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Julien Gauthier's Auto-Building 1.2 comes with Blender 4.0 compatibility and a slew of new features. In case you missed the news, Senior Concept Artist and Art Director Julien Gauthier has recently launched Auto-Building 1.2, a new and improved version of his procedural building generator for Blender powered by Geometry Nodes. Initially...
Introduction Hello, my name is Thibaut Reimel, I am a Material and Environment artist working at Ubisoft. This project started when a good friend of mine, François Larrieu, and I started talking on our breaks about vehicle workflows, he showed me a cool modeling technique and I also have been interested by Naughty Dog’s vehicle workflow. In addition, I always found that midpoly...
Abanob Atef shared a detailed breakdown of the Dark World scene inspired by Hellblade and God of War, explained how he set up a custom moss shader and a burned fire decal, and showed how he used William Faucher's EasyFog plugin. Introduction Hi! My name's Abanob Atef, and I'm a 17-year-old Environment and Lighting Artist who loves to create immersive and...
6 days ago Hauke Thießen Technical Artist @ Limbic Entertainment Follow This article describes how to implement a system to adjust texture sizes in Unreal based on the sharpness of the source texture file. Blurry textures without much detail are reduced in size by this system. The Problem Very often when working on games you'll come across something like this:...
IVY Overseas is the Best Study Canada Consultants in Hyderabad. Canada is renowned globally as a prime destination for international students, offering a blend of high-quality education, a welcoming atmosphere, and a high standard of living. Canada ranks highly globally in terms of quality of life. This includes a stable and peaceful society, low crime rates, and a clean environment....