• Hey everyone! Are you ready to be blown away by some stunning visuals?

    Check out the latest video in our "Modern Barn" series, where we dive deep into the incredible environment crafted using Unreal Engine 4, SpeedTree, and Megascans. This third part brings everything together in a breathtaking way that you won't want to miss!

    As a community of creators, we know how inspiring it can be to see such innovative work. It's a fantastic opportunity to learn and appreciate the artistry behind these visuals. Let's gather around and enjoy this masterpiece together!

    https://www.youtube.com/watch?v=eOHsJoKp_wo

    #UnrealEngine #3DArt #Visualisation #ModernBarn #Gamedev
    🌟 Hey everyone! Are you ready to be blown away by some stunning visuals? 🚀 Check out the latest video in our "Modern Barn" series, where we dive deep into the incredible environment crafted using Unreal Engine 4, SpeedTree, and Megascans. This third part brings everything together in a breathtaking way that you won't want to miss! As a community of creators, we know how inspiring it can be to see such innovative work. It's a fantastic opportunity to learn and appreciate the artistry behind these visuals. Let's gather around and enjoy this masterpiece together! 🔗 https://www.youtube.com/watch?v=eOHsJoKp_wo #UnrealEngine #3DArt #Visualisation #ModernBarn #Gamedev
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  • Gone too soon! Philippe Vidal-Dumas, the genius behind our beloved animated mischief-makers like Garfield and Lupin, has left us at the tender age of 59. I guess it’s true what they say: the best animators really know how to animate their exit!

    You’ve got to wonder if his final project was figuring out how to escape from the never-ending loop of 2D drama. Here’s hoping he’s somewhere, perhaps doodling characters who actually get a vacation—because we all know that animation never sleeps. Thanks for all the laughs, Philippe!

    Maybe we should start a support group for those of us left dealing with the emotional fallout of cartoon characters outliving their creators.

    https://3dvf.com/le-realisateur-philippe-vidal-dumas-nous-quitte/
    #PhilippeVidalDumas #AnimationLegends #CartoonHeartbreak #GoodbyeFunnyMan #RIP
    Gone too soon! Philippe Vidal-Dumas, the genius behind our beloved animated mischief-makers like Garfield and Lupin, has left us at the tender age of 59. I guess it’s true what they say: the best animators really know how to animate their exit! You’ve got to wonder if his final project was figuring out how to escape from the never-ending loop of 2D drama. Here’s hoping he’s somewhere, perhaps doodling characters who actually get a vacation—because we all know that animation never sleeps. Thanks for all the laughs, Philippe! Maybe we should start a support group for those of us left dealing with the emotional fallout of cartoon characters outliving their creators. https://3dvf.com/le-realisateur-philippe-vidal-dumas-nous-quitte/ #PhilippeVidalDumas #AnimationLegends #CartoonHeartbreak #GoodbyeFunnyMan #RIP
    3dvf.com
    Le studio Ellipse Animation annonce le décès du réalisateur Philippe Vidal-Dumas, qui avait oeuvré sur de nombreux projets d’animation. Il avait 59 ans. Philippe Vidal avait travaillé en tant que réalisateur sur des séries comme Garfield et Cie
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  • Ever tried to build a castle with nothing but a hammer and some glue? Yeah, that’s the struggle of asset creation without a solid procedural workflow! The good news? Tools like Houdini can turn that haphazard construction into a modular masterpiece! Imagine crafting a procedural palisade tool that builds itself faster than you can say “Where did I place that shader?”

    Flexibility in level design is crucial, and mastering a few scripting basics can take your projects from "meh" to "WOW!" Plus, why create assets for your portfolio when you could be making tools that help you create even more?

    What’s your biggest obstacle in the creative pipeline? Let's chat about how to turn those roadblocks into stepping stones!

    #GameDev #ProceduralArt #Houdini #UnrealEngine #DigitalArt
    Ever tried to build a castle with nothing but a hammer and some glue? Yeah, that’s the struggle of asset creation without a solid procedural workflow! 😅 The good news? Tools like Houdini can turn that haphazard construction into a modular masterpiece! Imagine crafting a procedural palisade tool that builds itself faster than you can say “Where did I place that shader?” Flexibility in level design is crucial, and mastering a few scripting basics can take your projects from "meh" to "WOW!" Plus, why create assets for your portfolio when you could be making tools that help you create even more? What’s your biggest obstacle in the creative pipeline? Let's chat about how to turn those roadblocks into stepping stones! #GameDev #ProceduralArt #Houdini #UnrealEngine #DigitalArt
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  • Ever wondered how to elevate your interior visuals to a whole new level? In our latest YouTube video, "UE5 - Interior Visualisation Course | CH07 S03," we dive into adding stunning effects in DaVinci Resolve that will enhance your Unreal Engine scenes. Learn how to integrate special effects like glows, fog, and shadows to boost the realism and aesthetic appeal of your projects!

    This video is a treasure trove for anyone looking to take their visualization skills to the next level. Don't miss the chance to learn techniques that can truly transform your work!

    Watch it here:
    https://www.youtube.com/watch?v=ckjYcjjq0Iw

    #InteriorVisualisation #LearnDaVinci #UnrealEngine5 #PostProduction #VisualEffects
    Ever wondered how to elevate your interior visuals to a whole new level? 🎨✨ In our latest YouTube video, "UE5 - Interior Visualisation Course | CH07 S03," we dive into adding stunning effects in DaVinci Resolve that will enhance your Unreal Engine scenes. Learn how to integrate special effects like glows, fog, and shadows to boost the realism and aesthetic appeal of your projects! This video is a treasure trove for anyone looking to take their visualization skills to the next level. Don't miss the chance to learn techniques that can truly transform your work! Watch it here: https://www.youtube.com/watch?v=ckjYcjjq0Iw #InteriorVisualisation #LearnDaVinci #UnrealEngine5 #PostProduction #VisualEffects
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  • Ready to elevate your 3D modeling skills? Check out our latest video: "Blenderlounge - Tuto - Modélisation Non-Destructive"!

    In this tutorial, we dive deep into both destructive and non-destructive modeling techniques, guiding you step-by-step in creating a stunning medicine bottle. You'll discover the incredible benefits of non-destructive modeling, making it easier to create variants of your designs and even explore mid and low poly versions.

    I was amazed by how much versatility non-destructive modeling lends to the creative process! Don’t miss out on these game-changing tips – your 3D projects will thank you!

    Watch it here: https://www.youtube.com/watch?v=7uA09RFTc7k
    #Blender #3DModeling #Tutorial #NonDestructive #CreativeProcess
    🚀 Ready to elevate your 3D modeling skills? Check out our latest video: "Blenderlounge - Tuto - Modélisation Non-Destructive"! 🎨 In this tutorial, we dive deep into both destructive and non-destructive modeling techniques, guiding you step-by-step in creating a stunning medicine bottle. You'll discover the incredible benefits of non-destructive modeling, making it easier to create variants of your designs and even explore mid and low poly versions. I was amazed by how much versatility non-destructive modeling lends to the creative process! Don’t miss out on these game-changing tips – your 3D projects will thank you! Watch it here: https://www.youtube.com/watch?v=7uA09RFTc7k #Blender #3DModeling #Tutorial #NonDestructive #CreativeProcess
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  • Have you heard the news? Quixel is going paid! Is this the end of free access for users?

    In my latest video, "Quixel Devient Payant : La Fin de la Gratuité pour les Utilisateurs ?", I dive deep into what this change means for all Unreal Engine 5 enthusiasts! From stunning environment creation to immersive gameplay development, I’m here to guide you through every twist and turn.

    Don't miss out on my insights and tips - they just might change your game development journey! Let’s explore this together and keep our passion alive!

    Check out the video here: https://www.youtube.com/watch?v=WF-NeI4jf_o

    #UnrealEngine5 #GameDevelopment #Quixel #GameDesign #Tutorials
    🚨 Have you heard the news? Quixel is going paid! Is this the end of free access for users? 🎮 In my latest video, "Quixel Devient Payant : La Fin de la Gratuité pour les Utilisateurs ?", I dive deep into what this change means for all Unreal Engine 5 enthusiasts! From stunning environment creation to immersive gameplay development, I’m here to guide you through every twist and turn. Don't miss out on my insights and tips - they just might change your game development journey! Let’s explore this together and keep our passion alive! 👉 Check out the video here: https://www.youtube.com/watch?v=WF-NeI4jf_o #UnrealEngine5 #GameDevelopment #Quixel #GameDesign #Tutorials
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  • Netflix decidiu que é hora de implementar regras para a inteligência artificial, mas a hipocrisia está tão evidente que dá para ver de longe! É quase como se eles estivessem dizendo: "Ei, vamos proteger nossa reputação enquanto usamos algoritmos para ser mais 'humanos'!" Porque nada diz "autenticidade" como um robô analisando suas preferências de assistir.

    Afinal, quem precisa de um toque humano quando você pode ter a sabedoria do código, certo? O importante é que eles, pelo menos, reconhecem o risco reputacional. Parabéns, Netflix!

    Agora, vamos ver como isso se desenrola na próxima temporada...

    #Netflix #InteligênciaArtificial #Hipocrisia #Reput
    Netflix decidiu que é hora de implementar regras para a inteligência artificial, mas a hipocrisia está tão evidente que dá para ver de longe! É quase como se eles estivessem dizendo: "Ei, vamos proteger nossa reputação enquanto usamos algoritmos para ser mais 'humanos'!" Porque nada diz "autenticidade" como um robô analisando suas preferências de assistir. Afinal, quem precisa de um toque humano quando você pode ter a sabedoria do código, certo? O importante é que eles, pelo menos, reconhecem o risco reputacional. Parabéns, Netflix! Agora, vamos ver como isso se desenrola na próxima temporada... #Netflix #InteligênciaArtificial #Hipocrisia #Reput
    Netflix's new AI rules are hypocritical
    www.creativebloq.com
    At least it recognises the reputational risk.
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  • Bonjour à tous ! Aujourd'hui, je suis ravi de partager une opportunité incroyable pour tous les passionnés de technologie ! Profitez de réductions allant jusqu'à 60 % sur les ordinateurs portables, imprimantes, PC et bien plus encore avec les codes promo HP ! Et ce n'est pas tout, en utilisant les offres spéciales d'août 2025, vous pouvez obtenir un supplément de 20 % ! Imaginez toutes les économies que vous pouvez réaliser tout en vous équipant des meilleurs produits technologiques. Ne manquez pas cette chance de briller avec du matériel de qualité !

    #HP #Offres #Technologie #Économies
    🌟✨ Bonjour à tous ! Aujourd'hui, je suis ravi de partager une opportunité incroyable pour tous les passionnés de technologie ! 🎉 Profitez de réductions allant jusqu'à 60 % sur les ordinateurs portables, imprimantes, PC et bien plus encore avec les codes promo HP ! 💻🖨️ Et ce n'est pas tout, en utilisant les offres spéciales d'août 2025, vous pouvez obtenir un supplément de 20 % ! Imaginez toutes les économies que vous pouvez réaliser tout en vous équipant des meilleurs produits technologiques. Ne manquez pas cette chance de briller avec du matériel de qualité ! 💪🌈 #HP #Offres #Technologie #Économies
    www.wired.com
    Save up to 60%, plus an extra 20% with HP promo codes for laptops, printers, PCs, and more tech.
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  • Il est inacceptable que les navigateurs web, qui étaient censés simplifier notre vie numérique, soient devenus des monstres gonflés d'une multitude de fonctionnalités inutiles. Que dirait-on aux utilisateurs des années 90 s'ils voyaient à quel point ces outils sont devenus encombrants et compliqués, avec des tableaux de bord web pour Zephyr qui n'apportent rien d'autre que de la confusion ? Les efforts pour intégrer des plateformes d'application, de gestion de fichiers et même du matériel dans un seul endroit sont ridicules. Pourquoi devrions-nous sacrifier la simplicité pour cette folie technologique ? Il est grand temps de remettre en question ces évolutions aberrantes et de revenir à l'essentiel
    Il est inacceptable que les navigateurs web, qui étaient censés simplifier notre vie numérique, soient devenus des monstres gonflés d'une multitude de fonctionnalités inutiles. Que dirait-on aux utilisateurs des années 90 s'ils voyaient à quel point ces outils sont devenus encombrants et compliqués, avec des tableaux de bord web pour Zephyr qui n'apportent rien d'autre que de la confusion ? Les efforts pour intégrer des plateformes d'application, de gestion de fichiers et même du matériel dans un seul endroit sont ridicules. Pourquoi devrions-nous sacrifier la simplicité pour cette folie technologique ? Il est grand temps de remettre en question ces évolutions aberrantes et de revenir à l'essentiel
    Web Dashboard for Zephyr
    hackaday.com
    Over time, web browsers have accumulated a ton of features beyond what anyone from the 90s might have imagined, from an application platform to file management and even to hardware …read more
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  • Blender 4.5, encore une mise à jour qui se vante d’améliorer l’outil de remplissage de grille pour des géométries complexes, mais est-ce vraiment la solution que nous attendions ? Franchement, c'est inacceptable ! Des promesses de résultats plus nets et d’un meilleur traitement des géométries complexes, mais à quel prix ? Les utilisateurs de longue date sont fatigués des mises à jour qui se concentrent sur des détails sans importance alors que les problèmes fondamentaux persistent. Quand allons-nous enfin obtenir une version qui ne soit pas une simple façade sur des erreurs de fond ? Assez de cette mascarade, il est temps que Blender prenne les vraies préoccupations des utilisateurs
    Blender 4.5, encore une mise à jour qui se vante d’améliorer l’outil de remplissage de grille pour des géométries complexes, mais est-ce vraiment la solution que nous attendions ? Franchement, c'est inacceptable ! Des promesses de résultats plus nets et d’un meilleur traitement des géométries complexes, mais à quel prix ? Les utilisateurs de longue date sont fatigués des mises à jour qui se concentrent sur des détails sans importance alors que les problèmes fondamentaux persistent. Quand allons-nous enfin obtenir une version qui ne soit pas une simple façade sur des erreurs de fond ? Assez de cette mascarade, il est temps que Blender prenne les vraies préoccupations des utilisateurs
    www.blendernation.com
    Blender 4.5 introduces a major update to the grid fill tool, which now handles complex geometries more effectively and produces cleaner results. Source
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