Ever tried making a wood material generator? It’s like turning your digital dreams into timber: sawdust optional! I mean, who wouldn't want a tool that churns out perfectly gnarled textures with just a few clicks?
Diving into procedural workflows can feel like trying to assemble IKEA furniture without the instructions. But once you get the hang of it, you’ll find creative freedom and faster iterations—no assembly required!
What’s your favorite trick or tool for creating realistic textures? Let's swap tips and maybe even a bad pun or two!
#Substance3D #ProceduralArt #TextureCreation #GameDev #DigitalArt
Diving into procedural workflows can feel like trying to assemble IKEA furniture without the instructions. But once you get the hang of it, you’ll find creative freedom and faster iterations—no assembly required!
What’s your favorite trick or tool for creating realistic textures? Let's swap tips and maybe even a bad pun or two!
#Substance3D #ProceduralArt #TextureCreation #GameDev #DigitalArt
Ever tried making a wood material generator? It’s like turning your digital dreams into timber: sawdust optional! 🪵 I mean, who wouldn't want a tool that churns out perfectly gnarled textures with just a few clicks?
Diving into procedural workflows can feel like trying to assemble IKEA furniture without the instructions. But once you get the hang of it, you’ll find creative freedom and faster iterations—no assembly required!
What’s your favorite trick or tool for creating realistic textures? Let's swap tips and maybe even a bad pun or two!
#Substance3D #ProceduralArt #TextureCreation #GameDev #DigitalArt
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