This Photorealistic Porsche 911 Walkaround Animation Was Made in Blender

0
9K

Believe it or not, what you see in the GIF above isn't an actual video recording but rather a 3D walkaround animation showcasing a 1984 Porsche 911 (930) created by Petter Steen, an experienced VFX Artist known for his expertise in automotive renders.

Taking digital photorealism to a whole new level, this animation was made using Blender, Unreal Engine, Maya, Substance 3D Painter, and Nuke, employing 22 UDIMs at 4K resolution. Additionally, the creator implemented a simple character animation to set up the reflection on the car's surface.

Apart from a few tiny details revealing its CG origin, the render is nearly indistinguishable from reality, so as proof, the creator also shared a viewport version of the animation to demonstrate its authenticity:

And here are some static shots shared by Petter, you can check out more by visiting the artist's Instagram and ArtStation pages:

Like
Yay
2
Search
Categories
Read More
Art
IMPORTANT DETAILS TO PAY ATTENTION TO WHEN CREATING A 3D CHARACTER
We have gathered for you a short, but at the same time quite comprehensive selection with an...
By Imad Hamouda 2024-01-26 21:29:24 0 9K
Games
Cinematic Post Processing Tips & Tricks in UE4: Part 2
    Alec Tucker Cinematic Environment Artist @ Epic Games Follow...
By Unreal Engine 2024-01-26 21:38:11 0 9K
Education
Highly-Detailed Soviet Bathroom 3D Environment Made With UE5
Iris Krp has debuted as a 3D Artist with an impressive digital scene....
By Unreal Engine 2024-02-20 18:19:21 0 9K
Other
Free tool: 3DGS Render renders 3D Gaussian Splats inside Blender
    3D scanning tools developer Kiri Innovations has released 3DGS Render, an...
By Micode 2024-09-28 11:35:57 0 2K
Education
Learn to Make Procedural Dragon Eye in Houdini
Marcelo Souza, also known as Kumodot, showed us how he used Houdini as a "super-powered...
By CGShares 2024-02-14 14:42:15 0 9K