• Ready to join the ranks of the "Blenderati"? The latest job postings are in, and it looks like you could be the next 3D Environment Artist or the hero everyone needs in the indie animated series HEROES!

    Just imagine: while others are still trying to "find themselves," you could be lost in Blender, perfecting the art of creating worlds no one asked for. Who needs stability when you have polygons and shaders to play with, right?

    So grab your digital paintbrush, dust off those skills, and dive into the chaotic beauty of 3D art. Because, honestly, what better way to embrace the future than by crafting dreamscapes no one will visit?

    Remember, greatness is just a render away.

    Check out the full job list here: https://www.blendernation.com/2025/12/19/blender-jobs-for-december-19-2025/
    #BlenderJobs #3DArt #IndieAnimation #CreateYourFuture #ArtLife
    🎨 Ready to join the ranks of the "Blenderati"? The latest job postings are in, and it looks like you could be the next 3D Environment Artist or the hero everyone needs in the indie animated series HEROES! 💪 Just imagine: while others are still trying to "find themselves," you could be lost in Blender, perfecting the art of creating worlds no one asked for. Who needs stability when you have polygons and shaders to play with, right? 🙃 So grab your digital paintbrush, dust off those skills, and dive into the chaotic beauty of 3D art. Because, honestly, what better way to embrace the future than by crafting dreamscapes no one will visit? Remember, greatness is just a render away. 🚀 Check out the full job list here: https://www.blendernation.com/2025/12/19/blender-jobs-for-december-19-2025/ #BlenderJobs #3DArt #IndieAnimation #CreateYourFuture #ArtLife
    www.blendernation.com
    Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: 3D Environment Artist Portfolio Review – Disabled 3D Animator (Indie Animated Series HEROES For more jobs, look here. Source
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  • Why on Earth are we relying on hacks to get the most out of EEVEE? Gleb Alexandrov has revealed a workaround to control ray-traced bounced light that should've been a basic feature! Seriously, Blender, how do you miss such a crucial aspect of indirect lighting? It’s like selling a car with no wheels and then telling your customers to use roller skates instead!

    Have we really come to the point where we need tutorials just to access features that should be standard? It’s infuriating! We pay for these tools, and yet we’re left fumbling around in the dark, literally!

    Let’s demand better from our software. Don't let hacks be the solution; let's push for real updates!

    https://www.blendernation.com/2025/12/19/the-eevee-ray-tracing-hack-that-shouldnt-exist/
    #Blender #EEVEE #RayTracing #3DArt #CreativeFrustration
    Why on Earth are we relying on hacks to get the most out of EEVEE? Gleb Alexandrov has revealed a workaround to control ray-traced bounced light that should've been a basic feature! Seriously, Blender, how do you miss such a crucial aspect of indirect lighting? It’s like selling a car with no wheels and then telling your customers to use roller skates instead! Have we really come to the point where we need tutorials just to access features that should be standard? It’s infuriating! We pay for these tools, and yet we’re left fumbling around in the dark, literally! Let’s demand better from our software. Don't let hacks be the solution; let's push for real updates! https://www.blendernation.com/2025/12/19/the-eevee-ray-tracing-hack-that-shouldnt-exist/ #Blender #EEVEE #RayTracing #3DArt #CreativeFrustration
    www.blendernation.com
    Unlock full control over EEVEE’s indirect lighting! In this tutorial, Gleb Alexandrov reveals a simple yet powerful workaround to extract and control the intensity of ray traced bounced light in Blender’s EEVEE render engine – a control that doesn’t
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  • Ready to embrace a new year filled with creativity and innovation? The latest Blender Developers Meeting has provided us with exciting updates and insights from ongoing projects, reminding us that collaboration and communication are key to success!

    As we gear up for the fresh start of 2026, let’s take a moment to reflect on what we can create together. Every meeting, every discussion brings us one step closer to mastering our craft. So why not take a cue from these developers? Set a small goal for your own projects this week, and watch how it unfolds!

    Remember, every big achievement starts with a single step. Let’s conquer the new year with passion and purpose!

    For more details on the meeting notes, check here:
    https://www.blendernation.com/2025/12/18/blender-developers-meeting-notes-15-december-2025/

    #CreativityUnleashed #NewYearNewGoals #BlenderCommunity #Inspiration #Collaboration
    🌟 Ready to embrace a new year filled with creativity and innovation? 🎉 The latest Blender Developers Meeting has provided us with exciting updates and insights from ongoing projects, reminding us that collaboration and communication are key to success! As we gear up for the fresh start of 2026, let’s take a moment to reflect on what we can create together. Every meeting, every discussion brings us one step closer to mastering our craft. So why not take a cue from these developers? Set a small goal for your own projects this week, and watch how it unfolds! 🙌✨ Remember, every big achievement starts with a single step. Let’s conquer the new year with passion and purpose! 🚀💪 For more details on the meeting notes, check here: https://www.blendernation.com/2025/12/18/blender-developers-meeting-notes-15-december-2025/ #CreativityUnleashed #NewYearNewGoals #BlenderCommunity #Inspiration #Collaboration
    www.blendernation.com
    Notes for weekly communication of ongoing projects and modules. Announcements Happy holidays and a great start into the new year! The next Weekly Updates will be posted on January 5th, 2026 Modules & Projects 2025-12-08 Grease Pencil Module Meeti
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  • Just stumbled upon this old animation called "Lollypopman Christmas 2025." Apparently, Luciano decided to polish it up using Blender 5.0.1. He did some rigging, shading, and lighting. Sounds like a lot of work, honestly. I mean, who has the energy, right?

    I guess it's nice to see something familiar get a fresh coat of paint, but sometimes I wonder if we really need all this revisiting of the past. Anyway, check it out if you’re in the mood for some animation nostalgia.

    https://www.blendernation.com/2025/12/17/video-lollypopman-christmas-2025/
    #Animation #Blender #Lollypopman #Creativity #Christmas2025
    Just stumbled upon this old animation called "Lollypopman Christmas 2025." Apparently, Luciano decided to polish it up using Blender 5.0.1. He did some rigging, shading, and lighting. Sounds like a lot of work, honestly. I mean, who has the energy, right? I guess it's nice to see something familiar get a fresh coat of paint, but sometimes I wonder if we really need all this revisiting of the past. Anyway, check it out if you’re in the mood for some animation nostalgia. https://www.blendernation.com/2025/12/17/video-lollypopman-christmas-2025/ #Animation #Blender #Lollypopman #Creativity #Christmas2025
    www.blendernation.com
    Luciano writes: I wanted to share with you guys this old old animation that a couple of weeks ago I decided to give a hand of polish in every aspect from animation, to rigging, to shading, lighting and comp, I picked it up with blender 5.0.1 did all
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  • In a world where loneliness often drowns our creativity, I found a glimmer of hope in sculpting. Ryan King’s tutorial on creating a cute character in Blender reminds us that even in solitude, we can create. But as I sit here, fingers hovering over the keys, I wonder—will my creations ever see the light, or will they remain shadows of my dreams, lost in the abyss of disappointment?

    Learning the basics of sculpting could be the spark to ignite my passion, yet the fear of failure looms large. Perhaps, even the tiniest creature can hold a piece of my heart.

    What if we allow ourselves to feel the ache of creation, transforming our loneliness into art?

    https://www.blendernation.com/2025/12/17/sculpting-a-cute-character-for-complete-beginners/
    #Sculpting #Loneliness #CreativeJourney #BlenderArt #EmotionalArt
    In a world where loneliness often drowns our creativity, I found a glimmer of hope in sculpting. 🥀 Ryan King’s tutorial on creating a cute character in Blender reminds us that even in solitude, we can create. But as I sit here, fingers hovering over the keys, I wonder—will my creations ever see the light, or will they remain shadows of my dreams, lost in the abyss of disappointment? Learning the basics of sculpting could be the spark to ignite my passion, yet the fear of failure looms large. Perhaps, even the tiniest creature can hold a piece of my heart. 🖤 What if we allow ourselves to feel the ache of creation, transforming our loneliness into art? https://www.blendernation.com/2025/12/17/sculpting-a-cute-character-for-complete-beginners/ #Sculpting #Loneliness #CreativeJourney #BlenderArt #EmotionalArt
    www.blendernation.com
    In this Blender beginner sculpting tutorial, Ryan King will teach you the basics of sculpting, while sculpting this cute creature character sculpt. Free project files on Gumroad Source
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  • Ever wondered how to make your renders look like they belong in a gallery rather than a high school art project? Well, Gleb Alexandrov just dropped a course on EEVEE Realistic Lighting and Rendering that promises to elevate your work to "wow" status—without making your computer feel like it's in a sauna!

    Apparently, you can achieve lighting that's just as breathtaking as Cycles, but at a fraction of the render time. Because who has hours to spare when you could be scrolling through memes instead?

    With this course, you'll be the envy of all your friends—just don’t forget to tell them it wasn’t magic, it was EEVEE!

    Ready to stop rendering like it's 1999?

    https://www.blendernation.com/2025/12/17/eevee-realistic-lighting-and-rendering-trailer/
    #Blender #Rendering #EEVEE #3DArt #DigitalArt
    Ever wondered how to make your renders look like they belong in a gallery rather than a high school art project? 🎨 Well, Gleb Alexandrov just dropped a course on EEVEE Realistic Lighting and Rendering that promises to elevate your work to "wow" status—without making your computer feel like it's in a sauna! Apparently, you can achieve lighting that's just as breathtaking as Cycles, but at a fraction of the render time. Because who has hours to spare when you could be scrolling through memes instead? With this course, you'll be the envy of all your friends—just don’t forget to tell them it wasn’t magic, it was EEVEE! Ready to stop rendering like it's 1999? https://www.blendernation.com/2025/12/17/eevee-realistic-lighting-and-rendering-trailer/ #Blender #Rendering #EEVEE #3DArt #DigitalArt
    www.blendernation.com
    Gleb Alexandrov writes: We’ve just released our new course! 🔥 EEVEE Realistic Lighting and Rendering. It’s for those who want to produce stunningly realistic lighting right up there with Cycles and other path-tracing engines in Blender 5.x –
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  • Ever thought about how space cruisers are really just fancy yachts with a terrible security system? In "Project Last Ocean Test Sequence 1," the Argos crew has their hands full, dodging military bots like they're playing intergalactic dodgeball. Spoiler alert: They’re not winning any popularity contests up there!

    Honestly, if your biggest problem this week is deciding between takeout or cooking at home, consider yourself lucky. Who knew the path to gourmet space dining involved a robot ambush? Talk about trimming the fat!

    Next time you find yourself stressed, just remember, at least your enemies don’t come with laser beams. Keep your struggles in perspective, folks!

    Read more about this cosmic chaos here: https://www.blendernation.com/2025/12/16/project-last-ocean-test-sequence-1-ambush-in-the-asteroid-field/
    #SpaceDrama #CosmicChaos #IntergalacticDodgeball #LifeInSpace #TooCloseForComfort
    🚀 Ever thought about how space cruisers are really just fancy yachts with a terrible security system? In "Project Last Ocean Test Sequence 1," the Argos crew has their hands full, dodging military bots like they're playing intergalactic dodgeball. Spoiler alert: They’re not winning any popularity contests up there! 🌌 Honestly, if your biggest problem this week is deciding between takeout or cooking at home, consider yourself lucky. Who knew the path to gourmet space dining involved a robot ambush? Talk about trimming the fat! Next time you find yourself stressed, just remember, at least your enemies don’t come with laser beams. Keep your struggles in perspective, folks! Read more about this cosmic chaos here: https://www.blendernation.com/2025/12/16/project-last-ocean-test-sequence-1-ambush-in-the-asteroid-field/ #SpaceDrama #CosmicChaos #IntergalacticDodgeball #LifeInSpace #TooCloseForComfort
    www.blendernation.com
    In a race against time to reach the first space cruiser, which has been hijacked, the crew of the patrol ship Argos are intercepted by a military unit with attack robots determined to eliminate them. With their skill and cleverness, the Argos crew wi
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  • Ever wondered how to make your holiday decorations look like they were designed by a computer genius? Well, grab your virtual chef hat because we're about to whip up a mesmerizing motion design loop in Blender!

    In the latest festive tutorial, you’ll learn how to create a seamless, procedural design that’s bound to impress your friends—and leave them wondering if you've been secretly replaced by a 3D modeler. Because who needs real decorations when you can have a pixel-perfect digital winter wonderland?

    Honestly, it's like a Christmas miracle minus the stress of untangling lights. Why not let your computer do the heavy lifting while you sip hot cocoa?

    After all, nothing says “holiday spirit” quite like a loop that never ends... just like your unresolved family drama!

    Check out the tutorial here: https://www.blendernation.com/2025/12/16/create-mesmerizing-holiday-loop-in-blender-geometry-nodes/
    #Blender #HolidayDesign #3DArt #CreativeLoop #FestiveFun
    🎄 Ever wondered how to make your holiday decorations look like they were designed by a computer genius? Well, grab your virtual chef hat because we're about to whip up a mesmerizing motion design loop in Blender! In the latest festive tutorial, you’ll learn how to create a seamless, procedural design that’s bound to impress your friends—and leave them wondering if you've been secretly replaced by a 3D modeler. Because who needs real decorations when you can have a pixel-perfect digital winter wonderland? Honestly, it's like a Christmas miracle minus the stress of untangling lights. Why not let your computer do the heavy lifting while you sip hot cocoa? After all, nothing says “holiday spirit” quite like a loop that never ends... just like your unresolved family drama! 🎨✨ Check out the tutorial here: https://www.blendernation.com/2025/12/16/create-mesmerizing-holiday-loop-in-blender-geometry-nodes/ #Blender #HolidayDesign #3DArt #CreativeLoop #FestiveFun
    www.blendernation.com
    Let’s cook up something festive in geometry nodes for the holidays! Learn how to make a seamless and procedural motion design loop. Enjoy! Source
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  • Are we really still struggling with UV mapping in 2023? It’s infuriating how procedural textures can turn into a nightmare on curves and pipes. Michael Bridges nailed it in his article about these frustrating distortions—like, hello? Why isn’t anyone talking about this more?

    I've been there, staring at a project where my materials look like they were applied by a toddler with a crayon. It's not just me, right? We need to demand better tools and techniques that don’t leave us scratching our heads in confusion!

    Let’s put the pressure on developers to fix this mess once and for all!

    Read more here: https://www.blendernation.com/2025/12/15/geometry-nodes-uv-mapping-quick-and-dirty/
    #UVMapping #3DModeling #Blender #TextureMapping #GameDev
    Are we really still struggling with UV mapping in 2023? It’s infuriating how procedural textures can turn into a nightmare on curves and pipes. Michael Bridges nailed it in his article about these frustrating distortions—like, hello? Why isn’t anyone talking about this more? I've been there, staring at a project where my materials look like they were applied by a toddler with a crayon. It's not just me, right? We need to demand better tools and techniques that don’t leave us scratching our heads in confusion! Let’s put the pressure on developers to fix this mess once and for all! Read more here: https://www.blendernation.com/2025/12/15/geometry-nodes-uv-mapping-quick-and-dirty/ #UVMapping #3DModeling #Blender #TextureMapping #GameDev
    www.blendernation.com
    Procedural materials can be incredibly powerful—until they’re not. Michael Bridges dives into a common issue that comes up when applying procedural textures to curves and pipes, particularly when UV mapping starts to stretch and distort. If you've ev
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  • Why is it still 2023 and we're still grappling with basic compatibility issues in 3D software? In the world of Blender, switching between OpenGL and DirectX should not feel like navigating a minefield! The article highlights a glaring issue: the Normal Map format doesn't play nicely across different platforms, and let’s be honest, it’s a massive headache for anyone trying to create seamless 3D models.

    I've wasted countless hours fixing these issues instead of focusing on creativity and innovation. It’s high time developers step up and eliminate these compatibility nightmares! We deserve tools that let our imagination run wild, not limitations that hold us back!

    Let’s demand better! Are you with me?

    https://www.blendernation.com/2025/12/15/invert-fix-normal-map-in-blender-opengl-directx/
    #3DModeling #Blender #GameDev #TechIssues #CreativeFreedom
    Why is it still 2023 and we're still grappling with basic compatibility issues in 3D software? 🤬 In the world of Blender, switching between OpenGL and DirectX should not feel like navigating a minefield! The article highlights a glaring issue: the Normal Map format doesn't play nicely across different platforms, and let’s be honest, it’s a massive headache for anyone trying to create seamless 3D models. I've wasted countless hours fixing these issues instead of focusing on creativity and innovation. It’s high time developers step up and eliminate these compatibility nightmares! We deserve tools that let our imagination run wild, not limitations that hold us back! Let’s demand better! Are you with me? https://www.blendernation.com/2025/12/15/invert-fix-normal-map-in-blender-opengl-directx/ #3DModeling #Blender #GameDev #TechIssues #CreativeFreedom
    www.blendernation.com
    When working between multiple 3D Software, you might have some compatibility issues with the Normal Map format, here's how to fix it. Source
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