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Chaos Previews Its AI Technologies
Make PBR materials from text descriptions, populate scenes, apply styles to renders, and more....
5 key features in Blender 4.3
The splash screen artwork for Blender 4.3, created by Blender Studio.
The Blender...
Learn to Make Procedural Dragon Eye in Houdini
Marcelo Souza, also known as Kumodot, showed us how he used Houdini as a "super-powered...
Free tool: 3DGS Render renders 3D Gaussian Splats inside Blender
3D scanning tools developer Kiri Innovations has released 3DGS Render, an...
Artist Shows How to Grow Procedural Foliage in Unreal Engine 5.4
Ali Siddiqui showed how to leverage UE5.4's new tools to create a realistic foliage growth...