• Modular Wood Construction Digital New
    $4.99
    In stock
    Italy
    This asset includes a range of wooden pieces, including logs, boards, posts, slats, and ropes, all ready to be assembled according to your imagination.

    All models are entered at origin. Real world scale. Clean UVs. Fully unwrapped. No overlaps. PBR Textures: 2048x2048 Pixel

    Enjoy the models, and leave a feedback, please.

    Follow me on Patreon: www.patreon.com/pizzaandgames Instagram:@pizzaandgames
    This asset includes a range of wooden pieces, including logs, boards, posts, slats, and ropes, all ready to be assembled according to your imagination. All models are entered at origin. Real world scale. Clean UVs. Fully unwrapped. No overlaps. PBR Textures: 2048x2048 Pixel Enjoy the models, and leave a feedback, please. Follow me on Patreon: www.patreon.com/pizzaandgames Instagram:@pizzaandgames
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  • free Rigged Hank the Octopus for Blender is now available

    It appears you liked a demo of one of Finding Dory's characters recreated and rigged by Mattias Lind. The artist has now released the rig for you to play with.

    Get the file:
    https://cgshares.com/posts/13332

    #b3d #blender #blender3d #gamedev #indiedev #3dart #3danimation
    free Rigged Hank the Octopus for Blender is now available It appears you liked a demo of one of Finding Dory's characters recreated and rigged by Mattias Lind. The artist has now released the rig for you to play with. Get the file: https://cgshares.com/posts/13332 #b3d #blender #blender3d #gamedev #indiedev #3dart #3danimation
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  • Procedural City Generator for Blender Released 🏙

    Technical Artist Hothifa Smair shipped ICity, a Geometry Nodes-powered generator for Blender that lets you create and customize entire digital cities, filling them with buildings, roads, lamp posts, traffic lights, parking lots, vegetation, and more.

    #blender3d #b3d #blender #3dart #gamedev #indiedev #proceduralart #gamedevelopment
    Procedural City Generator for Blender Released 🏙 Technical Artist Hothifa Smair shipped ICity, a Geometry Nodes-powered generator for Blender that lets you create and customize entire digital cities, filling them with buildings, roads, lamp posts, traffic lights, parking lots, vegetation, and more. #blender3d #b3d #blender #3dart #gamedev #indiedev #proceduralart #gamedevelopment
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  • From a default cube to boiling simulations – a 60-day journey in Blender 🏋‍♀️

    How much can you achieve in Blender if you only have two months? Let's say you start with the default cube and don't have any experience with the tool. MugenPictures has been learning Blender, a free and open-source 3D software, every day and chronicled their entire journey through a series of daily posts. The result of the 60th day, as you can see, is this neat boiling simulation.


    #blender3d #b3d #blender #3dart #gamedev #indiedev
    From a default cube to boiling simulations – a 60-day journey in Blender 🏋‍♀️ How much can you achieve in Blender if you only have two months? Let's say you start with the default cube and don't have any experience with the tool. MugenPictures has been learning Blender, a free and open-source 3D software, every day and chronicled their entire journey through a series of daily posts. The result of the 60th day, as you can see, is this neat boiling simulation. #blender3d #b3d #blender #3dart #gamedev #indiedev
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  • amazing art by Koen V
    https://www.linkedin.com/posts/koen-v-973223152_substancepainter-turborender-agx-activity-7159324973193445376-njip?utm_source=share&utm_medium=member_desktop
    amazing art by Koen V https://www.linkedin.com/posts/koen-v-973223152_substancepainter-turborender-agx-activity-7159324973193445376-njip?utm_source=share&utm_medium=member_desktop
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  • Physically-correct slime simulator in Unreal Engine 5

    I'm always excited about new posts from Asher Zhu. The developer is just on another level of technical brilliance. Check out a new demo of a slime project being developed with Unreal Engine 5. The author noted that slime is an extremely difficult engineering problem to solve, but the demos look amazing already.
    Physically-correct slime simulator in Unreal Engine 5 💚 I'm always excited about new posts from Asher Zhu. The developer is just on another level of technical brilliance. Check out a new demo of a slime project being developed with Unreal Engine 5. The author noted that slime is an extremely difficult engineering problem to solve, but the demos look amazing already.
    0 Comments 0 Shares 1K Views 30