• Cute plushies made with UE5 and Blender

    Lighting/Real-time TD Adithya Sathyanarayanan teamed up with artists from Texas A&M University to work on Shelly the Octopus and Sheldon the Crab, which were rendered in real-time in Unreal Engine 5. The hair grooms were styled and set up in a day with Blender's Geometry Nodes hair system.

    How cute is that

    More: https://lnkd.in/dCCnUTdM


    #UE5 #unrealengine #unrealengine5 #blender #blender3d #b3d #3dart #rendering #render #texturing #gamedev #indiedev
    Cute plushies made with UE5 and Blender 🐙 🦀 Lighting/Real-time TD Adithya Sathyanarayanan teamed up with artists from Texas A&M University to work on Shelly the Octopus and Sheldon the Crab, which were rendered in real-time in Unreal Engine 5. The hair grooms were styled and set up in a day with Blender's Geometry Nodes hair system. How cute is that 😍 More: https://lnkd.in/dCCnUTdM #UE5 #unrealengine #unrealengine5 #blender #blender3d #b3d #3dart #rendering #render #texturing #gamedev #indiedev
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  • Thanks to Texstudio 2.0, you can separate your object from the rest of the scene and begin texturing in your preferred environment with only a few clicks.
    Thanks to Texstudio 2.0, you can separate your object from the rest of the scene and begin texturing in your preferred environment with only a few clicks.
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  • Alina M. G. guided us through Sekiro's Prosthetic Arm project, explaining the approach to reference gathering, detailing the texturing techniques for a complex object featuring a wide variety of materials, and sharing valuable rendering and presentation tips with Unreal Engine 5.

    Read the interview:
    https://80.lv/articles/recreating-sekiro-s-shinobi-prosthetic-arm-with-zbrush-ue5/

    #art #3d #3dart #zbrush #unreal #unrealengine #unrealengine5 #ue #ue5 #marmoset
    Alina M. G. guided us through Sekiro's Prosthetic Arm project, explaining the approach to reference gathering, detailing the texturing techniques for a complex object featuring a wide variety of materials, and sharing valuable rendering and presentation tips with Unreal Engine 5. Read the interview: https://80.lv/articles/recreating-sekiro-s-shinobi-prosthetic-arm-with-zbrush-ue5/ #art #3d #3dart #zbrush #unreal #unrealengine #unrealengine5 #ue #ue5 #marmoset
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  • >>Practice Work
    >Creating this violin 3D model.(In progress)
    >Done Modeling and UV
    >Remains to be done Texturing , Lighting and Rendering.
    Drop your any suggestion in the comment box.
    >>Practice Work >Creating this violin 3D model.(In progress) >Done Modeling and UV >Remains to be done Texturing , Lighting and Rendering. Drop your any suggestion in the comment box.
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  • Barrel Modeling and Texturing
    https://www.blendernation.com/.../barrel-modeling-and.../
    #blender #blender3d #b3d
    Barrel Modeling and Texturing https://www.blendernation.com/.../barrel-modeling-and.../ #blender #blender3d #b3d
    Barrel Modeling and Texturing
    www.blendernation.com
    Learn easy techniques to create realistic barrels for your 3D projects in Blender and Adobe Substance Painter in this tutorial by Pixlways – perfect for beginners and seasoned artists alike.
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  • Setting up a model for texturing in Substance Painter
    https://www.blendernation.com/.../setting-up-a-model-for.../
    #blender #blender3d #b3d
    Setting up a model for texturing in Substance Painter https://www.blendernation.com/.../setting-up-a-model-for.../ #blender #blender3d #b3d
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  • 3D Artist Yaroslav Tyshchenko discussed the Konishiroku Aerial Camera GSK-99 project, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup in Marmoset Toolbag.
    #3d #props #texturing #3dtexturing #substancepainter #substance3d #zbrush #blender3d #b3d #marmosettoolbag
    3D Artist Yaroslav Tyshchenko discussed the Konishiroku Aerial Camera GSK-99 project, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup in Marmoset Toolbag. #3d #props #texturing #3dtexturing #substancepainter #substance3d #zbrush #blender3d #b3d #marmosettoolbag
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  • 3D Artist / Interior Visualization

    $1000 - $2000 / Month
    Location
    Denpasar, Bali, Indonesia
    Type
    Full Time
    Status
    Open
    About the job
    3D Artist / Interior Visualization - Job description


    SOPHSTONE is currently seeking passionate photorealistic 3D product and interior visualization artists to be part of our family.
    Creating photorealistic architectural and interior environments for luxury bathware.


    Relocation to Bali Indonesia is preferred, working remotely is an option.


    * Good to Proficient in English.
    * Software: 3ds Max, Corona, Sketch up, V-ray, Maya, etc.
    * Good understanding of lighting, texturing, color, composition, and photography.
    * Strong knowledge in interior design and product design.
    * Please send your portfolio along with your CV immediately via email at asia@sophstone.com
    About the job 3D Artist / Interior Visualization - Job description SOPHSTONE is currently seeking passionate photorealistic 3D product and interior visualization artists to be part of our family. Creating photorealistic architectural and interior environments for luxury bathware. Relocation to Bali Indonesia is preferred, working remotely is an option. * Good to Proficient in English. * Software: 3ds Max, Corona, Sketch up, V-ray, Maya, etc. * Good understanding of lighting, texturing, color, composition, and photography. * Strong knowledge in interior design and product design. * Please send your portfolio along with your CV immediately via email at asia@sophstone.com
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  • 5th 3D render

    K-2SO Chibi version Head from star wars

    Blender 4.0

    Engine - Cycle(150 sample)

    Texturing - Substance Painter

    Course courtesy - https://www.youtube.com/watch?v=qXKHI9LYz4U&list=PLAChrYYbCCDDe02sWOBuk2YWfBjGEF6h8
    5th 3D render K-2SO Chibi version Head from star wars Blender 4.0 Engine - Cycle(150 sample) Texturing - Substance Painter Course courtesy - https://www.youtube.com/watch?v=qXKHI9LYz4U&list=PLAChrYYbCCDDe02sWOBuk2YWfBjGEF6h8
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