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WWW.ARCHDAILY.COMTrahan Architects Completes the USA Pavilion at Expo 2025 OsakaTrahan Architects Completes the USA Pavilion at Expo 2025 OsakaSave this picture!USA Pavilion at Expo 2025 Osaka. Image © Hufton+CrowTrahan Architects has just completed the USA Pavilion for Expo 2025 Osaka-Kansai in Japan. As the public opening date, April 13, approaches, the USA Pavilion is finalizing preparations to host visitors. During the six-month expo, the proposal aims to showcase American architecture, innovation, culture, and industry. The display will be focused on celebrating contemporary American achievements in various fields, featuring exhibitions focused on sustainability, space exploration, education, and entrepreneurship.The USA Pavilion is situated between the East Entrance Plaza and the Forest of Tranquilly, making it a significant feature of the Expo 2025 site. Open and simple in form, the Pavilion features a large plaza with LED screens that display panoramic views of various American landscapes. The plaza's architecture, which takes inspiration from Japanese footbridges, aims to establish balance, leading guests to "an unforgettable experience." Save this picture! Gathering across cultures and world regions to share ideas and learn from each other is essential to building a more understanding and human world. The USA Pavilion at Expo 2025 offers a rare opportunity to explore these critical issues and engage in a global conversation on the future of our environment and our cities. - Trey Trahan, Founder and CEO of Trahan Architects. Related Article Sumayya Vally, SO-IL, and Studio Ossidiana Are among the Invited Artists and Architects at Triennial Bruges 2024 Inspired by traditional Japanese footbridges, a translucent cube suspended overhead serves as the centerpiece of the Pavilion, encouraging communal reflection about the interplay between humans, the built environment, and the environment. The interior of the Pavilion boasts immersive displays and narratives that take guests to various urban and natural settings across the country and outer space. Under the direction of Trahan Architects, the design team uses future-looking materials to integrate sustainability principles, such as repurposed steel and tensile fabric from dismantled Tokyo Olympic structures.Save this picture!Designed in collaboration with ES Global, BRC Imagination Arts, Alchemy International, HOOD Design Studio, Ricca, Dot Dash, and Studio Loutsis, the USA Pavilion merges guidelines with Expo 2025. The pavilion uses sustainable materials, aligning with the United Nations' Sustainable Development Goals, and supporting Expo 2025's commitment to these objectives.The World Expo will commence in Osaka, Japan, from 13 April 2025 to 13 October 2025. Many other countries have announced their participation at the Expo under the overarching theme "Designing Future Society for our Lives," with a master plan led by architect Sou Fujimoto. Coledfy and CRA-Carlo Ratti Associati revealed their project for France's national pavilion at Expo Osaka 2025. Additionally, Buchan unveiled its design for the Australian Pavilion at Expo 2025. Finally, the Nordic Countries Pavilion at Expo Osaka has revealed its proposal designed by AMDL Circle. Their proposal takes a sustainable and circular approach, as the structure is purposely designed for disassembly and reuse. Save this picture!Editor's note: This article was originally published on February 1, 2024, and updated on April 10, 2025, following the official announcement of the completion. Image gallerySee allShow less About this authorNour FakharanyAuthor••• Cite: Nour Fakharany. "Trahan Architects Completes the USA Pavilion at Expo 2025 Osaka" 11 Apr 2025. ArchDaily. Accessed . <https://www.archdaily.com/1012846/trahan-architects-reveals-usa-pavilion-at-expo-2025-osaka&gt ISSN 0719-8884Save世界上最受欢迎的建筑网站现已推出你的母语版本!想浏览ArchDaily中国吗?是否 You've started following your first account!Did you know?You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.Go to my stream0 Commentarios 0 Acciones 83 Views
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WWW.NATURE.COMAuthor Correction: Sulfide-rich continental roots at cratonic margins formed by carbonated meltsNature, Published online: 11 April 2025; doi:10.1038/s41586-025-08911-5Author Correction: Sulfide-rich continental roots at cratonic margins formed by carbonated melts0 Commentarios 0 Acciones 79 Views
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WWW.LIVESCIENCE.COMGet a closer look at wildlife for less: This huge $60 saving on the Bushnell 10x42mm Trophy XLT binoculars — now down to their lowest-ever price at AdoramaThis better-than-half-price deal is the cheapest we've seen on these rated for ease of use and versatile performance binoculars.0 Commentarios 0 Acciones 88 Views
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V.REDD.ITI created this last yearsubmitted by /u/VirendraBhai [link] [comments]0 Commentarios 0 Acciones 90 Views
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WWW.GADGETS360.COMElon Musk’s xAI Releases Grok 3 in API for Developers, Introduces a ‘Fast’ ModelElon Musk's xAI, the artificial intelligence (AI) firm behind the Grok chatbot, released a new application programming interface (API) on Thursday. The new API is for the Grok 3 AI model, which the company introduced in February. So far, the AI model has been available to the end consumer via the X (formerly known as Twitter) platform, the dedicated website, or the mobile apps. However, developers did not have access to the latest models. With this, developers will be able to build applications and software using the Grok 3 AI model.xAI Releases Grok 3 API, Reveals PricingOn its documents page, xAI detailed the new API, which will be powered by the Grok 3 AI models. The page contains model overviews, pricing details, and additional information that will be important for developers who access these models. In total, there are four large language models (LLMs) that developers will be able to access via the new API — Grok 3 and Grok 3 mini (both available in beta), as well as two faster variants of the same models.The Grok 3 model is the company's flagship AI model that is also powering the chatbot on X, as well as the apps. xAI said that this model can be helpful in enterprise use cases such as data extraction, coding, and text summarisation. On the other hand, the Grok 3 mini is a lightweight model with native reasoning capability. The AI firm claims it is suited for logic-based tasks that “do not require deep domain knowledge.”Additionally, Grok 3 Fast beta and Grok 3 mini Fast beta are also available with the API. xAI said both of these use the same underlying model as the non-fast variant, and deliver identical response quality. The main difference is that the faster variants are served on special, faster infrastructure and offer significantly faster response times compared to the standard model. As a result, these models also have a higher input and output pricing.Coming to pricing details, the Grok 3 model will cost developers $3 (roughly Rs. 260) per million input tokens and $15 (roughly Rs. 1,300) per million output tokens. On the other hand, the faster variant comes at the price of $5 (roughly Rs. 430) per million input and $25 (roughly Rs. 2,150) per million output tokens.The mini models are considerably cheaper compared to their standard counterparts. Grok 3 mini is priced at $0.30 (roughly Rs. 25) per million input tokens, and $0.50 (roughly Rs. 43) per million output tokens. The Grok 3 mini fast AI model will cost developers $0.60 (roughly Rs. 51) for every million input tokens, and $4 (roughly Rs. 344) for every million output tokens. Notably, these AI models are text-only and cannot generate images. However, the models do accept images as input. Additionally, the API version of Grok 3 is not connected to the Internet, and the models are reliant on their pre-training datasets. For the latest tech news and reviews, follow Gadgets 360 on X, Facebook, WhatsApp, Threads and Google News. For the latest videos on gadgets and tech, subscribe to our YouTube channel. If you want to know everything about top influencers, follow our in-house Who'sThat360 on Instagram and YouTube. Further reading: xAI, Elon Musk, Grok 3, Grok, AI, Artificial Intelligence, API Akash Dutta Akash Dutta is a Senior Sub Editor at Gadgets 360. He is particularly interested in the social impact of technological developments and loves reading about emerging fields such as AI, metaverse, and fediverse. In his free time, he can be seen supporting his favourite football club - Chelsea, watching movies and anime, and sharing passionate opinions on food. More Related Stories0 Commentarios 0 Acciones 82 Views
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MEDIUM.COMSearch-R1: Teaching LLMs to Think, Reason, and Master Search Engines with Reinforcement LearningSearch-R1: Teaching LLMs to Think, Reason, and Master Search Engines with Reinforcement Learning18 min read·Just now--Introduction: The Search for Smarter AIImagine asking your favorite AI assistant about the very latest scientific breakthrough or the outcome of a sporting event that finished just minutes ago. Too often, you’re met with a polite refusal: “I don’t have access to real-time information” or “My knowledge cutoff is…” This limitation highlights a fundamental challenge for Large Language Models (LLMs): while incredibly powerful at processing and generating text based on their training data, they struggle with accessing up-to-the-minute information and performing complex reasoning that requires external knowledge.Existing solutions like Retrieval-Augmented Generation (RAG) offer a partial fix. RAG systems fetch relevant documents based on your initial query and feed them to the LLM alongside your prompt. It’s like giving a student a pre-selected stack of books for an open-book exam. It helps, but it’s often a one-shot deal. The LLM doesn’t learn how to search effectively, when to search during its reasoning process, or how to handle multiple pieces of information gathered over several steps. Prompting LLMs to use “tools” like search engines can work, but it often relies on the LLM already having some innate (and often unreliable) capability, or requires extensive, high-quality training data showing exactly how to use the tool, which is hard to scale and generalize.What if we could teach LLMs not just to answer questions using provided context, but to actively seek out information when needed, integrate it into their reasoning, and even perform multiple searches iteratively, just like a human researcher?This is precisely the goal of Search-R1, a groundbreaking reinforcement learning (RL) framework introduced by researchers from the University of Illinois Urbana-Champaign, University of Massachusetts Amherst, and Google Cloud AI Research. Search-R1 doesn’t just augment LLMs with search results; it trains them to become intelligent agents capable of interleaving deep reasoning with strategic, real-time search engine interactions. It’s a significant step towards creating AI that can not only recall information but actively discover and reason with new knowledge.This article dives deep into the Search-R1 framework. We’ll explore the problems it solves, how it uses reinforcement learning to teach LLMs…0 Commentarios 0 Acciones 81 Views
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GAMINGBOLT.COMIndiana Jones and the Great Circle PS5 – Everything You Need to KnowMicrosoft’s biggest exclusive of 2024 is rapidly approaching PlayStation shores. On April 17th PS5 players get to experience what many are calling the best Indiana Jones experience in decades. With its blend of exploration and finely honed cinematic direction, Indiana Jones and the Great Circle has a lot to offer the PS5 crowd. Here are some key takeaways regarding the PS5 version of Indiana Jones and the Great Circle worth knowing before a purchase. Additional Updates and Fixes The PS5 version brings some cool new features which will be available to all platforms. Most notably, whips get two new abilities: ‘Open Season’ and ‘Sleight of Hand’. Open Season causes a kind of debuff which renders foes more susceptible to attacks, while Sleight of Hand conveniently disarms opponents, flinging their weapon right to Indy. And since the game’s December release, there’s been three updates fixing up a long list of bugs and issues, ensuring a glitch-free experience for first-time PS5 players. DualSense Functionality One of the things that differentiates the PS5 from other consoles is the tactile feel of its DualSense controller. This is something Machine Games is making sure to harness with its upcoming port. Not much has been said regarding specifics, but the PlayStation Store page does indeed highlight that DualSense vibration effect and trigger function are supported. Going off of other games with DualSense support, we can expect haptic feedback that changes with terrain as well as dynamic resistance levels with the triggers when shooting different guns and priming a well-aimed grenade. PS5 Pro Enhancements You’re especially happy if you’re an Indy fan with a PS5 Pro since some the great visual updates exclusive to high-end PCs will translate the advanced Sony console. While Bethesda has been rather hush-hush concerning specific PS5 Pro enhancements, we know via the PS Store that this Indy adventure has the ‘enhanced for PS5 Pro’ label and will most likely harness things like PlayStation Spectral Super Resolution (PSSR), advanced ray tracing, and (fingers crossed) a 120 FPS option. PS5 Editions There are three editions for Indiana Jones and the Great Circle on PS5. The standard edition comes in at the standardized $69.99 price and only includes the game. The $99.99 Premium Edition includes access to the future story DLC titled ‘The Order of Giants’ as well as a new Temple of Doom outfit and a digital artbook. The modern trend of including early access play in higher tiered editions continues here as Indy’s foray onto the PS5 allows access for premium edition buyers. But that’s not the cream of the edition crop. There’s also an expensive $189.99 Collector’s Bundle giving players a bevy of physical goodies. This bundle includes an 11 inch globe that hides a secretive storage compartment, in addition to a leather-bound adventure journal, and the all Premium Edition content. Pre-order Bonuses Regardless of edition, any PS5 version pre-order includes a new Traveling Suit outfit for Indy to wear and a whip. These two items are purely cosmetic and it’s unlikely they’ll become available through the store at a later date for those who didn’t pre-order. Release Date and Early Access Times And there’s not much time left to secure a pre-order since the game releases April 17th which falls on a Thursday. Early access begins two days before the official release date, so Premium Edition players can look forward to playing it on April 15th. Is a Microsoft Account Needed to Play? While it’s not confirmed whether or not PS5 users will need a Microsoft account to play Indy and the Great Circle, previous Xbox exclusive games as well as the upcoming Forza Horizon 5 indicate that it’s likely. That said, some of Microsoft’s single-player offerings didn’t require a Microsoft account sign-in (neither Hi-Fi Rush nor Pentiment required it), so we’ll have to wait and see if this particular single-player adventure does. Disc Versions Require Internet Download Unfortunately, we do have confirmations that disc versions of the game require an internet download in order to play the game. Bethesda’s images of the highest-priced Collector Bundle states in the fine print that a disc is still included, but “internet connection is required to download game and content”. Voice Talent As for the game itself, there’s quite a lot to love. Any Indiana Jones project has to have top-tier voice talent in order to succeed, and this game nails that aspect. Troy Baker surprisingly sold us on his Indy voice. It’s charming and personalized, yet still has that Harrison Ford identity. Indy’s partner in uncovering the Great Circle mystery happens to be a woman named Gina Lambardi, who is excellently portrayed by actress Alessandra Mastronardi. The main villain is my pick for best performance though. Emmerich Voss is the perfect Indiana Jones villain and actor Marios Gavrilis captures his creepy and deranged personality too well. Exploration One distinction this game has to other’s in the genre is the first-person perspective. This heightened immersion allows for more intricate exploration and problem solving. Indy uses a camera and journal to jot down hints and notes as he explores the game’s diverse environments. The diegetic UI with Indy looking at his journal maps and whatnot really add to the immersion of stepping into his shoes as an explorer. And the game is teeming with collectibles around well-hidden nooks and crannies, giving players a compelling reason to go off the beaten path. Wide Environments This emphasis on exploration is owed in large part to the game’s wide environments. Exploration is satisfying because there’s just a lot of open space to wander around through. That said, this is still a fairly linear adventure, at least in story terms. Plenty of set piece moments and cinematics dot the game’s progression, but its accompanied by a wealth of slower paced exploration in wide areas. Stealth The game’s more methodical pace exemplifies itself perhaps most of all in its stealth. A large portion of combat strategy revolves around sneaking up to enemies for a silent knock-out. Routing past patrols and sneaking around guarded zones is a big part of this Indy adventure and it’s done really well thanks to excellent level design and smooth controls. Combat But there is visceral combat in this game too, though it’s not your traditional Machine Games high-paced shooter. Instead, combat in The Great Circle revolves around found melee weapons, Indy’s whip, and a limited amount of small firearms. The famous whip is used to great effect here, being employed to stun and disarm foes. Oodles of Melee Weapons Since ammo is so scarce throughout the game, you’re often relegated to picking up random melee weapons through the environment. There’s a lot of wacky objects used for melee here: oversized flyswatters, pipes, pots and pans, and much more. But there’s one trusty melee weapon you always have access to: your fists. The game has a big emphasis on brawling, and while it can be somewhat sloppy, there’s something satisfying about KO’ing Nazis in the face. Game Length It’s good that the game has such variety in its gameplay because it has an average run time of around 25 hours. Howlongtobeat has an average completionist playthrough sitting around 38 hours and a rushed story run taking 15. This makes Indiana Jones and the Great Circle one of Machine Games’ most lengthy titles, giving PS5 players with an Indiana Jones craving plenty to dig into and explore.0 Commentarios 0 Acciones 80 Views
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WWW.RESETERA.COMA Minecraft Movie director, Jared Hess, defends popcorn-throwing Chicken Jockey chaos, saying viewers are just having "a true party."doops. Member Jun 3, 2020 4,860 A Minecraft Movie director defends popcorn-throwing Chicken Jockey chaos, says viewers just having "a true party" The director of A Minecraft Movie is not bothered by the chaotic scenes seen in some cinemas as viewers interrupt screenings. www.eurogamer.net The director of A Minecraft Movie has reacted to the chaotic scenes seen in some cinemas as viewers interrupt screenings to stand up, scream and empty buckets of popcorn over other people. A Minecraft Movie is a breakout success that's performed far beyond initial expectations, seemingly fuelled by its viral nature among younger viewers. In particular, videos on social media have shown crowds reacting wildly to the film's now-notorious "Chicken Jockey" scene. But while the trend may be popular, it hasn't gone down well with all cinema goers. Viewers have been removed from showings for disruptive behaviour and police have been called as the trend has continued - escalating now to a disturbing incident where someone brought a live chicken into a screening. Click to expand... Click to shrink... Perhaps unusurprisingly, A Minecraft Movie director Jared Hess doesn't sound too bothered about it all. Click to expand... Click to shrink... "It's way too funny," Hess told New York Times. "It's been a total blast. I'm just laughing my brains out every time someone sends me a new video. "Just the fact that people are making memories at the movies - that's what it's all about," Hess continued. "That's why we do it. I never could have anticipated this level of passion and fun and craziness that's happening." Is it okay to dump your popcorn over other people? Hess seems to think so. "No one's going to get hurt from popcorn," he concluded. "Look, when I go to the movies with my kids, it's like a popcorn massacre that happens and they're not throwing anything, but it ends up on the ground, regardless." Click to expand... Click to shrink... Just spare a thought for the minimum wage employee who has to come along a clear it up. Click to expand... Click to shrink... Man, fuck this guy! Loved his work with Napoleon Dynamite and Nacho Libre, but he's acting like a fucking tool with this take. HStallion Member Oct 25, 2017 69,045 Just make Jared have to clean the theater after and I imagine he'd change his mind. Coming from someone who was an usher at a major movie theater for years this stuff sucks for workers and patrons. J75 Member Sep 29, 2018 7,751 Embarrassing Wrexis Member Nov 4, 2017 28,677 Yeah that's a shitty comment to make. It's okay to say let people have fun at a cinema showing like Minecraft - which has its own Avengers Endgame style moments - but fuck throwing popcorn. AHA-Lambda Member Oct 25, 2017 12,640 Channeling the same energy as The Rock with telling people to sing in cinemas Anyway, it's awful behaviour and that it isn't called it for what it is just enables it further; was the same shit with Wicked last year Is it okay to dump your popcorn over other people? Hess seems to think so. "No one's going to get hurt from popcorn," he concluded. "Look, when I go to the movies with my kids, it's like a popcorn massacre that happens and they're not throwing anything, but it ends up on the ground, regardless." Click to expand... Click to shrink... FFS RockmanBN Visited by Knack - One Winged Slayer Member Oct 25, 2017 31,632 Cornfields Fuck the workers huh TheEchosOfTheCyborg Member Feb 24, 2018 7,275 Be curious if he's ever worked in a service industry. I feel like if this encouraged, we're going to see this more and more with arsehole influencer trying to get there 20 seconds of fame. God I hope the Cinema staff are getting overtime. Uzzy Gabe’s little helper Member Oct 25, 2017 33,775 Hull, UK Awful. Fuck him, and fuck the people doing this shit. LAA One Winged Slayer Member Oct 28, 2017 3,081 Oh dear.. Stuff like this is way beyond what I find acceptable too. I already find it annoying with lesser examples, like hearing kids screaming because they see a 1-2 second clip of Fortnite in Avengers, and I don't even wanna be a in a theater when everyone "woos" after something happens. Guess it's debatable as having an emotion reaction to something is considered "good", but I'm just not interested in being around that. HStallion Member Oct 25, 2017 69,045 LAA said: Oh dear.. Stuff like this is way beyond what I find acceptable too. I already find it annoying with lesser examples, like hearing kids screaming because they see a 1-2 second clip of Fortnite in Avengers, and I don't even wanna be a in a theater when everyone "woos" after something happens. Guess it's debatable as having an emotion reaction to something is considered "good", but I'm just not interested in being around that. Click to expand... Click to shrink... That last part isn't debatable at all. Are people not supposed to laugh at a funny joke in a movie? AstralSphere Member Feb 10, 2021 12,662 Prick. hmp Member Mar 29, 2022 565 RockmanBN said: Fuck the workers huh Click to expand... Click to shrink... Him and his entire family are part of a church that is full of abuse, racism and generally contributing to LGBTQ+ teens killing themselves. There is no empathy for anyone but themselves within these people. bionic77 Member Oct 25, 2017 32,929 When I saw it with my kids I thought the yelling and talking was amusing. People have done that at movies since forever. But making a mess is when I got annoyed. The theatre didn't even have alot of employees. That would suck having to clean up that theater yourself after every showing. LAA One Winged Slayer Member Oct 28, 2017 3,081 HStallion said: That last part isn't debatable at all. Are people not supposed to laugh at a funny joke in a movie? Click to expand... Click to shrink... Yeah true, I guess "within reason"? I guess laughing/crying is basically what the movie makers want to push for with certain scenes and you can't really suppress that. I think being excited about something you can, I was more referring to when people "woo" with that. Ambient Member Dec 23, 2017 9,106 Nobody gives a fuck about the person who has to clean up the mess. And no cleaning up an entire movie theatre with intentionally thrown snacks is not their job! Terbinator Member Oct 29, 2017 13,017 Identifying nobhead HStallion Member Oct 25, 2017 69,045 bionic77 said: When I saw it with my kids I thought the yelling and talking was amusing. People have done that at movies since forever. But making a mess is when I got annoyed. The theatre didn't even have alot of employees. That would suck having to clean up that theater yourself after every showing. Click to expand... Click to shrink... It sucks for the next screenings crowd as the crew doing the cleaning is usually like 2 or maybe 3 people, if that which means the worst of the mess doesn't get cleaned, just shoveled under the chairs for the night crew to come through and clean up. So the folks coming in have all kinds of crap on the floor, chairs and even the screen if it gets bad enough. alr1ght Member Oct 25, 2017 10,781 These are the same idiots that think filming someone knocking over a supermarket store display is hilarious. Anything for "content" though. Kinthey Avenger Oct 27, 2017 25,115 Cleaning a theater is already a lot of work on a good day View: https://www.youtube.com/shorts/cLlu2Hhqzm4 Diogo Arez One Winged Slayer Member Oct 20, 2020 19,946 alr1ght said: These are the same idiots that think filming someone knocking over a supermarket store display is hilarious. Anything for "content" though. Click to expand... Click to shrink... Yup, thought the same thing Baphomet Member Dec 8, 2018 21,255 Shit take from Jared, don't be an enabler for people's douchiness...0 Commentarios 0 Acciones 94 Views