations.Starck started painting around the age of six, receiving lessons from the French fine artist Grard Garouste. Today, though her work still begins with brushstrokes, she thrills at adapting her constructivist, vaguely figurative imagery into a range of mediums, often teaming up with master artisans. With their savoir faire we try to translateor even to transcendthe painting into what I call the third matter, she explains. In the case of Maison Heler, that involved close collaboration with Metzs esteemed stained-glass experts. Elsewhere, she has created supersized carpets and friezes. Shes currently researching immersive approaches to ceramics.Its all about a person encountering the workotherwise it is a dead material, she insists. Its an echo of the theatricality of life. arastarck.com Hannah MartinReading: Aerin Lauder Honors Her Love for Flowers in Living with Flowers (Rizzoli)18th-century scenic panels wrapping Aerin's Manhattan dining room.Photo: Thomas Loof/Art Department, NYFor as long as Aerin Lauder can remember, flowers have been a source of inspirationfrom the calla lilies and tuberose favored by her trailblazing beauty-mogul grandmother, Este, to the potted geraniums beloved by her mother, Jo Carole. Today, botanicals real and depicted continue to enrich the tastemakers everyday life. Maybe shell clip monochromatic bouquets from her all-white cutting garden, a fairy-tale landscape brimming with peonies, delphinium, roses, and more; or cluster red dahlias, anemones, and Hypericum berries into earthenware vases; or snip fulsome blue hydrangeas first thing in the morning. That lifelong passion reveals itself in her new book, Aerin Lauder: Living with Flowers (Rizzoli). Part entertaining guide and part grand tour, the tome pairs arranging tips with looks inside her own residences. There, florals appear as porcelain china, upholstery fabrics, and wall treatments, among them the 18th-century scenic panels wrapping her Manhattan dining room (pictured). Flowers and fragrance are deeply intertwined in my memories of family and home, she writes. What else gives so much joy for so little effort?Sam Cochran
    0 Comentários ·0 Compartilhamentos ·60 Visualizações
  • 0 Comentários ·0 Compartilhamentos ·46 Visualizações
  • Good news, Invincible fans, the days of waiting two years for a new season sound well behind us, as its creator shares just how often we can expect new episodes every year
    www.vg247.com
    See You Next YearGood news, Invincible fans, the days of waiting two years for a new season sound well behind us, as its creator shares just how often we can expect new episodes every year"I think that the release schedule that we're in is much more what we can expect going forward."Image credit: Amazon News by Oisin Kuhnke Contributor Published on Feb. 18, 2025 Invincible is pretty infamous for taking two years between the first and second seasons, but now it sounds like the goal is a yearly release.Animation, unsurprisingly, takes a long time to make, and back when the first season of Invincible finished way back in 2021, many fans didn't realise how long the second season would take to come out because of that fact. Two years on, it finally released, wrapping up in March of 2024. Only a year on, season 3 is currently releasing, and while not every viewer loves how it's animated, you can't say that the wait was all that long. Now, speaking to DiscussingFilm, creator Robert Kirkman and showrunner Simon Racioppa shared that they're aiming for seasons to come out yearly, even if it might not be to the month.To see this content please enable targeting cookies. "I think that the release schedule that we're in is much more what we can expect going forward, as opposed to the release schedule we were in between season 1 and 2," Kirkman said. "We're working at a breakneck pace behind the scenes with [supervising producer/ directors] Shaun O'Neil and Dan Duncan and the entire time to keep this factory moving and this show in production so that we can come out at a fairly regular clip. I can't guarantee that we'll be coming back in early February every single year, but I can say that that is the goal." To see this content please enable targeting cookies.Racioppa also wanted to make it clear that "nobody is sitting on this show, everybody's working as hard as they can. We have a huge team of people, but it's a big book and it's a big show and it takes a lot of people and a lot of time and effort to try and get it right. We want it out as soon as you guys do, even sooner."Whether or not a yearly release is actually good for the series overall or not, I'm not entirely convinced, as I do think season 3 is lacking in a few areas. But hey, a finished show is better than a show that never comes out I suppose! And at least we know season 4 is on the way thanks to Omni-Man himself, J.K. Simmons.
    0 Comentários ·0 Compartilhamentos ·51 Visualizações
  • Helldivers 2 players are being ordered to venture into the Gloom and I'm sure the new bugs Arrowhead's teasing in horror flick fashion won't be a problem
    www.vg247.com
    New Predator?Helldivers 2 players are being ordered to venture into the Gloom and I'm sure the new bugs Arrowhead's teasing in horror flick fashion won't be a problemForget that planet-eating black hole for now, apparently, you've got some spore fog to get slapped up in.Image credit: Arrowhead News by Mark Warren Senior Staff Writer Published on Feb. 18, 2025 Helldivers 2 players just handled splattering a lod of bugs with almost terrifying efficiency. So, naturally Arrowhead's decided to take things up a notch with its latest major order - you're gonna fight some more bugs in some spooky spore fog, and it's looking like some of these Terminids will be a fresh strain of nasty space vermin.I know what you're thinking. Isn't there a whole planet-eating Meridia black hole on a path to Super Earth right now that we should probably be dealing with? Nah, don't worry about it. I'm sure that having gobbled up Angel's Venture, it's gonna need a little more time to digest, so there's time for you go on a fuel-based detour.To see this content please enable targeting cookies. This latest bug order has been made possible than to a lab on Turing producing the "first line of prototypes for Gloom-resistant equipment". That's a good thing, Arrowhead says, because: "the astrophysicists on Fori Prime, in their quest for knowledge about Dark Energy and the Meridian Singularity, have been depleting their allocated E-710 at an alarming rate. However, there is a Terminid ecosystem full of untapped potential within reach: the Gloom."At least the "Gloom conditions" you'll be dealing with as you battle to take control of Fori Prime, collect 100 million common samples from it and casually wipe out a billion Terminids are "remarkably favorable at the moment". To see this content please enable targeting cookies.Speaking of killing terminids, the in-game news report footage Arrowhead's shared in its announcement of this order features plenty of horror movie shaky cam, and at least one short of what looks to be a fresh variant of bug, which you might already know about if you keep track of Helldivers 2 leaks.Anyway, the in-character folks in the game's community are posting shots of said fresh bug with captions like "Oh no.... what the hell is that" and "WHAT THE F**K IS THAT!?". The latter the poster has censored themselves, so we here at VG247 thank them for keeping their trouser-filling terror PG.Are you looking forward to heading into the Gloom, or are you keenm to get back to black hole battling ASAP? Let us know below!
    0 Comentários ·0 Compartilhamentos ·64 Visualizações
  • Tetris Forever Is Getting Its Own Collectable Handheld Console
    www.nintendolife.com
    Image: Nintendo LifeDigital Eclipse has announced that its Gold Master Series will be going physical via publisher Clear River Games, with boxed editions available for The Making of Karateka, Llamasoft: The Jeff Minter Story, and Tetris Forever.The crown jewel of the collection is undoubtedly the collector's edition for Tetris Forever. Priced at $139.99 (139.99), this will come with its own bespoke handheld unit that will play Tetris (Famicom) and Tetris 2 + BomBliss.Also included is an exclusive soundtrack CD, tetrimino magnets, woven patches, and a poster. This will all come housed in a fancy modular tetrimino box, and it honestly looks wonderful.Subscribe to Nintendo Life on YouTube796kWatch on YouTube The Making of Karateka and Llamasoft: The Jeff Minter story will also receive special deluxe editions priced at $69.99 (69.99) each. These will come with unique goodies specially selected for each title, and we're really quite taken with the glasses and bandana in the Llamasoft physical edition. Groovy.Of course, if you'd rather just own the bog-standard edition of each game, these will be available at $34.99 (34.99) each. Pre-orders will become available from 25th February 2025 from Atari's website, Limited Run Games, and select retailers internationally.Image: Digital EclipseImages: Digital EclipseWe're big fans of all three titles from the Gold Master Series so far, awarding The Making of Karateka a score of 8/10, Llamasoft: The Jeff Minter Story a score of 9/10, and Tetris Forever a score of 8/10. Plus a couple of welcome improvementsBig Brother is watching...What do you make of this? Honestly, the price for Tetris Forever seems pretty reasonable considering what you're getting with it! Let us know your thoughts with a comment.Related GamesSee AlsoShare:01 Nintendo Lifes resident horror fanatic, when hes not knee-deep in Resident Evil and Silent Hill lore, Ollie likes to dive into a good horror book while nursing a lovely cup of tea. He also enjoys long walks and listens to everything from TOOL to Chuck Berry. Hold on there, you need to login to post a comment...Related ArticlesMetroid Prime First 4 Figures 'Samus Phazon Suit' Sneak Peek, Pre-Orders Open SoonUpdate: Here's a teaser of the light-up collector's editionSonic Racing: CrossWorlds Adds Characters From "SEGA Universes"Update: IGN has an exclusive preview upToby Fox Shares Development Update On Deltarune Chapter 3 And 4"Still console testing"Nintendo Is Discontinuing Gold Points, One Of The Switch's Best IncentivesNoooo, don't do it!Funko Fusion Is Deemed A "Complete Commercial And Critical Failure"Around 20 unconfirmed layoffs reported
    0 Comentários ·0 Compartilhamentos ·47 Visualizações
  • Review: Sid Meier's Civilization VII (Switch) - An Incredible Game That's Not Quite Ready
    www.nintendolife.com
    Captured on Nintendo Switch (Docked)Most games with numbered sequels tend to iterate and grow on their previous instalments. After all, you dont want to alienate your audience by upending key systems and creating a substantially different experience from what theyre used to, it just makes sound economic sense. Change things just enough so that it rides that line between familiarity and shininess.Firaxis apparently missed this particular industry-wide memo, and thus the Civilization series will happily buck its own trends and well-established ideas in order to deliver something fresh every single time, and that is no less the case with Sid Meiers Civilization VII, which well be calling Civ 7 for the sake of our keyboard.Lets be clear, it sticks to the same broad ideas as ever, but tried and trusted mechanics have gone out the window; not because they didnt work, but because, hey, its time to try something different.Captured on Nintendo Switch (Docked)As with every game prior, Civ 7 has you take on the role of a real-life world leader each with their own unique bonuses and quirks looking to explore, expand, exploit, and exterminate, and coining the 4X genre presumably named by people with first-letter blindness. In Civ 7 youre going to need to try and achieve one (or realistically, more than one) of four goals before your opponents, and those four Es we mentioned earlier are the way to do it.Simple, right? No, not right. The reality of the game is that there are a staggering number of ways to achieve your chosen goals, each with the potential to be as nuanced and calculated as a well-played game of chess. Or you could go full militaristic and nuke everyone else, declaring yourself the victor by default. However, itll be a while before youll be able to do so, at least with actual nuclear warheads, because Civ 7 changes the previous progression system by introducing three Ages of humanity.Youll start in Antiquity, which has you start at the literal birth of your new civilisation with nary but a settler to start your very first city. Youll need to research advanced human technology such as pottery and what to do with animals and systematically work your way through all the major technological advancements of our species. And theres not much in the way of shortcuts for this, unlike the previous entry in the series. Youre going to have to work for each and every one of these the old-fashioned way, or steal them from your neighbours.Captured on Nintendo Switch (Docked)Yes, diplomacy has had potentially the biggest overhaul this time around, mostly requiring you to use the new Influence points to better or intentionally worsen your relationship with the other blossoming nations. You can also actually see your leader as well during these moments, which is a nice touch.A personal favourite addition to this system is the ability to reject a denouncement from a rival, spending hard-earned Influence points to stop a leader from driving a wedge between your people. Its a small addition, but one that makes a formal war feel more tied to public opinion than simply two leaders having beef. Whether thats more true-to-life or not is debatable.Following the Antiquity Age is the Exploration Age, and the way this change works is a little strange, but oddly refreshing. Your cities and towns remain the same, but you may have some of your units trimmed if you dont have enough Commanders (oh, well get onto them, dont you worry) or settlements to house them properly.Captured on Nintendo Switch (Docked)Its not entirely clear how the system works in its entirety, but the units you do keep will be upgraded to Age-appropriate examples. Were still absolutely gutted that our Purabhettarahs were upgraded to mere horses with blokes in the saddle, but apparently war elephants arent cool enough to survive into 400CE.This transition almost feels like a New Game Plus moment, where youre sort of starting anew, sort of not. It helps to bookend each third of the game, and stops one player from potentially blasting a satellite into orbit whilst another is just working out how to make boats not sink. It also gives us the sense weve completed a game without having to sacrifice an entire weekend only for Harriet Tubman to go to war with us yet again, distracting King Xerxes from his honest scientific aims.But the Exploration Age is all about just that - boats that dont sink. Youll be stretching out beyond the confines of your original landmass into the wide unknown, founding distant new settlements and finding exotic resources. In our first run, we didnt even really check the settings properly due to a sudden lapse in competence and assumed that there were four civilisations on the planet, including our own. Reaching not only another entire continent but two new leaders was honestly kind of magical.Captured on Nintendo Switch (Docked)This is hardly a new feature, and we ourselves have already had this happen in previous games, but that moment of barely being able to cross a chunk of deep ocean only to be greeted by two new allies/enemies took us aback more than we expected, and more than it logically should. A really lovely experience.After that is the Modern Age, where the guns and the tanks roam free. Youll be digging up relics from the past, trying to win the space race, developing weapons of mass destruction, the whole megillah. Tensions are also higher than ever, forcing even the likes of Confucius into building up armies of dive bombers because Catherine the Great suddenly lost all affection for him.In fact, lets talk about combat for a moment. It is almost certainly possible to play an entirely pacifist game should you be skilled enough, but a player who doesnt at least build a defensive force is a fool indeed. Alliances can sour quickly if you make the wrong move or dont have the right number of influence points to make right whats wrong and, as such, war if not inevitable is at least bloody likely.Captured on Nintendo Switch (Docked)Previous games in the series had you control each unit individually, and thats sort of the same case here, except its also sort of not, thanks to the unrivalled blessing of Commanders. Commanders can carry up to four units (or six, with a promotion) and march them across the land faster and much more effectively than they could on their own. They cant fight themselves though, theyre purely a support unit.The end result is that combat and wars are substantially easier to manage and control than in previous games. Youre going to want to make use of them though, as individual units cant be promoted as before, only Commanders. Their promotion tree can make otherwise weak units far more potent than they have the right to be, guided as they are by a competent admiral/captain/head honcho. Its a shame we cant name them, as mowing down Benjamin Franklins Roman legion under the banner of the great commander Gromit would be a real point in the games favour.Captured on Nintendo Switch (Docked)And no, that wasnt a mistake, we did say Benjamin Franklins Roman legion because leaders are no longer tied to their real-life civilisations. You can mix and match as merrily as you like, or you can keep things clean and historically accurate if you prefer, youd be missing out though, as certain combinations can produce really beneficial results, or you can pick a somewhat worse combination if youre looking for a really different run. You can even jump to the later two ages at the very start of a game if you like, skipping all that pesky need to research what rocks are good for. Its all options, and options are good.Unfortunately, the Switch version has slightly fewer options when it comes to setting up a game. Map sizes are limited to Tiny and Small, no doubt due to hardware limitations, but considering Civ 6 managed far, far larger map sizes, its disappointing that theyre not even an option here.At least there are efforts to allow crossplay for online games though, right? Right. Unfortunately, our attempts to join an online game were hampered by the fact that other platforms have already had a patch, meaning that the versions of the lobbies we tried to join were incompatible about 95% of the time. Quite irritating.Captured on Nintendo Switch (Docked)We were able to find an appropriate game eventually, though the game immediately crashed upon loading the map. Eventually, we did get a successful match going, but getting there wasnt so much a headache as a full-blown migraine. Its a real shame, too, as playing against real people is a much more interesting experience by default.Youre likely expecting us to now detail how unstable the game is on Nintendos hybrid, but in all honesty, it was more reliable than we expected. We had a single crash mid-game in our 30-40 hours playing, although we did happen upon several other crashes at less critical moments, such as loading a saved game or linking a 2K account.More than this, were sad to report that Civilization VII doesnt really feel as finished as it should. Weve encountered numerous bugs with duplicate ghosts of units long past just standing on a tile they were once on, music constantly stuttering and cutting out, controls occasionally misbehaving causing us to perform actions we didnt want to perform, constant reminders that new resources are available to allocate when there absolutely are not any new resources at all, general UI weirdness, the list goes on. None of these are strictly game-breaking, but it's not what anyone wants to see.Captured on Nintendo Switch (Docked)The Civlopedia should also be a slam-dunk in the games favour, an in-game resource that tells you how everything works and even provides historical information about nigh-on everything within it, but its almost impossible to navigate. Categories seem arbitrary at best, and you cant even reach the search box without using the touch screen, and even if you do manage to type something in, the actual searching appears to do nothing.And it could be so useful. This series isn't renowned for its simplicity; there are countless systems and resources to keep track of and understand, which is wonderful in its own right, but it needs to be properly explained to the player, which the Civlopedia could do so easily. There are tutorials for first-time players, but certain aspects are overexplained, and others glossed over.The Minus button is a dedicated 2K Account button, allowing you to see whos online as well as the info of anyone youre currently playing with. A sensible feature, but one that absolutely doesnt need to have a dedicated button instead of simply an entry in the pause menu. If this was used to jump to the dedicated Civlopedia page of what youre highlighting instead, it would be invaluable. As it is, its just a confusing bundle of pages.Captured on Nintendo Switch (Docked)Yet despite all these valid criticisms, we could barely pull ourselves away from it. The UI may be wonky in places, but on Switch its much cleaner and better scaled than Civ 6s ballooned offering, particularly when docked. Gwendoline Christie's narration is a delight, the moment-to-moment gameplay and the thrill of a plan coming to fruition is deliciously rewarding, and the bitter taste of defeat successfully makes you loathe the leader that caused it rather than the game itself, which is a very difficult thing to get right.Its also brimming with wonderful little details, like a quote calling back to one of Eddie Izzards most beloved stand-up routines about flags, a memento that is a real-life stone tablet and one of the earliest examples of human writing complaining about the quality of shipment of copper, a similarly real stone with catch engraved upon it, its overwhelming fun to anyone with a love of history/prehistory/British standup.Performance on Switch is a bit mixed. Much like its predecessor, the uncapped frame rate will perform buttery smooth when zoomed right in, reaching up to the maximum of 60, but it's a fool's dream to believe you'll get this during normal gameplay. Generally you're going to expect between 20 and 30 frames a second, varying quite dramatically. Due to the game's turn-based nature this isn't a dealbreaker by any means, and aside from a few wonky models, the game manages to look rather nice, with plenty of detail when zoomed right out.
    0 Comentários ·0 Compartilhamentos ·50 Visualizações
  • Bluesky adds a followers only reply option
    techcrunch.com
    Social networking startup Bluesky, a rival to X, on Monday rolled out a new update to its app that now includes the recently promised addition of a followers only option for restricting replies to your posts, as well as a search posts feature for user profiles. While the former helps differentiate the app from competitors like X and Metas Threads, the latter adopts a feature similar to the one that X (then called Twitter) had added back in 2021.The new followers only option is a welcome addition for many on Bluesky as it lets them limit their conversations to connections of their own choosing. The setting is particularly useful when content goes viral and attracts attention beyond your usual follower base. In many cases, this can lead to content collapse, where people who dont understand the original posts meaning start to chime in, cluttering your replies and piling on. This has been a common problem on Twitter/X, and one Bluesky hopes to now avoid.By comparison, X users can choose between a set of reply controls, including Everyone, Accounts you follow, Verified accounts, and Only accounts you mention. You also can post to specific Communities youre a member of, which also limits their reach.On Threads, users can pick between Anyone, Profiles you follow, and Mentioned only.Bluesky users who want to enable the new feature can adjust their default setting for all their future posts in the apps Settings section under Moderation > Interaction Settings. In addition, the newly added search feature on a users profile can help you find a particular post when you know the person who authored it. To access both new features, youll need to update your app to version 1.98. (In the case of the reply options, if a user posting their reply who doesnt follow you hasnt also updated their app, the reply may still go through but it wont be displayed to the original poster if theyve enabled followers only.) The apps update also includes a few minor changes, including improvements to search and other fixes. Topics
    0 Comentários ·0 Compartilhamentos ·46 Visualizações
  • Fetiis group rideshare app for young people attracts funding from Mark Cuban, YC
    techcrunch.com
    When he was a senior studying at Texas A&M University, Matthew Iommi realized that there were no good options for transporting groups of people. Fellow college students heading out for the night together didnt have access to on-demand rides with the same convenience, accessibility, and affordability of typical ride-hail platforms, like Uber and Lyft.Once you hit that six to seven [person] mark, you had to split up and take multiple cars, which is inefficient and not great for sustainability. Plus its an inferior experience because everyone cant ride together, Iommi, now 28, told TechCrunch. The other option was to reserve a charter vehicle days or weeks in advance.The latter choice usually entails paying for more hours than the group needs the ride, with no easy way to split the payment between friends.In 2020, he and his co-founder Justin Rath decided to buy a party bus and experiment with creating an on-demand group rideshare service that serves between seven to 14 passengers. They named it Fetii, a French Oceanic term for an extension of ones family.We like to say that the mantra of rideshare is bringing people together, Iommi said.Five years later, Fetii now claims to be operating in 68 cities across six states including Dallas, San Antonio, Houston, Atlanta, Nashville, Phoenix, and Scottsdale and transporting over 200,000 passengers each month. And while Fetii does offer the ability to reserve rides in advance, Iommi says the majority 75% to 80% are on-demand.The Austin-based startup has closed a $7.35 million seed round led by Mark Cuban, with participation from Y Combinator, Goodwater Capital, and others. Fetii will use that money to expand into new markets, including Florida, California, and Massachusetts.For young people, by young peopleFetii co-founder and CEO Matthew IommiImage Credits:FetiiFetii isnt the first startup to build a business around group rides. Years ago, there was Chariot, a commuter shuttle startup that Ford acquired in 2016, before shutting it down in 2019. Iommi explains that Chariots focus on employee and commuter rides is a difficult model because it only requires service for a couple of hours in the morning and a couple of hours in the evening.In 2022, Uber launched Uber Charter in partnership with US Coachways as a way to help riders book party buses and passenger vans through the app, but that quietly went bust, too.These failures were lessons for Iommi and Rath. As a couple of college kids bootstrapping a startup they, had to figure out a way to launch in a city without burning millions of dollars, like these rideshare companies typically do whenever they just raise these huge rounds and just try to figure it out.Rather than target corporate events, weddings, or other use cases that charter companies typically focus on at the start, Fetii honed in on college students.I think thats the biggest thing that people before us havent figured out, is creating a service and a brand thats more geared towards young adults and people who tend to congregate in groups more often, Iommi said.Most of Fetiis riders are between 21 and 30 years old, and the platforms use cases range from nights out and bachelorette parties to weddings and sports games. Fetii also provides rides for groups doing corporate events, conferences, and festivals.Theyre using us multiple times a week, whether its just to go out with friends or they have a formal or an event or anything like that, Iommi said.Thinking through the payments system was also a unique challenge for Fetii.When that van shows up, the way [riders] pay is a lot like Lime and Bird by scanning a QR code, so each person in the group rather than one person having to put the whole payment down and hope they get paid back can individually pay their fare, Iommi said, noting that the typical fare is about $5 per person.By focusing on college students first, Fetii has developed a playbook to scale.We like to start on universities first. We partner with a lot of the orgs, the sports teams, the fraternities, the sororities, and really teach them how the product is used, he said.The first ride is always free, which Iommi says helps Fetii build a foundation in the college community. This allows the startup to attract drivers and ensures that theres a supply-demand equilibrium.Fetii uses a program called Fetii VSP (vehicle service provider), which allows entities with their own fleets and drivers to put their vans on Fetiis platform.Once the startup establishes a base in colleges, it expands outwards. People start seeing branded Fetii vans driving around and word of mouth spreads. As Iommi pointed out, each rider in a group can be converted into a customer, who can then go on to convert others, resulting in healthy, cost efficient growth.In fact, it was rave reviews from one user, Mark Cubans daughter, that attracted the billionaire investor and former Shark Tank star to Fetiis seed round.My daughter used Fetii nonstop with her friends and raved about it, Cuban told TechCrunch. She told me I should invest. So I reached out to Matthew and the more I heard about it, the more I liked it.When asked if Cuban was trying to make up for rejecting an offer to invest in Uber in 2009, he said: Uber was first, so it was a different market back then. Fetii has a chance to be global and do amazing things.Iommi told TechCrunch that when he started the business, an Uber or Lyft acquisition was top of mind as an exit strategy. That changed over time, though Fetii would still be interested in partnering with the ride-hail giants.Cuban also didnt seem jazzed about Fetii going the M&A route. I always prefer to be obscenely profitable and throw off cash, he said.
    0 Comentários ·0 Compartilhamentos ·46 Visualizações