• Do you think Sony will make support for their rumored new handheld mandatory for developers?

    Red Kong XIX
    Member

    Oct 11, 2020

    13,560

    This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll.
    Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially. 

    Hero_of_the_Day
    Avenger

    Oct 27, 2017

    19,958

    Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.
     

    Homura
    ▲ Legend ▲
    Member

    Aug 20, 2019

    7,232

    As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games.

    Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility. 

    shadowman16
    Member

    Oct 25, 2017

    42,292

    Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds.

    I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing 

    Modest_Modsoul
    Living the Dreams
    Member

    Oct 29, 2017

    28,418


     

    setmymindforopensky
    Member

    Apr 20, 2025

    67

    a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough.

    im guessing PSTV situation. support it or not we dont care. 

    reksveks
    Member

    May 17, 2022

    7,628

    Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it.

    It's going to be an interesting solution to an interesting problem 

    Servbot24
    The Fallen

    Oct 25, 2017

    47,826

    Obviously not. Pretty absurd question tbh.
     

    RivalGT
    Member

    Dec 13, 2017

    7,616

    This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work.

    Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode.

    Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think. 

    Callibretto
    Member

    Oct 25, 2017

    10,445

    Indonesia

    shadowman16 said:

    Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds.

    I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thingClick to expand...
    Click to shrink...

    depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue
     

    Pheonix1
    Member

    Jun 22, 2024

    716

    Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.
     

    skeezx
    Member

    Oct 27, 2017

    23,994

    guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly.

    i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all 

    AmFreak
    Member

    Oct 26, 2017

    3,245

    They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success.

    The best way to do this is to make it another SKU of the contemporary console. And witheverything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past. 

    Ruck
    Member

    Oct 25, 2017

    3,105

    I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no
     

    TitanicFall
    Member

    Nov 12, 2017

    9,340

    Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.
     

    Callibretto
    Member

    Oct 25, 2017

    10,445

    Indonesia

    imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise.

    PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs 

    bleits
    Member

    Oct 14, 2023

    373

    They have to if they want to be taken seriously
     

    Vic Damone Jr.
    Member

    Oct 27, 2017

    20,534

    Nope Sony doesn't mandate this stuff and it's why their second product always dies.
     

    fiendcode
    Member

    Oct 26, 2017

    26,514

    I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely. Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.
     

    Callibretto
    Member

    Oct 25, 2017

    10,445

    Indonesia

    bleits said:

    They have to if they want to be taken seriously

    Click to expand...
    Click to shrink...

    from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally.

    PS consider their high fidelity visual as advantage and differentiator from Nintendo.

    so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices.

    so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo 

    danm999
    Member

    Oct 29, 2017

    19,929

    Sydney

    Incentives, not mandates.
     

    NSESN
    ▲ Legend ▲
    Member

    Oct 25, 2017

    27,729

    I think people are setting themselves for disappointment in regards for how powerful this thing will be
     

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    Depends on what they call it.

    If they call it anything related to ps6, expect very bad performance, and mandates

    If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end

    If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it. 

    Metnut
    Member

    Apr 7, 2025

    30

    Good question OP.

    I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches. 

    mute
    ▲ Legend ▲
    Member

    Oct 25, 2017

    29,807

    I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.
     

    Patison
    Member

    Oct 27, 2017

    761

    It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch routeor more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all.

    Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc.

    And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around. 

    Jammerz
    Member

    Apr 29, 2023

    1,579

    I think it will be optional support.

    However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down. 

    Hamchan
    The Fallen

    Oct 25, 2017

    6,000

    I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.
     

    Advance.Wars.Sgt.
    Member

    Jun 10, 2018

    10,456

    Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.
     

    overthewaves
    Member

    Sep 30, 2020

    1,203

    Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.
     

    Neonvisions
    Member

    Oct 27, 2017

    707

    overthewaves said:

    Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.

    Click to expand...
    Click to shrink...

    How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? 

    Gwarm
    Member

    Nov 13, 2017

    2,902

    I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.
     

    bloopland33
    Member

    Mar 4, 2020

    3,845

    I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery.

    This would be in addition to whatever efforts they're doing to make things work out of the box, of course.

    But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now…

    ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything. So maybe they Steam Deck it 

    vivftp
    Member

    Oct 29, 2017

    23,016

    My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs

    I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation 

    Mocha Joe
    Member

    Jun 2, 2021

    13,636

    Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.
     

    overthewaves
    Member

    Sep 30, 2020

    1,203

    Neonvisions said:

    How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?

    Click to expand...
    Click to shrink...

    I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".
     

    reksveks
    Member

    May 17, 2022

    7,628

    Neonvisions said:

    How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?

    Click to expand...
    Click to shrink...

    Or the perception is that it does but the truth is that there is a lot of factors
     

    Fabs
    Member

    Aug 22, 2019

    2,827

    I can't see the forcing handheld and pro support next gen.
     

    level
    Member

    May 25, 2023

    1,427

    Definitely not

    Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers. 

    gofreak
    Member

    Oct 26, 2017

    8,411

    I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.
     

    Caiusto
    Member

    Oct 25, 2017

    7,086

    If they don't want to end up with another Vita yes they will.
     

    mute
    ▲ Legend ▲
    Member

    Oct 25, 2017

    29,807

    Advance.Wars.Sgt. said:

    Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.

    Click to expand...
    Click to shrink...

    It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.
     

    AmFreak
    Member

    Oct 26, 2017

    3,245

    mute said:

    It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.

    Click to expand...
    Click to shrink...

    Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".
     

    Spoit
    Member

    Oct 28, 2017

    5,599

    Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5.

    I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching. 

    Jawmuncher
    Crisis Dino
    Moderator

    Oct 25, 2017

    45,166

    Ibis Island

    No, I think the portable will handle portable stuff "automatically" for what it converts
     

    knightmawk
    Member

    Dec 12, 2018

    8,900

    I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back.

    That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception. 

    RivalGT
    Member

    Dec 13, 2017

    7,616

    I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap.

    What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work. 

    Vexii
    Member

    Oct 31, 2017

    3,103

    UK

    if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists
     

    Mobius and Pet Octopus
    Member

    Oct 25, 2017

    17,065

    Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.
     

    SeanMN
    Member

    Oct 28, 2017

    2,437

    If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support.

    If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku.

    My thoughts are this should be a PS6 and support the same as the primary console. 
    #you #think #sony #will #make
    Do you think Sony will make support for their rumored new handheld mandatory for developers?
    Red Kong XIX Member Oct 11, 2020 13,560 This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll. Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially.  Hero_of_the_Day Avenger Oct 27, 2017 19,958 Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.   Homura ▲ Legend ▲ Member Aug 20, 2019 7,232 As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games. Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility.  shadowman16 Member Oct 25, 2017 42,292 Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds. I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing  Modest_Modsoul Living the Dreams Member Oct 29, 2017 28,418 🤷‍♂️   setmymindforopensky Member Apr 20, 2025 67 a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough. im guessing PSTV situation. support it or not we dont care.  reksveks Member May 17, 2022 7,628 Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it. It's going to be an interesting solution to an interesting problem  Servbot24 The Fallen Oct 25, 2017 47,826 Obviously not. Pretty absurd question tbh.   RivalGT Member Dec 13, 2017 7,616 This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work. Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode. Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think.  Callibretto Member Oct 25, 2017 10,445 Indonesia shadowman16 said: Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds. I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thingClick to expand... Click to shrink... depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue   Pheonix1 Member Jun 22, 2024 716 Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.   skeezx Member Oct 27, 2017 23,994 guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly. i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all  AmFreak Member Oct 26, 2017 3,245 They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success. The best way to do this is to make it another SKU of the contemporary console. And witheverything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past.  Ruck Member Oct 25, 2017 3,105 I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no   TitanicFall Member Nov 12, 2017 9,340 Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.   Callibretto Member Oct 25, 2017 10,445 Indonesia imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise. PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs  bleits Member Oct 14, 2023 373 They have to if they want to be taken seriously   Vic Damone Jr. Member Oct 27, 2017 20,534 Nope Sony doesn't mandate this stuff and it's why their second product always dies.   fiendcode Member Oct 26, 2017 26,514 I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely. Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.   Callibretto Member Oct 25, 2017 10,445 Indonesia bleits said: They have to if they want to be taken seriously Click to expand... Click to shrink... from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally. PS consider their high fidelity visual as advantage and differentiator from Nintendo. so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices. so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo  danm999 Member Oct 29, 2017 19,929 Sydney Incentives, not mandates.   NSESN ▲ Legend ▲ Member Oct 25, 2017 27,729 I think people are setting themselves for disappointment in regards for how powerful this thing will be   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin Depends on what they call it. If they call it anything related to ps6, expect very bad performance, and mandates If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it.  Metnut Member Apr 7, 2025 30 Good question OP. I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches.  mute ▲ Legend ▲ Member Oct 25, 2017 29,807 I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.   Patison Member Oct 27, 2017 761 It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch routeor more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all. Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc. And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around.  Jammerz Member Apr 29, 2023 1,579 I think it will be optional support. However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down.  Hamchan The Fallen Oct 25, 2017 6,000 I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.   Advance.Wars.Sgt. Member Jun 10, 2018 10,456 Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.   overthewaves Member Sep 30, 2020 1,203 Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.   Neonvisions Member Oct 27, 2017 707 overthewaves said: Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Click to expand... Click to shrink... How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?  Gwarm Member Nov 13, 2017 2,902 I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.   bloopland33 Member Mar 4, 2020 3,845 I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery. This would be in addition to whatever efforts they're doing to make things work out of the box, of course. But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now… ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything. So maybe they Steam Deck it  vivftp Member Oct 29, 2017 23,016 My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation  Mocha Joe Member Jun 2, 2021 13,636 Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.   overthewaves Member Sep 30, 2020 1,203 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".   reksveks Member May 17, 2022 7,628 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... Or the perception is that it does but the truth is that there is a lot of factors   Fabs Member Aug 22, 2019 2,827 I can't see the forcing handheld and pro support next gen.   level Member May 25, 2023 1,427 Definitely not Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers.  gofreak Member Oct 26, 2017 8,411 I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.   Caiusto Member Oct 25, 2017 7,086 If they don't want to end up with another Vita yes they will.   mute ▲ Legend ▲ Member Oct 25, 2017 29,807 Advance.Wars.Sgt. said: Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. Click to expand... Click to shrink... It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.   AmFreak Member Oct 26, 2017 3,245 mute said: It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. Click to expand... Click to shrink... Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".   Spoit Member Oct 28, 2017 5,599 Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5. I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching.  Jawmuncher Crisis Dino Moderator Oct 25, 2017 45,166 Ibis Island No, I think the portable will handle portable stuff "automatically" for what it converts   knightmawk Member Dec 12, 2018 8,900 I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back. That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception.  RivalGT Member Dec 13, 2017 7,616 I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap. What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work.  Vexii Member Oct 31, 2017 3,103 UK if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists   Mobius and Pet Octopus Member Oct 25, 2017 17,065 Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.   SeanMN Member Oct 28, 2017 2,437 If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support. If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku. My thoughts are this should be a PS6 and support the same as the primary console.  #you #think #sony #will #make
    WWW.RESETERA.COM
    Do you think Sony will make support for their rumored new handheld mandatory for developers?
    Red Kong XIX Member Oct 11, 2020 13,560 This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll. Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially.  Hero_of_the_Day Avenger Oct 27, 2017 19,958 Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.   Homura ▲ Legend ▲ Member Aug 20, 2019 7,232 As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games. Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility.  shadowman16 Member Oct 25, 2017 42,292 Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds (which considering how people hated cross gen for that reason, they'd hate it here as well). I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing (considering how shit Sony is at supporting its peripherals - like the Vita or PSVR2)  Modest_Modsoul Living the Dreams Member Oct 29, 2017 28,418 🤷‍♂️   setmymindforopensky Member Apr 20, 2025 67 a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough. im guessing PSTV situation. support it or not we dont care.  reksveks Member May 17, 2022 7,628 Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it. It's going to be an interesting solution to an interesting problem  Servbot24 The Fallen Oct 25, 2017 47,826 Obviously not. Pretty absurd question tbh.   RivalGT Member Dec 13, 2017 7,616 This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work. Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode. Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think.  Callibretto Member Oct 25, 2017 10,445 Indonesia shadowman16 said: Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds (which considering how people hated cross gen for that reason, they'd hate it here as well). I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing (considering how shit Sony is at supporting its peripherals - like the Vita or PSVR2) Click to expand... Click to shrink... depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue   Pheonix1 Member Jun 22, 2024 716 Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.   skeezx Member Oct 27, 2017 23,994 guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly. i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all  AmFreak Member Oct 26, 2017 3,245 They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success. The best way to do this is to make it another SKU of the contemporary console. And with (close to) everything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past.  Ruck Member Oct 25, 2017 3,105 I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no   TitanicFall Member Nov 12, 2017 9,340 Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.   Callibretto Member Oct 25, 2017 10,445 Indonesia imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise. PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs  bleits Member Oct 14, 2023 373 They have to if they want to be taken seriously   Vic Damone Jr. Member Oct 27, 2017 20,534 Nope Sony doesn't mandate this stuff and it's why their second product always dies.   fiendcode Member Oct 26, 2017 26,514 I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely (PSP3?). Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.   Callibretto Member Oct 25, 2017 10,445 Indonesia bleits said: They have to if they want to be taken seriously Click to expand... Click to shrink... from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally. PS consider their high fidelity visual as advantage and differentiator from Nintendo. so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices. so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo  danm999 Member Oct 29, 2017 19,929 Sydney Incentives, not mandates.   NSESN ▲ Legend ▲ Member Oct 25, 2017 27,729 I think people are setting themselves for disappointment in regards for how powerful this thing will be   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin Depends on what they call it. If they call it anything related to ps6, expect very bad performance, and mandates If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it.  Metnut Member Apr 7, 2025 30 Good question OP. I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches.  mute ▲ Legend ▲ Member Oct 25, 2017 29,807 I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.   Patison Member Oct 27, 2017 761 It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch route (or PS Vita/PS TV route) or more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all. Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc. And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around.  Jammerz Member Apr 29, 2023 1,579 I think it will be optional support. However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down.  Hamchan The Fallen Oct 25, 2017 6,000 I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.   Advance.Wars.Sgt. Member Jun 10, 2018 10,456 Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.   overthewaves Member Sep 30, 2020 1,203 Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.   Neonvisions Member Oct 27, 2017 707 overthewaves said: Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Click to expand... Click to shrink... How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?  Gwarm Member Nov 13, 2017 2,902 I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.   bloopland33 Member Mar 4, 2020 3,845 I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery. This would be in addition to whatever efforts they're doing to make things work out of the box, of course. But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now… ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything (depending on how they position it). So maybe they Steam Deck it  vivftp Member Oct 29, 2017 23,016 My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation  Mocha Joe Member Jun 2, 2021 13,636 Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.   overthewaves Member Sep 30, 2020 1,203 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".   reksveks Member May 17, 2022 7,628 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... Or the perception is that it does but the truth is that there is a lot of factors   Fabs Member Aug 22, 2019 2,827 I can't see the forcing handheld and pro support next gen.   level Member May 25, 2023 1,427 Definitely not Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers.  gofreak Member Oct 26, 2017 8,411 I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.   Caiusto Member Oct 25, 2017 7,086 If they don't want to end up with another Vita yes they will.   mute ▲ Legend ▲ Member Oct 25, 2017 29,807 Advance.Wars.Sgt. said: Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. Click to expand... Click to shrink... It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.   AmFreak Member Oct 26, 2017 3,245 mute said: It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. Click to expand... Click to shrink... Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".   Spoit Member Oct 28, 2017 5,599 Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5. I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching.  Jawmuncher Crisis Dino Moderator Oct 25, 2017 45,166 Ibis Island No, I think the portable will handle portable stuff "automatically" for what it converts   knightmawk Member Dec 12, 2018 8,900 I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back. That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception.  RivalGT Member Dec 13, 2017 7,616 I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap. What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work.  Vexii Member Oct 31, 2017 3,103 UK if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists   Mobius and Pet Octopus Member Oct 25, 2017 17,065 Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.   SeanMN Member Oct 28, 2017 2,437 If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support. If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku. My thoughts are this should be a PS6 and support the same as the primary console. 
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  • AMD’s RX 9060 XT 8GB Gamble: Why Gamers Are Furious, and They’re Not Wrong

    Key Takeaways

    AMD’s RX 9060 XT is set to launch on June 5th, 2025 in both 8GB and 16GB versions under the same name, creating confusion and backlash.
    Reviewers and gamers say 8GB of VRAM isn’t enough for modern gaming, especially at 1440p.
    AMD’s decision to showcase only the 16GB model in benchmarks raised concerns about transparency.
    This move mirrors Nvidia’s controversial RTX 4060 Ti rollout, suggesting an industry trend of misleading GPU marketing.

    It all started with a new GPU announcement. The AMD Radeon RX 9060 XT is set to launch, and on paper, it looks like a solid move.
    A graphics card with 16GB of VRAM? Not bad. That’s more memory than some RTX 4070 cards. Sounds like AMD might finally be delivering some value again, right? 
    Well, yes and no. 
    Because right alongside that 16GB version, AMD is also releasing an 8GB version for  Same name, same chip, half the memory. And that’s where the internet lost it. 
    Déjà Vu: We’ve Seen This Trick Before
    If this sounds familiar, it’s because Nvidia pulled the same move with the RTX 4060 Ti. 
    They sold both 8GB and 16GB versions with the same branding, but a price difference. The RTX 4060 Ti 8GB launched in May 2023, and the 16GB variant followed in July. 

    Source: Nvidia
    Gamers hated the confusion. Reviewers criticized the 8GB version’s lack of performance, especially in memory-heavy games, and the way Nvidia tried to sweep the difference under the rug. 
    Performance dipped significantly at 1440p, and stuttering was a problem even in some 1080p titles.
    The backlash was swift. Tech media slammed Nvidia for deceptive marketing, and buyers were left second-guessing which version they were getting. 
    We’ve seen this pattern before in Nvidia’s review restrictions around the RTX 5060, where early coverage was shaped by what reviewers were allowed to test – and what they weren’t. 
    It led to a mess of misinformation, bad value perceptions, and a very clear message: don’t confuse your customers. So naturally, AMD did it too. 
    It’s like watching two billion-dollar companies playing a game of ‘Who Can Confuse the Customer More.’ It’s not just about the money. It’s about trust, and AMD just dumped a bunch of it off a cliff. 
    Frank Azor Lights the Fuse on X
    The backlash started when AMD’s Director of Gaming Marketing, Frank Azor, took to X to defend the 8GB card. 

    He said that most gamers don’t need more than 8GB of VRAM and that the cheaper card still serves the mainstream crowd just fine. 
    It’s the same reasoning Nvidia used last year with the RTX 4060 Ti. That didn’t work then, and it isn’t working now. 
    Because when Steve from Hardware Unboxed sees a bad take like that, you know a flamethrower video is coming. And oh boy, did it come. 
    Hardware Unboxed Fires Back
    The backlash against AMD’s 8GB RX 9060 XT took off after a post from Hardware Unboxed on X called out the company’s defense of limited VRAM. 
    In response to AMD’s claim that most gamers don’t need more than 8GB of memory, Hardware Unboxed accused them of misleading buyers and building weaker products just to hit certain price points.

    The criticism gained traction fast. Tech YouTuber Vex picked up the story and added fuel to the fire by showing side-by-side gameplay comparisons. 
    In multiple games, the 8GB RX 9060 XT showed serious performance issues – stuttering, frame drops, and VRAM bottlenecks – while the 16GB version handled the same titles smoothly. 
    And yet, during the GPU’s official reveal, AMD only showed performance data for the 16GB card. There were no benchmarks for the 8GB version – not a single chart. That omission wasn’t lost on anyone.
    If AMD truly believed the 8GB model held up under modern gaming loads, they would have shown it. The silence speaks volumes. 
    Why This Actually Matters
    You might be thinking: ‘So what? Some games still run fine on 8GB. I only play Valorant.’ Sure. But the problem is bigger than that.

    Source: AMD
    Games are getting heavier. Even titles like Cyberpunk 2077, released in 2020, can eat up more than 8GB of VRAM. And with GTA 6on the horizon, do you really think game developers are going to keep optimizing for 8GB cards in 2025?
    That’s not how game development works. Developers target the most common setups, yes. But hardware also shapes software. 
    If everyone’s stuck with 8GB, games will be designed around that limit. That holds back progress for everyone. 
    It’s like trying to make a movie with a flip phone because some people still own one.
    Same Name, Different Game
    Another big issue is how these cards are named and sold. 
    The RX 9060 XT 16GB and RX 9060 XT 8GB are not clearly labeled as different products. They’re just two versions of the same GPU. 
    But that extra memory makes a huge difference. 
    In some games, the 8GB card performs dramatically worse. And yet, unless you know what to look for, you might walk into a store and buy the 8GB version thinking you’re getting the same performance. 
    You’re not. You’re getting a watered-down version with the same name and a silent asterisk.
    This isn’t just AMD’s Problem
    Nvidia started this mess with the 4060 Ti naming confusion. AMD just saw the outrage and decided to walk straight into the same buzzsaw. 
    It’s hard not to feel like both companies are treating consumers like they’re too dumb to notice.
    Spoiler: they noticed.
    And this whole ‘VRAM doesn’t matter’ argument? It’s already been debunked by dozens of reviewers. 
    If you’re spending over on a graphics card in 2025, it needs to last more than a year or two. 8GB cards are already struggling. Buying one now is like buying a smartphone in 2025 with 64GB of storage. Sure, it works. Until it doesn’t.
    Steam Data Doesn’t Help AMD’s Case
    AMD and Nvidia both love to point at the Steam Hardware Survey. They say, ‘See? Most people still play at 1080p.’ And that’s true – for now.

    Source: Nvidia
    But what they leave out is that 1440p gaming is growing fast. More gamers are upgrading their setups because 1440p monitors are getting a lot more affordable. 
    Take the Pixio PXC277 Advanced, for instance – a 27-inch curved 1440p monitor with a 165Hz refresh rate and 1ms response time, all for  A few years ago, a screen like that would’ve cost you double. Now it’s entry-level.
    Gamers are ready to step up their experience. The only thing holding them back is GPU hardware that’s still stuck in 2020. 
    Planned Obsolescence in Disguise
    Here’s the worst part. Companies know full well that 8GB won’t cut it in 2026. 
    But they still sell it, knowing many gamers will only find out when it’s too late – when the stutters kick in, the textures disappear, or the next big title becomes unplayable.
    It’s planned obsolescence disguised as ‘choice.’ And while it’s great to have options at different price points, it should be clear which option is built to last – and which one is built to frustrate. 
    So, Is AMD Actually Screwed? 
    Not right now. In fact, they’re playing the game better than they used to. 
    They’ve learned from past pricing disasters and figured out how to get better launch-day headlines – even if it means faking the MSRP and letting street prices run wild. 
    But this kind of marketing comes at a cost. If AMD keeps making decisions that prioritize short-term wins over long-term trust, they’ll lose the very crowd that once rooted for them. 
    We don’t need two Nvidias. We need AMD to be different – to be better. 
    One Name, Two Very Different Cards
    The RX 9060 XT 16GB might be a good deal. But it’s being overshadowed by the 8GB version’s drama. And the longer AMD keeps playing games with memory and naming, the more it chips away at its hard-earned goodwill. 
    This whole mess could’ve been avoided with one simple move: name the 8GB card something else. Call it the RX 9055. Call it Lite or whatever. Just don’t make it look like the same card when it isn’t. 
    Until then, buyers beware. There’s more going on behind the box art than meets the eye. 

    Anya Zhukova is an in-house tech and crypto writer at Techreport with 10 years of hands-on experience covering cybersecurity, consumer tech, digital privacy, and blockchain. She’s known for turning complex topics into clear, useful advice that regular people can actually understand and use. 
    Her work has been featured in top-tier digital publications including MakeUseOf, Online Tech Tips, Help Desk Geek, Switching to Mac, and Make Tech Easier. Whether she’s writing about the latest privacy tools or reviewing a new laptop, her goal is always the same: help readers feel confident and in control of the tech they use every day.  Anya holds a BA in English Philology and Translation from Tula State Pedagogical University and also studied Mass Media and Journalism at Minnesota State University, Mankato. That mix of language, media, and tech has given her a unique lens to look at how technology shapes our daily lives. 
    Over the years, she’s also taken courses and done research in data privacy, digital security, and ethical writing – skills she uses when tackling sensitive topics like PC hardware, system vulnerabilities, and crypto security.  Anya worked directly with brands like Framework, Insta360, Redmagic, Inmotion, Secretlab, Kodak, and Anker, reviewing their products in real-life scenarios. Her testing process involves real-world use cases – whether it's stress-testing laptops for creative workloads, reviewing the battery performance of mobile gaming phones, or evaluating the long-term ergonomics of furniture designed for hybrid workspaces. 
    In the world of crypto, Anya covers everything from beginner guides to deep dives into hardware wallets, DeFi protocols, and Web3 tools. She helps readers understand how to use multisig wallets, keep their assets safe, and choose the right platforms for their needs.  Her writing often touches on financial freedom and privacy – two things she strongly believes should be in everyone’s hands.
    Outside of writing, Anya contributes to editorial style guides focused on privacy and inclusivity, and she mentors newer tech writers on how to build subject matter expertise and write responsibly.  She sticks to high editorial standards, only recommends products she’s personally tested, and always aims to give readers the full picture.  You can find her on LinkedIn, where she shares more about her work and projects. 
    Key Areas of Expertise: Consumer TechCybersecurity and Digital Privacy PC/PC Hardware Blockchain, Crypto Wallets, and DeFi In-Depth Product Reviews and Buying Guides Whether she’s reviewing a new wallet or benchmarking a PC build, Anya brings curiosity, care, and a strong sense of responsibility to everything she writes. Her mission? To make the digital world a little easier – and safer – for everyone. 

    View all articles by Anya Zhukova

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    #amds #8gb #gamble #why #gamers
    AMD’s RX 9060 XT 8GB Gamble: Why Gamers Are Furious, and They’re Not Wrong
    Key Takeaways AMD’s RX 9060 XT is set to launch on June 5th, 2025 in both 8GB and 16GB versions under the same name, creating confusion and backlash. Reviewers and gamers say 8GB of VRAM isn’t enough for modern gaming, especially at 1440p. AMD’s decision to showcase only the 16GB model in benchmarks raised concerns about transparency. This move mirrors Nvidia’s controversial RTX 4060 Ti rollout, suggesting an industry trend of misleading GPU marketing. It all started with a new GPU announcement. The AMD Radeon RX 9060 XT is set to launch, and on paper, it looks like a solid move. A graphics card with 16GB of VRAM? Not bad. That’s more memory than some RTX 4070 cards. Sounds like AMD might finally be delivering some value again, right?  Well, yes and no.  Because right alongside that 16GB version, AMD is also releasing an 8GB version for  Same name, same chip, half the memory. And that’s where the internet lost it.  Déjà Vu: We’ve Seen This Trick Before If this sounds familiar, it’s because Nvidia pulled the same move with the RTX 4060 Ti.  They sold both 8GB and 16GB versions with the same branding, but a price difference. The RTX 4060 Ti 8GB launched in May 2023, and the 16GB variant followed in July.  Source: Nvidia Gamers hated the confusion. Reviewers criticized the 8GB version’s lack of performance, especially in memory-heavy games, and the way Nvidia tried to sweep the difference under the rug.  Performance dipped significantly at 1440p, and stuttering was a problem even in some 1080p titles. The backlash was swift. Tech media slammed Nvidia for deceptive marketing, and buyers were left second-guessing which version they were getting.  We’ve seen this pattern before in Nvidia’s review restrictions around the RTX 5060, where early coverage was shaped by what reviewers were allowed to test – and what they weren’t.  It led to a mess of misinformation, bad value perceptions, and a very clear message: don’t confuse your customers. So naturally, AMD did it too.  It’s like watching two billion-dollar companies playing a game of ‘Who Can Confuse the Customer More.’ It’s not just about the money. It’s about trust, and AMD just dumped a bunch of it off a cliff.  Frank Azor Lights the Fuse on X The backlash started when AMD’s Director of Gaming Marketing, Frank Azor, took to X to defend the 8GB card.  He said that most gamers don’t need more than 8GB of VRAM and that the cheaper card still serves the mainstream crowd just fine.  It’s the same reasoning Nvidia used last year with the RTX 4060 Ti. That didn’t work then, and it isn’t working now.  Because when Steve from Hardware Unboxed sees a bad take like that, you know a flamethrower video is coming. And oh boy, did it come.  Hardware Unboxed Fires Back The backlash against AMD’s 8GB RX 9060 XT took off after a post from Hardware Unboxed on X called out the company’s defense of limited VRAM.  In response to AMD’s claim that most gamers don’t need more than 8GB of memory, Hardware Unboxed accused them of misleading buyers and building weaker products just to hit certain price points. The criticism gained traction fast. Tech YouTuber Vex picked up the story and added fuel to the fire by showing side-by-side gameplay comparisons.  In multiple games, the 8GB RX 9060 XT showed serious performance issues – stuttering, frame drops, and VRAM bottlenecks – while the 16GB version handled the same titles smoothly.  And yet, during the GPU’s official reveal, AMD only showed performance data for the 16GB card. There were no benchmarks for the 8GB version – not a single chart. That omission wasn’t lost on anyone. If AMD truly believed the 8GB model held up under modern gaming loads, they would have shown it. The silence speaks volumes.  Why This Actually Matters You might be thinking: ‘So what? Some games still run fine on 8GB. I only play Valorant.’ Sure. But the problem is bigger than that. Source: AMD Games are getting heavier. Even titles like Cyberpunk 2077, released in 2020, can eat up more than 8GB of VRAM. And with GTA 6on the horizon, do you really think game developers are going to keep optimizing for 8GB cards in 2025? That’s not how game development works. Developers target the most common setups, yes. But hardware also shapes software.  If everyone’s stuck with 8GB, games will be designed around that limit. That holds back progress for everyone.  It’s like trying to make a movie with a flip phone because some people still own one. Same Name, Different Game Another big issue is how these cards are named and sold.  The RX 9060 XT 16GB and RX 9060 XT 8GB are not clearly labeled as different products. They’re just two versions of the same GPU.  But that extra memory makes a huge difference.  In some games, the 8GB card performs dramatically worse. And yet, unless you know what to look for, you might walk into a store and buy the 8GB version thinking you’re getting the same performance.  You’re not. You’re getting a watered-down version with the same name and a silent asterisk. This isn’t just AMD’s Problem Nvidia started this mess with the 4060 Ti naming confusion. AMD just saw the outrage and decided to walk straight into the same buzzsaw.  It’s hard not to feel like both companies are treating consumers like they’re too dumb to notice. Spoiler: they noticed. And this whole ‘VRAM doesn’t matter’ argument? It’s already been debunked by dozens of reviewers.  If you’re spending over on a graphics card in 2025, it needs to last more than a year or two. 8GB cards are already struggling. Buying one now is like buying a smartphone in 2025 with 64GB of storage. Sure, it works. Until it doesn’t. Steam Data Doesn’t Help AMD’s Case AMD and Nvidia both love to point at the Steam Hardware Survey. They say, ‘See? Most people still play at 1080p.’ And that’s true – for now. Source: Nvidia But what they leave out is that 1440p gaming is growing fast. More gamers are upgrading their setups because 1440p monitors are getting a lot more affordable.  Take the Pixio PXC277 Advanced, for instance – a 27-inch curved 1440p monitor with a 165Hz refresh rate and 1ms response time, all for  A few years ago, a screen like that would’ve cost you double. Now it’s entry-level. Gamers are ready to step up their experience. The only thing holding them back is GPU hardware that’s still stuck in 2020.  Planned Obsolescence in Disguise Here’s the worst part. Companies know full well that 8GB won’t cut it in 2026.  But they still sell it, knowing many gamers will only find out when it’s too late – when the stutters kick in, the textures disappear, or the next big title becomes unplayable. It’s planned obsolescence disguised as ‘choice.’ And while it’s great to have options at different price points, it should be clear which option is built to last – and which one is built to frustrate.  So, Is AMD Actually Screwed?  Not right now. In fact, they’re playing the game better than they used to.  They’ve learned from past pricing disasters and figured out how to get better launch-day headlines – even if it means faking the MSRP and letting street prices run wild.  But this kind of marketing comes at a cost. If AMD keeps making decisions that prioritize short-term wins over long-term trust, they’ll lose the very crowd that once rooted for them.  We don’t need two Nvidias. We need AMD to be different – to be better.  One Name, Two Very Different Cards The RX 9060 XT 16GB might be a good deal. But it’s being overshadowed by the 8GB version’s drama. And the longer AMD keeps playing games with memory and naming, the more it chips away at its hard-earned goodwill.  This whole mess could’ve been avoided with one simple move: name the 8GB card something else. Call it the RX 9055. Call it Lite or whatever. Just don’t make it look like the same card when it isn’t.  Until then, buyers beware. There’s more going on behind the box art than meets the eye.  Anya Zhukova is an in-house tech and crypto writer at Techreport with 10 years of hands-on experience covering cybersecurity, consumer tech, digital privacy, and blockchain. She’s known for turning complex topics into clear, useful advice that regular people can actually understand and use.  Her work has been featured in top-tier digital publications including MakeUseOf, Online Tech Tips, Help Desk Geek, Switching to Mac, and Make Tech Easier. Whether she’s writing about the latest privacy tools or reviewing a new laptop, her goal is always the same: help readers feel confident and in control of the tech they use every day.  Anya holds a BA in English Philology and Translation from Tula State Pedagogical University and also studied Mass Media and Journalism at Minnesota State University, Mankato. That mix of language, media, and tech has given her a unique lens to look at how technology shapes our daily lives.  Over the years, she’s also taken courses and done research in data privacy, digital security, and ethical writing – skills she uses when tackling sensitive topics like PC hardware, system vulnerabilities, and crypto security.  Anya worked directly with brands like Framework, Insta360, Redmagic, Inmotion, Secretlab, Kodak, and Anker, reviewing their products in real-life scenarios. Her testing process involves real-world use cases – whether it's stress-testing laptops for creative workloads, reviewing the battery performance of mobile gaming phones, or evaluating the long-term ergonomics of furniture designed for hybrid workspaces.  In the world of crypto, Anya covers everything from beginner guides to deep dives into hardware wallets, DeFi protocols, and Web3 tools. She helps readers understand how to use multisig wallets, keep their assets safe, and choose the right platforms for their needs.  Her writing often touches on financial freedom and privacy – two things she strongly believes should be in everyone’s hands. Outside of writing, Anya contributes to editorial style guides focused on privacy and inclusivity, and she mentors newer tech writers on how to build subject matter expertise and write responsibly.  She sticks to high editorial standards, only recommends products she’s personally tested, and always aims to give readers the full picture.  You can find her on LinkedIn, where she shares more about her work and projects.  Key Areas of Expertise: Consumer TechCybersecurity and Digital Privacy PC/PC Hardware Blockchain, Crypto Wallets, and DeFi In-Depth Product Reviews and Buying Guides Whether she’s reviewing a new wallet or benchmarking a PC build, Anya brings curiosity, care, and a strong sense of responsibility to everything she writes. Her mission? To make the digital world a little easier – and safer – for everyone.  View all articles by Anya Zhukova Our editorial process The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors. #amds #8gb #gamble #why #gamers
    TECHREPORT.COM
    AMD’s RX 9060 XT 8GB Gamble: Why Gamers Are Furious, and They’re Not Wrong
    Key Takeaways AMD’s RX 9060 XT is set to launch on June 5th, 2025 in both 8GB and 16GB versions under the same name, creating confusion and backlash. Reviewers and gamers say 8GB of VRAM isn’t enough for modern gaming, especially at 1440p. AMD’s decision to showcase only the 16GB model in benchmarks raised concerns about transparency. This move mirrors Nvidia’s controversial RTX 4060 Ti rollout, suggesting an industry trend of misleading GPU marketing. It all started with a new GPU announcement. The AMD Radeon RX 9060 XT is set to launch, and on paper, it looks like a solid move. A $349 graphics card with 16GB of VRAM? Not bad. That’s more memory than some RTX 4070 cards. Sounds like AMD might finally be delivering some value again, right?  Well, yes and no.  Because right alongside that 16GB version, AMD is also releasing an 8GB version for $299. Same name, same chip, half the memory. And that’s where the internet lost it.  Déjà Vu: We’ve Seen This Trick Before If this sounds familiar, it’s because Nvidia pulled the same move with the RTX 4060 Ti.  They sold both 8GB and 16GB versions with the same branding, but a $100 price difference. The RTX 4060 Ti 8GB launched in May 2023, and the 16GB variant followed in July.  Source: Nvidia Gamers hated the confusion. Reviewers criticized the 8GB version’s lack of performance, especially in memory-heavy games, and the way Nvidia tried to sweep the difference under the rug.  Performance dipped significantly at 1440p, and stuttering was a problem even in some 1080p titles. The backlash was swift. Tech media slammed Nvidia for deceptive marketing, and buyers were left second-guessing which version they were getting.  We’ve seen this pattern before in Nvidia’s review restrictions around the RTX 5060, where early coverage was shaped by what reviewers were allowed to test – and what they weren’t.  It led to a mess of misinformation, bad value perceptions, and a very clear message: don’t confuse your customers. So naturally, AMD did it too.  It’s like watching two billion-dollar companies playing a game of ‘Who Can Confuse the Customer More.’ It’s not just about the money. It’s about trust, and AMD just dumped a bunch of it off a cliff.  Frank Azor Lights the Fuse on X The backlash started when AMD’s Director of Gaming Marketing, Frank Azor, took to X to defend the 8GB card.  He said that most gamers don’t need more than 8GB of VRAM and that the cheaper card still serves the mainstream crowd just fine.  It’s the same reasoning Nvidia used last year with the RTX 4060 Ti. That didn’t work then, and it isn’t working now.  Because when Steve from Hardware Unboxed sees a bad take like that, you know a flamethrower video is coming. And oh boy, did it come.  Hardware Unboxed Fires Back The backlash against AMD’s 8GB RX 9060 XT took off after a post from Hardware Unboxed on X called out the company’s defense of limited VRAM.  In response to AMD’s claim that most gamers don’t need more than 8GB of memory, Hardware Unboxed accused them of misleading buyers and building weaker products just to hit certain price points. The criticism gained traction fast. Tech YouTuber Vex picked up the story and added fuel to the fire by showing side-by-side gameplay comparisons.  In multiple games, the 8GB RX 9060 XT showed serious performance issues – stuttering, frame drops, and VRAM bottlenecks – while the 16GB version handled the same titles smoothly.  And yet, during the GPU’s official reveal, AMD only showed performance data for the 16GB card. There were no benchmarks for the 8GB version – not a single chart. That omission wasn’t lost on anyone. If AMD truly believed the 8GB model held up under modern gaming loads, they would have shown it. The silence speaks volumes.  Why This Actually Matters You might be thinking: ‘So what? Some games still run fine on 8GB. I only play Valorant.’ Sure. But the problem is bigger than that. Source: AMD Games are getting heavier. Even titles like Cyberpunk 2077, released in 2020, can eat up more than 8GB of VRAM. And with GTA 6 (still) on the horizon, do you really think game developers are going to keep optimizing for 8GB cards in 2025? That’s not how game development works. Developers target the most common setups, yes. But hardware also shapes software.  If everyone’s stuck with 8GB, games will be designed around that limit. That holds back progress for everyone.  It’s like trying to make a movie with a flip phone because some people still own one. Same Name, Different Game Another big issue is how these cards are named and sold.  The RX 9060 XT 16GB and RX 9060 XT 8GB are not clearly labeled as different products. They’re just two versions of the same GPU.  But that extra memory makes a huge difference.  In some games, the 8GB card performs dramatically worse. And yet, unless you know what to look for, you might walk into a store and buy the 8GB version thinking you’re getting the same performance.  You’re not. You’re getting a watered-down version with the same name and a silent asterisk. This isn’t just AMD’s Problem Nvidia started this mess with the 4060 Ti naming confusion. AMD just saw the outrage and decided to walk straight into the same buzzsaw.  It’s hard not to feel like both companies are treating consumers like they’re too dumb to notice. Spoiler: they noticed. And this whole ‘VRAM doesn’t matter’ argument? It’s already been debunked by dozens of reviewers.  If you’re spending over $300 on a graphics card in 2025, it needs to last more than a year or two. 8GB cards are already struggling. Buying one now is like buying a smartphone in 2025 with 64GB of storage. Sure, it works. Until it doesn’t. Steam Data Doesn’t Help AMD’s Case AMD and Nvidia both love to point at the Steam Hardware Survey. They say, ‘See? Most people still play at 1080p.’ And that’s true – for now. Source: Nvidia But what they leave out is that 1440p gaming is growing fast. More gamers are upgrading their setups because 1440p monitors are getting a lot more affordable.  Take the Pixio PXC277 Advanced, for instance – a 27-inch curved 1440p monitor with a 165Hz refresh rate and 1ms response time, all for $219.99. A few years ago, a screen like that would’ve cost you double. Now it’s entry-level. Gamers are ready to step up their experience. The only thing holding them back is GPU hardware that’s still stuck in 2020.  Planned Obsolescence in Disguise Here’s the worst part. Companies know full well that 8GB won’t cut it in 2026.  But they still sell it, knowing many gamers will only find out when it’s too late – when the stutters kick in, the textures disappear, or the next big title becomes unplayable. It’s planned obsolescence disguised as ‘choice.’ And while it’s great to have options at different price points, it should be clear which option is built to last – and which one is built to frustrate.  So, Is AMD Actually Screwed?  Not right now. In fact, they’re playing the game better than they used to.  They’ve learned from past pricing disasters and figured out how to get better launch-day headlines – even if it means faking the MSRP and letting street prices run wild.  But this kind of marketing comes at a cost. If AMD keeps making decisions that prioritize short-term wins over long-term trust, they’ll lose the very crowd that once rooted for them.  We don’t need two Nvidias. We need AMD to be different – to be better.  One Name, Two Very Different Cards The RX 9060 XT 16GB might be a good deal. But it’s being overshadowed by the 8GB version’s drama. And the longer AMD keeps playing games with memory and naming, the more it chips away at its hard-earned goodwill.  This whole mess could’ve been avoided with one simple move: name the 8GB card something else. Call it the RX 9055. Call it Lite or whatever. Just don’t make it look like the same card when it isn’t.  Until then, buyers beware. There’s more going on behind the box art than meets the eye.  Anya Zhukova is an in-house tech and crypto writer at Techreport with 10 years of hands-on experience covering cybersecurity, consumer tech, digital privacy, and blockchain. She’s known for turning complex topics into clear, useful advice that regular people can actually understand and use.  Her work has been featured in top-tier digital publications including MakeUseOf, Online Tech Tips, Help Desk Geek, Switching to Mac, and Make Tech Easier. Whether she’s writing about the latest privacy tools or reviewing a new laptop, her goal is always the same: help readers feel confident and in control of the tech they use every day.  Anya holds a BA in English Philology and Translation from Tula State Pedagogical University and also studied Mass Media and Journalism at Minnesota State University, Mankato. That mix of language, media, and tech has given her a unique lens to look at how technology shapes our daily lives.  Over the years, she’s also taken courses and done research in data privacy, digital security, and ethical writing – skills she uses when tackling sensitive topics like PC hardware, system vulnerabilities, and crypto security.  Anya worked directly with brands like Framework, Insta360, Redmagic, Inmotion, Secretlab, Kodak, and Anker, reviewing their products in real-life scenarios. Her testing process involves real-world use cases – whether it's stress-testing laptops for creative workloads, reviewing the battery performance of mobile gaming phones, or evaluating the long-term ergonomics of furniture designed for hybrid workspaces.  In the world of crypto, Anya covers everything from beginner guides to deep dives into hardware wallets, DeFi protocols, and Web3 tools. She helps readers understand how to use multisig wallets, keep their assets safe, and choose the right platforms for their needs.  Her writing often touches on financial freedom and privacy – two things she strongly believes should be in everyone’s hands. Outside of writing, Anya contributes to editorial style guides focused on privacy and inclusivity, and she mentors newer tech writers on how to build subject matter expertise and write responsibly.  She sticks to high editorial standards, only recommends products she’s personally tested, and always aims to give readers the full picture.  You can find her on LinkedIn, where she shares more about her work and projects.  Key Areas of Expertise: Consumer Tech (laptops, phones, wearables, etc.) Cybersecurity and Digital Privacy PC/PC Hardware Blockchain, Crypto Wallets, and DeFi In-Depth Product Reviews and Buying Guides Whether she’s reviewing a new wallet or benchmarking a PC build, Anya brings curiosity, care, and a strong sense of responsibility to everything she writes. Her mission? To make the digital world a little easier – and safer – for everyone.  View all articles by Anya Zhukova Our editorial process The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors.
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  • Everything Announced at AMDs 2025 Computex Keynote in 19 Minutes

    Watch AMD reveal its future plans and products at Computex 2025 in Taipei, Taiwan.
    #everything #announced #amds #computex #keynote
    Everything Announced at AMDs 2025 Computex Keynote in 19 Minutes
    Watch AMD reveal its future plans and products at Computex 2025 in Taipei, Taiwan. #everything #announced #amds #computex #keynote
    MASHABLE.COM
    Everything Announced at AMDs 2025 Computex Keynote in 19 Minutes
    Watch AMD reveal its future plans and products at Computex 2025 in Taipei, Taiwan.
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  • AMD’s 16-Core, 32-Thread Ryzen 9 9950X3D Price Is Slowly Stabilizing, With The Latest Amazon Stock Going For $749.99, A $50 Increase Over Its MSRP, So Do Not Miss Out [Update]

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    AMD’s 16-Core, 32-Thread Ryzen 9 9950X3D Price Is Slowly Stabilizing, With The Latest Amazon Stock Going For A Increase Over Its MSRP, So Do Not Miss OutOmar Sohail •
    May 21, 2025 at 03:15pm EDT

    A couple of months after the Ryzen 7 9800X3D’s release, AMD followed up with the launch of the Ryzen 9 9900X3D and Ryzen 9 9950X3D launch, and as you can imagine, it did not take long for the higher core variants of the desktop manufacturer’s ‘X3D’ range of processors to quickly sell out on Amazon. There have been instances where both of these SKUs have been restocked, but at overly inflated prices. Fortunately, some sanity has prevailed, and the 16-core and 32-thread Ryzen 9 9950X3D has been re-listed on the online retailer for Keep in mind that AMD launched the aforementioned CPU at so even if it is available for consider yourself lucky because there have been occasions where this part was being sold for over Regardless, if you want to boost your gaming performance and breeze through those taxing productivity-centric applications and have a budget that can accommodate this purchase, then we will always encourage buyers to get hold of the Ryzen 9 9950X3D.

    This CPU is compatible with the same set of motherboards that can slot in AMD’s non-X3D lineup of processors, so if you have a beefy GPU but still feel that your framerate could be on the higher side, you can pick up the Ryzen 9 9950X3D and say goodbye to those sub-60FPS sessions. This is all possible thanks to the enormous amounts of L3 cache that AMD incorporates in its chip, which is 128GB, allowing for unrivaled gaming performance.
    At the time of writing, there were ‘50+ carts’ remaining in stock on Amazon, and while that gives you plenty of time, those units can drastically dip in an instant. If you have a certain requirement for this CPU and have the budget to spare, then will look like chump change, especially if you plan to keep this processor for several years.
    Update: The Ryzen 9 9950X3D receives a price reduction by an additional which means that you can get each unit for which is the actual MSRP of the desktop CPU. Now, there is even more good news, because the Ryzen 9 9900X3D has also been restocked on Amazon, and it is available for but limited stock remains for now.
    Get the AMD Ryzen 9 9950X3D from Amazon - Get the AMD Ryzen 9 9900X3D from Amazon - Explore more AMD Ryzen 9000 desktop processors here
    See the latest technology deals that Amazon has discounted today
    See what else Amazon has discounted today

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    #amds #16core #32thread #ryzen #9950x3d
    AMD’s 16-Core, 32-Thread Ryzen 9 9950X3D Price Is Slowly Stabilizing, With The Latest Amazon Stock Going For $749.99, A $50 Increase Over Its MSRP, So Do Not Miss Out [Update]
    Menu Home News Hardware Gaming Mobile Finance Deals Reviews How To Wccftech Deals AMD’s 16-Core, 32-Thread Ryzen 9 9950X3D Price Is Slowly Stabilizing, With The Latest Amazon Stock Going For A Increase Over Its MSRP, So Do Not Miss OutOmar Sohail • May 21, 2025 at 03:15pm EDT A couple of months after the Ryzen 7 9800X3D’s release, AMD followed up with the launch of the Ryzen 9 9900X3D and Ryzen 9 9950X3D launch, and as you can imagine, it did not take long for the higher core variants of the desktop manufacturer’s ‘X3D’ range of processors to quickly sell out on Amazon. There have been instances where both of these SKUs have been restocked, but at overly inflated prices. Fortunately, some sanity has prevailed, and the 16-core and 32-thread Ryzen 9 9950X3D has been re-listed on the online retailer for Keep in mind that AMD launched the aforementioned CPU at so even if it is available for consider yourself lucky because there have been occasions where this part was being sold for over Regardless, if you want to boost your gaming performance and breeze through those taxing productivity-centric applications and have a budget that can accommodate this purchase, then we will always encourage buyers to get hold of the Ryzen 9 9950X3D. This CPU is compatible with the same set of motherboards that can slot in AMD’s non-X3D lineup of processors, so if you have a beefy GPU but still feel that your framerate could be on the higher side, you can pick up the Ryzen 9 9950X3D and say goodbye to those sub-60FPS sessions. This is all possible thanks to the enormous amounts of L3 cache that AMD incorporates in its chip, which is 128GB, allowing for unrivaled gaming performance. At the time of writing, there were ‘50+ carts’ remaining in stock on Amazon, and while that gives you plenty of time, those units can drastically dip in an instant. If you have a certain requirement for this CPU and have the budget to spare, then will look like chump change, especially if you plan to keep this processor for several years. Update: The Ryzen 9 9950X3D receives a price reduction by an additional which means that you can get each unit for which is the actual MSRP of the desktop CPU. Now, there is even more good news, because the Ryzen 9 9900X3D has also been restocked on Amazon, and it is available for but limited stock remains for now. Get the AMD Ryzen 9 9950X3D from Amazon - Get the AMD Ryzen 9 9900X3D from Amazon - Explore more AMD Ryzen 9000 desktop processors here See the latest technology deals that Amazon has discounted today See what else Amazon has discounted today Deal of the Day Subscribe to get an everyday digest of the latest technology news in your inbox Follow us on Topics Sections Company Some posts on wccftech.com may contain affiliate links. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com © 2025 WCCF TECH INC. 700 - 401 West Georgia Street, Vancouver, BC, Canada #amds #16core #32thread #ryzen #9950x3d
    WCCFTECH.COM
    AMD’s 16-Core, 32-Thread Ryzen 9 9950X3D Price Is Slowly Stabilizing, With The Latest Amazon Stock Going For $749.99, A $50 Increase Over Its MSRP, So Do Not Miss Out [Update]
    Menu Home News Hardware Gaming Mobile Finance Deals Reviews How To Wccftech Deals AMD’s 16-Core, 32-Thread Ryzen 9 9950X3D Price Is Slowly Stabilizing, With The Latest Amazon Stock Going For $749.99, A $50 Increase Over Its MSRP, So Do Not Miss Out [Update] Omar Sohail • May 21, 2025 at 03:15pm EDT A couple of months after the Ryzen 7 9800X3D’s release, AMD followed up with the launch of the Ryzen 9 9900X3D and Ryzen 9 9950X3D launch, and as you can imagine, it did not take long for the higher core variants of the desktop manufacturer’s ‘X3D’ range of processors to quickly sell out on Amazon. There have been instances where both of these SKUs have been restocked, but at overly inflated prices. Fortunately, some sanity has prevailed, and the 16-core and 32-thread Ryzen 9 9950X3D has been re-listed on the online retailer for $749.99. Keep in mind that AMD launched the aforementioned CPU at $699, so even if it is available for $749.99, consider yourself lucky because there have been occasions where this part was being sold for over $900. Regardless, if you want to boost your gaming performance and breeze through those taxing productivity-centric applications and have a budget that can accommodate this purchase, then we will always encourage buyers to get hold of the Ryzen 9 9950X3D. This CPU is compatible with the same set of motherboards that can slot in AMD’s non-X3D lineup of processors, so if you have a beefy GPU but still feel that your framerate could be on the higher side, you can pick up the Ryzen 9 9950X3D and say goodbye to those sub-60FPS sessions. This is all possible thanks to the enormous amounts of L3 cache that AMD incorporates in its chip, which is 128GB, allowing for unrivaled gaming performance. At the time of writing, there were ‘50+ carts’ remaining in stock on Amazon, and while that gives you plenty of time, those units can drastically dip in an instant. If you have a certain requirement for this CPU and have the budget to spare, then $749.99 will look like chump change, especially if you plan to keep this processor for several years. Update: The Ryzen 9 9950X3D receives a price reduction by an additional $50, which means that you can get each unit for $699, which is the actual MSRP of the desktop CPU. Now, there is even more good news, because the Ryzen 9 9900X3D has also been restocked on Amazon, and it is available for $599, but limited stock remains for now. Get the AMD Ryzen 9 9950X3D from Amazon - $699 Get the AMD Ryzen 9 9900X3D from Amazon - $599 Explore more AMD Ryzen 9000 desktop processors here See the latest technology deals that Amazon has discounted today See what else Amazon has discounted today Deal of the Day Subscribe to get an everyday digest of the latest technology news in your inbox Follow us on Topics Sections Company Some posts on wccftech.com may contain affiliate links. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com © 2025 WCCF TECH INC. 700 - 401 West Georgia Street, Vancouver, BC, Canada
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  • AMD’s Radeon RX 9060 XT beats Nvidia’s RTX 5060 Ti for a lot less cash

    If you hang out on hardware subreddits long enough, you’ll hear the joke “Nvidia -” tossed around about AMD’s long-held Radeon pricing strategy. Well, AMD managed to buck that trend today, in the mainstream segment where pricing matters most.
    AMD revealed the Radeon RX 9060 XT during the company’s Computex keynote – and it priced the 16GB model at That not only undercuts Nvidia’s avoid-at-all-costs 8GB RTX 5060 Ti by but it means the 16GB 9060 XT is a whopping cheaper than Nvidia’s actually-pretty-good 16GB 5060 Ti.
    Hot damn. Competition is back on the menu y’all!

    A quick peek at the Radeon RX 9060 XT’s high-level specs show that it’s available in both 8GB and 16GB configurations. With 32 RDNA 4 Compute Units, the 9060 XT’s GPU packs half those found in its bigger brother, the + Radeon 9070 series.

    By pricing the 16GB Radeon RX 9060 XT so aggressively, it lets AMD show why 8GB of memory isn’t enough in 2025.

    The only performance-comparison slide shared with press compares the 16GB Radeon against the 8GB RTX 5060 Ti. AMD claims the Radeon tested an average of 6 percent faster across a suite of 40 games, with wins in individual games hitting up to 30 percent faster. Closely note that the testing was performed at the more memory-intensive 1440p resolution here – the numbers would no doubt be closer if AMD’s graphics card was compared against Nvidia’s 16GB version.
    The 9060 XT also hangs tough with the 8GB 5060 Ti in Ultra Raytracing games – typically an Nvidia strength. Here, the expanded memory capacity shines even more, driving up to 62 percent higher performance in its peak example.Speaking of ray tracing, as we saw with the Radeon RX 9070 series, AMD seriously updated its ray tracing chops this generation – at least on games with basic ray tracing features. In games with more intensive ray tracing features, including path-traced games like Cyberpunk 2077 overdrive mode and Black Myth Wukong, AMD’s RDNA 4 architecture struggled, languishing far behind Nvidia.

    AMD attacked the problem head-on at Computex, announcing “FSR Redstone”. This technology takes a multi-step approach to improving visuals and performance in AI tasks, as you can see in the slides above. If it proves successful, Nvidia’s undoubted lead in ray tracing could be under assault. Look for FSR Redstone to arrive sometime in the second half of 2025.
    It’s not the only new Radeon performance-boosting FSR tech coming: AMD says 40 games will support FSR 4 with frame generation when it launches on June 5, with the Radeon RX 9060 series.

    Finally, AMD also revealed its RTX 5060 competitor. The 8GB Radeon RX 9060 XT will cost when it launches alongside the 16GB model on June 5.

    In case you don’t remember, Nvidia buried RTX 5060 reviews because 8GB of memory simply isn’t enough in 2025, even for 1080p gaming. That’s still true, even with the Radeon RX 9060 XT 8GB. That being said, if the 8GB version of AMD’s new graphics card still manages to outpace the RTX 5060 at the same price, it could be a great value proposition for people who focus on esports or don’t mind turning down graphics in the latest games.
    Hopefully AMD provides press with 8GB versions of the Radeon RX 9060 XT for review – unlike Nvidia.If not, avoid the 8GB version until independent reviews arrive.
    #amds #radeon #beats #nvidias #rtx
    AMD’s Radeon RX 9060 XT beats Nvidia’s RTX 5060 Ti for a lot less cash
    If you hang out on hardware subreddits long enough, you’ll hear the joke “Nvidia -” tossed around about AMD’s long-held Radeon pricing strategy. Well, AMD managed to buck that trend today, in the mainstream segment where pricing matters most. AMD revealed the Radeon RX 9060 XT during the company’s Computex keynote – and it priced the 16GB model at That not only undercuts Nvidia’s avoid-at-all-costs 8GB RTX 5060 Ti by but it means the 16GB 9060 XT is a whopping cheaper than Nvidia’s actually-pretty-good 16GB 5060 Ti. Hot damn. Competition is back on the menu y’all! A quick peek at the Radeon RX 9060 XT’s high-level specs show that it’s available in both 8GB and 16GB configurations. With 32 RDNA 4 Compute Units, the 9060 XT’s GPU packs half those found in its bigger brother, the + Radeon 9070 series. By pricing the 16GB Radeon RX 9060 XT so aggressively, it lets AMD show why 8GB of memory isn’t enough in 2025. The only performance-comparison slide shared with press compares the 16GB Radeon against the 8GB RTX 5060 Ti. AMD claims the Radeon tested an average of 6 percent faster across a suite of 40 games, with wins in individual games hitting up to 30 percent faster. Closely note that the testing was performed at the more memory-intensive 1440p resolution here – the numbers would no doubt be closer if AMD’s graphics card was compared against Nvidia’s 16GB version. The 9060 XT also hangs tough with the 8GB 5060 Ti in Ultra Raytracing games – typically an Nvidia strength. Here, the expanded memory capacity shines even more, driving up to 62 percent higher performance in its peak example.Speaking of ray tracing, as we saw with the Radeon RX 9070 series, AMD seriously updated its ray tracing chops this generation – at least on games with basic ray tracing features. In games with more intensive ray tracing features, including path-traced games like Cyberpunk 2077 overdrive mode and Black Myth Wukong, AMD’s RDNA 4 architecture struggled, languishing far behind Nvidia. AMD attacked the problem head-on at Computex, announcing “FSR Redstone”. This technology takes a multi-step approach to improving visuals and performance in AI tasks, as you can see in the slides above. If it proves successful, Nvidia’s undoubted lead in ray tracing could be under assault. Look for FSR Redstone to arrive sometime in the second half of 2025. It’s not the only new Radeon performance-boosting FSR tech coming: AMD says 40 games will support FSR 4 with frame generation when it launches on June 5, with the Radeon RX 9060 series. Finally, AMD also revealed its RTX 5060 competitor. The 8GB Radeon RX 9060 XT will cost when it launches alongside the 16GB model on June 5. In case you don’t remember, Nvidia buried RTX 5060 reviews because 8GB of memory simply isn’t enough in 2025, even for 1080p gaming. That’s still true, even with the Radeon RX 9060 XT 8GB. That being said, if the 8GB version of AMD’s new graphics card still manages to outpace the RTX 5060 at the same price, it could be a great value proposition for people who focus on esports or don’t mind turning down graphics in the latest games. Hopefully AMD provides press with 8GB versions of the Radeon RX 9060 XT for review – unlike Nvidia.If not, avoid the 8GB version until independent reviews arrive. #amds #radeon #beats #nvidias #rtx
    WWW.PCWORLD.COM
    AMD’s Radeon RX 9060 XT beats Nvidia’s RTX 5060 Ti for a lot less cash
    If you hang out on hardware subreddits long enough, you’ll hear the joke “Nvidia -$50” tossed around about AMD’s long-held Radeon pricing strategy. Well, AMD managed to buck that trend today, in the mainstream segment where pricing matters most. AMD revealed the Radeon RX 9060 XT during the company’s Computex keynote – and it priced the 16GB model at $349. That not only undercuts Nvidia’s avoid-at-all-costs 8GB RTX 5060 Ti by $30, but it means the 16GB 9060 XT is a whopping $80 cheaper than Nvidia’s actually-pretty-good 16GB 5060 Ti. Hot damn. Competition is back on the menu y’all! A quick peek at the Radeon RX 9060 XT’s high-level specs show that it’s available in both 8GB and 16GB configurations (more on the 8GB version below). With 32 RDNA 4 Compute Units, the 9060 XT’s GPU packs half those found in its bigger brother, the $549+ Radeon 9070 series. By pricing the 16GB Radeon RX 9060 XT so aggressively, it lets AMD show why 8GB of memory isn’t enough in 2025. The only performance-comparison slide shared with press compares the 16GB Radeon against the 8GB RTX 5060 Ti (which, again, costs more). AMD claims the Radeon tested an average of 6 percent faster across a suite of 40 games, with wins in individual games hitting up to 30 percent faster. Closely note that the testing was performed at the more memory-intensive 1440p resolution here – the numbers would no doubt be closer if AMD’s graphics card was compared against Nvidia’s 16GB version. The 9060 XT also hangs tough with the 8GB 5060 Ti in Ultra Raytracing games – typically an Nvidia strength. Here, the expanded memory capacity shines even more, driving up to 62 percent higher performance in its peak example. (Ray tracing gobbles up memory.) Speaking of ray tracing, as we saw with the Radeon RX 9070 series, AMD seriously updated its ray tracing chops this generation – at least on games with basic ray tracing features. In games with more intensive ray tracing features, including path-traced games like Cyberpunk 2077 overdrive mode and Black Myth Wukong, AMD’s RDNA 4 architecture struggled, languishing far behind Nvidia. AMD attacked the problem head-on at Computex, announcing “FSR Redstone” (Minecraft Mumbo Jumbo fans rise up). This technology takes a multi-step approach to improving visuals and performance in AI tasks, as you can see in the slides above. If it proves successful, Nvidia’s undoubted lead in ray tracing could be under assault (though Nvidia’s vaunted DLSS 4 already works in advanced versions of these features). Look for FSR Redstone to arrive sometime in the second half of 2025. It’s not the only new Radeon performance-boosting FSR tech coming: AMD says 40 games will support FSR 4 with frame generation when it launches on June 5, with the Radeon RX 9060 series. Finally, AMD also revealed its RTX 5060 competitor. The 8GB Radeon RX 9060 XT will cost $299 when it launches alongside the 16GB model on June 5. In case you don’t remember, Nvidia buried RTX 5060 reviews because 8GB of memory simply isn’t enough in 2025, even for 1080p gaming. That’s still true, even with the Radeon RX 9060 XT 8GB. That being said, if the 8GB version of AMD’s new graphics card still manages to outpace the RTX 5060 at the same price, it could be a great value proposition for people who focus on esports or don’t mind turning down graphics in the latest games. Hopefully AMD provides press with 8GB versions of the Radeon RX 9060 XT for review – unlike Nvidia. (Seriously, don’t buy the RTX 5060 right now.) If not, avoid the 8GB version until independent reviews arrive.
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  • AMD’s Radeon RX 9060 XT Could Do Budget GPUs Better Than Nvidia

    By

    Kyle Barr

    Published May 20, 2025

    |

    Comments|

    Don't be fooled by the image. AMD doesn't make its own cards, so whatever comes out won't look quite as nice. © AMD

    In the battle of the low-end, 60-class graphics cards, AMD wants to see if it can pull off the same sucker punch of price and performance it gave Nvidia during the launch of its mid-range GPUs. The graphics card maker offered the first, sparse details on its Radeon RX 9060 XT graphics processors late Tuesday at Computex. The card may offer enough power for your PC to hit solid gaming performance at 1440p resolution, similar to the Nvidia GeForce RTX 5060 Ti, on cheaper gaming rigs. The real inflection point of this latest card will be whether you can actually buy it for its base price. The Radeon RX 9060 XT is the step down in GPU performance from the RX 9070 that AMD launched back in March. It’s based on the same RDNA 4 microarchitecture of the mid-range cards, but with 32 of the company’s latest compute units compared to the 56 on the higher-end card. The GPU comes with two options: one with 8 GB and another with 16 GB of GDDR6 VRAM. The version with more memory will be better for your rig long-term, especially if you plan to hook your PC up to a 1440p monitor and run the latest, more graphically intensive games. AMD did not offer us the full range of specs, which makes it hard to pin down just where this GPU will land in terms of raw performance compared to Nvidia’s latest cards. While the number of RDNA 4 compute units—the core clusters on AMD cards that process the thousands of calculations necessary for graphically intensive tasks—offers a vague impression of performance compared to the RX 9070, AMD didn’t provide any charts to compare FPS between games. The GPU runs on a 3.13GHz boost clock and has between 150W and 182W of board power compared to the 2.54 GHz clock and 304W board power on the company’s Radeon RX 9070 XT.

    Without a price tag, it’s impossible to judge how much of a step down the latest card is compared to the RX 9070. AMD didn’t offer any word on a non-XT variant, either. The card will require a PCIe 5.0 x16 interface, the same as its other cards. AMD doesn’t craft its own GPUs and instead relies on AICmakers to produce its cards. We’ll update this article if AMD announces details on price or availability during its Computex keynote. The crown jewel of AMD’s current lineup of graphics cards is the RX 9070 XT. AMD made headlines when it set the suggested sale price of the GPU at only more than the 9070, but it packs enough performance to get playable framerates out of multiple intensive games at 4K with a fair amount of ray tracing settings turned up. Unfortunately, because of a combination of tariffs and stock woes, the 9070 XT ended up priced at over and as high as at some online retailers. We’ve seen prices fluctuate regularly over the past several months, but a near 20% price inflation to what should be a mid-range card is simply too much to stomach. However, the lower-end GPUs are faring better. The RTX 5060 Ti MSRP is set at and the lowest price we’ve seen so far is The RTX 5060 is sitting closer to from some AIC makers like Gigabyte. A fair number of Nvidia’s lowest-end GPUs are currently listed as “Out of Stock” or “Coming Soon” on sites like Newegg and Best Buy. Those buying a lower-end GPU are more price sensitive than people who can drop on an RTX 5090 without blinking. AMD has even more impetus to set a price people can afford, and make sure it can keep costs level when the card finally hits store shelves.

    Daily Newsletter

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    Kyle Barr

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    #amds #radeon #could #budget #gpus
    AMD’s Radeon RX 9060 XT Could Do Budget GPUs Better Than Nvidia
    By Kyle Barr Published May 20, 2025 | Comments| Don't be fooled by the image. AMD doesn't make its own cards, so whatever comes out won't look quite as nice. © AMD In the battle of the low-end, 60-class graphics cards, AMD wants to see if it can pull off the same sucker punch of price and performance it gave Nvidia during the launch of its mid-range GPUs. The graphics card maker offered the first, sparse details on its Radeon RX 9060 XT graphics processors late Tuesday at Computex. The card may offer enough power for your PC to hit solid gaming performance at 1440p resolution, similar to the Nvidia GeForce RTX 5060 Ti, on cheaper gaming rigs. The real inflection point of this latest card will be whether you can actually buy it for its base price. The Radeon RX 9060 XT is the step down in GPU performance from the RX 9070 that AMD launched back in March. It’s based on the same RDNA 4 microarchitecture of the mid-range cards, but with 32 of the company’s latest compute units compared to the 56 on the higher-end card. The GPU comes with two options: one with 8 GB and another with 16 GB of GDDR6 VRAM. The version with more memory will be better for your rig long-term, especially if you plan to hook your PC up to a 1440p monitor and run the latest, more graphically intensive games. AMD did not offer us the full range of specs, which makes it hard to pin down just where this GPU will land in terms of raw performance compared to Nvidia’s latest cards. While the number of RDNA 4 compute units—the core clusters on AMD cards that process the thousands of calculations necessary for graphically intensive tasks—offers a vague impression of performance compared to the RX 9070, AMD didn’t provide any charts to compare FPS between games. The GPU runs on a 3.13GHz boost clock and has between 150W and 182W of board power compared to the 2.54 GHz clock and 304W board power on the company’s Radeon RX 9070 XT. Without a price tag, it’s impossible to judge how much of a step down the latest card is compared to the RX 9070. AMD didn’t offer any word on a non-XT variant, either. The card will require a PCIe 5.0 x16 interface, the same as its other cards. AMD doesn’t craft its own GPUs and instead relies on AICmakers to produce its cards. We’ll update this article if AMD announces details on price or availability during its Computex keynote. The crown jewel of AMD’s current lineup of graphics cards is the RX 9070 XT. AMD made headlines when it set the suggested sale price of the GPU at only more than the 9070, but it packs enough performance to get playable framerates out of multiple intensive games at 4K with a fair amount of ray tracing settings turned up. Unfortunately, because of a combination of tariffs and stock woes, the 9070 XT ended up priced at over and as high as at some online retailers. We’ve seen prices fluctuate regularly over the past several months, but a near 20% price inflation to what should be a mid-range card is simply too much to stomach. However, the lower-end GPUs are faring better. The RTX 5060 Ti MSRP is set at and the lowest price we’ve seen so far is The RTX 5060 is sitting closer to from some AIC makers like Gigabyte. A fair number of Nvidia’s lowest-end GPUs are currently listed as “Out of Stock” or “Coming Soon” on sites like Newegg and Best Buy. Those buying a lower-end GPU are more price sensitive than people who can drop on an RTX 5090 without blinking. AMD has even more impetus to set a price people can afford, and make sure it can keep costs level when the card finally hits store shelves. Daily Newsletter You May Also Like By Kyle Barr Published May 19, 2025 By Kyle Barr Published May 19, 2025 By Kyle Barr Published May 19, 2025 By Kyle Barr Published May 16, 2025 By Kyle Barr Published April 17, 2025 By Kyle Barr Published April 15, 2025 #amds #radeon #could #budget #gpus
    GIZMODO.COM
    AMD’s Radeon RX 9060 XT Could Do Budget GPUs Better Than Nvidia
    By Kyle Barr Published May 20, 2025 | Comments (0) | Don't be fooled by the image. AMD doesn't make its own cards, so whatever comes out won't look quite as nice. © AMD In the battle of the low-end, 60-class graphics cards, AMD wants to see if it can pull off the same sucker punch of price and performance it gave Nvidia during the launch of its mid-range GPUs. The graphics card maker offered the first, sparse details on its Radeon RX 9060 XT graphics processors late Tuesday at Computex. The card may offer enough power for your PC to hit solid gaming performance at 1440p resolution, similar to the $450 Nvidia GeForce RTX 5060 Ti, on cheaper gaming rigs. The real inflection point of this latest card will be whether you can actually buy it for its base price. The Radeon RX 9060 XT is the step down in GPU performance from the RX 9070 that AMD launched back in March. It’s based on the same RDNA 4 microarchitecture of the mid-range cards, but with 32 of the company’s latest compute units compared to the 56 on the higher-end card. The GPU comes with two options: one with 8 GB and another with 16 GB of GDDR6 VRAM. The version with more memory will be better for your rig long-term, especially if you plan to hook your PC up to a 1440p monitor and run the latest, more graphically intensive games. AMD did not offer us the full range of specs, which makes it hard to pin down just where this GPU will land in terms of raw performance compared to Nvidia’s latest cards. While the number of RDNA 4 compute units—the core clusters on AMD cards that process the thousands of calculations necessary for graphically intensive tasks—offers a vague impression of performance compared to the RX 9070, AMD didn’t provide any charts to compare FPS between games. The GPU runs on a 3.13GHz boost clock and has between 150W and 182W of board power compared to the 2.54 GHz clock and 304W board power on the company’s Radeon RX 9070 XT. Without a price tag, it’s impossible to judge how much of a step down the latest card is compared to the RX 9070. AMD didn’t offer any word on a non-XT variant, either. The card will require a PCIe 5.0 x16 interface, the same as its other cards. AMD doesn’t craft its own GPUs and instead relies on AIC (add-in card) makers to produce its cards. We’ll update this article if AMD announces details on price or availability during its Computex keynote. The crown jewel of AMD’s current lineup of graphics cards is the RX 9070 XT. AMD made headlines when it set the suggested sale price of the GPU at $600, only $50 more than the 9070, but it packs enough performance to get playable framerates out of multiple intensive games at 4K with a fair amount of ray tracing settings turned up. Unfortunately, because of a combination of tariffs and stock woes, the 9070 XT ended up priced at over $800 and as high as $1,000 at some online retailers. We’ve seen prices fluctuate regularly over the past several months, but a near 20% price inflation to what should be a mid-range card is simply too much to stomach. However, the lower-end GPUs are faring better. The RTX 5060 Ti MSRP is set at $450, and the lowest price we’ve seen so far is $480. The $300 RTX 5060 is sitting closer to $320 from some AIC makers like Gigabyte. A fair number of Nvidia’s lowest-end GPUs are currently listed as “Out of Stock” or “Coming Soon” on sites like Newegg and Best Buy. Those buying a lower-end GPU are more price sensitive than people who can drop $2,000 on an RTX 5090 without blinking. AMD has even more impetus to set a price people can afford, and make sure it can keep costs level when the card finally hits store shelves. Daily Newsletter You May Also Like By Kyle Barr Published May 19, 2025 By Kyle Barr Published May 19, 2025 By Kyle Barr Published May 19, 2025 By Kyle Barr Published May 16, 2025 By Kyle Barr Published April 17, 2025 By Kyle Barr Published April 15, 2025
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  • AMD’s $299 Radeon RX 9060 XT brings 8GB or 16GB of RAM to fight the RTX 5060

    rdna 4 returns

    AMD’s Radeon RX 9060 XT brings 8GB or 16GB of RAM to fight the RTX 5060

    New midrange RDNA 4 GPUs launch starting on June 5, just weeks after RTX 5060.

    Andrew Cunningham



    May 20, 2025 11:00 pm

    |

    15

    AMD's Radeon RX 9060 XT series comes in both 8GB and 16GB variations.

    Credit:

    AMD

    AMD's Radeon RX 9060 XT series comes in both 8GB and 16GB variations.

    Credit:

    AMD

    Story text

    Size

    Small
    Standard
    Large

    Width
    *

    Standard
    Wide

    Links

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    * Subscribers only
      Learn more

    AMD's Radeon RX 9070 XT and RX 9070 were fairly well received when they were released in March, ably competing with Nvidia's RTX 5070 and RTX 5070 Ti for the same or a little less money. We were impressed by the cards' performance and power efficiency, even if they still have some of the same caveats as older Radeon cards.
    Today AMD is formally expanding its family of RDNA 4 graphics cards with the Radeon RX 9060 XT, a GPU that will go up against Nvidia's RTX 5060 and RTX 5060 Ti GPUs. These GPUs have just half the compute units of the RX 9070 XT, but at and for 8GB and 16GB configurations, they ought to be decent options for 1080p or entry-level 1440p gaming PCs.
    AMD says the new GPUs will be available starting on June 5th from the typical range of partners—AMD released renders of a reference GPU design, but sometimes these are starting points that manufacturers can take or leave, rather than products AMD intends to manufacture and sell itself.
    Specs and speeds

    RX 9070 XT
    RX 9070
    RX 9060 XT
    RX 7600 XT
    RX 7600

    Compute units64 RDNA456 RDNA432 RDNA432 RDNA332 RDNA3Boost Clock
    2,970 MHz
    2,520 MHz
    3,130 MHz
    2,755 MHz
    2,655 MHz

    Memory Bus Width
    256-bit
    256-bit
    ?
    128-bit
    128-bit

    Memory Bandwidth
    650GB/s
    650GB/s
    ?GB/s
    288GB/s
    288GB/s

    Memory size
    16GB GDDR6
    16GB GDDR6
    8 or 16GB GDDR6
    16GB GDDR6
    8GB GDDR6

    Total board power304 W
    220 W
    150or 160 W, up to 182 W
    190 W
    165 W

    Per usual, AMD has priced the cards competitively with Nvidia's offerings, but not so aggressively as to totally undercut the GeForce cards. The 8GB variant of the card is priced against Nvidia's RTX 5060, where the 16GB version attempts to undercut the RTX 5060 Ti. Adding more RAM won't improve performance across the board in all games, but it ought to improve things disproportionately at 1440p, and it seems like AAA games are bumping up their RAM requirements all the time.

    AMD didn't provide much by way of performance comparisons, but it's promising that the cards have the same number of compute units as AMD's last-generation RX 7600 series. AMD says that RDNA 4 compute units are much faster than those used for RDNA 3, particularly in games with ray-tracing effects enabled. This helped make the Radeon RX 9070 cards generally as fast or faster than the RX 7900 XTX and 7900 XT series, despite having around two-thirds as many compute units. Sticking with 32 CUs for the 9060 series isn't exciting on paper, but we should still see a respectable generation-over-generation performance bump. The RX 7600 series, by contrast, provided a pretty modest performance improvement compared to 2022's Radeon RX 6650 XT.

    Renders of AMD's reference card for the 9060 XT series.

    Renders of AMD's reference card for the 9060 XT series.

    No surprises here: it's a compact dual-fan design with a single 8-pin power connector.

    AMD

    No surprises here: it's a compact dual-fan design with a single 8-pin power connector.

    AMD

    Renders of AMD's reference card for the 9060 XT series.

    No surprises here: it's a compact dual-fan design with a single 8-pin power connector.

    AMD

    AMD says that the cards' total board power—the amount of power the entire graphics card, including the GPU itself, RAM, and other components—starts at 150 W for the 8GB card and 160 W for the 16GB card, with a maximum TBP of 182 W. That's a shade higher than but generally comparable to the RTX 5060 and 5060 Ti, andquite a bit more efficient than the RX 7600 series. This partly comes down to a more efficient 4nm TSMC manufacturing process, a substantial upgrade from the 6nm process used for the 7600 series.
    It's unusual for a GPU maker to define a TBP range—more commonly we're just given a single default value. But this is in line with new settings we observed in our RX 9070 review; AMD officially supports a range of different user-selectable TBP numbers in its Catalyst driver package, and some GPU makers were shipping cards that used higher TBPs by default.
    Higher power limits can increase performance, though usually the performance increase is disproportionately small compared to the increase in power draw. These power limits should also generally mean that most 9060 XTs can be powered with a single 8-pin power connector, rather than using multiple connectors or the 12-pin 12VHPWR/12V-2x6 connector.

    Listing image:
    AMD

    Andrew Cunningham
    Senior Technology Reporter

    Andrew Cunningham
    Senior Technology Reporter

    Andrew is a Senior Technology Reporter at Ars Technica, with a focus on consumer tech including computer hardware and in-depth reviews of operating systems like Windows and macOS. Andrew lives in Philadelphia and co-hosts a weekly book podcast called Overdue.

    15 Comments
    #amds #radeon #brings #8gb #16gb
    AMD’s $299 Radeon RX 9060 XT brings 8GB or 16GB of RAM to fight the RTX 5060
    rdna 4 returns AMD’s Radeon RX 9060 XT brings 8GB or 16GB of RAM to fight the RTX 5060 New midrange RDNA 4 GPUs launch starting on June 5, just weeks after RTX 5060. Andrew Cunningham – May 20, 2025 11:00 pm | 15 AMD's Radeon RX 9060 XT series comes in both 8GB and 16GB variations. Credit: AMD AMD's Radeon RX 9060 XT series comes in both 8GB and 16GB variations. Credit: AMD Story text Size Small Standard Large Width * Standard Wide Links Standard Orange * Subscribers only   Learn more AMD's Radeon RX 9070 XT and RX 9070 were fairly well received when they were released in March, ably competing with Nvidia's RTX 5070 and RTX 5070 Ti for the same or a little less money. We were impressed by the cards' performance and power efficiency, even if they still have some of the same caveats as older Radeon cards. Today AMD is formally expanding its family of RDNA 4 graphics cards with the Radeon RX 9060 XT, a GPU that will go up against Nvidia's RTX 5060 and RTX 5060 Ti GPUs. These GPUs have just half the compute units of the RX 9070 XT, but at and for 8GB and 16GB configurations, they ought to be decent options for 1080p or entry-level 1440p gaming PCs. AMD says the new GPUs will be available starting on June 5th from the typical range of partners—AMD released renders of a reference GPU design, but sometimes these are starting points that manufacturers can take or leave, rather than products AMD intends to manufacture and sell itself. Specs and speeds RX 9070 XT RX 9070 RX 9060 XT RX 7600 XT RX 7600 Compute units64 RDNA456 RDNA432 RDNA432 RDNA332 RDNA3Boost Clock 2,970 MHz 2,520 MHz 3,130 MHz 2,755 MHz 2,655 MHz Memory Bus Width 256-bit 256-bit ? 128-bit 128-bit Memory Bandwidth 650GB/s 650GB/s ?GB/s 288GB/s 288GB/s Memory size 16GB GDDR6 16GB GDDR6 8 or 16GB GDDR6 16GB GDDR6 8GB GDDR6 Total board power304 W 220 W 150or 160 W, up to 182 W 190 W 165 W Per usual, AMD has priced the cards competitively with Nvidia's offerings, but not so aggressively as to totally undercut the GeForce cards. The 8GB variant of the card is priced against Nvidia's RTX 5060, where the 16GB version attempts to undercut the RTX 5060 Ti. Adding more RAM won't improve performance across the board in all games, but it ought to improve things disproportionately at 1440p, and it seems like AAA games are bumping up their RAM requirements all the time. AMD didn't provide much by way of performance comparisons, but it's promising that the cards have the same number of compute units as AMD's last-generation RX 7600 series. AMD says that RDNA 4 compute units are much faster than those used for RDNA 3, particularly in games with ray-tracing effects enabled. This helped make the Radeon RX 9070 cards generally as fast or faster than the RX 7900 XTX and 7900 XT series, despite having around two-thirds as many compute units. Sticking with 32 CUs for the 9060 series isn't exciting on paper, but we should still see a respectable generation-over-generation performance bump. The RX 7600 series, by contrast, provided a pretty modest performance improvement compared to 2022's Radeon RX 6650 XT. Renders of AMD's reference card for the 9060 XT series. Renders of AMD's reference card for the 9060 XT series. No surprises here: it's a compact dual-fan design with a single 8-pin power connector. AMD No surprises here: it's a compact dual-fan design with a single 8-pin power connector. AMD Renders of AMD's reference card for the 9060 XT series. No surprises here: it's a compact dual-fan design with a single 8-pin power connector. AMD AMD says that the cards' total board power—the amount of power the entire graphics card, including the GPU itself, RAM, and other components—starts at 150 W for the 8GB card and 160 W for the 16GB card, with a maximum TBP of 182 W. That's a shade higher than but generally comparable to the RTX 5060 and 5060 Ti, andquite a bit more efficient than the RX 7600 series. This partly comes down to a more efficient 4nm TSMC manufacturing process, a substantial upgrade from the 6nm process used for the 7600 series. It's unusual for a GPU maker to define a TBP range—more commonly we're just given a single default value. But this is in line with new settings we observed in our RX 9070 review; AMD officially supports a range of different user-selectable TBP numbers in its Catalyst driver package, and some GPU makers were shipping cards that used higher TBPs by default. Higher power limits can increase performance, though usually the performance increase is disproportionately small compared to the increase in power draw. These power limits should also generally mean that most 9060 XTs can be powered with a single 8-pin power connector, rather than using multiple connectors or the 12-pin 12VHPWR/12V-2x6 connector. Listing image: AMD Andrew Cunningham Senior Technology Reporter Andrew Cunningham Senior Technology Reporter Andrew is a Senior Technology Reporter at Ars Technica, with a focus on consumer tech including computer hardware and in-depth reviews of operating systems like Windows and macOS. Andrew lives in Philadelphia and co-hosts a weekly book podcast called Overdue. 15 Comments #amds #radeon #brings #8gb #16gb
    ARSTECHNICA.COM
    AMD’s $299 Radeon RX 9060 XT brings 8GB or 16GB of RAM to fight the RTX 5060
    rdna 4 returns AMD’s $299 Radeon RX 9060 XT brings 8GB or 16GB of RAM to fight the RTX 5060 New midrange RDNA 4 GPUs launch starting on June 5, just weeks after RTX 5060. Andrew Cunningham – May 20, 2025 11:00 pm | 15 AMD's Radeon RX 9060 XT series comes in both 8GB and 16GB variations. Credit: AMD AMD's Radeon RX 9060 XT series comes in both 8GB and 16GB variations. Credit: AMD Story text Size Small Standard Large Width * Standard Wide Links Standard Orange * Subscribers only   Learn more AMD's Radeon RX 9070 XT and RX 9070 were fairly well received when they were released in March, ably competing with Nvidia's RTX 5070 and RTX 5070 Ti for the same or a little less money. We were impressed by the cards' performance and power efficiency, even if they still have some of the same caveats as older Radeon cards (lack of DLSS upscaling and lower relative ray-tracing performance being two). Today AMD is formally expanding its family of RDNA 4 graphics cards with the Radeon RX 9060 XT, a GPU that will go up against Nvidia's RTX 5060 and RTX 5060 Ti GPUs. These GPUs have just half the compute units of the RX 9070 XT, but at $299 and $349 for 8GB and 16GB configurations, they ought to be decent options for 1080p or entry-level 1440p gaming PCs (with the eternal "if you can find them" caveat that comes with buying a GPU in 2025). AMD says the new GPUs will be available starting on June 5th from the typical range of partners—AMD released renders of a reference GPU design, but sometimes these are starting points that manufacturers can take or leave, rather than products AMD intends to manufacture and sell itself. Specs and speeds RX 9070 XT RX 9070 RX 9060 XT RX 7600 XT RX 7600 Compute units (Stream processors) 64 RDNA4 (4,096) 56 RDNA4 (3,584) 32 RDNA4 (2,048) 32 RDNA3 (2,048) 32 RDNA3 (2,048) Boost Clock 2,970 MHz 2,520 MHz 3,130 MHz 2,755 MHz 2,655 MHz Memory Bus Width 256-bit 256-bit ? 128-bit 128-bit Memory Bandwidth 650GB/s 650GB/s ?GB/s 288GB/s 288GB/s Memory size 16GB GDDR6 16GB GDDR6 8 or 16GB GDDR6 16GB GDDR6 8GB GDDR6 Total board power (TBP) 304 W 220 W 150 (8GB) or 160 W (16GB), up to 182 W 190 W 165 W Per usual, AMD has priced the cards competitively with Nvidia's offerings, but not so aggressively as to totally undercut the GeForce cards. The 8GB variant of the card is priced against Nvidia's $299 RTX 5060, where the 16GB version attempts to undercut the $429 RTX 5060 Ti. Adding more RAM won't improve performance across the board in all games, but it ought to improve things disproportionately at 1440p, and it seems like AAA games are bumping up their RAM requirements all the time. AMD didn't provide much by way of performance comparisons, but it's promising that the cards have the same number of compute units as AMD's last-generation RX 7600 series. AMD says that RDNA 4 compute units are much faster than those used for RDNA 3, particularly in games with ray-tracing effects enabled. This helped make the Radeon RX 9070 cards generally as fast or faster than the RX 7900 XTX and 7900 XT series, despite having around two-thirds as many compute units. Sticking with 32 CUs for the 9060 series isn't exciting on paper, but we should still see a respectable generation-over-generation performance bump. The RX 7600 series, by contrast, provided a pretty modest performance improvement compared to 2022's Radeon RX 6650 XT. Renders of AMD's reference card for the 9060 XT series. Renders of AMD's reference card for the 9060 XT series. No surprises here: it's a compact dual-fan design with a single 8-pin power connector. AMD No surprises here: it's a compact dual-fan design with a single 8-pin power connector. AMD Renders of AMD's reference card for the 9060 XT series. No surprises here: it's a compact dual-fan design with a single 8-pin power connector. AMD AMD says that the cards' total board power—the amount of power the entire graphics card, including the GPU itself, RAM, and other components—starts at 150 W for the 8GB card and 160 W for the 16GB card, with a maximum TBP of 182 W. That's a shade higher than but generally comparable to the RTX 5060 and 5060 Ti, and (depending on where actual performance ends up) quite a bit more efficient than the RX 7600 series. This partly comes down to a more efficient 4nm TSMC manufacturing process, a substantial upgrade from the 6nm process used for the 7600 series. It's unusual for a GPU maker to define a TBP range—more commonly we're just given a single default value. But this is in line with new settings we observed in our RX 9070 review; AMD officially supports a range of different user-selectable TBP numbers in its Catalyst driver package, and some GPU makers were shipping cards that used higher TBPs by default. Higher power limits can increase performance, though usually the performance increase is disproportionately small compared to the increase in power draw. These power limits should also generally mean that most 9060 XTs can be powered with a single 8-pin power connector, rather than using multiple connectors or the 12-pin 12VHPWR/12V-2x6 connector. Listing image: AMD Andrew Cunningham Senior Technology Reporter Andrew Cunningham Senior Technology Reporter Andrew is a Senior Technology Reporter at Ars Technica, with a focus on consumer tech including computer hardware and in-depth reviews of operating systems like Windows and macOS. Andrew lives in Philadelphia and co-hosts a weekly book podcast called Overdue. 15 Comments
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  • AMD’s new RX 9060 XT looks set to challenge Nvidia’s RTX 5060

    AMD is officially announcing its Radeon RX 9060 XT GPU at Computex today. Like the number implies, this graphics card will challenge Nvidia’s recently released RTX 5060, with AMD offering models with 8GB or 16GB of VRAM.

    AMD is following Nvidia’s controversial choice to ship a modern GPU with just 8GB of VRAM in the year 2025. The 8GB of VRAM debate has been raging for months now, particularly because of the latest games that can be very demanding on the memory side. AMD is following in Nvidia’s footsteps, though, so it’ll be interesting to see what reviewers make of both cards in this important part of the market.

    The RX 9060 XT will ship with 32 RDNA 4 compute units, a boost clock of 3.13GHz, and support for DisplayPort 2.1a and HDMI 2.1b. The total board power is between 150 watts and 182 watts, depending on the model. AMD is only announcing the existence of the RTX 9060 XT today, and it hasn’t supplied pricing or even a release date.

    We’re still waiting to hear how the RTX 5060 stacks up, because oddly, Nvidia launched its latest 50-series GPU yesterday without any reviews available. The GPU maker had reportedly prevented reviewers from obtaining the necessary driver to test the RTX 5060 ahead of the release date, presumably because it’s worried about the paltry 8GB of VRAM spec.

    While the 8GB of VRAM choice for both Nvidia and AMD is controversial, Nvidia has managed to spark a further wave of outrage from PC gaming YouTubers over comments it has made to Gamers Nexus. In a 22-minute video, Gamers Nexus discusses the pressure from Nvidia to include Multi Frame Generationin benchmarks against competitor cards that don’t have a similar feature. Gamers Nexusalleges that Nvidia has even implied that it would revoke access to interview Nvidia engineers unless the channel discussed MFG more.
    #amds #new #looks #set #challenge
    AMD’s new RX 9060 XT looks set to challenge Nvidia’s RTX 5060
    AMD is officially announcing its Radeon RX 9060 XT GPU at Computex today. Like the number implies, this graphics card will challenge Nvidia’s recently released RTX 5060, with AMD offering models with 8GB or 16GB of VRAM. AMD is following Nvidia’s controversial choice to ship a modern GPU with just 8GB of VRAM in the year 2025. The 8GB of VRAM debate has been raging for months now, particularly because of the latest games that can be very demanding on the memory side. AMD is following in Nvidia’s footsteps, though, so it’ll be interesting to see what reviewers make of both cards in this important part of the market. The RX 9060 XT will ship with 32 RDNA 4 compute units, a boost clock of 3.13GHz, and support for DisplayPort 2.1a and HDMI 2.1b. The total board power is between 150 watts and 182 watts, depending on the model. AMD is only announcing the existence of the RTX 9060 XT today, and it hasn’t supplied pricing or even a release date. We’re still waiting to hear how the RTX 5060 stacks up, because oddly, Nvidia launched its latest 50-series GPU yesterday without any reviews available. The GPU maker had reportedly prevented reviewers from obtaining the necessary driver to test the RTX 5060 ahead of the release date, presumably because it’s worried about the paltry 8GB of VRAM spec. While the 8GB of VRAM choice for both Nvidia and AMD is controversial, Nvidia has managed to spark a further wave of outrage from PC gaming YouTubers over comments it has made to Gamers Nexus. In a 22-minute video, Gamers Nexus discusses the pressure from Nvidia to include Multi Frame Generationin benchmarks against competitor cards that don’t have a similar feature. Gamers Nexusalleges that Nvidia has even implied that it would revoke access to interview Nvidia engineers unless the channel discussed MFG more. #amds #new #looks #set #challenge
    WWW.THEVERGE.COM
    AMD’s new RX 9060 XT looks set to challenge Nvidia’s RTX 5060
    AMD is officially announcing its Radeon RX 9060 XT GPU at Computex today. Like the number implies, this graphics card will challenge Nvidia’s recently released RTX 5060, with AMD offering models with 8GB or 16GB of VRAM. AMD is following Nvidia’s controversial choice to ship a modern GPU with just 8GB of VRAM in the year 2025. The 8GB of VRAM debate has been raging for months now, particularly because of the latest games that can be very demanding on the memory side. AMD is following in Nvidia’s footsteps, though, so it’ll be interesting to see what reviewers make of both cards in this important part of the market. The RX 9060 XT will ship with 32 RDNA 4 compute units, a boost clock of 3.13GHz, and support for DisplayPort 2.1a and HDMI 2.1b. The total board power is between 150 watts and 182 watts, depending on the model. AMD is only announcing the existence of the RTX 9060 XT today, and it hasn’t supplied pricing or even a release date. We’re still waiting to hear how the RTX 5060 stacks up, because oddly, Nvidia launched its latest 50-series GPU yesterday without any reviews available. The GPU maker had reportedly prevented reviewers from obtaining the necessary driver to test the RTX 5060 ahead of the release date, presumably because it’s worried about the paltry 8GB of VRAM spec. While the 8GB of VRAM choice for both Nvidia and AMD is controversial, Nvidia has managed to spark a further wave of outrage from PC gaming YouTubers over comments it has made to Gamers Nexus. In a 22-minute video, Gamers Nexus discusses the pressure from Nvidia to include Multi Frame Generation (MFG) in benchmarks against competitor cards that don’t have a similar feature. Gamers Nexus (GN) alleges that Nvidia has even implied that it would revoke access to interview Nvidia engineers unless the channel discussed MFG more.
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  • AMD’s Ryzen 7 9800X3D And Ryzen 9 9900X3D Finally Drop Down To Their Original MSRP On Amazon, Starting From $479 To Boost Your Framerate In The Latest AAA Titles

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    AMD’s Ryzen 7 9800X3D And Ryzen 9 9900X3D Finally Drop Down To Their Original MSRP On Amazon, Starting From $479 To Boost Your Framerate In The Latest AAA Titles
    Omar Sohail •
    May 13, 2025 at 04:07pm EDT
    For weeks, we were met with continuous disappointment that AMD’s X3D range of desktop gaming processors could not be purchased at the original launch prices.
    Thankfully, Amazon is now selling both the Ryzen 7 9800X3D and Ryzen 9 9900X3D, with the only exception being the Ryzen 9 9950X3D, at their MSRP.
    The 8-core, 16-thread SKU is listed for $479, with the 12-core, 24-thread version available for $599.
    However, the Ryzen 9 9900X3D only has a few units remaining in stock, and at the time of writing, we spotted only 15.
    Now, there are a multitude of Amazon sellers who have listed both the Ryzen 7 9800X3D and the Ryzen 9 9900X3D at lowered prices, but more often than not, these processors do not get shipped to the customers.
    In light of these incidents, what is so different about these listings? For one thing, both CPUs will be shipped by Amazon, so the guarantee element is always there.
    Moreover, if you place an order right now, it will only take a little over a week for either the Ryzen 7 9800X3D or the Ryzen 9 9900X3D to reach your doorstep.
    As for the specifications, AMD’s 8-core, 16-thread CPU offers 96MB of L3 cache, whereas the 12-core, 24-thread part ships with 128MB.
    The massive amounts of L3 cache are exactly why both these chips deliver unrivaled gaming performance, but the extra core count will come in handy when tackling applications that take advantage of multiple cores.
    We obviously cannot confirm if these prices will last, but if you want to futureproof your gaming PC, then apart from getting a capable GPU, a Ryzen 7 9800X3D and a Ryzen 9 9900X3D upgrade is equally important, and with the starting price reduced to $479, now is as good as a time as any.
    Get the Ryzen 7 9800X3D from Amazon - $479
    Get the Ryzen 9 9900X3D from Amazon - $599
    See the latest technology deals that Amazon has discounted today
    See what else Amazon has discounted today
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    Source: https://wccftech.com/ryzen-7-9800x3d-ryzen-9-9900x3d-now-available-at-msrp-on-amazon/" style="color: #0066cc;">https://wccftech.com/ryzen-7-9800x3d-ryzen-9-9900x3d-now-available-at-msrp-on-amazon/
    #amds #ryzen #9800x3d #and #9900x3d #finally #drop #down #their #original #msrp #amazon #starting #from #boost #your #framerate #the #latest #aaa #titles
    AMD’s Ryzen 7 9800X3D And Ryzen 9 9900X3D Finally Drop Down To Their Original MSRP On Amazon, Starting From $479 To Boost Your Framerate In The Latest AAA Titles
    Menu Home News Hardware Gaming Mobile Finance Deals Reviews How To Wccftech Deals AMD’s Ryzen 7 9800X3D And Ryzen 9 9900X3D Finally Drop Down To Their Original MSRP On Amazon, Starting From $479 To Boost Your Framerate In The Latest AAA Titles Omar Sohail • May 13, 2025 at 04:07pm EDT For weeks, we were met with continuous disappointment that AMD’s X3D range of desktop gaming processors could not be purchased at the original launch prices. Thankfully, Amazon is now selling both the Ryzen 7 9800X3D and Ryzen 9 9900X3D, with the only exception being the Ryzen 9 9950X3D, at their MSRP. The 8-core, 16-thread SKU is listed for $479, with the 12-core, 24-thread version available for $599. However, the Ryzen 9 9900X3D only has a few units remaining in stock, and at the time of writing, we spotted only 15. Now, there are a multitude of Amazon sellers who have listed both the Ryzen 7 9800X3D and the Ryzen 9 9900X3D at lowered prices, but more often than not, these processors do not get shipped to the customers. In light of these incidents, what is so different about these listings? For one thing, both CPUs will be shipped by Amazon, so the guarantee element is always there. Moreover, if you place an order right now, it will only take a little over a week for either the Ryzen 7 9800X3D or the Ryzen 9 9900X3D to reach your doorstep. As for the specifications, AMD’s 8-core, 16-thread CPU offers 96MB of L3 cache, whereas the 12-core, 24-thread part ships with 128MB. The massive amounts of L3 cache are exactly why both these chips deliver unrivaled gaming performance, but the extra core count will come in handy when tackling applications that take advantage of multiple cores. We obviously cannot confirm if these prices will last, but if you want to futureproof your gaming PC, then apart from getting a capable GPU, a Ryzen 7 9800X3D and a Ryzen 9 9900X3D upgrade is equally important, and with the starting price reduced to $479, now is as good as a time as any. Get the Ryzen 7 9800X3D from Amazon - $479 Get the Ryzen 9 9900X3D from Amazon - $599 See the latest technology deals that Amazon has discounted today See what else Amazon has discounted today Deal of the Day Subscribe to get an everyday digest of the latest technology news in your inbox Follow us on Topics Sections Company Some posts on wccftech.com may contain affiliate links. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com © 2025 WCCF TECH INC. 700 - 401 West Georgia Street, Vancouver, BC, Canada Source: https://wccftech.com/ryzen-7-9800x3d-ryzen-9-9900x3d-now-available-at-msrp-on-amazon/ #amds #ryzen #9800x3d #and #9900x3d #finally #drop #down #their #original #msrp #amazon #starting #from #boost #your #framerate #the #latest #aaa #titles
    WCCFTECH.COM
    AMD’s Ryzen 7 9800X3D And Ryzen 9 9900X3D Finally Drop Down To Their Original MSRP On Amazon, Starting From $479 To Boost Your Framerate In The Latest AAA Titles
    Menu Home News Hardware Gaming Mobile Finance Deals Reviews How To Wccftech Deals AMD’s Ryzen 7 9800X3D And Ryzen 9 9900X3D Finally Drop Down To Their Original MSRP On Amazon, Starting From $479 To Boost Your Framerate In The Latest AAA Titles Omar Sohail • May 13, 2025 at 04:07pm EDT For weeks, we were met with continuous disappointment that AMD’s X3D range of desktop gaming processors could not be purchased at the original launch prices. Thankfully, Amazon is now selling both the Ryzen 7 9800X3D and Ryzen 9 9900X3D, with the only exception being the Ryzen 9 9950X3D, at their MSRP. The 8-core, 16-thread SKU is listed for $479, with the 12-core, 24-thread version available for $599. However, the Ryzen 9 9900X3D only has a few units remaining in stock, and at the time of writing, we spotted only 15. Now, there are a multitude of Amazon sellers who have listed both the Ryzen 7 9800X3D and the Ryzen 9 9900X3D at lowered prices, but more often than not, these processors do not get shipped to the customers. In light of these incidents, what is so different about these listings? For one thing, both CPUs will be shipped by Amazon, so the guarantee element is always there. Moreover, if you place an order right now, it will only take a little over a week for either the Ryzen 7 9800X3D or the Ryzen 9 9900X3D to reach your doorstep. As for the specifications, AMD’s 8-core, 16-thread CPU offers 96MB of L3 cache, whereas the 12-core, 24-thread part ships with 128MB. The massive amounts of L3 cache are exactly why both these chips deliver unrivaled gaming performance, but the extra core count will come in handy when tackling applications that take advantage of multiple cores. We obviously cannot confirm if these prices will last, but if you want to futureproof your gaming PC, then apart from getting a capable GPU, a Ryzen 7 9800X3D and a Ryzen 9 9900X3D upgrade is equally important, and with the starting price reduced to $479, now is as good as a time as any. Get the Ryzen 7 9800X3D from Amazon - $479 Get the Ryzen 9 9900X3D from Amazon - $599 See the latest technology deals that Amazon has discounted today See what else Amazon has discounted today Deal of the Day Subscribe to get an everyday digest of the latest technology news in your inbox Follow us on Topics Sections Company Some posts on wccftech.com may contain affiliate links. We are a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to amazon.com © 2025 WCCF TECH INC. 700 - 401 West Georgia Street, Vancouver, BC, Canada
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