• Are you ready to embark on a magical journey into the world of fantasy creatures? The Gnomon Workshop's masterclass on "Fantasy Creature Texturing & Look Dev" is your golden ticket to mastering professional workflows for creating jaw-dropping CG creatures for VFX projects!

    Imagine bringing your wildest creations to life with believable textures and stunning details! This is your chance to elevate your skills and unleash your creativity like never before! Remember, every masterpiece starts with a single brush stroke!

    Let’s dive into this adventure together, and transform your passion into mesmerizing art!

    #FantasyCreatures #Texturing #VFX #GnomonWorkshop #CreativeJourney
    🌟 Are you ready to embark on a magical journey into the world of fantasy creatures? 🐉✨ The Gnomon Workshop's masterclass on "Fantasy Creature Texturing & Look Dev" is your golden ticket to mastering professional workflows for creating jaw-dropping CG creatures for VFX projects! 🎨🚀 Imagine bringing your wildest creations to life with believable textures and stunning details! 💫 This is your chance to elevate your skills and unleash your creativity like never before! Remember, every masterpiece starts with a single brush stroke! 🎉 Let’s dive into this adventure together, and transform your passion into mesmerizing art! 💖 #FantasyCreatures #Texturing #VFX #GnomonWorkshop #CreativeJourney
    www.cgchannel.com
    Master professional workflows for creating believable CG creatures for VFX projects with The Gnomon Workshop's masterclass.
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  • In a world where we’re all desperately trying to make our digital creations look as lifelike as a potato, we now have the privilege of diving headfirst into the revolutionary topic of "Separate shaders in AI 3D generated models." Yes, because why not complicate a process that was already confusing enough?

    Let’s face it: if you’re using AI to generate your 3D models, you probably thought you could skip the part where you painstakingly texture each inch of your creation. But alas! Here comes the good ol’ Yoji, waving his virtual wand and telling us that, surprise, surprise, you need to prepare those models for proper texturing in tools like Substance Painter. Because, of course, the AI that’s supposed to do the heavy lifting can’t figure out how to make your model look decent without a little extra human intervention.

    But don’t worry! Yoji has got your back with his meticulous “how-to” on separating shaders. Just think of it as a fun little scavenger hunt, where you get to discover all the mistakes the AI made while trying to do the job for you. Who knew that a model could look so… special? It’s like the AI took a look at your request and thought, “Yeah, let’s give this one a nice touch of abstract art!” Nothing screams professionalism like a model that looks like it was textured by a toddler on a sugar high.

    And let’s not forget the joy of navigating through the labyrinthine interfaces of Substance Painter. Ah, yes! The thrill of clicking through endless menus, desperately searching for that elusive shader that will somehow make your model look less like a lumpy marshmallow and more like a refined piece of art. It’s a bit like being in a relationship, really. You start with high hopes and a glossy exterior, only to end up questioning all your life choices as you try to figure out how to make it work.

    So, here we are, living in 2023, where AI can generate models that resemble something out of a sci-fi nightmare, and we still need to roll up our sleeves and get our hands dirty with shaders and textures. Who knew that the future would come with so many manual adjustments? Isn’t technology just delightful?

    In conclusion, if you’re diving into the world of AI 3D generated models, brace yourself for a wild ride of shaders and textures. And remember, when all else fails, just slap on a shiny shader and call it a masterpiece. After all, art is subjective, right?

    #3DModels #AIGenerated #SubstancePainter #Shaders #DigitalArt
    In a world where we’re all desperately trying to make our digital creations look as lifelike as a potato, we now have the privilege of diving headfirst into the revolutionary topic of "Separate shaders in AI 3D generated models." Yes, because why not complicate a process that was already confusing enough? Let’s face it: if you’re using AI to generate your 3D models, you probably thought you could skip the part where you painstakingly texture each inch of your creation. But alas! Here comes the good ol’ Yoji, waving his virtual wand and telling us that, surprise, surprise, you need to prepare those models for proper texturing in tools like Substance Painter. Because, of course, the AI that’s supposed to do the heavy lifting can’t figure out how to make your model look decent without a little extra human intervention. But don’t worry! Yoji has got your back with his meticulous “how-to” on separating shaders. Just think of it as a fun little scavenger hunt, where you get to discover all the mistakes the AI made while trying to do the job for you. Who knew that a model could look so… special? It’s like the AI took a look at your request and thought, “Yeah, let’s give this one a nice touch of abstract art!” Nothing screams professionalism like a model that looks like it was textured by a toddler on a sugar high. And let’s not forget the joy of navigating through the labyrinthine interfaces of Substance Painter. Ah, yes! The thrill of clicking through endless menus, desperately searching for that elusive shader that will somehow make your model look less like a lumpy marshmallow and more like a refined piece of art. It’s a bit like being in a relationship, really. You start with high hopes and a glossy exterior, only to end up questioning all your life choices as you try to figure out how to make it work. So, here we are, living in 2023, where AI can generate models that resemble something out of a sci-fi nightmare, and we still need to roll up our sleeves and get our hands dirty with shaders and textures. Who knew that the future would come with so many manual adjustments? Isn’t technology just delightful? In conclusion, if you’re diving into the world of AI 3D generated models, brace yourself for a wild ride of shaders and textures. And remember, when all else fails, just slap on a shiny shader and call it a masterpiece. After all, art is subjective, right? #3DModels #AIGenerated #SubstancePainter #Shaders #DigitalArt
    www.blendernation.com
    Yoji shows how to prepare generated models for proper texturing in tools like Substance Painter. Source
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  • >>Practice Work
    >Creating this violin 3D model.(In progress)
    >Done Modeling and UV
    >Remains to be done Texturing , Lighting and Rendering.
    Drop your any suggestion in the comment box.
    >>Practice Work >Creating this violin 3D model.(In progress) >Done Modeling and UV >Remains to be done Texturing , Lighting and Rendering. Drop your any suggestion in the comment box.
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  • 5th 3D render

    K-2SO Chibi version Head from star wars

    Blender 4.0

    Engine - Cycle(150 sample)

    Texturing - Substance Painter

    Course courtesy - https://www.youtube.com/watch?v=qXKHI9LYz4U&list=PLAChrYYbCCDDe02sWOBuk2YWfBjGEF6h8
    5th 3D render K-2SO Chibi version Head from star wars Blender 4.0 Engine - Cycle(150 sample) Texturing - Substance Painter Course courtesy - https://www.youtube.com/watch?v=qXKHI9LYz4U&list=PLAChrYYbCCDDe02sWOBuk2YWfBjGEF6h8
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