• WWW.REDDIT.COM
    Remake of Hallway (render: eevee )
    Remake Original I render my projects using Eevee and handle post-production in Blender. #blender submitted by /u/No-Pair-6696 [link] [comments]
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  • X.COM
    Rumor: Oblivion Remastered will be announced and shadow-dropped at the same time, on April 22, 2025. This would be at least the sixth alleged release ...
    Rumor: Oblivion Remastered will be announced and shadow-dropped at the same time, on April 22, 2025.This would be at least the sixth alleged release date, so take it with a grain of salt: https://80.lv/articles/rumor-oblivion-remastered-is-launching-on-april-22-2025/
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  • X.COM
    RT HUXLEY®: Ronin on a reconnassince mission.
    RT HUXLEY®Ronin on a reconnassince mission.
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  • WWW.GADGETS360.COM
    Ethereum's Upcoming ‘Pectra’ Upgrade to Improve Blockchain’s Stability, Efficiency: All Details
    Ethereum, touted as the most commercial blockchain in existence, is set to undergo a significant upgrade in the coming days. Dubbed “Pectra”, the upgrade is aimed at improving Ethereum's efficiency, stability, and usability. Initially, the upgrade was slated to be completed around early April, however, owing to the ongoing tests on the upgrade its deployment has been pushed by some days. According to Tim Beiko, who runs the core protocol meetings for Ethereum, the upgrade could be completed by April 30.Pectra's introduction to Ethereum will improve the blockchain's ability to augment accounts and upgrade the experience for its validators, as per an official blog from Ethereum. It will also expand Ethereum's scalability range for the supported Layer-2 blockchains like Arbitrum, Base, and Polygon among others.Some Key HighlightsWith Pectra, Ethereum users will be able to replace traditional private key-controlled accounts with programmable smart contracts for greater flexibility and security. This will notably advance Ethereum's “account abstraction” features.Explaining the feature, Ethereum said it represented “a major step toward widespread account abstraction, enabling users to enhance their Externally Owned Accounts (EOAs) with smart contract functionality.“This hybrid approach combines the simplicity of EOAs with the programmability of contract-based accounts,” the blog post read.Through the feature, users will be able to execute multiple operations within a single transaction. This will eliminate the need to execute separate transactions for transaction approvals and token swapping.Another significant feature that will come with Pectra is the “Gas Sponsorship”. Essentially, users will be able to process gas fee payments through other crypto tokens instead of accepting only ETH tokens.For network validators, Pectra will introduce profitable rewards. “Pectra raises the maximum balance a validator can receive rewards on from 32 ETH to 2048 ETH, through an opt-in update of withdrawal credential type. For smaller stakers, this enables automatic reward compounding. Both existing and new validators can be configured to earn rewards on the entirety of their stake, up to 2048 ETH per validator,” the network explained.Beiko has posted more details on the upcoming upgrade on X.The word "Pectra" has been explained as the combination of Prague, the location of Devcon IV, and Electra, a blue-white giant star in the constellation of Taurus. Its testnet was activated on February 24.Previous Ethereum UpgradesIn March 2024, Ethereum had undergone the Dencun upgrade. It was aimed at lowering the expenses for the Ethereum-supported Layer 2 networks.Before that, Ethereum had completed its Shanghai upgrade in April 2023. That upgrade started allowing validators to withdraw their staked ETH tokens on the PoS network.In 2022, Ethereum saw one of its biggest upgrades when its consensus shifted from energy-intensive Proof of Work (PoW) mechanism to the eco-friendly Proof of Stake (PoS). This upgrade was called the “Merge”. For the latest tech news and reviews, follow Gadgets 360 on X, Facebook, WhatsApp, Threads and Google News. For the latest videos on gadgets and tech, subscribe to our YouTube channel. If you want to know everything about top influencers, follow our in-house Who'sThat360 on Instagram and YouTube. Further reading: Cryptocurrency, Ethereum, Pectra, Merge, Shanghai, Dencun  Radhika Parashar Radhika Parashar is a senior correspondent for Gadgets 360. She has been reporting on tech and telecom for the last three years now and will be focussing on writing about all things crypto. Besides this, she is a major sitcom nerd and often replies in Chandler Bing and Michael Scott references. For tips or queries you could reach out to her at RadhikaP@ndtv.com. More Related Stories
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  • MEDIUM.COM
    Does Saying ‘Please’ to ChatGPT Cost More? The Hidden Price of Politeness in AI Conversations
    Does Saying ‘Please’ to ChatGPT Cost More? The Hidden Price of Politeness in AI ConversationsHow polite words like “please” and “sorry” add up to millions in costs and environmental impact—and why we still say them.Introduction: The Curious Case of Costly PolitenessHave you ever typed “please” or “thank you” when chatting with ChatGPT? It feels instinctive, doesn’t it? We’re wired to be polite, even with machines. But here’s a surprising truth: those small courtesies might be racking up millions of dollars in costs and leaving a measurable environmental footprint.This isn’t a futuristic fantasy—it’s a real issue. OpenAI, the creators of ChatGPT, have noted that pleasantries like “please” and “sorry” could inflate their operational costs by tens of millions annually. The reason? Extra words mean more processing, more energy, and more resources.In this article, we’ll explore the hidden costs of politeness in AI interactions—financial, environmental, and ethical—and ask: should we keep saying “please”?Why We’re Polite to AIWhy do we bother being polite to a machine that doesn’t have feelings? It’s because we humanize AI. ChatGPT’s conversational style feels so natural that we treat it like a friend or colleague. Studies show users often thank digital assistants like Siri or Alexa, and ChatGPT is no exception.This politeness isn’t just habit—it enhances user experience. It builds trust, makes AI feel approachable, and encourages adoption. OpenAI leans into this, designing systems that respond well to human-like interactions, even if it comes with a price tag.The Computational Cost of “Please” and “Sorry”ChatGPT operates on tokens—small units of text, from a single character to a full word. Every token in a prompt requires processing power, memory, and time. Polite words like “please,” “thank you,” or “sorry” add tokens to every query.Consider this:“Tell me a joke.” (~5 tokens)“Could you please tell me a joke, thank you!” (~12 tokens)That’s over double the tokens for the same task. Now scale that to billions of daily queries. OpenAI’s CEO, Sam Altman, has suggested these extra tokens could cost the company tens of millions of dollars each year.The Environmental Toll of Polite AIThe financial hit is only part of the story. AI models like GPT-4 run on massive data centers that guzzle electricity and water. Every extra token increases the environmental load:Electricity: More tokens mean longer processing, which draws more power from GPUs.Cooling Water: Data centers use water to cool servers. Reports suggest ChatGPT could “consume” a 500 ml bottle of water every 20–50 queries.Carbon Emissions: Unless powered by 100% renewable energy (rare globally), every kilowatt-hour adds to the carbon footprint.In short, your polite prompt might be costing the planet a tiny bit more.Should We Ditch Politeness?With these costs in mind, should we stop saying “please” and start issuing blunt commands? Not so fast. Politeness has value:Humanizing AI: It makes users feel comfortable and fosters a connection.Encouraging Respect: Polite habits reinforce positive behavior, even in digital spaces.User Experience: Emotional engagement drives satisfaction and loyalty.OpenAI supports polite interactions, seeing them as part of creating safe, relatable AI. The cost is real, but so is the benefit.OpenAI’s Business AngleOpenAI’s subscription model, like ChatGPT Plus ($20/month in many regions), helps cover these costs. But as usage skyrockets—especially with enterprise clients—every token matters. Reducing even one token per prompt could save millions.This has sparked ideas like:Smarter prompt engineeringToken-efficient communicationEnergy-efficient AI modelsHow Users Can HelpYou don’t need to overhaul your ChatGPT habits, but small changes can make a difference:Be Concise: Short prompts often work just as well.Use Politeness Intentionally: Save “please” for when it feels meaningful.Advocate for Sustainability: Support companies using renewable energy or carbon offsets.Stay Informed: Understanding AI’s impact helps us use it responsibly.Conclusion: The Value of Human-Like AISaying “please” to ChatGPT may cost a bit extra, but it’s a small price for the humanity it brings to our interactions. While the tokens add up, so does the emotional connection. It’s not just about efficiency—it’s about building a future where AI serves us thoughtfully, and we engage with it mindfully.Next time you thank ChatGPT, know it’s not free—but it’s worth it.
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  • GAMINGBOLT.COM
    Dragon Ball: Sparking! ZERO DLC Will Add 8 New Characters on April 24
    News Dragon Ball: Sparking! ZERO DLC Will Add 8 New Characters on April 24 Daima Character Pack 1 will add several new playable fighters in the form of Goku (Mini) Super Saiyan, several versions of Vegeta (Mini), and others. Posted By Shubhankar Parijat | On 22nd, Apr. 2025 Dragon Ball: Sparking! ZERO already had a ridiculously massive roster of fighters even upon its release in October, but Spike Chunsoft and Bandai Namco are keeping the content mill chugging for the arena fighter.  Another new DLC pack, dubbed Daima Character Pack 1, is going live for Sparking! ZERO later this week, and it will add another eight new playable fighters to the game’s already massive roster. As the DLC’s name suggests, its additions will be characters from Dragon Ball Daima. Specifically, players can look forward to playing as Goku (Mini) Super Saiyan, Glorio, Majin Kuu, Panzy, Vegeta (Mini), and multiple other versions of the latter- specifically, Super Saiyan, Super Saiyan 2, and Super Saiyan 3. Check out the trailer below for a look at what the DLC will bring when it launched on April 24. Dragon Ball: Sparking! ZERO is available on PS5, Xbox Series X/S, and PC. As of February, it has sold over 5 million copies worldwide. Tagged With: Atomfall Publisher:Rebellion Developments Developer:Rebellion Developments Platforms:PS5, Xbox Series X, PS4, Xbox One, PCView More Monster Hunter Wilds Publisher:Capcom Developer:Capcom Platforms:PS5, Xbox Series X, PCView More South of Midnight Publisher:Microsoft Developer:Compulsion Games Platforms:Xbox Series X, PCView More Amazing Articles You Might Want To Check Out! Dragon Ball: Sparking! ZERO DLC Will Add 8 New Characters on April 24 Daima Character Pack 1 will add several new playable fighters in the form of Goku (Mini) Super Saiyan, several... The Last of Us Season 2 Trailer Teases a Harrowing Episode 3 A new teaser offers glimpses of what's in store for the HBO series' next episode, after a game-changing episod... Nintendo of America Boss on New 3D Mario for Switch 2: “Stay Tuned” Nintendo of America president Doug Bowser says he is "sure" Super Mario will "will make its way" to the Ninten... PS6 Portable Can Run PS5 Games Without Work by Developers – Rumour Developers might still want to end up releasing an update for their games on the rumoured console to improve p... Bethesda Confirms The Elder Scrolls 4: Oblivion Announcement for April 22nd The Elder Scrolls 4: Oblivion Remastered could finally be announced as Bethesda teases "All will be revealed" ... Once Human Cross-Platform Progression Details Revealed, Out on April 23 The studio has revealed details surrounding what accounts players will need for Once Human's cross-platform pr... View More
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  • WWW.RESETERA.COM
    Persona 4 Remake may be announced soon. Domain name updated today. Possibly within a week based on past history for other games
    nsilvias Member Oct 25, 2017 29,552 i would saved it for sgf but maybe theres a sony show coming soon. i think theres a rumored one but maybe that was fake since biblikun said it was bullshit that they were using his name in the leak On March 20, 2025, it was discovered that Atlus had potentially registered a Persona 4 Remake domain name called "P4RE.JP." This domain name has been updated today, on April 21, 2025. The update to the P4RE website domain is similar to updates for previous Persona domains shortly before their related games were announced: a move to owned nameservers instead of the Onamae (Japanese domain registrar) nameservers for the generic landing page. The website currently returns an error, being unable to be retrieved on the front-end. Unlike previous domain updates, however, this one does not feature an indicated address for the domain's host. Given the trends of Atlus domain names being updated shortly before a reveal, this would normally mean that a Persona 4 remake would be announced imminently. This is contingent on the legitimacy of the actual domain, and whether or not it's an official, Atlus domain name for such a project. Click to expand... Click to shrink... Possible Persona 4 Remake Domain Name Updated, Hints at Upcoming Announcement - Persona Central The domain name for a possible Persona 4 Remake has been updated, which could lead to an upcoming announcement. personacentral.com   MrConbon210 Member Oct 31, 2017 7,960 Feels awfully fast from P3 Remake to P4 Remake. Would have thought we would get some Persona 6 news first.   Soulflarz Member Oct 25, 2017 3,914 Way too soon, will skip probs. MrConbon210 said: Feels awfully fast from P3 Remake to P4 Remake. Would have thought we would get some Persona 6 news first. Click to expand... Click to shrink... p3r team was unrelated to p6 unless im misremembering the internal structure from what I heard - or rather, 3r wasn't going to mess with 6 dev. Kinda similar to capcom doing remakes.  Desma "This guy are sick" Member Oct 27, 2017 6,669 Guess they'll sell the Golden extra dungeon as DLC   MrConbon210 Member Oct 31, 2017 7,960 Soulflarz said: Way too soon, will skip probs. p3r team was unrelated to p6 unless im misremembering the internal structure from what I heard - or rather, 3r wasn't going to mess with 6 dev. Kinda similar to capcom doing remakes. Click to expand... Click to shrink... Hasn't Capcom typically alternated between Remakes and new games though right? I think RE 3 was utilizing a ton from 2 which is why is came out a year later and wax only a few hours.   Soulflarz Member Oct 25, 2017 3,914 MrConbon210 said: Hasn't Capcom typically alternated between Remakes and new games though right? I think RE 3 was utilizing a ton from 2 which is why is came out a year later and wax only a few hours. Click to expand... Click to shrink... idk about RE2 era but I know nowadays a lot of this is being done to train people on engines they aren't familiar with, whether that be new employees or new engines, but yeah.   Beelzebufo Member Jun 1, 2022 5,624 Canada Definitely interested in how they'll handle Golden content with this. The Answer is a simple post-game expansion type of thing. It's "easy" to just charge extra for it post-launch. Golden fundamentally changes the entire game. Surely you can't do the same thing here? "Here's Persona 4!...okay now pay us to play the whole thing over again 5 months later or whatever it is!"  Astral Member Oct 27, 2017 33,158 Make Yosuke gay. Closeted-ass.   Lotus One Winged Slayer Member Oct 25, 2017 122,880 Wasn't expecting this so soon... Annoyed I bought P4G, but at least I didn't play it yet. Only watched the anime so far  TheChungusAmongUs Member Oct 25, 2017 14,422 They can't just release golden as something post game because unlike Answer, Golden's content is integrated into the main game. Imagine if they release P4 Remake of Vanilla, then do P4 Golden remake. People would be unbelievably pissed.  Reflecting Sky Member Mar 17, 2024 2,460 Ah, there it is. One of the many worst-kept secrets in gaming. Hope it'll be the best iteration of the game, addressing some questionable aspects of an otherwise excellent game.   SaberVS7 Member Oct 25, 2017 6,554 MrConbon210 said: Feels awfully fast from P3 Remake to P4 Remake. Would have thought we would get some Persona 6 news first. Click to expand... Click to shrink... Soulflarz said: Way too soon, will skip probs. Click to expand... Click to shrink... Is it though? The gap between Persona 3 and 4 on PS2 was only two years. Not to downplay the work involved, but if they started around when P3Reload went gold (Or a bit before that, with a 2nd team), a similar two year gap isn't exactly unreasonable, following the existing design-documentation of the original Persona 4, and being able to leverage some of the work done for P3Reload as well (As the original Persona 4 itself did with Persona 3). Atlus's teams aren't greenhorns to HD development anymore.  BK0X Shinra Employee Member Oct 28, 2017 930 I'm a bit excited for it, but honestly, P4G was already perfect. I don't really feel like it needs a remake. I've spent so many hours in it, and going back for a fourth time feels tough.... unless they introduce some meaningful upgrades or fresh, brand-new content.   bunkitz Brave Little Spark Moderator Oct 28, 2017 15,913 Souji Seta comeback before even P6. Cool. Would be pretty amusing timing for me too as I'm still wrapping up my P3R playthrough.   MrConbon210 Member Oct 31, 2017 7,960 SaberVS7 said: Is it though? The gap between Persona 3 and 4 on PS2 was only two years. Not to downplay the work involved, but if they started around when P3Reload went gold (Or a bit before that, with a 2nd team), a similar two year gap isn't exactly unreasonable, following the existing design-documentation of the original Persona 4, and being able to leverage some of the work done for P3Reload as well (As the original Persona 4 itself did with Persona 3). Click to expand... Click to shrink... I was just under the belief that Atlus would want to alternate between remakes and new mainline games.   Strings Member Oct 27, 2017 34,307 Soulflarz said: Way too soon, will skip probs. p3r team was unrelated to p6 unless im misremembering the internal structure from what I heard - or rather, 3r wasn't going to mess with 6 dev. Kinda similar to capcom doing remakes. Click to expand... Click to shrink... Wasn't the P3R team some of the P6 team getting up and running?   Doskoi Panda One Winged Slayer Member Oct 27, 2017 17,042 What do yall think the name will be? P4 Rerun? P4 Rewind? P4 Replay?   Puffins Member Nov 1, 2024 269 I think I'm good with P4 Golden, but if it comes out on Gamepass I'll give it a go.   BasilZero Member Oct 25, 2017 39,616 Omni Damn, there's so many coming out. I just barely finished SMTV  Beelzebufo Member Jun 1, 2022 5,624 Canada SaberVS7 said: Is it though? The gap between Persona 3 and 4 on PS2 was only two years. Not to downplay the work involved, but if they started around when P3Reload went gold (Or a bit before that, with a 2nd team), a similar two year gap isn't exactly unreasonable, following the existing design-documentation of the original Persona 4, and being able to leverage some of the work done for P3Reload as well (As the original Persona 4 itself did with Persona 3). Atlus's teams aren't greenhorns to HD development anymore. Click to expand... Click to shrink... This will always be fucking insane, lol.  Lotus One Winged Slayer Member Oct 25, 2017 122,880 Doskoi Panda said: What do yall think the name will be? P4 Rerun? Click to expand... Click to shrink... Rerun or Rewind Puffins said: I think I'm good with P4 Golden, but if it comes out on Gamepass I'll give it a go. Click to expand... Click to shrink... That would be ideal, still crazy Reload AND the expansion were on Game Pass Day 1  SaberVS7 Member Oct 25, 2017 6,554 MrConbon210 said: I was just under the belief that Atlus would want to alternate between remakes and new mainline games. Click to expand... Click to shrink... Honestly going to disagree. Persona has become very BRAND™-driven, and remakes (And the various 3/4/5 spinoffs) like this leverage existing Brand-Power. I'd wager a significant amount of the time being spent around Persona 6's development is some significant focus-testing of characters and themes to create a distinct and strong brand-identity for it that they can milk via Spinoffs, Multimedia, and Merchandise for as many years to come as they have 3, 4, and 5. By the time Persona 7 is a thing, they might STILL be milking Persona 3. Persona honestly is a lot like Gundam at this point, where the "Flagship" media is really primarily a vehicle with which to sell even more stuff to superfans.  Puffins Member Nov 1, 2024 269 Lotus said: That would be ideal, still crazy Reload AND the expansion were on Game Pass Day 1 Click to expand... Click to shrink... Yeah, I hope that happens again here. I bounced off the P3 Remake (too repetitive for me), but this should be more my pace.  mute ▲ Legend ▲ Member Oct 25, 2017 29,019 Hope the original OST makes it in this time   BrickArts295 GOTY Tracking Thread Master Member Oct 26, 2017 15,473 I wonder if they'll actually remake Golden. I'm guessing that they will since they did Answers but I'm not sure I want to know what they'll sell as DLC...   Kirby64 Member Aug 16, 2020 602 Lotus said: Rerun or Rewind That would be ideal, still crazy Reload AND the expansion were on Game Pass Day 1 Click to expand... Click to shrink... The credits are absolutely puny for a modern HD game, like sub-astrobot tier. https://www.mobygames.com/game/216878/persona-3-reload/credits/playstation-5/ I doubt P3R cost much to make. P4R is probably going to cost even less. They're not exactly losing much when it comes to Xbox sales either. mute said: Hope the original OST makes it in this time Click to expand... Click to shrink... The original singer is pretty rumored to be here this time. Yumi Kawamura apparently struggles with singing these days, which might be why she was replaced for P3R.  Zemoco Member Jan 12, 2021 2,423 Persona 5 remake before Persona 6.   mute ▲ Legend ▲ Member Oct 25, 2017 29,019 Kirby64 said: The original singer is pretty rumored to be here this time. Yumi Kawamura apparently struggles with singing these days, which might be why she was replaced for P3R. Click to expand... Click to shrink... I guess I just don't understand the need to re-record at all.   Friendly Bear Member Jan 11, 2019 3,392 I Don’t Care Where (Just Far) BK0X said: I'm a bit excited for it, but honestly, P4G was already perfect. I don't really feel like it needs a remake. I've spent so many hours in it, and going back for a fourth time feels tough.... unless they introduce some meaningful upgrades or fresh, brand-new content. Click to expand... Click to shrink... So, I'm a Persona novice, I'm admitting that up front, but from my perspective: I kinda disagree. Earlier this year I Platinum'd P3R and I absolutely loved it. I dove straight into P4G right after, and while I love the story and characters, it just really feels dated (especially right after playing P3R), IMHO. I actually paused after about 35 hours when I heard rumors P4 remake may be inbound. I'm just gonna start fresh whenever the remake drops.  OP OP nsilvias Member Oct 25, 2017 29,552 mute said: I guess I just don't understand the need to re-record at all. Click to expand... Click to shrink... to keep the persona concerts sounding fresh for another decade   Dalik Member Nov 1, 2017 3,718 Will not buy unless Yosuke gets a redemption into gay relationship arc   Phendrana Member Oct 26, 2017 7,789 Melbourne, Australia Super keen for this. Hopefully they go pure P4 and don't add most of the bad P4G extra content.   Sabin Member Oct 25, 2017 6,014 Desma said: Guess they'll sell the Golden extra dungeon as DLC Click to expand... Click to shrink... The golden extra content is nowhere near meaty enough and structured to be sold as DLC.   Uncle at Nintendo 2nd Generation Uncle at Nintendo Member Jan 3, 2018 9,736 REMOVE MARIE   T0kenAussie Member Jan 15, 2020 5,866 So TES4R, P4R and E33 all in the same calendar year? What a wild year for rpgs  Soulflarz Member Oct 25, 2017 3,914 SaberVS7 said: Is it though? The gap between Persona 3 and 4 on PS2 was only two years. Not to downplay the work involved, but if they started around when P3Reload went gold (Or a bit before that, with a 2nd team), a similar two year gap isn't exactly unreasonable, following the existing design-documentation of the original Persona 4, and being able to leverage some of the work done for P3Reload as well (As the original Persona 4 itself did with Persona 3). Atlus's teams aren't greenhorns to HD development anymore. Click to expand... Click to shrink... Oh I'm not saying it's too soon in terms of like, actual development time, I just meant dear god p3r->metaphor->this in a short period is too much of the same formula for me in a short period of time. I think I might actually burn out on the series.  VXLbeast Member Nov 28, 2017 241 mute said: I guess I just don't understand the need to re-record at all. Click to expand... Click to shrink... I'm interested to see what they do, but I guess I mostly agree in 4's case. Soundtrack is already such a bop.   Last edited: 48 minutes ago BK0X Shinra Employee Member Oct 28, 2017 930 Friendly Bear said: So, I'm a Persona novice, I'm admitting that up front, but from my perspective: I kinda disagree. Earlier this year I Platinum'd P3R and I absolutely loved it. I dove straight into P4G right after, and while I love the story and characters, it just really feels dated (especially right after playing P3R), IMHO. I actually paused after about 35 hours when I heard rumors P4 remake may be inbound. I'm just gonna start fresh whenever the remake drops. Click to expand... Click to shrink... I don't mind you being a novice at all. I really hope you end up loving the series as much as I did. I'm not sure what feels dated to you, are you thinking mostly about the graphics and UI? That's probably the only thing I'd call "dated", but everything else still holds up beautifully even now! (Unlike P3, which definitely needed a remake!) But if the "dated" presentation makes it hard for you to enjoy P4G, then I totally understand. Hopefully, the remake will make it more accessible for you. P4G is definitely my favorite in the series, and I hope you'd enjoy it as much as I did.  mute ▲ Legend ▲ Member Oct 25, 2017 29,019 nsilvias said: to keep the persona concerts sounding fresh for another decade Click to expand... Click to shrink... I mean sure have fun with that I guess, but lots of games let you pick what version of soundtrack you want to hear.   Xterrian Member Apr 20, 2018 3,507 One of the best OSTs ever. Bop after bop after bop.  Melpomene One Winged Slayer Member Jun 9, 2019 19,217 ventuno Member Nov 11, 2019 4,641 Marie disagreements on the first page. We're so back. Let's see that datamined Yosuke content materialize. We all know he's closeted and it could really smooth over some aspects of his character if they took this on in earnest.  Soulflarz Member Oct 25, 2017 3,914 ventuno said: Marie disagreements on the first page. We're so back. Click to expand... Click to shrink... We need 'the illusion ... of free choice ...' image asap, I can't find the relevant persona 4 one  Angie Best Avatar Thread Ever! Member Nov 20, 2017 48,932 Kingdom of Corona This is probably a Xbox Showcase annoucement   ClearMetal Hey, it's that sheep! Member Oct 25, 2017 18,704 the Netherlands I'm ready. Would be nice to play it in Japanese for once; hopefully the voice cast stays the same (I believe it did for P3R?). I do hope it has all the Golden content. I like Marie and whenever Marie is not on the screen I ask: "Where's Marie?" (Seriously though I do like Marie)  Toddhunter Member Feb 22, 2025 252 Doskoi Panda said: What do yall think the name will be? P4 Rerun? P4 Rewind? P4 Replay? Click to expand... Click to shrink... I'd go with: P4 Don't Worry We Removed The Marie Stuff Sorry About That MrConbon210 said: Feels awfully fast from P3 Remake to P4 Remake. Would have thought we would get some Persona 6 news first. Click to expand... Click to shrink... Got to keep people paying for those subscriptions  HylianSeven Shin Megami TC - Community Resetter Member Oct 25, 2017 21,638 I would not enable her either.  Melpomene One Winged Slayer Member Jun 9, 2019 19,217 It just comes off as so petty. I don't even like Marie that much, but people who actively dislike her are so intolerable about it, lmao. "Remove it from my game!!!" boo hoo.  Kirby64 Member Aug 16, 2020 602 Toddhunter said: Got to keep people paying for those subscriptions Click to expand... Click to shrink... Sega doesn't have a subscription though. . . . . yet  Toddhunter Member Feb 22, 2025 252 Melpomene said: It just comes off as so petty. I don't even like Marie that much, but people who actively dislike her are so intolerable about it, lmao. Click to expand... Click to shrink... In general I agree, but the context is a remake. You want to be at least excited by what they could do. Leaving in Marie would be like doing a P5 remake and still including the second half of the game. A missed opportunity to make it better. Kirby64 said: Sega doesn't have a subscription though. Click to expand... Click to shrink... No but the people who do want games churned out. Otherwise people might be sensible and only sub once a year. 
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  • WCCFTECH.COM
    Download: Apple Releases iOS 18.5 And macOS 15.5 Updates To Developers For Testing Purposes
    Today, Apple has seen fit to release the third beta of its upcoming iOS 18.5 and iPadOS 18.5 update for the iPhone and iPad. The company has also seen fit to release a handful of additional updates, including the macOS 15.5 with some new additions that you can check out right now. Apple seeds iOS 18.5, iPadOS 18.5, macOS 15.5 and more beta updates to developers for testing If you are a registered developer, you can download and install the latest iOS 18.5 and iPadOS 18.5 beta 3 updates from the Settings app on your iPhone or iPad for free. All you have to do is head over to General > Software Update > Beta Updates > and install the latest build. Before you do so, make sure that your Apple ID is connected to your Developer Account so that you can receive the update over the air. The process to download the update is the same for your iPad. Apart from iOS 18.5, Apple has also seeded macOS Sequoia 15.5 beta 3 to developers for testing purposes. You can download and install the latest update through the Software Update mechanism in System Settings. Similar to iOS 18.5, you have to make sure that your Apple ID is connected to your Developer Account to receive the beta update over the air. If you fail to do so, the update will not show up in your Mac's Settings app. Lastly, Apple has also released watchOS 11.5 beta 5 to developers, which can be downloaded through the stock Apple Watch app on your iPhone. Head over to General > Software Update > Beta Update > and install the latest version. Make sure that your Apple Watch has over 50 percent battery life and is plugged into a power source. The iPhone should also be in the range of your Apple Watch and connected to a secure WiFi connection. You can download these updates on your compatible devices right now and report bugs to Apple. The company also saw fit to release visionOS 2.5 and tvOS 18.5 beta 3 to developers, so you can check that out as well. We will keep you guys posted with the latest details as soon as developers are done tinkering with the latest builds. Deal of the Day
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  • WWW.YOUTUBE.COM
    Cincinnati Children’s Hospital: Innovating Surgery Planning with VR
    Cincinnati Children’s Hospital: Innovating Surgery Planning with VR
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    16 Games Like The Last Of Us That Will Invade Your Mind In 2025
    In a lot of ways, The Last of Us and its sequel, The Last of Us Part 2, raised the bar for storytelling in games. Set in a grounded version of, essentially, a zombie apocalypse, they relied as much on well-written, emotional interactions between characters as they did on stealth gameplay and fighting horrific monsters, crafting horror stories that are hard to forget. Those stories were so impactful that they led to an HBO TV series adaptation--its second season is airing right now.But there are a lot of games like The Last of Us that also evoke the specific and powerful elements that define it--whether it's the strong relationship between the player character and a companion, the fearful intensity of being hunted by terrifying monsters, or the sharp gameplay mechanics that can make combat as satisfying as it is overwhelmingly visceral.Below, you'll find 16 games and franchises like The Last of Us and The Last of Us Part 2, riffing on or building on different parts of the experience that make Naughty Dog's story-driven adventure so powerful. Most of these are action-adventure games or horror games that share similar ideas--some tell deep stories and have characters with which you'll form a bond, some push third-person combat and stealth mechanics in smart directions or have a similar feel to The Last of Us, and some create horror experiences you simply can't get in other media.Regardless of their goals, like The Last of Us, these are games that create experiences that will stick with you, and maybe haunt your nightmares. For more, check out our picks for the best horror games or best survival games.Disclosure: GameSpot and Fanatical are both owned by Fandom. Uncharted: Lost LegacyDeveloper: Naughty DogRelease Date: August 22, 2017Platforms: PlayStation 4, PS5, PCGenre: Action-AdventureNaughty Dog first dialed in its cinematic, story-focused approach to development with the Uncharted games, and of all of them, Uncharted: Lost Legacy is the purest version of the experience. It's also the most similar to The Last of Us, thanks to the fact that while you play Lost Legacy as Chloe Fraser (instead of series mainstay Nathan Drake), you spend almost the entire game hanging out with Uncharted 4 semi-villain Nadine Ross. Like The Last of Us 2, Lost Legacy is a linear game with a few large open areas to explore, and through those sections the character development and banter between Chloe and Nadine is a lot like that between Joel and Ellie or Ellie and Dina. Along with stealth as an option for combat, Lost Legacy ends up feeling a bit like a lighter version of The Last of Us. See at Fanatical Alien: IsolationDeveloper: Creative AssemblyRelease Date: October 7, 2014Platforms: PlayStation 3, PlayStation 4, Xbox 360, Xbox One, PC, Nintendo Switch, iOS, AndroidGenre: Survival HorrorThe peak of tension in The Last of Us is sneaking around enemies who are actively hunting you, but no game captures the fear and dread of being hunted like Alien: Isolation. Creative Assembly's take on Ridley Scott's classic 1979 film is a masterclass in stealth-horror gameplay, pitting you against the Alien franchise's frightening black killing machine with only your wits and a handful of makeshift tools that might distract or drive the creature away, but never for long. The alien stalks after you throughout much of Alien: Isolation, reacting in believable and frightening ways and forcing you to outsmart it if you want to stay alive. Isolation is at its best when you're pitted against the alien, but its human and android enemies will test your stealth skills as well, capturing the same tension that make The Last of Us games so intense. See at Fanatical Tomb Raider / Rise of the Tomb Raider / Shadow of the Tomb RaiderDeveloper: Crystal DynamicsRelease Date: March 5, 2013 / November 10, 2015 / September 14, 2018Platforms: PlayStation 3, PlayStation 4, Xbox 360, Xbox One, PCGenre: Action-AdventureThe rebooted Tomb Raider series that began in 2013 expands on the essential elements that defined the franchise, while emphasizing stealth, crafting, and hunting--a lot of the same kinds of gameplay that define The Last of Us. Across all three games, protagonist Lara Croft has to use her survival skills to overcome hordes of enemies, keeping herself hidden so she can lay traps and execute ambushes. Tomb Raider carries very similar combat and shooting mechanics to what you'll see in The Last of Us alongside its stealth, and throws in some Uncharted-style environmental traversal for good measure, finding a middle ground between both of Naughty Dog's storied franchises. See at Fanatical Resident Evil 2Developer: CapcomRelease Date: January 25, 2019Platforms: PlayStation 4, PS5, Xbox One, Xbox Series X|S, PC, Nintendo SwitchGenre: Survival HorrorCapcom's remake of its survival-horror classic, Resident Evil 2, is a phenomenal modernization of the gameplay elements that helped define the genre, and which would eventually influence The Last of Us. RE2 picks up with the Midwestern town of Raccoon City in the throes of an exploding zombie outbreak, with unlikely heroes Leon Kennedy and Claire Redfield fighting for their lives as the apocalypse engulfs the town. There's a direct line to draw from the dark and spooky environs of the Raccoon City Police Station, filled with the hungry undead, and the ruined structures of The Last of Us, and while Resident Evil 2 is far from a stealthy game--it's mostly running, shooting, and freaking out--it trades in a lot of the same panic and dread that make The Last of Us so powerful. See at Fanatical The Evil Within 2Developer: Tango GameworksRelease Date: October 13, 2017Platforms: PlayStation 4, Xbox One, PCGenre: Survival HorrorThe Evil Within looked to go back to the roots of survival-horror games, conjuring something of a concoction of Resident Evil 2 and Resident Evil 4. The results were mixed, but developer Tango Gameworks absolutely hit the mark with its follow up. The Evil Within 2 leans into a supernatural story and some well-worn but terrifying horror tropes, in contrast to The Last of Us, but plays in a similar way, emphasizing using stealth to sneak around and take down tough enemies. Where The Evil Within 2 stands apart, aside from its storytelling, is with its open suburban landscapes, often-huge monsters, and intense, out-there boss fights. There are a lot of similarities in how the two games approach their gameplay, but if you want a straight-on horror story full of gore and terrors, The Evil Within 2 will scratch that itch. See at Fanatical God Of War / God Of War: RagnarokDeveloper: Sony Santa MonicaRelease Date: April 20, 2018 / November 9, 2022Platforms: PlayStation 4, PS5, PCGenre: Action-AdventureThe success of Naughty Dog's cinematic approach to games, with a heavy focus on putting characters together and letting them talk to one another to bring players into the story, rubbed off on the rest of Sony's first-party studios. With the reboot of God of War, Sony Santa Monica pulls a lot of the same tricks. Like The Last of Us, God of War is another "dad" game, where you play the father figure and spend all your time with a child, developing a relationship through a road-tripping adventure. God of War brings more action-focused gameplay, but its focus on story and excellent character development make for an emotionally deep experience that goes a lot further than just slicing up draugr and trolls. The story continues in God of War: Ragnarok, expanding on the relationships between God of War's characters even further. See at Fanatical Alan Wake / Alan Wake 2Developer: Remedy EntertainmentRelease Date: May 14, 2010 / October 27, 2023Platforms: PlayStation 4, PS5, Xbox One, Xbox Series X|S, PCGenre: Action-AdventureRemedy Entertainment made more of a supernatural thriller than a survival-horror game with the first Alan Wake, but with the follow-up 10 years later, it fully leaned into the horror aspects of the premise. The Alan Wake games are a great deal weirder than The Last of Us but are similarly dedicated to using the medium to tell a particular story. In the Alan Wake games, it's the tale of a supernatural entity using its powers to free itself and wreak havoc on the world, using a story spun by a novelist as the weapon by which it rewrites reality itself. Third-person shooter mechanics and dark, frightening environs evoke some of the same feelings and frights as The Last of Us games, but it's the fascinating, highly personal stories told in the Alan Wake games and their focus on characters that will keep you interested across both titles. See at Amazon A Plague Tale: Innocence / A Plague Tale: RequiemDeveloper: Asobo StudioRelease Date: May 14, 2019 / October 18, 2022Platforms: PlayStation 4, PS5, Xbox One, Xbox Series X|S, PCGenre: Action-Adventure StealthEspecially in recent years, games have gotten better at telling stories that build deep relationships between the player, the player character, and AI companions. At the center of A Plague Tale: Innocence is that kind of relationship. You play as Amicia as she tries to escape a deadly plague of rats and the French Inquisition with her five-year-old brother Hugo. Stealth is the main focus of the Plague Tale games, as is carefully manipulating a flow of hundreds of deadly rats to clear paths or overwhelm and kill enemies. The Plague Tale games nail a sense of disempowered helplessness, where everything around you is dangerous, but it's the focus on the relationship between Amicia and Hugo that really makes the story compelling. See at Fanatical Dead SpaceDeveloper: Visceral Games / Motive Studio (remake)Release Date: October 13, 2008 / January 27, 2023 (remake)Platforms: PlayStation 3, PS5, Xbox 360, Xbox Series X|S, PCGenre: Survival HorrorAs settings go, you can't really get further away from The Last of Us than Dead Space, which takes place hundreds of years in the future and on a giant mining spaceship, as opposed to a ruined contemporary America. In terms of vibes, though, you get a lot of the same crap-your-pants panic as formerly human terrors haul ass out of the shadows, bent on ripping you apart. In Dead Space, these are necromorphs, twisted monsters that used to be the crew of the Ishimura, now reformed into little more than sharp bones and sharper teeth. They also can't be killed by any normal means, instead requiring you to shear off their limbs using futuristic mining gear in order to render them immobile. The more recent remake of Dead Space amps up the visuals and some of the storytelling of the original, while maintaining the atmosphere and intensity that has made Dead Space into a modern horror classic. See on Steam SOMADeveloper: Frictional GamesRelease Date: September 22, 2015Platforms: PlayStation 4, Xbox One, PCGenre: Survival HorrorSOMA comes from developer Frictional Games, which had a major impact on horror gaming with Amnesia: The Dark Descent and its gameplay that forces players to run and hide from its monsters, rather than fight them. That same approach persists in SOMA, a sci-fi story set in a half-destroyed facility at the bottom of the ocean. Frictional does a phenomenal job creating an oppressive and haunting atmosphere in its apocalyptic setting, but you'll be just as drawn to understanding the story taking place in SOMA and what's happened to the survivors in the facility as to the game's more horrific moments. SOMA's story is its most exciting feature, delving deep into themes of life, death, personhood, and the self. See on Steam Telltale's The Walking DeadDeveloper: Telltale GamesRelease Date: April 24, 2012Platforms: PlayStation 3, PS4, PS5, Xbox 360, Xbox One, Xbox Series X|S, PC, Nintendo Switch, Android, iOSGenre: AdventureWhen it comes to serious zombie games with affecting stories, Telltale's The Walking Dead set the standard. The episodic game is set in the universe of Robert Kirkman's comic series of the same name but tells its own story about a man, Lee, and Clementine, a young girl he finds and cares for as the zombie apocalypse kicks off in full force. The relationship between Lee and Clementine is at the center of The Walking Dead's story, and choices players make shapes who Clementine grows to become over the course of not just one game, but four total "seasons." Emotional, tragic, frightening, and intense, The Walking Dead doesn't have the gameplay complexity of The Last of Us but matches it in storytelling step for step. See at Fanatical Tom Clancy's The Division / The Division 2Developer: Massive EntertainmentRelease Date: March 8, 2016 / March 15, 2019Platforms: PlayStation 4, Xbox One, PCGenre: Action RPGIf you want more of the type of third-person cover-shooting mechanics at the heart of The Last of Us, The Division games can provide. Massive's live games are open-world RPGs as opposed to linear, story-driven games, but they share some mechanical similarities as you fight through ruined urban locations in the wake of a vicious pandemic that has destroyed much of the country. Instead of makeshift shivs and clubs, though, you'll use all manner of firearms and a host of gadgets like drones in combat to fight various factions trying to take power in a fallen New York and Washington D.C. See at Amazon Days GoneDeveloper: Bend StudioRelease Date: April 26, 2019Platforms: PlayStation 4, PS5, PCGenre: Action-AdventureLike The Last of Us, Days Gone also imagines a post-apocalyptic world overrun by humans who've been transformed into unthinking cannibalistic monsters. The approach here is different, though--Days Gone gives you a motorcycle to manage and releases you into an open world to explore. Hordes of "freakers" swarm across the Oregon countryside, but the open-ended nature of gameplay in Days Gone means that you don't just fight the infected; you can also draw them toward other enemies to use as weapons. A big focus on characters and an emotional story mean that Days Gone scratches a similar itch if you're looking for an affecting look at the end of the world. See at Fanatical This War of MineDeveloper: 11 bit StudiosRelease Date: November 14, 2014Platforms: PlayStation 4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch, iOS, Android, PCGenre: SurvivalSide-scrolling strategy game This War of Mine is known for being intense and grueling to try to capture the experience of eking out life in a warzone. You control a group of survivors hiding in a house while war rages outside. Trapped by snipers during the day, you spend your hours crafting tools, cooking food, and tending to your people. Nightfall offers a chance to scavenge for supplies in the dangerous surrounding areas. This War of Mine asks you what you're willing to do to survive, especially as you meet other people along the way. It's a dark and difficult experience that captures something few games ever attempt. See at Fanatical State of Decay 2Developer: Undead LabsRelease Date: May 22, 2018Platforms: Xbox One, PCGenre: SurvivalFacing the zombie apocalypse is a little easier when you've got friends. State of Decay 2 puts you in the middle of a world overrun by the undead, with the goal of establishing a settlement and finding other survivors. Permadeath means if your characters are killed, they stay dead, requiring you to do your best to keep them healthy and uninfected--if you don't, you'll lose their unique attributes and abilities. State of Decay 2 also lets you work together with other players in cooperative mode, allowing you to work together as you strike out into the open world in search of salvage and survivors. If you have a Xbox Game Pass subscription, you can find it there. See on Steam Enslaved: Odyssey to the WestDeveloper: Ninja TheoryRelease Date: October 5, 2010Platforms: PlayStation 3, Xbox 360, PCGenre: Action-adventureOne of the things that makes The Last of Us so powerful is the relationship that develops between protagonist Joel and his charge Ellie during their trip across the country. Enslaved: Odyssey to the West has something of a similar premise, although its characters' relationship starts in a very different place. Set in a far-flung future after a global war, Enslaved sees protagonist Monkey thrown together with a young woman named Trip, who uses a "slave headband" to force him to help her. If Trip dies, the headband will kill Monkey. With no choice but to work together, the relationship between the two develops in some interesting and unexpected ways. See at Fanatical
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