• Wanderstop review a wonderful break from the pressure to win
    www.theguardian.com
    The term cosy game typically inspires one of two responses in those of us who play video games regularly. It will either call you in with the promise of soft, resource-management oriented gameplay whose slower pace offers a gentle escape and a bucolic alternative to gunslinging and high-stress adventure. Or it will repel you as admittedly, it repels me. Cosy is often a kind of code for twee, low-stakes domestic adventures where drama is eschewed in favour of repetitive tasks intended to generate comfort, or imitate lightning-in-a-bottle resource management sims such as Stardew Valley or Animal Crossing.So when faced with Wanderstop, a colourful game in which a fallen warrior trades in her fighting life for managing a tea shop, I was hesitant. However, this is Davey Wredens third project, after The Stanley Parable and The Beginners Guide, which means that, if it is anything like its predecessors, it will be full of surprises and made with deep attention to detail and artistic vision. Wreden is an auteur one of his trademarks being a knowing, wry postmodernism. His work bends what the medium of the video game is capable of, and thankfully this latest offering is no exception.Urn your living Wanderstop. Photograph: Annapurna InteractiveWanderstop excels at combining the nature of the gameplay with a narrative about the perils of burnout. The game practises what it preaches it does not simply gesture towards a quiet life; rather, it erects one around the player whether they like it or not.Alta, our fallen warrior protagonist, distinctly does not like it. She has lost too many battles in a row, and on a quest to study under her hero, finds herself collapsing in the woods. Boro, a benevolent gentleman who runs the Wanderstop teashop, takes Alta in and coaxes her into participating in some tea-making and light chores until she recovers. Characters come and go while the player makes them tea and maintains the colourful and dangerously Ghibli-esque gardens. Aside from making tea, you can take care of some fine creatures that look like puffins. Take photos. Sweep. Gather trinkets. Read some of the books that are lying around. Grow plants, pick seeds, grow bigger plants, pick fruit. Use the fruit to make tea. Give the tea away to your guests, or drink it yourself, staring into the lovely landscape.Growing pleasure Wanderstop. Photograph: Annapurna InteractiveThis is not an unfamiliar vignette. Wytchwood, Spiritfarer, Spirittea, Moonstone Island there are plenty of games that deal in combining botanical ingredients to fulfil the wishes of whimsical creatures. What makes Wanderstop different is that it refuses to hand you progress or resolution. There is no way to optimise, no way to tick off boxes, no pressure. No winning. The game refuses to give you the satisfaction of the grind, of boxes ticking up, neat little rows of plants. To explain how the story manages this would be to spoil the great magic trick of the game but suffice to say I was awestruck at real ludonarrative harmony in action. It is one thing to talk, within the dialogue and story of a game, about burnout. About working so hard you can no longer even think about working. It is one thing to extol the virtues of rest. It is another altogether to actively demonstrate what surrender and healing look and feel like.On a technical level, the game offers no resistance the controls are immaculate, straightforward and cleanly executed. The music is pleasant and unobtrusive, the voice acting is used in small doses and is very strong. The mechanical aspects of the game are perfectly tuned and the dialogue and incidental text are funny, surprising, and shockingly poignant when they need to be. There are no snags to trip up on, nothing in the way of a deeply transporting experience.It takes around 12 hours to complete Wanderstop, but for me the game demanded a replay immediately. I was eager to return to the gardens around the teashop, to look for secrets, to talk to Boro as much as possible. To linger for a little while more. To slow down, and to consider what exactly it is that is rushing all of us. If the slippery and infallible nature of the gameplay is frustrating to seasoned resource management fans, I would argue that that is exactly the point. To play while letting go.Wanderstops cosy and cute exterior belies something much richer and much cleverer than I have seen in quite some time. It is a masterpiece in a cute disguise offering the player a place worth visiting, staying and paying attention to.
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  • GTA 6 still set for 2025 release as rival jokes his game is in for a 'kicking'
    www.dailystar.co.uk
    Fans think GTA 6 is going to run unopposed when it launches later this year as publishers announce release dates, while one dev is so excited for Rockstar's game he hopes it "kicks the a**" of his titleTech10:48, 13 Mar 2025Updated 12:24, 13 Mar 2025We've had our plane tickets to Vice City purchased for years(Image: Rockstar)Grand Theft Auto 6 is still slated to launch in 2025, but Rockstar is remaining tight-lipped. Despite misinformation like a fake soundtrack doing the rounds, the studio is committed to keeping quiet.Other publishers had reportedly been holding off on announcing release dates for their titles, but it appears that time may be over as fans spot the release calendar filling up ahead of that nebulous 'Fall 2025' window.Article continues belowWith PS5 exclusive Death Stranding 2: On The Beach now slated for June, Borderlands 4 in September, and Mafia: The Old Country for Summer, 2025's biggest games are starting to settle into a rhythm that's leaving Fall wide open.That's not to discount the fantastic games that have already launched in 2025, of which one of our favourites so far is Split Fiction.The co-op adventure is an adventure that exceeds even the scope of its predecessor It Takes Two, earning top marks in our review.It's developed by Hazelight Studios, helmed by Josef Fares, the charismatic director of the studio who infamously says just about whatever is on his mind. And, in his latest outburst, he's revealed his admiration for the GTA series.Split Fiction is likely to be one of GTA 6's biggest rivals for Game of the Year(Image: Hazelight Studios/EA)In a clip from a MinnMax interview, Fares is asked if Split Fiction will win Game of the Year at The Game Awards 2025."Not if GTA 6 comes out," Fares jokes, adding "I love GTA.""I would love it to come out," he says, before the interviewer jokes if he wants GTA 6 to "kick Split Fiction's a**. That's fine, that's how much I love it," he admits.It Takes Two previously took home the top award at The Game Awards in 2021, beating out Psychonauts 2, Metroid Dread, Ratchet & Clank: Rift Apart, Deathloop and Resident Evil: Village.It was also nominated for Best Game Direction, Best Narrative, and Player's Voice awards, and won Best Family Game and Best Multiplayer Game.Article continues belowFor more on GTA 6, check out why the Xbox may get a big boost from its launch, as well as everything we know about the game so far.For the latest breaking news and stories from across the globe from the Daily Star, sign up for our newsletters.
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  • One of 2025's biggest games now coming to Steam Deck at launch despite studio's warning
    www.dailystar.co.uk
    Assassin's Creed Shadows will be Steam Deck verified at launch, despite previously saying it wouldn't be, in a huge boost for Valve's handheld console here's all we knowTech10:10, 13 Mar 2025Updated 10:11, 13 Mar 2025 Assassin's Creed Shadows has been hit by delays, but will soon be with us(Image: Ubisoft)If you thought the Steam Spring Sale 2025 was the best news you'd hear about Valve's Steam Deck today, then you might want to sit down.Despite all of the discounts promised, there's more excitement for owners of the portable PC/console hybrid as Ubisoft has confirmed that Assassin's Creed Shadows (one of the biggest games set to launch in 2025), will be 'Verified' for Steam Deck at launch.Article continues belowFor those that don't know, if a game is 'Verified' on Steam, it means the game should run with no issues on the system. That means players looking to take their adventures in Japan on the go will be able to skulk the shadows and slay as a samurai anywhere they are.Assassin's Creed Shadows is shaping up excellentlyWhat's perhaps most surprising is that Ubisoft had originally said that the system wouldn't be able to run Assassin's Creed Shadows.In a Q&A published last month, the game's technology director said "At launch, the game will not be compatible with Steam Deck, due to the fact it is below our minimum specs for PC".It's unclear why that has changed, but given we've seen ambitious titles like Cyberpunk 2077, Elden Ring, and more running on Steam Deck since Valve's hardware debuted in 2022, it's great that fans will be able to jump into the open world adventure of Shadows on the handheld.Ubisoft had been launching its games on its own storefront and Epic Games Store but skipping Steam for some time, with games like Star Wars Outlaws coming to Valve's storefront after launch in recent months.Assassin's Creed Shadows marks the first time the publisher will launch 'day and date' on Steam since 2019.After our preview in January, we said "Small nitpicks aside, I loved my time with Assassin's Creed Shadows and still felt as though I barely scratched the surface. Despite having the run of an entire region, opening the map showed me it was actually a very small section of the map.""With so much more to see, including gear options and even a base-building system, I'm not sure I've ever been this excited for an Assassin's Creed title since Origins shook up the series in 2017."Article continues belowFor the latest breaking news and stories from across the globe from the Daily Star, sign up for our newsletters.
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  • Elder Scrolls 4: Oblivion remake rumoured to launch within the next few months
    metro.co.uk
    The remake was apparently aiming for a summer launch but plans have changed (Bethesda)Theres still no official word on the Elder Scrolls 4: Oblivion remake, but the newest rumours suggest a reveal is imminent ahead of an earlier than planned release.There has been chatter of Bethesdas The Elder Scrolls 4: Oblivion getting a remake since 2023, but it wasnt until the tail end of 2024 when those rumours started picking up steam.While Microsoft didnt so much as acknowledge it during its Xbox showcase in January, rumours suggested that the Oblivion remake is on track to launch later this year.According to the newest claims, thats still going to be the case, but Microsoft has apparently moved up its target release window, meaning we could see the Oblivion remake launch within the next couple of months.This originates from known insider Nate The Hate, who has previously asserted the Oblivion remakes existence. Hes also a proven reliable source, having accurately leaked the date of the Nintendo Switch 2s reveal.Recently, when asked for information about the Oblivion remake on X, Nate The Hate claimed the game was originally aiming for a June launch, but is now likely to be sooner though he isnt sure exactly when that could be.VGC has since corroborated this, adding that its sources have said the Oblivion remake could launch as early as April. If so, a formal announcement from Microsoft should be taking place within the coming weeks.What do we know about the Elder Scrolls 4: Oblivion remake?Its widely believed that The Elder Scrolls 4: Oblivion remake is not being handled internally at Bethesda, but instead at Virtuos, the same studio co-developing the upcoming Metal Gear Solid 3 remake.More TrendingThis has since been backed up a January report, which alleged that details of the remake were accidentally shared by a former Virtuos employee on their website.Said report added that the remake is being built in Unreal Engine 5 and will introduce a number of gameplay overhauls. Examples include reworking blocking to be more akin to Soulslike games and a modified stamina system.Its safe to assume that any Oblivion remake will launch not just for Xbox Series X/S, but also PlayStation 5 given Microsofts multiplatform push. In fact, the companys entire line-up of games for the rest of 2025 are multiplatform releases, with South Of Midnight and the full release of early access game Towerborne being the only exceptions.It also makes sense for Microsoft to hand such a project off to an outside studio rather than let Bethesda handle it. After all, the studio is currently busy with The Elder Scrolls 6 (which isnt expected to arrive until 2028 at the earliest) as well as a second DLC expansion for Starfield. This should keep fans busy until Elder Scrolls 6 comes out (Bethesda)Emailgamecentral@metro.co.uk, leave a comment below,follow us on Twitter, andsign-up to our newsletter.To submit Inbox letters and Readers Features more easily, without the need to send an email, just use ourSubmit Stuff page here.For more stories like this,check our Gaming page.GameCentralSign up for exclusive analysis, latest releases, and bonus community content.This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy
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  • Samsungs Best Earbuds for $100? Trade In Now Before This Galaxy Buds3 Pro Deal Disappears
    gizmodo.com
    Samsungs new Galaxy Buds3 Pro arent just another pair of wireless earbuds theyre the companys most ambitious audio offering yet. Packing impressive AI features, upgraded noise cancellation, and real-time translation capabilities, these buds are gunning for the premium spot in your ears. The redesigned shape promises better comfort for long listening sessions, while the sleek, light-up design adds a touch of style to your daily carry.Samsungs offering up to $150 off with an eligible trade-in, or a straight $40 discount without trade-in. For brand new flagship earbuds that just hit the market, this is a solid deal that brings them in line with other premium options.See at SamsungPremium sound at an affordable priceThe standout feature here is the new Adaptive Active Noise Cancellation powered by Galaxy AI. Instead of just blocking noise, these buds actually adjust to your surroundings, helping you stay aware of important sounds while still enjoying your music. Its like having a smart assistant managing your audio environment.Sound quality gets a serious boost with the Adaptive Equalizer. Using AI again, the buds analyze how they fit in your ears and adjust the audio accordingly. No more fiddling with EQ settings these buds do the heavy lifting for you.The translation features are pretty wild. During face-to-face conversations or phone calls, the buds can translate languages in real-time through the Samsung Phone app. Its like having a tiny interpreter in your ear, making international communication significantly easier.Touch controls are fully customizable, letting you program exactly what you want each tap or gesture to do. Whether its controlling playback, accepting calls, or activating features, you can set it up just the way you like.Durability hasnt been overlooked either. These buds are built to handle daily wear and tear, with water resistance that makes them gym-friendly. The charging case feels solid and protects your investment when youre not using them. And when you take them out, youve got a place to immediately put them so you dont have to worry about losing them. Theyre super small, and it would be easy for them to disappear into the void, so best to put them where they go.At this price point, especially with the trade-in offer, the Buds3 Pro make a compelling case for anyone in the Samsung ecosystem or anyone looking for feature-rich earbuds. The AI features and translation capabilities set them apart from standard wireless earbuds, while the improved comfort and sound quality handle the basics exceptionally well.See at Samsung
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  • Republicans Want to Make Hating Elon Musk a Crime
    gizmodo.com
    Discontent with Elon Musk has spurred a nationwide protest movement that aims to cut off the profits for the billionaires lucrative car business, EV maker Tesla. Now, Trump-aligned lawmakers are lobbying for the Justice Department to go after protesters in what seems like a blatantly oligarchic weaponization of the nations justice system. On Wednesday, MAGA nutcase Marjorie Taylor Greene and seven other GOP House members called upon the newly appointed DOJ head, Pam Bondi, to open a domestic terrorism investigation into attacks on Musk and Tesla. Greene and the others are part of the House subcommittee for DOGE, Musks initiative to attack and shrink the federal government. Greene claimed there might be evidence that Democrats were behind the criminal attacks on car dealerships selling Musks vehicles. Who is behind it? Who is funding it? Is there a link with Democrat-leaning NGOs? Greene asked, in a post made to Musks platform, X. We look forward to exposing these terrorists and bringing them to justice. Trump recently claimed he would designate attacks on Tesla dealerships and vehicles as domestic terrorism. At the time, it was unclear whether Trump was serious or not. Now, it appears that he was. The letter from Greene doesnt mention the #TeslaTakedown protest movement by name, focusing instead on the vandalism activity that has targeted Tesla vehicles and dealerships. However, the letter does mention several Democrat-linked activist groups, some of which have organized protests against Musk, insinuating that these groups may be behind the vandalism.A statement recently put out by the Takedown activists decries Trumps rhetoric as an attempt to criminalize popular protest. The right to peaceful protest is a fundamental part of American democracy, the note reads. We are a nonviolent grassroots protest movement. We oppose violence and destruction of property. Peaceful protest is not domestic terrorism. They are trying to intimidate us. We will not let them succeed. The #TeslaTakedown movement has been mostly peaceful, and the spat of violent attacks aimed at Tesla dealerships isas far as we knowunconnected to activist activities. That said, the urge to smash anything with a Tesla logo is clearly growing, and Americans continue to find unique and interesting ways to take out their Musk-related anger on the car brand.Futurism recently reported on one Tesla owner, Joanne Wilson, who says she has sold one of her cars and is toying with plans to publicly destroy the other one. Wilson wrote about the idea on her blog, Gotham Girl, saying that she was interested in livestreaming the destruction of the vehicle, which could be accomplished with sledgehammers. We could give out sledgehammers, let people smash the car, and film it for Instagram, Wilson writes. It may go viral. We are not the only Tesla owners who want to get rid of their cars, she said. Was it Elons complete disregard for human beings as he attempts to completely disrupt the federal government like a classic tech dude without a proper understanding of how government works, or was it that awful new cyber truck that looks like something out of Mad Max and looks angry? It is a toss-up.
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  • Rethinking Sustainability Through Site-Specific Strategies
    www.archdaily.com
    Rethinking Sustainability Through Site-Specific StrategiesSave this picture!MFO Park. Image Paul ClemenceSustainability in architecture is often framed as a universal challenge, leading to standardized solutions that prioritize efficiency over context. However, architecture is inherently tied to its environment buildings interact with climate, topography, and cultural history in ways that demand specificity. Instead of relying on standardized sustainability checklists, how can architecture embrace site-specific solutions? This conversation is deeply connected to the concept of Genius Loci, or the spirit of a place, introduced by Christian Norberg-Schulz and embraced by architects advocating for designs that resonate with their surroundings. It suggests that architecture should not be imposed upon a site but rather emerge from it, informed by its materials, climate, and cultural significance. This philosophy challenges the widespread application of generic sustainable technologies, instead proposing that sustainability must be inherently tied to the location in which it operates.Sustainability as a Local ResponseSite-specific design aligns closely with Neo-Rationalism, a movement championed by Aldo Rossi as a response to the universality of the International Style. Rossi's work illustrates how architecture can both reflect and transcend its context. For example, the San Cataldo Cemetery embodies a duality: its brick faade echoes the industrial vernacular of the surrounding landscape, while its geometric forms address contemporary design sensibilities. Similarly, Teatro del Mondo mirrors the Venetian canals and the built landscape of the city, demonstrating how architecture can be both contemporary and deeply rooted in its location. Related Article Architectural Grafting: A Strategy for Sustainable Design This tension between globalized architectural trends and localized design serves as an example to rethink the way sustainability is commonly used. Being Modern, Post-modern, or Contemporary doesn't mean being less capable of the qualities of design or less effective in responding to problems and circumstances. Being sustainable is ultimately about being able to "meet our own needs without compromising the ability of future generations to meet their own needs".Save this picture!However, this globalization of architecture has not gone without criticism. Jean Nouvel, in the Louisiana Manifesto, highlighted the adverse effects of homogenized architectural practices, lamenting that "architecture, more than ever, is annihilating places, banalizing them, violating them".Save this picture! We must establish sensitive, poetic rules and approaches that will speak of colors, essences, characters, () the specificities of the rain, wind, sea, and mountain () Architecture means transformation, organizing the mutations of what is already there.... Architecture should be seen as the modification of a physical, atomic, biological continuum... Architecture means the adaption of the condition of a place to a given time by the willpower, desire, and knowledge of certain human beings. We never do this alone. Jeanne Nouvel, Louisiana Manifesto This perspective is echoed by Anja Thierfelder and Matthias Schuler in "In Situ: Site Specificity in Sustainable Architecture" published as part of the "Ecological Urbanism" book arguing that sustainable architecture should not adopt a one-size-fits-all methodology and instead respond creatively to local conditions. The architect must then adapt projects to take these considerations into account and not use the sustainability motto as populism, underscoring the importance of addressing environmental and cultural nuances to create meaningful and efficient architectural responses.Save this picture!By embracing these limitations and circumstances, architecture can evolve into a discipline that not only adapts to its environment but also enhances it. The question then becomes: How can architects integrate sustainability in deeply site-specific ways?Harnessing Underground ResourcesOne of the most effective ways to integrate sustainability into architecture is by harnessing underground resources natural energy reserves that, when properly utilized, drastically reduce energy consumption while remaining nearly invisible. This approach shifts sustainability away from overt technological applications toward embedded, site-driven strategies, such as geothermal energy, subterranean insulation, and thermal mass.The Zollverein School in Germany's Ruhr Valley, designed by SANNA, exemplifies this strategy. Located at the edge of a former coal mine, the building uses trapped mine water, which maintains a constant temperature of 29C (82F), to heat its thin concrete walls through an "active insulation" system geothermal energy. This low-energy solution is possible only because of the site's specific conditions, demonstrating how architecture can transform industrial remnants into sustainable energy sources.Save this picture!Save this picture!A similar approach is employed in the Linked Hybrid Building in Beijing, designed by Steven Holl Architects. The project consists of eight interconnected towers surrounding a central public space, forming a dense urban complex that fosters social interaction. Beneath the ground, 600 boreholes, each 100 meters (300 feet) deep, act as heat sinks in the winter and cooling sources in the summer. This system significantly reduces reliance on mechanical HVAC systems, proving that even large-scale developments can integrate underground sustainability strategies when properly designed.Save this picture!Save this picture!Another example is The Edge, an office building in Amsterdam by PLP Architecture. Recognized as one of the world's most energy-efficient office spaces, it employs an aquifer thermal energy storage system, where cold water is stored underground during the winter and warm water during the summer. This cycle allows the building to regulate its temperature throughout the year with near-zero energy consumption.Save this picture!Save this picture!But beyond geothermal heating and cooling, underground spaces can also passively regulate temperature through the use of thermal mass. The Vals Thermal Baths by Peter Zumthor exemplify this approach. Carved into the hillside, the baths take advantage of the natural hot springs beneath the site. The thermal mass of the surrounding stone stabilizes the indoor climate, minimizing the need for additional heating or cooling and reducing external temperature fluctuations. Something that resembles the earth-sheltered houses commonly found in the Nordic countries, which are built partially or completely below ground to take advantage of the earth's insulating properties.Save this picture!Save this picture!A more residential interpretation of this idea is found in Casa em MonsarazPortugal, designed by Aires Mateus. Partially buried within the landscape, the house benefits from the insulating properties of the earth, maintaining stable indoor temperatures with minimal need for active climate control. This strategy echoes vernacular architecture seen in Mediterranean and desert regions, where homes have historically been carved into rock or embedded into hillsides to counteract extreme external temperatures.Save this picture!Save this picture!In urban contexts, RSO Underground City in Montreal demonstrates how subterranean spaces can enhance climate resilience. Originally designed for winter protection, the vast underground network now serves as an energy-efficient extension of the city, reducing heating costs and exposure to extreme weather.Save this picture!Designing for Climate and CultureArchitecture must also respond to climatic realities and cultural traditions, incorporating passive strategies such as shading, natural ventilation, and material selection.In arid climates, passive cooling strategies replace the need for mechanical air conditioning. The Louvre Abu Dhabi, designed by Atelier Jean Nouvel, features a perforated dome inspired by Middle Eastern mashrabiya screens, filtering harsh sunlight while maintaining airflow. Similarly, they incorporate a kinetic facade that dynamically adjusts to reduce solar gain, balancing local tradition with technological innovation. The triangular elements of the facade dynamically adjust to control solar exposure, significantly reducing heat gain while maintaining visibility and natural light inside the building. This fusion of local tradition and contemporary technology showcases how cultural heritage can be adapted to enhance energy efficiency.Save this picture!Save this picture!Conversely, in colder climates, architecture prioritizes insulation and heat retention. Traditional European and Scandinavian buildings often employ thick stone or wood walls to capture thermal energy, an approach that contemporary projects continue to refine. The Cultural Center of Vr utilizes a high-performance timber structure combined with earth-insulated walls, creating a low-energy space that retains warmth efficiently, and the Snhetta's Powerhouse Brattrkaia is designed to be energy-positive, with thick insulated walls and strategically placed windows that maximize solar gain during winter.Save this picture!Adapting to Material and TopographyMaterial selection and topographical adaptation are equally crucial in sustainable architecture. While modern construction often relies on globalized material supply chains, site-specific design embraces local resources and adapts to natural landscapes. This approach reduces embodied carbon, minimizes disruption to ecosystems, and fosters a deeper connection between architecture and place.Save this picture!Historically, vernacular architecture has demonstrated the efficiency of working with materials readily available in a region. From earthen dwellings in desert climates to wooden structures in boreal forests, traditional construction methods have long responded to both material constraints and environmental conditions. By drawing from these lessons, contemporary projects are rethinking how buildings engage with their surroundings, proving that sustainability is as much about cultural and geological awareness as it is about energy performance.The Mapungubwe Interpretation Centre by Peter Rich Architects is a prime example of material adaptation. Constructed using local stone and an ancient vaulting technique, the project blends seamlessly into the surrounding landscape while achieving high thermal efficiency. The use of compressed earth blocks, produced on-site, not only reduced construction waste but also provided a structure that remains cool during the day and retains warmth at night mirroring traditional African building techniques.Save this picture!Save this picture!Similarly, Casa Wabi, designed by Tadao Ando, integrates locally sourced clay bricks to achieve a balance between modernist design and vernacular construction. The long, linear structure follows the contours of the land, while the material's thermal mass helps regulate indoor temperatures in the warm coastal climate.Save this picture!Save this picture!Beyond sourcing new materials, sustainability also depends on reusing and repurposing existing resources. The MFO Park, designed by Burckhardt+Partner, incorporates recycled steel to create a multi-layered urban green space. This reuse of industrial materials transforms waste into an architectural asset, redefining sustainability through adaptive reclamation. In a more holistic but similar strategy, the Kamikatsu Zero Waste Center by Hiroshi Nakamura & NAP employs salvaged materials collected from the community, integrating old windows, furniture, and doors into its structure. This circular approach challenges conventional notions of material sourcing, proving that sustainability extends beyond efficiency to include material lifespan and repurposing.Save this picture! Related Article Architectural Grafting: A Strategy for Sustainable Design Image gallery
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  • 184 Social Housing Tower / MCBAD architecture&urban design
    www.archdaily.com
    184 Social Housing Tower / MCBAD architecture&urban designSave this picture! Adri Goula/ mcbadArchitects: MCBAD architecture & urban designAreaArea of this architecture projectArea:19317 mYearCompletion year of this architecture project Year: 2024 PhotographsPhotographs:Adri Goula/ mcbadMore SpecsLess SpecsSave this picture!Text description provided by the architects. First price in the Spanish competition of social housing, the project has stood the test of time, being a witness and symbol of a historical period of profound repercussions for Spain. It began in 2009, in the midst of the economic crisis, for more than a decade the fossilized structure of building stood out in the urban landscape, becoming an allegory of the years of crisis in the Valencian collective imagination. The 2021-2024 marks a turning point, reflecting the country's economic recovery and the new social housing policy. Having reached the "top", it begins its life in 2024 with an even more sustainable, more connected and more resilient building. On 10/29/2024, in Valencia, the DANA floods the Horta Sud neighborhoods and causes the evacuation of many families. In this housing emergency, the building becomes the first refuge for victims of the disaster, affirming its human and social vocation beyond its architectural role.Save this picture!Save this picture!Save this picture!Located south of the city of Valencia, in the district of La Torre, Horta Sud. The place is markedly delimited to the north by the artificial landscape of the new channel and Valencia city. And to the south through the Huerta. The neighborhood, originally known as "Sociopolis," revitalizes the southern residential areas with a set of ten tower buildings and a large urban park, turning the place into an exceptional environment. The plot borders the existing neighborhood and is connected to the city by the "Pasarela de la Solidaridad". The building is integrated into its immediate surroundings through a horizontal "plinth" volume of a domestic scale that dialogues with the existing buildings. And with the great landscape on a metropolitan scale, with the two vertical emergencies.Save this picture!Save this picture!The relationship of the dual-oriented homes with their surroundings is the starting point of the project. A central backbone element concentrates the server spaces and the technical structure of the building, freeing the most flexible and evolutionary main spaces. The panoramic dwellings are open to the landscape, sea and mountains. The generous outdoor spaces extend the home towards the outside. Protected by a system of sliding slats that promote climatic comfort, they are designed as just another room.Save this picture!Save this picture!Save this picture!The building is accessed through a covered exterior transition space, connecting the public plaza with the four hallways. The areas for bikes and mailboxes are associated with these spaces. The four circulations are connected through the common fourth floor terrace provided with a shared space; An associative space on the ground floor and shops complete the program. The modulated structure simplifies technical issues, turning the building into an evolutionary project for future transformations. The self-production of sustainable aerothermal and photovoltaic solar energy, the use of low-carbon materials on the facades and the cross ventilation of the building, allow us to create a degree of resilient comfort for future inhabitants.Save this picture!Project gallerySee allShow lessProject locationAddress:Calle Joan Miro , La Torre, Valencia, SpainLocation to be used only as a reference. It could indicate city/country but not exact address.About this officeMaterialsGlassConcreteMaterials and TagsPublished on March 13, 2025Cite: "184 Social Housing Tower / MCBAD architecture&urban design" 13 Mar 2025. ArchDaily. Accessed . <https://www.archdaily.com/1027303/184-social-housing-tower-mcbad-architecture-and-urban-design&gt ISSN 0719-8884Save!ArchDaily?You've started following your first account!Did you know?You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.Go to my stream
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  • From Tin Cans to AI: How a century of deep-sea filmmaking revolutionized ocean exploration
    www.popsci.com
    When Hans Hartman, a civil engineer, attempted to film the ocean depths in 1917, he pioneered what would become the first deep-sea ROV, or remotely operated vehicle. During an era of silent movies and wartime U-boats, Hartmans ambitious inventiona 1,500-pound electric, submarine cameracould be lowered to a depth of 1,000 feet to capture images of sunken ships and submerged treasures. Despite featuring a gyroscope for stability, a motorized propeller for controlled rotation, and an innovative light source, as Popular Science explained, it had a serious limitation: The hulking apparatus had to be operated blindly from a ships deck, which meant it was impossible for the cameras operator to see what they were filming until the footage was viewed later.Undeterred, Hartman pushed further. In 1925, Popular Science showcased his next breakthrougha cylindrical apparatus (seen above) attached to a ship by a cable, housing a submersible, motor-driven camera, as well as enough room for a person who could control the camera, or communicate with crew members nearby to aid with various underwater missions, such as salvaging. The vertical, tin-can-like submarine, equipped with porthole windows and a powerful spotlight, allowed the operator to go down into the water with a camera and photograph whatever he chooses. While Hartman initially set his sights on a sunken Roman city in the Mediterranean, his motion-picture-taking craft could reach depths of 2,000 feet to film marine life with unprecedented clarity. A century ago, Hartmans innovations established the foundation for a field that would evolve from cumbersome surface-controlled contraptions to todays sophisticated AI-powered autonomous submersibles.The March 2025 issue of Popular Science featured a story on the lengths moviemakers went to film underwater. Image: Popular Science Hartmans contributions came at a time of rapid transformation in photography, motion pictures, and ocean exploration. Though Thomas Edison had patented his Kinetoscope more than two decades earlier, motion-picture technologiessuch as the 35mm film and cabinet-size cameras used for filmingremained finicky and unreliable, forcing early filmmakers to shoot in controlled studio environments. It would be roughly a decade after Edisons 1891 invention before outdoor scenes became possible, like the famous footage of the Wright Brothers first flight.As motion-picture technology progressed, parallel developments in submarine warfare technology, industrial shipping expansion, and a growing interest in marine archaeology created demand for more effective ways to document the oceans depths.Jacques Cousteau emerged as perhaps the most influential 20th-century figure in deep-sea exploration and underwater filmmaking. In the 1940s, Cousteaus co-invention of the Aqualung (SCUBA) revolutionized diving and underwater exploration. His 1959 Diving Saucernicknamed Denisecould carry a crew of two and dive as deep as 350 meters, remaining submerged for up to five hours. Cousteau and his team captured spellbinding footage that culminated in the landmark documentary series The Undersea World of Jacques Cousteau (19681976).Jacques Cousteau pictured in Nice, France in April 1964 explaining how five men will spend the night underwater in this new housing. Image: UPI photo via Getty Images BettmannBuilding on Cousteaus legacy and the public fascination hed created for marine life, shipwrecks, and ancient ruins, filmmakers continued to dive deeper. Haunting images of the Titanic first made headlines in 1985 when Woods Hole Oceanographic Institutions ROV, Argo, equipped with high-resolution cameras and sonar, located the wreck at a staggering depth of 12,500 feet.In the 21st century, whats an otherworldly conquest without billionaires vying to be first? The Titanics ghostly allure has drawn numerous ultra-wealthy, deep-sea enthusiasts to its resting place in privately owned submarines, including the tragic implosion in 2023 of OceanGates Titan submersible. Following the 1997 release of his blockbuster film, Titanic, deep-pocketed filmmaker James Cameron returned to the shipwrecks site numerous times, employing self-designed, innovative ROVs to explore the ships interior. His 2003 documentary Ghosts of the Abyss revealed the wrecks incredibly well-preserved remains.In 2012, Cameron set a record for the deepest solo dive when he used his personal vessel, the Deepsea Challenger, to explore and film the Mariana Trench at nearly 36,000 feet, about seven miles down. Spying the ocean floor through 9-1/2 inches of glass, his expedition produced some of the most detailed footage ever recorded of Earths deepest oceanic trench. With ongoing marine research in the works, Camerons fascination with the deep has yielded a new expedition series, OceanXplorers, whose first season debuted in 2024Cousteau redux?Todays deep-sea filmmaking frontier increasingly belongs to AI-driven, autonomous submersibles. What began in 1917 with Hartmans tethered ROV has evolved into sophisticated AUVs, or autonomous underwater vehicles, like those operated by Schmidt Ocean Institute. From sidling up to underwater volcanoes to exploring hydrothermal vent fields, these underwater robots are the 21st centurys deep-sea filmmakers, conducting unmanned missions to film and collect critical marine data. Such technological leaps have elevated deep-sea documentary filmmaking to extraordinary heightsor depthswith documentaries like BBCs Blue Planet (2001) and Blue Planet II (2017), establishing new standards for underwater cinematography.Researchers and filmmakers now deploy self-operating sail drones with high-resolution cameras and real-time streaming capabilities, enabling continuous monitoring of deep-sea ecosystems that supports both marine conservation and scientific discovery.Among todays chief innovators, marine ecologist and filmmaker David Gruber stands out for his groundbreaking work with biofluorescent imaging, which has revealed how various marine species emit light in ways previously invisible to the human eye. His remarkable footage has been featured in major scientific studies and documentaries.From Hartmans pioneering electric cameras to todays AI-controlled AUVs, deep-sea filmmaking has come a long way in a century. What began as an experimental tool for documenting shipwrecks and uncovering ancient treasures has evolved into a vital means of exploring Earths final frontierthe vast and mysterious ocean that envelops more than 70 percent of its surface, gave birth to life, and gives our planet its distinctive blue hue among the cosmos.
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  • MasterWriter is like having a word wizard whispering brilliant phrases in your ear
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