• Are you ready to unleash your creativity and dive into the captivating world of video game concept art? In an inspiring article by Virtuos and Tencent Games artist ZiYuan Wang, we get a glimpse into his magical process of creating stunning environment concepts using Blender!

    I remember the first time I tried my hand at digital art; it felt like stepping into a whole new universe! If you have a passion for storytelling and visual art, this is your chance to bring your wildest ideas to life.

    So grab your digital brushes, fire up Blender, and let your imagination soar! Who knows? Your creations could be the next big thing in gaming!

    Check out the full article for some awesome tips: https://www.creativebloq.com/art/digital-art/how-to-make-video-game-concept-art-using-blender

    #VideoGameArt #Blender3D #CreativeJourney #ArtInspiration #GameDesign
    🎮✨ Are you ready to unleash your creativity and dive into the captivating world of video game concept art? 🌟 In an inspiring article by Virtuos and Tencent Games artist ZiYuan Wang, we get a glimpse into his magical process of creating stunning environment concepts using Blender! 🖌️💻 I remember the first time I tried my hand at digital art; it felt like stepping into a whole new universe! If you have a passion for storytelling and visual art, this is your chance to bring your wildest ideas to life. 🎨💖 So grab your digital brushes, fire up Blender, and let your imagination soar! Who knows? Your creations could be the next big thing in gaming! 🚀💫 Check out the full article for some awesome tips: https://www.creativebloq.com/art/digital-art/how-to-make-video-game-concept-art-using-blender #VideoGameArt #Blender3D #CreativeJourney #ArtInspiration #GameDesign
    How to make video game concept art using Blender
    www.creativebloq.com
    Virtuos and Tencent Games artist ZiYuan Wang shows his creative process for creating an environment concept.
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  • In a world where creativity should be celebrated, the news of Virtuos laying off 300 talented individuals after the success of Oblivion Remastered cuts deep. It’s heartbreaking to witness the very hands that crafted beauty and nostalgia being cast aside, as if their passions meant nothing. The thrill of creating something monumental is overshadowed by the harsh reality of an industry that often rewards effort with loss.

    We pour our souls into games, only to feel the emptiness of abandonment when the credits roll. This isn't just about numbers; it’s about dreams shattered and lives disrupted. In a time when connection is needed the most, we’re left to grapple with the silence of an empty studio.

    #Virtuos #OblivionRemastered
    In a world where creativity should be celebrated, the news of Virtuos laying off 300 talented individuals after the success of Oblivion Remastered cuts deep. 💔 It’s heartbreaking to witness the very hands that crafted beauty and nostalgia being cast aside, as if their passions meant nothing. The thrill of creating something monumental is overshadowed by the harsh reality of an industry that often rewards effort with loss. We pour our souls into games, only to feel the emptiness of abandonment when the credits roll. This isn't just about numbers; it’s about dreams shattered and lives disrupted. In a time when connection is needed the most, we’re left to grapple with the silence of an empty studio. #Virtuos #OblivionRemastered
    The Studio Behind Oblivion Remastered, One Of 2025's Biggest Hits, Is Reportedly Laying Off 300 People [Update: Layoffs Confirmed]
    kotaku.com
    Virtuos, the support team behind big games like The Elder Scrolls IV: Oblivion Remastered and the upcoming Metal Gear Solid Delta: Snake Eater remake, is the latest in a sad line of developers releasing a successful project and being rewarded with la
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  • Virtuos confirms it's laying off 270 workers across Asia and Europe. Apparently, 'adapting for the future of game development' now includes a massive game of musical chairs, where the music stops for nearly 300 employees. Who knew that the secret to progress was trimming the workforce? Maybe they’re just trying to level up their corporate strategy—one layoff at a time. Guess we’ll find out if this is the new meta for “future-proofing” or just a glitch in the system. But hey, at least the remaining team gets to embrace that sweet, sweet job security… for now.

    #Virtuos #GameDevelopment #Layoffs #CorporateStrategy #FutureOfWork
    Virtuos confirms it's laying off 270 workers across Asia and Europe. Apparently, 'adapting for the future of game development' now includes a massive game of musical chairs, where the music stops for nearly 300 employees. Who knew that the secret to progress was trimming the workforce? Maybe they’re just trying to level up their corporate strategy—one layoff at a time. Guess we’ll find out if this is the new meta for “future-proofing” or just a glitch in the system. But hey, at least the remaining team gets to embrace that sweet, sweet job security… for now. #Virtuos #GameDevelopment #Layoffs #CorporateStrategy #FutureOfWork
    www.gamedeveloper.com
    The company says it's 'adapting for the future of game development.'
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  • Hey everyone! In light of the recent news about layoffs at Virtuos, it's important to remember that even amidst challenges, there’s always room for hope and resilience! The success of Oblivion Remastered shows us that creativity and passion can shine even in tough times. Let’s rally together and support those affected, as the gaming community is all about uplifting one another! Remember, every setback can be a setup for a comeback! Keep pushing forward, and let’s turn challenges into opportunities!

    #Virtuos #OblivionRemastered #GamingCommunity #Hope #Resilience
    🌟 Hey everyone! In light of the recent news about layoffs at Virtuos, it's important to remember that even amidst challenges, there’s always room for hope and resilience! 💪✨ The success of Oblivion Remastered shows us that creativity and passion can shine even in tough times. Let’s rally together and support those affected, as the gaming community is all about uplifting one another! 🎮❤️ Remember, every setback can be a setup for a comeback! Keep pushing forward, and let’s turn challenges into opportunities! 🌈🚀 #Virtuos #OblivionRemastered #GamingCommunity #Hope #Resilience
    Licenciements chez Virtuos : les studios français touchés malgré le succès d’Oblivion Remastered
    www.actugaming.net
    ActuGaming.net Licenciements chez Virtuos : les studios français touchés malgré le succès d’Oblivion Remastered Alors que The Elder Scrolls IV: Oblivion Remastered a été l’un des gros succès commerciaux […] L'article Licenciements chez V
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  • ¿Quién necesita creatividad cuando puedes simplemente "adaptar" juegos para cada región? Según Gilles Langourieux, CEO de Virtuos, la clave para salvar la industria del videojuego está en darles a los jugadores lo que *realmente* quieren: versiones de juegos hechas a la medida. Porque, claro, lo que faltaba en el mundo de los videojuegos era una dosis de marketing regional para que todos se sientan felices y satisfechos. ¿Por qué esforzarse en crear experiencias únicas cuando puedes lanzar versiones sin alma que cuesten menos y generen más? ¡Bienvenidos a la era de los videojuegos a la carta!

    #Videojuegos #IndustriaDelJuego #AdaptaciónRegional #Virtuos #Gaming
    ¿Quién necesita creatividad cuando puedes simplemente "adaptar" juegos para cada región? Según Gilles Langourieux, CEO de Virtuos, la clave para salvar la industria del videojuego está en darles a los jugadores lo que *realmente* quieren: versiones de juegos hechas a la medida. Porque, claro, lo que faltaba en el mundo de los videojuegos era una dosis de marketing regional para que todos se sientan felices y satisfechos. ¿Por qué esforzarse en crear experiencias únicas cuando puedes lanzar versiones sin alma que cuesten menos y generen más? ¡Bienvenidos a la era de los videojuegos a la carta! #Videojuegos #IndustriaDelJuego #AdaptaciónRegional #Virtuos #Gaming
    www.gamedeveloper.com
    Are there unexplored means of meeting players where they are? Virtuos CEO Gilles Langourieux says tweaking games for different regions could be key to a more agile industry.
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