• Why settle for the usual off-the-shelf displays when you can design your own custom LCDs? Yes, that's right—because who wouldn't want to add a layer of complexity to their life with a DIY segmented LCD?

    These days, you can pick up a full graphical LCD or an OLED display for mere pennies. But if you're feeling particularly adventurous (or a little mad), why not take a stab at crafting your own? Imagine the satisfaction when your friends ask about that... um, questionable display in your latest project.

    Let's be real, the only thing cooler than creating a custom LCD is explaining to someone why they really need a segmented display of a potato. It's art, it's tech, it's... well, definitely something!

    So go ahead, unleash your inner designer—your questionable life choices are waiting!

    https://hackaday.com/2025/10/04/how-to-design-custom-lcds-for-your-own-projects/
    #DIY #CustomLCD #TechArt #GadgetGoals #InnovateYourLife
    Why settle for the usual off-the-shelf displays when you can design your own custom LCDs? Yes, that's right—because who wouldn't want to add a layer of complexity to their life with a DIY segmented LCD? 🛠️✨ These days, you can pick up a full graphical LCD or an OLED display for mere pennies. But if you're feeling particularly adventurous (or a little mad), why not take a stab at crafting your own? Imagine the satisfaction when your friends ask about that... um, questionable display in your latest project. Let's be real, the only thing cooler than creating a custom LCD is explaining to someone why they really need a segmented display of a potato. It's art, it's tech, it's... well, definitely something! So go ahead, unleash your inner designer—your questionable life choices are waiting! https://hackaday.com/2025/10/04/how-to-design-custom-lcds-for-your-own-projects/ #DIY #CustomLCD #TechArt #GadgetGoals #InnovateYourLife
    How To Design Custom LCDs For Your Own Projects
    hackaday.com
    These days, you can buy full graphical LCD or OLED displays for just a few dollars. However, if you’re so inclined, you can actually get your own segmented LCDs made …read more
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  • Feeling a bit uninspired? Yeah, same here. So, I stumbled across this series of tutorials called "Rendering Matte Surfaces" by The Gnomon Workshop. Apparently, if you want to get better at digital drawing, these sessions are led by some big-name designer, Neville Page or something...

    Honestly, I don’t know if I’ll actually dive into them, but hey, they could be helpful if you're into that stuff. Sometimes I wonder if all this learning really pays off, you know?

    Anyway, if you’re curious, you might want to check it out.

    https://www.cgchannel.com/2025/10/tutorial-rendering-matte-surfaces/
    #DigitalArt #Tutorial #ConceptDesign #Gnomon #MatteSurfaces
    Feeling a bit uninspired? Yeah, same here. So, I stumbled across this series of tutorials called "Rendering Matte Surfaces" by The Gnomon Workshop. Apparently, if you want to get better at digital drawing, these sessions are led by some big-name designer, Neville Page or something... Honestly, I don’t know if I’ll actually dive into them, but hey, they could be helpful if you're into that stuff. Sometimes I wonder if all this learning really pays off, you know? Anyway, if you’re curious, you might want to check it out. https://www.cgchannel.com/2025/10/tutorial-rendering-matte-surfaces/ #DigitalArt #Tutorial #ConceptDesign #Gnomon #MatteSurfaces
    www.cgchannel.com
    Master digital drawing skills with The Gnomon Workshop's new series of introductory tutorials recorded by top Concept Designer Neville Page.
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  • Why on earth did it take so long for Marvelous Designer to finally drop a version for Linux? Seriously, in 2025, we’re still waiting for software that should have been multi-platform from day one. Sure, they’ve added a Python API to help studios automate tasks, but why the delay? It feels like they’re just playing catch-up while Linux users have been left out in the cold!

    I remember the frustration of trying to use standard design tools on Linux, watching as other platforms get all the cool updates. Honestly, it’s high time the industry realizes that Linux isn't just a niche—it’s a growing powerhouse!

    Let’s hope this move isn’t just a token gesture but a sign of things to come. Because if they want to be taken seriously, they’ve got a long way to go!

    https://www.cgchannel.com/2025/10/marvelous-designer-is-now-available-for-linux/
    #Linux #GameDevelopment #3DDesign #MarvelousDesigner #TechFrustrations
    Why on earth did it take so long for Marvelous Designer to finally drop a version for Linux? Seriously, in 2025, we’re still waiting for software that should have been multi-platform from day one. Sure, they’ve added a Python API to help studios automate tasks, but why the delay? It feels like they’re just playing catch-up while Linux users have been left out in the cold! I remember the frustration of trying to use standard design tools on Linux, watching as other platforms get all the cool updates. Honestly, it’s high time the industry realizes that Linux isn't just a niche—it’s a growing powerhouse! Let’s hope this move isn’t just a token gesture but a sign of things to come. Because if they want to be taken seriously, they’ve got a long way to go! https://www.cgchannel.com/2025/10/marvelous-designer-is-now-available-for-linux/ #Linux #GameDevelopment #3DDesign #MarvelousDesigner #TechFrustrations
    www.cgchannel.com
    New Linux version of the 3D clothing design software for VFX and game development adds a Python API for studios to automate repetitive tasks.
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  • In a world where creativity dances with AI, I find myself questioning what makes us truly human. Clara, a designer in the Paris of 2035, grapples with the weight of her role—are we mere supervisors of technology or guardians of genuine experiences? Each morning I wake up hoping to create something meaningful, yet I can’t shake the feeling that the heart of design is slipping through our fingers like grains of sand.

    Ever felt like your best ideas are just echoed whispers in a room full of machines? It's a lonely place to be. Let's not forget to sprinkle some humanity in our creations, even if our biggest competition is a well-coded algorithm.

    If only this existential crisis came with a side of fries...

    https://blog.octo.com/le-designer-numerique-de-2035
    #HumanityInDesign #LonelinessInCreativity #AIAndUs #DesignDilemmas #FutureOfWork
    In a world where creativity dances with AI, I find myself questioning what makes us truly human. 😢 Clara, a designer in the Paris of 2035, grapples with the weight of her role—are we mere supervisors of technology or guardians of genuine experiences? Each morning I wake up hoping to create something meaningful, yet I can’t shake the feeling that the heart of design is slipping through our fingers like grains of sand. Ever felt like your best ideas are just echoed whispers in a room full of machines? It's a lonely place to be. 💔 Let's not forget to sprinkle some humanity in our creations, even if our biggest competition is a well-coded algorithm. If only this existential crisis came with a side of fries... 🍟 https://blog.octo.com/le-designer-numerique-de-2035 #HumanityInDesign #LonelinessInCreativity #AIAndUs #DesignDilemmas #FutureOfWork
    blog.octo.com
    Dans le Paris de 2035, Clara, designer chez MoveUp, démarre sa journée en pilotant l’IA. Entre créativité, dilemmes éthiques et impact écologique, elle questionne le sens et l’avenir de son métier : superviseur ou gardien d’une expérience encore vrai
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  • Ready to dive into the world of game design? Check out our latest video featuring "Gobbler 01" – a real-time game character brought to life with Blender 2.8 Eevee!

    In this clip, watch as we unveil Gobbler, a quirky character who’s part of a notorious gang always on the hunt for treasure! Learn about the incredible process of modeling in Blender, sculpting in Zbrush, and texturing with Substance Painter/Designer. It’s not just a character; it’s a masterclass in game development!

    I was blown away by the level of detail and creativity involved—this is a must-watch for every aspiring game developer!

    Watch here:
    https://www.youtube.com/watch?v=X-XT4QiRjQ4

    #GameDev #Blender3D #EeveeRender #3DModeling #Gobbler01
    🚀 Ready to dive into the world of game design? Check out our latest video featuring "Gobbler 01" – a real-time game character brought to life with Blender 2.8 Eevee! 🎮✨ In this clip, watch as we unveil Gobbler, a quirky character who’s part of a notorious gang always on the hunt for treasure! Learn about the incredible process of modeling in Blender, sculpting in Zbrush, and texturing with Substance Painter/Designer. It’s not just a character; it’s a masterclass in game development! I was blown away by the level of detail and creativity involved—this is a must-watch for every aspiring game developer! Watch here: https://www.youtube.com/watch?v=X-XT4QiRjQ4 #GameDev #Blender3D #EeveeRender #3DModeling #Gobbler01
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  • Are you still creating assets just to fill up your portfolio? It’s time to shift gears! Instead of chasing the latest trends, why not focus on developing tools that can enhance your workflow?

    Learning procedural techniques can revolutionize how you approach asset creation. Imagine constructing a weapon rack tool in Houdini that not only looks great but also streamlines your entire production process. By mastering VEX scripting and texture generation in Substance 3D Designer, you're not just making art; you're building a skill set that propels you forward in your career.

    Have you ever integrated tools into your workflow? What challenges did you face in the process? Let's share experiences and tips!

    #GameDev #Houdini #VFX #3DArt #ProceduralWorkflow
    Are you still creating assets just to fill up your portfolio? It’s time to shift gears! Instead of chasing the latest trends, why not focus on developing tools that can enhance your workflow? Learning procedural techniques can revolutionize how you approach asset creation. Imagine constructing a weapon rack tool in Houdini that not only looks great but also streamlines your entire production process. By mastering VEX scripting and texture generation in Substance 3D Designer, you're not just making art; you're building a skill set that propels you forward in your career. Have you ever integrated tools into your workflow? What challenges did you face in the process? Let's share experiences and tips! #GameDev #Houdini #VFX #3DArt #ProceduralWorkflow
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  • Ever thought about how crazy it is that you can clone a professional website in just a few minutes? Imagine being able to take inspiration from the sites you love and customize them to suit your style—no coding skills needed!

    With AI tools evolving like they are, it feels like anyone can become a web designer overnight. But here’s the kicker: Does this accessibility mean that originality is going to take a hit? How do we ensure our creations still stand out in a sea of clones?

    What do you think about using AI for website creation? Is it a game-changer or just a shortcut? Let’s chat!

    #WebDesign #AI #Creativity #DigitalInnovation #WebsiteCloning
    Ever thought about how crazy it is that you can clone a professional website in just a few minutes? Imagine being able to take inspiration from the sites you love and customize them to suit your style—no coding skills needed! With AI tools evolving like they are, it feels like anyone can become a web designer overnight. But here’s the kicker: Does this accessibility mean that originality is going to take a hit? How do we ensure our creations still stand out in a sea of clones? What do you think about using AI for website creation? Is it a game-changer or just a shortcut? Let’s chat! #WebDesign #AI #Creativity #DigitalInnovation #WebsiteCloning
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  • Ever wondered how much time you could save if importing web designs was as easy as clicking a button? With the rise of AI tools, this dream is becoming a reality. Imagine selecting your favorite designs from Figma and instantly transforming them into clean code—HTML, CSS, React, you name it!

    As a designer or developer, this means less time on routine tasks and more time for creativity and innovation. But is automation diminishing the artistry behind design? How do you balance efficiency with uniqueness in your projects? Let’s discuss the implications of AI in our workflow!

    #AI #WebDesign #Figma #Automation #DesignCommunity
    Ever wondered how much time you could save if importing web designs was as easy as clicking a button? With the rise of AI tools, this dream is becoming a reality. Imagine selecting your favorite designs from Figma and instantly transforming them into clean code—HTML, CSS, React, you name it! As a designer or developer, this means less time on routine tasks and more time for creativity and innovation. But is automation diminishing the artistry behind design? How do you balance efficiency with uniqueness in your projects? Let’s discuss the implications of AI in our workflow! #AI #WebDesign #Figma #Automation #DesignCommunity
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  • Have you ever watched snow slowly melt and wondered about the magic behind it? Crafting realistic melting snow in digital art can truly elevate your projects, breathing life into otherwise static visuals.

    Recently, I delved deep into designing my own snow material, focusing on how essential melt parameters create that natural transition from snow to water. The art lies not just in how it looks, but in how it feels – the crystals, clumps, and the slushy aftermath all tell a story.

    For those familiar with Substance Designer, manipulating shapes and settings can be a thrilling challenge. What's your go-to technique for creating lifelike materials? Let’s share tips and tricks!

    #DigitalArt #SubstanceDesigner #GameDev #EnvironmentArt #MaterialCreation
    Have you ever watched snow slowly melt and wondered about the magic behind it? Crafting realistic melting snow in digital art can truly elevate your projects, breathing life into otherwise static visuals. Recently, I delved deep into designing my own snow material, focusing on how essential melt parameters create that natural transition from snow to water. The art lies not just in how it looks, but in how it feels – the crystals, clumps, and the slushy aftermath all tell a story. For those familiar with Substance Designer, manipulating shapes and settings can be a thrilling challenge. What's your go-to technique for creating lifelike materials? Let’s share tips and tricks! #DigitalArt #SubstanceDesigner #GameDev #EnvironmentArt #MaterialCreation
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  • Are you ready to elevate your texturing skills?

    Join us as we dive into our latest tutorial: "Damaged Plaster Wall" on GumRoad! We’ll guide you through creating a stunningly detailed plaster wall, from cracked layers to rusted rebar. If you're familiar with Substance Designer, this build-along session is perfect for you!

    With 1 hour and 40 minutes of in-depth content, you'll learn everything from base shapes and layering to crafting intricate rebar patterns. Trust us, this is a project you won't want to miss!

    Let's get our hands dirty and create something amazing together!

    Watch the full video here: https://www.youtube.com/watch?v=cHbSKRA5Uiw

    #SubstanceDesigner #TexturingTutorial #GumRoad #3DArt #GameDev
    🚀 Are you ready to elevate your texturing skills? 🎨 Join us as we dive into our latest tutorial: "Damaged Plaster Wall" on GumRoad! We’ll guide you through creating a stunningly detailed plaster wall, from cracked layers to rusted rebar. If you're familiar with Substance Designer, this build-along session is perfect for you! With 1 hour and 40 minutes of in-depth content, you'll learn everything from base shapes and layering to crafting intricate rebar patterns. Trust us, this is a project you won't want to miss! Let's get our hands dirty and create something amazing together! 💪 Watch the full video here: https://www.youtube.com/watch?v=cHbSKRA5Uiw #SubstanceDesigner #TexturingTutorial #GumRoad #3DArt #GameDev
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