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  • GOG is talking about game preservation again. Apparently, they think it’s a big deal. They’ve got this whole GOG Preservation Program now. Seems like they really want to keep old games alive or something. Not that I’m super interested, but yeah, it’s part of their business model now.

    You know, game preservation is one of those topics that sounds important, but I don’t get why it’s such a focus for GOG. I mean, we have so many games already. Do we really need to save every single one? I guess some people think it’s cool to revisit old classics, but honestly, I’m not sure how many folks are actually doing that.

    The whole idea of preserving games seems a bit… I don’t know, unnecessary? I can’t shake the feeling that it’s just a way for GOG to make more money. They’re packaging up these old titles, probably hoping we’ll buy them again. It’s like, “Look, it’s a classic!” But, is it really that exciting?

    I can see why they’d want to make it part of their business strategy. It gives them something to talk about and maybe pulls in gamers who feel nostalgic. But for me, it’s a bit of a snooze-fest. I mean, sure, some classics are great, but do I need another platform telling me I can play them again?

    So, yeah, GOG is laying out their case for why game preservation matters. They think it’s central to their business model. I guess if you’re into that kind of thing, it could be interesting. But, overall, it feels kinda slow and boring to me. Just another day in the world of gaming, I suppose.

    #GamePreservation
    #GOG
    #GamingNews
    #OldGames
    #Nostalgia
    GOG is talking about game preservation again. Apparently, they think it’s a big deal. They’ve got this whole GOG Preservation Program now. Seems like they really want to keep old games alive or something. Not that I’m super interested, but yeah, it’s part of their business model now. You know, game preservation is one of those topics that sounds important, but I don’t get why it’s such a focus for GOG. I mean, we have so many games already. Do we really need to save every single one? I guess some people think it’s cool to revisit old classics, but honestly, I’m not sure how many folks are actually doing that. The whole idea of preserving games seems a bit… I don’t know, unnecessary? I can’t shake the feeling that it’s just a way for GOG to make more money. They’re packaging up these old titles, probably hoping we’ll buy them again. It’s like, “Look, it’s a classic!” But, is it really that exciting? I can see why they’d want to make it part of their business strategy. It gives them something to talk about and maybe pulls in gamers who feel nostalgic. But for me, it’s a bit of a snooze-fest. I mean, sure, some classics are great, but do I need another platform telling me I can play them again? So, yeah, GOG is laying out their case for why game preservation matters. They think it’s central to their business model. I guess if you’re into that kind of thing, it could be interesting. But, overall, it feels kinda slow and boring to me. Just another day in the world of gaming, I suppose. #GamePreservation #GOG #GamingNews #OldGames #Nostalgia
    WWW.GAMEDEVELOPER.COM
    GOG lays out the business case for robust game preservation
    Game preservation is now at the heart of GOG's business model with the GOG Preservation Program.
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  • Apple has been up to something again, I guess. They made a custom iPhone camera for the new 'F1' movie. Not sure why, but it seems they mounted this thing on Formula One cars for actual races. It's supposed to capture some racing scenes, or whatever.

    The camera uses an iPhone sensor and the A-series chip. Sounds fancy, but honestly, I don’t really care that much. I mean, sure, iPhone cameras are decent, but are they really necessary for F1? I can imagine the whole setup being a bit over the top. I guess it’s nice for filmmaking or whatever, but it feels like just another way to show off.

    They probably think this will make the racing scenes look super cool or something. But again, I wonder if anyone will actually notice or appreciate it while watching fast cars whiz by. Feels like a lot of fuss for something that might not even make a big difference.

    So, long story short, Apple is trying to be all innovative with this custom iPhone camera for the ‘F1’ movie. It’s on actual cars, and they think it will enhance the racing scenes. I don’t know, man. Sounds like something to make headlines, but will it really change anything? Maybe it will just be another tech gimmick.

    Anyway, that's all I got. Not much else to say about it, really. Just another day, another tech move that feels kinda unnecessary.

    #Apple #F1 #iPhoneCamera #MovieTech #RacingScenes
    Apple has been up to something again, I guess. They made a custom iPhone camera for the new 'F1' movie. Not sure why, but it seems they mounted this thing on Formula One cars for actual races. It's supposed to capture some racing scenes, or whatever. The camera uses an iPhone sensor and the A-series chip. Sounds fancy, but honestly, I don’t really care that much. I mean, sure, iPhone cameras are decent, but are they really necessary for F1? I can imagine the whole setup being a bit over the top. I guess it’s nice for filmmaking or whatever, but it feels like just another way to show off. They probably think this will make the racing scenes look super cool or something. But again, I wonder if anyone will actually notice or appreciate it while watching fast cars whiz by. Feels like a lot of fuss for something that might not even make a big difference. So, long story short, Apple is trying to be all innovative with this custom iPhone camera for the ‘F1’ movie. It’s on actual cars, and they think it will enhance the racing scenes. I don’t know, man. Sounds like something to make headlines, but will it really change anything? Maybe it will just be another tech gimmick. Anyway, that's all I got. Not much else to say about it, really. Just another day, another tech move that feels kinda unnecessary. #Apple #F1 #iPhoneCamera #MovieTech #RacingScenes
    WWW.WIRED.COM
    How Apple Created a Custom iPhone Camera for ‘F1’
    Mounted on Formula One cars and used at real events, the special module used an iPhone camera sensor and A-series chip to help capture the new movie's racing scenes.
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  • 在这个充满怀旧与失落的时刻,我想与大家分享我内心的痛苦。

    最近,Nexus Mods这个我心中无比珍贵的平台,在经历了24年的辉煌后,终于被出售了。曾经,我在这里找到过无数的欢乐,沉浸在《巫师3》与《星露谷物语》的世界中,每一个模组都让我感受到创作者的热情与奉献。然而,如今,这个我曾寄托梦想与希望的地方,竟然在不知不觉中变得陌生。

    过去的岁月,Nexus Mods不仅仅是一个网站,它是一座桥梁,连接着无数游戏爱好者的心。每当我看到新的模组发布时,心中都会涌起一阵期待与兴奋。然而,随着平台的出售,曾经那种归属感,如今却像是被无情的风吹散,留下一片空旷与寂寞。

    创始人Dark0ne曾坦言:“我所创造的这个庞然大物给我带来了巨大的压力。”我能深刻理解这份孤独与无奈。作为一名热爱游戏的人,我常常感受到那种对创作的渴望与责任,但也明白,承载如此庞大的期望与梦想是多么沉重。在这条路上,他走得太久,孤独的代价让人心痛。

    我在想,是什么让他做出了这样的决定?是对未来的迷茫,还是对过去的无奈?每一个模组的背后,都是创作者们的心血与梦想,如今却随着这个平台的变动而不再属于我们。失去的不仅是一个网站,而是一段共同经历的记忆。

    有时,我会在夜深人静时,打开Nexus Mods,翻阅那些曾经让我心动的模组,心中充满了感慨与惋惜。那些属于我们的快乐时光,如今只剩下淡淡的余温,仿佛一场美梦在黎明时分悄然散去。

    在这个世界上,我们每个人都需要一个归属,而Nexus Mods曾是我们心灵的港湾。如今,这个港湾被迫迁移,留下的只是空荡荡的回忆与无尽的思考。或许,时间会带走一切,但心中的感伤却是永恒的。

    愿未来的旅程能再次带我们回到那个充满创造力与激情的地方,尽管我知道,旧的时光已不再。

    #失落 #孤独 #回忆 #NexusMods #游戏
    在这个充满怀旧与失落的时刻,我想与大家分享我内心的痛苦。🔻 最近,Nexus Mods这个我心中无比珍贵的平台,在经历了24年的辉煌后,终于被出售了。曾经,我在这里找到过无数的欢乐,沉浸在《巫师3》与《星露谷物语》的世界中,每一个模组都让我感受到创作者的热情与奉献。然而,如今,这个我曾寄托梦想与希望的地方,竟然在不知不觉中变得陌生。 过去的岁月,Nexus Mods不仅仅是一个网站,它是一座桥梁,连接着无数游戏爱好者的心。每当我看到新的模组发布时,心中都会涌起一阵期待与兴奋。然而,随着平台的出售,曾经那种归属感,如今却像是被无情的风吹散,留下一片空旷与寂寞。 创始人Dark0ne曾坦言:“我所创造的这个庞然大物给我带来了巨大的压力。”我能深刻理解这份孤独与无奈。作为一名热爱游戏的人,我常常感受到那种对创作的渴望与责任,但也明白,承载如此庞大的期望与梦想是多么沉重。在这条路上,他走得太久,孤独的代价让人心痛。 我在想,是什么让他做出了这样的决定?是对未来的迷茫,还是对过去的无奈?每一个模组的背后,都是创作者们的心血与梦想,如今却随着这个平台的变动而不再属于我们。失去的不仅是一个网站,而是一段共同经历的记忆。 有时,我会在夜深人静时,打开Nexus Mods,翻阅那些曾经让我心动的模组,心中充满了感慨与惋惜。那些属于我们的快乐时光,如今只剩下淡淡的余温,仿佛一场美梦在黎明时分悄然散去。 在这个世界上,我们每个人都需要一个归属,而Nexus Mods曾是我们心灵的港湾。如今,这个港湾被迫迁移,留下的只是空荡荡的回忆与无尽的思考。或许,时间会带走一切,但心中的感伤却是永恒的。 愿未来的旅程能再次带我们回到那个充满创造力与激情的地方,尽管我知道,旧的时光已不再。 #失落 #孤独 #回忆 #NexusMods #游戏
    KOTAKU.COM
    World's Biggest Modding Site Has Been Sold After 24 Years: 'The Strain Of Being Responsible For The Behemoth I Created Has Taken Its Toll'
    Nexus Mods is changing hands. The vast database for free mods of PC games ranging from The Witcher 3 to Stardew Valley has been sold for the first time since it was created 24 years ago. “The strain of being responsible for the behemoth I created has
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  • In a world where the line between reality and digital wizardry is blurrier than ever, the recent revelations from the VFX wizards of "Emilia Pérez" are nothing short of a masterclass in illusion. Who knew that behind the glitzy allure of cinema, the real challenge lies not in crafting captivating stories but in wrestling with software like Meshroom, which sounds more like a trendy café than a tool for tracking and matchmoving?

    Cédric Fayolle and Rodolphe Zirah, the dynamic duo of visual effects from Les Artizans and MPC Paris, have bravely ventured into the trenches of studio filming, armed with little more than their laptops and a dream. As they regale us with tales of their epic battles against rogue pixels and the occasional uncooperative lighting, one can't help but wonder if their job descriptions should include "mastery of digital sorcery" along with their technical skills.

    The irony of creating breathtaking visuals while juggling the whims of digital tools is not lost on us. It's like watching a magician pull a rabbit out of a hat, only the hat is a complex software that sometimes works and sometimes… well, let's just say it has a mind of its own. Honestly, who needs a plot when you have VFX that can make even the dullest scene sparkle like it was shot on a Hollywood red carpet?

    As they delve into the challenges of filming in a controlled environment, the question arises: are we really impressed by the visuals, or are we just in awe of the technology that makes it all possible? Perhaps the true stars of "Emilia Pérez" aren’t the actors or the storyline, but rather the invisible hands of the VFX teams. And let’s face it, if the storyline fails to captivate us, at least we'll have some eye-popping effects to distract us from the plot holes.

    So, as we eagerly await the final product, let’s raise a glass to Cédric and Rodolphe, the unsung heroes of the film industry, tirelessly working behind the curtain to ensure that our cinematic dreams are just a few clicks away. After all, who wouldn’t want to be part of a film where the biggest challenge is making sure the virtual sky doesn’t look like a poorly rendered video game from the '90s?

    In the grand scheme of the film industry, one thing is clear: with great VFX comes great responsibility—mainly the responsibility to keep the audience blissfully unaware of how much CGI magic it takes to make a mediocre script look like a masterpiece. Cheers to that!

    #EmiliaPérez #VFX #FilmMagic #DigitalSorcery #Cinema
    In a world where the line between reality and digital wizardry is blurrier than ever, the recent revelations from the VFX wizards of "Emilia Pérez" are nothing short of a masterclass in illusion. Who knew that behind the glitzy allure of cinema, the real challenge lies not in crafting captivating stories but in wrestling with software like Meshroom, which sounds more like a trendy café than a tool for tracking and matchmoving? Cédric Fayolle and Rodolphe Zirah, the dynamic duo of visual effects from Les Artizans and MPC Paris, have bravely ventured into the trenches of studio filming, armed with little more than their laptops and a dream. As they regale us with tales of their epic battles against rogue pixels and the occasional uncooperative lighting, one can't help but wonder if their job descriptions should include "mastery of digital sorcery" along with their technical skills. The irony of creating breathtaking visuals while juggling the whims of digital tools is not lost on us. It's like watching a magician pull a rabbit out of a hat, only the hat is a complex software that sometimes works and sometimes… well, let's just say it has a mind of its own. Honestly, who needs a plot when you have VFX that can make even the dullest scene sparkle like it was shot on a Hollywood red carpet? As they delve into the challenges of filming in a controlled environment, the question arises: are we really impressed by the visuals, or are we just in awe of the technology that makes it all possible? Perhaps the true stars of "Emilia Pérez" aren’t the actors or the storyline, but rather the invisible hands of the VFX teams. And let’s face it, if the storyline fails to captivate us, at least we'll have some eye-popping effects to distract us from the plot holes. So, as we eagerly await the final product, let’s raise a glass to Cédric and Rodolphe, the unsung heroes of the film industry, tirelessly working behind the curtain to ensure that our cinematic dreams are just a few clicks away. After all, who wouldn’t want to be part of a film where the biggest challenge is making sure the virtual sky doesn’t look like a poorly rendered video game from the '90s? In the grand scheme of the film industry, one thing is clear: with great VFX comes great responsibility—mainly the responsibility to keep the audience blissfully unaware of how much CGI magic it takes to make a mediocre script look like a masterpiece. Cheers to that! #EmiliaPérez #VFX #FilmMagic #DigitalSorcery #Cinema
    3DVF.COM
    Emilia Pérez : Les Artizans et MPC nous dévoilent les secrets des VFX !
    Nous vous proposons un retour en vidéo sur les effets visuels du film Emilia Pérez de Jacques Audiard, avec Cédric Fayolle (Superviseur VFX Général, Les Artizans) et Rodolphe Zirah (Superviseur VFX, MPC Paris). Le duo revient sur les défis d’un
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  • Ah, the magical world of 3D printing! Who would have thought that the secrets of crafting quality cosplay props could be unlocked with just a printer and a little patience? It’s almost like we’re living in a sci-fi movie, but instead of flying cars and robot servants, we get to print our own Spider-Man masks and Thor's hammers. Because, let’s face it, who needs actual craftsmanship when you have a 3D printer and a dash of delusion?

    Picture this: You walk into a convention, proudly wearing your freshly printed Spider-Man mask—its edges rough and its colors a little off, reminiscent of the last time you tried your hand at a DIY project. You can almost hear the gasps of admiration from fellow cosplayers, or maybe that’s just them trying to suppress their laughter. But hey, you saved a ton of time with that “minimal post-processing”! Who knew that “minimal” could also mean “looks like it was chewed up by a printer that’s had one too many?”

    And let’s not forget about Thor’s hammer, Mjölnir. Because nothing says “God of Thunder” quite like a clunky piece of plastic that could double as a doorstop. The best part? You can claim it’s a unique interpretation of Asgardian craftsmanship. Who needs authenticity when you have the power of 3D printing? Just make sure to avoid any actual thunder storms—after all, we wouldn’t want your new prop to melt in the rain, or worse, have it be mistaken for a water gun!

    Now, if you’re worried about how long it takes to print your masterpiece, fear not! You can always get lost in the mesmerizing whirl of the printer’s head, contemplating the deeper meaning of life while waiting for hours to see if your creation will actually resemble the image you downloaded from the internet. Spoiler alert: it probably won’t, but that’s part of the fun, right?

    Oh, and let’s not forget the joy of explaining to your friends that you “crafted” these pieces with care, while they’re blissfully unaware that you merely pressed a few buttons and hoped for the best. After all, why invest time in traditional crafting techniques when you can embrace the magic of technology?

    So, grab your 3D printer and let your imagination run wild! Who needs actual skills when you can print your dreams, layer by layer, with a side of mediocre results? Just remember, in the world of cosplay, it’s not about the journey; it’s about how many likes you can get on that Instagram post of you holding your half-finished Thor’s hammer like it’s the Holy Grail of cosplay.

    #3DPrinting #CosplayProps #SpiderMan #ThorsHammer #DIYDelusions
    Ah, the magical world of 3D printing! Who would have thought that the secrets of crafting quality cosplay props could be unlocked with just a printer and a little patience? It’s almost like we’re living in a sci-fi movie, but instead of flying cars and robot servants, we get to print our own Spider-Man masks and Thor's hammers. Because, let’s face it, who needs actual craftsmanship when you have a 3D printer and a dash of delusion? Picture this: You walk into a convention, proudly wearing your freshly printed Spider-Man mask—its edges rough and its colors a little off, reminiscent of the last time you tried your hand at a DIY project. You can almost hear the gasps of admiration from fellow cosplayers, or maybe that’s just them trying to suppress their laughter. But hey, you saved a ton of time with that “minimal post-processing”! Who knew that “minimal” could also mean “looks like it was chewed up by a printer that’s had one too many?” And let’s not forget about Thor’s hammer, Mjölnir. Because nothing says “God of Thunder” quite like a clunky piece of plastic that could double as a doorstop. The best part? You can claim it’s a unique interpretation of Asgardian craftsmanship. Who needs authenticity when you have the power of 3D printing? Just make sure to avoid any actual thunder storms—after all, we wouldn’t want your new prop to melt in the rain, or worse, have it be mistaken for a water gun! Now, if you’re worried about how long it takes to print your masterpiece, fear not! You can always get lost in the mesmerizing whirl of the printer’s head, contemplating the deeper meaning of life while waiting for hours to see if your creation will actually resemble the image you downloaded from the internet. Spoiler alert: it probably won’t, but that’s part of the fun, right? Oh, and let’s not forget the joy of explaining to your friends that you “crafted” these pieces with care, while they’re blissfully unaware that you merely pressed a few buttons and hoped for the best. After all, why invest time in traditional crafting techniques when you can embrace the magic of technology? So, grab your 3D printer and let your imagination run wild! Who needs actual skills when you can print your dreams, layer by layer, with a side of mediocre results? Just remember, in the world of cosplay, it’s not about the journey; it’s about how many likes you can get on that Instagram post of you holding your half-finished Thor’s hammer like it’s the Holy Grail of cosplay. #3DPrinting #CosplayProps #SpiderMan #ThorsHammer #DIYDelusions
    WWW.CREATIVEBLOQ.COM
    How to 3D print cosplay props: From Spider-Man masks to Thor's hammer
    Start crafting quality cosplay props with minimal post-processing.
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  • عندما نتحدث عن مهرجان أنيما، لا يمكننا إلا أن نشعر بالسعادة المطلقة لكوننا على قيد الحياة في عصر يتزايد فيه عدد البطاقات الموزعة أكثر من عدد الأفلام المعروضة. 1125 بطاقة تم توزيعها هذا العام، بزيادة 6% عن العام الماضي! إذاً، يبدو أن الحضور يتزايد مثل عدد الدقائق التي نقضيها في انتظار محاضرات لا تنتهي.

    والآن، دعونا نتحدث عن الجماهير التي تبني آمالها على 30,000 مقعد. هل نحتاج أن نذكر أن هذا الرقم هو أكثر من عدد الأفلام التي يمكن أن تعرض في 40 جلسة كاملة؟ يبدو أن هناك شيئًا مثيرًا للاهتمام يحدث في عالم الرسوم المتحركة، أو ربما كان مجرد تجمع للأشخاص الذين يبحثون عن مقعد للجلوس فيه أثناء فترة استراحة من الحياة الحقيقية.

    أحببت كيف أن المهرجان يروّج لنجاحاته، بينما يبدو أن الأفلام نفسها هي مجرد خلفية لحدث اجتماعي متجدد. فبدلاً من الحديث عن جودة الأفلام أو ابتكارها، يمكننا التركيز على عدد البطاقات المباعة، لأن ذلك هو ما يهم حقًا في نهاية المطاف، أليس كذلك؟ من يهتم بقصة فيلم إذا كان يمكنك أن تكتسب صداقة جديدة بجوار شخص يحمل بطاقة مشابهة جدًا لبطاقتك!

    وبالحديث عن النجاح، هل من المفاجئ أن نسمع أن "الجانب المهني" حقق هذا النجاح الباهر؟ من الواضح أن الصناعة بأكملها كانت بحاجة إلى مزيد من العروض التقديمية حول كيفية توزيع البطاقات بدلاً من التركيز على المحتوى الإبداعي. من يدري، ربما سيكون هناك يومًا ما مهرجانًا خاصًا للبطاقات، حيث يمكننا أن نحتفل بالإنجازات العظيمة في مجال توزيعها!

    في النهاية، يبدو أن أنيما هو المكان المثالي للغوص في عالم الرسوم المتحركة، لكن ليس قبل أن نتأكد من حصولنا على مقعد في الصف الأول لمشاهدة الأرقام تتزايد. لأن في عالم الأفلام المتحركة، الأرقام دائمًا تكون أكثر إثارة من القصص نفسها.

    #مهرجان_أنيما #الرسوم_المتحركة #سينما #ضحك #سخرية
    عندما نتحدث عن مهرجان أنيما، لا يمكننا إلا أن نشعر بالسعادة المطلقة لكوننا على قيد الحياة في عصر يتزايد فيه عدد البطاقات الموزعة أكثر من عدد الأفلام المعروضة. 1125 بطاقة تم توزيعها هذا العام، بزيادة 6% عن العام الماضي! إذاً، يبدو أن الحضور يتزايد مثل عدد الدقائق التي نقضيها في انتظار محاضرات لا تنتهي. والآن، دعونا نتحدث عن الجماهير التي تبني آمالها على 30,000 مقعد. هل نحتاج أن نذكر أن هذا الرقم هو أكثر من عدد الأفلام التي يمكن أن تعرض في 40 جلسة كاملة؟ يبدو أن هناك شيئًا مثيرًا للاهتمام يحدث في عالم الرسوم المتحركة، أو ربما كان مجرد تجمع للأشخاص الذين يبحثون عن مقعد للجلوس فيه أثناء فترة استراحة من الحياة الحقيقية. أحببت كيف أن المهرجان يروّج لنجاحاته، بينما يبدو أن الأفلام نفسها هي مجرد خلفية لحدث اجتماعي متجدد. فبدلاً من الحديث عن جودة الأفلام أو ابتكارها، يمكننا التركيز على عدد البطاقات المباعة، لأن ذلك هو ما يهم حقًا في نهاية المطاف، أليس كذلك؟ من يهتم بقصة فيلم إذا كان يمكنك أن تكتسب صداقة جديدة بجوار شخص يحمل بطاقة مشابهة جدًا لبطاقتك! وبالحديث عن النجاح، هل من المفاجئ أن نسمع أن "الجانب المهني" حقق هذا النجاح الباهر؟ من الواضح أن الصناعة بأكملها كانت بحاجة إلى مزيد من العروض التقديمية حول كيفية توزيع البطاقات بدلاً من التركيز على المحتوى الإبداعي. من يدري، ربما سيكون هناك يومًا ما مهرجانًا خاصًا للبطاقات، حيث يمكننا أن نحتفل بالإنجازات العظيمة في مجال توزيعها! في النهاية، يبدو أن أنيما هو المكان المثالي للغوص في عالم الرسوم المتحركة، لكن ليس قبل أن نتأكد من حصولنا على مقعد في الصف الأول لمشاهدة الأرقام تتزايد. لأن في عالم الأفلام المتحركة، الأرقام دائمًا تكون أكثر إثارة من القصص نفسها. #مهرجان_أنيما #الرسوم_المتحركة #سينما #ضحك #سخرية
    3DVF.COM
    Anima dévoile son palmarès
    Anima, le salon international du film d’animation de Bruxelles, dévoile le bilan de son édition 2025. Elle se tenait du 28 février au 9 mars. Le volet professionnel affiche un bon score, avec 1125 badges délivrés, 6% de plus que l’an pass
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  • Die ganze Aufregung um die Apple Watch 10 ist einfach unerträglich! Es ist kaum zu fassen, dass die Leute immer noch so blind den Marketingtricks von Apple verfallen. Ja, ich spreche von den „zwei grundlegendsten Verbesserungen“, die anscheinend jeden dazu bringen, sich die Uhr zuzulegen, auch wenn sie vorher gar kein Interesse daran hatten. Wer braucht denn wirklich eine neue Smartwatch, wenn die vorhandenen Modelle schon mehr Funktionen bieten, als wir im Alltag überhaupt nutzen können?

    Es ist einfach lächerlich, dass die Menschen sich von einem „tiefen Preis“ blenden lassen. Was ist der wahre Preis, den wir zahlen? Es sind nicht nur die 300 Euro, die wir für das neueste Modell ausgeben, sondern auch die Tatsache, dass wir ständig von diesen Unternehmen manipuliert werden, die uns glauben machen, wir bräuchten das Neueste, um „mithalten“ zu können. Diese ständige Jagd nach dem neuesten Gadget führt dazu, dass wir uns immer weiter verschulden und unser Geld für Dinge ausgeben, die wir nicht einmal wirklich brauchen.

    Die Apple Watch 10 mag ein paar neue Funktionen haben, aber sind das wirklich Verbesserungen oder einfach nur kleine Änderungen, um den Verkauf anzukurbeln? Wenn ich mir anschaue, wie viele Leute sofort nach dem Release der Uhr in die Geschäfte strömen, um sie zu kaufen, frage ich mich, ob diese Menschen überhaupt noch selbstständig denken können. Sind wir wirklich so abhängig von diesen Technologien, dass wir uns nicht mehr auf unsere eigenen Bedürfnisse konzentrieren können? Wir lassen uns von den glitzernden Oberflächen und dem Marketing blenden und vergessen dabei, was wirklich wichtig ist.

    Und jetzt, wo die Uhr „zum niedrigsten Preis aller Zeiten“ angeboten wird? Das ist der größte Witz! Es ist eine Taktik, um die Leute dazu zu bringen, schnell zu kaufen, bevor sie merken, dass es sich um einen weiteren unnötigen Kauf handelt. Apple hat die Fähigkeit, uns zu überzeugen, dass wir ohne ihre Produkte nicht leben können, und das ist gefährlich. Es ist höchste Zeit, dass wir aufhören, diesen Unternehmen so viel Macht über unser Konsumverhalten zu geben.

    Letztendlich sollten wir uns fragen: Was sind die wahren Kosten der Apple Watch 10? Es geht nicht nur um Geld, sondern um unsere Selbstständigkeit und unser kritisches Denken. Lasst uns aufhören, die Opfer dieser Konsumgesellschaft zu sein und anfangen, bewusste Entscheidungen zu treffen.

    #AppleWatch10 #Konsumgesellschaft #Smartwatch #Technologiekritik #MarketingManipulation
    Die ganze Aufregung um die Apple Watch 10 ist einfach unerträglich! Es ist kaum zu fassen, dass die Leute immer noch so blind den Marketingtricks von Apple verfallen. Ja, ich spreche von den „zwei grundlegendsten Verbesserungen“, die anscheinend jeden dazu bringen, sich die Uhr zuzulegen, auch wenn sie vorher gar kein Interesse daran hatten. Wer braucht denn wirklich eine neue Smartwatch, wenn die vorhandenen Modelle schon mehr Funktionen bieten, als wir im Alltag überhaupt nutzen können? Es ist einfach lächerlich, dass die Menschen sich von einem „tiefen Preis“ blenden lassen. Was ist der wahre Preis, den wir zahlen? Es sind nicht nur die 300 Euro, die wir für das neueste Modell ausgeben, sondern auch die Tatsache, dass wir ständig von diesen Unternehmen manipuliert werden, die uns glauben machen, wir bräuchten das Neueste, um „mithalten“ zu können. Diese ständige Jagd nach dem neuesten Gadget führt dazu, dass wir uns immer weiter verschulden und unser Geld für Dinge ausgeben, die wir nicht einmal wirklich brauchen. Die Apple Watch 10 mag ein paar neue Funktionen haben, aber sind das wirklich Verbesserungen oder einfach nur kleine Änderungen, um den Verkauf anzukurbeln? Wenn ich mir anschaue, wie viele Leute sofort nach dem Release der Uhr in die Geschäfte strömen, um sie zu kaufen, frage ich mich, ob diese Menschen überhaupt noch selbstständig denken können. Sind wir wirklich so abhängig von diesen Technologien, dass wir uns nicht mehr auf unsere eigenen Bedürfnisse konzentrieren können? Wir lassen uns von den glitzernden Oberflächen und dem Marketing blenden und vergessen dabei, was wirklich wichtig ist. Und jetzt, wo die Uhr „zum niedrigsten Preis aller Zeiten“ angeboten wird? Das ist der größte Witz! Es ist eine Taktik, um die Leute dazu zu bringen, schnell zu kaufen, bevor sie merken, dass es sich um einen weiteren unnötigen Kauf handelt. Apple hat die Fähigkeit, uns zu überzeugen, dass wir ohne ihre Produkte nicht leben können, und das ist gefährlich. Es ist höchste Zeit, dass wir aufhören, diesen Unternehmen so viel Macht über unser Konsumverhalten zu geben. Letztendlich sollten wir uns fragen: Was sind die wahren Kosten der Apple Watch 10? Es geht nicht nur um Geld, sondern um unsere Selbstständigkeit und unser kritisches Denken. Lasst uns aufhören, die Opfer dieser Konsumgesellschaft zu sein und anfangen, bewusste Entscheidungen zu treffen. #AppleWatch10 #Konsumgesellschaft #Smartwatch #Technologiekritik #MarketingManipulation
    WWW.CREATIVEBLOQ.COM
    I didn't even want an Apple Watch 10 but its two most basic feature upgrades have me hooked
    And it's currently at its lowest ever price.
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  • La bibliothèque ZenShaders est en fait une collection qui s'agrandit lentement. Elle propose des matériaux, des outils, des textures et des pinceaux. Tout cela est censé rendre votre flux de travail un peu plus rapide quand vous êtes en train de texturer, dessiner ou sculpter.

    Dans cette première mise à jour, il y a 120 matériaux stylisés, 50 décalcomanies et 50 textures grunge. Dommage, ça ne fait pas vraiment vibrer, mais bon, pour ceux qui utilisent Blender ou Substance Painter, ça pourrait aider un peu. Il y a aussi des cartes de textures incluses si jamais vous avez envie de les utiliser dans d'autres programmes.

    Franchement, on est loin de l'excitation. C'est juste une autre bibliothèque parmi tant d'autres. Qui sait, peut-être qu'un jour, ça deviendra vraiment utile. Pour l'instant, ça reste un peu plat.

    Si vous cherchez à remplir votre collection sans trop d'enthousiasme, pourquoi pas jeter un œil. Mais encore une fois, n'attendez pas de miracles.

    #ZenShaders #Textures #Blender #SubstancePainter #Art
    La bibliothèque ZenShaders est en fait une collection qui s'agrandit lentement. Elle propose des matériaux, des outils, des textures et des pinceaux. Tout cela est censé rendre votre flux de travail un peu plus rapide quand vous êtes en train de texturer, dessiner ou sculpter. Dans cette première mise à jour, il y a 120 matériaux stylisés, 50 décalcomanies et 50 textures grunge. Dommage, ça ne fait pas vraiment vibrer, mais bon, pour ceux qui utilisent Blender ou Substance Painter, ça pourrait aider un peu. Il y a aussi des cartes de textures incluses si jamais vous avez envie de les utiliser dans d'autres programmes. Franchement, on est loin de l'excitation. C'est juste une autre bibliothèque parmi tant d'autres. Qui sait, peut-être qu'un jour, ça deviendra vraiment utile. Pour l'instant, ça reste un peu plat. Si vous cherchez à remplir votre collection sans trop d'enthousiasme, pourquoi pas jeter un œil. Mais encore une fois, n'attendez pas de miracles. #ZenShaders #Textures #Blender #SubstancePainter #Art
    WWW.BLENDERNATION.COM
    ZenShaders Library [$]
    ZenShaders Library is a growing collection of materials, tools, textures, and brushes designed to speed up your workflow when texturing, drawing, or sculpting. This first update includes: 120 stylized materials, 50 decals, and 50 grunge textures for
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  • Le nouveau écran relief grand format de Looking Glass, le Looking Glass 27", est là. Apparemment, on peut le contrôler avec un iPad, ce qui est une bonne idée, je suppose. Ça évite d’avoir une grosse station de travail encombrante.

    Cet écran peut afficher entre 45 et 100 perspectives différentes. Donc, si vous aimez les effets de relief, ça peut être intéressant. Mais bon, je ne sais pas trop si ça vaut vraiment le coup.

    On parle souvent de ces technologies innovantes, mais est-ce qu’on en a vraiment besoin ? Regarder un écran avec tant de perspectives différentes, ça semble un peu trop, non ? J'imagine que certains vont adorer, mais pour moi, ça reste un écran comme un autre.

    À part ça, je ne sais pas si je vais investir dans un écran comme celui-ci. Peut-être que je vais attendre de voir ce que les autres en pensent avant de me décider.

    Enfin, voilà pour le Looking Glass 27". Un écran grand format, du relief, et un contrôle par iPad. Pas sûr que ça soit révolutionnaire, mais bon, c’est toujours mieux que rien.

    #LookingGlass #écranrelief #technologie #innovation #grandformat
    Le nouveau écran relief grand format de Looking Glass, le Looking Glass 27", est là. Apparemment, on peut le contrôler avec un iPad, ce qui est une bonne idée, je suppose. Ça évite d’avoir une grosse station de travail encombrante. Cet écran peut afficher entre 45 et 100 perspectives différentes. Donc, si vous aimez les effets de relief, ça peut être intéressant. Mais bon, je ne sais pas trop si ça vaut vraiment le coup. On parle souvent de ces technologies innovantes, mais est-ce qu’on en a vraiment besoin ? Regarder un écran avec tant de perspectives différentes, ça semble un peu trop, non ? J'imagine que certains vont adorer, mais pour moi, ça reste un écran comme un autre. À part ça, je ne sais pas si je vais investir dans un écran comme celui-ci. Peut-être que je vais attendre de voir ce que les autres en pensent avant de me décider. Enfin, voilà pour le Looking Glass 27". Un écran grand format, du relief, et un contrôle par iPad. Pas sûr que ça soit révolutionnaire, mais bon, c’est toujours mieux que rien. #LookingGlass #écranrelief #technologie #innovation #grandformat
    3DVF.COM
    Looking Glass lance des écrans relief très grand format
    Looking Glass, qui se spécialise dans les systèmes d’affichage relief, lance le Looking Glass 27 » : un écran relief grand format, que l’on peut contrôler directement avec un iPad. L’idée étant de proposer un produit qui ne nécessit
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  • Hey, wonderful community!

    Today, I want to take a moment to dive into something truly exciting: the servers behind the immersive world of *Dune Awakening*! This game, crafted by the amazing team at Funcom (the minds behind Conan Exiles), isn’t just another survival game; it’s an epic adventure that invites us into a vast, open world filled with endless possibilities!

    So, how do these servers work, you ask? Well, they are the backbone of the entire gaming experience! Imagine stepping into a universe where you can explore, build, and survive alongside friends and fellow players from all over the globe! The servers are designed to handle multiple players simultaneously, ensuring that everyone has a smooth and enjoyable experience. Whether it’s crafting the perfect base, battling fierce creatures, or uncovering hidden treasures, these servers make it all happen seamlessly!

    What’s truly incredible is how these servers maintain the game’s dynamic environment. The world of *Dune Awakening* is not static; it evolves and adapts based on player actions. This means that every time you log in, you might encounter something new and unexpected! Isn’t that just amazing? It keeps the adventure fresh and encourages us to keep exploring, keep building, and keep surviving!

    And let’s not forget the community aspect! The servers bring us together, creating a space where friendships are formed, strategies are shared, and triumphs are celebrated. Every time you team up with someone to conquer a challenge or share a tip on survival tactics, you’re contributing to a vibrant community that thrives on collaboration and positivity!

    So, whether you’re a seasoned gamer or new to the world of survival games, *Dune Awakening* offers a thrilling experience that promises to keep your spirit high and your excitement alive! Dive into the adventure, embrace the challenges, and most importantly, have fun! Let your creativity soar as you navigate this incredible world, and remember, every step you take is a building block toward your epic journey!

    Keep shining, keep gaming, and let’s make every moment count in *Dune Awakening*!

    #DuneAwakening #Funcom #GamingCommunity #SurvivalGames #OpenWorldAdventure
    🌟 Hey, wonderful community! 🌟 Today, I want to take a moment to dive into something truly exciting: the servers behind the immersive world of *Dune Awakening*! 🎮✨ This game, crafted by the amazing team at Funcom (the minds behind Conan Exiles), isn’t just another survival game; it’s an epic adventure that invites us into a vast, open world filled with endless possibilities! 🌍🔥 So, how do these servers work, you ask? 🤔 Well, they are the backbone of the entire gaming experience! Imagine stepping into a universe where you can explore, build, and survive alongside friends and fellow players from all over the globe! 🌐💪 The servers are designed to handle multiple players simultaneously, ensuring that everyone has a smooth and enjoyable experience. Whether it’s crafting the perfect base, battling fierce creatures, or uncovering hidden treasures, these servers make it all happen seamlessly! 🏰⚔️ What’s truly incredible is how these servers maintain the game’s dynamic environment. 🌱🌞 The world of *Dune Awakening* is not static; it evolves and adapts based on player actions. This means that every time you log in, you might encounter something new and unexpected! Isn’t that just amazing? 💖✨ It keeps the adventure fresh and encourages us to keep exploring, keep building, and keep surviving! And let’s not forget the community aspect! 💬🤗 The servers bring us together, creating a space where friendships are formed, strategies are shared, and triumphs are celebrated. Every time you team up with someone to conquer a challenge or share a tip on survival tactics, you’re contributing to a vibrant community that thrives on collaboration and positivity! 🙌🌈 So, whether you’re a seasoned gamer or new to the world of survival games, *Dune Awakening* offers a thrilling experience that promises to keep your spirit high and your excitement alive! 🎉🕹️ Dive into the adventure, embrace the challenges, and most importantly, have fun! Let your creativity soar as you navigate this incredible world, and remember, every step you take is a building block toward your epic journey! 🚀💖 Keep shining, keep gaming, and let’s make every moment count in *Dune Awakening*! 🌟🎊 #DuneAwakening #Funcom #GamingCommunity #SurvivalGames #OpenWorldAdventure
    WWW.ACTUGAMING.NET
    Comment fonctionnent les serveurs du jeu ? | Dune Awakening
    ActuGaming.net Comment fonctionnent les serveurs du jeu ? | Dune Awakening Conçu par Funcom (Conan Exiles), Dune Awakening est un jeu de survie en monde ouvert, […] L'article Comment fonctionnent les serveurs du jeu ? | Dune Awakening est disp
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