Can Sonic Racing: CrossWorlds Outrun Mario Kart World?
Mario Kart World is one of the year's hottest games, but its pivot to an open world setting, while peeling back kart customization options, opened a massive rift for Sonic Racing: CrossWorlds to drift into. And Sega is determined to do everything possible to make its kart racer the one to beat by including numerous guest characters and cross-platform, multiplayer contests. I took Sonic Racing: CrossWorlds for a test drive at the Summer Game Fest, and it's a strong contender racing game of the year.Sonic Racing: CrossWorlds' Deep Kart CustomizationThe biggest difference between Sonic Racing: CrossWorlds and Mario Kart World is that Sega's title focuses on kart customization. I'm not just talking about colors and tires; CrossWorlds introduces Gadgets, add-ons that augment your car, giving your whip helpful abilities to bring into the race. Each ride has a license plate with six slots where you can slot your chosen Gadgets. A Gadget can take up one, two, or three slots, so the idea is to find a mix that pairs well with character traits. There's a surprising amount of depth for people who want to min/max their favorite anthropomorphic animal.I chose Sonic, a speed character, and added a Gadget that started him with two boosts, a Gadget that improved his speed while trailing an opponent, and a Gadget that improved acceleration. There were so many Gadgets that I could have easily spent my entire demo session building a car to match my playstyle. I envision people happily getting lost in the weeds before participating in their first race.Gameplay: This Ain't Mario Kart WorldAlthough it's not an open world like Mario Kart World, Sonic Racing: CrossWorlds injects a unique spin on traditional kart racing. The familiar trappings are all here, such as rings to boost your top speed. Each Grand Prix consists of three maps, but the gimmick at play is stage transitions. Recommended by Our EditorsAbout a third of the way down a course, a giant ring-portal opens, presenting a new world and track. The shift in tone and terrain keeps the races fast-paced and unpredictable. I particularly liked how whoever is in first place can sometimes choose which CrossWorlds track to go down, controlling the tempo. With every race completion, you earn credits based on your performance that you can cash in for new car parts.In a stark contrast to Mario Kart World, Sonic Racing: CrossWorlds is far more aggressive, even on lower difficulties. At the start of each grand prix, the game assigns you a rival—this is the character to beat, and the one who taunts you all match. Beat them all, and you can race high-powered Super variants.Just about everything caused you to lose rings: bumping into other players, the walls, and, of course, getting hit by items. The series' trademark rubberband AI is still in place, too. Even in the press demo, I wasn't safe from taking four items back to back and being knocked off the stage mere feet away from the finish line.The demo didn't include the new characters that debuted at the Summer Game Fest, but I studied the character screen to see who else could be coming to the game. Including the 12 Sonic characters available in the demo, I counted a whopping 64 character slots. They include Hatsune Miku, Joker, Ichiban Kasuga, and Steve. However, I hope to see other classic Sega IPs like in previous Sonic Racing titles.Platforms and Release DateWill Sega do what Nintendon't? I had an exhilarating time playing Sonic Racing: CrossWorld, and I can't wait to see more wild track compositions. Sonic Racing: CrossWorlds will be available on Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on Sept. 25, 2025. A Nintendo Switch 2 version is planned for later in the year.
#can #sonic #racing #crossworlds #outrun
Can Sonic Racing: CrossWorlds Outrun Mario Kart World?
Mario Kart World is one of the year's hottest games, but its pivot to an open world setting, while peeling back kart customization options, opened a massive rift for Sonic Racing: CrossWorlds to drift into. And Sega is determined to do everything possible to make its kart racer the one to beat by including numerous guest characters and cross-platform, multiplayer contests. I took Sonic Racing: CrossWorlds for a test drive at the Summer Game Fest, and it's a strong contender racing game of the year.Sonic Racing: CrossWorlds' Deep Kart CustomizationThe biggest difference between Sonic Racing: CrossWorlds and Mario Kart World is that Sega's title focuses on kart customization. I'm not just talking about colors and tires; CrossWorlds introduces Gadgets, add-ons that augment your car, giving your whip helpful abilities to bring into the race. Each ride has a license plate with six slots where you can slot your chosen Gadgets. A Gadget can take up one, two, or three slots, so the idea is to find a mix that pairs well with character traits. There's a surprising amount of depth for people who want to min/max their favorite anthropomorphic animal.I chose Sonic, a speed character, and added a Gadget that started him with two boosts, a Gadget that improved his speed while trailing an opponent, and a Gadget that improved acceleration. There were so many Gadgets that I could have easily spent my entire demo session building a car to match my playstyle. I envision people happily getting lost in the weeds before participating in their first race.Gameplay: This Ain't Mario Kart WorldAlthough it's not an open world like Mario Kart World, Sonic Racing: CrossWorlds injects a unique spin on traditional kart racing. The familiar trappings are all here, such as rings to boost your top speed. Each Grand Prix consists of three maps, but the gimmick at play is stage transitions. Recommended by Our EditorsAbout a third of the way down a course, a giant ring-portal opens, presenting a new world and track. The shift in tone and terrain keeps the races fast-paced and unpredictable. I particularly liked how whoever is in first place can sometimes choose which CrossWorlds track to go down, controlling the tempo. With every race completion, you earn credits based on your performance that you can cash in for new car parts.In a stark contrast to Mario Kart World, Sonic Racing: CrossWorlds is far more aggressive, even on lower difficulties. At the start of each grand prix, the game assigns you a rival—this is the character to beat, and the one who taunts you all match. Beat them all, and you can race high-powered Super variants.Just about everything caused you to lose rings: bumping into other players, the walls, and, of course, getting hit by items. The series' trademark rubberband AI is still in place, too. Even in the press demo, I wasn't safe from taking four items back to back and being knocked off the stage mere feet away from the finish line.The demo didn't include the new characters that debuted at the Summer Game Fest, but I studied the character screen to see who else could be coming to the game. Including the 12 Sonic characters available in the demo, I counted a whopping 64 character slots. They include Hatsune Miku, Joker, Ichiban Kasuga, and Steve. However, I hope to see other classic Sega IPs like in previous Sonic Racing titles.Platforms and Release DateWill Sega do what Nintendon't? I had an exhilarating time playing Sonic Racing: CrossWorld, and I can't wait to see more wild track compositions. Sonic Racing: CrossWorlds will be available on Nintendo Switch, PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S on Sept. 25, 2025. A Nintendo Switch 2 version is planned for later in the year.
#can #sonic #racing #crossworlds #outrun