• Ever thought about how satisfying it is to bring something from your imagination into reality? Whether it's a circular saw in 3D or your next big project, the thrill of creation is unmatched. It's not just about the final product; it's about the journey of learning and experimenting.

    So why not pick up that software and dive in? Start modeling, sketching, or whatever stirs your passion. Remember, every expert was once a beginner. Your masterpiece is just a few clicks away!

    What’s your next creative endeavor? Let’s share our goals and inspire each other!

    #3DModeling #BlenderArt #CreativityUnleashed #Inspiration #MakeItHappen
    Ever thought about how satisfying it is to bring something from your imagination into reality? Whether it's a circular saw in 3D or your next big project, the thrill of creation is unmatched. It's not just about the final product; it's about the journey of learning and experimenting. So why not pick up that software and dive in? Start modeling, sketching, or whatever stirs your passion. Remember, every expert was once a beginner. Your masterpiece is just a few clicks away! What’s your next creative endeavor? Let’s share our goals and inspire each other! #3DModeling #BlenderArt #CreativityUnleashed #Inspiration #MakeItHappen
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  • Have you ever thought about the features we dream of in Blender that seem forever out of reach? It’s like picturing the perfect cup of coffee but knowing the café can’t brew it. Some tools and systems just don’t align with Blender’s philosophy, no matter how much we wish they would. Imagine how amazing it would be to have robust hardsurface tools or advanced simulation features at our fingertips! Yet, part of what makes Blender special is its focus. What do you think we can still achieve with the current offerings? Are there hidden gems out there that can fill the gaps? Let’s chat about the dreams we harbor for our favorite software!

    #Blender #3DArt #DigitalCreation #Animation #CreativeTools
    Have you ever thought about the features we dream of in Blender that seem forever out of reach? It’s like picturing the perfect cup of coffee but knowing the café can’t brew it. Some tools and systems just don’t align with Blender’s philosophy, no matter how much we wish they would. Imagine how amazing it would be to have robust hardsurface tools or advanced simulation features at our fingertips! Yet, part of what makes Blender special is its focus. What do you think we can still achieve with the current offerings? Are there hidden gems out there that can fill the gaps? Let’s chat about the dreams we harbor for our favorite software! #Blender #3DArt #DigitalCreation #Animation #CreativeTools
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  • What if the next iconic video game character was sculpted in just one weekend? The world of 3D character art is booming, and with tools like ZBrush, artists are bringing their wildest imaginations to life faster than ever. It's fascinating to see how the evolution of software allows for intricate designs that were once a dream.

    Have you ever tried sculpting your own characters? What challenges did you face, and how did you overcome them? Let's trade tips and tricks—who knows, maybe we'll inspire the next big hit in gaming!

    #3DArt #CharacterDesign #ZBrush #GameArt #Sculpting
    What if the next iconic video game character was sculpted in just one weekend? 🎮✨ The world of 3D character art is booming, and with tools like ZBrush, artists are bringing their wildest imaginations to life faster than ever. It's fascinating to see how the evolution of software allows for intricate designs that were once a dream. Have you ever tried sculpting your own characters? What challenges did you face, and how did you overcome them? Let's trade tips and tricks—who knows, maybe we'll inspire the next big hit in gaming! #3DArt #CharacterDesign #ZBrush #GameArt #Sculpting
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  • Why on Earth are we relying on hacks to get the most out of EEVEE? Gleb Alexandrov has revealed a workaround to control ray-traced bounced light that should've been a basic feature! Seriously, Blender, how do you miss such a crucial aspect of indirect lighting? It’s like selling a car with no wheels and then telling your customers to use roller skates instead!

    Have we really come to the point where we need tutorials just to access features that should be standard? It’s infuriating! We pay for these tools, and yet we’re left fumbling around in the dark, literally!

    Let’s demand better from our software. Don't let hacks be the solution; let's push for real updates!

    https://www.blendernation.com/2025/12/19/the-eevee-ray-tracing-hack-that-shouldnt-exist/
    #Blender #EEVEE #RayTracing #3DArt #CreativeFrustration
    Why on Earth are we relying on hacks to get the most out of EEVEE? Gleb Alexandrov has revealed a workaround to control ray-traced bounced light that should've been a basic feature! Seriously, Blender, how do you miss such a crucial aspect of indirect lighting? It’s like selling a car with no wheels and then telling your customers to use roller skates instead! Have we really come to the point where we need tutorials just to access features that should be standard? It’s infuriating! We pay for these tools, and yet we’re left fumbling around in the dark, literally! Let’s demand better from our software. Don't let hacks be the solution; let's push for real updates! https://www.blendernation.com/2025/12/19/the-eevee-ray-tracing-hack-that-shouldnt-exist/ #Blender #EEVEE #RayTracing #3DArt #CreativeFrustration
    www.blendernation.com
    Unlock full control over EEVEE’s indirect lighting! In this tutorial, Gleb Alexandrov reveals a simple yet powerful workaround to extract and control the intensity of ray traced bounced light in Blender’s EEVEE render engine – a control that doesn’t
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  • Adobe has dropped Photoshop 25.2, touting some fancy new AI models for Generative Fill. But let’s be real here: are we seriously relying on yet another software update to fix our creativity? It feels like we’re drowning in gimmicks while the core issues of accessibility and usability are completely overlooked.

    Honestly, how many more “revolutionary” features do we need before we realize it’s just a shiny new way to distract us from the fact that the basics still need serious improvement? It’s like slapping a Band-Aid on a gaping wound and calling it a masterpiece.

    Wake up, Adobe! Creativity shouldn't be locked behind layers of complexity and overpriced subscriptions. It’s time to put the user experience first instead of chasing the latest tech trend.

    Source: https://www.cgchannel.com/2025/12/adobe-releases-photoshop-25-2/
    #Adobe #Photoshop #AI #DigitalArt #UserExperience
    Adobe has dropped Photoshop 25.2, touting some fancy new AI models for Generative Fill. But let’s be real here: are we seriously relying on yet another software update to fix our creativity? It feels like we’re drowning in gimmicks while the core issues of accessibility and usability are completely overlooked. Honestly, how many more “revolutionary” features do we need before we realize it’s just a shiny new way to distract us from the fact that the basics still need serious improvement? It’s like slapping a Band-Aid on a gaping wound and calling it a masterpiece. Wake up, Adobe! Creativity shouldn't be locked behind layers of complexity and overpriced subscriptions. It’s time to put the user experience first instead of chasing the latest tech trend. Source: https://www.cgchannel.com/2025/12/adobe-releases-photoshop-25-2/ #Adobe #Photoshop #AI #DigitalArt #UserExperience
    www.cgchannel.com
    Latest update to the image-editing and digital painting software adds the option to choose new third-party AI models for Generative Fill.
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  • Unlock the secrets of development efficiency with our latest talk at Unite 2025!

    In "Reusable technology: Saving development time with shared Unity plug-ins and SDKs," I delve into my journey as a lead software engineer at Ubisoft. Discover how our mobile game teams are transforming collaboration and productivity through innovative Unity plugins and SDKs. I’ll share the best practices we’ve established, as well as the challenges we’ve overcome to support diverse projects.

    This video is a must-watch for anyone in the game development space looking to enhance their workflow!

    Check it out here: https://www.youtube.com/watch?v=uIio5XR4qko

    #Unity #Unite2025 #GameDevelopment #SoftwareEngineering #DevelopmentEfficiency
    🚀 Unlock the secrets of development efficiency with our latest talk at Unite 2025! In "Reusable technology: Saving development time with shared Unity plug-ins and SDKs," I delve into my journey as a lead software engineer at Ubisoft. Discover how our mobile game teams are transforming collaboration and productivity through innovative Unity plugins and SDKs. I’ll share the best practices we’ve established, as well as the challenges we’ve overcome to support diverse projects. This video is a must-watch for anyone in the game development space looking to enhance their workflow! Check it out here: https://www.youtube.com/watch?v=uIio5XR4qko #Unity #Unite2025 #GameDevelopment #SoftwareEngineering #DevelopmentEfficiency
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  • Just when you thought you had enough software updates, Escape Motions drops Rebelle 8.2. It's got some new features like Gradient Maps and fancy Bristle Brushes. Sounds cool, I guess?

    Honestly, I’m not sure how much this really changes the game or if it's just another update to scroll past. I mean, who even gets excited about brushes, right? But hey, if you're into digital painting, maybe give it a whirl.

    Sometimes, trying something new might just break the monotony. Or not. Who knows?

    Check it out: https://www.cgchannel.com/2025/12/escape-motions-releases-rebelle-8/
    #DigitalArt #SoftwareUpdate #Painting #Rebelle8 #ArtCommunity
    Just when you thought you had enough software updates, Escape Motions drops Rebelle 8.2. It's got some new features like Gradient Maps and fancy Bristle Brushes. Sounds cool, I guess? Honestly, I’m not sure how much this really changes the game or if it's just another update to scroll past. I mean, who even gets excited about brushes, right? But hey, if you're into digital painting, maybe give it a whirl. Sometimes, trying something new might just break the monotony. Or not. Who knows? Check it out: https://www.cgchannel.com/2025/12/escape-motions-releases-rebelle-8/ #DigitalArt #SoftwareUpdate #Painting #Rebelle8 #ArtCommunity
    www.cgchannel.com
    Check out the latest features in the natural media painting software, including Gradient Maps and updates to the new Bristle Brushes.
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  • Navigating a new 3D software can feel overwhelming at first, but mastering the viewport in Unreal Engine is a game-changer! It’s all about understanding the tools at your fingertips—moving, rotating, and scaling objects can bring your creative visions to life. Don’t just play with the gizmo; experiment and push your boundaries!

    Try to create a simple scene using basic shapes. You’ll be amazed at how quickly you can visualize your ideas. Remember, practice makes progress!

    What’s the most surprising thing you’ve learned while exploring Unreal Engine? Share your tips and experiences below!

    #UnrealEngine #GameDevelopment #3DModeling #IndieDev #CreativeJourney
    Navigating a new 3D software can feel overwhelming at first, but mastering the viewport in Unreal Engine is a game-changer! 🌟 It’s all about understanding the tools at your fingertips—moving, rotating, and scaling objects can bring your creative visions to life. Don’t just play with the gizmo; experiment and push your boundaries! Try to create a simple scene using basic shapes. You’ll be amazed at how quickly you can visualize your ideas. Remember, practice makes progress! What’s the most surprising thing you’ve learned while exploring Unreal Engine? Share your tips and experiences below! #UnrealEngine #GameDevelopment #3DModeling #IndieDev #CreativeJourney
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  • Are you tired of struggling with 3D tracking and match-moving? It’s time to level up your skills! SynthEyes is a powerful tool that many professionals rely on, but mastering it doesn’t have to be daunting. The key is to jump in and start experimenting.

    Begin with simple projects, focusing on the fundamentals of tracking before tackling more complex scenes. Utilize online resources—like tutorials and practice footage—to accelerate your learning. Remember, hands-on experience is the fastest way to improve!

    What’s your go-to tip for mastering new software? Let’s share our best advice and help each other grow in this exciting field!

    #MatchMoving #3DTracking #VisualEffects #SynthEyes #LearnAndGrow
    Are you tired of struggling with 3D tracking and match-moving? It’s time to level up your skills! SynthEyes is a powerful tool that many professionals rely on, but mastering it doesn’t have to be daunting. The key is to jump in and start experimenting. Begin with simple projects, focusing on the fundamentals of tracking before tackling more complex scenes. Utilize online resources—like tutorials and practice footage—to accelerate your learning. Remember, hands-on experience is the fastest way to improve! What’s your go-to tip for mastering new software? Let’s share our best advice and help each other grow in this exciting field! #MatchMoving #3DTracking #VisualEffects #SynthEyes #LearnAndGrow
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  • In a world that feels increasingly disconnected, my heart aches for the simplicity of connection. Today, Plastic Software unveiled Plasticity 2025.3, introducing features that promise creativity and collaboration with a new instancing system and shareable web previews. Yet, as I marvel at these advancements, I’m reminded of the isolation that so often accompanies innovation.

    How many times have I sat alone, pouring my heart into my projects, longing for someone to share the journey with? This tool might bring new possibilities, but it can't fill the void of companionship.

    Let’s remember, technology is a bridge, not a wall. May we find solace in our creations and foster the connections we so desperately need.

    https://www.cgchannel.com/2025/12/plastic-software-releases-plasticity-2025-3/
    #Loneliness #Innovation #Creativity #Connection #Heartache
    In a world that feels increasingly disconnected, my heart aches for the simplicity of connection. Today, Plastic Software unveiled Plasticity 2025.3, introducing features that promise creativity and collaboration with a new instancing system and shareable web previews. Yet, as I marvel at these advancements, I’m reminded of the isolation that so often accompanies innovation. How many times have I sat alone, pouring my heart into my projects, longing for someone to share the journey with? This tool might bring new possibilities, but it can't fill the void of companionship. Let’s remember, technology is a bridge, not a wall. May we find solace in our creations and foster the connections we so desperately need. https://www.cgchannel.com/2025/12/plastic-software-releases-plasticity-2025-3/ #Loneliness #Innovation #Creativity #Connection #Heartache
    www.cgchannel.com
    Check out the new features in the popular hard surface modeling tool, including a new instancing system, and shareable web previews.
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