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WWW.ARAGEEK.COMالتعاسة لها قواعد … تجنب تطبيقها في حياتك !!قواعد التعاسة حقيقية في حياتنا للأسف، بل ونستخدمها في الكثير من الأحيان دون أن ندرك خطورتها الحقيقية، فالطرق التي يعمل بها دماغك تحدد مدى سعادتك وفاعلية تعاطيك مع الوقائع و الآخرين ، فبنية وجودة المواقف التي نتبناها تقرر نوع الحياة التي نبني لأنفسنا ، وهذا ما أثبتته دراسات علمية حديثة، كون الدماغ البشري قادر على بناء مسارات عصبية جديدة أي بمعنى آخر إعادة برمجته لمساعدتنا على اتخاذ قرارات ومواقف تخدم مصالحنا أكثر من أجل حياة إيجابية ذات معنى . فإذا كنت ترغب في تجنب التعاسة في حياتك عموما فتعرف على القواعد العملية والعلمية التي تزيد منها لتحاول تجنبها قدر الإمكان. كيف تتجنب قواعد التعاسة؟ لتحقيق عملية إعادة بناء ناجحة للدماغ، تقول الدراسات بأنه يتوجب إيقاف الأنشطة العصبية المُشكل ، وهي تلك العادات المألوفة لدينا التي تُشعرنا بالراحة والأمان ولكنها تؤدي باستمرار لنتائج سلبية تقض مضجع البهجة الحقيقية في مشوار حياتنا. وكما نعرف جميعاً ، أنه من الحماقة تكرار نفس السلوكيات وتوقع نتائج مُختلفة ،كما يُخبرنا العبقري اينشتاين. هذه هي قواعد التعاسة التي تُنتج أسوأ سيناريوهات الواقع الإنساني الاجتماعي ، تعرف عليها واعمل على طردها من نظامك. ركز على توافه الأمور تأكد من أن جميع الأمور الصغيرة التافهة في حياتك ستزعجك، ولا تترك ذلك للحظ بل امنح نفسك الوقت الكافي يومياً واعمل على إثارة مشاعر النقم والسخط لديك على أشياء لا تستحق أدنى اهتمام. دع عنك ذاك الهراء عن أن تعيش اللحظة حتى لا تفوتك الحياة كنور خاطف ، لن تعيش ما تريد إلا إذا تحكمت في كل الظروف الخارجية بجميع تفصيلاتها وتعقيداتها ،وخططت لكل لحظة حتى مُستقبلك البعيد فلا تترك مجالاً لأي احتمال يوجهك لمصير لا تعرف عنه شيئاً لأنك بالتأكيد سوف تفشل فشلاً ذريعاً ،ولا تستمع أبداً لآراء متخصصي علم نفس أو خبراء تنمية ذاتية مهما كان ، لأنهم حتماً لا يعرفون ما تحتاج! وإذا عمل أحدهم على إزعاجك بتصرفه أو كلامه حتى لو لم يكن يخصك بشكل مُباشر، عليك أن تُعيد ذلك المشهد مراراً وتكراراً في عقلك، فتتخيله جيداً وكأنك تعيشه مع كل إحساس مؤلم وخفقة قلب مُتسارعة ودمعة حزن مُنهمرة حتى تتأكد من نمو طاقة كُره وحقد كبيرة بحجم الشمس، فوهو ما سيمنحك القدرة على العصف بمن سببوا لك الألم وليس عليك حينها أن تبذل أي جهد لمسامحتهم. طاقة الغل بداخلك من قواعد التعاسة الأساسية، وستجعلك تنسى هذا الجزء البائس من إنسانيتك و ستعطيك قدرة عجيبة على اختزال مهمتك الإنسانية برمتها في شيء مُريح ومُمتع وهو الانتقام. فمن غير المعقول أن تترك ذلك دون أن تفعل شيئاً ، يجب أن تكون أنت صوت العدالة ، وإلا فما هو دورك إذن ، لا يجب أن تُفَوّت السلوكات والتفاصيل الصغيرة التي تسبب لك التضايق ،لن تسمح قطعاً للفوضى أن تُدمر النظام الذي خططته لنفسك ، وعلى من يُحيطون بك الانصياع له لأنك فعلت الكثير لأجلهم وهذا أقل ما يمكنهم فعله لرد الجميل. بعد ذلك، احرص على أن تفقد منظورك للأحداث والوقائع بأي ثمن، اجعل من كل أمر أزمة مُدمرة تتوقف عندها الحياة وحدد لائحة المُعيقات في كل حل مَطروح لأن الحل لا يكون حلاً إلا إذا لم تَشُبه بتاتا أية عراقيل . اسعى للكمال… عندما تنتهي من ذلك، ضع نفسك في حالة قلق دائم ، وتأكد حين تختار أمراً تقلق بسببه أن يكون شيئاً لا تستطيع قطعاً تغييره ، فهذا سيضمن فشلك ويكلفك وقتاً ثمين لن تسترجعه ، وحينها يمكنك أن تقلق حيال وقتك الضائع أيضاً !! وهنا الخوف سيكون صاحبك الوفي لأنه نابع عن حدسك الذي لا يُخطئ أبداً ، لا يجب أن تستهين به فهو مُنقذك من غدر الزمن وخيانة الأحباب ، بل استعمله لتعرف نواياهم وتتخيل سيناريوهات خدائعهم ، الخوف سيحررك من المفاجآت التي لم تستعد لها لأنك ستكون قد تنبأت بذلك من قبل وتوقعت حصول الأسوأ فأنت الأذكى والأكثر خبرة بالمصائب ،لذا لا تسمح للاطمئنان بالتسلل إلى فؤادك لأنه وهم عظيم. الآن ستصبح مُستعداً للانطلاق نحو عالم من المثالية والكمال ، عليك أن تتقن فن التقمص لذلك الدور أو الصفة التي تُريد للآخرين معرفتك بها ، لا تُظهر تلقائيتك أو تكون على سجيتك أمامهم حتى لا تسمح لهم برؤية شخصيتك الحقيقية بشفافية فلن يتفهموا وسينتقدونك في حين أنت من يجب عليه فعل هذا ،لأنك أحسن وأفضل ، قم بإدانة نفسك حين ترتكب خطأ يُظهر ضعفك و هشاشة جانب من كونك إنسان و لا تنسى تلك الخلطة السحرية الفتاكة ؛النقد ـ اللوم ـ المقارنة ، في مواجهة وتوبيخ الآخرين إذا قصروا في إنجاز مهمة أو بلوغ هدف . بعد أن تُتقن فن المثاليات، ستكون جاهزاً لأن تَبدو على حق دائماً ! كن صارماً في ذلك ولا تسمح لنفسك بتقبل أي رأي أو أمر مُختلف عنك قد يُثبت العكس ،دافع باستماته عن صورتك العليا التي تستوجب احترام كل من حولك وصوت العدالة والشرعية الذي ستعرف متى ولمن ستمنحه ، تذكر ليس عليك تعلم أي شيء فأنت تملك سابقاً معرفة وخبرة منيعة. كتب للباحثين عن السعادة … كتب أتت لك بخلاصة الأمر عشر إشارات تُثبت أن حياتك رائعة… حتى وإن كنت لا تشعر بذلك! قصص فشل لعظماء ومشاهير تحولت إلى نجاح أبهر العالم: عرفوا العنصرية والعنف لكنهم لم ييأسوا😎 حَطّم جدار الثقة والإيمان الخطوة التالية ستكون كالتالي ؛ لا تثق في نفسك أو تؤمن بقدرات ومواهب أحدهم ، ابحث عن مواطن الضعف في الآخرين ، حللها وركز عليها، ولا تستثني نفسك أيضاً ، اعتقد أنك غير كاف في حياة أحبائك ولا تستحق حبهم. لا يجب أن تثق في المجهول ، تعلم من تجاربك المؤلمة ، كلما منحت ثقتك فقدت جزءاً من سيطرتك على العوامل الخارجية التي بذلت النفيس والغالي للتحكم بها ، الثقة عمياء تماماً كالحب ، لا كثيرها أو قليلها سينفعك. و أي شيء يحدث لك، يجب أن تأخذه على محمل شخصي في كل مرة. لا تقع في فخ الإيمان بأن القادم أفضل وبأن العلاقات الناجحة هي تشارك للمهام وثقة بقوة الآخر أو إيمان بقدرته ورؤيته، إنه كلام فارغ ، لم ينجح ذلك مع أحد يوماً ، على شخص تولي جميع السلطات وتوزيع المهام ،أنت من عليه القيادة في جميع علاقاتك ولا تشغل بالك بأحاسيسهم ، فهم لا يعرفون مصلحتهم مثلما تَفعل أنت. أخيراً، في حال لم تنجح فيما سبق، ووُضعت في قفص الاتهام أو أحسست بأصابع اتهام موجهة نحوك، لا تنس الالتصاق بقدر وحيد ودور واحد، كن أنت دائما وأبداً ضحية ظروفك، ودافع عن دورك هذا بشراسة لأن أي أمر يحصل في حياتك هو إطلاقًا يقع على عاتق الآخرين. ليس هناك شيء اسمه تحمل المسؤولية ،الاعتراف بالأخطاء أو العدول عنها ، لا تعتذر عن ما اقترفه لسانك من زلات…لا تشغل تفكيرك بمن يقولون أنك آذيتهم ، فذلك غير صحيح، أنت الضحية في كل الأزمنة والأمكنة وهذا فقط ما يجب أن تنشغل به ، حينها ستتظافر الظروف لإنصافك وجبر خواطرك ، هذا أسهل بكثير من تحمل مسؤولية واقعك المُخيفة تلك…لأنه إن لم تربح بالسيطرة التامة على كل شيء ستربح حتماً بإتقان سكريبت الضحية ! الآن مبروك عليك تعاستك ، أنت الآن بهذه القواعد ، سوف تُحول حياتك إلى جحيم من صنع يديك. تحـذيـــر هذه أنماط نفسية فكرية وقواعد تعاسة نشترك كلنا في جرم تطبيقها في أساليب حياتنا ، فتصبح عادات تُدمنها أدمغتنا فتحدد طباعنا الشخصية وللأسف تسرق منا المعنى الحقيقي لأن نكون بشراً ، أصل الحياة الفرح وهو فِطري فينا مثل سعادة الأطفال البريئة الخالية من الشروط والالتزامات ، مهما تعقدت حياة الإنسان تبقى فرحته في أبسط الأمور ، التي يستحيل تذكرها والالتفات لها لخلق التوازن حين ننشغل بصغائر الأشياء وننجرف مع أظلم جوانبنا الإنسانية. ذو صلة المصدر The Positive Attitude Development Workbook عبَّر عن رأيك إحرص أن يكون تعليقك موضوعيّاً ومفيداً، حافظ على سُمعتكَ الرقميَّةواحترم الكاتب والأعضاء والقُرّاء.شكرا جزيلا استفدت من هذا المقال كثيرا الهدف من الصيغة هو معالجة الموضوع من زاوية أخرى وتجنب أسلوب النصائح والوعظ الذي قد يكون مُملاً للبعض وفي نفس الوقت إثارة انتباه القارئ بأسلوب صادم لما كان يتوقعه أثناء القراءة ،لممارسات قد يفعلها بدون وعي منه حتى يكون هوالمُلاحظ لنفسه ، والأسلوب أشبه بسُخرية مُتعمدة من تلك التصرفات مع التحذير في الأخير،شُكراً على القراءة الهدف من الصيغة هو معالجة الموضوع من زاوية أخرى وتجنب أسلوب النصائح والوعظ الذي قد يكون مُملاً للبعض وفي نفس الوقت إثارة انتباه القارئ بأسلوب صادم لما كان يتوقعه أثناء القراءة ،لممارسات قد يفعلها بدون وعي منه حتى يكون هوالمُلاحظ لنفسه ، والأسلوب أشبه بسُخرية مُتعمدة من تلك التصرفات مع التحذير في الأخير،شُكراً على القراءة اشكرك على المقال لانه بمثابة تاكيد بان نبتعد عن هذا الفكر المتعب اعتقد ان المقال كويس بس مكنش ينفع يتكتب بالصيغة دى الصيغة دى تأكيد على فى دماغ الناس وبما ان الناس بيعانو من الحاجات دى فلاازم استخدم الصيغة العكسية هههههه روعه يسلمو ذو صلة0 Комментарии 0 Поделились 99 Просмотры
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WWW.UNLIMIT-TECH.COMالإعلان رسميًا عن معالج GeForce RTX 5060 للابتوب بذاكرة 8 GB GDDR7 وقدرة قصوى 100 واطكشفت Nvidia بهدوء عن بطاقة GeForce RTX 5060 المخصصة لأجهزة الحاسب المحمول، بالتزامن مع الإعلان عن نسختي RTX 5060 Ti و RTX 5060 للحواسب المكتبية. ووفقًا لتسريبات سابقة، ستأتي هذه البطاقة بذاكرة GDDR7 بحجم 8 جيجابايت وبواجهة ناقل 128-بت.رغم أن سلسلة Blackwell لأجهزة الحاسب المحمول لا تتضمن إصدارًا يحمل علامة Ti، فإن التمييز بين RTX 5060 و RTX 5070 في الحواسيب المحمولة قد يكون صعبًا نسبيًا.وتضم بطاقة RTX 5060 عدد 3,228 نواة CUDA، وهو رقم أعلى قليلًا مقارنةً بـ 3,072 نواة في RTX 4060، لكن هذا الارتفاع يأتي على حساب نطاق استهلاك الطاقة. حيث يمكن ضبط قدرة TGP بين 45 و100 واط، مقارنةً بـ 35 إلى 115 واط في RTX 4060.تصل سرعة التردد القصوى في RTX 5060 إلى 2,497 ميجاهرتز، أي أعلى بقليل من إصدار الجيل السابق، ما يعكس تحسنًا بسيطًا في الأداء النظري.ورغم أن Nvidia لم تُفصح عن أرقام مفصلة حول الأداء، إلا أنها أكدت أن البطاقة قادرة على تقديم أكثر من 100 إطار في الثانية في بعض الألعاب عند تفعيل تقنيتي DLSS وتوليد الإطارات المتعددة.وتتوقع Nvidia أن توفر البطاقات الجديدة تحسينًا في الأداء يتراوح بين 10% و15% مقارنةً بالجيل السابق، بفضل عدد الأنوية الأعلى والبنية المعمارية الجديدة. لكن وجود ذاكرة بسعة 8 جيجابايت فقط، مع انخفاض طفيف في الطاقة الإجمالية، قد يحد من هذا التفوق في بعض السيناريوهات.من المنتظر أن تتوفر أجهزة الحاسب المحمول المزودة ببطاقة RTX 5060 بدءًا من شهر مايو، بأسعار تبدأ من 1,099 دولارًا. وستشمل هذه الأجهزة طرزًا شهيرة من شركات رائدة مثل Acer وAsus وAlienware وGigabyte وHP وLenovo وRazer.المصدر0 Комментарии 0 Поделились 125 Просмотры
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WWW.GAMESPOT.COMFBC: Firebreak Will Feature Cross-Play MultiplayerRemedy has announced that its Control spin-off multiplayer game will let players team up in The Oldest House regardless of their platform. That's because FBC: Firebreak will offer cross-play support for the cooperative FPS. In other words, PC, PS5, and Xbox Series X|S owners can all play together when the game comes out this summer.The official Control account on Instagram confirmed the inclusion of cross-play for FBC: Firebreak. "You'll be able to play FBC: Firebreak with up to two friends, no matter the platform," the post states. Keep in mind that Remedy has previously noted that FBC: Firebreak works in solo and duo modes as well. However, it's "optimized" for three players. FBC: Firebreak was officially unveiled in October at an Xbox Partner Preview event. However, it was known that Remedy was working on a Control spin-off codenamed Condor before then. The FPS sees players assuming the roles of the Federal Bureau of Control (there's the FBC) agents to take on unnerving foes known as the Hiss. Intriguingly, the title will be available on Xbox Game Pass and PS Plus when it comes out later this year.Continue Reading at GameSpot0 Комментарии 0 Поделились 54 Просмотры
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GAMERANT.COMRumor: DOOM The Dark Ages is Getting a Special Xbox Limited Edition CollectionLimited-edition versions of Xbox controllers and the Series X itself are reportedly on the way to ring in the release of Doom: The Dark Ages. Fans can seemingly look forward to getting their hands on not only two new exclusive Xbox controllers based on the new game but also a new TheDark Ages-themed Series X limited edition console wrap. While unconfirmed, these rumors make sense, considering Doom: The Dark Ages will be one of Microsoft's biggest first-party releases this year.0 Комментарии 0 Поделились 70 Просмотры
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WWW.POLYGON.COMWith Devil May Cry, Adi Shankar is playing the long game and doing it from the heartCapcom’s Devil May Cry returned to the small screen earlier this month with a new animated adaptation from creator Adi Shankar and animation house Studio Mir. The show appears to be a success; Devil May Cry is the fourth-most-watched series on Netflix right now, with more than 5 million views, which feels pretty impressive for a game franchise that hasn’t had a new entry since 2019. Netflix recently announced a second season of Devil May Cry. Shankar’s Devil May Cry anime has been a long time coming. First announced in 2018 as part of Shankar’s “bootleg universe,” the showrunner has clearly poured years of effort and enthusiasm for Devil May Cry into his show. The series is “1/4 a love letter to Capcom and 3/4 a DMC show,” Shankar says, with nods to Resident Evil, Captain Commando, and the demon worlds that span multiple Capcom franchises, like Onimusha, Cyberbots, and Ghosts ’n Goblins. Devil May Cry is also deeply personal to Shankar. He has, after all, very publicly cosplayed as series protagonist Dante. But beyond the love of the game and the character, the new Devil May Cry series is representative of a time in Shankar’s own life. He was a fan from the series’ inception in the early aughts, and like other Devil May Cry fans, experienced the franchise’s ups and downs, which influenced his creative process. Polygon recently caught up with Shankar to talk about his connection to Devil May Cry and how it’s influenced his own tastes. You can read our conversation, conducted via email, in the Q&A below. Polygon: Can you recount the Dino Crisis-to-Devil May Cry meeting with Capcom that you had? Adi Shankar: I went into the very serious business meeting with the intention of getting Dino Crisis, but I was dressed like a DMC character… so after I told Capcom executives I wanted to bring back Dino Crisis, they suggested I should do DMC. How would you describe your relationship with the Devil May Cry franchise? When and how were you introduced to it? I played the first game right when it launched in 2001. I was sixteen, I had just moved away from home to America, and two days later, 9/11 happened. That moment — that feeling of the world shifting overnight — would go on to shape everything for me. Weeks later I went into Devil May Cry blind, knowing only that it came from the creators of Resident Evil. Naturally, I expected fear. I expected the kind of survival horror dread that defined RE2. But what I discovered instead was this awesome shift: Resident Evil made you feel like prey, Devil May Cry made you feel like the hunter. That power fantasy hooked me immediately. From there, I followed the franchise through all its incarnations. And I’ll be honest — when DMC3 first dropped, I was skeptical. Dante felt too irreverent, too flamboyant at first. But over time, I came to understand that this wasn’t excess for its own sake — it was a deliberate stylistic choice that revealed new layers of the character. The same thing happened with Nero in DMC4. I initially resisted him, thinking Capcom was grooming a replacement for Dante. But DMC5 brought it all together in a way that felt inevitable. It showed me that evolution and loyalty to the franchise can coexist — that progression doesn’t have to mean erasure. I was a part of the backlash to DmC: Devil May Cry. I viscerally experienced the fear of losing what made the series special. But with time and distance, I can appreciate that even that chapter kept the Devil May Cry fire alive. It forced the community to articulate what we loved about the series. It kept the conversation burning. Because the death of any franchise isn’t risk — it’s apathy. Being a Devil May Cry fan never felt like the obvious choice. It wasn’t the safe, mainstream pick. It didn’t have the cultural ubiquity of Street Fighter or Resident Evil. It was something for those of us who wanted to live a little bolder. There’s a certain pleasure in choosing the thing that feels slightly dangerous, slightly transgressive. That, to me, is the visual essence of Devil May Cry: It’s style executed with discipline. And as I got older, I started to understand something deeper about my connection to DMC. A lot of us who found DMC early were carrying something heavy. Loss, grief, the invisible weight that shapes you before you even have words for it. What I came to recognize is that Devil May Cry doesn’t ask you to hide that pain. It invites you to confront it directly and sharpen it into something formidable. Pain becomes strength. Grief becomes drive. The darkness isn’t something to escape — it’s something to master. There’s an emotional honesty to that, which has always resonated with me. My relationship with Devil May Cry is the same relationship I have with any brand I believe in deeply. I become obsessed with understanding the architecture behind it — the logic, the fine details, the invisible forces that make it feel alive. I don’t just consume it; I deconstruct it. Because if you’re going to carry the torch for something this meaningful, you owe it that level of respect and rigor. You’ve cosplayed as Dante — what about the character resonated for you? For me visually, Dante represents the apex of what video game character design is capable of — and, frankly, a benchmark the industry needs to remember as we evolve. He’s not just cool, he’s engineered cool. Instantly iconic. Instantly legible. We talk so much in the games industry about immersion and photorealism, but sometimes that pursuit sacrifices character silhouette and visual identity. Dante slashes through all of that noise. When you think about Pac-Man, Sonic, Mario, Duke Nukem, M. Bison — these characters were crafted to be cultural touchstones. Dante belongs in that same pantheon. His design is franchise-defining. It gives you a visual language that communicates everything about the game’s tone and energy before you even press start. In my view, the industry at large needs to re-embrace this level of iconic design. What’s interesting to me is that, as the industry has pushed towards photorealism, I feel like we’ve lost some of that bold, exaggerated character design. Realism has its place, of course, but it can sometimes dilute the immediacy of an icon. How much of yourself did you put into Devil May Cry? I put all of myself into this. I created the story, the framework, the entire architecture of this DMC universe on Netflix. So in that sense, every frame is me with the major help of Alex Larsen. But it’s not autobiographical. My process is about merging with each character, no matter who they are, to understand them. Great art is the pursuit of truth. I have to find empathy for everyone, because in my view, every character is the hero of their own story. Even the villains. Especially the villains. Take Baines, for example. Some fans have reacted like he’s anti-Christian, like I was taking shots at Christianity with his character. And to be fair: Christians absolutely have reason to feel like they’re being dunked on in the media — a lot of times they are. I’ve only met wonderful and kind Christians in my life and I have no issue with Christianity. I went to mostly Christian schools and I studied Christianity in school. If you look at Baines objectively, he’s not a villain. He’s a man trying to save his country, his world, from literal Armageddon. And here’s the thing: He was right. Hell exists. The genocidal, demon-powered rabbit was real and is trying to bring hell to Earth. And no one else was taking that threat seriously. Without Baines, the world would’ve fallen in five minutes flat. #BainesWasRight. That’s the kind of depth I work to bring to every character. Even a C-level villain like Plasma — who in the games is a fairly traditional copycat henchman villain — I gave him his own ideology, his own internal logic, his own reason for existing in this universe; his arc tragically culminates in [season 1, episode 5] (he may or may not be dead). Because to me, that’s the storyteller’s real responsibility. It’s not enough to just create cool fights or slick visuals. You have to breathe life into every corner of the world. You have to build it so that every character feels like they could lead their own spinoff story, like they could step into the spotlight at any moment. Netflix’s DMC was a long time coming, as you mentioned in your Geeked Week video in 2023. What was that extended process like for you? What was most important for you to get right? Given the state of the games industry, and the wider economic landscape, if my Devil May Cry series had been canceled after one season, it wouldn’t have just been a setback for the show — it could have seriously damaged DMC as an IP. It’s a tough truth, but that’s the reality of how these decisions are now made at the corporate level. The more attention and success my DMC series commands, the more confidence the industry has to invest in the DMC franchise. And, more importantly, the more the franchise grows, the more backing visionary, generational talents like Hideki Kamiya and [Hideaki] Itsuno-san will receive to continue making their new games. In 2025 growth is a business imperative and essential for survival. If DMC is going to survive and thrive long-term, it needs to reach new audiences. For me, the best way to honor Kamiya-san and Itsuno-san isn’t simply to preserve what they built — it’s to expand it. It’s to create new opportunities for their visions to flourish, to make sure that what they poured their life energy into doesn’t just endure, but evolves and thrives in the future. So I approached this as an original universe, much like Marvel’s Ultimate Universe or the series X-Men Evolution: a universe that honors the legacy, and eventually arrives at many of the same story beats (albeit through different paths). This is a new universe. A new continuity. It’s not a remake but it’s a retelling. One of the most important things for me was fleshing out parts of the mythology that were only ever hinted at in the games. Take Makai, for example — it’s a major element in Devil May Cry, but it’s always felt like a distant, shadowy concept. Yet, what fascinated me is that Makai isn’t just isolated to DMC. It’s part of a larger Capcom cosmology. You see Makai in Darkstalkers, Cyberbots, even as thematic DNA in Onimusha and Red Earth. And beyond Capcom, Makai draws directly from Japanese mythology — the demon realm, the underworld, a place of chaos and power. I wanted to explore that fully and weave it into the narrative fabric of this series. The way I saw it, Season 1 had to be the gateway drug — the on-ramp for both newcomers and casual fans. But with the introduction of Vergil in Season 2, the storytelling pivots and that’s when I start speaking more directly to the hardcore fanbase, the purists. Season 2 is where we honor the legacy at full tilt. So it’s all been designed like a long game — an architectural plan to build and expand the entire Devil May Cry universe across seasons. The first season is just the first chapter of an epic saga. What are you hoping that Devil May Cry fans understand about the series and your approach to it? What I hope Devil May Cry fans understand is that the best way to grow an IP is to have multiple creators take extended runs with it. That’s actually part of why DMC has endured for over two decades. Hideki Kamiya created it in 2001, and then Itsuno-san came in and made it his own with DMC 3 (2005), 4 (2008), and 5 (2019). Each brought their own vision and passion to the universe, and that’s what keeps a franchise alive — when it passes through new hands, as long as those hands love it. Even the Ninja Theory reimagining in 2013, which got plenty of criticism at the time, ultimately helped DMC. It kept the franchise in the conversation, expanded its reach, and tested creative boundaries. That matters. Because what kills a franchise isn’t experimentation — it’s stagnation. DmC sparked debate, sure, but it also proved that the appetite for Devil May Cry was still strong, which helped pave the way for DMC 5 to become a global hit years later. If you look at the most enduring brands in the world — Superman, Batman, Spider-Man, Gundam, Game of Thrones — they’ve all thrived because of creative reinvention. Frank Miller redefined Batman in 1986 with The Dark Knight Returns, giving the character a darker, more psychologically complex edge that shaped decades of storytelling. Clint Eastwood’s portrayal of the Man with No Name took the American Western, which was on the decline, and redefined it through the lens of the spaghetti western — giving it grit, style, and global appeal. Todd McFarlane brought an entirely new visual dynamism to Spider-Man in the late ’80s and early ’90s, making him feel young, kinetic, and more alive than ever. Benioff and Weiss took Game of Thrones, which at the time was a fairly niche fantasy novel series, and turned it into one of the most globally recognized brands on Earth. And last year Beau DeMayo did something remarkable with X-Men ’97 — he took a beloved but dormant property and made it feel urgent. Reinvention is the key to longevity. You have to respect the legacy, but you also have to push it forward. And — this is just my philosophy — if you’re stepping into the driver’s seat of a franchise like Devil May Cry, you have to come in with a 10-year plan. That doesn’t mean you won’t pivot along the way, or even that you’ll get the opportunity to fulfill the entire 10-year plan, but you must begin with that level of vision and commitment. If you don’t, you’re setting yourself up for failure from day one.0 Комментарии 0 Поделились 60 Просмотры
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DESIGN-MILK.COMTaste Is on the Hunt for Modern Chocolate for EasterThis Easter, think outside the basket and trade your foil-wrapped nostalgia for something more elevated. Today’s chocolate scene is as much about design and sustainability as it is about indulgence – and we’re here for it. Whether you’re hosting a springtime gathering or curating a gift basket dreams are made of, brands like Milla Chocolates, Ocelot, and Läderach offer a fresh, artistic take on seasonal treats. These are chocolates that deserve to be displayed. Forget waxy bunnies and sugar bombs packed with preservatives – here are some of the most delicious and design-savvy ways to indulge this Easter. Photo: Courtesy of Milla Chocolates Milla Chocolates Sculptural Simplicity Meets Bold, Boutique Flavor Based in: Los Angeles, California Best for: Design lovers, architecture enthusiasts, and those who believe chocolate should look as good as it tastes At Milla, form and flavor go hand in hand. Founded by award-winning chocolatier Christine Sarioz, this LA-based studio creates chocolates that look like they were pulled straight from a design museum. With a background in art and decorative design, Sarioz handcrafts each piece in small batches using organic ingredients and ethically sourced cacao – primarily from Peru and the Dominican Republic. Photo: Courtesy of Milla Chocolates Milla’s seasonal offerings are anything but ordinary: minimalist geometric bunnies, golden half-eggs, and faceted bonbons that blur the line between edible and art object. Creative Director Goktug Sarioz, Christine’s partner, brings a refined visual identity to the brand with matte black boxes, sleek forms, and a Bauhaus-meets-luxury aesthetic. Even the shop interior – co-designed by the pair – echoes Milla’s ethos of quiet luxury and precise elegance. Milla’s creations are visually striking and flavor-forward – each bite thoughtfully composed for depth and contrast. With accolades from the International Chocolate Salon, this is the kind of chocolate that turns Easter into an aesthetic event. What to try: Photo: Courtesy of Milla Chocolates Seated Faceted Bunny: Choose from Pistachio Praliné with kadayıf or Black Sesame Caramel, both layered in organic dark chocolate and packaged in MILLA’s signature matte box with a hand-tied bow. Golden Demi Eggs: Filled with flavor-forward combinations like raspberry ganache + hazelnut praliné or cardamom ganache + Turkish coffee almond praliné – dusted in edible gold for that perfect holiday shimmer. Photo: Courtesy of Milla Chocolates Geometric Golden Half Egg: A triple-layered indulgence of dark chocolate ganache, house-made almond marzipan, and almond praliné. Where to buy: millachocolates.com Photo: Murray Orr for Ocelot Ocelot Art, Ethics, and Flavor – All Wrapped in a Bar Based in: Edinburgh, Scotland Best for: Art lovers, design purists, and sustainability-focused foodies Ocelot isn’t technically Easter-themed – but when the packaging looks this good, who cares? The brand’s vibrant wrappers are a feast for the eyes with their joyful, postmodern patterns and unexpected color pairings. Founded by husband-and-wife duo Matt and Ish Broadbent, Ocelot launched from their Edinburgh kitchen shortly after their wedding in 2013 (they even used their wedding money to start the business). Since then, they’ve built a cult-favorite brand rooted in social good, sustainability, and elevated taste. Ocelot partners with Original Beans, a regenerative cacao supplier that pays farmers twice the Fair Trade rate, supports indigenous reforestation programs, and has helped plant over 3 million trees in cacao-growing regions. Many of the cocoa growers are women, including the celebrated Femmes de Virunga, a female farming collective in the Democratic Republic of Congo. Ocelot’s bars are fully organic, wrapped in 100% compostable film and recyclable paper stock. They’re a mission-driven and striking addition to any springtime spread or gift basket. What to try: Photo: Murray Orr for Ocelot Femme Bar: A tribute to the women of Virunga, this organic dark milk bar is made from rare Amelonado beans and Swiss Alpine milk. It’s smooth, creamy, and just the right amount of floral. Photo: Murray Orr for Ocelot Blood Orange Dark Chocolate: Sophisticated and nostalgic – like a grown-up version of a British chocolate orange, finished with a hint of vanilla. Where to Buy: ocelotchocolate.com Photo: Courtesy of Läderach Switzerland Läderach Swiss Heritage, Sculpted Sweetness Based in: Switzerland Best for: Texture lovers and fans of Swiss precision When it comes to mastering chocolate tradition with a modern twist, Läderach is in a class of its own. This family-run Swiss brand has been creating high-quality confections since 1962, but its current creative lead, Elias Läderach, took things global when he became the first and only Swiss chocolatier to earn the title of World Chocolate Master. At the heart of the brand is its signature FrischSchoggi – slabs of “fresh chocolate” layered with nuts, berries, nougat, or fruit in artistic, textural combinations. Think bark but better, in refined gift boxes that blend tradition with haute chocolate couture. Läderach’s confections are all about freshness, texture, and visual drama – ideal for anyone who appreciates the precision and charm of old-school European chocolate with a modern edge. Photo: Courtesy of Läderach Switzerland What to try: Photo: Courtesy of Läderach Switzerland FrischSchoggi Sticks: A sliding box with an egg-shaped cut-out window reveals assorted sticks of Almond Dark, Orange-Almond Dark, Raspberry-Blackberry White, Hazelnut Milk, and limited-edition spring flavors. Where to buy: laderach.com | Also available in boutiques worldwide This Easter, skip the supermarket aisle and opt for chocolate that tells a deeper story. By supporting small-batch makers like Milla, Ocelot, and Läderach, you’re not only indulging in superior craftsmanship and design – you’re also saying no to the corporate, industrial chocolate brands that often compromise on quality, ethics, and flavor. These artisanal creations offer more than just a sugar rush; they bring intention, sustainability, and artistry to the table. Whether you’re gifting, grazing, or hunting, choose chocolates that look good, taste better, and do right by the planet and the people behind every bite.0 Комментарии 0 Поделились 82 Просмотры
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LIFEHACKER.COMHow Apple Plans to Improve Its AI Models While Protecting User PrivacyEven the most loyal Apple users will admit that the company is lagging behind when it comes to AI, with Siri's big Apple Intelligence upgrade now officially delayed (having been heavily promoted throughout last year). In a new blog post, Apple outlines some of the ways it's hoping to get back on track.One of the potential reasons for Apple's generative AI struggles may be that it prioritizes user privacy a lot more than the likes of OpenAI and Google. Apple doesn't gather any user data to train its large language models or LLMs (though it has trained its models on free text on the web), and relies heavily on synthetic data to produce AI text from prompts and from existing writing.The problem with synthetic data is, well, its artificiality. It lacks the nuance and variation of human writing as it changes over time, and without any text written by actual people for comparison, it's difficult to assess the quality of what the AI is outputting. As mentioned in the blog post, Apple is now planning improvements to text generation. In basic terms, the idea is that AI-generated, synthetic text will be compared to a selection of actual writing from users, stored on Apple devices—but with several layers of protection in place to prevent individual users from being identified, or any personal correspondence being sent to Apple. The approach essentially grades synthetic text by comparing it against real writing samples, but only the aggregated grades get back to Apple.What's actually happening doesn't involve actual words or sentences at all, in fact: Both the synthetic text and human writing get converted into "embeddings," which are essentially mathematical representations of the text. There's enough data to rank the quality of the AI text, without getting to the level of doing any real reading.All of this information is encrypted as it's transferred, and comparisons are only made on devices where users have opted into Device Analytics on their gadgets (the option can be found in Privacy & Security > Analytics & Improvements in Settings on iOS, for example). Apple never knows which AI text sample was picked by an individual device, only which samples have better rankings from all the devices pinged.Genmoji and other tools Apple will test its AI outputs against user data without looking too closely. Credit: Apple This anonymized grading system can be used to improve text made or rewritten by its generative AI models, Apple says, and should also mean more accurate, more intelligent summaries of text as well. Outputs that rank the highest could be tweaked with a different word or two, before being sent back for another round of assessments.A simpler version of the same approach is already being used by Apple to power its Genmoji AI feature, where you can magic up an octopus on a surfboard or a cowboy wearing headphones. Apple aggregates data from multiple devices to see which prompts are proving popular, while applying safeguards to ensure unique, individual requests aren't seen or tied to specific users or devices.Again, this only happens on iPhones, iPads, and Macs that have been opted into Device Analytics. By getting devices to report "noisy" signals without any specific user information in them, Apple can improve its AI models based on aggregate data and users don't have to worry about their Genmoji prompts being discovered.Similar techniques will soon be used in other Apple Intelligence features, Apple says. Those features will include Image Playground, Image Wand, Memories Creation, Writing Tools, and Visual Intelligence, which have all been among the first Apple AI capabilities to actually make it out to devices.According to Bloomberg, the new and improved systems will be tested in upcoming beta releases of iOS 18.5, iPadOS 18.5, and macOS 15.5. We may well hear more about them, and about Apple Intelligence in general, at this year's Apple Worldwide Developer Conference, which is scheduled to get underway on Monday, June 9.Meanwhile, Apple's rivals in the AI space aren't showing any signs of slowing down—and have fewer scruples about using text written by their users to train their AI models further. In recent days we've seen Microsoft push out a range of updates for Copilot (including Copilot Vision and file search), Google add video generation to Gemini, and OpenAI upgrade the memory capabilities of ChatGPT.0 Комментарии 0 Поделились 61 Просмотры
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WWW.ENGADGET.COMTikTok is adding Footnotes, its take on Community NotesAs TikTok continues to wait for a deal that will secure its future in the United States, the company is embracing a crowd-sourced approach to fact-checking. The service is adding “Footnotes,” a Community Notes-like feature that will allow contributors to add “more context” to videos on the platform. “Footnotes offers a new opportunity for people to share their expertise and add an additional layer of context to the discussion using a consensus-driven approach,” TikTok’s head of operations and trust and safety Adam Presser wrote in a blog post. The update, which has apparently been on the company's roadmap since last year, makes TikTok the latest platform to add a version of the crowd-sourced notes popularized by X. However unlike Meta, which recently began publishing Community Notes on its apps, TikTok’s update isn’t coming with a change to its moderation policies or its fact-checking partnerships. Instead, the company describes the change as a way for users to “add helpful details that may be missing.” Footnotes won’t affect a video’s algorithmic ranking or its ability to appear on the “For You” page. Presser says that the company will use a “bridge-based ranking system designed to find agreement between people who usually have different opinions, inspired by the open-sourced system that other platforms use.” That’s clearly a reference to X, which created a ranking system that requires contributors to rate each other’s notes before they become publicly visible. Meta has adopted X’s Community Notes algorithm for its own apps. But while TikTok’s approach may be inspired by X, the company plans to use its own algorithm for Footnotes. It’s not yet clear exactly what Footnotes will look like on TikTok or how prominent they will be. Like Community Notes on X, Footnotes are required to cite a source, whether it's another TikTok video or a third-party website. The company is kicking off its experiment by allowing users in the US to sign up to become contributors. Footnotes contributors must be 18 or older with an account at least 6 months old and without a recent history of a Community Guidelines violation. Over the next few months, contributors will be able to start writing notes and rating notes from others. It will be a few months before any Footnotes appear publicly in the US. The company hasn’t indicated when Footnotes may roll out globally. The change comes at a time when TikTok’s future in the US is still somewhat uncertain. President Donald Trump recently gave the company another 75-day extension to strike a deal that will allow it to remain in the US. Reports indicate that the White House favors a deal involving TikTok’s existing US investors, though it’s unclear how Trump’s tariffs on China have affected the negotiations.This article originally appeared on Engadget at https://www.engadget.com/social-media/tiktok-is-adding-footnotes-its-take-on-community-notes-140040044.html?src=rss0 Комментарии 0 Поделились 60 Просмотры