• A map of the rubisco biochemical landscape
    www.nature.com
    Nature, Published online: 22 January 2025; doi:10.1038/s41586-024-08455-0A massively parallel assay developed to map the essential photosynthetic enzyme rubisco showed that non-trivial biochemical changes and improvements in CO2 affinity are possible, signposting further enzyme engineering efforts to increase crop yields.
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  • Tutorial: Creating Transition & Reveal Effect In Cinema 4D
    cgshares.com
    In this video, youll learn how to use Cinema 4Ds PolyFX to break your object into small pieces that gradually come together for a reveal. This feature has been around for a while and is pretty handy for motion graphics and similar projects, perfect for creating sci-fi and technology animations.Another key aspect of this tutorial is demonstrating how to use a proxy object to apply the animation first, which lets you fine-tune everything quickly before applying the effects to your high-resolution object. Grab the free car model used in the tutorial here and follow along.The Pixel Lab is a fantastic resource for 3D and VFX Artists, offering a huge collection of free models, hundreds of tutorials for Cinema 4D, Octane, and After Effects, and other great products designed to speed up your motion design workflow. Check out some of their recent quick tips and visit their site for more:Also,dont forget to join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads, where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Tutorial: Creating Transition & Reveal Effect In Cinema 4D appeared first on CG SHARES.
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  • Artist Compared Range of Motion of Live2D & 3D Models
    cgshares.com
    An artist known as tetra decided to test the range of motion of Live2D and 3D models, showing a cute anime girl making faces. Spoiler: there isnt that much difference, although the 3D one looks a little freer with its movement.If youre not familiar with it, Live2D is an animation technique used to animate images by separating them into parts and working on each. It is also software that generates real-time 2D animations based on this.One of the best illustrations for this is rukusu20XXs experiment with a 3D body and a Live2D head:We have also recently seen a 3D-like halo made in Live2D, a hand model, a cute cat, and a smooth anime character.If you like tetras work, visit their X/Twitter for more.Also, join our80 Level Talent platformand ournew Discord server, follow us onInstagram,Twitter,LinkedIn,Telegram,TikTok, andThreads,where we share breakdowns, the latest news, awesome artworks, and more.Source link The post Artist Compared Range of Motion of Live2D & 3D Models appeared first on CG SHARES.
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  • Revisit David Lynch's Dune With These 4K Blu-Ray And Collectible Book Deals
    www.gamespot.com
    David Lynch was one of the most revered filmmakers in Hollywood, with classics such as The Straight Story, Twin Peaks, Eraserhead, and Mulholland Drive credited to his name throughout his nearly 50-year career writing and directing for film and TV. Lynch also directed the first adaptation of Frank Herbert's sci-fi novel Dune. Unlike Twin Peaks and the aforementioned films, Dune was not well-received in 1984--Lynch himself wasn't even a fan--but audiences have warmed up to it over the years. If you're interested in revisiting Lynch's work or experience it for the first time in the wake of his death last week, Dune remains fascinating and visually impressive 40 years after its release.David Lynch's Dune: Special Edition (4K Blu-ray) is on sale for only $25, down from $50, at Walmart. Amazon had this deal earlier today but was sold out at the time of writing. And if you'd like to learn more about the tumultuous production of one of Lynch's most divisive films, the 560-page oral history of Dune is available for only $20 in hardcover format at Amazon and Walmart. Continue Reading at GameSpot
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  • Fatal Fury: City Of The Wolves Open Beta Test Set For February
    www.gamespot.com
    SNK fans have been anticipating the April 24 launch of Fatal Fury: City Of The Wolves for some time, but they won't have to wait much longer to get a brief taste of the action. SNK has announced an open beta test for February 20-24, and all platforms will be included for the duration.Eight characters will feature in the open beta, though the list has not yet been revealed. The test will feature three different online modes--Ranked Match, Casual Match, and Room Match--as well as an offline Training mode for players to learn the moveset of each available character.The Fatal Fury beta test is set for February 20-24. See at Best Buy The test specifically begins February 20 at 12 AM PST, and it will run until February 24 at 11:59 PM PST. SNK has also confirmed that participation in the test will not require a PlayStation Plus or Xbox Game Pass subscription on their respective platforms, so anyone who wishes to try the beta out can download and play.Continue Reading at GameSpot
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  • Unfinished Book (Fratelli Challenge) Guide in Wuthering Waves
    gamerant.com
    To complete the challenge, players must collect at least 75% of the book's pages. However, collecting 95% of the pages for each challenge unlocks an achievement called Freehand Circle, making it worthwhile for players aiming to complete every achievement. Heres how to complete these puzzles in general in Wuthering Waves.
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  • The Legend Of Zelda Games That Changed The Franchise The Most
    gamerant.com
    For over three decades, The Legend of Zelda has remained an integral part of gaming history, being many peoples first high-fantasy adventure experience. The original game on the NES was revolutionary, which led to it being a success and the start of a flagship Nintendo franchise.
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  • Ennie Awards allow submissions with AI-generated content, prompting backlash
    www.polygon.com
    Earlier this week, individuals within the tabletop ecosystem began noticing that the Ennies one of the most prestigious awards in the industry, which have been held at Gen Con for over two decades allowed potential nominees to indicate whether their submissions include content generated with artificial intelligence. With continued controversy surrounding the use of generative AI in tabletop games, due to the technologys environmental impacts, its basis in exploitative labor from workers in the global south, and its foundations built on content largely scraped from artists without their consent, the revelation prompted a swift backlash on social media against the awards ceremony, which had already faced an earlier round of criticism for a lack of professionals of color in its judging pool.The AI Content Certification option on the submission form states that the awards show accepts products that include AI generated content, provided that the potential nominee discloses which part of their project is AI-generated. However, any element of the work that includes AI-generated content wouldnt be able to receive an award in that category. The example provided in the disclaimer states that a project with a human-made cover but artificially generated interior art would theoretically be eligible to win Best Cover Art but not Best Interior Art.The statement then goes on to say that this disclosure is largely on the Honor System, as the judges or submissions coordinator will not feasibly be able to identify which submissions are AI-generated with 100% accuracy, just as [they] currently cant identify potential copyright violations, or re-use of art from other products. Submissions that are found to be using AI after the fact will be delisted, and any awards revoked, with the creators in question to be potentially prohibited from submitting future products.An Ennie Awards spokesperson told Polygon that the award committee was working on a full response to public concerns. They also noted that this is the second year the policy has been in effect, and that the committee had received no feedback from the 900+ submissions that were required to check the box last year. With more attention given to the subject of AI-generated content in the wake of its use by Hasbro, members of the industry are perhaps more aware of the technology now than in previous years. The spokesperson went on to state that only 0.05% of submissions disclosed using AI content, with the majority of those submissions being for Online Content/Digital Media.The Ennies representative said that the awards committee will not change its eligibility requirements mid-year (as the deadline for submissions is March 31), noting that judges will have full access to this information and can take it into consideration as they review products. However, they stated that as the Ennies are and always have been a community award, the ENNIE Staff is currently considering putting the choice to a vote on the eligibility of AI content as part of this years awards ballot. The Ennies are fan-curated and fan-selected by a panel of volunteers.
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  • Check out this $150 FPGA-based PlayStation
    www.polygon.com
    You may recognize Taki Udon from his retro gaming YouTube channel, but last year he started a company to manufacture gaming hardware, including a much-cheaper variant of the DE10 board behind the popular open-source MiSTer FPGA project you can read all about my beloved MiSTer here and he hasnt slowed down since.After a series of teases, Udons Retro Remake imprint has taken the wraps off of its FPGA-powered PlayStation clone, called the SuperStation One. The MiSTer-based console starts at just $149.99 for pre-orders, in what is being billed as a Founders Edition, with subsequent pricing having a hard cap of $225 (also visible in this image of the store page). If you want that SuperSpecial price, pre-orders open at the following times, on the Retro Remake store:Los Angeles: 6 p.m. PST on Saturday, January 25New York: 9 p.m. EST on Saturday, January 25London: 2 a.m. GMT on Sunday, January 26Hong Kong: 10 a.m. HKT on Sunday, January 26Sydney: 1 p.m. AEDT on Sunday, January 26More times here Mark your calendars.It would be uncharacteristic of me to not have this in transparent blue. Should we make it? Taki Udon (@takiudon.bsky.social) 2025-01-23T08:30:25.483ZThe SuperStation One is a custom MiSTer device, housed in a plastic shell that certainly evokes the vibes of the original PlayStation (or, perhaps, the PSOne would be more accurate). While the device will run any of the MiSTers myriad cores, its the projects PSX_MiSTer core that takes center stage here. Coupled with original PlayStation controller and Memory Card ports on the front of the device, and a bevy of other inputs and outputs befitting any MiSTer project, and the SuperStation One makes a compelling alternative to the MiSTers often confusing assembly of hubs and hats and SDRAM and SNAC adapters. With built-in analog output, USB, NFC, wifi, Bluetooth, and SNAC support, Udons console has de-dongled the MiSTer to a really impressive degree.Theres even a power button! (MiSTer users know. )Then theres the question of how you get games on the thing. Retro Remake has teased a separate attachment called the SuperDock, which houses a CD/DVD drive, four USB A ports, and a 2280 m.2 SSD bay, and which appears to fit neatly beneath the SuperStation One.While no pricing has been announced yet, pre-order deposits will be available for $5 alongside a SuperStation One purchase. The design for the SuperDock (D) is almost done. CD/DVD drive, four USB A ports, and a 2280 m.2 SSD bay. Taki Udon (@takiudon.bsky.social) 2025-01-22T00:17:20.685ZIf youd rather skip loading real discs, or would prefer to do what I did and embed small NFC stickers into your cases, the SuperStation One comes equipped with an NFC reader so you can use Zaparoo (ne TapTo) to load games, giving you that tactile console experience. Normally, how you get the ROMs that youll be tapping onto the device is a process best left unspoken, but Udon spoke to the excellent folks at Time Extension about the SuperDocks capabilities here.Thankfully, saving games is split from the media, and our SNAC ports give us the direct ability to load and save games without needing to use cartridge-based workarounds. That just leaves you with how to handle the CD itself. On a stock core with a stock system, it is possible to store your games on an internal SSD via a simple process. Whenever you use that CD in the future, the stock system will call the stored backup and load the game without you needing to do anything.This is a great solution for those of us with large PS1 disc collections, where you could rip your own ROMs, and load them upon disc insertion, or (presumably) NFC tap if youd prefer. While theres still a large open question for how these changes apply upstream to the MiSTer project, its certainly compelling from a user experience standpoint.If all of this reminds you of Analogues excellent clone consoles, well yeah, this is a direct competitor to what Analogue has been up to. While Analogues products are beautiful and simple compared to the complexities of a MiSTer build, they lack the flexibility and Tinker Factor that the MiSTer has. They also lack much to the frustration of many of its customers and fans of its name analog output for CRT support, which the SuperStation One will support. Analogue hasnt gotten around to a PlayStation core yet; its first CD-based system was 2023s excellent, but niche, Analogue Duo and up next is the Analogue 3D, a 4K Nintendo 64 clone which should be shipping this quarter. As much as Ive enjoyed all of Analogues projects, its exciting to see some more competition in this space.
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  • Do You Really Need to Add Rest Days Into Your Exercise Routine?
    lifehacker.com
    Rest days are a standard part of exercise programs, but theyre not the only way to avoid overworking yourself. Contrary to what a lot of beginner advice says, you don't always need a rest day after each day of exercise, and you can even work out seven days a week if you like. But once you start bending the rules, you'll need to take some extra effort to make sure you allow yourself enough recovery, even if it doesn't come in the form of rest. Recovery is important (whether it comes in the form of "rest days" or not)Most strength training programs either work your whole body and then have you rest the next day, or else they have you split up your workouts so that each muscle group gets a day of restfor example, your arms get a rest on leg day. The idea is to let each muscle recover from a workout before you ask it to do the same thing again, and rest days are a valid way of making sure you're getting some time to recover.But not every activity works this way. Runners, for example, often run every day, and may only take one or two true rest days a week (or, for some, zero). But within that pattern, they will alternate days of hard running (like speedwork, hill running, or long runs) with easy runs that feel less challenging to the body. The easy run days may not be "rest," but they do count as recovery time for an experienced runner.Other sports may fall somewhere in between, but nobody expects to work every body part to exhaustion every day. Even when elite athletes do workouts every day that look killer to us, its because our hard is their easy. You can bet their coaches schedule in enough of the easier workouts to keep the athletes progress on track with minimal risk of injury.Whatever your schedule looks like, those rest days or easy days are there to help us pace ourselves. Too much hard running, if youre not used to it, sets you up for tendonitis and other overuse injuries. And too much exercise of any kind can lead to a syndrome called overtraining where your body may develop flu-like symptoms and disturbed sleep because it just cant keep up with the demands youre putting on it.Theres Nothing Magic About Resting for One DayTaking a single rest day after a hard workout isnt the only way to keep yourself from overtraining. There are a few reasons its a good rule of thumb, though:Resting every other day means only half of your days will be hard workouts. The other half will be rest days or easier days, so the schedule keeps your total workout intensity manageable. An alternating schedule is easy to follow. You don't have to ask yourself whether your recovery work is easy enough, or memorize which exercises work which muscles. You just stay home if it's not a workout day, and you know you're on track.Mentally, its easier to stick to a workout when you enjoy it. Hard workouts arent always fun, and you may need to psych yourself up to try something really challenging. Its okay if you dont feel up to that every day. Having some easier, more relaxing days can help you stick to your schedule.Routines with rest days are easier to schedule around your life. People who work out six days a week have to fit those workouts around everything that's going on in their lives. Having multiple rest days every week means you have more time for work, school, family, hobbies, and anything else that competes for those time slots.If you can accomplish those goals with another schedule, though, feel free to do so. If you enjoy all your workouts, even the hard ones, slowly include more hard days in your schedule. If you feel okay with that, keep doing it! But if you end up sore or fatigued, listen to your body and put those rest days back in. Recovery Doesnt Have to Mean Total RestSome people prefer the term recovery to rest days, because total rest isnt necessarily your goal. After all, lifting a fork to your mouth is a similar action to a bicep curl, so if you just did a heavy arm day, would you be unable to eat? Clearly, some amount of activity is fine on a rest or recovery day.This is where you have to calibrate your own sense of effort. If youre new to exercising and you just did a day of heavy squats, a five mile bike ride is probably not a great choice for the following day. But if you bike five miles to work every day, you should be able to keep doing that even on your rest days. When I did push-ups every day for 30 days, a few people suggested that I was setting myself up for injury by not taking rest days. But as I wrote in that article, I ramped up my fitness very carefully. A few sets of pushups every day became my new normal, and it was no more taxing to me than a bike ride is to a bike commuter. Some days I would try a more challenging type of pushup or I might do more reps than usual; but I balanced out those harder days with, you guessed it, easier days that are closer to my baseline effort level. As you learn your own strengths and limitations, you too can alter your workout schedule according to what works for you. That might mean you only take one or two rest days per week, or it might mean you do mega-hard workouts and then lay low for a few days. If youre getting a reasonable amount of exercise in total, and if you arent getting sore or injured, youre probably doing okay. Now, let me ask some of the specific questions that I know tend to come up in these discussions? Can I walk or do cardio on rest days? Yes, if that's your baseline level of activity. If you always go for a walk after dinner, there's no need to skip that just because it's a rest day. If you want to start adding cardio on your rest days, make sure you're recovering well from whatever you're already doing. Feel free to add in that extra cardio, or other easy movement, a little bit at a time. I also have this guide to figuring out what to do on your rest days.How do I know when I need a rest day? If you can't tell the difference between feeling lazy and needing a rest day, ask yourself: Do I want to skip my workout or do I need to skip my workout? If you feel like you need a rest day, you probably do. It's OK to take a rest day if you feel sick, or if you're unusually tired or busy. A workout is just a workout. It can wait. If you ask yourself this question and decide you just don't want to work out, consider moving the workout to another day or time. Or, if there's really no reason to skip, go do the workout anyway. Any time I feel this way, I always feel better afterward, and I'm glad I got the workout done. But if you're asking yourself this question pretty often, you should probably revisit your workout routine and make sure it's actually working for you. Rest (or recovery) days should be preventative. They keep you from getting too run-down. Do I need rest days if I'm not sore? Soreness doesn't have much to do with recovery, believe it or not. You can be well-recovered but feeling a little sore, or vice versa. On a new exercise program, I'd advise sticking to your scheduled recovery days. After two weeks, that's when you can add in some extra work on those recovery days as long as you're still feeling good.What happens if I don't take my rest day? You might feel a little more fatigued for your next workout. Over time, if you don't take any rest days, you may find you're lifting less weight or performing poorly in workouts. You may notice other effects on your health, like poor sleep. But then again, maybe you'll be fine. As we discussed above, rest days aren't magic, they're just a tool in the toolbox. If you work out every day, but your total amount of work is within your body's limits, you might recover just fine and this becomes your new normal. Pay attention to how you're feeling, though, and add those rest days back in if you feel you need them.
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