• Unity-powered water shader in VR on Quest 3

    Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders".

    Details: https://lnkd.in/gHEpeAue

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
    Unity-powered water shader in VR on Quest 3 🌊 Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders". Details: https://lnkd.in/gHEpeAue #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
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  • Turn Models Into Ink Paintings With This Blender Add-On ✒

    Zhihao Yao shared a trailer for an upcoming Blender add-on powered by Geometry Nodes that lets you turn any 3D model into a traditional Chinese painting. You just need to select a model, apply ink-like textures and outlines by simply pressing a couple of buttons, and then tweak the post-processing settings.

    #blender #blender3d
    Turn Models Into Ink Paintings With This Blender Add-On ✒ Zhihao Yao shared a trailer for an upcoming Blender add-on powered by Geometry Nodes that lets you turn any 3D model into a traditional Chinese painting. You just need to select a model, apply ink-like textures and outlines by simply pressing a couple of buttons, and then tweak the post-processing settings. #blender #blender3d
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