• free Generator:
    Melt Generator Setup for Geometrynodes/ Blender 3.5 Simulation Nodes Branch
    https://blenderesse.gumroad.com/l/melt?layout=profile

    #Blender
    free Generator: Melt Generator Setup for Geometrynodes/ Blender 3.5 Simulation Nodes Branch https://blenderesse.gumroad.com/l/melt?layout=profile #Blender
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  • Character Artist and 3D Animator Chris Jones is back with another detailed human muscle simulation. The project was modeled and animated by hand in Blender, using the Shrinkwrap and Smooth modifiers.

    A step-by-step guide on how the project was made:
    https://www.youtube.com/watch?v=J4ACew5GlNA

    #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation
    Character Artist and 3D Animator Chris Jones is back with another detailed human muscle simulation. The project was modeled and animated by hand in Blender, using the Shrinkwrap and Smooth modifiers. A step-by-step guide on how the project was made: https://www.youtube.com/watch?v=J4ACew5GlNA #blender3d #b3d #blender #animation #gamedev #indiedev #3dart #3danimation
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  • A simulation of deep-fried donuts in Blender

    It appears we have a new Blender donut master in town. Digital artist Shimu Machinima crafted this stunning simulation of deep-fried donuts using the open-source toolkit. The artist utilized Geometry Nodes to simulate bubbles.

    The artist's page: https://x.com/machinima_jp

    #blender3d #b3d #blender #geometrynodes #gamedev #indiedev #3dart #gamedevelopment
    A simulation of deep-fried donuts in Blender 🍩 It appears we have a new Blender donut master in town. Digital artist Shimu Machinima crafted this stunning simulation of deep-fried donuts using the open-source toolkit. The artist utilized Geometry Nodes to simulate bubbles. The artist's page: https://x.com/machinima_jp #blender3d #b3d #blender #geometrynodes #gamedev #indiedev #3dart #gamedevelopment
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  • Hi guys, I'm excited to share some of my latest fabric simulations using Maya that I've done recently.
    I hope you like it.
    #Maya #CC4 #Marvelous Designer #cfx #simulation #Cloth
    Hi guys, I'm excited to share some of my latest fabric simulations using Maya that I've done recently. I hope you like it. #Maya #CC4 #Marvelous Designer #cfx #simulation #Cloth
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  • Gurlaldeep shows how to set up a simulation in Blender for a peeling effect.

    The effect is done by creating a spiral as a 'cutter' object first, which is applied as a boolean to the jacket of the potato. This peel is now animated using an animated weight map on a cloth modifier.
    Gurlaldeep shows how to set up a simulation in Blender for a peeling effect. The effect is done by creating a spiral as a 'cutter' object first, which is applied as a boolean to the jacket of the potato. This peel is now animated using an animated weight map on a cloth modifier.
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  • Stunning wave simulation in Houdini

    Charlie Chapman shared a look at an awesome project made with the help of Houdini. The simulation took approximately 4,5 minutes for a frame at 2K (700 samples, RTX 4090). The work was crafted entirely in SideFX Houdini, rendered in Karma XPU, comp in Nuke.

    #houdini #nuke #karmaxpu #karma #3dart #rendering #render #simulation #3dmodeling
    Stunning wave simulation in Houdini 🌊 Charlie Chapman shared a look at an awesome project made with the help of Houdini. The simulation took approximately 4,5 minutes for a frame at 2K (700 samples, RTX 4090). The work was crafted entirely in SideFX Houdini, rendered in Karma XPU, comp in Nuke. #houdini #nuke #karmaxpu #karma #3dart #rendering #render #simulation #3dmodeling
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  • Create simulation and particle effects with ease in hashtag#Cinema4D 2025. Effortlessly art direct and create advanced hashtag#MotionGraphics with new features including enhancements to Pyro
    Read more
    maxonvfx.com/3TfCC2R

    Art by Mario Tran Phuc (be.net/mariot
    💫 Create simulation and particle effects with ease in hashtag#Cinema4D 2025. Effortlessly art direct and create advanced hashtag#MotionGraphics with new features including enhancements to Pyro🔥 👀 Read more 👇 🔗 maxonvfx.com/3TfCC2R 🎨 Art by Mario Tran Phuc (be.net/mariot
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  • Farmhouse explosion simulation in 3D

    Check out this impressive simulation crafted with Substance 3D Assets, staged in Solaris, and rendered with Karma XPU by VFX Artist Travis Rainford.

    Every simulation was run for around 144 frames. The RBD simulation took approximately 10 minutes with 10 substeps, the main explosion simulation took about 8 hours with 5 substeps and a voxel size of 0.025, and the inner fire simulation took about 2 hours, using 5 substeps and a voxel size of 0.025.

    Details: https://lnkd.in/eWuE5tkK

    #houdini #substance3d #smilation #solaris #3dart #gamedev #indiedev #3dmodeling #rendering #render
    Farmhouse explosion simulation in 3D 💥 Check out this impressive simulation crafted with Substance 3D Assets, staged in Solaris, and rendered with Karma XPU by VFX Artist Travis Rainford. Every simulation was run for around 144 frames. The RBD simulation took approximately 10 minutes with 10 substeps, the main explosion simulation took about 8 hours with 5 substeps and a voxel size of 0.025, and the inner fire simulation took about 2 hours, using 5 substeps and a voxel size of 0.025. Details: https://lnkd.in/eWuE5tkK #houdini #substance3d #smilation #solaris #3dart #gamedev #indiedev #3dmodeling #rendering #render
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  • A Swarm of Bugs Simulation Created with Blender 3.5
    impressive swarm of bugs simulation made by Shahzod Boyhonov.
    https://blendermarket.com/creators/specoolar/
    #b3d #geometrynodes #proceduralart #3dart #blender質 #3d #3Danimation #geonodes #B3D #Blender #Blender3D
    🤯A Swarm of Bugs Simulation Created with Blender 3.5‼️ 👉impressive swarm of bugs simulation made by Shahzod Boyhonov. 🔗https://blendermarket.com/creators/specoolar/ #b3d #geometrynodes #proceduralart #3dart #blender質 #3d #3Danimation #geonodes #B3D #Blender #Blender3D
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  • Gahui Han and Fabian Strube unveiled a stunning cinematic popcorn simulation created with ZBrush, Substance 3D, and Houdini..
    Gahui Han and Fabian Strube unveiled a stunning cinematic popcorn simulation created with ZBrush, Substance 3D, and Houdini..😍
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