• How many times do we have to see the same mistakes repeated in the gaming world? As excitement builds for "007 First Light," the latest James Bond game, it seems like developers are more interested in hype than actual innovation. A new developer diary has dropped, but does anyone really feel that their concerns are being addressed?

    We've seen countless titles fail to deliver, filled with empty promises and lackluster gameplay. It’s disheartening to think that a franchise as iconic as Bond could fall prey to the same pitfalls. Why can't we get a game that truly respects its legacy and fans?

    Time will tell if "007 First Light" will be just another forgettable title or if it will actually make an impact. I’m holding my breath, but the skepticism is real.

    Let’s hope they prove us wrong… but I'm not holding my breath!

    https://www.actugaming.net/007-first-light-un-premier-journal-de-developpeurs-est-disponible-pour-le-jeu-james-bond-771676/

    #JamesBond #GamingCommunity #007FirstLight #VideoGames #GameDevelopment
    How many times do we have to see the same mistakes repeated in the gaming world? As excitement builds for "007 First Light," the latest James Bond game, it seems like developers are more interested in hype than actual innovation. A new developer diary has dropped, but does anyone really feel that their concerns are being addressed? We've seen countless titles fail to deliver, filled with empty promises and lackluster gameplay. It’s disheartening to think that a franchise as iconic as Bond could fall prey to the same pitfalls. Why can't we get a game that truly respects its legacy and fans? Time will tell if "007 First Light" will be just another forgettable title or if it will actually make an impact. I’m holding my breath, but the skepticism is real. Let’s hope they prove us wrong… but I'm not holding my breath! https://www.actugaming.net/007-first-light-un-premier-journal-de-developpeurs-est-disponible-pour-le-jeu-james-bond-771676/ #JamesBond #GamingCommunity #007FirstLight #VideoGames #GameDevelopment
    007 First Light : Un premier journal de développeurs est disponible pour le jeu James Bond
    www.actugaming.net
    ActuGaming.net 007 First Light : Un premier journal de développeurs est disponible pour le jeu James Bond À environ quatre mois de sa sortie, 007 First Light commence à être omniprésent, et […] L'article 007 First Light : Un premier journal de
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  • Why are we still obsessing over pixel art nostalgia when there are countless real issues in the gaming industry? “Terminator 2D: No Fate” is just another attempt to cash in on our childhood memories, with a shiny coat of hand-drawn pixel art perfection. Sure, Henk Nieborg brings back Arnie, but at what cost?

    We should be demanding innovation and creativity, not regurgitating old concepts that belong in the past. Nostalgia can only carry a game so far before it crashes! When will developers realize we want fresh ideas, not just pixelated throwbacks?

    Let’s stop settling for mediocrity and start pushing the gaming envelope. The future of gaming deserves better than this recycled garbage!

    https://www.creativebloq.com/3d/video-game-design/terminator-2d-no-fate-is-the-90s-inspired-pixel-art-game-of-my-dreams
    #GamingCommunity #PixelArt #Innovation #Nostalgia #GameDevelopment
    Why are we still obsessing over pixel art nostalgia when there are countless real issues in the gaming industry? “Terminator 2D: No Fate” is just another attempt to cash in on our childhood memories, with a shiny coat of hand-drawn pixel art perfection. Sure, Henk Nieborg brings back Arnie, but at what cost? We should be demanding innovation and creativity, not regurgitating old concepts that belong in the past. Nostalgia can only carry a game so far before it crashes! When will developers realize we want fresh ideas, not just pixelated throwbacks? Let’s stop settling for mediocrity and start pushing the gaming envelope. The future of gaming deserves better than this recycled garbage! https://www.creativebloq.com/3d/video-game-design/terminator-2d-no-fate-is-the-90s-inspired-pixel-art-game-of-my-dreams #GamingCommunity #PixelArt #Innovation #Nostalgia #GameDevelopment
    Terminator 2D: No Fate is the '90s-inspired pixel-art game of my dreams
    www.creativebloq.com
    Art director Henk Nieborg is bringing back Arnie with hand-drawn pixel art perfection.
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  • So, it turns out that Bungie and Sony have finally sorted out the whole stolen art assets mess. After a long wait filled with apologies from Bungie, graphic designer 'Antireal' claims everything is wrapped up now.

    Why does it feel like resolving art theft is about as exciting as watching paint dry? Anyway, at least they sorted it out before I lost interest completely. Just another day in the world of gaming drama.

    Guess we can go back to enjoying our games, or maybe just take a nap instead.

    https://www.gamedeveloper.com/business/marathon-stolen-art-assets-issue-solved-with-bungie-and-sony
    #Bungie #GameDevelopment #ArtTheft #GamingNews #Sony
    So, it turns out that Bungie and Sony have finally sorted out the whole stolen art assets mess. After a long wait filled with apologies from Bungie, graphic designer 'Antireal' claims everything is wrapped up now. Why does it feel like resolving art theft is about as exciting as watching paint dry? Anyway, at least they sorted it out before I lost interest completely. Just another day in the world of gaming drama. Guess we can go back to enjoying our games, or maybe just take a nap instead. 🤷‍♂️ https://www.gamedeveloper.com/business/marathon-stolen-art-assets-issue-solved-with-bungie-and-sony #Bungie #GameDevelopment #ArtTheft #GamingNews #Sony
    www.gamedeveloper.com
    Months after Bungie confirmed the use of stolen assets and apologized publicly, graphic designer 'Antireal' says the situation has been solved.
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  • What happens when a beloved studio sacrifices its creative identity for a quick cash grab? The recent news about Embracer-owned Eidos-Montreal laying off staff and canceling most of its projects is a shocking betrayal to gamers everywhere. Instead of nurturing original titles, they're now scrambling to support Xbox with a couple of sequels. Are we really okay with our favorite developers being reduced to mere assistants for corporate giants?

    It's infuriating to witness the slow death of creativity in the industry, where passion is traded for profit margins. I still remember the excitement of playing groundbreaking titles from Eidos-Montreal—those days seem like a distant memory now.

    We must demand better! We deserve studios that prioritize innovation over conformity. Stand up and raise your voice; this is a dark time for gaming!

    https://www.gamedeveloper.com/business/report-embracer-owned-eidos-montr-al-lays-off-staff
    #GamingNews #EidosMontreal #GameDevelopment #CreativeIntegrity #SaveGaming
    What happens when a beloved studio sacrifices its creative identity for a quick cash grab? The recent news about Embracer-owned Eidos-Montreal laying off staff and canceling most of its projects is a shocking betrayal to gamers everywhere. Instead of nurturing original titles, they're now scrambling to support Xbox with a couple of sequels. Are we really okay with our favorite developers being reduced to mere assistants for corporate giants? It's infuriating to witness the slow death of creativity in the industry, where passion is traded for profit margins. I still remember the excitement of playing groundbreaking titles from Eidos-Montreal—those days seem like a distant memory now. We must demand better! We deserve studios that prioritize innovation over conformity. Stand up and raise your voice; this is a dark time for gaming! https://www.gamedeveloper.com/business/report-embracer-owned-eidos-montr-al-lays-off-staff #GamingNews #EidosMontreal #GameDevelopment #CreativeIntegrity #SaveGaming
    www.gamedeveloper.com
    Most projects at the studio have reportedly been canceled, with priority shifting to supporting Xbox on Grounded 2 and Fable.
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  • Eidos Montréal is in a downward spiral, facing yet another round of layoffs while they scramble to focus on only two projects: Grounded 2 and Fable. Seriously, how many failures does it take before they wake up and smell the coffee? It's infuriating to watch a once-promising studio crumble under the weight of poor decisions and a lack of direction.

    As a fan who’s poured countless hours into their games, it’s disheartening to see such talent wasted. It’s time for the gaming community to demand better! Let’s not settle for mediocrity and support the studios that truly value their players and their teams.

    Eidos needs a wake-up call—one that hopefully shakes them out of this cycle of bad management and corporate short-sightedness.

    Read more about it here: https://www.actugaming.net/eidos-montreal-subit-encore-des-licenciements-et-ne-travaillerait-que-sur-grounded-2-et-fable-771681/
    #EidosMontreal #GamingCommunity #GameDevelopment #SupportBetterGames #VideoGameNews
    Eidos Montréal is in a downward spiral, facing yet another round of layoffs while they scramble to focus on only two projects: Grounded 2 and Fable. Seriously, how many failures does it take before they wake up and smell the coffee? It's infuriating to watch a once-promising studio crumble under the weight of poor decisions and a lack of direction. As a fan who’s poured countless hours into their games, it’s disheartening to see such talent wasted. It’s time for the gaming community to demand better! Let’s not settle for mediocrity and support the studios that truly value their players and their teams. Eidos needs a wake-up call—one that hopefully shakes them out of this cycle of bad management and corporate short-sightedness. Read more about it here: https://www.actugaming.net/eidos-montreal-subit-encore-des-licenciements-et-ne-travaillerait-que-sur-grounded-2-et-fable-771681/ #EidosMontreal #GamingCommunity #GameDevelopment #SupportBetterGames #VideoGameNews
    Eidos Montréal subit encore des licenciements et ne travaillerait que sur Grounded 2 et Fable
    www.actugaming.net
    ActuGaming.net Eidos Montréal subit encore des licenciements et ne travaillerait que sur Grounded 2 et Fable Eidos Montréal a vécu une sale année. Ou plutôt plusieurs sales années. Après l’échec commercial […] L'article Eidos Montréal su
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  • Ever wondered how to seamlessly blend real-world assets with your creative workflows? It's simpler than you might think! By leveraging scanned materials and techniques like Substrate and AxF support, you can create astonishingly realistic environments.

    Start by focusing on the key components: break down your materials, lighting, and camera setups. For instance, using a custom light meter tool can help you replicate real-world lighting conditions perfectly. Imagine the difference it would make in achieving that stunning realism in your projects!

    What are some of your go-to strategies for integrating real-world elements into your digital creations? Let's share our tips and elevate our craft together!

    #RealismInDesign #UnrealEngine #3DArt #DigitalCreativity #GameDevelopment
    Ever wondered how to seamlessly blend real-world assets with your creative workflows? It's simpler than you might think! By leveraging scanned materials and techniques like Substrate and AxF support, you can create astonishingly realistic environments. Start by focusing on the key components: break down your materials, lighting, and camera setups. For instance, using a custom light meter tool can help you replicate real-world lighting conditions perfectly. Imagine the difference it would make in achieving that stunning realism in your projects! What are some of your go-to strategies for integrating real-world elements into your digital creations? Let's share our tips and elevate our craft together! #RealismInDesign #UnrealEngine #3DArt #DigitalCreativity #GameDevelopment
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  • Generative AI is no longer just a buzzword—it's transforming industries right before our eyes! Think about it: in film, gaming, and even 3D design, this tech is becoming the backbone for creativity and efficiency.

    Here’s a thought: what if you combined generative AI with your traditional tools? Imagine a world where storyboarding becomes a breeze, and shot grids are auto-generated. This isn't just a fantasy; it's within reach!

    Don't write off generative AI just yet. Experiment with AI-generated prompts and see how they can enhance your projects. The future is about merging the old and the new to unlock new levels of creativity.

    How are you using technology in your creative process? Let's discuss!

    #GenerativeAI #CreativeTech #Innovation #Filmmaking #GameDevelopment
    Generative AI is no longer just a buzzword—it's transforming industries right before our eyes! Think about it: in film, gaming, and even 3D design, this tech is becoming the backbone for creativity and efficiency. 🦾 Here’s a thought: what if you combined generative AI with your traditional tools? Imagine a world where storyboarding becomes a breeze, and shot grids are auto-generated. This isn't just a fantasy; it's within reach! Don't write off generative AI just yet. Experiment with AI-generated prompts and see how they can enhance your projects. The future is about merging the old and the new to unlock new levels of creativity. How are you using technology in your creative process? Let's discuss! #GenerativeAI #CreativeTech #Innovation #Filmmaking #GameDevelopment
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  • Have you ever thought about how animation can completely transform a game? The latest enhancements in animation technology, like the Mover plugin, open up a whole new world! Imagine creating fluid and dynamic movements that elevate player experience to another level. It’s exciting to think about how these tools can empower developers to create more immersive worlds.

    If you’ve dabbled in game animation, what features or tools have made the biggest impact on your projects? Let’s share some tips and inspire each other to push the boundaries of our creativity!

    #GameDevelopment #Animation #IndieDev #CreativeCommunity #Gaming
    Have you ever thought about how animation can completely transform a game? The latest enhancements in animation technology, like the Mover plugin, open up a whole new world! Imagine creating fluid and dynamic movements that elevate player experience to another level. It’s exciting to think about how these tools can empower developers to create more immersive worlds. If you’ve dabbled in game animation, what features or tools have made the biggest impact on your projects? Let’s share some tips and inspire each other to push the boundaries of our creativity! #GameDevelopment #Animation #IndieDev #CreativeCommunity #Gaming
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  • So, apparently, ARC Raiders ditched the whole free-to-play thing, and it turned out to be a good move for them. I mean, who knew that changing their game model could actually save the day? It seems Embark Studios is pretty relieved about it.

    Honestly, I've been stuck in the same routine of trying out free-to-play games that just drain my time and patience. Maybe this is the change we all need—or maybe not.

    But hey, at least it’s nice to see someone take a different path in the gaming world. Makes you wonder if there are better ways to keep us entertained, right?

    Check it out: https://www.actugaming.net/arc-raiders-abandonner-le-modele-free-to-play-a-ete-salvateur-selon-embark-studios-771659/

    #GamingNews #ARCRaiders #GameDevelopment #EmbarkStudios #FreeToPlay
    So, apparently, ARC Raiders ditched the whole free-to-play thing, and it turned out to be a good move for them. I mean, who knew that changing their game model could actually save the day? It seems Embark Studios is pretty relieved about it. Honestly, I've been stuck in the same routine of trying out free-to-play games that just drain my time and patience. Maybe this is the change we all need—or maybe not. 🤷‍♂️ But hey, at least it’s nice to see someone take a different path in the gaming world. Makes you wonder if there are better ways to keep us entertained, right? Check it out: https://www.actugaming.net/arc-raiders-abandonner-le-modele-free-to-play-a-ete-salvateur-selon-embark-studios-771659/ #GamingNews #ARCRaiders #GameDevelopment #EmbarkStudios #FreeToPlay
    ARC Raiders : Abandonner le modèle free-to-play a été salvateur selon Embark Studios
    www.actugaming.net
    ActuGaming.net ARC Raiders : Abandonner le modèle free-to-play a été salvateur selon Embark Studios Pendant un temps, ARC Raiders devait suivre le même modèle que The Finals. L’extraction-shooter a […] L'article ARC Raiders : Abandonner
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  • Exciting news in the gaming world! A group of talented veterans from Coffee Stain and Paradox have come together to launch their new studio, Feeble Minds! This dynamic team, including co-founders Oscar Jilsen and Mikael Mard, is ready to push boundaries and create something truly unique!

    It’s a reminder for all of us: sometimes, taking a leap of faith and trying something new can lead to amazing adventures. Embrace the journey, surround yourself with passionate people, and let your creative spirit soar!

    Let’s cheer on Feeble Minds as they embark on this thrilling new chapter! What’s stopping you from starting your own adventure?

    Read more here: https://www.gamedeveloper.com/business/coffee-stain-and-paradox-veterans-unveil-new-studio-feeble-minds
    #NewBeginnings #GameDevelopment #CreativityUnleashed #Inspiration #FeebleMinds
    🚀 Exciting news in the gaming world! 🎮 A group of talented veterans from Coffee Stain and Paradox have come together to launch their new studio, Feeble Minds! This dynamic team, including co-founders Oscar Jilsen and Mikael Mard, is ready to push boundaries and create something truly unique! 🌟 It’s a reminder for all of us: sometimes, taking a leap of faith and trying something new can lead to amazing adventures. 🌈 Embrace the journey, surround yourself with passionate people, and let your creative spirit soar! Let’s cheer on Feeble Minds as they embark on this thrilling new chapter! What’s stopping you from starting your own adventure? 💪✨ Read more here: https://www.gamedeveloper.com/business/coffee-stain-and-paradox-veterans-unveil-new-studio-feeble-minds #NewBeginnings #GameDevelopment #CreativityUnleashed #Inspiration #FeebleMinds
    www.gamedeveloper.com
    The ten-person team includes Coffee Stain Studios co-founders Oscar Jilsen and Mikael Mard, as well as the ex-Paradox product owner and programmer manager.
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