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WEWORKREMOTELY.COMHopper: Senior Frontend Software Engineer - Checkout (100% remote) USWe are seeking a frontend software engineer with expertise in building high-quality web applications from the ground up. As part of a cross-functional team of exceptional engineers and product managers, you will develop new features and provide best-in-class support to help our partners scale their businesses.Tech stack:Our frontend will be web apps using React + TypeScript, and you will play a large part in evolving thisOur backend systems are written in Scala, and we use a suite of GCP servicesWhat would your day-to-day look likeDesign, build and review code for our HTS Checkout web frontendOperate autonomously but work closely with your fellow engineers as well as PM to ensure high alignmentExplore engineering improvements for the team and the productCollaborate cross-functionally with the product team and other Hopper teamsOur group operates with very few meetings and emphasizes strong alignment and asynchronous decision makingAn ideal candidate hasSenior-level experience & familiarity with ReactThe ability to effectively drive towards a solution in a thoughtful and creative mannerThe ability to work autonomously, iterate on solutions, and manage different contextsDealt with ambiguity and can balance building out multiple features at once without jeopardizing the quality of the codePerks and benefits of working with us:Well-funded and proven startup with large ambitions, competitive salary and the upsides of pre-IPO equity packages.Unlimited PTO.Carrot Cash travel stipend.Access to co-working space on demand through FlexDesk AND Work-from-home stipend.Please ask us about our very generous parental leave, much above industry standards!.Entrepreneurial culture where pushing limits and taking risks is everyday business.Open communication with management and company leadership.Small, dynamic teams = massive impact.100% employer paid Medical, Dental and Vision coverage for employees.Access to Disability & Life insurance.Health Reimbursement Account (HRA).DCA/ FSA and access to 401k plan. Related Jobs See more Front-End Programming jobs0 Commentaires 0 Parts 167 Vue
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WWW.CNET.COMBest Internet Providers in Wake Forest, North CarolinaFiber is available to many in Wake Forest, North Carolina, but cable internet from Spectrum may be your best broadband choice for stable internet connectivity.0 Commentaires 0 Parts 140 Vue
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WWW.EUROGAMER.NETIf Switch 2 is the end of innovative Nintendo, there's much to be sad aboutIf Switch 2 is the end of innovative Nintendo, there's much to be sad aboutWhat happened to the company that used to surprise us?Image credit: Eurogamer / Nintendo Feature by Robert Purchese Associate Editor Published on Jan. 17, 2025 For as long as I can remember, Nintendo has done its own thing. This was never more apparent than in 2005, when I started working for Eurogamer and when Nintendo was prepping the announcement of a new console codenamed Revolution. As far as we were concerned, this was going to be a competitor for Microsoft's Xbox 360 and Sony's PlayStation 3. Except, it wasn't. The console, unveiled as the Wii, was something else.The Wii was the moment Nintendo excused itself from a raw-power console rat race, and focused instead on fun, on being a toy maker. It launched a machine that was comfortably, and confidently, less powerful than rival consoles, but it doubled-down on being different instead. We scratched our heads in bemused delight as legendary game-maker Miyamoto-san demonstrated fitness game Wii Fit on an E3 stage, wobbling around happily on a balance board peripheral, and we held plastic steering wheels in the air to play Mario Kart with friends and flung Wiimotes at our televisions as if they were bowling balls.I distinctly remember people not giving Wii a chance at the time - I remember not giving the Wii a chance at the time - but how wrong we were. It surged to 100 million sales, making it the best selling console of that generation, and reached a mainstream audience beyond the typical circle of people captured by games. Games like Wii Fit sold in the tens of millions and spawned entire fitness franchises. Nintendo hadn't just created a new console, it had created a whole new way to play.And no one expected it.The Switch 2.Watch on YouTubeFast-forward to the Wii U in 2012, and OK, we hit a bump in the road, but still, here was a Nintendo willing to try things - to demonstrate not just new hardware but new ideas. I'm still not sure I even understand what it was even though I had one; it was a console with a touch-screen controller, a second screen, presumably envisaged to merge the worlds of DS and Wii together. But it didn't really work; or rather, there weren't enough games that proved compellingly how it could work, so financially, it was a bit of a flop - prompting the late Nintendo president Iwata-san to take a huge pay cut, which I wish some other companies were doing now.Nevertheless, without the Wii U we probably wouldn't have the Switch, which took all of the sentiment of the Wii U, all of the good ideas, and realised them in a way that worked. A console that was also a handheld and, crucially, one you could take out of the home with you. Again, it was a Nintendo competing with imagination and finding novel ways to play. And the Switch was a roaring success, becoming Nintendo's best selling home console, with more than 140m sales, only slightly behind the DS with 150m sales.Generation after generation, Nintendo surprised us with new ideas, even when the ideas themselves seemed slight. The DS to 3DS wasn't much of a jump, but do you remember using that 3D slider for the first time? Magic - or, well, maybe a headache. Wii U to Switch: a concept nailed. Switch to Switch 2...Huh?I can't have been the only person watching the Switch 2 reveal yesterday hoping to be surprised - the only person hoping to be Nintendo-d. Yes, copious leaks had revealed almost every aspect of the new console in the lead up to today's announcement, but Nintendo would still have a surprise left to play, surely. A Miyamoto up its sleeve. As the trailer wore on, I readied myself for it, for something unexpected, for something unforeseen. A secret compartment lodged in the back of the machine that turned it into a flute or something I don't know! Something. But there wasn't anything. All I saw was a design I know very well already. Joy-cons which behave a bit like PC mice, and a mysterious C button, were as mysterious as it got.Where's the imagination in it all? Where's the Nintendo in it all, the toy maker?To see this content please enable targeting cookies. Games haven't been announced for Switch 2 yet, though we got a glimpse of a new Mario Kart in the reveal trailer.Watch on YouTubeI'll tell you what it reminds me of: it reminds me of Apple. There was a period of time when Steve Jobs would stand on that Apple stage and routinely pull out a piece of hardware that would reorientate the tech world. Here's an iPhone! Or, here's an iPad! And the world would gasp at the imagination of it all. He seemed unable to do anything wrong. But now I don't feel any excitement watching Apple. It's just similar-looking iPhone after similar looking iPhone. It's predictable.Nintendo represented the unpredictable in gaming for so many years. In a world where console design has become homogenised, where the elaborate has been removed of the understandable - at least as far as innards are concerned - Nintendo was the one company laser-focused, it seemed, on remembering what it was in the business of making: games - fun. The focus was so holistic I began thinking less of Nintendo consoles as devices and more of toys.But what if Nintendo is going the way of Apple now, sucked into the vortex of iterative updates and sensible-ness?Two things worry me. One is that this might be the final form of Nintendo games machines now forever more. Perhaps, as with the rectangular smartphone, we've reached the endpoint in form-factor, from a design point of view. I doubt Nintendo will ever go back to making a stationary console to sit under a television, so until foldable screen technology becomes cheap and reliable enough to factor into a design, this general Switch design might be as good as it gets.The other thing that concerns me more is that Nintendo might have lost some of its creative nerve, or become more conservative. There has been a change in leadership in recent years, of course. Nintendo's long-running president Satoru Iwata came from a game-making background, whereas the company's current president Shuntaro Furukawa comes from an accountancy background. Does that have something to do with it - has he instilled a more cautious approach? That's not to say it's a wrong approach, by the way. From a business perspective, this - the Switch 2 - might be the perfect play, and a healthy business means a healthy Nintendo, which can't be a bad thing. There's also a chance Nintendo will let its imagination do the talking in the games, rather than in the hardware.Look, never rule Nintendo out - I've learnt that the hard way - but I can't shake a feeling of disappointment at the Switch 2 reveal all the same. A feeling of meh-ness. A neutral reaction to something I ought to be excitedly talking about with colleagues and Eurogamer readers. Worse still is a realisation that's probably it for Nintendo hardware for the next handful of years. And so I'll wonder it again: what happened to the Nintendo that used to surprise people? Is that it?For a contrary opinion, check out Donlan's piece: If the Switch 2 is safe, then I'm Jason Statham and I want to star in it. I won't hold it against you.0 Commentaires 0 Parts 147 Vue
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WWW.THEVERGE.COMGM banned from selling your driving data for five years.General Motors and its subsidiary OnStar are banned from selling customer geolocation and driving behavior data for five years, the Federal Trade Commission announced Thursday. The settlement comes after a New York Times investigation found that GM had been collecting micro-details about its customers driving habits, including acceleration, braking, and trip length and then selling it to insurance companies and third-party data brokers like LexisNexis and Verisk. Clueless vehicle owners were then left wondering why their insurance premiums were going up.For example, one consumer told a GM customer service representative that [w]hen I signed up for this, it was so OnStar could track me. They said nothing about reporting it to a third party. Nothing. [] You guys are affecting our bottom line. I pay you, now youre making me pay more to my insurance company.I pay you, now youre making me pay more to my insurance company.FTC accused GM of using a misleading enrollment process to get vehicle owners to sign up for its OnStar connected vehicle service and Smart Driver feature. The automaker failed to disclose to customers that it was collecting their data, nor did GM seek out their consent to sell it to third parties. After the Times exposed the practice, GM said it was discontinuing its OnStar Smart Driver program. GM monitored and sold peoples precise geolocation data and driver behavior information, sometimes as often as every three seconds,FTC Chair Lina Khan said in a statement. With this action, the FTC is safeguarding Americans privacy and protecting people from unchecked surveillance.The settlement also requires GM to obtain consent from customers before collecting their driving behavior data, and allow them to request and delete their data if they choose. GM said in an unsigned statement that it was committed to customer privacy.0 Commentaires 0 Parts 140 Vue
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WWW.IAMAG.COThe Art of Denis Istomincookielawinfo-checkbox-analytics11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Analytics".cookielawinfo-checkbox-functional11 monthsThe cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional".cookielawinfo-checkbox-necessary11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary".cookielawinfo-checkbox-others11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other.cookielawinfo-checkbox-performance11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Performance".viewed_cookie_policy11 monthsThe cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. It does not store any personal data.0 Commentaires 0 Parts 176 Vue
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WWW.NINTENDOLIFE.COMRound Up: Video Game Industry Reacts To Nintendo's Switch 2 AnnouncementImage: NintendoThe Switch 2 announcement and reveal video is now trending across the internet and more industry figures, developers and publishers are beginning to share their reactions. We've rounded up as many as can find here in one post. Enjoy!On this page: Round Up: Video Game Industry Reacts To Nintendo's Switch 2 AnnouncementUbisoftAfter some rumours suggesting it's bringing over a dozen games to Nintendo's new platform, Ubisoft has now publicly declared it's in love with the Switch 2: Update: Ubisoft says it's in "love" with the Switch 2Masahiro Sakurai (Smash Bros)Sakurai's response was a simple one-liner but he seems impressed (and maybe surprised?):"Ooooh!" But what could it be..?Takaya Imamura (Star Fox, F-Zero)Former Nintendo employee Takaya Imamura, known for his previous work on series like Star Fox - has also chimed in with some thoughts:"Nintendo has produced many game consoles so far, but with the Switch, they may have finally found the ideal form. And it can be said that the Switch 2 is the evolution of that. Although there are few changes in appearance, there must be some surprising features hidden"Thinking back on it, this was the first time I'd experienced a new hardware announcement from outside Nintendo! I had no idea it would be this exciting! Excitement is important."He's also totally up for a Star Fox return on Switch 2:"We will definitely meet" "I've been dying to play it"Reggie Fils-Aim (former NoA president):Nintendo of America's former president Reggie acknowledged the new system with throwback to his time at the company:Katsuhiro Harada (Tekken)Not much from Harada, but he did do a quick repost of the Switch 2 announcement on social media. This follows rumours in recent weeks Tekken could be on the way to the new system. It's all happeningRuffy and the RiversideThis 3D platformer which recently locked in a date for the Switch, will apparently run great on the Switch 2: Launching Q1 2025LUCIDThe LUCID developer has also congratulated, noting how Lucid is going to look "amazing" on the Switch 2:Berserk BoyThis indie release from last year has some good news: Maddeningly good funMouse P.I. For HireThe upcoming black & white FPS Mouse: P.I. For Hire seems to be considering something here... Pure XboxRuns deeper than Cuphead comparisonsTeam Cherry (Hollow Knight: Silksong)The folks at Team Cherry have also made headlines following the Switch 2 Direct announcement... Is the cake a lie?Doug Bowser (NoA President):President Bowser didn't want to forget his pal DK on a day like this: That's what you get for not hailing to the chimpHideki Kamiya (Okami)And Kamiya, who is now working on an Okami sequel, went on a rant about leakers: "All those damn leakers should be cursed"These are just a handful of Switch 2 reactions, if we see anything else interesting (or even hints) shared by big devs and companies, industry figures, or indie teams, we'll add them to this round up.If you would like to see how we feel about the Switch 2 announcement check out our reaction, and you can tell us you feel about in our poll. Cart in the right place2 soonThe stop-gap generationSee AlsoShare:00 Liam is a news writer and reviewer for Nintendo Life and Pure Xbox. He's been writing about games for more than 15 years and is a lifelong fan of Mario and Master Chief. Hold on there, you need to login to post a comment...Related ArticlesNintendo Breaks Silence On 'Switch 2' Image And Video LeaksThe "official" announcement will take place this fiscal yearRumour: 'Switch 2' Will Reportedly Be Officially Revealed This ThursdayThough software won't be the focusRound Up: The Reviews Are In For Donkey Kong Country Returns HDWorth going bananas over?Nintendo Is "Very Upset" About The Switch 2 Leaks, It's ClaimedFormer employees Kit and Krysta discuss company secrets0 Commentaires 0 Parts 128 Vue
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WWW.FORBES.COMApple Strengthens India Retail Presence With Apple Store App LaunchApple Store app expands to IndiaPrakhar KhannaApple is expanding its retail presence in India with the launch of the Apple Store app. The app is available for download on Indias App Store and offers a more personalized shopping experience.This comes a day after it was reported that the Cupertino company is now among the top five smartphone brands in India.The Apple Store app features five tabs at the bottom: For You, Products, Go Further, Search, and Bag. The "For You" tab provides exploration options and suggests Apple products tailored to your needs.For instance, I have an iPhone, MacBook, iPad, and AirPods, and it suggests that I check out iCloud+ and Apple Arcade. Apple states that the tab provides the most timely and relevant information and recommendations, while highlighting and organizing saved or favorited items for quick access.The "Go Further" tab allows you to connect with Apple Specialists for online Personal Setup sessions and access tips on maximizing the use of your devices. You can also sign up for complimentary Today at Apple sessions at your local Apple Stores in Delhi and Mumbai, with future retail store expansion planned for Bengaluru, Pune, Delhi-NCR and Mumbai.MORE FOR YOUThe Go Further tab in Apple Store appPrakhar KhannaLike the Apple India website, the Apple Store app lets you customize your Mac by selecting the processor, RAM, and storage options which arent available on Amazon or Flipkart. Additionally, you can add free engravings to your AirPods, iPad, Apple Pencil (2nd generation), and AirTag. Apple will also soon let you schedule fun digital gift messages.Amidst the Apple Store app expansion, the iPhone maker has climbed into Indias top five smartphone manufacturers. According to a report from Moneycontrol, Apple achieved a 9-10% market share in Q4 2024, based on preliminary data from market trackers IDC and Counterpoint Research. This growth was driven by festive discounts and affordability offers, such as 24-month no-cost EMIs.At Apple, our customer is at the centre of everything we do, and we are thrilled to introduce the Apple Store app to reach even more users in India, further deepening our connections, said Karen Rasmussen, Apples head of Retail Online. With the Apple Store app, customers will discover a new and seamless way to shop for all our incredible products, receive personalised support, and really experience the best of Apple.0 Commentaires 0 Parts 127 Vue
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WWW.DIGITALTRENDS.COMSpaceX makes incredible booster catch but loses rocket on seventh Starship test flightSpaceX has made an incredible catch of its Super Heavy Booster during the seventh test flight of its Starship rocket, but has lost the vehicle. Launched at 5:37 p.m. ET today, Thursday January 16, from SpaceXs facility in Boca Chica, Texas, this is only the second time that the enormous booster of the Starship has been caught, as part of SpaceXs aim to create a reasuable heavy lift vehicle.However, the upper stage of the Starship the part which should travel into orbit and deploy payloads seemed to have issues with its engines during its ascent, and communications with it were lost around 10 minutes after launch, around the time of main engine cut-off.SpaceXIt successfully separated, we did see that hot staging maneuver and we did see all six of Ships engines on the way uphill during its ascent, but as we were getting to the end of that ascent and burn we saw engines dropping out on telemetry, and we have since lost contact with the Ship, said SpaceX commentator Dan Huot. At this point, we are assuming that the Ship has been lost.SpaceXThe Starship undertaking the test flight today was a brand new vehicle, with various changes made to the hardware compared to previous test flights, which brings a range of risks.Recommended VideosWe do believe we have lost the ship during its ascent phase, said Kate Tice, senior quality engineering manager at SpaceX. But this was a new version of Starship, and it was intentionally designed and flown in order to test the envelope, as we have done with every one of these test flights the key word there being test. And really trying to understand the boundaries and the maximums for the ability of this vehicle to fly, and understand where those boundaries are. We always knew that excitement was guaranteed today success, not guaranteed.SpaceXHowever, the SpaceX team still has something to celebrate, as the booster, or first stage, was successfully caught at the Boca Chica facility. The separation of booster and ship was successful, and booster came back in to the giant robot arms of the tower, named Mechazilla.Please enable Javascript to view this contentMechazilla has caught the Super Heavy booster! pic.twitter.com/aq91TloYzY SpaceX (@SpaceX) January 16, 2025Even with the loss of the Starship, the SpaceX team was positive they would continue development: It was great to see booster come down, but we are obviously bummed out about ship, said Huot. We obvisouly need to go through all the data. Its going to take some time. In the next hours or days were going to figure out exactly what happened, come back, fly the next one, get even farther Well figure out what ended our day today and make sure it doesnt end our day tomorrow.Editors Recommendations0 Commentaires 0 Parts 135 Vue
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ARSTECHNICA.COMHeres what NASA would like to see SpaceX accomplish with Starship this yearIterate, iterate, and iterate some more Heres what NASA would like to see SpaceX accomplish with Starship this year The seventh test flight of Starship is scheduled for launch Thursday afternoon. Stephen Clark Jan 16, 2025 2:41 pm | 237 SpaceX's upgraded Starship rocket stands on its launch pad at Starbase, Texas. Credit: SpaceX SpaceX's upgraded Starship rocket stands on its launch pad at Starbase, Texas. Credit: SpaceX Story textSizeSmallStandardLargeWidth *StandardWideLinksStandardOrange* Subscribers only Learn moreSpaceX plans to launch the seventh full-scale test flight of its massive Super Heavy booster and Starship rocket Thursday afternoon. It's the first of what might be a dozen or more demonstration flights this year as SpaceX tries new things with the most powerful rocket ever built.There are many things on SpaceX's Starship to-do list in 2025. They include debuting an upgraded, larger Starship, known as Version 2 or Block 2, on the test flight preparing to launch Thursday. The one-hour launch window opens at 5 pm EST (4 pm CST; 22:00 UTC) at SpaceX's launch base in South Texas. You can watch SpaceX's live webcast of the flight here.SpaceX will again attempt to catch the rocket's Super Heavy boostermore than 20 stories tall and wider than a jumbo jetback at the launch pad using mechanical arms, or "chopsticks," mounted to the launch tower. Read more about the Starship Block 2 upgrades in our story from last week.You might think of next week's Starship test flight as an apritif before the entres to come. Ars recently spoke with Lisa Watson-Morgan, the NASA engineer overseeing the agency's contract with SpaceX to develop a modified version of Starship to land astronauts on the Moon. NASA has contracts with SpaceX worth more than $4 billion to develop and fly two Starship human landing missions under the umbrella of the agency's Artemis program to return humans to the Moon.We are publishing the entire interview with Watson-Morgan below, but first, let's assess what SpaceX might accomplish with Starship this year.There are many things to watch for on this test flight, including the deployment of 10 satellite simulators to test the ship's payload accommodations and the performance of a beefed-up heat shield as the vehicle blazes through the atmosphere for reentry and splashdown in the Indian Ocean.If this all works, SpaceX may try to launch a ship into low-Earth orbit on the eighth flight, expected to launch in the next couple of months. All of the Starship test flights to date have intentionally flown on suborbital trajectories, bringing the ship back toward reentry over the sea northwest of Australia after traveling halfway around the world.Then, there's an even bigger version of Starship called Block 3 that could begin flying before the end of the year. This version of the ship is the one that SpaceX will use to start experimenting with in-orbit refueling, according to Watson-Morgan.In order to test refueling, two Starships will dock together in orbit, allowing one vehicle to transfer super-cold methane and liquid oxygen into the other. Nothing like this on this scale has ever been attempted before. Future Starship missions to the Moon and Mars may require 10 or more tanker missions to gas up in low-Earth orbit. All of these missions will use different versions of the same basic Starship design: a human-rated lunar lander, a propellant depot, and a refueling tanker. Artist's illustration of Starship on the surface of the Moon. Credit: SpaceX Questions for 2025Catching Starship back at its launch tower and demonstrating orbital propellant transfer are the two most significant milestones on SpaceX's roadmap for 2025.SpaceX officials have said they aim to fly as many as 25 Starship missions this year, allowing engineers to more rapidly iterate on the vehicle's design. SpaceX is constructing a second launch pad at its Starbase facility near Brownsville, Texas, to help speed up the launch cadence.Can SpaceX achieve this flight rate in 2025? Will faster Starship manufacturing and reusability help the company fly more often? Will SpaceX fly its first ship-to-ship propellant transfer demonstration this year? When will Starship begin launching large batches of new-generation Starlink Internet satellites?Licensing delays at the Federal Aviation Administration have been a thorn in SpaceX's side for the last couple of years. Will those go away under the incoming administration of President-elect Donald Trump, who counts SpaceX founder Elon Musk as a key adviser?And will SpaceX gain a larger role in NASA's Artemis lunar program? The Artemis program's architecture is sure to be reviewed by the Trump administration and the nominee for the agency's next administrator, billionaire businessman and astronaut Jared Isaacman.The very expensive Space Launch System rocket, developed by NASA with Boeing and other traditional aerospace contractors, might be canceled. NASA currently envisions the SLS rocket and Orion spacecraft as the transportation system to ferry astronauts between Earth and the vicinity of the Moon, where crews would meet up with a landing vehicle provided by commercial partners SpaceX and Blue Origin.Watson-Morgan didn't have answers to all of these questions. Many of them are well outside of her purview as Human Landing System program manager, so Ars didn't ask. Instead, Ars discussed technical and schedule concerns with her during the half-hour interview. Here is one part of the discussion, lightly edited for clarity.Ars: What do you hope to see from Flight 7 of Starship?Lisa Watson-Morgan: One of the exciting parts of working with SpaceX are these test flights. They have a really fast turnaround, where they put in different lessons learned. I think you saw many of the flight objectives that they discussed from Flight 6, which was a great success. I think they mentioned different thermal testing experiments that they put on the ship in order to understand the different heating, the different loads on certain areas of the system. All that was really good with each one of those, in addition to how they configure the tiles. Then, from that, there'll be additional tests that they will put on Flight 7, so you kind of get this iterative improvement and learning that well get to see in Flight 7. So Flight 7 is the first Version 2 of their ship set. When I say that, I mean the ship, the booster, all the systems associated with it. So, from that, it's really more just understanding how the system, how the flaps, how all of that interacts and works as they're coming back in. Hopefully we'll get to see some catches, that's always exciting.Ars: How did the in-space Raptor engine relight go on Flight 6 (on November 19)?Lisa Watson-Morgan: Beautifully. And that's something that's really important to us because when we're sitting on the Moon... well, actually, the whole path to the Moon as we are getting ready to land on the Moon, we'll perform a series of maneuvers, and the Raptors will have an environment that is very, very cold. To that, it's going to be important that they're able to relight for landing purposes. So that was a great first step towards that. In addition, after we land, clearly the Raptors will be off, and it will get very cold, and they will have to relight in a cold environment (to get off the Moon). So that's why that step was critical for the Human Landing System and NASA's return to the Moon. A recent artist's illustration of two Starships docked together in low-Earth orbit. Credit: SpaceX Ars: Which version of the ship is required for the propellant transfer demonstration, and what new features are on that version to enable this test?Lisa Watson-Morgan: We're looking forward to the Version 3, which is what's coming up later on, sometime in 25, in the near term, because that's what we need for propellant transfer and the cryo fluid work that is also important to us... There are different systems in the V3 set that will help us with cryo fluid management. Obviously, with those, we have to have the couplers and the quick-disconnects in order for the two systems to have the right guidance, navigation, trajectory, all the control systems needed to hold their station-keeping in order to dock with each other, and then perform the fluid transfer. So all the fluid lines and all that's associated with that, those systems, which we have seen in tests and held pieces of when we've been working with them at their site, we'll get to see those actually in action on orbit.Ars: Have there been any ground tests of these systems, whether its fluid couplers or docking systems? Can you talk about some of the ground tests that have gone into this development?Lisa Watson-Morgan: Oh, absolutely. Weve been working with them on ground tests for this past year. We've seen the ground testing and reviewed the data. Our team works with them on what we deem necessary for the various milestones. While the milestone contains proprietary (information), we work closely with them to ensure that it's going to meet the intent, safety-wise as well as technically, of what we're going to need to see. So they've done that.Even more exciting, they have recently shipped some of their docking systems to the Johnson Space Center for testing with the Orion Lockheed Martin docking system, and that's for Artemis III. Clearly, that's how we're going to receive the crew. So those are some exciting tests that we've been doing this past year as well that's not just focused on, say, the booster and the ship. There are a lot of crew systems that are being developed now. We're in work with them on how we're going to effectuate the crew manual control requirements that we have, so it's been a great balance to see what the crew needs, given the size of the ship. That's been a great set of work. We have crew office hours where the crew travels to Hawthorne [SpaceX headquarters in California] and works one-on-one with the different responsible engineers in the different technical disciplines to make sure that they understand not just little words on the paper from a requirement, but actually what this means, and then how systems can be operated.Ars: For the docking system, Orion uses the NASA Docking System, and SpaceX brings its own design to bear on Starship?Lisa Watson-Morgan: This is something that I think the Human Landing System has done exceptionally well. When we wrote our high-level set of requirements, we also wrote it with a bigger picture in mindlooked into the overall standards of how things are typically done, and we just said it has to be compliant with it. So it's a docking standard compliance, and SpaceX clearly meets that. They certainly do have the Dragon heritage, of course, with the International Space Station. So, because of that, we have high confidence that they're all going to work very well. Still, it's important to go ahead and perform the ground testing and get as much of that out of the way as we can. Lisa Watson-Morgan, NASA's HLS program manager, is based at Marshall Space Flight Center in Huntsville, Alabama. Credit: ASA/Aubrey Gemignani Ars: How far along is the development and design of the layout of the crew compartment at the top of Starship? Is it far along, or is it still in the conceptual phase? What can you say about that?Lisa Watson-Morgan: Its much further along there. Weve had our environmental control and life support systems, whether it's carbon dioxide monitoring fans to make sure the air is circulating properly. Weve been in a lot of work with SpaceX on the temperature. Its... a large area (for the crew). The seats, making sure that the crew seats and the loads on that are appropriate. For all of that work, as the analysis work has been performed, the NASA team is reviewing it. They had a mock-up, actually, of some of their life support systems even as far back as eight-plus months ago. So there's been a lot of progress on that.Ars: Is SpaceX planning to use a touchscreen design for crew displays and controls, like they do with the Dragon spacecraft?Lisa Watson-Morgan: Were in talks about that, about what would be the best approach for the crew for the dynamic environment of landing.Ars:I can imagine it is a pretty dynamic environment with those Raptor engines firing. Its almost like a launch in reverse.Lisa Watson-Morgan: Right. Those are some of the topics that get discussed in the crew office hours. That's why it's good to have the crew interacting directly, in addition to the different discipline leads, whether it's structural, mechanical, propulsion, to have all those folks talking guidance and having control to say, "OK, well, when the system does this, here's the mode we expect to see. Here's the impact on the crew. And is this condition, or is the option space that we have on the table, appropriate for the next step, with respect to the displays."Ars: One of the big things SpaceX needs to prove out before going to the Moon with Starship is in-orbit propellant transfer. When do you see the ship-to-ship demonstration occurring?Lisa Watson-Morgan: I see it occurring in 25.Ars: Anything more specific about the schedule for that?Lisa Watson-Morgan: That'd be a question for SpaceX because they do have a number of flights that they're performing commercially, for their maturity. We get the benefit of that. It's actually a great partnership. I'll tell you, it's really good working with them on this, but they'd have to answer that question. I do foresee it happening in 25.Ars: What things do you need to see SpaceX accomplish before they're ready for the refueling demo? I'm thinking of things like the second launch tower, potentially. Do they need to demonstrate a ship catch or anything like that before going for orbital refueling?Lisa Watson-Morgan: I would say none of that's required. You just kind of get down to, what are the basics? What are the basics that you need? So you need to be able to launch rapidly off the same pad, even. They've shown they can launch and catch within a matter of minutes. So that is good confidence there. The catching is part of their reuse strategy, which is more of their commercial approach, and not a NASA requirement. NASA reaps the benefit of it by good pricing as a result of their commercial model, but it is not a requirement that we have. So they could theoretically use the same pad to perform the propellant transfer and the long-duration flight, because all it requires is two launches, really, within a specified time period to where the two systems can meet in a planned trajectory or orbit to do the propellant transfer. So they could launch the first one, and then within a week or two or three, depending on what the concept of operations was that we thought we could achieve at that time, and then have the propellant transfer demo occur that way. So you don't necessarily need two pads, but you do need more thermal characterization of the ship. I would say that is one of the areas (we need to see data on), and that is one of the reasons, I think, why they're working so diligently on that.Ars: You mentioned the long-duration flight demonstration. What does that entail?Lisa Watson-Morgan: The simple objectives are to launch two different tankers or Starships. The Starship will eventually be a crewed system. Clearly, the ones that we're talking about for the propellant transfer are not. Its just to have the booster and Starship system launch, and within a few weeks, have another one launch, and have them rendezvous. They need to be able to find each other with their sensors. They need to be able to come close, very, very close, and they need to be able to dock together, connect, do the quick connect, and make sure they are able, then, to flow propellant and LOX (liquid oxygen) to another system. Then, we need to be able to measure the quantity of how much has gone over. And from that, then they need to safely undock and dispose.Ars: So the long-duration flight demonstration is just part of what SpaceX needs to do in order to be ready for the propellant transfer demonstration?Lisa Watson-Morgan: We call it long duration just because it's not a 45-minute or an hour flight. Long duration, obviously, that's a relative statement, but it's a system that can stay up long enough to be able to find another Starship and perform those maneuvers and flow of fuel and LOX.Ars: How much propellant will you transfer with this demonstration, and do you think youll get all the data you need in one demonstration, or will SpaceX need to try this several times?Lisa Watson-Morgan: Thats something you can ask SpaceX (about how much propellant will be transferred). Clearly, I know, but theres some sensitivity there. Youve seen our requirements in our initial solicitation. We have thresholds and goals, meaning we want you to at least do this, but more is better, and that's typically how we work almost everything. Working with commercial industry in these fixed-price contracts has worked exceptionally well, because when you have providers that are also wanting to explore commercially or trying to make a commercial system, they are interested in pushing more than what we would typically ask for, and so often we get that for an incredibly fair price.Stephen ClarkSpace ReporterStephen ClarkSpace Reporter Stephen Clark is a space reporter at Ars Technica, covering private space companies and the worlds space agencies. Stephen writes about the nexus of technology, science, policy, and business on and off the planet. 237 Comments0 Commentaires 0 Parts 130 Vue