• Geometry Nodes-based road generator in Blender

    Here's a demo of a Blender-made WIP road generator developed by 3D Generalist, Automotive Artist, and Animator Ethan Davis. Using the power of Geometry Nodes, the tool lets its user adjust the curvature of the road, automatically add guardrails, and subtly alter the landscape in real time to match the curve.


    #blender3d #b3d #blender #gamedev #indiedev #3dart #3dmodeling #gamedev #indiedev #proceduralart
    Geometry Nodes-based road generator in Blender🚦 Here's a demo of a Blender-made WIP road generator developed by 3D Generalist, Automotive Artist, and Animator Ethan Davis. Using the power of Geometry Nodes, the tool lets its user adjust the curvature of the road, automatically add guardrails, and subtly alter the landscape in real time to match the curve. #blender3d #b3d #blender #gamedev #indiedev #3dart #3dmodeling #gamedev #indiedev #proceduralart
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  • Jiggle deformer in Blender

    Motion Graphics Designer James Redmond, aka Redjam9, shared a cool new test with Blender's Geometry Nodes. The creator set up a neat jiggle deformer with a spherical falloff.

    More:
    https://www.youtube.com/@redjam9/videos

    #blender #blender3d #b3d #gamedev#indiedev hashtag#3dart #3dmodeling #proceduralart
    Jiggle deformer in Blender 🧞‍♂️ Motion Graphics Designer James Redmond, aka Redjam9, shared a cool new test with Blender's Geometry Nodes. The creator set up a neat jiggle deformer with a spherical falloff. More: https://www.youtube.com/@redjam9/videos #blender #blender3d #b3d #gamedev#indiedev hashtag#3dart #3dmodeling #proceduralart
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  • Check out this cool 'hellyfish' with an eye inside and pulsating veins. Artist jie crafted this procedural scene using Geometry Nodes in Blender.

    You can find the creator's profile here: https://x.com/jiehananana

    #3dart #blender3d #b3d #blender #3dmodeling hashtag#gamedev #indiedev #proceduralart #geometrynodes
    Check out this cool 'hellyfish' with an eye inside and pulsating veins. Artist jie crafted this procedural scene using Geometry Nodes in Blender. You can find the creator's profile here: https://x.com/jiehananana #3dart #blender3d #b3d #blender #3dmodeling hashtag#gamedev #indiedev #proceduralart #geometrynodes
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  • A 3D centipede in Unity with physics-based animations

    Check out the latest animated creature by 3D Artist Boycraft, who set up a cool 3D centipede with Unity. All animations here are physics-based.

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #animation #3danimation #proceduralart
    A 3D centipede in Unity with physics-based animations 🐛 Check out the latest animated creature by 3D Artist Boycraft, who set up a cool 3D centipede with Unity. All animations here are physics-based. #unity #unity3d #madewithunity #gamedev #indiedev #3dart #animation #3danimation #proceduralart
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  • Procedural stormy clouds in Unreal Engine ⛈
    Check out Dmitry Karpukhin's demo of a procedural setup in Unreal Engine with stormy clouds that can be easily adjusted using sliders. The thing is that the demo was set up two years ago, and the developer notes the system is even more impressive now.
    Follow the developer's page: https://x.com/skx_doom

    #unrealengine5 #unrealengine #UE5 #gamedev #indiedev #3dart #gamedevelopment #proceduralart
    Procedural stormy clouds in Unreal Engine ⛈ Check out Dmitry Karpukhin's demo of a procedural setup in Unreal Engine with stormy clouds that can be easily adjusted using sliders. The thing is that the demo was set up two years ago, and the developer notes the system is even more impressive now. Follow the developer's page: https://x.com/skx_doom #unrealengine5 #unrealengine #UE5 #gamedev #indiedev #3dart #gamedevelopment #proceduralart
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  • Procedural stormy clouds in Unreal Engine ⛈

    Check out Dmitry Karpukhin's demo of a procedural setup in Unreal Engine with stormy clouds that can be easily adjusted using sliders. The thing is that the demo was set up two years ago, and the developer notes the system is even more impressive now.

    Follow the developer's page: https://x.com/skx_doom

    #unrealengine5 #unrealengine #UE5 #gamedev #indiedev #3dart #gamedevelopment #proceduralart
    Procedural stormy clouds in Unreal Engine ⛈ Check out Dmitry Karpukhin's demo of a procedural setup in Unreal Engine with stormy clouds that can be easily adjusted using sliders. The thing is that the demo was set up two years ago, and the developer notes the system is even more impressive now. Follow the developer's page: https://x.com/skx_doom #unrealengine5 #unrealengine #UE5 #gamedev #indiedev #3dart #gamedevelopment #proceduralart
    0 Commenti 0 condivisioni 1K Views 1
  • A Swarm of Bugs Simulation Created with Blender 3.5
    impressive swarm of bugs simulation made by Shahzod Boyhonov.
    https://blendermarket.com/creators/specoolar/
    #b3d #geometrynodes #proceduralart #3dart #blender質 #3d #3Danimation #geonodes #B3D #Blender #Blender3D
    🤯A Swarm of Bugs Simulation Created with Blender 3.5‼️ 👉impressive swarm of bugs simulation made by Shahzod Boyhonov. 🔗https://blendermarket.com/creators/specoolar/ #b3d #geometrynodes #proceduralart #3dart #blender質 #3d #3Danimation #geonodes #B3D #Blender #Blender3D
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  • Procedural crackling effect in Blender

    Let's wrap up the working week with a procedural crackling effect set up by Mingwei "CMZW" Lim with Geometry Nodes in Blender. The artist was kind enough to also share a quick breakdown explaining how it works.

    More from the artist: https://x.com/cmzw_

    #blender3d #b3d #blender #gamedev #indiedev #3dart #proceduralart #3dmodeling
    Procedural crackling effect in Blender 🚸 Let's wrap up the working week with a procedural crackling effect set up by Mingwei "CMZW" Lim with Geometry Nodes in Blender. The artist was kind enough to also share a quick breakdown explaining how it works. More from the artist: https://x.com/cmzw_ #blender3d #b3d #blender #gamedev #indiedev #3dart #proceduralart #3dmodeling
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  • Lattice modifier In Unity

    Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset.

    More: https://lnkd.in/gZxn_Qsk


    #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
    Lattice modifier In Unity 🔥 Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset. More: https://lnkd.in/gZxn_Qsk #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
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  • Using pen pressure with tools powered by Blender's Geometry Nodes ✒

    3D Artist Pavel Oliva has shared a cool demo of a new generator leveraging Blender's Geometry Nodes. The artist controls the height with a graphic tablet's pen pressure, adjusting the radius attribute to the spline that you can use to manipulate things. "You can tweak it by selecting points and using Ctrl+S to change the radius, but it's twice less cool than using a pen", commented the artist.

    Details: https://lnkd.in/eDcR6G3F

    #blender #b3d #blender3d #3dart #proceduralart #geometrynodes #gamedev #indiedev

    Promotional requests: artisergeev@outlook.com
    Using pen pressure with tools powered by Blender's Geometry Nodes ✒ 3D Artist Pavel Oliva has shared a cool demo of a new generator leveraging Blender's Geometry Nodes. The artist controls the height with a graphic tablet's pen pressure, adjusting the radius attribute to the spline that you can use to manipulate things. "You can tweak it by selecting points and using Ctrl+S to change the radius, but it's twice less cool than using a pen", commented the artist. Details: https://lnkd.in/eDcR6G3F #blender #b3d #blender3d #3dart #proceduralart #geometrynodes #gamedev #indiedev Promotional requests: artisergeev@outlook.com
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