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The detailed recreation of the card was set up using Blender. Ryosuke Hana, an experienced Artist, Developer, and Senior Design Technologist at the PlayStation team, has recently showcased a breathtaking digital prop that will most certainly send you on a nostalgic trip down memory lane if you've been a PS fan since the console's early days....
TraceGenius Pro is a Blender add-on that takes the complexity out of 2D to 3D conversion, offering an extremely user-friendly experience with powerful tools and advanced algorithms for extracting shapes, adjusting details, and achieving excellent mesh quality. TraceGenius Pro is a new Blender add-on by Russel Studios that might be the ultimate solution for all kinds of...
Made by Paul Martin Eliasz, the tool is set to launch in the near future. Paul Martin Eliasz, a Senior Technical Artist and well-known Unreal Engine enthusiast, has recently previewed an incredible procedural worldbuilding tool for Unreal Engine 5, set to be released in the near future. Powered by the engine's Procedural Content Generation (PCG)...
Alex Huguet talked to us about The Captain project and shared his experience with working in Blender, guiding us through the modeling, texturing, and rendering pipelines and giving some tips for beginners. Introduction My name is Alex. I was born and raised in beautiful Barcelona, Spain. I got into the 3D world in the mid-90s with a crappy x286 computer and a few old software programs...
Here's a collection of realistic eerie environments created by Taira Kakeru. Taira Kakeru, a CG Artist specializing in creating spooky digital environments, continues the series of highly detailed liminal spaces inspired by Japan. Recently, Taira has gained attention on Twitter with a new brief demo featuring several impeccable 3D liminal spaces, depicting familiar yet at the same time...