• Hello, amazing friends! Today, I am absolutely thrilled to share an extraordinary breakthrough in the world of medical science that is sure to inspire all of us!

    Imagine a child, full of dreams and laughter, facing challenges that seem insurmountable. Now, picture a groundbreaking innovation that not only transforms lives but also brings hope and joy back into the heart of a family! This is exactly what the pioneering achievement of the first-ever complete femur transplant printed in 3D for a pediatric patient represents!

    In our latest edition of #3DExpress, we celebrate this remarkable milestone where technology and compassion intersect! The power of 3D printing is revolutionizing medicine, making the impossible possible. This incredible prosthesis wasn’t just designed; it was tailored specifically for a young hero who needed it the most. The precision and customization that 3D printing allows means that every single detail is crafted to fit perfectly, ensuring comfort and functionality. How amazing is that?

    This isn't just a medical achievement; it's a story of resilience, hope, and the unyielding spirit of innovation! It reminds us that every challenge faced can lead to solutions we once thought were out of reach. As we follow the journey of this young patient, we are reminded of the strength of community and the power of support. Together, we can uplift each other, foster creativity, and inspire breakthroughs that change lives!

    Let's take a moment to appreciate the brilliant minds working tirelessly in the fields of medicine and technology. Their dedication and ingenuity are paving the way for a brighter future where all children can thrive, free from limitations! This is not just about science; it's about hope, possibilities, and the relentless pursuit of a better tomorrow!

    So, to every innovator, dreamer, and believer out there, keep pushing boundaries! The world needs your light! Let’s celebrate this wonderful achievement and continue to spread positivity and support for those who are working to make the world a better place, one innovation at a time!

    Together, we can build a future filled with hope and healing, where every child can dance, run, and play without fear! Let’s keep the momentum going!

    #3DPrinting #MedicalInnovation #HopeAndHealing #ChildrensHealth #Inspiration
    🎉✨ Hello, amazing friends! Today, I am absolutely thrilled to share an extraordinary breakthrough in the world of medical science that is sure to inspire all of us! 💖🚀 Imagine a child, full of dreams and laughter, facing challenges that seem insurmountable. Now, picture a groundbreaking innovation that not only transforms lives but also brings hope and joy back into the heart of a family! This is exactly what the pioneering achievement of the first-ever complete femur transplant printed in 3D for a pediatric patient represents! 🦴💫 In our latest edition of #3DExpress, we celebrate this remarkable milestone where technology and compassion intersect! 🎊 The power of 3D printing is revolutionizing medicine, making the impossible possible. This incredible prosthesis wasn’t just designed; it was tailored specifically for a young hero who needed it the most. The precision and customization that 3D printing allows means that every single detail is crafted to fit perfectly, ensuring comfort and functionality. How amazing is that? 🌈👏 This isn't just a medical achievement; it's a story of resilience, hope, and the unyielding spirit of innovation! 💪🌟 It reminds us that every challenge faced can lead to solutions we once thought were out of reach. As we follow the journey of this young patient, we are reminded of the strength of community and the power of support. Together, we can uplift each other, foster creativity, and inspire breakthroughs that change lives! 🌍❤️ Let's take a moment to appreciate the brilliant minds working tirelessly in the fields of medicine and technology. Their dedication and ingenuity are paving the way for a brighter future where all children can thrive, free from limitations! This is not just about science; it's about hope, possibilities, and the relentless pursuit of a better tomorrow! 🌅💕 So, to every innovator, dreamer, and believer out there, keep pushing boundaries! The world needs your light! Let’s celebrate this wonderful achievement and continue to spread positivity and support for those who are working to make the world a better place, one innovation at a time! 🌟🌈 Together, we can build a future filled with hope and healing, where every child can dance, run, and play without fear! Let’s keep the momentum going! #3DPrinting #MedicalInnovation #HopeAndHealing #ChildrensHealth #Inspiration
    #3DExpress: La primera prótesis de fémur impresa en 3D para un paciente pediátrico
    Bienvenidos a una nueva entrega del 3DExpress, el espacio en que les compartimos noticias rápidas y variadas del mundo de la impresión 3D. Comenzamos con hito médico. El primer trasplante de fémur completo impreso en 3D realizado a un niño…
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  • Adjaye Associates unveils design for children’s cancer centre in Ghana

    The campus will be West Africa's first dedicated children's cancer research centre

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    show caption

    Adjaye Associates has unveiled its designs for a research centre in Ghana which will be West Africa’s first institution dedicated entirely to the treated of childhood cancers.
    The  225,000sq m International Children’s Cancer Research Centrein Kyebi has been designed for the Wish4Life Foundation, a US nonprofit based in New York.
    Set on the eastern slopes of the Atewa Range, the centre is envisioned as a “holistic sanctuary for healing, research, teaching, and community”.
    It aims to increase survival rates from the region’s current approximation of 10% to levels approaching the 80% benchmark seen in the United States. 
    Adjaye Associates said the project represents a new model for paediatric care rooted in local traditions, supported by global excellence, and built to be financially self sustaining.  
    The firm’s design has been inspired by local beliefs that illness is a disrupotion of personal and communal harmony, with the centre to be rooted in biophilic design to integrate it into the surrounded forested landscape.

    Aerial view of the campus masterplan
    David Adjaye said: “I believe design can provide a critical inquiry into social responsibility and civic consciousness. I have always sought to work out the aesthetics of this inquiry in my work. At its best, architecture should contribute to a social change agenda.”
    Buildings will be constructed using locally sourced materials including rammed earth, composite earth slabs, timber, and clay brickwork.
    Pre-cast low-carbon concrete screens that shade clinical and research buildings reference Kente weaving patterns, embedding ancestral memory and cultural identity into the architecture. 
    Passive cooling, site-specific orientation, and photovoltaic energy systems aim to ensure sustainability and resilience in the face of changing environmental conditions.
    The ICCRC campus includes a children’s hospital, advanced research laboratories, a training institute for oncologists, staff and family residences, a chapel, and a dedicated family support centre.
    #adjaye #associates #unveils #design #childrens
    Adjaye Associates unveils design for children’s cancer centre in Ghana
    The campus will be West Africa's first dedicated children's cancer research centre 1/5 show caption Adjaye Associates has unveiled its designs for a research centre in Ghana which will be West Africa’s first institution dedicated entirely to the treated of childhood cancers. The  225,000sq m International Children’s Cancer Research Centrein Kyebi has been designed for the Wish4Life Foundation, a US nonprofit based in New York. Set on the eastern slopes of the Atewa Range, the centre is envisioned as a “holistic sanctuary for healing, research, teaching, and community”. It aims to increase survival rates from the region’s current approximation of 10% to levels approaching the 80% benchmark seen in the United States.  Adjaye Associates said the project represents a new model for paediatric care rooted in local traditions, supported by global excellence, and built to be financially self sustaining.   The firm’s design has been inspired by local beliefs that illness is a disrupotion of personal and communal harmony, with the centre to be rooted in biophilic design to integrate it into the surrounded forested landscape. Aerial view of the campus masterplan David Adjaye said: “I believe design can provide a critical inquiry into social responsibility and civic consciousness. I have always sought to work out the aesthetics of this inquiry in my work. At its best, architecture should contribute to a social change agenda.” Buildings will be constructed using locally sourced materials including rammed earth, composite earth slabs, timber, and clay brickwork. Pre-cast low-carbon concrete screens that shade clinical and research buildings reference Kente weaving patterns, embedding ancestral memory and cultural identity into the architecture.  Passive cooling, site-specific orientation, and photovoltaic energy systems aim to ensure sustainability and resilience in the face of changing environmental conditions. The ICCRC campus includes a children’s hospital, advanced research laboratories, a training institute for oncologists, staff and family residences, a chapel, and a dedicated family support centre. #adjaye #associates #unveils #design #childrens
    WWW.BDONLINE.CO.UK
    Adjaye Associates unveils design for children’s cancer centre in Ghana
    The campus will be West Africa's first dedicated children's cancer research centre 1/5 show caption Adjaye Associates has unveiled its designs for a research centre in Ghana which will be West Africa’s first institution dedicated entirely to the treated of childhood cancers. The  225,000sq m International Children’s Cancer Research Centre (ICCRC) in Kyebi has been designed for the Wish4Life Foundation, a US nonprofit based in New York. Set on the eastern slopes of the Atewa Range, the centre is envisioned as a “holistic sanctuary for healing, research, teaching, and community”. It aims to increase survival rates from the region’s current approximation of 10% to levels approaching the 80% benchmark seen in the United States.  Adjaye Associates said the project represents a new model for paediatric care rooted in local traditions, supported by global excellence, and built to be financially self sustaining.   The firm’s design has been inspired by local beliefs that illness is a disrupotion of personal and communal harmony, with the centre to be rooted in biophilic design to integrate it into the surrounded forested landscape. Aerial view of the campus masterplan David Adjaye said: “I believe design can provide a critical inquiry into social responsibility and civic consciousness. I have always sought to work out the aesthetics of this inquiry in my work. At its best, architecture should contribute to a social change agenda.” Buildings will be constructed using locally sourced materials including rammed earth, composite earth slabs, timber, and clay brickwork. Pre-cast low-carbon concrete screens that shade clinical and research buildings reference Kente weaving patterns, embedding ancestral memory and cultural identity into the architecture.  Passive cooling, site-specific orientation, and photovoltaic energy systems aim to ensure sustainability and resilience in the face of changing environmental conditions. The ICCRC campus includes a children’s hospital, advanced research laboratories, a training institute for oncologists, staff and family residences, a chapel, and a dedicated family support centre.
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  • [INTERVIEW] 3D Printing at Boston Children’s Hospital: Engineering the Future of Pediatric Surgery

    Inside Boston Children’s Hospital, 3D printing and digital planning are “transforming” pediatric care. The 156-year-old institution uses Materialise’s Mimics software to turn two-dimensional patient scans into detailed 3D models, streamlining preoperative planning and enhancing surgical outcomes.   
    Dr. David Hoganson, a pediatric cardiac surgeon at the Massachusetts-based health center, called 3D technology a “total game-changer” for clinicians. Speaking at the Materialise 3D Printing in Hospitals Forum 2025, he outlined his role in leading the hospital’s Cardiovascular 3D Modelling and Simulation Program.
    Mimics has become part of routine care at Boston Children’s Benderson Family Heart Center. Since 2018, the Program’s engineers and clinicians have created over 1,600 patient-specific 3D models. Last year alone, the team made 483 models, which accounted for about 50% of its Operating Room surgical cases.    
    During Materialise’s healthcare forum, I spoke with Dr. Hoganson about his unique path from biomedical engineering to clinical practice. The Temple University graduate outlined how 3D modeling is no longer a futuristic add-on but an essential tool transforming the precision and planning of modern surgery.
    He revealed the tangible benefits of Mimics modelling versus traditional medical imaging, emphasizing how intraoperative 3D planning can reduce heart surgery complications by up to 87%. Looking to the future of healthcare, Dr. Hoganson discussed the need for more seamless clinical integration, validation, and financial reimbursement to increase adoption.   
    Dr. David Hoganson speaking at the Materialise 3D Printing in Hospitals Forum 2025. Photo via Materialise.
    From the factory floor to the operating theater
    When Dr. Hoganson began his career, it wasn’t in an operating room but on the factory floor. He started as a biomedical engineer, developing cardiovascular medical devices for two years, before transitioning to medicine. 
    This pedigree has been instrumental in shaping Boston Children’s 3D Modeling and Simulation Program, which was co-founded by University of New Hampshire Mechanical Engineering graduate Dr. Peter Hammer. The team has grown to include 17 engineers and one clinical nurse. “It has been an engineering-focused effort from the beginning,” explained Dr. Hoganson. He emphasized that the team prioritizes using “advanced engineering analysis” to plan and conduct ultra-precise operations. 
    Dr. Hoganson believes this engineering focus challenges the structured nature of clinical medicine. “The mindset of medicine is much more focused on doing things the way we were taught,” he explains. In contrast, engineering embraces constant iteration, creating space for innovation and rethinking established practices.
    He argued that engineers are not “held back by the way medicine has always been done,” which makes them an invaluable asset in clinical settings. When engineers deeply understand clinical challenges and apply their analytical skills, they often uncover solutions that physicians may not have considered, he added. These range from optimized surgical workflows to entirely new approaches to preoperative planning. For Dr. Hoganson, the “secret sauce” lies in collaboration and ensuring “zero distance between the engineers and the problem.”
    Dr. David Hoganson speaking at the Materialise 3D Printing in Hospitals Forum 2025. Photo via Materialise.
    3D printing and digital planning enhance surgical outcomes 
    In pediatric cardiac surgery, speed matters. According to Dr. Hoganson, this is why digital 3D modeling takes priority in pre-operative planning and intraoperative guidance. Materialise’s Mimics software streamlines this process. Users can import CT and MRI data, which is automatically transformed into detailed, interactive 3D models. Surgeons can then run simulations and apply computational fluid dynamics to forecast the most effective treatment strategies.
    Boston Children’s 3D simulation lead described these capabilities as offering “tremendous benefits” beyond what traditional imaging alone can provide. Traditional scans are viewed in stacks of two-dimensional slices. Whereas, Mimics 3D models offer virtual segmentation, interior views, and precise spatial mapping. Dr. Hoganson called this a “difference maker” and “totally transformational” for surgeons. 
    Dr. Hoganson’s team uses this technology to perform a range of complex cardiovascular repairs, such as reconstructing aortic and mitral valves, closing ventricular septal defects, and augmenting blood vessels, including pulmonary arteries and aortas. Materialise Mimics’ value is not limited to preoperative preparation. It also guides surgical procedures. During operations, clinicians can interact with the models using repurposed gaming controllers, allowing them to explore and isolate anatomical features in the operating theater. 
    One key breakthrough has been identifying and mapping the heart’s electrical system, which governs its rhythm. By integrating 3D modelling into intraoperative planning, surgeons have significantly reduced the risk of heart block, where electrical signals are delayed as they pass through the organ. With the help of Mimics software, incidence rates have fallen from 40% to as low as 5% in some cases.     
    Given the advantages of digital modelling, surgeons might be tempted to sideline physical 3D printing altogether. However, Dr. Hoganson insists additive manufacturing remains vital to refining surgical workflows. His team conducts a “tremendous amount of 3D printing,” creating patient-specific anatomical models, mostly with a resin-based Formlabs system. These models allow clinicians to test and validate plans in the lab before donning their scrubs.
    Boston Children’s has sharpened its surgical edge by using materials that closely replicate the mechanical properties of target tissues. This allows the team to 3D print anatomical models tailored to each child’s size, age, and physical makeup.
    For instance, Dr. Hoganson’s team can fabricate neonatal-sized aortas and pulmonary arteries that replicate the texture and elasticity of an infant’s vessels. Developed over several years, this approach enables accurate simulation of complex procedures, such as patch enlargement of pulmonary arteries. The team conducts rigorous preclinical testing by combining anatomical precision with lifelike tissue mechanics. 
    Dr. Hoganson explained that in-depth testing is crucial for refining techniques, reducing surgical risk, and minimizing complications in pediatric patients. This, in turn, slashes healthcare costs as fewer children spend extended time in the ICU following procedures. 3D planning and simulation empower surgeons to “do things right the first time, so we can reduce those reinterventions and complications,” Dr. Hoganson added.        
    Dr. David Hoganson demonstrating cardiovascular 3D models at the Materialise 3D Printing in Hospitals Forum 2025. Photo by 3D Printing Industry.
    Overcoming challenges to adoption in hospitals   
    What key challenges are limiting clinical adoption of 3D technology? For Dr. Hoganson, cost remains a critical barrier. “Having the efforts reimbursed will be a very important piece of this,” he explained. “That enables teams to grow and have the manpower to do it,” when 3D planning is clinically necessary. In the US, medical reimbursement involves a long path to approval. But progress is being made. His team has started billing successfully for some aspects of the work, marking an “encouraging start” toward broader systemic change.
    Adoption also hinges on easier integration into existing workflows. Dr. Hoganson noted that if 3D technology adds efforts and time to procedures, it won’t be chosen over existing methods. Therefore, “the more streamlined you can make the whole process for the physician, the more likely they are to adopt it.” 
    In response to these demands, Boston Children’s 3D Modelling and Simulation Program has designed a system that feels familiar to surgeons. “It’s not just about providing the technical aspects of the 3D model,” added Dr. Hoganson. “It’s about integrating the whole process into the clinical workflow in a way that works for the clinician.” 
    His team works at the center of these efforts, ensuring “there’s almost no barrier of entry to find and use the model they need.” Dr. Hoganson claims to have simplified the process to the stage where it looks and feels like regular medical care, removing the mystique and misconceptions around 3D technology. “There’s nothing special about it anymore,” he added. “That’s been a huge step towards this technology being a part of routine medical care.”  
    Boston Children’s integration strategy is working. The team expects to use 3D models in around 60% of heart surgeries this year. However, making 3D technology a standard of care has not been easy. Dr. Horganson said, “It has taken a very diligent effort to remove those barriers.” 
    In the broader tech space, 3D printing has sometimes suffered from overpromising and underdelivering, a pattern Dr. David Hoganson is keen to avoid. “We’ve tried to be extremely transparent with what is and is not being delivered,” he added. That clarity is crucial for building trust. A 3D model alone, for instance, serves a vital but defined role: enhanced visualization and preoperative measurements. Hoganson emphasized that 3D printing is not a miracle cure, but another tool in a surgeon’s toolbox. 
    For Boston Children’s, the future of 3D printing in healthcare lies beyond static models. Dr. Horganson believes additive manufacturing will be a basis for “taking the next step and impacting how surgery is conducted, and how precisely and perfectly it’s done the first time.”
    Over the next eighteen months, Dr. Hoganson’s team will double down on demonstrating how preoperative 3D modeling translates into better surgical procedures. This will include measuring outcomes from surgeries using 3D technology and assessing whether predictions have matched surgical results. He believes validating outcomes will be an “important step forward” in moving 3D modeling from supportive technology to an indispensable clinical standard.
    The number of patient-specific digital 3D models created annually at Boston Children’s Hospital’s Benderson Family Heart Center since 2018. Photo by 3D Printing Industry.
    Take the 3DPI Reader Survey – shape the future of AM reporting in under 5 minutes.
    Read all the 3D printing news from RAPID + TCT 2025
    Subscribe to the 3D Printing Industry newsletter to keep up with the latest 3D printing news.You can also follow us on LinkedIn, and subscribe to the 3D Printing Industry Youtube channel to access more exclusive content.Featured image shows Dr. David Hoganson speaking at the Materialise 3D Printing in Hospitals Forum 2025. Photo via Materialise.
    #interview #printing #boston #childrens #hospital
    [INTERVIEW] 3D Printing at Boston Children’s Hospital: Engineering the Future of Pediatric Surgery
    Inside Boston Children’s Hospital, 3D printing and digital planning are “transforming” pediatric care. The 156-year-old institution uses Materialise’s Mimics software to turn two-dimensional patient scans into detailed 3D models, streamlining preoperative planning and enhancing surgical outcomes.    Dr. David Hoganson, a pediatric cardiac surgeon at the Massachusetts-based health center, called 3D technology a “total game-changer” for clinicians. Speaking at the Materialise 3D Printing in Hospitals Forum 2025, he outlined his role in leading the hospital’s Cardiovascular 3D Modelling and Simulation Program. Mimics has become part of routine care at Boston Children’s Benderson Family Heart Center. Since 2018, the Program’s engineers and clinicians have created over 1,600 patient-specific 3D models. Last year alone, the team made 483 models, which accounted for about 50% of its Operating Room surgical cases.     During Materialise’s healthcare forum, I spoke with Dr. Hoganson about his unique path from biomedical engineering to clinical practice. The Temple University graduate outlined how 3D modeling is no longer a futuristic add-on but an essential tool transforming the precision and planning of modern surgery. He revealed the tangible benefits of Mimics modelling versus traditional medical imaging, emphasizing how intraoperative 3D planning can reduce heart surgery complications by up to 87%. Looking to the future of healthcare, Dr. Hoganson discussed the need for more seamless clinical integration, validation, and financial reimbursement to increase adoption.    Dr. David Hoganson speaking at the Materialise 3D Printing in Hospitals Forum 2025. Photo via Materialise. From the factory floor to the operating theater When Dr. Hoganson began his career, it wasn’t in an operating room but on the factory floor. He started as a biomedical engineer, developing cardiovascular medical devices for two years, before transitioning to medicine.  This pedigree has been instrumental in shaping Boston Children’s 3D Modeling and Simulation Program, which was co-founded by University of New Hampshire Mechanical Engineering graduate Dr. Peter Hammer. The team has grown to include 17 engineers and one clinical nurse. “It has been an engineering-focused effort from the beginning,” explained Dr. Hoganson. He emphasized that the team prioritizes using “advanced engineering analysis” to plan and conduct ultra-precise operations.  Dr. Hoganson believes this engineering focus challenges the structured nature of clinical medicine. “The mindset of medicine is much more focused on doing things the way we were taught,” he explains. In contrast, engineering embraces constant iteration, creating space for innovation and rethinking established practices. He argued that engineers are not “held back by the way medicine has always been done,” which makes them an invaluable asset in clinical settings. When engineers deeply understand clinical challenges and apply their analytical skills, they often uncover solutions that physicians may not have considered, he added. These range from optimized surgical workflows to entirely new approaches to preoperative planning. For Dr. Hoganson, the “secret sauce” lies in collaboration and ensuring “zero distance between the engineers and the problem.” Dr. David Hoganson speaking at the Materialise 3D Printing in Hospitals Forum 2025. Photo via Materialise. 3D printing and digital planning enhance surgical outcomes  In pediatric cardiac surgery, speed matters. According to Dr. Hoganson, this is why digital 3D modeling takes priority in pre-operative planning and intraoperative guidance. Materialise’s Mimics software streamlines this process. Users can import CT and MRI data, which is automatically transformed into detailed, interactive 3D models. Surgeons can then run simulations and apply computational fluid dynamics to forecast the most effective treatment strategies. Boston Children’s 3D simulation lead described these capabilities as offering “tremendous benefits” beyond what traditional imaging alone can provide. Traditional scans are viewed in stacks of two-dimensional slices. Whereas, Mimics 3D models offer virtual segmentation, interior views, and precise spatial mapping. Dr. Hoganson called this a “difference maker” and “totally transformational” for surgeons.  Dr. Hoganson’s team uses this technology to perform a range of complex cardiovascular repairs, such as reconstructing aortic and mitral valves, closing ventricular septal defects, and augmenting blood vessels, including pulmonary arteries and aortas. Materialise Mimics’ value is not limited to preoperative preparation. It also guides surgical procedures. During operations, clinicians can interact with the models using repurposed gaming controllers, allowing them to explore and isolate anatomical features in the operating theater.  One key breakthrough has been identifying and mapping the heart’s electrical system, which governs its rhythm. By integrating 3D modelling into intraoperative planning, surgeons have significantly reduced the risk of heart block, where electrical signals are delayed as they pass through the organ. With the help of Mimics software, incidence rates have fallen from 40% to as low as 5% in some cases.      Given the advantages of digital modelling, surgeons might be tempted to sideline physical 3D printing altogether. However, Dr. Hoganson insists additive manufacturing remains vital to refining surgical workflows. His team conducts a “tremendous amount of 3D printing,” creating patient-specific anatomical models, mostly with a resin-based Formlabs system. These models allow clinicians to test and validate plans in the lab before donning their scrubs. Boston Children’s has sharpened its surgical edge by using materials that closely replicate the mechanical properties of target tissues. This allows the team to 3D print anatomical models tailored to each child’s size, age, and physical makeup. For instance, Dr. Hoganson’s team can fabricate neonatal-sized aortas and pulmonary arteries that replicate the texture and elasticity of an infant’s vessels. Developed over several years, this approach enables accurate simulation of complex procedures, such as patch enlargement of pulmonary arteries. The team conducts rigorous preclinical testing by combining anatomical precision with lifelike tissue mechanics.  Dr. Hoganson explained that in-depth testing is crucial for refining techniques, reducing surgical risk, and minimizing complications in pediatric patients. This, in turn, slashes healthcare costs as fewer children spend extended time in the ICU following procedures. 3D planning and simulation empower surgeons to “do things right the first time, so we can reduce those reinterventions and complications,” Dr. Hoganson added.         Dr. David Hoganson demonstrating cardiovascular 3D models at the Materialise 3D Printing in Hospitals Forum 2025. Photo by 3D Printing Industry. Overcoming challenges to adoption in hospitals    What key challenges are limiting clinical adoption of 3D technology? For Dr. Hoganson, cost remains a critical barrier. “Having the efforts reimbursed will be a very important piece of this,” he explained. “That enables teams to grow and have the manpower to do it,” when 3D planning is clinically necessary. In the US, medical reimbursement involves a long path to approval. But progress is being made. His team has started billing successfully for some aspects of the work, marking an “encouraging start” toward broader systemic change. Adoption also hinges on easier integration into existing workflows. Dr. Hoganson noted that if 3D technology adds efforts and time to procedures, it won’t be chosen over existing methods. Therefore, “the more streamlined you can make the whole process for the physician, the more likely they are to adopt it.”  In response to these demands, Boston Children’s 3D Modelling and Simulation Program has designed a system that feels familiar to surgeons. “It’s not just about providing the technical aspects of the 3D model,” added Dr. Hoganson. “It’s about integrating the whole process into the clinical workflow in a way that works for the clinician.”  His team works at the center of these efforts, ensuring “there’s almost no barrier of entry to find and use the model they need.” Dr. Hoganson claims to have simplified the process to the stage where it looks and feels like regular medical care, removing the mystique and misconceptions around 3D technology. “There’s nothing special about it anymore,” he added. “That’s been a huge step towards this technology being a part of routine medical care.”   Boston Children’s integration strategy is working. The team expects to use 3D models in around 60% of heart surgeries this year. However, making 3D technology a standard of care has not been easy. Dr. Horganson said, “It has taken a very diligent effort to remove those barriers.”  In the broader tech space, 3D printing has sometimes suffered from overpromising and underdelivering, a pattern Dr. David Hoganson is keen to avoid. “We’ve tried to be extremely transparent with what is and is not being delivered,” he added. That clarity is crucial for building trust. A 3D model alone, for instance, serves a vital but defined role: enhanced visualization and preoperative measurements. Hoganson emphasized that 3D printing is not a miracle cure, but another tool in a surgeon’s toolbox.  For Boston Children’s, the future of 3D printing in healthcare lies beyond static models. Dr. Horganson believes additive manufacturing will be a basis for “taking the next step and impacting how surgery is conducted, and how precisely and perfectly it’s done the first time.” Over the next eighteen months, Dr. Hoganson’s team will double down on demonstrating how preoperative 3D modeling translates into better surgical procedures. This will include measuring outcomes from surgeries using 3D technology and assessing whether predictions have matched surgical results. He believes validating outcomes will be an “important step forward” in moving 3D modeling from supportive technology to an indispensable clinical standard. The number of patient-specific digital 3D models created annually at Boston Children’s Hospital’s Benderson Family Heart Center since 2018. Photo by 3D Printing Industry. Take the 3DPI Reader Survey – shape the future of AM reporting in under 5 minutes. Read all the 3D printing news from RAPID + TCT 2025 Subscribe to the 3D Printing Industry newsletter to keep up with the latest 3D printing news.You can also follow us on LinkedIn, and subscribe to the 3D Printing Industry Youtube channel to access more exclusive content.Featured image shows Dr. David Hoganson speaking at the Materialise 3D Printing in Hospitals Forum 2025. Photo via Materialise. #interview #printing #boston #childrens #hospital
    3DPRINTINGINDUSTRY.COM
    [INTERVIEW] 3D Printing at Boston Children’s Hospital: Engineering the Future of Pediatric Surgery
    Inside Boston Children’s Hospital, 3D printing and digital planning are “transforming” pediatric care. The 156-year-old institution uses Materialise’s Mimics software to turn two-dimensional patient scans into detailed 3D models, streamlining preoperative planning and enhancing surgical outcomes.    Dr. David Hoganson, a pediatric cardiac surgeon at the Massachusetts-based health center, called 3D technology a “total game-changer” for clinicians. Speaking at the Materialise 3D Printing in Hospitals Forum 2025, he outlined his role in leading the hospital’s Cardiovascular 3D Modelling and Simulation Program. Mimics has become part of routine care at Boston Children’s Benderson Family Heart Center. Since 2018, the Program’s engineers and clinicians have created over 1,600 patient-specific 3D models. Last year alone, the team made 483 models, which accounted for about 50% of its Operating Room surgical cases.     During Materialise’s healthcare forum, I spoke with Dr. Hoganson about his unique path from biomedical engineering to clinical practice. The Temple University graduate outlined how 3D modeling is no longer a futuristic add-on but an essential tool transforming the precision and planning of modern surgery. He revealed the tangible benefits of Mimics modelling versus traditional medical imaging, emphasizing how intraoperative 3D planning can reduce heart surgery complications by up to 87%. Looking to the future of healthcare, Dr. Hoganson discussed the need for more seamless clinical integration, validation, and financial reimbursement to increase adoption.    Dr. David Hoganson speaking at the Materialise 3D Printing in Hospitals Forum 2025. Photo via Materialise. From the factory floor to the operating theater When Dr. Hoganson began his career, it wasn’t in an operating room but on the factory floor. He started as a biomedical engineer, developing cardiovascular medical devices for two years, before transitioning to medicine.  This pedigree has been instrumental in shaping Boston Children’s 3D Modeling and Simulation Program, which was co-founded by University of New Hampshire Mechanical Engineering graduate Dr. Peter Hammer. The team has grown to include 17 engineers and one clinical nurse. “It has been an engineering-focused effort from the beginning,” explained Dr. Hoganson. He emphasized that the team prioritizes using “advanced engineering analysis” to plan and conduct ultra-precise operations.  Dr. Hoganson believes this engineering focus challenges the structured nature of clinical medicine. “The mindset of medicine is much more focused on doing things the way we were taught,” he explains. In contrast, engineering embraces constant iteration, creating space for innovation and rethinking established practices. He argued that engineers are not “held back by the way medicine has always been done,” which makes them an invaluable asset in clinical settings. When engineers deeply understand clinical challenges and apply their analytical skills, they often uncover solutions that physicians may not have considered, he added. These range from optimized surgical workflows to entirely new approaches to preoperative planning. For Dr. Hoganson, the “secret sauce” lies in collaboration and ensuring “zero distance between the engineers and the problem.” Dr. David Hoganson speaking at the Materialise 3D Printing in Hospitals Forum 2025. Photo via Materialise. 3D printing and digital planning enhance surgical outcomes  In pediatric cardiac surgery, speed matters. According to Dr. Hoganson, this is why digital 3D modeling takes priority in pre-operative planning and intraoperative guidance. Materialise’s Mimics software streamlines this process. Users can import CT and MRI data, which is automatically transformed into detailed, interactive 3D models. Surgeons can then run simulations and apply computational fluid dynamics to forecast the most effective treatment strategies. Boston Children’s 3D simulation lead described these capabilities as offering “tremendous benefits” beyond what traditional imaging alone can provide. Traditional scans are viewed in stacks of two-dimensional slices. Whereas, Mimics 3D models offer virtual segmentation, interior views, and precise spatial mapping. Dr. Hoganson called this a “difference maker” and “totally transformational” for surgeons.  Dr. Hoganson’s team uses this technology to perform a range of complex cardiovascular repairs, such as reconstructing aortic and mitral valves, closing ventricular septal defects (VSDs), and augmenting blood vessels, including pulmonary arteries and aortas. Materialise Mimics’ value is not limited to preoperative preparation. It also guides surgical procedures. During operations, clinicians can interact with the models using repurposed gaming controllers, allowing them to explore and isolate anatomical features in the operating theater.  One key breakthrough has been identifying and mapping the heart’s electrical system, which governs its rhythm. By integrating 3D modelling into intraoperative planning, surgeons have significantly reduced the risk of heart block, where electrical signals are delayed as they pass through the organ. With the help of Mimics software, incidence rates have fallen from 40% to as low as 5% in some cases.      Given the advantages of digital modelling, surgeons might be tempted to sideline physical 3D printing altogether. However, Dr. Hoganson insists additive manufacturing remains vital to refining surgical workflows. His team conducts a “tremendous amount of 3D printing,” creating patient-specific anatomical models, mostly with a resin-based Formlabs system. These models allow clinicians to test and validate plans in the lab before donning their scrubs. Boston Children’s has sharpened its surgical edge by using materials that closely replicate the mechanical properties of target tissues. This allows the team to 3D print anatomical models tailored to each child’s size, age, and physical makeup. For instance, Dr. Hoganson’s team can fabricate neonatal-sized aortas and pulmonary arteries that replicate the texture and elasticity of an infant’s vessels. Developed over several years, this approach enables accurate simulation of complex procedures, such as patch enlargement of pulmonary arteries. The team conducts rigorous preclinical testing by combining anatomical precision with lifelike tissue mechanics.  Dr. Hoganson explained that in-depth testing is crucial for refining techniques, reducing surgical risk, and minimizing complications in pediatric patients. This, in turn, slashes healthcare costs as fewer children spend extended time in the ICU following procedures. 3D planning and simulation empower surgeons to “do things right the first time, so we can reduce those reinterventions and complications,” Dr. Hoganson added.         Dr. David Hoganson demonstrating cardiovascular 3D models at the Materialise 3D Printing in Hospitals Forum 2025. Photo by 3D Printing Industry. Overcoming challenges to adoption in hospitals    What key challenges are limiting clinical adoption of 3D technology? For Dr. Hoganson, cost remains a critical barrier. “Having the efforts reimbursed will be a very important piece of this,” he explained. “That enables teams to grow and have the manpower to do it,” when 3D planning is clinically necessary. In the US, medical reimbursement involves a long path to approval. But progress is being made. His team has started billing successfully for some aspects of the work, marking an “encouraging start” toward broader systemic change. Adoption also hinges on easier integration into existing workflows. Dr. Hoganson noted that if 3D technology adds efforts and time to procedures, it won’t be chosen over existing methods. Therefore, “the more streamlined you can make the whole process for the physician, the more likely they are to adopt it.”  In response to these demands, Boston Children’s 3D Modelling and Simulation Program has designed a system that feels familiar to surgeons. “It’s not just about providing the technical aspects of the 3D model,” added Dr. Hoganson. “It’s about integrating the whole process into the clinical workflow in a way that works for the clinician.”  His team works at the center of these efforts, ensuring “there’s almost no barrier of entry to find and use the model they need.” Dr. Hoganson claims to have simplified the process to the stage where it looks and feels like regular medical care, removing the mystique and misconceptions around 3D technology. “There’s nothing special about it anymore,” he added. “That’s been a huge step towards this technology being a part of routine medical care.”   Boston Children’s integration strategy is working. The team expects to use 3D models in around 60% of heart surgeries this year. However, making 3D technology a standard of care has not been easy. Dr. Horganson said, “It has taken a very diligent effort to remove those barriers.”  In the broader tech space, 3D printing has sometimes suffered from overpromising and underdelivering, a pattern Dr. David Hoganson is keen to avoid. “We’ve tried to be extremely transparent with what is and is not being delivered,” he added. That clarity is crucial for building trust. A 3D model alone, for instance, serves a vital but defined role: enhanced visualization and preoperative measurements. Hoganson emphasized that 3D printing is not a miracle cure, but another tool in a surgeon’s toolbox.  For Boston Children’s, the future of 3D printing in healthcare lies beyond static models. Dr. Horganson believes additive manufacturing will be a basis for “taking the next step and impacting how surgery is conducted, and how precisely and perfectly it’s done the first time.” Over the next eighteen months, Dr. Hoganson’s team will double down on demonstrating how preoperative 3D modeling translates into better surgical procedures. This will include measuring outcomes from surgeries using 3D technology and assessing whether predictions have matched surgical results. He believes validating outcomes will be an “important step forward” in moving 3D modeling from supportive technology to an indispensable clinical standard. The number of patient-specific digital 3D models created annually at Boston Children’s Hospital’s Benderson Family Heart Center since 2018. Photo by 3D Printing Industry. Take the 3DPI Reader Survey – shape the future of AM reporting in under 5 minutes. Read all the 3D printing news from RAPID + TCT 2025 Subscribe to the 3D Printing Industry newsletter to keep up with the latest 3D printing news.You can also follow us on LinkedIn, and subscribe to the 3D Printing Industry Youtube channel to access more exclusive content.Featured image shows Dr. David Hoganson speaking at the Materialise 3D Printing in Hospitals Forum 2025. Photo via Materialise.
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  • Terrence C. Carson (OG Kratos) in 2010: "I think that the problem is that video games are always going to be perceived as children's items first."

    The Artisan
    "Angels are singing in monasteries..."
    Moderator
    Oct 27, 2017
    9,278
    It's been about a week since GTA6's second trailer, and this interview with TC Carson always rings back to me because of one question that he answered about the violence in video games.
    The full interview is somewhere on Youtube and it was about promoting gow3.
    The interview itself was conducted by Shogungamer, which I think closed down.
    I've transcribed the question and answer below:
    DO YOU THINK THE DOUBLE STANDARD BETWEEN CINEMA & GAME RATINGS WILL EVER END?
    I think the problem...is that video games are always going to be perceived as children's items first.
    And, until, you know - I don't think that's ever gonna change, because they're for kids! You know, now, there are video games that are for mature audiences.
    There are older people playing games now.
    There are kids who grew up playing video games that are now in their 20s and you know, 30s that are still playing video games so they want something a little more...a little more R-rated.
    You know, and they should be able to have that.
    But, ultimately video games are marketed toward children so there's always gonna be a little bit more scrutiny.
    And they're really accessible to kids.
    I have a...I have a mixed thing about the violence in video games.
    I know that's strange coming from somebody playing *chuckles* one of the most violent characters in games.
    But um, like this game here [gow3], I would, I have nephews that are young that I, I won't let them play this game.
    It's too much for them! On the other hand, I have, you know, some godsons that older, you know, 18, 19, they love the game!
    So, I...I think the labels are important, I think the stores should enforce the labels, you know, and I think the parents should enforce the labels.
    Make sure you know what your kid is playing with.
    That's the biggest thing right there.
    Click to expand...
    Click to shrink...
    throughout my entire life that I've played video games, I'll admit I played a lot of M rated games before I was even a teenager.
    but I don't know if that was right, and I don't know if it'd be right if I allowed my future kids to do that too.
    if there are restrictions in place to stop children especially young children (say like, younger than 13) from watching R rated movies or MA rated television, shouldn't the restrictions for video games be as strong?
    the counter to this that I can think of is music.
    Carson has a point about how accessible video games are to kids, but the entertainment medium that's most accessible is music.
    Youtube is right there, and it won't censor music at all.
    anyone can go straight there and listening to anything they want.
    so restricting music for children is kind of a lost cause.
    what do you think? 

    Grapezard
    Member
    Nov 16, 2017
    8,353
    Should there be a better effort in restricting children from playing mature games?

    Click to expand...
    Click to shrink...
    From their parents, yeah.
    You can't really get more obvious than ESRB/equivalent ratings, and yet.
     
    Vanguard
    Member
    Jan 15, 2025
    556
    I don't see the difference.
    It seems just as easy to set parental controls on a console as it is to do the same on a Netflix account.
    I found it easy to watch mature content as it was to play mature games as a kid.
    And once you get on the web you can see nearly whatever you want.
     
    Madao
    Avalanche's One Winged Slayer
    Member
    Oct 26, 2017
    5,623
    Panama
    enforcing the game's rating is something that should have been one of the top priorities for decades and it never sticks.
    no idea what else you can do about it. 
    Mesoian
    ▲ Legend ▲
    Member
    Oct 28, 2017
    31,635
    It has to be a household thing.
    Companies and governments shouldn't be restricting art because of who may or may not see it.
     
    The Lord of Cereal
    #REFANTAZIO SWEEP
    Member
    Jan 9, 2020
    12,190
    I grew up playing a good amount of M-rated games just as I grew up watching a bunch of TV-14 and TV-MA shows and rated R movies.
    I think it's all about parenting styles and the maturity of the kids.
    My parents did restrict what I was allowed to watch, but mot by following the guidelines of the rating systems
     
    Rellyrell28
    Avenger
    Oct 25, 2017
    33,346
    It's still wild to me that Kyle from Living Single was OG Kratos
     
    T0kenAussie
    Member
    Jan 15, 2020
    5,978
    Grapezard said:
    From their parents, yeah.
    You can't really get more obvious than ESRB/equivalent ratings, and yet.

    Click to expand...
    Click to shrink...
    This is true but games and movies mostly aim for an m15 maximum rating because they know the higher they go on the scale the lower they are making their potential audience.

    And tbh I'm fine with that, that's up to the artist and their funders as to what projects they want to make 

    Source: https://www.resetera.com/threads/terrence-c-carson-og-kratos-in-2010-i-think-that-the-problem-is-that-video-games-are-always-going-to-be-perceived-as-childrens-items-first.1187892/" style="color: #0066cc;">https://www.resetera.com/threads/terrence-c-carson-og-kratos-in-2010-i-think-that-the-problem-is-that-video-games-are-always-going-to-be-perceived-as-childrens-items-first.1187892/
    #terrence #carson #kratos #quoti #think #that #the #problem #video #games #are #always #going #perceived #children039s #items #firstquot
    Terrence C. Carson (OG Kratos) in 2010: "I think that the problem is that video games are always going to be perceived as children's items first."
    The Artisan "Angels are singing in monasteries..." Moderator Oct 27, 2017 9,278 It's been about a week since GTA6's second trailer, and this interview with TC Carson always rings back to me because of one question that he answered about the violence in video games. The full interview is somewhere on Youtube and it was about promoting gow3. The interview itself was conducted by Shogungamer, which I think closed down. I've transcribed the question and answer below: DO YOU THINK THE DOUBLE STANDARD BETWEEN CINEMA & GAME RATINGS WILL EVER END? I think the problem...is that video games are always going to be perceived as children's items first. And, until, you know - I don't think that's ever gonna change, because they're for kids! You know, now, there are video games that are for mature audiences. There are older people playing games now. There are kids who grew up playing video games that are now in their 20s and you know, 30s that are still playing video games so they want something a little more...a little more R-rated. You know, and they should be able to have that. But, ultimately video games are marketed toward children so there's always gonna be a little bit more scrutiny. And they're really accessible to kids. I have a...I have a mixed thing about the violence in video games. I know that's strange coming from somebody playing *chuckles* one of the most violent characters in games. But um, like this game here [gow3], I would, I have nephews that are young that I, I won't let them play this game. It's too much for them! On the other hand, I have, you know, some godsons that older, you know, 18, 19, they love the game! So, I...I think the labels are important, I think the stores should enforce the labels, you know, and I think the parents should enforce the labels. Make sure you know what your kid is playing with. That's the biggest thing right there. Click to expand... Click to shrink... throughout my entire life that I've played video games, I'll admit I played a lot of M rated games before I was even a teenager. but I don't know if that was right, and I don't know if it'd be right if I allowed my future kids to do that too. if there are restrictions in place to stop children especially young children (say like, younger than 13) from watching R rated movies or MA rated television, shouldn't the restrictions for video games be as strong? the counter to this that I can think of is music. Carson has a point about how accessible video games are to kids, but the entertainment medium that's most accessible is music. Youtube is right there, and it won't censor music at all. anyone can go straight there and listening to anything they want. so restricting music for children is kind of a lost cause. what do you think?  Grapezard Member Nov 16, 2017 8,353 Should there be a better effort in restricting children from playing mature games? Click to expand... Click to shrink... From their parents, yeah. You can't really get more obvious than ESRB/equivalent ratings, and yet.   Vanguard Member Jan 15, 2025 556 I don't see the difference. It seems just as easy to set parental controls on a console as it is to do the same on a Netflix account. I found it easy to watch mature content as it was to play mature games as a kid. And once you get on the web you can see nearly whatever you want.   Madao Avalanche's One Winged Slayer Member Oct 26, 2017 5,623 Panama enforcing the game's rating is something that should have been one of the top priorities for decades and it never sticks. no idea what else you can do about it.  Mesoian ▲ Legend ▲ Member Oct 28, 2017 31,635 It has to be a household thing. Companies and governments shouldn't be restricting art because of who may or may not see it.   The Lord of Cereal #REFANTAZIO SWEEP Member Jan 9, 2020 12,190 I grew up playing a good amount of M-rated games just as I grew up watching a bunch of TV-14 and TV-MA shows and rated R movies. I think it's all about parenting styles and the maturity of the kids. My parents did restrict what I was allowed to watch, but mot by following the guidelines of the rating systems   Rellyrell28 Avenger Oct 25, 2017 33,346 It's still wild to me that Kyle from Living Single was OG Kratos   T0kenAussie Member Jan 15, 2020 5,978 Grapezard said: From their parents, yeah. You can't really get more obvious than ESRB/equivalent ratings, and yet. Click to expand... Click to shrink... This is true but games and movies mostly aim for an m15 maximum rating because they know the higher they go on the scale the lower they are making their potential audience. And tbh I'm fine with that, that's up to the artist and their funders as to what projects they want to make  Source: https://www.resetera.com/threads/terrence-c-carson-og-kratos-in-2010-i-think-that-the-problem-is-that-video-games-are-always-going-to-be-perceived-as-childrens-items-first.1187892/ #terrence #carson #kratos #quoti #think #that #the #problem #video #games #are #always #going #perceived #children039s #items #firstquot
    WWW.RESETERA.COM
    Terrence C. Carson (OG Kratos) in 2010: "I think that the problem is that video games are always going to be perceived as children's items first."
    The Artisan "Angels are singing in monasteries..." Moderator Oct 27, 2017 9,278 It's been about a week since GTA6's second trailer, and this interview with TC Carson always rings back to me because of one question that he answered about the violence in video games. The full interview is somewhere on Youtube and it was about promoting gow3. The interview itself was conducted by Shogungamer, which I think closed down. I've transcribed the question and answer below: DO YOU THINK THE DOUBLE STANDARD BETWEEN CINEMA & GAME RATINGS WILL EVER END? I think the problem...is that video games are always going to be perceived as children's items first. And, until, you know - I don't think that's ever gonna change, because they're for kids! You know, now, there are video games that are for mature audiences. There are older people playing games now. There are kids who grew up playing video games that are now in their 20s and you know, 30s that are still playing video games so they want something a little more...a little more R-rated. You know, and they should be able to have that. But, ultimately video games are marketed toward children so there's always gonna be a little bit more scrutiny. And they're really accessible to kids. I have a...I have a mixed thing about the violence in video games. I know that's strange coming from somebody playing *chuckles* one of the most violent characters in games. But um, like this game here [gow3], I would, I have nephews that are young that I, I won't let them play this game. It's too much for them! On the other hand, I have, you know, some godsons that older, you know, 18, 19, they love the game! So, I...I think the labels are important, I think the stores should enforce the labels, you know, and I think the parents should enforce the labels. Make sure you know what your kid is playing with. That's the biggest thing right there. Click to expand... Click to shrink... throughout my entire life that I've played video games, I'll admit I played a lot of M rated games before I was even a teenager. but I don't know if that was right, and I don't know if it'd be right if I allowed my future kids to do that too. if there are restrictions in place to stop children especially young children (say like, younger than 13) from watching R rated movies or MA rated television, shouldn't the restrictions for video games be as strong? the counter to this that I can think of is music. Carson has a point about how accessible video games are to kids, but the entertainment medium that's most accessible is music. Youtube is right there, and it won't censor music at all. anyone can go straight there and listening to anything they want. so restricting music for children is kind of a lost cause. what do you think?  Grapezard Member Nov 16, 2017 8,353 Should there be a better effort in restricting children from playing mature games? Click to expand... Click to shrink... From their parents, yeah. You can't really get more obvious than ESRB/equivalent ratings, and yet.   Vanguard Member Jan 15, 2025 556 I don't see the difference. It seems just as easy to set parental controls on a console as it is to do the same on a Netflix account. I found it easy to watch mature content as it was to play mature games as a kid. And once you get on the web you can see nearly whatever you want.   Madao Avalanche's One Winged Slayer Member Oct 26, 2017 5,623 Panama enforcing the game's rating is something that should have been one of the top priorities for decades and it never sticks. no idea what else you can do about it.  Mesoian ▲ Legend ▲ Member Oct 28, 2017 31,635 It has to be a household thing. Companies and governments shouldn't be restricting art because of who may or may not see it.   The Lord of Cereal #REFANTAZIO SWEEP Member Jan 9, 2020 12,190 I grew up playing a good amount of M-rated games just as I grew up watching a bunch of TV-14 and TV-MA shows and rated R movies. I think it's all about parenting styles and the maturity of the kids. My parents did restrict what I was allowed to watch, but mot by following the guidelines of the rating systems   Rellyrell28 Avenger Oct 25, 2017 33,346 It's still wild to me that Kyle from Living Single was OG Kratos   T0kenAussie Member Jan 15, 2020 5,978 Grapezard said: From their parents, yeah. You can't really get more obvious than ESRB/equivalent ratings, and yet. Click to expand... Click to shrink... This is true but games and movies mostly aim for an m15 maximum rating because they know the higher they go on the scale the lower they are making their potential audience. And tbh I'm fine with that, that's up to the artist and their funders as to what projects they want to make 
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