• We just released our biggest update yet to Unity’s beta support for visionOS and the Apple Vision Pro.

    Foveated rendering for VR
    Asset bundle support for MR
    Additional shader graph nodes for MR
    A lot more fixes to critical issues that our beta community has shared

    Check out the full release notes, give it a try, and keep the feedback coming
    https://discussions.unity.com/t/visionos-release-notes-beta-0-7-1/322213

    #unity3d#visionOS #XR
    📢 We just released our biggest update yet to Unity’s beta support for visionOS and the Apple Vision Pro. 💥Foveated rendering for VR 💥Asset bundle support for MR 💥Additional shader graph nodes for MR 💥A lot more fixes to critical issues that our beta community has shared Check out the full release notes, give it a try, and keep the feedback coming 🙏 https://discussions.unity.com/t/visionos-release-notes-beta-0-7-1/322213 #unity3d#visionOS #XR
    DISCUSSIONS.UNITY.COM
    📌 visionOS Release Notes Beta 0.7.1
    visionOS Shared & Immersive Space (Mixed Reality) Asset Bundle Support: This change fixes most of the remaining issues with asset bundles. The one remaining limitation is that asset bundles cannot currently contain custom shaders, shadergraphs, or materialX files on this platform.Content within these bundles may, however, refer to shaders built into the app. Improved Play to Device functionality: This release further improves on this powerful new iteration tool. Inside the editor, we’ve added a...
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  • Stop criminal scum and deliver justice in GUARDS!, a chaotic co-op hack-and-slash game with Unreal Engine-powered physics.



    #games #videogames #gamedev #indiedev #indiegamedev #indiegame #unrealengine #steam #indiegames #unrealengine5 #ue5
    Stop criminal scum and deliver justice in GUARDS!, a chaotic co-op hack-and-slash game with Unreal Engine-powered physics. #games #videogames #gamedev #indiedev #indiegamedev #indiegame #unrealengine #steam #indiegames #unrealengine5 #ue5
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  • Check out Duel Corp., a new co-op RPG from a two-person team that combines Dark Souls with pixelated retro graphics.
    #games #videogames #gamedev #gamedevelopment #indiedev #indiegamedev #indiegames #indiegame #pixel #pixels #pixelart #soulslike #darksouls #rpg #coop #steam #steamnextfest
    Check out Duel Corp., a new co-op RPG from a two-person team that combines Dark Souls with pixelated retro graphics. #games #videogames #gamedev #gamedevelopment #indiedev #indiegamedev #indiegames #indiegame #pixel #pixels #pixelart #soulslike #darksouls #rpg #coop #steam #steamnextfest
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  • Toei Animation Inc. is collaborating with Naoto Oshima, the Japanese Designer who created Sonic the Hedgehog, and David N. Weiss, well-known for Shrek 2, to create a family feature film, Hypergalactic, which is set to be the most ambitious CGI project.

    Read more: https://lnkd.in/dB72hPxS

    #films #games #cgi
    Toei Animation Inc. is collaborating with Naoto Oshima, the Japanese Designer who created Sonic the Hedgehog, and David N. Weiss, well-known for Shrek 2, to create a family feature film, Hypergalactic, which is set to be the most ambitious CGI project. Read more: https://lnkd.in/dB72hPxS #films #games #cgi
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  • Tongue animation in Blender

    – How many details do you need to add when animating?
    – Yes.

    3D Artist Sun Somei shared a short clip trying tongue animation for the first time. The creator set up the project in Blender.

    You can follow the progress and check out other demos from the artist here: https://lnkd.in/g84aePaG

    hashtag#b3d hashtag#blender3d hashtag#blender hashtag#animation hashtag#3dart hashtag#gamedev hashtag#indiedev
    Tongue animation in Blender 😛 – How many details do you need to add when animating? – Yes. 3D Artist Sun Somei shared a short clip trying tongue animation for the first time. The creator set up the project in Blender. You can follow the progress and check out other demos from the artist here: https://lnkd.in/g84aePaG hashtag#b3d hashtag#blender3d hashtag#blender hashtag#animation hashtag#3dart hashtag#gamedev hashtag#indiedev
    0 Kommentare 0 Anteile 3KB Ansichten 88
  • Controlling multiple areas of your video generations with AI

    Runway presented the Multi Motion Brush in Gen-2, its multimodal AI system that generates videos using text, images, and video clips. Basically, it's an update to a brush that can animate elements in static images, but this time you can manipulate multiple objects simultaneously.



    #runway #AI #artificialintelligence #ML
    Controlling multiple areas of your video generations with AI 🦅 Runway presented the Multi Motion Brush in Gen-2, its multimodal AI system that generates videos using text, images, and video clips. Basically, it's an update to a brush that can animate elements in static images, but this time you can manipulate multiple objects simultaneously. #runway #AI #artificialintelligence #ML
    0 Kommentare 0 Anteile 4KB Ansichten 15
  • A detailed breakdown of Wētā FX's Gollum

    Years go by but Gollum created by Wētā FX is still one of the most impressive digital creations ever made. The team shared an extended behind-the-scenes look at how they created the character for The Hobbit: An Unexpected Journey.

    #gollum #3dart
    A detailed breakdown of Wētā FX's Gollum 👀 Years go by but Gollum created by Wētā FX is still one of the most impressive digital creations ever made. The team shared an extended behind-the-scenes look at how they created the character for The Hobbit: An Unexpected Journey. #gollum #3dart
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  • A free tool for patterns in Substance 3D Painter

    Material Artist Javad Rajabzade shared a nice tool for Substance 3D Painter that allows you to easily add intricate patterns and ornaments to your 3D models (compatible with v9.0 or higher). The toolkit features a Substance Painter Ornament Path Tool brush, 106 Ornament and Trim Ornament Brush, and a detailed customization guide on how to get started.

    Get the tool for free:
    https://www.artstation.com/marketplace/p/M5pl5/substance-painter-ornament-path-tool-brush-106-high-quality-ornament-and-trim-brush

    #3dart #3d #3dtexturing #texturing
    A free tool for patterns in Substance 3D Painter 💎 Material Artist Javad Rajabzade shared a nice tool for Substance 3D Painter that allows you to easily add intricate patterns and ornaments to your 3D models (compatible with v9.0 or higher). The toolkit features a Substance Painter Ornament Path Tool brush, 106 Ornament and Trim Ornament Brush, and a detailed customization guide on how to get started. Get the tool for free: https://www.artstation.com/marketplace/p/M5pl5/substance-painter-ornament-path-tool-brush-106-high-quality-ornament-and-trim-brush #3dart #3d #3dtexturing #texturing
    0 Kommentare 0 Anteile 3KB Ansichten 37
  • Racing a boat on a GPU fluid simulation in Unity

    Check out this cool Unity-powered demo shared by developer FrenzyTheHedgehog of a boat, with buoyancy and water physics attached, that interacts with a GPU fluid simulation.

    "The boat interacts with the simulation by creating waves, floating on it and flowing with its velocity allowing you to race over, up and down rivers," wrote the developer.

    #unity #unity3d
    Racing a boat on a GPU fluid simulation in Unity 🌊 Check out this cool Unity-powered demo shared by developer FrenzyTheHedgehog of a boat, with buoyancy and water physics attached, that interacts with a GPU fluid simulation. "The boat interacts with the simulation by creating waves, floating on it and flowing with its velocity allowing you to race over, up and down rivers," wrote the developer. #unity #unity3d
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  • Dense winter scene in Unreal Engine ❄

    Have a look at this magical winter environment by CG/VFX Artist FloorYUKA who used Unreal Engine 5. The artist also used a plug-in developed by Dmitry Karpukhin that allows controlling dynamic weather and time of day using realistic volumetric clouds, atmosphere, and visual effects.

    #UE5 #unrealengine5 #unrealengine #gamedev
    Dense winter scene in Unreal Engine ❄ Have a look at this magical winter environment by CG/VFX Artist FloorYUKA who used Unreal Engine 5. The artist also used a plug-in developed by Dmitry Karpukhin that allows controlling dynamic weather and time of day using realistic volumetric clouds, atmosphere, and visual effects. #UE5 #unrealengine5 #unrealengine #gamedev
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