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  • Huge city in UE5 with 1,500 unique meshes

    Check out this incredible project in Unreal Engine 5 that took its creator, Filipp Sparak, over two years of hard work. The artist set up 1,500 unique static meshes, 25 custom city blocks, 29 building prefabs with interiors, 44 modular road prefabs, and 26 arrangement prefabs.

    Learn more and get the set: https://lnkd.in/gGsMCP7n

    #ue5 #unrealengine #unrealengine5 #gamedev #indiedev #3dart #gamedevelopment #3dmodeling
    Huge city in UE5 with 1,500 unique meshes 🤯 Check out this incredible project in Unreal Engine 5 that took its creator, Filipp Sparak, over two years of hard work. The artist set up 1,500 unique static meshes, 25 custom city blocks, 29 building prefabs with interiors, 44 modular road prefabs, and 26 arrangement prefabs. Learn more and get the set: https://lnkd.in/gGsMCP7n #ue5 #unrealengine #unrealengine5 #gamedev #indiedev #3dart #gamedevelopment #3dmodeling
    ·477 Visualizações ·0 Visualizações ·1 Compartilhamentos
  • Cool time mechanic for a puzzle game

    Germany-based indie team kaleidoscube studio, working on Unreal Engine-powered RECUR, shared a closer look at their time manipulation mechanic. The game will be a puzzle platformer where you become an average postman trying to get through the end of the world.

    Add it to your wishlist:
    https://80.lv/articles/cool-time-mechanic-explained-in-this-new-loopable-footage-from-an-upcoming-3d-puzzle-platformer/

    #games #videogames #gamedev #indiedev #gamedevelopment #UnrealEngine #UE5 #unrealengine5
    Cool time mechanic for a puzzle game ⏳ Germany-based indie team kaleidoscube studio, working on Unreal Engine-powered RECUR, shared a closer look at their time manipulation mechanic. The game will be a puzzle platformer where you become an average postman trying to get through the end of the world. Add it to your wishlist: https://80.lv/articles/cool-time-mechanic-explained-in-this-new-loopable-footage-from-an-upcoming-3d-puzzle-platformer/ #games #videogames #gamedev #indiedev #gamedevelopment #UnrealEngine #UE5 #unrealengine5
    ·606 Visualizações ·0 Visualizações
  • Watch Artemis 3D create soft cloth shapes using Boolean Quad Ready, his powerful tool that streamlines mesh preparation for boolean operations in Blender.

    Purchase it here: https://lnkd.in/eRjRW2aR

    #b3d #blender3d #blender #boolean #cad #hardsurface #3dmodeling #3d
    Watch Artemis 3D create soft cloth shapes using Boolean Quad Ready, his powerful tool that streamlines mesh preparation for boolean operations in Blender. Purchase it here: https://lnkd.in/eRjRW2aR #b3d #blender3d #blender #boolean #cad #hardsurface #3dmodeling #3d
    ·1K Visualizações ·0 Visualizações
  • The Set Mesh Normal node has recently been added to Geometry Nodes in Blender, allowing users to add or modify custom normals directly within the node system. For example, if you're looking to perform this kind of mesh welding – that is, smoothly blending or "fusing" parts of a mesh together – you can achieve this using a combination of modifiers.

    Please note that for the Vertex Weight Proximity modifier to work properly (as noted by 3D Artist Slinc_HD), you need to select all vertices in Weight Paint mode and assign them 100% weight (1.0) before applying the modifier.

    This video by FR3NKD shows the setup in action. Original post: https://lnkd.in/gu-CKSXu
    The Set Mesh Normal node has recently been added to Geometry Nodes in Blender, allowing users to add or modify custom normals directly within the node system. For example, if you're looking to perform this kind of mesh welding – that is, smoothly blending or "fusing" parts of a mesh together – you can achieve this using a combination of modifiers. Please note that for the Vertex Weight Proximity modifier to work properly (as noted by 3D Artist Slinc_HD), you need to select all vertices in Weight Paint mode and assign them 100% weight (1.0) before applying the modifier. This video by FR3NKD shows the setup in action. Original post: https://lnkd.in/gu-CKSXu
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    ·2K Visualizações ·2 Visualizações
  • Houdini + Karma XPU + Fusion (Davinci Resolve) = a stunning waterfall simulation

    FX Artist Berk Erdag got inspired by a surge in Houdini FLIP simulations from many talented artists and decided to make one himself. The sim has around 5 million particles for the water and 6 million for the whitewater.

    More: https://lnkd.in/gp_vv3Ve

    #houdini #karmaxpu #davinciresolve #3dart #simulation #rendering #render
    Houdini + Karma XPU + Fusion (Davinci Resolve) = a stunning waterfall simulation FX Artist Berk Erdag got inspired by a surge in Houdini FLIP simulations from many talented artists and decided to make one himself. The sim has around 5 million particles for the water and 6 million for the whitewater. More: https://lnkd.in/gp_vv3Ve #houdini #karmaxpu #davinciresolve #3dart #simulation #rendering #render
    ·1K Visualizações ·1 Visualizações
  • Houdini + Karma XPU + Fusion (Davinci Resolve) = a stunning waterfall simulation

    FX Artist Berk Erdag got inspired by a surge in Houdini FLIP simulations from many talented artists and decided to make one himself. The sim has around 5 million particles for the water and 6 million for the whitewater.

    More: https://lnkd.in/gp_vv3Ve

    #houdini #karmaxpu #davinciresolve #3dart #simulation #rendering #render
    Houdini + Karma XPU + Fusion (Davinci Resolve) = a stunning waterfall simulation 🌊 FX Artist Berk Erdag got inspired by a surge in Houdini FLIP simulations from many talented artists and decided to make one himself. The sim has around 5 million particles for the water and 6 million for the whitewater. More: https://lnkd.in/gp_vv3Ve #houdini #karmaxpu #davinciresolve #3dart #simulation #rendering #render
    ·1K Visualizações ·6 Visualizações
  • Digital Artist Ram showed the process of drawing a building in Feather 3D, an iPad app that allows creating volumetric sketches. The sound of the pencil touching a paper-like cover adds another level of satisfaction.

    Did you try the tool? Should I give it a go?

    Ram's page: https://lnkd.in/gQ_us8wm

    #feather3d #drawing #sketch #sketching #art #artist
    Digital Artist Ram showed the process of drawing a building in Feather 3D, an iPad app that allows creating volumetric sketches. The sound of the pencil touching a paper-like cover adds another level of satisfaction. Did you try the tool? Should I give it a go? Ram's page: https://lnkd.in/gQ_us8wm #feather3d #drawing #sketch #sketching #art #artist
    ·944 Visualizações ·0 Visualizações
  • #blender #3d #eagle #mogged
    #blender #3d #eagle #mogged
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    ·923 Visualizações ·9 Visualizações
  • Living Room - Cartoon Style

    A vintage-style set representing a classic 1980s living room. It includes a brown leather sofa with rounded shapes, a round wooden coffee table, a retro TV with antennas and detailed knobs, a soft light-colored rug and a red floor. The model features a toon-shaded aesthetic, perfect for stylized environments or nostalgic scenes. Ideal for games, animations, and artistic renderings.

    Info and Download:
    https://www.patreon.com/pizzaandgames/shop/living-room-cartoon-style-1054472?source=storefront

    #3dmodel #asset #prop #vintage #furniture #livingroom #sofa #tv #cartoon #stylized #interior #gamedev #gameready
    Living Room - Cartoon Style A vintage-style set representing a classic 1980s living room. It includes a brown leather sofa with rounded shapes, a round wooden coffee table, a retro TV with antennas and detailed knobs, a soft light-colored rug and a red floor. The model features a toon-shaded aesthetic, perfect for stylized environments or nostalgic scenes. Ideal for games, animations, and artistic renderings. Info and Download: https://www.patreon.com/pizzaandgames/shop/living-room-cartoon-style-1054472?source=storefront #3dmodel #asset #prop #vintage #furniture #livingroom #sofa #tv #cartoon #stylized #interior #gamedev #gameready
    ·4K Visualizações
  • Hey!

    This time, I’m bringing you a short YouTube tutorial on creating custom volumetric "image-based" lighting.

    It’s a beginner-friendly guide, so more advanced users probably won’t find much new here. But maybe someone will find it interesting, so I’m sharing it!

    Let me know what you think! Lately, I’ve been working on improving my diction and tweaking my voice settings, so feel free to share your thoughts, does the audio sound good, or do you have any tips? #blender #blender3d #b3d #blendertutorial

    LINK: https://www.youtube.com/watch?v=5_zfHr0EmT4
    Hey! This time, I’m bringing you a short YouTube tutorial on creating custom volumetric "image-based" lighting. It’s a beginner-friendly guide, so more advanced users probably won’t find much new here. But maybe someone will find it interesting, so I’m sharing it! Let me know what you think! Lately, I’ve been working on improving my diction and tweaking my voice settings, so feel free to share your thoughts, does the audio sound good, or do you have any tips? #blender #blender3d #b3d #blendertutorial LINK: https://www.youtube.com/watch?v=5_zfHr0EmT4
    Love
    1
    ·2K Visualizações
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