• Telegram and xAI forge Grok AI deal

    Telegram has forged a deal with Elon Musk’s xAI to weave Grok AI into the fabric of the encrypted messaging platform.This isn’t just a friendly collaboration; xAI is putting serious money on the table – a cool million, a mix of hard cash and equity. And for Telegram, they’ll pocket 50% of any subscription money Grok pulls in through their app.This leap into the world of AI couldn’t come at a more interesting time for Telegram. While CEO Pavel Durov is wrestling with some pretty serious legal headaches, and governments in certain corners of the globe are giving the platform the side-eye, the company’s bank balance is looking healthy.In fact, Telegram is gearing up to raise at least billion by issuing five-year bonds. With a rather tempting 9% yield, these bonds are also designed to help buy back some of the debt from their 2021 bond issue. It seems big-name investors like BlackRock, Mubadala, and Citadel are still keen, suggesting they see a bright future for the messaging service.And the numbers do tell a story of a significant comeback. Cast your mind back to 2023, and Telegram was nursing a million loss. Fast forward to 2024, and they’d flipped that on its head, banking a million profit from billion in revenue. They’re not stopping there either, with optimistic forecasts for 2025 pointing to profits north of million from a billion revenue pot.So, what will Grok actually do for Telegram users? The hope is that xAI’s conversational AI will bring a whole new layer of smarts to the platform. This includes supercharged information searching, help with drafting messages, and all sorts of automated tricks. It’s a play that could help Telegram unlock fresh monetisation opportunities and compete with Meta bringing Llama-powered smarts to WhatsApp.However, Telegram’s integration of AI is all happening against a pretty dramatic backdrop. Pavel Durov, the man at the company’s helm, has found himself in hot water.Back in August 2024, Durov was arrested in France and later indicted on a dozen charges. These aren’t minor infringements either; they include serious accusations like complicity in spreading child exploitation material and drug trafficking, all linked to claims that Telegram wasn’t doing enough to police its content.Durov was initially stuck in France, but by March 2025, he was given the nod to leave the country, at least for a while. What happens next with these legal battles is anyone’s guess, but it’s a massive cloud hanging over the company.And it’s not just personal legal woes for Durov. Entire governments are starting to lose patience. Vietnam, for instance, has had its Ministry of Science and Technology order internet providers to pull the plug on Telegram. Their reasoning? They say the platform has become a hotbed for crime. Vietnamese officials reckon 68% of Telegram channels and groups in the country are up to no good, involved in everything from fraud to drug deals. Telegram, for its part, said it was taken aback by the move, insisting it had always tried to play ball with legal requests from Vietnam.Back to the xAI partnership, it’s a clear signal of Telegram looking to the future and seeing AI as a core pillar of it. The money involved and the promise of shared revenues show just how much potential both sides see in getting Grok into the hands of Telegram’s millions of users.The next twelve months will be a real test for Telegram. Can the company innovate its way forward while also showing it can be a responsible player on the global stage?Want to learn more about AI and big data from industry leaders? Check out AI & Big Data Expo taking place in Amsterdam, California, and London. The comprehensive event is co-located with other leading events including Intelligent Automation Conference, BlockX, Digital Transformation Week, and Cyber Security & Cloud Expo.Explore other upcoming enterprise technology events and webinars powered by TechForge here.
    #telegram #xai #forge #grok #deal
    Telegram and xAI forge Grok AI deal
    Telegram has forged a deal with Elon Musk’s xAI to weave Grok AI into the fabric of the encrypted messaging platform.This isn’t just a friendly collaboration; xAI is putting serious money on the table – a cool million, a mix of hard cash and equity. And for Telegram, they’ll pocket 50% of any subscription money Grok pulls in through their app.This leap into the world of AI couldn’t come at a more interesting time for Telegram. While CEO Pavel Durov is wrestling with some pretty serious legal headaches, and governments in certain corners of the globe are giving the platform the side-eye, the company’s bank balance is looking healthy.In fact, Telegram is gearing up to raise at least billion by issuing five-year bonds. With a rather tempting 9% yield, these bonds are also designed to help buy back some of the debt from their 2021 bond issue. It seems big-name investors like BlackRock, Mubadala, and Citadel are still keen, suggesting they see a bright future for the messaging service.And the numbers do tell a story of a significant comeback. Cast your mind back to 2023, and Telegram was nursing a million loss. Fast forward to 2024, and they’d flipped that on its head, banking a million profit from billion in revenue. They’re not stopping there either, with optimistic forecasts for 2025 pointing to profits north of million from a billion revenue pot.So, what will Grok actually do for Telegram users? The hope is that xAI’s conversational AI will bring a whole new layer of smarts to the platform. This includes supercharged information searching, help with drafting messages, and all sorts of automated tricks. It’s a play that could help Telegram unlock fresh monetisation opportunities and compete with Meta bringing Llama-powered smarts to WhatsApp.However, Telegram’s integration of AI is all happening against a pretty dramatic backdrop. Pavel Durov, the man at the company’s helm, has found himself in hot water.Back in August 2024, Durov was arrested in France and later indicted on a dozen charges. These aren’t minor infringements either; they include serious accusations like complicity in spreading child exploitation material and drug trafficking, all linked to claims that Telegram wasn’t doing enough to police its content.Durov was initially stuck in France, but by March 2025, he was given the nod to leave the country, at least for a while. What happens next with these legal battles is anyone’s guess, but it’s a massive cloud hanging over the company.And it’s not just personal legal woes for Durov. Entire governments are starting to lose patience. Vietnam, for instance, has had its Ministry of Science and Technology order internet providers to pull the plug on Telegram. Their reasoning? They say the platform has become a hotbed for crime. Vietnamese officials reckon 68% of Telegram channels and groups in the country are up to no good, involved in everything from fraud to drug deals. Telegram, for its part, said it was taken aback by the move, insisting it had always tried to play ball with legal requests from Vietnam.Back to the xAI partnership, it’s a clear signal of Telegram looking to the future and seeing AI as a core pillar of it. The money involved and the promise of shared revenues show just how much potential both sides see in getting Grok into the hands of Telegram’s millions of users.The next twelve months will be a real test for Telegram. Can the company innovate its way forward while also showing it can be a responsible player on the global stage?Want to learn more about AI and big data from industry leaders? Check out AI & Big Data Expo taking place in Amsterdam, California, and London. The comprehensive event is co-located with other leading events including Intelligent Automation Conference, BlockX, Digital Transformation Week, and Cyber Security & Cloud Expo.Explore other upcoming enterprise technology events and webinars powered by TechForge here. #telegram #xai #forge #grok #deal
    Telegram and xAI forge Grok AI deal
    www.artificialintelligence-news.com
    Telegram has forged a deal with Elon Musk’s xAI to weave Grok AI into the fabric of the encrypted messaging platform.This isn’t just a friendly collaboration; xAI is putting serious money on the table – a cool $300 million, a mix of hard cash and equity. And for Telegram, they’ll pocket 50% of any subscription money Grok pulls in through their app.This leap into the world of AI couldn’t come at a more interesting time for Telegram. While CEO Pavel Durov is wrestling with some pretty serious legal headaches, and governments in certain corners of the globe are giving the platform the side-eye, the company’s bank balance is looking healthy.In fact, Telegram is gearing up to raise at least $1.5 billion by issuing five-year bonds. With a rather tempting 9% yield, these bonds are also designed to help buy back some of the debt from their 2021 bond issue. It seems big-name investors like BlackRock, Mubadala, and Citadel are still keen, suggesting they see a bright future for the messaging service.And the numbers do tell a story of a significant comeback. Cast your mind back to 2023, and Telegram was nursing a $173 million loss. Fast forward to 2024, and they’d flipped that on its head, banking a $540 million profit from $1.4 billion in revenue. They’re not stopping there either, with optimistic forecasts for 2025 pointing to profits north of $700 million from a $2 billion revenue pot.So, what will Grok actually do for Telegram users? The hope is that xAI’s conversational AI will bring a whole new layer of smarts to the platform. This includes supercharged information searching, help with drafting messages, and all sorts of automated tricks. It’s a play that could help Telegram unlock fresh monetisation opportunities and compete with Meta bringing Llama-powered smarts to WhatsApp.However, Telegram’s integration of AI is all happening against a pretty dramatic backdrop. Pavel Durov, the man at the company’s helm, has found himself in hot water.Back in August 2024, Durov was arrested in France and later indicted on a dozen charges. These aren’t minor infringements either; they include serious accusations like complicity in spreading child exploitation material and drug trafficking, all linked to claims that Telegram wasn’t doing enough to police its content.Durov was initially stuck in France, but by March 2025, he was given the nod to leave the country, at least for a while. What happens next with these legal battles is anyone’s guess, but it’s a massive cloud hanging over the company.And it’s not just personal legal woes for Durov. Entire governments are starting to lose patience. Vietnam, for instance, has had its Ministry of Science and Technology order internet providers to pull the plug on Telegram. Their reasoning? They say the platform has become a hotbed for crime. Vietnamese officials reckon 68% of Telegram channels and groups in the country are up to no good, involved in everything from fraud to drug deals. Telegram, for its part, said it was taken aback by the move, insisting it had always tried to play ball with legal requests from Vietnam.Back to the xAI partnership, it’s a clear signal of Telegram looking to the future and seeing AI as a core pillar of it. The money involved and the promise of shared revenues show just how much potential both sides see in getting Grok into the hands of Telegram’s millions of users.The next twelve months will be a real test for Telegram. Can the company innovate its way forward while also showing it can be a responsible player on the global stage?(Photo from Unsplash)Want to learn more about AI and big data from industry leaders? Check out AI & Big Data Expo taking place in Amsterdam, California, and London. The comprehensive event is co-located with other leading events including Intelligent Automation Conference, BlockX, Digital Transformation Week, and Cyber Security & Cloud Expo.Explore other upcoming enterprise technology events and webinars powered by TechForge here.
    0 Comentários ·0 Compartilhamentos ·0 Anterior
  • IGN: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It

    Xando
    Member

    Oct 28, 2017

    38,006

    With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.

    Activision already has a bad reputation for the aggressive monetization of the premium Black Ops 6 and its free-to-play battle royale Warzone, but this latest move may have tipped some players over the edge.

    Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts.

    Elsewhere, Activision has added bundle and Battle Pass advertisements to the Events tab, another controversial change that has caused complaints.

    Here's a snippet of the response, sourced from across Call of Duty subreddits, Discords, and social media:

    I wouldn't even be mad if this was just in Warzone, a free game, but putting it in a pay-to-play premium title, with how expensive they're getting? F**k off.
    This game is still 80€ I get that they make most of their money from the store, but I feel like the bare minimum for a premium product would be to not have ads clogging the menus right?
    At this point it really feels like opening up a mobile game with how much more you see an option to buy anything in this game.
    Anyone who wanted this bundle would've checked the store and bought it. Putting it here isn't gonna make more people buy it, its justannoying.
    Just wait until they add pop up ads for bundles while you are playing the game.

    Click to expand...
    Click to shrink...

    More including some examples here:

    Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It: 'At This Point It Really Feels Like Opening Up a Mobile Game' - IGN

    With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process.

    www.ign.com

     

    Gaspode
    Member

    Jan 17, 2025

    152

    gross
     

    MarcosBrXD
    Member

    Aug 28, 2024

    1,779

    Crazy one of the biggest IPs doing this
     

    Wallace
    Member

    Oct 25, 2017

    28,182

    Midwest

    What a shit franchise.
     

    Shirkelton
    Member

    Aug 20, 2020

    6,976

    Fuck that.
     

    MinerArcaniner
    Uncle Works at Nintendo
    Member

    Oct 29, 2017

    7,473

    The revenue line has to keep going up. There's no such thing as "enough" with corporations.
     

    Kinthey
    Avenger

    Oct 27, 2017

    25,551

    Poor Cod really needs the money to keep the lights on
     

    skullmuffins
    Member

    Oct 25, 2017

    7,615

    oh, ads for in-game microtransactions. guess i'm not surprised. that's where all the money is these days.
     

    Remark
    Member

    Oct 27, 2017

    4,184

    Yeah the ads are so bad this season.

    When you boot up the game in CoD HQ, theres a big ass button for Blackcell and BO6 and WZ are all the way on the right side of the menu. It's so annoying. Huge disrespect to the people who actually bought the game.

    I wish CoD HQ would go away, it doesn't even actually help with anything and actually hampers the UX experience in a lot of ways especially on PC. 

    Last edited: Today at 10:14 AM

    LiquidDom
    Avenger

    Oct 27, 2017

    2,730

    Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game?

    I don't have that much of an issue with it, still shit though. 

    Richietto
    One Winged Slayer
    Member

    Oct 25, 2017

    26,147

    North Carolina

    Lmao what a joke
     

    Loxley
    Prophet of Truth
    Member

    Oct 25, 2017

    10,702

    We're inching closer and closer to this scene from Ready Player One.

    "We estimate we can sell up to 80% of an individual's visual field before inducing seizures"

    View:  

    Fabs
    Member

    Aug 22, 2019

    2,780

    This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.
     

    Noisepurge
    Corrupted by Vengeance
    Member

    Oct 25, 2017

    9,775

    Fabs said:

    This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.

    Click to expand...
    Click to shrink...

    Fortnite doesn't cost 80$ 

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    38,006

    LiquidDom said:

    Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game?

    I don't have that much of an issue with it, still shit though.
    Click to expand...
    Click to shrink...

    Considering half of the in-game purchases are basically ads for some brands or characters that have nothing to do with COD it's basically the same thing
     

    Remark
    Member

    Oct 27, 2017

    4,184

    Noisepurge said:

    Fortnite doesn't cost 80$

    Click to expand...
    Click to shrink...

    To be fair, Warzone is F2P but that shit should be in there. Whether you buy the game or not, you have to go through CoD HQ which is so annoying.
     

    Doskoi Panda
    One Winged Slayer
    Member

    Oct 27, 2017

    17,314

    CoD is so fucking trashy lmao. I will never understand how it remains so popular. It just gets worse year over yesr, even Warzone.
     

    SunBroDave
    "This guy are sick"
    Member

    Oct 25, 2017

    15,148

    How else is COD supposed to make money
     

    Decarb
    Member

    Oct 27, 2017

    9,264

    Fabs said:

    This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.

    Click to expand...
    Click to shrink...

    Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.

     

    Agni Kai
    Member

    Nov 2, 2017

    10,037

    Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.
     

    jroc74
    Member

    Oct 27, 2017

    34,177

    Yeah I dont think it needs to be this aggressive.

    LiquidDom said:

    Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game?

    I don't have that much of an issue with it, still shit though.
    Click to expand...
    Click to shrink...

    Fabs said:

    This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.

    Click to expand...
    Click to shrink...

    While trying to play the game tho?

    "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts."

    Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this.

    Noisepurge said:

    Fortnite doesn't cost 80$

    Click to expand...
    Click to shrink...

    Also this. 

    BradleyLove
    Member

    Oct 29, 2017

    1,661

    Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible.

    This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. 

    TransEuropaExpress
    Member

    Dec 6, 2017

    11,420

    US

    They should go all in and start doing random 5-minute commercial breaks in the middle of rounds.
     

    Pyro
    God help us the mods are making weekend threads
    Member

    Jul 30, 2018

    18,922

    United States

    Really fucking gross.
     

    Vourlis
    Member

    Aug 14, 2022

    5,911

    United States

    I...where are the ads?

    edit: Oh like advertising the bundles or whatever. Okay. 

    jroc74
    Member

    Oct 27, 2017

    34,177

    BradleyLove said:

    Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible.

    This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour.
    Click to expand...
    Click to shrink...

    I either forgot how it was or just didnt know, because I played it on XSX when it launched.

    But I was and am shocked at the mtx in FH5. 

    shadowman16
    Member

    Oct 25, 2017

    41,804

    I feel like this has already become too normalised because I honestly assumed we were talking about unrelated product ads... Meanwhile the examples above... honestly I kinda expected.

    Granted the article also points it out perfectly that if it were just in Warzoneit'd be... less bad, but charging however much for COD THEN pushing those ads on you... you just know people will crack.
    Not the worst example of ads in games though, I still give that to SFVI's Turtles costumes, aside the cost, having that damn song playing constantly in the battle hub for monthon end drove me nuts at the time. 

    Papaya
    The Fallen

    Oct 25, 2017

    2,735

    California

    The financial model for CoD is awful and lacks any sort of creativity. They just copied fortnite even though it doesn't work for a military shooter. They rarely release any good content because it either doesn't match the game's tone, or it sucks. It just doesn't lend itself well to skins, and other visual customization options. Or maybe they just don't know how to make good. Either way, I've never seen a more boring battlepass in my life.

    CoD can be a super fun action game, but it's never felt more hollow and lifeless. The best counter-example to "games are art" I've ever seen. 

    BestBrand
    Member

    Mar 5, 2025

    457

    Call of duty is the worst man. I may not even buy another COD again.
     

    MerluzaSamus
    Member

    Dec 3, 2018

    1,471

    Argentina

    Agni Kai said:

    Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.

    Click to expand...
    Click to shrink...

    The game published by EA to gather obscene money on the fps market? That one Battlefield?

    Jokes aside, 'fraid this is going to be the norm long term, Fortnite normalized it and publishers with less restraint are going wild, same with AI. At least on the AAA market. 

    Lumination
    Member

    Oct 26, 2017

    16,064

    Who could have expected them giving the game away would have affected the revenue stream and business model of the game itself.
     

    Geeko
    Member

    Oct 27, 2017

    1,413

    San Jose, CA

    Lame as hell. The problem is that the masses won't care about it and will still spend crap tons of money on this game thus continuing this constant bombardment of ads.
     

    shadowman16
    Member

    Oct 25, 2017

    41,804

    Agni Kai said:

    Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.

    Click to expand...
    Click to shrink...

    Gameplay wise, Hopefully Dice will take the time and make something truly special.

    However... I wouldnt expect much better from EA of all publishers. They are every bit as summy... 

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    38,006

    My guess is this is only going to get worse as MS tries to make up the lost revenue from people playing via GP instead of buying
     

    SP.
    Member

    Oct 27, 2017

    8,578

    I guess I thought it would be worse than the reaction seems to suggest…

    They're in-game micro transaction ads and for the most are for weapon skins which naturally don't seem that out of place in a weapon selection menu. It's not like they're advertising a Burger King Whopper in here. Obviously it'd be better if they weren't there at all but honestly if I played the game and saw these I wouldn't think it's anything out of the ordinary. 

    Ravelle
    Member

    Oct 31, 2017

    20,432

    Noisepurge said:

    Fortnite doesn't cost 80$

    Click to expand...
    Click to shrink...

    It doesn't spam you with multiple windows to buy something either 

    Rosebud
    Two Pieces
    Member

    Apr 16, 2018

    51,386

    Wallace said:

    What a shit franchise.

    Click to expand...
    Click to shrink...

    .
     

    Kyokanto
    Member

    Mar 4, 2025

    493

    For a second I thought this was going to be McDonald's ads or something lol. I wonder how far off that is…

    Still scummy as is. 

    Pop-O-Matic
    Avenger

    Oct 25, 2017

    14,007

    MarcosBrXD said:

    Crazy one of the biggest IPs doing this

    Click to expand...
    Click to shrink...

    Not really. CoD might move more money than most of the rest of the industry put together, but capitalismdemands that the line must always be going up, and there isn't really much CoD can do to grow the player base in any significant way in the short-to-medium term, so they're going to start trying out shit like this to get even more money out of the existing players so the line goes up and the shareholders can be happy.
     

    Fabs
    Member

    Aug 22, 2019

    2,780

    Noisepurge said:

    Fortnite doesn't cost 80$

    Click to expand...
    Click to shrink...

    Decarb said:

    Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.

    Click to expand...
    Click to shrink...

    jroc74 said:

    Yeah I dont think it needs to be this aggressive.

    While trying to play the game tho?

    "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts."

    Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this.

    Also this.
    Click to expand...
    Click to shrink...

    Full priced games advertise their dlc in menus all the time. Is it because it's in a new place? Is this that different than having the paid operators in the menu for selection like they have in past CoD? Or when I play Street Fighter and I can't pick Akuma because he costs money? I get it if it was for McDonalds but this seems like rage bait. 

    Plexas
    Member

    Jan 24, 2025

    289

    Several trillion dollar company needs some money to survive, please understand.
     

    Twister
    Member

    Feb 11, 2019

    6,692

    This franchise peaked with BO3. Everything after has been a disaster
     

    Vertigo1
    Member

    Jun 30, 2023

    1,093

    CoD will never be as good as it was in the 360 era, ever again.
     

    Sordid Plebeian
    Member

    Oct 26, 2017

    19,955

    Yeah I remember seeing that AI store slop when I booted up S4, and they wonder why they're driving players away
     

    Tommy Showbiz
    Member

    Jul 20, 2022

    3,727

    This is pretty corny, but I was honestly expecting ads for like Dr. Squatch and not just prodding you to buy in-game bundles.
     

    Apathy
    Member

    Oct 25, 2017

    13,538

    So the biggest game, created by the biggest publisher, paced by the riches company in the world needs to slide ads into their paid games. Lovely
     

    DarkJ
    Member

    Nov 11, 2017

    1,918

    Ai slop? Ads in the menus? In a fully priced game?

    Really just making sure I don't even look at the next game. 

    T88heon
    Member

    Aug 26, 2024

    1,042

    This is a profitability issue coupled with horrendous stewardship of the ip.

    If the retail side was profitable would they need to stealthily run ads in "COD" of all ip?

     

    DSync
    Member

    Oct 27, 2017

    884

    Black Ops 6 in 2025 after the most recent update for Season 4

    > £70 for the base game
    > £100 for the "Vault Editon"
    > £50/60 for a year of PS Plus to play the game online
    > £10 for the Battlepass
    > £15 for the Battlepass plus tier skips
    > £25 for the "Blackcell" Battlepass
    > Free and PremiumBattlepasses for the Seth Rogan Operator Weed event
    > £16-25 Weapon and Operator bundles
    > AI art in the emblems, calling cards, posters in certain levels
    > Ads for bundles in creating a Loadout
    > Server instability issues
    > Whole game crashes to desktop/homescreen when editing your loadout during a match
    > UI Menu lagging
    > Cheaters, hackers run rampant
    > Store will 100% work no matter what 

    Pai Pai Master
    Member

    Oct 25, 2017

    37,298

    Atlanta GA

    AI crap and ads, yet people will still buy this shit in record numbers every year
     
    #ign #activision #quietly #force #adverts
    IGN: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It
    Xando Member Oct 28, 2017 38,006 With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. Activision already has a bad reputation for the aggressive monetization of the premium Black Ops 6 and its free-to-play battle royale Warzone, but this latest move may have tipped some players over the edge. Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts. Elsewhere, Activision has added bundle and Battle Pass advertisements to the Events tab, another controversial change that has caused complaints. Here's a snippet of the response, sourced from across Call of Duty subreddits, Discords, and social media: I wouldn't even be mad if this was just in Warzone, a free game, but putting it in a pay-to-play premium title, with how expensive they're getting? F**k off. This game is still 80€ I get that they make most of their money from the store, but I feel like the bare minimum for a premium product would be to not have ads clogging the menus right? At this point it really feels like opening up a mobile game with how much more you see an option to buy anything in this game. Anyone who wanted this bundle would've checked the store and bought it. Putting it here isn't gonna make more people buy it, its justannoying. Just wait until they add pop up ads for bundles while you are playing the game. Click to expand... Click to shrink... More including some examples here: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It: 'At This Point It Really Feels Like Opening Up a Mobile Game' - IGN With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. www.ign.com   Gaspode Member Jan 17, 2025 152 gross   MarcosBrXD Member Aug 28, 2024 1,779 Crazy one of the biggest IPs doing this   Wallace Member Oct 25, 2017 28,182 Midwest What a shit franchise.   Shirkelton Member Aug 20, 2020 6,976 Fuck that.   MinerArcaniner Uncle Works at Nintendo Member Oct 29, 2017 7,473 The revenue line has to keep going up. There's no such thing as "enough" with corporations.   Kinthey Avenger Oct 27, 2017 25,551 Poor Cod really needs the money to keep the lights on   skullmuffins Member Oct 25, 2017 7,615 oh, ads for in-game microtransactions. guess i'm not surprised. that's where all the money is these days.   Remark Member Oct 27, 2017 4,184 Yeah the ads are so bad this season. When you boot up the game in CoD HQ, theres a big ass button for Blackcell and BO6 and WZ are all the way on the right side of the menu. It's so annoying. Huge disrespect to the people who actually bought the game. I wish CoD HQ would go away, it doesn't even actually help with anything and actually hampers the UX experience in a lot of ways especially on PC.  Last edited: Today at 10:14 AM LiquidDom Avenger Oct 27, 2017 2,730 Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though.  Richietto One Winged Slayer Member Oct 25, 2017 26,147 North Carolina Lmao what a joke   Loxley Prophet of Truth Member Oct 25, 2017 10,702 We're inching closer and closer to this scene from Ready Player One. "We estimate we can sell up to 80% of an individual's visual field before inducing seizures" View:   Fabs Member Aug 22, 2019 2,780 This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.   Noisepurge Corrupted by Vengeance Member Oct 25, 2017 9,775 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Fortnite doesn't cost 80$  OP OP Xando Member Oct 28, 2017 38,006 LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Considering half of the in-game purchases are basically ads for some brands or characters that have nothing to do with COD it's basically the same thing   Remark Member Oct 27, 2017 4,184 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... To be fair, Warzone is F2P but that shit should be in there. Whether you buy the game or not, you have to go through CoD HQ which is so annoying.   Doskoi Panda One Winged Slayer Member Oct 27, 2017 17,314 CoD is so fucking trashy lmao. I will never understand how it remains so popular. It just gets worse year over yesr, even Warzone.   SunBroDave "This guy are sick" Member Oct 25, 2017 15,148 How else is COD supposed to make money   Decarb Member Oct 27, 2017 9,264 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.   Agni Kai Member Nov 2, 2017 10,037 Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.   jroc74 Member Oct 27, 2017 34,177 Yeah I dont think it needs to be this aggressive. LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Also this.  BradleyLove Member Oct 29, 2017 1,661 Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour.  TransEuropaExpress Member Dec 6, 2017 11,420 US They should go all in and start doing random 5-minute commercial breaks in the middle of rounds.   Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,922 United States Really fucking gross.   Vourlis Member Aug 14, 2022 5,911 United States I...where are the ads? edit: Oh like advertising the bundles or whatever. Okay.  jroc74 Member Oct 27, 2017 34,177 BradleyLove said: Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. Click to expand... Click to shrink... I either forgot how it was or just didnt know, because I played it on XSX when it launched. But I was and am shocked at the mtx in FH5.  shadowman16 Member Oct 25, 2017 41,804 I feel like this has already become too normalised because I honestly assumed we were talking about unrelated product ads... Meanwhile the examples above... honestly I kinda expected. Granted the article also points it out perfectly that if it were just in Warzoneit'd be... less bad, but charging however much for COD THEN pushing those ads on you... you just know people will crack. Not the worst example of ads in games though, I still give that to SFVI's Turtles costumes, aside the cost, having that damn song playing constantly in the battle hub for monthon end drove me nuts at the time.  Papaya The Fallen Oct 25, 2017 2,735 California The financial model for CoD is awful and lacks any sort of creativity. They just copied fortnite even though it doesn't work for a military shooter. They rarely release any good content because it either doesn't match the game's tone, or it sucks. It just doesn't lend itself well to skins, and other visual customization options. Or maybe they just don't know how to make good. Either way, I've never seen a more boring battlepass in my life. CoD can be a super fun action game, but it's never felt more hollow and lifeless. The best counter-example to "games are art" I've ever seen.  BestBrand Member Mar 5, 2025 457 Call of duty is the worst man. I may not even buy another COD again.   MerluzaSamus Member Dec 3, 2018 1,471 Argentina Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... The game published by EA to gather obscene money on the fps market? That one Battlefield? Jokes aside, 'fraid this is going to be the norm long term, Fortnite normalized it and publishers with less restraint are going wild, same with AI. At least on the AAA market.  Lumination Member Oct 26, 2017 16,064 Who could have expected them giving the game away would have affected the revenue stream and business model of the game itself.   Geeko Member Oct 27, 2017 1,413 San Jose, CA Lame as hell. The problem is that the masses won't care about it and will still spend crap tons of money on this game thus continuing this constant bombardment of ads.   shadowman16 Member Oct 25, 2017 41,804 Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... Gameplay wise, Hopefully Dice will take the time and make something truly special. However... I wouldnt expect much better from EA of all publishers. They are every bit as summy...  OP OP Xando Member Oct 28, 2017 38,006 My guess is this is only going to get worse as MS tries to make up the lost revenue from people playing via GP instead of buying   SP. Member Oct 27, 2017 8,578 I guess I thought it would be worse than the reaction seems to suggest… They're in-game micro transaction ads and for the most are for weapon skins which naturally don't seem that out of place in a weapon selection menu. It's not like they're advertising a Burger King Whopper in here. Obviously it'd be better if they weren't there at all but honestly if I played the game and saw these I wouldn't think it's anything out of the ordinary.  Ravelle Member Oct 31, 2017 20,432 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... It doesn't spam you with multiple windows to buy something either  Rosebud Two Pieces Member Apr 16, 2018 51,386 Wallace said: What a shit franchise. Click to expand... Click to shrink... .   Kyokanto Member Mar 4, 2025 493 For a second I thought this was going to be McDonald's ads or something lol. I wonder how far off that is… Still scummy as is.  Pop-O-Matic Avenger Oct 25, 2017 14,007 MarcosBrXD said: Crazy one of the biggest IPs doing this Click to expand... Click to shrink... Not really. CoD might move more money than most of the rest of the industry put together, but capitalismdemands that the line must always be going up, and there isn't really much CoD can do to grow the player base in any significant way in the short-to-medium term, so they're going to start trying out shit like this to get even more money out of the existing players so the line goes up and the shareholders can be happy.   Fabs Member Aug 22, 2019 2,780 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Decarb said: Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it. Click to expand... Click to shrink... jroc74 said: Yeah I dont think it needs to be this aggressive. While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Also this. Click to expand... Click to shrink... Full priced games advertise their dlc in menus all the time. Is it because it's in a new place? Is this that different than having the paid operators in the menu for selection like they have in past CoD? Or when I play Street Fighter and I can't pick Akuma because he costs money? I get it if it was for McDonalds but this seems like rage bait.  Plexas Member Jan 24, 2025 289 Several trillion dollar company needs some money to survive, please understand.   Twister Member Feb 11, 2019 6,692 This franchise peaked with BO3. Everything after has been a disaster   Vertigo1 Member Jun 30, 2023 1,093 CoD will never be as good as it was in the 360 era, ever again.   Sordid Plebeian Member Oct 26, 2017 19,955 Yeah I remember seeing that AI store slop when I booted up S4, and they wonder why they're driving players away   Tommy Showbiz Member Jul 20, 2022 3,727 This is pretty corny, but I was honestly expecting ads for like Dr. Squatch and not just prodding you to buy in-game bundles.   Apathy Member Oct 25, 2017 13,538 So the biggest game, created by the biggest publisher, paced by the riches company in the world needs to slide ads into their paid games. Lovely   DarkJ Member Nov 11, 2017 1,918 Ai slop? Ads in the menus? In a fully priced game? Really just making sure I don't even look at the next game.  T88heon Member Aug 26, 2024 1,042 This is a profitability issue coupled with horrendous stewardship of the ip. If the retail side was profitable would they need to stealthily run ads in "COD" of all ip? 😬  DSync Member Oct 27, 2017 884 Black Ops 6 in 2025 after the most recent update for Season 4 > £70 for the base game > £100 for the "Vault Editon" > £50/60 for a year of PS Plus to play the game online > £10 for the Battlepass > £15 for the Battlepass plus tier skips > £25 for the "Blackcell" Battlepass > Free and PremiumBattlepasses for the Seth Rogan Operator Weed event > £16-25 Weapon and Operator bundles > AI art in the emblems, calling cards, posters in certain levels > Ads for bundles in creating a Loadout > Server instability issues > Whole game crashes to desktop/homescreen when editing your loadout during a match > UI Menu lagging > Cheaters, hackers run rampant > Store will 100% work no matter what  Pai Pai Master Member Oct 25, 2017 37,298 Atlanta GA AI crap and ads, yet people will still buy this shit in record numbers every year   #ign #activision #quietly #force #adverts
    IGN: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It
    www.resetera.com
    Xando Member Oct 28, 2017 38,006 With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. Activision already has a bad reputation for the aggressive monetization of the premium Black Ops 6 and its free-to-play battle royale Warzone, but this latest move may have tipped some players over the edge. Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts. Elsewhere, Activision has added bundle and Battle Pass advertisements to the Events tab, another controversial change that has caused complaints. Here's a snippet of the response, sourced from across Call of Duty subreddits, Discords, and social media: I wouldn't even be mad if this was just in Warzone, a free game, but putting it in a pay-to-play premium title, with how expensive they're getting? F**k off. This game is still 80€ I get that they make most of their money from the store, but I feel like the bare minimum for a premium product would be to not have ads clogging the menus right? At this point it really feels like opening up a mobile game with how much more you see an option to buy anything in this game. Anyone who wanted this bundle would've checked the store and bought it. Putting it here isn't gonna make more people buy it, its justannoying. Just wait until they add pop up ads for bundles while you are playing the game. Click to expand... Click to shrink... More including some examples here: Activision Quietly Force Adverts into Call of Duty Black Ops 6 and Warzone Loadouts and Players Absolutely Hate It: 'At This Point It Really Feels Like Opening Up a Mobile Game' - IGN With the launch of Call of Duty Season 4, Activision quietly put adverts inside loadouts for Black Ops 6 and Warzone, sparking a backlash in the process. www.ign.com   Gaspode Member Jan 17, 2025 152 gross   MarcosBrXD Member Aug 28, 2024 1,779 Crazy one of the biggest IPs doing this   Wallace Member Oct 25, 2017 28,182 Midwest What a shit franchise.   Shirkelton Member Aug 20, 2020 6,976 Fuck that.   MinerArcaniner Uncle Works at Nintendo Member Oct 29, 2017 7,473 The revenue line has to keep going up. There's no such thing as "enough" with corporations.   Kinthey Avenger Oct 27, 2017 25,551 Poor Cod really needs the money to keep the lights on   skullmuffins Member Oct 25, 2017 7,615 oh, ads for in-game microtransactions. guess i'm not surprised. that's where all the money is these days.   Remark Member Oct 27, 2017 4,184 Yeah the ads are so bad this season. When you boot up the game in CoD HQ, theres a big ass button for Blackcell and BO6 and WZ are all the way on the right side of the menu. It's so annoying. Huge disrespect to the people who actually bought the game. I wish CoD HQ would go away, it doesn't even actually help with anything and actually hampers the UX experience in a lot of ways especially on PC.  Last edited: Today at 10:14 AM LiquidDom Avenger Oct 27, 2017 2,730 Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though.  Richietto One Winged Slayer Member Oct 25, 2017 26,147 North Carolina Lmao what a joke   Loxley Prophet of Truth Member Oct 25, 2017 10,702 We're inching closer and closer to this scene from Ready Player One. "We estimate we can sell up to 80% of an individual's visual field before inducing seizures" View: https://youtu.be/KpPE85Jogjw?si=Di0mlmiF27KidwWs  Fabs Member Aug 22, 2019 2,780 This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless.   Noisepurge Corrupted by Vengeance Member Oct 25, 2017 9,775 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Fortnite doesn't cost 80$  OP OP Xando Member Oct 28, 2017 38,006 LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Considering half of the in-game purchases are basically ads for some brands or characters that have nothing to do with COD it's basically the same thing   Remark Member Oct 27, 2017 4,184 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... To be fair, Warzone is F2P but that shit should be in there. Whether you buy the game or not, you have to go through CoD HQ which is so annoying.   Doskoi Panda One Winged Slayer Member Oct 27, 2017 17,314 CoD is so fucking trashy lmao. I will never understand how it remains so popular. It just gets worse year over yesr, even Warzone.   SunBroDave "This guy are sick" Member Oct 25, 2017 15,148 How else is COD supposed to make money   Decarb Member Oct 27, 2017 9,264 Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it.   Agni Kai Member Nov 2, 2017 10,037 Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line.   jroc74 Member Oct 27, 2017 34,177 Yeah I dont think it needs to be this aggressive. LiquidDom said: Wait it's just ads for the in-game purchases? Not outside ads that have nothing to do with the game? I don't have that much of an issue with it, still shit though. Click to expand... Click to shrink... Fabs said: This doesn't seem that different than like Fortnite advertising the shop updates in the main menu. It's fairly harmless. Click to expand... Click to shrink... While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Also this.  BradleyLove Member Oct 29, 2017 1,661 Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour.  TransEuropaExpress Member Dec 6, 2017 11,420 US They should go all in and start doing random 5-minute commercial breaks in the middle of rounds.   Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,922 United States Really fucking gross.   Vourlis Member Aug 14, 2022 5,911 United States I...where are the ads? edit: Oh like advertising the bundles or whatever. Okay.  jroc74 Member Oct 27, 2017 34,177 BradleyLove said: Doesn't surprise me. I bought Forza Horizon for PS5 a few days ago and was shocked to encounter unskippable ads for DLC. The American obsession with forcing ads everywhere they can is horrible. This reply was brought to you by NEW Mountain Dew—new look, same bold refreshing flavour. Click to expand... Click to shrink... I either forgot how it was or just didnt know, because I played it on XSX when it launched. But I was and am shocked at the mtx in FH5.  shadowman16 Member Oct 25, 2017 41,804 I feel like this has already become too normalised because I honestly assumed we were talking about unrelated product ads... Meanwhile the examples above... honestly I kinda expected. Granted the article also points it out perfectly that if it were just in Warzone (free) it'd be... less bad, but charging however much for COD THEN pushing those ads on you... you just know people will crack. Not the worst example of ads in games though, I still give that to SFVI's Turtles costumes, aside the cost, having that damn song playing constantly in the battle hub for month(s) on end drove me nuts at the time.  Papaya The Fallen Oct 25, 2017 2,735 California The financial model for CoD is awful and lacks any sort of creativity. They just copied fortnite even though it doesn't work for a military shooter. They rarely release any good content because it either doesn't match the game's tone, or it sucks. It just doesn't lend itself well to skins, and other visual customization options. Or maybe they just don't know how to make good. Either way, I've never seen a more boring battlepass in my life. CoD can be a super fun action game, but it's never felt more hollow and lifeless. The best counter-example to "games are art" I've ever seen.  BestBrand Member Mar 5, 2025 457 Call of duty is the worst man. I may not even buy another COD again.   MerluzaSamus Member Dec 3, 2018 1,471 Argentina Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... The game published by EA to gather obscene money on the fps market? That one Battlefield? Jokes aside, 'fraid this is going to be the norm long term, Fortnite normalized it and publishers with less restraint are going wild, same with AI. At least on the AAA market.  Lumination Member Oct 26, 2017 16,064 Who could have expected them giving the game away would have affected the revenue stream and business model of the game itself.   Geeko Member Oct 27, 2017 1,413 San Jose, CA Lame as hell. The problem is that the masses won't care about it and will still spend crap tons of money on this game thus continuing this constant bombardment of ads.   shadowman16 Member Oct 25, 2017 41,804 Agni Kai said: Only Battlefield 6 can save us now. Hold the line, my friends. Hold the line. Click to expand... Click to shrink... Gameplay wise, Hopefully Dice will take the time and make something truly special. However... I wouldnt expect much better from EA of all publishers. They are every bit as summy...  OP OP Xando Member Oct 28, 2017 38,006 My guess is this is only going to get worse as MS tries to make up the lost revenue from people playing via GP instead of buying   SP. Member Oct 27, 2017 8,578 I guess I thought it would be worse than the reaction seems to suggest… They're in-game micro transaction ads and for the most are for weapon skins which naturally don't seem that out of place in a weapon selection menu. It's not like they're advertising a Burger King Whopper in here. Obviously it'd be better if they weren't there at all but honestly if I played the game and saw these I wouldn't think it's anything out of the ordinary.  Ravelle Member Oct 31, 2017 20,432 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... It doesn't spam you with multiple windows to buy something either  Rosebud Two Pieces Member Apr 16, 2018 51,386 Wallace said: What a shit franchise. Click to expand... Click to shrink... .   Kyokanto Member Mar 4, 2025 493 For a second I thought this was going to be McDonald's ads or something lol. I wonder how far off that is… Still scummy as is.  Pop-O-Matic Avenger Oct 25, 2017 14,007 MarcosBrXD said: Crazy one of the biggest IPs doing this Click to expand... Click to shrink... Not really. CoD might move more money than most of the rest of the industry put together, but capitalism (especially at publicly traded mega corps like MS and ActiBlizz before them) demands that the line must always be going up, and there isn't really much CoD can do to grow the player base in any significant way in the short-to-medium term, so they're going to start trying out shit like this to get even more money out of the existing players so the line goes up and the shareholders can be happy.   Fabs Member Aug 22, 2019 2,780 Noisepurge said: Fortnite doesn't cost 80$ Click to expand... Click to shrink... Decarb said: Not only is it in a full priced mode, but its also in the weapon customization menu where you least expect it. Click to expand... Click to shrink... jroc74 said: Yeah I dont think it needs to be this aggressive. While trying to play the game tho? "Following the launch of Season 4, adverts for weapon bundles can be seen in the build and weapon menus. These are unavoidable for players as they tinker with their loadouts." Imagine getting hit with Shark Card ads while browsing the in game stores in GTA Online....please Rockstar dont do this. Also this. Click to expand... Click to shrink... Full priced games advertise their dlc in menus all the time. Is it because it's in a new place? Is this that different than having the paid operators in the menu for selection like they have in past CoD? Or when I play Street Fighter and I can't pick Akuma because he costs money? I get it if it was for McDonalds but this seems like rage bait.  Plexas Member Jan 24, 2025 289 Several trillion dollar company needs some money to survive, please understand.   Twister Member Feb 11, 2019 6,692 This franchise peaked with BO3. Everything after has been a disaster   Vertigo1 Member Jun 30, 2023 1,093 CoD will never be as good as it was in the 360 era, ever again.   Sordid Plebeian Member Oct 26, 2017 19,955 Yeah I remember seeing that AI store slop when I booted up S4, and they wonder why they're driving players away   Tommy Showbiz Member Jul 20, 2022 3,727 This is pretty corny, but I was honestly expecting ads for like Dr. Squatch and not just prodding you to buy in-game bundles.   Apathy Member Oct 25, 2017 13,538 So the biggest game, created by the biggest publisher, paced by the riches company in the world needs to slide ads into their paid games. Lovely   DarkJ Member Nov 11, 2017 1,918 Ai slop? Ads in the menus? In a fully priced game? Really just making sure I don't even look at the next game.  T88heon Member Aug 26, 2024 1,042 This is a profitability issue coupled with horrendous stewardship of the ip. If the retail side was profitable would they need to stealthily run ads in "COD" of all ip? 😬  DSync Member Oct 27, 2017 884 Black Ops 6 in 2025 after the most recent update for Season 4 > £70 for the base game > £100 for the "Vault Editon" > £50/60 for a year of PS Plus to play the game online > £10 for the Battlepass > £15 for the Battlepass plus tier skips > £25 for the "Blackcell" Battlepass > Free and Premium (Costs money) Battlepasses for the Seth Rogan Operator Weed event > £16-25 Weapon and Operator bundles > AI art in the emblems, calling cards, posters in certain levels > Ads for bundles in creating a Loadout > Server instability issues > Whole game crashes to desktop/homescreen when editing your loadout during a match > UI Menu lagging > Cheaters, hackers run rampant > Store will 100% work no matter what (Prices for everything may not be exact)  Pai Pai Master Member Oct 25, 2017 37,298 Atlanta GA AI crap and ads, yet people will still buy this shit in record numbers every year  
    0 Comentários ·0 Compartilhamentos ·0 Anterior
  • MSI GeForce RTX 5060 Gaming OC 8 GB GPU Review – Mainstream Gamers Deserve Better!

    Product Info
    MSI GeForce RTX 5060 Gaming OCMay, 2025

    TypeGraphics Card

    PriceIt's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities.
    Today, NVIDIA releases its 6th entry within its "RTX 50" portfolio, the GeForce RTX 5060. The RTX 5060 is positioned in the entry-level segment, with an MSRP of US and a factory-equipped 8 GB of VRAM, which might seem a bit too little for today's standards. Today, we will be trying out the MSI GeForce RTX 5060 Gaming OC, which retails for US above the MSRP.
    NVIDIA GeForce GPU Segment/Tier Prices

    Graphics Segment20252023-20242022-20232021-20222020-20212019-20202018-20192017-2018

    Titan TierGeForce RTX 5090GeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti
    GeForce RTX 3090GeForce RTX 3090Titan RTXTitan VTitan XpPriceUSUSUSUS
    USUSUSUSUS

    Ultra Enthusiast TierGeForce RTX 5080GeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 Ti

    PriceUSUSUSUSUSUSUSUS

    Enthusiast TierGeForce RTX 5070 TiGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080

    PriceUSUSUSUSUSUSUSUS

    High-End TierGeForce RTX 5070GeForce RTX 4070 SUPER
    GeForce RTX 4070GeForce RTX 4070
    GeForce RTX 4060 Ti 16 GBGeForce RTX 3070 Ti
    GeForce RTX 3070GeForce RTX 3070 Ti
    GeForce RTX 3070GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070

    PriceUSUS
    USUSUSUS

    Mainstream TierGeForce RTX 5060 Ti 16 GB
    GeForce RTX 5060 Ti 8 GBGeForce RTX 4060 Ti
    GeForce RTX 4060GeForce RTX 4060 Ti
    GeForce RTX 4060GeForce RTX 3060 Ti
    GeForce RTX 3060 12 GBGeForce RTX 3060 Ti
    GeForce RTX 3060 12 GBGeForce RTX 2060 SUPER
    GeForce RTX 2060
    GeForce GTX 1660 Ti
    GeForce GTX 1660 SUPER
    GeForce GTX 1660GeForce GTX 1060GeForce GTX 1060

    PriceUS
    USUS
    USUS
    USUS
    USUS
    US
    US
    US
    USUSUS

    Entry TierGeForce RTX 5060RTX 3050 8 GB
    RTX 3050 6 GBRTX 3050RTX 3050GTX 1650 SUPER
    GTX 1650GTX 1650 SUPER
    GTX 1650GTX 1050 Ti
    GTX 1050GTX 1050 Ti

    GTX 1050

    PriceUSUSUS
    USUS
    USUS
    USUS

    US

    NVIDIA GeForce RTX 50 Gaming Graphics Cards
    With Blackwell, NVIDIA is going full-on into the AI segment with loads of optimizations & AI-specific accelerators.

    The Blackwell GPU does many traditional things that we would expect from a GPU, but simultaneously breaks the barrier when it comes to untraditional GPU operations. To sum up some features:

    New Streaming MultiprocessorNew 5th Gen Tensor Cores
    New 4th Gen RTCores
    AI Management Processor
    Max-Q Mode for Desktops & Laptops
    New GDDR7 High-Performance Memory Subsystem
    New DP2.1b Display Engine & Next-Gen NVENC/NVDEC

    2 of 9

    The technologies mentioned above are some of the main building blocks of the Blackwell GPU, but there's more within the graphics core itself, which we will talk about in detail, so let's get started.

    Contents
    Next page
    #msi #geforce #rtx #gaming #gpu
    MSI GeForce RTX 5060 Gaming OC 8 GB GPU Review – Mainstream Gamers Deserve Better!
    Product Info MSI GeForce RTX 5060 Gaming OCMay, 2025 TypeGraphics Card PriceIt's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities. Today, NVIDIA releases its 6th entry within its "RTX 50" portfolio, the GeForce RTX 5060. The RTX 5060 is positioned in the entry-level segment, with an MSRP of US and a factory-equipped 8 GB of VRAM, which might seem a bit too little for today's standards. Today, we will be trying out the MSI GeForce RTX 5060 Gaming OC, which retails for US above the MSRP. NVIDIA GeForce GPU Segment/Tier Prices Graphics Segment20252023-20242022-20232021-20222020-20212019-20202018-20192017-2018 Titan TierGeForce RTX 5090GeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti GeForce RTX 3090GeForce RTX 3090Titan RTXTitan VTitan XpPriceUSUSUSUS USUSUSUSUS Ultra Enthusiast TierGeForce RTX 5080GeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 Ti PriceUSUSUSUSUSUSUSUS Enthusiast TierGeForce RTX 5070 TiGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080 PriceUSUSUSUSUSUSUSUS High-End TierGeForce RTX 5070GeForce RTX 4070 SUPER GeForce RTX 4070GeForce RTX 4070 GeForce RTX 4060 Ti 16 GBGeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070 PriceUSUS USUSUSUS Mainstream TierGeForce RTX 5060 Ti 16 GB GeForce RTX 5060 Ti 8 GBGeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 2060 SUPER GeForce RTX 2060 GeForce GTX 1660 Ti GeForce GTX 1660 SUPER GeForce GTX 1660GeForce GTX 1060GeForce GTX 1060 PriceUS USUS USUS USUS USUS US US US USUSUS Entry TierGeForce RTX 5060RTX 3050 8 GB RTX 3050 6 GBRTX 3050RTX 3050GTX 1650 SUPER GTX 1650GTX 1650 SUPER GTX 1650GTX 1050 Ti GTX 1050GTX 1050 Ti GTX 1050 PriceUSUSUS USUS USUS USUS US NVIDIA GeForce RTX 50 Gaming Graphics Cards With Blackwell, NVIDIA is going full-on into the AI segment with loads of optimizations & AI-specific accelerators. The Blackwell GPU does many traditional things that we would expect from a GPU, but simultaneously breaks the barrier when it comes to untraditional GPU operations. To sum up some features: New Streaming MultiprocessorNew 5th Gen Tensor Cores New 4th Gen RTCores AI Management Processor Max-Q Mode for Desktops & Laptops New GDDR7 High-Performance Memory Subsystem New DP2.1b Display Engine & Next-Gen NVENC/NVDEC 2 of 9 The technologies mentioned above are some of the main building blocks of the Blackwell GPU, but there's more within the graphics core itself, which we will talk about in detail, so let's get started. Contents Next page #msi #geforce #rtx #gaming #gpu
    MSI GeForce RTX 5060 Gaming OC 8 GB GPU Review – Mainstream Gamers Deserve Better!
    wccftech.com
    Product Info MSI GeForce RTX 5060 Gaming OCMay, 2025 TypeGraphics Card Price$369.99 It's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities. Today, NVIDIA releases its 6th entry within its "RTX 50" portfolio, the GeForce RTX 5060. The RTX 5060 is positioned in the entry-level segment, with an MSRP of $299 US and a factory-equipped 8 GB of VRAM, which might seem a bit too little for today's standards. Today, we will be trying out the MSI GeForce RTX 5060 Gaming OC, which retails for $70 US above the MSRP. NVIDIA GeForce GPU Segment/Tier Prices Graphics Segment20252023-20242022-20232021-20222020-20212019-20202018-20192017-2018 Titan TierGeForce RTX 5090GeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti GeForce RTX 3090GeForce RTX 3090Titan RTX (Turing)Titan V (Volta)Titan Xp (Pascal) Price$1999 US$1599 US$1599 US$1999 US $1499 US$1499 US$2499 US$2999 US$1199 US Ultra Enthusiast TierGeForce RTX 5080GeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 Ti Price$999 US$999 US$1199 US$1199 US$1199 US$999 US$999 US$699 US Enthusiast TierGeForce RTX 5070 TiGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080 Price$749 US$799 US$799 US$799 US$699 US$699 US$699 US$549 US High-End TierGeForce RTX 5070GeForce RTX 4070 SUPER GeForce RTX 4070GeForce RTX 4070 GeForce RTX 4060 Ti 16 GBGeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070 Price$549 US$599 $549$599 US $499 US$599 $499$599 $499$499 US$499 US$379 US Mainstream TierGeForce RTX 5060 Ti 16 GB GeForce RTX 5060 Ti 8 GBGeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 2060 SUPER GeForce RTX 2060 GeForce GTX 1660 Ti GeForce GTX 1660 SUPER GeForce GTX 1660GeForce GTX 1060GeForce GTX 1060 Price$429 US $379 US$449 $299$399 US $299 US$399 US $329 US$399 US $329 US$399 US $349 US $279 US $229 US $219 US$249 US$249 US Entry TierGeForce RTX 5060RTX 3050 8 GB RTX 3050 6 GBRTX 3050RTX 3050GTX 1650 SUPER GTX 1650GTX 1650 SUPER GTX 1650GTX 1050 Ti GTX 1050GTX 1050 Ti GTX 1050 Price$299$229 $179$249 US$249 US$159 US $149 US$159 US $149 US$139 US $109 US$139 US $109 US NVIDIA GeForce RTX 50 Gaming Graphics Cards With Blackwell, NVIDIA is going full-on into the AI segment with loads of optimizations & AI-specific accelerators. The Blackwell GPU does many traditional things that we would expect from a GPU, but simultaneously breaks the barrier when it comes to untraditional GPU operations. To sum up some features: New Streaming Multiprocessor (SM) New 5th Gen Tensor Cores New 4th Gen RT (Ray Tracing) Cores AI Management Processor Max-Q Mode for Desktops & Laptops New GDDR7 High-Performance Memory Subsystem New DP2.1b Display Engine & Next-Gen NVENC/NVDEC 2 of 9 The technologies mentioned above are some of the main building blocks of the Blackwell GPU, but there's more within the graphics core itself, which we will talk about in detail, so let's get started. Contents Next page
    0 Comentários ·0 Compartilhamentos ·0 Anterior
  • افضل برامج الذكاء الاصطناعي لعزل الصوت بطريقة احترافي

    افضل برامج الذكاء الاصطناعي لعزل الصوت بطريقة احترافي
    #افضل #برامج #الذكاء #الاصطناعي #لعزل
    افضل برامج الذكاء الاصطناعي لعزل الصوت بطريقة احترافي
    افضل برامج الذكاء الاصطناعي لعزل الصوت بطريقة احترافي #افضل #برامج #الذكاء #الاصطناعي #لعزل
    افضل برامج الذكاء الاصطناعي لعزل الصوت بطريقة احترافي
    www.youtube.com
    افضل برامج الذكاء الاصطناعي لعزل الصوت بطريقة احترافي
    0 Comentários ·0 Compartilhamentos ·0 Anterior
  • ⚔ Experienced studio looking for unique project (cost + revshare)

    Author

    Hey! I'm Sam from Mythcarver Games, a small and passionate dev studio from Canada, and we’re on the lookout for our next exciting project! Portfolio with some of our workWe partner with indie creatives, and while we can be ‘engineering muscles for hire’, the team is not just comprised of exceptional developers. We know the gaming business deeply, and collaborate closely with our partners to build successful games. We’ve delivered over 50 projects since 2017!What we do: Game Development: We focus on programming to build full games or jump in tactically where things get complex. Real Traction: We’ve helped run Kickstarter campaignsand land publishing deals. Extend Your Team: We’re senior-only devs, transparent, and with minimal overhead. We Understand the Indie Struggle: This is a paid engagement. We don’t charge Californian AAA rates and are open to cost + revshare deal if the fit is right.Serious about making your game? Say hi, we don't bite =] Discord: samgomes✉ 

    Hey Sam, thanks for sharing this. I've just checked out some of the work from Mythcarver; it's excellent stuff. The focus on senior-only devs and being open to flexible models like cost + revshare is definitely interesting, especially for smaller teams trying to scale up. I'm curious, how do you usually handle communication and project management when working with distributed indie teams?

    Advertisement

    Bonjour!!! I like your website art.
    #experienced #studio #looking #unique #project
    ⚔ Experienced studio looking for unique project (cost + revshare)
    Author Hey! I'm Sam from Mythcarver Games, a small and passionate dev studio from Canada, and we’re on the lookout for our next exciting project!📺 Portfolio with some of our workWe partner with indie creatives, and while we can be ‘engineering muscles for hire’, the team is not just comprised of exceptional developers. We know the gaming business deeply, and collaborate closely with our partners to build successful games. We’ve delivered over 50 projects since 2017!What we do:💻 Game Development: We focus on programming to build full games or jump in tactically where things get complex.📈 Real Traction: We’ve helped run Kickstarter campaignsand land publishing deals.🤝 Extend Your Team: We’re senior-only devs, transparent, and with minimal overhead.💪 We Understand the Indie Struggle: This is a paid engagement. We don’t charge Californian AAA rates and are open to cost + revshare deal if the fit is right.Serious about making your game? Say hi, we don't bite =]💬 Discord: samgomes✉  Hey Sam, thanks for sharing this. I've just checked out some of the work from Mythcarver; it's excellent stuff. The focus on senior-only devs and being open to flexible models like cost + revshare is definitely interesting, especially for smaller teams trying to scale up. I'm curious, how do you usually handle communication and project management when working with distributed indie teams? Advertisement Bonjour!!! I like your website art. #experienced #studio #looking #unique #project
    gamedev.net
    Author Hey! I'm Sam from Mythcarver Games, a small and passionate dev studio from Canada, and we’re on the lookout for our next exciting project (Unity & Unreal)!📺 Portfolio with some of our workWe partner with indie creatives, and while we can be ‘engineering muscles for hire’, the team is not just comprised of exceptional developers. We know the gaming business deeply, and collaborate closely with our partners to build successful games. We’ve delivered over 50 projects since 2017!What we do:💻 Game Development (Unity & Unreal): We focus on programming to build full games or jump in tactically where things get complex.📈 Real Traction: We’ve helped run Kickstarter campaigns (over 4x the $ avg) and land publishing deals.🤝 Extend Your Team: We’re senior-only devs (7+ years exp avg), transparent, and with minimal overhead.💪 We Understand the Indie Struggle: This is a paid engagement. We don’t charge Californian AAA rates and are open to cost + revshare deal if the fit is right.Serious about making your game? Say hi, we don't bite =]💬 Discord: samgomes✉ [email protected]  Hey Sam, thanks for sharing this. I've just checked out some of the work from Mythcarver; it's excellent stuff. The focus on senior-only devs and being open to flexible models like cost + revshare is definitely interesting, especially for smaller teams trying to scale up. I'm curious, how do you usually handle communication and project management when working with distributed indie teams? Advertisement Bonjour!!! I like your website art.
    0 Comentários ·0 Compartilhamentos ·0 Anterior
  • Apple acquires its first game studio as it reportedly plans to launch new games app

    The new app will reportedly feature a centralized in-game achievement system, leaderboards, communication features, and more.
    #apple #acquires #its #first #game
    Apple acquires its first game studio as it reportedly plans to launch new games app
    The new app will reportedly feature a centralized in-game achievement system, leaderboards, communication features, and more. #apple #acquires #its #first #game
    Apple acquires its first game studio as it reportedly plans to launch new games app
    hitmarker.net
    The new app will reportedly feature a centralized in-game achievement system, leaderboards, communication features, and more.
    0 Comentários ·0 Compartilhamentos ·0 Anterior
  • Business Development Associate, eCommerce at AppLovin

    Business Development Associate, eCommerceAppLovinToronto30 minutes agoApplyAbout AppLovinAppLovin makes technologies that help businesses of every size connect to their ideal customers. The company provides end-to-end software and AI solutions for businesses to reach, monetize and grow their global audiences. For more information about AppLovin, visit: www.applovin.com.To deliver on this mission, our global team is composed of team members with life experiences, backgrounds, and perspectives that mirror our developers and customers around the world. At AppLovin, we are intentional about the team and culture we are building, seeking candidates who are outstanding in their own right and also demonstrate their support of others.Fortune recognizes AppLovin as one of the Best Workplaces in the Bay Area, and the company has been a Certified Great Place to Work for the last four years. Check out the rest of our awards HERE.About AppLovin’s eCommerce TeamAppLovin is the market leader in performance advertising for mobile games. In 2024, we expanded into the ecommerce space, enabling brands to reach 150M+ U.S. daily active users in a variety of mobile games—scale that rivals the largest social platforms. In Q4, we reached a billion annual run rate in gross advertiser spend in the ecommerce category alone.Learn more about our fast-growing ecommerce beta: global team is composed of team members with life experiences, backgrounds, and perspectives that mirror our customers around the world. We are intentional about the team and culture we are building, seeking candidates who are outstanding in their own right and also demonstrate their support of others.About the RoleWe are seeking a driven, analytical, and results-focused Analyst, Business Development to join our fast-paced and expanding eCommerce team. This is a unique opportunity to shape a new business line from the ground up and work at the intersection of performance marketing and business development within the rapidly growing eCommerce space.In this client-facing role, you’ll partner with eCommerce brands to unlock growth by leveraging AppLovin’s marketing platform. You’ll build strong relationships with key stakeholders, help them optimize campaigns, and lead strategic initiatives that drive business outcomes. You’ll also work closely with AppLovin leadership and product experts to evolve our eCommerce advertising solution and drive adoption in the market.ResponsibilitiesOnboard eCommerce brands to our platform and educate them on AppLovin’s eCommerce growth solution.Understand what matters most to your partners and drive an action plan for their growth.Set up new campaigns for success by leveraging best practices for creative and performance targets.Define and analyze metrics to ensure success for our eCommerce partners.Become an expert on AppLovin’s mobile advertising products for eCommerce brands.Partner with the broader AppLovin Business Development team in the region.Basic Qualifications1-3 years of professional experience.Bachelor's degree or higher in related fields.Self-starter and eager to learn.Demonstrate outstanding analytical ability and strategic grasp of the “big picture”.Exceptional communication skills and clearly able to communicate concepts and ideasHave experience prioritizing competing demands.Flexible team-player who can use drive, creativity, and initiative to move the organization forward.Demonstrated experience in handling large data sets, with a strong ability to analyze complex data and identify actionable patterns to drive strategic decision-making and optimize client outcomes.Proven interest in technology. Whether you’re an early adopter of gadgets, or an Excel whiz, or took a computer science class in school and loved it, we are a high tech and big data company where you will constantly have the opportunity to contribute business and product ideas.Preferred QualificationsExperience in the e-commerce space and brand operations.A basic understanding of programming or scripting.A basic understanding of image and video editing software.Understanding of models for intelligent decision making, such as game theory, chess, or poker.AppLovin has become aware of a scam targeting jobseekers with fake “app optimization” and similar roles. We do not ask our candidates to download apps or make any form of payment. AppLovin works with applicants through our Careers page and applovin.com email addresses. If you are contacted through other unofficial channelsor asked to download an app or make a payment, these contacts are not legitimate. Confirm the information here and contact us directly with any questions.AppLovin is proud to be an equal opportunity employer that is committed to inclusion and diversity. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status, or other legally protected characteristics. Learn more about EEO rights as an applicant here.If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send us a request at accommodations@applovin.com.AppLovin will consider for employment all qualified applicants with criminal histories in a manner consistent with applicable law. If you’re applying for a position in California, learn more here.Please read our Global Applicant Privacy Notice to learn more about how AppLovin processes your personal information.
    Create Your Profile — Game companies can contact you with their relevant job openings.
    Apply
    #business #development #associate #ecommerce #applovin
    Business Development Associate, eCommerce at AppLovin
    Business Development Associate, eCommerceAppLovinToronto30 minutes agoApplyAbout AppLovinAppLovin makes technologies that help businesses of every size connect to their ideal customers. The company provides end-to-end software and AI solutions for businesses to reach, monetize and grow their global audiences. For more information about AppLovin, visit: www.applovin.com.To deliver on this mission, our global team is composed of team members with life experiences, backgrounds, and perspectives that mirror our developers and customers around the world. At AppLovin, we are intentional about the team and culture we are building, seeking candidates who are outstanding in their own right and also demonstrate their support of others.Fortune recognizes AppLovin as one of the Best Workplaces in the Bay Area, and the company has been a Certified Great Place to Work for the last four years. Check out the rest of our awards HERE.About AppLovin’s eCommerce TeamAppLovin is the market leader in performance advertising for mobile games. In 2024, we expanded into the ecommerce space, enabling brands to reach 150M+ U.S. daily active users in a variety of mobile games—scale that rivals the largest social platforms. In Q4, we reached a billion annual run rate in gross advertiser spend in the ecommerce category alone.Learn more about our fast-growing ecommerce beta: global team is composed of team members with life experiences, backgrounds, and perspectives that mirror our customers around the world. We are intentional about the team and culture we are building, seeking candidates who are outstanding in their own right and also demonstrate their support of others.About the RoleWe are seeking a driven, analytical, and results-focused Analyst, Business Development to join our fast-paced and expanding eCommerce team. This is a unique opportunity to shape a new business line from the ground up and work at the intersection of performance marketing and business development within the rapidly growing eCommerce space.In this client-facing role, you’ll partner with eCommerce brands to unlock growth by leveraging AppLovin’s marketing platform. You’ll build strong relationships with key stakeholders, help them optimize campaigns, and lead strategic initiatives that drive business outcomes. You’ll also work closely with AppLovin leadership and product experts to evolve our eCommerce advertising solution and drive adoption in the market.ResponsibilitiesOnboard eCommerce brands to our platform and educate them on AppLovin’s eCommerce growth solution.Understand what matters most to your partners and drive an action plan for their growth.Set up new campaigns for success by leveraging best practices for creative and performance targets.Define and analyze metrics to ensure success for our eCommerce partners.Become an expert on AppLovin’s mobile advertising products for eCommerce brands.Partner with the broader AppLovin Business Development team in the region.Basic Qualifications1-3 years of professional experience.Bachelor's degree or higher in related fields.Self-starter and eager to learn.Demonstrate outstanding analytical ability and strategic grasp of the “big picture”.Exceptional communication skills and clearly able to communicate concepts and ideasHave experience prioritizing competing demands.Flexible team-player who can use drive, creativity, and initiative to move the organization forward.Demonstrated experience in handling large data sets, with a strong ability to analyze complex data and identify actionable patterns to drive strategic decision-making and optimize client outcomes.Proven interest in technology. Whether you’re an early adopter of gadgets, or an Excel whiz, or took a computer science class in school and loved it, we are a high tech and big data company where you will constantly have the opportunity to contribute business and product ideas.Preferred QualificationsExperience in the e-commerce space and brand operations.A basic understanding of programming or scripting.A basic understanding of image and video editing software.Understanding of models for intelligent decision making, such as game theory, chess, or poker.AppLovin has become aware of a scam targeting jobseekers with fake “app optimization” and similar roles. We do not ask our candidates to download apps or make any form of payment. AppLovin works with applicants through our Careers page and applovin.com email addresses. If you are contacted through other unofficial channelsor asked to download an app or make a payment, these contacts are not legitimate. Confirm the information here and contact us directly with any questions.AppLovin is proud to be an equal opportunity employer that is committed to inclusion and diversity. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status, or other legally protected characteristics. Learn more about EEO rights as an applicant here.If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send us a request at accommodations@applovin.com.AppLovin will consider for employment all qualified applicants with criminal histories in a manner consistent with applicable law. If you’re applying for a position in California, learn more here.Please read our Global Applicant Privacy Notice to learn more about how AppLovin processes your personal information. Create Your Profile — Game companies can contact you with their relevant job openings. Apply #business #development #associate #ecommerce #applovin
    gamejobs.co
    Business Development Associate, eCommerceAppLovinToronto30 minutes agoApplyAbout AppLovinAppLovin makes technologies that help businesses of every size connect to their ideal customers. The company provides end-to-end software and AI solutions for businesses to reach, monetize and grow their global audiences. For more information about AppLovin, visit: www.applovin.com.To deliver on this mission, our global team is composed of team members with life experiences, backgrounds, and perspectives that mirror our developers and customers around the world. At AppLovin, we are intentional about the team and culture we are building, seeking candidates who are outstanding in their own right and also demonstrate their support of others.Fortune recognizes AppLovin as one of the Best Workplaces in the Bay Area, and the company has been a Certified Great Place to Work for the last four years (2021-2024). Check out the rest of our awards HERE.About AppLovin’s eCommerce TeamAppLovin is the market leader in performance advertising for mobile games. In 2024, we expanded into the ecommerce space, enabling brands to reach 150M+ U.S. daily active users in a variety of mobile games—scale that rivals the largest social platforms. In Q4, we reached a $1 billion annual run rate in gross advertiser spend in the ecommerce category alone.Learn more about our fast-growing ecommerce beta: https://ecomm.applovin.com/AppLovin's global team is composed of team members with life experiences, backgrounds, and perspectives that mirror our customers around the world. We are intentional about the team and culture we are building, seeking candidates who are outstanding in their own right and also demonstrate their support of others.About the RoleWe are seeking a driven, analytical, and results-focused Analyst, Business Development to join our fast-paced and expanding eCommerce team. This is a unique opportunity to shape a new business line from the ground up and work at the intersection of performance marketing and business development within the rapidly growing eCommerce space.In this client-facing role, you’ll partner with eCommerce brands to unlock growth by leveraging AppLovin’s marketing platform. You’ll build strong relationships with key stakeholders, help them optimize campaigns, and lead strategic initiatives that drive business outcomes. You’ll also work closely with AppLovin leadership and product experts to evolve our eCommerce advertising solution and drive adoption in the market.ResponsibilitiesOnboard eCommerce brands to our platform and educate them on AppLovin’s eCommerce growth solution.Understand what matters most to your partners and drive an action plan for their growth.Set up new campaigns for success by leveraging best practices for creative and performance targets.Define and analyze metrics to ensure success for our eCommerce partners.Become an expert on AppLovin’s mobile advertising products for eCommerce brands.Partner with the broader AppLovin Business Development team in the region.Basic Qualifications1-3 years of professional experience.Bachelor's degree or higher in related fields.Self-starter and eager to learn.Demonstrate outstanding analytical ability and strategic grasp of the “big picture”.Exceptional communication skills and clearly able to communicate concepts and ideasHave experience prioritizing competing demands.Flexible team-player who can use drive, creativity, and initiative to move the organization forward.Demonstrated experience in handling large data sets, with a strong ability to analyze complex data and identify actionable patterns to drive strategic decision-making and optimize client outcomes.Proven interest in technology. Whether you’re an early adopter of gadgets, or an Excel whiz, or took a computer science class in school and loved it, we are a high tech and big data company where you will constantly have the opportunity to contribute business and product ideas.Preferred QualificationsExperience in the e-commerce space and brand operations.A basic understanding of programming or scripting.A basic understanding of image and video editing software.Understanding of models for intelligent decision making, such as game theory, chess, or poker.AppLovin has become aware of a scam targeting jobseekers with fake “app optimization” and similar roles. We do not ask our candidates to download apps or make any form of payment(s). AppLovin works with applicants through our Careers page and applovin.com email addresses. If you are contacted through other unofficial channels (such as WhatsApp or Telegram) or asked to download an app or make a payment, these contacts are not legitimate. Confirm the information here and contact us directly with any questions.AppLovin is proud to be an equal opportunity employer that is committed to inclusion and diversity. All applicants will be considered for employment without attention to race, color, religion, sex, sexual orientation, gender identity, national origin, veteran or disability status, or other legally protected characteristics. Learn more about EEO rights as an applicant here.If you need assistance and/or a reasonable accommodation due to a disability during the application or recruiting process, please send us a request at accommodations@applovin.com.AppLovin will consider for employment all qualified applicants with criminal histories in a manner consistent with applicable law. If you’re applying for a position in California, learn more here.Please read our Global Applicant Privacy Notice to learn more about how AppLovin processes your personal information. Create Your Profile — Game companies can contact you with their relevant job openings. Apply
    11 Comentários ·0 Compartilhamentos ·0 Anterior
  • Yes, You Can Change Outfits In Nightreign, But Not At First

    The original Elden Ring allowed you to create a character and deck them out in any number of unique pieces of armor to truly show off your fashion skills. However, multiplayer spin-off Nightreign features fixed character classes and progress that resets after every run, so you won’t be finding any sick armor to wear in this one. Instead, you’ll need to purchase and change full outfits for each character if you want to look different. Suggested ReadingThe Most Sought After Elden Ring Sword Has A Storied History

    Share SubtitlesOffEnglishview videoSuggested ReadingThe Most Sought After Elden Ring Sword Has A Storied History

    Share SubtitlesOffEnglishElden Ring: NightreignTo change your outfit in Elden Ring Nightreign, you’ll first need to complete two full expeditions. This could take quite a few hours, depending on your skill level, luck, and access to a decent group. This is a brutally challenging game, after all, so nothing comes quickly. Give it time.After completing two full expeditions of your choosing, you’ll unlock the “Change Garb” feature in your menu, which you can select to instantly access the outfit-changing menu. However, you can also manually access a mirror on the east side of the Roundtable Hold to access the same menu—though that generally sounds like a bit of unnecessary work.Screenshot: FromSoftware / Billy Givens / KotakuWhen you first unlock the ability to change garbs, you’ll find that you only have access to a total of three outfits per character. You’ll have the default skin automatically, of course, and you can purchase two additional skins, Dawn and Darkness, for each character using Murk.If you don’t like either of the extra outfits available in the beginning, don’t worry about it. You can purchase additional outfits much later in the game, so keep at it. It’s an ultra-hard game, but practice makes perfect. Elden Ring Nightreign is available now on PS5, Xbox Series X/S, and Windows PCs.
    #yes #you #can #change #outfits
    Yes, You Can Change Outfits In Nightreign, But Not At First
    The original Elden Ring allowed you to create a character and deck them out in any number of unique pieces of armor to truly show off your fashion skills. However, multiplayer spin-off Nightreign features fixed character classes and progress that resets after every run, so you won’t be finding any sick armor to wear in this one. Instead, you’ll need to purchase and change full outfits for each character if you want to look different. Suggested ReadingThe Most Sought After Elden Ring Sword Has A Storied History Share SubtitlesOffEnglishview videoSuggested ReadingThe Most Sought After Elden Ring Sword Has A Storied History Share SubtitlesOffEnglishElden Ring: NightreignTo change your outfit in Elden Ring Nightreign, you’ll first need to complete two full expeditions. This could take quite a few hours, depending on your skill level, luck, and access to a decent group. This is a brutally challenging game, after all, so nothing comes quickly. Give it time.After completing two full expeditions of your choosing, you’ll unlock the “Change Garb” feature in your menu, which you can select to instantly access the outfit-changing menu. However, you can also manually access a mirror on the east side of the Roundtable Hold to access the same menu—though that generally sounds like a bit of unnecessary work.Screenshot: FromSoftware / Billy Givens / KotakuWhen you first unlock the ability to change garbs, you’ll find that you only have access to a total of three outfits per character. You’ll have the default skin automatically, of course, and you can purchase two additional skins, Dawn and Darkness, for each character using Murk.If you don’t like either of the extra outfits available in the beginning, don’t worry about it. You can purchase additional outfits much later in the game, so keep at it. It’s an ultra-hard game, but practice makes perfect. Elden Ring Nightreign is available now on PS5, Xbox Series X/S, and Windows PCs. #yes #you #can #change #outfits
    Yes, You Can Change Outfits In Nightreign, But Not At First
    kotaku.com
    The original Elden Ring allowed you to create a character and deck them out in any number of unique pieces of armor to truly show off your fashion skills. However, multiplayer spin-off Nightreign features fixed character classes and progress that resets after every run, so you won’t be finding any sick armor to wear in this one. Instead, you’ll need to purchase and change full outfits for each character if you want to look different. Suggested ReadingThe Most Sought After Elden Ring Sword Has A Storied History Share SubtitlesOffEnglishview videoSuggested ReadingThe Most Sought After Elden Ring Sword Has A Storied History Share SubtitlesOffEnglishElden Ring: NightreignTo change your outfit in Elden Ring Nightreign, you’ll first need to complete two full expeditions. This could take quite a few hours, depending on your skill level, luck, and access to a decent group. This is a brutally challenging game, after all, so nothing comes quickly. Give it time.After completing two full expeditions of your choosing, you’ll unlock the “Change Garb” feature in your menu, which you can select to instantly access the outfit-changing menu. However, you can also manually access a mirror on the east side of the Roundtable Hold to access the same menu—though that generally sounds like a bit of unnecessary work.Screenshot: FromSoftware / Billy Givens / KotakuWhen you first unlock the ability to change garbs, you’ll find that you only have access to a total of three outfits per character. You’ll have the default skin automatically, of course, and you can purchase two additional skins, Dawn and Darkness, for each character using Murk (currency).If you don’t like either of the extra outfits available in the beginning, don’t worry about it. You can purchase additional outfits much later in the game, so keep at it. It’s an ultra-hard game, but practice makes perfect. Elden Ring Nightreign is available now on PS5, Xbox Series X/S, and Windows PCs.
    0 Comentários ·0 Compartilhamentos ·0 Anterior
  • App Analytics: 3 ways to optimize performance by combining player and growth data

    Optimizing monetization and UA is key for growth - but they only get you so far if the app itself isn't optimized. In fact, the best way to maximize growth is by tying monetization and user acquisition data to user behavior. The more granular you can get, the more you can do to strengthen your business.Using ironSource's App Analytics solution to break down the data, here are 3 ways you can better optimize for growth.#1: Reconciling impressions vs playtimeThere’s typically a tradeoff between the number of impressions you serve users versus its effect on user engagement. That’s because game designers are determined to improve the user experience in the game, while monetization managers are focused on maximizing the revenue per user. The key to reconciling these pain points is to deep dive into each metric to find the sweet spot that maximizes both.For example, you can compare playtime versus impressions per user, side by side. Let’s say you want to increase impressions from a cap of 3 to 5. The first step is to assess whether this affects playtime, and make the best adjustments to ensure a positive user experience. If you see a significant drop in playtime, it’s a sign that users weren’t happy, and a lesson to return to the original impressions cap. However, if increasing the cap has no effect on playtime - you can generate revenue without affecting user experience.Now your data-informed conclusions can improve both user experience and profits. It’s not always easy to find the optimal point between them, but looking at them side by side with a tool like App Analytics can help to reconcile multiple interests.#2: Improving user engagement with cohortsTraditionally, retention analysis focuses on user churn. Going one step further - not just looking at if users return, but also understanding their behavior when they return - paints a much clearer picture about how to better retain users and find more places to monetize them.Assessing how users playTo encourage your players to keep going, first understand what’s already motivating them in the first place. If you have in-app purchase API data, simply split paying versus non-paying users and see how they compare in different metrics. Now you can better understand your paying users and how they differ from non-paying users - for example, if you see that session length is higher for paying or non-paying users, you can use this information to your advantage.Let’s say App Analytics shows there was a spike in your revenue on a cohorted day. You also see that your users were running out of the initial resources from their starter pack and hadn’t utilized ways to earn more, like clans and special events. Your profits spiked because users only had one choice - to keep playing, they had to use in-app purchases to gain more resources.Offering just the right reward amountTo determine a reward amount that continuously engages users, you need to first understand your users. Start by looking at impressions per user. The figure should be fairly consistent, especially if you’re capping impressions, but it’s still important to monitor this number for any technical issues.Let’s say you see a drop in impressions on day 5 on the App Analytics platform. You can dive deeper to understand why - it turns out that on day 5, users received a special daily bonus with a lot of gems. However, they acquired so much currency, they didn’t need to watch a rewarded video to move forward - which is why impressions were low that day.The best practice would be to decrease the reward on day 5, so that users stay in the sweet spot: engaged in the game but needing extra gems to progress.Maximizing your strengthsTo increase your user retention, you want to maximize exposure to events that engage users, like clans. To do that, look for areas in the game with increased playtime and determine whether it’s connected to an event. For example, if you see increased playtime on day 8 and know that users usually unlock the clan on day 8, you can infer that’s why you saw a spike. Great! Let’s put our focus here.Try moving the clan date earlier in the user experience. If you can identify key engagement moments in the game and offer those experiences before the typical drop in retention, you have a better chance at retaining users for a longer period. You can track the success of this decision on the App Analytics cohorts page by using both the retention and playtime metric for users who were exposed to this change. #3: Determine your milestones with the funnel pageTo boost user playtime and revenue, we need to optimize how users move from one milestone in the game to another. This is where funnels come in: with a custom events API on App Analytics, you can create custom funnels and immediately see how users progress through your milestones, or fall in the pitfalls between them. For example, you can create a level funnel that shows how many users started level 1, then progressed to level 2, and so on.Optimizing your in-app purchase flowTo best understand your user journey in action, define exactly what you’re interested in observing and create clear funnels based on that path. For example, if you’re looking to convert more users into paying users, you might want to understand user purchase patterns. You can create funnels that filter users who make a specific purchase, and follow whether users continue making purchases after that. Informed by your new funnels, you can start using trial and error to adjust your in-app purchases’ rewards or placements and increase your conversion rate.Optimizing engagementThe majority of users drop off in the first days of playing. So to improve user engagement, it’s essential to monitor the onboarding process. Using funnels, define each of your onboarding milestones and order them chronologically - for example, “registration,” “privacy policy,” “select avatar,” and more. This way, you can view the dropoff rate between them.These insights can inform exactly the tweaks your game needs to improve retention. We recommend you test your changes with A/B testing. In fact, you can dive even deeper. If you created a “select avatar” milestone, you can focus on specific avatars to gain more insight. If the conversion rate is much higher for players who chose a specific avatar, you can use this information to update your game accordingly.You can also assess behavior by level. For example, if suddenly on level 3 there’s a major drop in conversion rate, it’s an indication to dig deeper and understand the cause. Create a level funnel to understand how conversion changes incrementally. Try to find the origin - did this drop happen before level 3, or during it? All of this information will bring you closer to making the adjustments needed to improve engagement, boosting game performance.With any app, understanding user engagement is the key to understanding how to scale up your business. App Analytics ensures this process is easy and intuitive by providing different pagesto zoom in on user behavior and understand what’s affecting it. Learn more about App Analytics here.
    #app #analytics #ways #optimize #performance
    App Analytics: 3 ways to optimize performance by combining player and growth data
    Optimizing monetization and UA is key for growth - but they only get you so far if the app itself isn't optimized. In fact, the best way to maximize growth is by tying monetization and user acquisition data to user behavior. The more granular you can get, the more you can do to strengthen your business.Using ironSource's App Analytics solution to break down the data, here are 3 ways you can better optimize for growth.#1: Reconciling impressions vs playtimeThere’s typically a tradeoff between the number of impressions you serve users versus its effect on user engagement. That’s because game designers are determined to improve the user experience in the game, while monetization managers are focused on maximizing the revenue per user. The key to reconciling these pain points is to deep dive into each metric to find the sweet spot that maximizes both.For example, you can compare playtime versus impressions per user, side by side. Let’s say you want to increase impressions from a cap of 3 to 5. The first step is to assess whether this affects playtime, and make the best adjustments to ensure a positive user experience. If you see a significant drop in playtime, it’s a sign that users weren’t happy, and a lesson to return to the original impressions cap. However, if increasing the cap has no effect on playtime - you can generate revenue without affecting user experience.Now your data-informed conclusions can improve both user experience and profits. It’s not always easy to find the optimal point between them, but looking at them side by side with a tool like App Analytics can help to reconcile multiple interests.#2: Improving user engagement with cohortsTraditionally, retention analysis focuses on user churn. Going one step further - not just looking at if users return, but also understanding their behavior when they return - paints a much clearer picture about how to better retain users and find more places to monetize them.Assessing how users playTo encourage your players to keep going, first understand what’s already motivating them in the first place. If you have in-app purchase API data, simply split paying versus non-paying users and see how they compare in different metrics. Now you can better understand your paying users and how they differ from non-paying users - for example, if you see that session length is higher for paying or non-paying users, you can use this information to your advantage.Let’s say App Analytics shows there was a spike in your revenue on a cohorted day. You also see that your users were running out of the initial resources from their starter pack and hadn’t utilized ways to earn more, like clans and special events. Your profits spiked because users only had one choice - to keep playing, they had to use in-app purchases to gain more resources.Offering just the right reward amountTo determine a reward amount that continuously engages users, you need to first understand your users. Start by looking at impressions per user. The figure should be fairly consistent, especially if you’re capping impressions, but it’s still important to monitor this number for any technical issues.Let’s say you see a drop in impressions on day 5 on the App Analytics platform. You can dive deeper to understand why - it turns out that on day 5, users received a special daily bonus with a lot of gems. However, they acquired so much currency, they didn’t need to watch a rewarded video to move forward - which is why impressions were low that day.The best practice would be to decrease the reward on day 5, so that users stay in the sweet spot: engaged in the game but needing extra gems to progress.Maximizing your strengthsTo increase your user retention, you want to maximize exposure to events that engage users, like clans. To do that, look for areas in the game with increased playtime and determine whether it’s connected to an event. For example, if you see increased playtime on day 8 and know that users usually unlock the clan on day 8, you can infer that’s why you saw a spike. Great! Let’s put our focus here.Try moving the clan date earlier in the user experience. If you can identify key engagement moments in the game and offer those experiences before the typical drop in retention, you have a better chance at retaining users for a longer period. You can track the success of this decision on the App Analytics cohorts page by using both the retention and playtime metric for users who were exposed to this change. #3: Determine your milestones with the funnel pageTo boost user playtime and revenue, we need to optimize how users move from one milestone in the game to another. This is where funnels come in: with a custom events API on App Analytics, you can create custom funnels and immediately see how users progress through your milestones, or fall in the pitfalls between them. For example, you can create a level funnel that shows how many users started level 1, then progressed to level 2, and so on.Optimizing your in-app purchase flowTo best understand your user journey in action, define exactly what you’re interested in observing and create clear funnels based on that path. For example, if you’re looking to convert more users into paying users, you might want to understand user purchase patterns. You can create funnels that filter users who make a specific purchase, and follow whether users continue making purchases after that. Informed by your new funnels, you can start using trial and error to adjust your in-app purchases’ rewards or placements and increase your conversion rate.Optimizing engagementThe majority of users drop off in the first days of playing. So to improve user engagement, it’s essential to monitor the onboarding process. Using funnels, define each of your onboarding milestones and order them chronologically - for example, “registration,” “privacy policy,” “select avatar,” and more. This way, you can view the dropoff rate between them.These insights can inform exactly the tweaks your game needs to improve retention. We recommend you test your changes with A/B testing. In fact, you can dive even deeper. If you created a “select avatar” milestone, you can focus on specific avatars to gain more insight. If the conversion rate is much higher for players who chose a specific avatar, you can use this information to update your game accordingly.You can also assess behavior by level. For example, if suddenly on level 3 there’s a major drop in conversion rate, it’s an indication to dig deeper and understand the cause. Create a level funnel to understand how conversion changes incrementally. Try to find the origin - did this drop happen before level 3, or during it? All of this information will bring you closer to making the adjustments needed to improve engagement, boosting game performance.With any app, understanding user engagement is the key to understanding how to scale up your business. App Analytics ensures this process is easy and intuitive by providing different pagesto zoom in on user behavior and understand what’s affecting it. Learn more about App Analytics here. #app #analytics #ways #optimize #performance
    App Analytics: 3 ways to optimize performance by combining player and growth data
    unity.com
    Optimizing monetization and UA is key for growth - but they only get you so far if the app itself isn't optimized. In fact, the best way to maximize growth is by tying monetization and user acquisition data to user behavior. The more granular you can get, the more you can do to strengthen your business.Using ironSource's App Analytics solution to break down the data, here are 3 ways you can better optimize for growth.#1: Reconciling impressions vs playtimeThere’s typically a tradeoff between the number of impressions you serve users versus its effect on user engagement (playtime). That’s because game designers are determined to improve the user experience in the game, while monetization managers are focused on maximizing the revenue per user. The key to reconciling these pain points is to deep dive into each metric to find the sweet spot that maximizes both.For example, you can compare playtime versus impressions per user, side by side. Let’s say you want to increase impressions from a cap of 3 to 5. The first step is to assess whether this affects playtime, and make the best adjustments to ensure a positive user experience. If you see a significant drop in playtime, it’s a sign that users weren’t happy, and a lesson to return to the original impressions cap. However, if increasing the cap has no effect on playtime - you can generate revenue without affecting user experience.Now your data-informed conclusions can improve both user experience and profits. It’s not always easy to find the optimal point between them, but looking at them side by side with a tool like App Analytics can help to reconcile multiple interests.#2: Improving user engagement with cohortsTraditionally, retention analysis focuses on user churn. Going one step further - not just looking at if users return, but also understanding their behavior when they return - paints a much clearer picture about how to better retain users and find more places to monetize them.Assessing how users playTo encourage your players to keep going, first understand what’s already motivating them in the first place. If you have in-app purchase API data, simply split paying versus non-paying users and see how they compare in different metrics (playtime, impressions per user, sessions, session length, etc.). Now you can better understand your paying users and how they differ from non-paying users - for example, if you see that session length is higher for paying or non-paying users, you can use this information to your advantage.Let’s say App Analytics shows there was a spike in your revenue on a cohorted day. You also see that your users were running out of the initial resources from their starter pack and hadn’t utilized ways to earn more, like clans and special events. Your profits spiked because users only had one choice - to keep playing, they had to use in-app purchases to gain more resources.Offering just the right reward amountTo determine a reward amount that continuously engages users, you need to first understand your users. Start by looking at impressions per user. The figure should be fairly consistent, especially if you’re capping impressions, but it’s still important to monitor this number for any technical issues.Let’s say you see a drop in impressions on day 5 on the App Analytics platform. You can dive deeper to understand why - it turns out that on day 5, users received a special daily bonus with a lot of gems. However, they acquired so much currency, they didn’t need to watch a rewarded video to move forward - which is why impressions were low that day.The best practice would be to decrease the reward on day 5, so that users stay in the sweet spot: engaged in the game but needing extra gems to progress.Maximizing your strengthsTo increase your user retention, you want to maximize exposure to events that engage users, like clans. To do that, look for areas in the game with increased playtime and determine whether it’s connected to an event. For example, if you see increased playtime on day 8 and know that users usually unlock the clan on day 8, you can infer that’s why you saw a spike. Great! Let’s put our focus here.Try moving the clan date earlier in the user experience. If you can identify key engagement moments in the game and offer those experiences before the typical drop in retention, you have a better chance at retaining users for a longer period. You can track the success of this decision on the App Analytics cohorts page by using both the retention and playtime metric for users who were exposed to this change. #3: Determine your milestones with the funnel pageTo boost user playtime and revenue, we need to optimize how users move from one milestone in the game to another. This is where funnels come in: with a custom events API on App Analytics, you can create custom funnels and immediately see how users progress through your milestones, or fall in the pitfalls between them. For example, you can create a level funnel that shows how many users started level 1, then progressed to level 2, and so on.Optimizing your in-app purchase flowTo best understand your user journey in action, define exactly what you’re interested in observing and create clear funnels based on that path. For example, if you’re looking to convert more users into paying users, you might want to understand user purchase patterns. You can create funnels that filter users who make a specific purchase, and follow whether users continue making purchases after that. Informed by your new funnels, you can start using trial and error to adjust your in-app purchases’ rewards or placements and increase your conversion rate.Optimizing engagement (level drop)The majority of users drop off in the first days of playing. So to improve user engagement, it’s essential to monitor the onboarding process. Using funnels, define each of your onboarding milestones and order them chronologically - for example, “registration,” “privacy policy,” “select avatar,” and more. This way, you can view the dropoff rate between them.These insights can inform exactly the tweaks your game needs to improve retention. We recommend you test your changes with A/B testing. In fact, you can dive even deeper. If you created a “select avatar” milestone, you can focus on specific avatars to gain more insight. If the conversion rate is much higher for players who chose a specific avatar, you can use this information to update your game accordingly.You can also assess behavior by level. For example, if suddenly on level 3 there’s a major drop in conversion rate, it’s an indication to dig deeper and understand the cause. Create a level funnel to understand how conversion changes incrementally. Try to find the origin - did this drop happen before level 3, or during it? All of this information will bring you closer to making the adjustments needed to improve engagement, boosting game performance.With any app, understanding user engagement is the key to understanding how to scale up your business. App Analytics ensures this process is easy and intuitive by providing different pages (explore, cohorts, and funnels) to zoom in on user behavior and understand what’s affecting it. Learn more about App Analytics here.
    0 Comentários ·0 Compartilhamentos ·0 Anterior
  • NAACP calls on Memphis officials to halt operations at xAI’s ‘dirty data center’

    The NAACP is calling on local officials to halt operations at Colossus, the “supercomputer” facility operated by Elon Musk’s xAI in South Memphis.
    As reported in NBC News, leaders from the civil rights group sent a letter Thursday to the Shelby County Health Department and Memphis Light Gas and Water criticizing the organizations’ “lackadaisical approach to the operation of this dirty data center” and calling on them to “issue an emergency order for xAI to stop operations completely” — or if there’s no order, to at least cite and stop the company from allegedly violating clean air laws.
    The letter expressed particular concerns around the gas turbines that xAI runs to power Colossus. The company has applied for a permit to continue operating 15 gas turbines at the facility, although the NAACP said authorities have “allowed xAI to operate at least 35 gas turbines without any permitting” over the past year. City officials have previously said xAI did not need permits for the turbines’ first year of use.
    These turbines reportedly emit hazardous air pollutants, including formaldehyde, at levels exceeding EPA limits. The NAACP’s letter also pointed to the turbines’ nitrogen-oxide emissions.
    Noting that the Colossus facility is located near South Memphis’ Boxtown neighborhood, which the letter described as a “historically Black community,” the NAACP said the location perpetuates “the trend of industries adding pollution to communities who do not cause the problem.”
    “Instead ofworking to reduce health issues known in the area including that cancer risks are already four times the national average, it has allowed xAI to operate above the law,” the NAACP added.
    The NAACP’s letter is addressed to Shelby County Health Department Director Michelle Taylor, as well as Memphis Light Gas and Water’s commissioners; Taylor is leaving her role in Shelby County to become the commissioner of the Baltimore City Health Department.

    Techcrunch event

    now through June 4 for TechCrunch Sessions: AI
    on your ticket to TC Sessions: AI—and get 50% off a second. Hear from leaders at OpenAI, Anthropic, Khosla Ventures, and more during a full day of expert insights, hands-on workshops, and high-impact networking. These low-rate deals disappear when the doors open on June 5.

    Exhibit at TechCrunch Sessions: AI
    Secure your spot at TC Sessions: AI and show 1,200+ decision-makers what you’ve built — without the big spend. Available through May 9 or while tables last.

    Berkeley, CA
    |
    June 5

    REGISTER NOW

    TechCrunch has reached out to the NAACP and xAI for comment. A spokesperson for Memphis Light Gas and Water told NBC News that it had not yet received the NAACP letter.
    #naacp #calls #memphis #officials #halt
    NAACP calls on Memphis officials to halt operations at xAI’s ‘dirty data center’
    The NAACP is calling on local officials to halt operations at Colossus, the “supercomputer” facility operated by Elon Musk’s xAI in South Memphis. As reported in NBC News, leaders from the civil rights group sent a letter Thursday to the Shelby County Health Department and Memphis Light Gas and Water criticizing the organizations’ “lackadaisical approach to the operation of this dirty data center” and calling on them to “issue an emergency order for xAI to stop operations completely” — or if there’s no order, to at least cite and stop the company from allegedly violating clean air laws. The letter expressed particular concerns around the gas turbines that xAI runs to power Colossus. The company has applied for a permit to continue operating 15 gas turbines at the facility, although the NAACP said authorities have “allowed xAI to operate at least 35 gas turbines without any permitting” over the past year. City officials have previously said xAI did not need permits for the turbines’ first year of use. These turbines reportedly emit hazardous air pollutants, including formaldehyde, at levels exceeding EPA limits. The NAACP’s letter also pointed to the turbines’ nitrogen-oxide emissions. Noting that the Colossus facility is located near South Memphis’ Boxtown neighborhood, which the letter described as a “historically Black community,” the NAACP said the location perpetuates “the trend of industries adding pollution to communities who do not cause the problem.” “Instead ofworking to reduce health issues known in the area including that cancer risks are already four times the national average, it has allowed xAI to operate above the law,” the NAACP added. The NAACP’s letter is addressed to Shelby County Health Department Director Michelle Taylor, as well as Memphis Light Gas and Water’s commissioners; Taylor is leaving her role in Shelby County to become the commissioner of the Baltimore City Health Department. Techcrunch event now through June 4 for TechCrunch Sessions: AI on your ticket to TC Sessions: AI—and get 50% off a second. Hear from leaders at OpenAI, Anthropic, Khosla Ventures, and more during a full day of expert insights, hands-on workshops, and high-impact networking. These low-rate deals disappear when the doors open on June 5. Exhibit at TechCrunch Sessions: AI Secure your spot at TC Sessions: AI and show 1,200+ decision-makers what you’ve built — without the big spend. Available through May 9 or while tables last. Berkeley, CA | June 5 REGISTER NOW TechCrunch has reached out to the NAACP and xAI for comment. A spokesperson for Memphis Light Gas and Water told NBC News that it had not yet received the NAACP letter. #naacp #calls #memphis #officials #halt
    NAACP calls on Memphis officials to halt operations at xAI’s ‘dirty data center’
    techcrunch.com
    The NAACP is calling on local officials to halt operations at Colossus, the “supercomputer” facility operated by Elon Musk’s xAI in South Memphis. As reported in NBC News, leaders from the civil rights group sent a letter Thursday to the Shelby County Health Department and Memphis Light Gas and Water criticizing the organizations’ “lackadaisical approach to the operation of this dirty data center” and calling on them to “issue an emergency order for xAI to stop operations completely” — or if there’s no order, to at least cite and stop the company from allegedly violating clean air laws. The letter expressed particular concerns around the gas turbines that xAI runs to power Colossus. The company has applied for a permit to continue operating 15 gas turbines at the facility, although the NAACP said authorities have “allowed xAI to operate at least 35 gas turbines without any permitting” over the past year. City officials have previously said xAI did not need permits for the turbines’ first year of use. These turbines reportedly emit hazardous air pollutants, including formaldehyde, at levels exceeding EPA limits. The NAACP’s letter also pointed to the turbines’ nitrogen-oxide emissions. Noting that the Colossus facility is located near South Memphis’ Boxtown neighborhood, which the letter described as a “historically Black community,” the NAACP said the location perpetuates “the trend of industries adding pollution to communities who do not cause the problem.” “Instead of [the Shelby County Health Department] working to reduce health issues known in the area including that cancer risks are already four times the national average, it has allowed xAI to operate above the law,” the NAACP added. The NAACP’s letter is addressed to Shelby County Health Department Director Michelle Taylor, as well as Memphis Light Gas and Water’s commissioners; Taylor is leaving her role in Shelby County to become the commissioner of the Baltimore City Health Department. Techcrunch event Save now through June 4 for TechCrunch Sessions: AI Save $300 on your ticket to TC Sessions: AI—and get 50% off a second. Hear from leaders at OpenAI, Anthropic, Khosla Ventures, and more during a full day of expert insights, hands-on workshops, and high-impact networking. These low-rate deals disappear when the doors open on June 5. Exhibit at TechCrunch Sessions: AI Secure your spot at TC Sessions: AI and show 1,200+ decision-makers what you’ve built — without the big spend. Available through May 9 or while tables last. Berkeley, CA | June 5 REGISTER NOW TechCrunch has reached out to the NAACP and xAI for comment. A spokesperson for Memphis Light Gas and Water told NBC News that it had not yet received the NAACP letter.
    0 Comentários ·0 Compartilhamentos ·0 Anterior
CGShares https://cgshares.com