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    Will any climate progress survive the next four years?
    In a world with too much noise and too little context, Vox helps you make sense of the news. We don’t flood you with panic-inducing headlines or race to be first. We focus on being useful to you — breaking down the news in ways that inform, not overwhelm.We rely on readers like you to fund our journalism. Will you support our work and become a Vox Member today?Join today
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  • METRO.CO.UK
    Fatal Fury: City Of The Wolves review – Street Fighter’s greatest rival returns
    Fatal Fury: City Of The Wolves – a successful comeback (SNK) Terry Bogard and the gang are back as SNK revive the iconic Fatal Fury series for a new 2D fighter that seeks to challenge Capcom’s Street Fighter 6. As a new generation of consoles approaches it’s interesting to think what their technical improvements might mean for various genres. That’s assuming the next gen Xbox and PlayStation 6 are more powerful and don’t instead focus on a new portable design, as seems possible from recent rumours. Whatever happens though, it’s probably a good bet that it won’t matter to fighting games. The Fatal Fury series dates back to 1991 and was created by the original director of Street Fighter, Takashi Nishiyama, as a response to Street Fighter 2, which he wasn’t involved with. The original was very well regarded, but because it was a Neo Geo game it ended up being much less well known. Subsequent games did make it onto other formats, but the series is probably best known today because of the cameo of frontman Terry Bogard in Super Smash Bros. Ultimate. For such a long running series there have been surprisingly few entries over the years, but 1999’s Garou: Mark Of The Wolves (the franchise’s Japanese name is Garō Densetsu, meaning Hungry Wolf Legend) is widely regarded as one of the best 2D fighting games of all time and a close rival to contemporary Street Fighter 3. The subtitle to this belated sequel is clearly meant to be reminiscent of that and the best thing we can say about it, is that it doesn’t betray that legacy. Although it was released only a few months after Street Fighter 2, the original Fatal Fury was still remarkably similar to Capcom’s game – despite Street Fighter 1 being very much a diamond in the rough. Right from the start, Fatal Fury had a greater emphasis on storytelling, with the travails of its main characters continuing through not just the sequels but sister series Art Of Fighting and crossover franchise King Of Fighters. You don’t need to know any background lore to enjoy City Of The Wolves but even the Arcade mode has a proper story, of sorts. It’s not exactly The Last Of Us, but each character is given clear motivation and goals and, unlike most Capcom games, a non-joke ending. There’s also a role-playing style single-player mode called Episodes of South Town, where you pick battles from a map and gain experience with each fight, that ups your stats and unlocks new abilities. It still lives in the shadow of Soulcalibur 2’s iconic single-player mode, complete with occasionally frustrating limitations on what moves you can use in each battle, but it’s a reasonable effort for what is clearly a fairly low budget game, even if it pales next to Street Fighter 6’s World Tour mode. If you’re into SNK lore though it’s an absolute treasure trove, almost turning into a visual novel at times. Unlike with Street Fighter 2, SNK will have been well aware of Street Fighter 6 while making this and there are certainly many similarities. City Of The Wolves has a Rev Meter which works very similarly to Street Fighter 6’s Drive Gauge, except you’re building it up during a fight rather than starting with it full. Just as with the Drive Gauge, this gives you access to special abilities, and more powerful blocks and attacks. However, if the meter overheats you can’t use any Rev moves and your guard gauge will drop every time you block, until it’s completely broken – which is the game’s way of encouraging you to use the Rev Meter and not just let it go to waste. This also sets up a neat risk vs. reward mechanic, where a particularly powerful combo can overheat you and leave you vulnerable immediately afterwards. A key way to avoid this, other than just being careful, is your SPG (selective potential gear), which activates when your health bar is at a certain point – as chosen by you before a match. For as long as your health bar is in the chosen zone you’re considerably more powerful and can make full use of things like Rev Blows – the game’s answer to Street Fighter 6’s Drive Impacts. If your eyes are already starting to glaze over at all that minutiae, we’re afraid to say that City Of The Wolves’ tutorials are not the best and don’t even mention some of the more advanced techniques. Or if they do you’re only shown how they work and not what they’re used for, tactically speaking. This is a very technical fighter and while you can have fun with it from the start it’s not really the game we’d advise to anyone starting out in the genre – which is not a complaint, just a warning. We’d ask why, but sadly it’s very obvious (SNK) The game’s roster has all the expected series regulars, including Terry, Mai, Hokutomaru, and Rock Howard. There are four new characters, with Muay Thai auctioneer Preecha being a good all-rounder for beginner players and Vox Reaper a more technical fighter focused on speed. Those are very welcome additions but the other two are weird real-world celebrities, in the form of DJ Salvatore Ganacci and Cristiano Ronaldo. Yes, that Cristiano Ronaldo. They both feel exactly as gimmicky as they sound and not at all keeping with Fatal Fury’s general aesthetic. Ronaldo’s use of a football is funny for a bit, and Salvatore’s moves are all based around reference to his music videos, but that all gets old very quickly. Salvatore is clearly intended as a Dan from Street Fighter style joke character and yet Ronaldo is barely any better and, tellingly, isn’t even part of the Arcade mode. More Trending If that’s what’s needed to give Fatal Fury some extra visibility though it’s a small price to pay, in what is a very well-rounded and enjoyable 2D fighter. In terms of online it does have rollback netcode and while we’ll have to see how this works post-launch the biggest problem at the moment is merely the slow and ugly menu system. It’s a quarter of a century since Mark Of The Wolves and the games industry has changed enormously since then. SNK themselves went bust in 2001 and this new incarnation is owned by a Saudi Arabian organisation; that explains the two unwanted new guest characters, both of whom have ties to the country, but you’d never guess otherwise, based on City Of The Wolves’ gameplay. It’s not doing anything new, but then few fighting games ever do and even with the obvious steals from Street Fighter 6 this is a distinctive and enjoyably complex fighter, that should ensure a very healthy future for the franchise going forward. Fatal Fury: City Of The Wolves review summary In Short: An excellent return to form for one of the most respected 2D fighters in the business, that makes a solid impact despite some gimmicky guest characters. Pros: Great combat system with plenty of depth, but still relatively accessible if you play as the simpler characters. More plot than usual for a fighting game and a full suite of online options. Cons: The tutorials are not very helpful, in a game that has a lot of esoteric elements. A very ugly and slow UI and menu system. Cristiano Ronaldo and Salvatore Ganacci are a waste of roster space. Score: 8/10 Formats: PlayStation 5 (reviewed), PlayStation 4, Xbox Series X/S, and PCPrice: £49.99Publisher: SNKDeveloper: KOF StudioRelease Date: 24th April 2025Age Rating: 18 The other king of fighters (SNK) Email gamecentral@metro.co.uk, leave a comment below, follow us on Twitter, and sign-up to our newsletter. To submit Inbox letters and Reader’s Features more easily, without the need to send an email, just use our Submit Stuff page here. For more stories like this, check our Gaming page. GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy
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  • GIZMODO.COM
    The World’s Most Prolific Retro Handheld Maker Just Stopped U.S. Shipments
    By Kyle Barr Published April 21, 2025 | Comments (0) | A classic Game Boy, left, next to an Anbernic RG35XX, right. © Andrew Liszewski / Gizmodo As I reported just last week, cheap-yet-awesome retro handhelds are being marched to the guillotine in the name of Trump tariffs. One of the first companies to have its head on the block is also one of the most prolific. Handheld maker Anbernic told customers Sunday that it would stop all direct shipments to U.S. customers, at least until President Donny finally offers any clarity on how much people will pay in import duties for products from China. Anbernic is known for its enormous library of handheld video game emulation hardware. These handhelds are able to use console emulators—essentially full video game consoles translated into software—to play new homebrew titles as well as digital copies of older games, known as ROMS. In a page describing the new shipping policy, Anbernic said “due to changes in U.S. tariff policies, we will be suspending all shipping from China to the United States starting today. We strongly recommend prioritizing products shipped from our U.S. warehouse.” Until today Anbernic let customers ship products either directly from China or from it’s U.S. warehouse, where supplies were more limited but products would ship out faster. It’s unclear how long the current supply of consoles in the U.S. will last. I reached out to Anbernic for comment, but did not immediately hear back. The handheld maker said it would update customers when it received “confirmed updates regarding import duties.” Fortunately there’s more than one way to get a console from Anbernic. You might still be able to find its products on Amazon, or AliExpress. The dropshipping site typically sells these handhelds for much cheaper than you could get elsewhere, too. The classic Anbernic RG35XX Plus Game Boy-like device goes for $48 on AliExpress, $50 on the Anbernic site, and a whopping $80 on Amazon. As American supplies dwindle we can assume those prices will increase. While President Donald Trump has imposed a 145% tariff on China—a policy that will inevitably increase prices for U.S. consumers—Trump has also explicitly targeted the “de minimis” exemptions that allowed some China e-commerce companies like Temu and Shein to ship exceptionally cheap products to the U.S. Trump’s new trade policies emphasize extra duties on individual products coming from China. That will include a $75 cost paid by customers in May, but that increases to $150 in June. Last week, both Temu and Shein said in near-identical statements they would make “price adjustments” to their products starting April 25 due to “recent changes in global trade rules.” So while cheap crap is going to get pricier for people in the U.S., the knock against gaming handhelds is felt especially hard. Anbernic has been around since 2017. It was known for launching a metric ton of handhelds every year, from the RG350 in 2020 and the RG351V in 2021 to this year’s Game Boy Advance clone, the RG34XX. The company announced its latest product, the RG557, earlier this month and says the device has a more-powerful processor and OLED display. © Retroid / Discord It’s a blow to the retro gaming community. Now we’ll have to see how other handheld makers like Miyoo, Ayaneo, TrimUI, and Retroid handle the tariff dilemma. Last week, Retroid told customers on its official Discord that “all shipping agencies will not accept U.S. bound packages from China starting April 25.” While the company’s new Retroid Pocket Classic was shipping to those who ordered in the U.S., the Teal, Kiwi, and Berry colorways were all scheduled to ship after April 28. Anybody who placed those orders in the U.S. needed to order another color. Retroid still hasn’t offered any word what it will do for future products, but considering the reaction from the rest of this niche industry, it’s not looking good. Daily Newsletter You May Also Like By Kyle Barr Published December 17, 2024 By Kyle Barr Published August 9, 2024 By Kyle Barr Published July 12, 2024 By Dua Rashid Published November 16, 2023 By Linda Codega Published September 25, 2023 By Andrew Liszewski Published July 12, 2023
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  • WWW.ARCHDAILY.COM
    Wood-Concrete House / mano
    Wood-Concrete House / manoSave this picture!© Antoine Duhamel•Aubervilliers, France Architects: MANO Area Area of this architecture project Area:  220 m² Year Completion year of this architecture project Year:  2025 Photographs Photographs:Antoine Duhamel Lead Architect: Benjamin Loiseau More SpecsLess Specs Save this picture! Text description provided by the architects. This project transforms a modest 1930s suburban house into a generous and light-filled dwelling. Located in a narrow plot within a discontinuous urban fabric, the new structure reinterprets the typology of the detached pavilion, extending vertically while preserving the urban scale and rhythm of the street.Save this picture!Save this picture!Save this picture!Behind a discrete street façade, the house opens up into a spacious three-story volume, entirely rebuilt with a timber frame structure anchored to the existing masonry. The wooden façade on the garden side creates a strong dialogue with the lush exterior and reveals the house's structural clarity. Inside, two open-plan levels offer full visual continuity from the street to the garden, emphasizing transparency, spatial contrast, and material sincerity.Save this picture!Save this picture!The interplay between wood and raw concrete structures the domestic experience. Daylight flows through large-scale windows, animating a sequence of volumes that blur the boundaries between interior and exterior. The architectural language avoids formal gestures, favoring a calm articulation of material, light, and function.Save this picture!Save this picture!The project is part of MANO's ongoing exploration of participatory and contextual design. As both an architectural agency and a design-research practice, MANO aims to respond to complex spatial and social situations with architectural clarity and constructive intelligence.Save this picture! Project gallerySee allShow less About this officeMANOOffice••• MaterialWoodMaterials and TagsPublished on April 21, 2025Cite: "Wood-Concrete House / mano " 21 Apr 2025. ArchDaily. Accessed . <https://www.archdaily.com/1029177/wood-concrete-house-mano&gt ISSN 0719-8884Save世界上最受欢迎的建筑网站现已推出你的母语版本!想浏览ArchDaily中国吗?是否 You've started following your first account!Did you know?You'll now receive updates based on what you follow! Personalize your stream and start following your favorite authors, offices and users.Go to my stream
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  • Watch Artemis 3D create soft cloth shapes using Boolean Quad Ready, his powerful tool that streamlines mesh preparation for boolean operations in Blender.

    Purchase it here: https://lnkd.in/eRjRW2aR

    #b3d #blender3d #blender #boolean #cad #hardsurface #3dmodeling #3d
    Watch Artemis 3D create soft cloth shapes using Boolean Quad Ready, his powerful tool that streamlines mesh preparation for boolean operations in Blender. Purchase it here: https://lnkd.in/eRjRW2aR #b3d #blender3d #blender #boolean #cad #hardsurface #3dmodeling #3d
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  • WWW.DISCOVERMAGAZINE.COM
    Exercising Your Body and Mind Could Help Stop Dementia Before it Starts
    In February 2025, police found actor Gene Hackman and his wife, Betsy Arakawa, dead in their California home. Authorities now believe that Arakawa died from an infection. Hackman, who had dementia, appeared to have died a week later from an inability to care for himself. Hackman was one of many Americans living with memory loss. Currently, almost 7 million Americans ages 65 and older are living with dementia. The number is predicted to almost double by 2060 while the amount of available caregivers is expected to decrease, according to the Alzheimer’s Association.  Can any of these potential dementia cases be prevented? Researchers have been examining which lifestyle factors could help reduce a person’s risk of developing memory loss.How Can One Prevent Dementia?The brain is a complex organ, and although scientists understand how memory loss diseases impact cognition, there is still a lot they would like to learn about prevention and what people can do to reduce their risk.“We don’t have that exact recipe today as to what might be the combination of behaviors that will be most healthy to us as we age. But we’re working on it,” says Heather M. Snyder, a molecular biologist and senior vice president of medical and scientific relations at the Alzheimer’s Association.Sleep, for example, is poorly understood by scientists, although they know it is crucial for memory processing and cognitive functioning. In recent years, scientists have learned it’s also crucial for preventing dementia. Research indicates that sleep disturbances like sleep apnea, insomnia, and circadian rhythm disorders may put a person at greater risk for developing Alzheimer’s disease.Younger people can prioritize sleep as a preventative measure against dementia, but older people may not be able to do the same. Changes to sleep quality are considered a part of the aging process. Being aroused more easily during sleep stages, for example, is a normal experience for many aging people. Researchers are trying to better differentiate when sleep issues among older people should be considered pathological or par for the course.Can Exercise Prevent Dementia?Although sleep is still being studied as a preventative measure against memory loss, scientists have found more firm evidence that exercise can help temper the disease’s progression. In a March 2025 review in Frontiers in Aging Neuroscience, researchers reported how studies have shown that exercise can stave off dementia by interrupting inflammatory cell death from necroptosis.In one study reviewed in the article, mice were put through a four-month exercise regimen in which moderate to intense exercises were added to their daily mice agendas. The mice were a special type of mouse (SAMP8) that isn’t genetically modified but has an accelerated aging process compared to other mice. They resemble older humans in both the physical sense (hair loss, limited physical abilities) and in how SAMP8 mice can have “spontaneous” cognitive impairment.The study found that the mice who did the four-month exercise regimen had less inflammation and cognitive decline than the control group. The authors concluded that exercise can prevent age-related cognitive decline during the early stages of Alzheimer’s disease.Mitigating Memory LossIn addition to physical exercise, researchers are seeing promising studies supporting how cognitive workouts can reduce the risk of memory loss. Practicing a foreign language, learning new information, or taking on a challenging puzzle can protect a person’s neuroplasticity (AKA the ability for neurons to connect, reorganize, and rewire).“Building an increased connectivity in your brain may insulate you from Alzheimer’s or other memory loss diseases,” Snyder says.Listening to a lecture online or attending a class at the library can help a person maintain their neuroplasticity while also helping them socialize and avoid becoming isolated, which researchers associate with an increased risk of memory loss.“There has been a number of studies that find isolation may increase someone’s risk of dementia. Exactly why is unclear,” Snyder says.A person might self-isolate because they are aware they are experiencing memory loss. It’s also possible that a lack of socialization means a person isn’t receiving the cognitive stimulation needed to maintain a strong neuroplasticity.  Promising Science As researchers learn more about which behaviors a person can adopt to reduce their risk of memory loss diseases, they are also testing if pharmaceuticals can help. Weight-loss drugs like Ozempic and Wegovy are Glucagon-like peptide-1 receptor agonists (GLP-1) that work by simulating hormones that slow a person’s digestion and their drive to eat. Scientists are currently studying whether GLP-1 drugs could be used to treat dementia.Researchers are also looking at data from people taking GLP-1s to see how they compare to the larger population. In one study, data from the U.S. Department of Veterans Affairs examined patients who had taken GLP-1s in a six-year period from 2017 to 2023. The people in the study appeared to have reduced cognitive decline, which may be from the drug’s ability to curb inflammation.Other long-term studies are in the works. Snyder says the Alzheimer’s Association has funded a long-term study that examined interventions such as nutrition, diet, and overall medical monitoring. The study’s first report will be released later this summer.As science works on the answer, Snyder says it’s important that people take their brain health seriously with proper sleep and exercise (both physically and mentally).“It’s never too late to start. It’s those little things that we do in our day-to-day life that may have benefit,” Snyder says.Article SourcesOur writers at Discovermagazine.com use peer-reviewed studies and high-quality sources for our articles, and our editors review for scientific accuracy and editorial standards. Review the sources used below for this article:Frontiers in Neuroscience. The role of sleep in Alzheimer’s disease: a mini review Frontiers in Aging Neuroscience. Targeting necroptosis in Alzheimer’s disease: can exercise modulate neuronal death? Emilie Lucchesi has written for some of the country's largest newspapers, including The New York Times, Chicago Tribune and Los Angeles Times. She holds a bachelor's degree in journalism from the University of Missouri and an MA from DePaul University. She also holds a Ph.D. in communication from the University of Illinois-Chicago with an emphasis on media framing, message construction and stigma communication. Emilie has authored three nonfiction books. Her third, A Light in the Dark: Surviving More Than Ted Bundy, releases October 3, 2023, from Chicago Review Press and is co-authored with survivor Kathy Kleiner Rubin.
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  • WWW.SCIENCENEWS.ORG
    Autism rates rose again. Experts explain why
    Health & Medicine Autism rates rose again. Experts explain why A new report offers a better reflection of autism rates and an opportunity to help families in need More children than ever before were diagnosed with autism in 2022, a new report shows. Experts say most of the rise is because of better detection and increased awareness of the developmental condition. Maskot/digitalvision/getty images plus By Tina Hesman Saey and Laura Sanders 12 seconds ago Autism is more common than ever before, a new report suggests. As of 2022, about 1 in 31 children in the United States were diagnosed with autism by the time they were 8 years old, researchers reported online April 15 in the Centers for Disease Control and Prevention’s Morbidity and Mortality Weekly Report. Previous studies had put the number at 1 in 36 in 2020 and 1 in 150 in 2000.  Many researchers view the report as a better reflection of the true rate of autism and an opportunity to help individuals and families in need. Sign up for our newsletter We summarize the week's scientific breakthroughs every Thursday.
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  • WWW.NATURE.COM
    Highly sensitive method captures rare RNAs in blood to search for disease
    Nature, Published online: 16 April 2025; doi:10.1038/d41586-025-01127-7A method for examining RNAs in blood samples offers a clinical tool to detect and monitor cancer and to assess immune responses to vaccination.
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  • WWW.LIVESCIENCE.COM
    Simple blood test could reveal likelihood of deadly skin cancer returning, study suggests
    A new study finds that fragments of tumor DNA in a patient's bloodstream could show that they are at high risk of a melanoma recurrence.
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  • WWW.REDDIT.COM
    The wolf
    submitted by /u/Janislug [link] [comments]
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