• Medieval cold case is a salacious tale of sex, power, and mayhem

    The murder of John Forde was the culmination to years of political, social, and criminal intrigue.
     

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    Researchers have uncovered handwritten letters, court documents, and a coroner’s report related to the nearly 700-year-old cold case murder of a medieval priest. Published on June 5 in the journal Criminal Law Forum, the investigation draws on direct archival evidence from Cambridge University that is helping fill in the gaps to a high-profile true crime scandal that would make headlines even today. But despite a mountain of firsthand accounts, the murder’s masterminds never saw justice.
    The ‘planned and cold-blooded’ crime
    On Friday, May 3, 1337, Anglican priest John Forde began a walk along downtown London’s Cheapside street after vespersshortly before sunset. At one point, a clergyman familiar to Forde by the name of Hasculph Neville approached him to begin a “pleasant conversation.” As the pair neared St. Paul’s Cathedral, four men ambushed the priest. One of the attackers then proceeded to slit Forde’s throat using a 12-inch dagger as two other assailants stabbed him in the stomach in front of onlookers.
    The vicious crime wasn’t a brazen robbery or politically motivated attack. It was likely a premeditated murder orchestrated by Ela Fitzpayne, a noblewoman, London crime syndicate leader—and potentially Forde’s lover.
    “We are looking at a murder commissioned by a leading figure of the English aristocracy. It is planned and cold-blooded, with a family member and close associates carrying it out, all of which suggests a revenge motive,” Cambridge University criminology professor Manuel Eisner explained in a statement.
    The location of the murder of John Forde on May 3, 1337. Credit: Medieval Murder Maps / University of Cambridge’s Institute of Criminology / Historic Towns Trust.
    A longstanding feud
    To understand how such a brutal killing could take place in daylight on a busy London street, it’s necessary to backtrack at least five years. In January 1332, the Archbishop of Canterbury sent a letter to the Bishop of Winchester that included a number of reputation-ruining claims surrounding Fitzpayne. In particular, Archbishop Simon Mepham described sexual relationships involving “knights and others, single and married, and even with clerics in holy orders.”
    The wide-ranging punishments for such sinful behavior could include a prohibition on wearing gold and other precious jewelry, as well as large tithes to monastic orders and the poor. But the most humiliating atonement often came in the form of a public walk of shame. The act of contrition involved walking barefoot across Salisbury Cathedral—England’s longest nave—in order to deliver a handcarried, four-pound wax candle to the church altar. What’s more, Archbishop Mepham commanded that Fitzpayne must repeat this penance every autumn for seven years.
    Fitzpayne was having none of it. According to Mepham’s message, the noblewoman chose to continue listening to a “spirit of pride”, and refused to abide by the judgment. A second letter sent by the Archbishop that April also alleged that she had since absconded from her husband, Sir Robert Fitzpayne, and was hiding in London’s Rotherhithe district along the Thames River. Due to this, Archbishop Mepham reported that Ela Fitzpayne had been excommunicated from the church.
    Image of the Archbishop of Canterbury’s letters to the Bishop of Winchester on the subject of Ela Fitzpayne, from the register of John de Stratford. Credit: Hampshire Archives and Hampshire County Council.
    Raids and rats
    But who tipped the clergy off to her indiscretions? According to Eisner’s review of original documents as part of the Cambridge University Institute of Criminology’s Medieval Murder Maps project, it was almost certainly her ex-lover, the soon-to-be-murdered John Forde. He was the only alleged lover named in Archbishop Mepham’s letters, and served as a church rector in a village located on the Fitzpayne family’s estate at the time of the suspected affair. 
    “The archbishop imposed heavy, shameful public penance on Ela, which she seems not to have complied with, but may have sparked a thirst for vengeance,” Eisner said. “Not least as John Forde appears to have escaped punishment by the church.”
    But Forde’s relationship with the Fitzpaynes seems to have extended even more illicit activities. In another record reviewed by Eisner, both Ela Fitzpayne and John Forde had been indicted by a Royal Commission in 1322. The crime–assisting in the raid of a Benedictine priory alongside Sir Fitzpayne. They and others reportedly assaulted the priory a year earlier, making off with around 18 oxen, 30 pigs, and 200 sheep. The monastery coincidentally served as a French abbey’s outpost amid increasing tensions between France and England in the years leading up to the Hundred Years’ War.
    Archbishop Mepham was almost certainly displeased after hearing about the indictment of one of his own clergy. A strict administrator himself, Mepham “was keen to enforce moral discipline among the gentry and nobility,” added Eisner. He theorizes that Forde copped to the affair after getting leaned on by superiors, which subsequently led to the campaign to shame Ela Fitzpayne as a means to reassert the Church’s authority over English nobility. Forde, unfortunately, was caught between the two sides.
    “John Forde may have had split loyalties,” argued Eisner. “One to the Fitzpayne family, who were likely patrons of his church and granted him the position. And the other to the bishops who had authority over him as a clergy member.”
    Archbishop Mepham ultimately wouldn’t live to see the scandal’s full consequences. Fitzpayne never accepted her walk of shame, and the church elder died a year after sending the incriminating letters. Eisner believes the Fitzpaynes greenlit their hit job on Forde only after the dust had seemingly settled. It doesn’t help their case three bystanders said the man who slit the rector’s throat was none other than Ela Fitzpayne’s own brother, Hugh Lovell. They also named two family servants as Forde’s other assailants.
    Archbishop Mepham died four years before Forde’s murder. Credit: ampshire Archives and Hampshire County Council
    Turning a blind eye
    Anyone waiting for justice in this medieval saga will likely be disappointed.
    “Despite naming the killers and clear knowledge of the instigator, when it comes to pursuing the perpetrators, the jury turna blind eye,” Eisner said.
    Eisner explained the circumstances surrounding an initial lack of convictions were simply “implausible.” No one supposedly could locate the accused to bring to trial, despite the men belonging to one of England’s highest nobility houses. Meanwhile, the court claimed Hugh Lovell had no belongings available to confiscate.
    “This was typical of the class-based justice of the day,” said Eisner.
    In the end, the only charge that ever stuck in the murder case was an indictment against one of the family’s former servants. Five years after the first trial in 1342, Hugh Colne was convicted of being one of the men to stab Forde in the stomach and sentenced to the notorious Newgate Prison.
    As dark and sordid as the multiyear medieval drama was, it apparently didn’t change much between Ela Fitzpayne and her husband, Sir Robert. She and the baron remained married until his death in 1354—when she subsequently inherited all his property.
    “Where rule of law is weak, we see killings committed by the highest ranks in society, who will take power into their own hands, whether it’s today or seven centuries ago,” said Eisner.
    That said, the criminology professor couldn’t help but concede that Ela Fitzpayne was an “extraordinary” individual, regardless of the era.
    “A woman in 14th century England who raided priories, openly defied the Archbishop of Canterbury, and planned the assassination of a priest,” he said. “Ela Fitzpayne appears to have been many things.”
    #medieval #cold #case #salacious #tale
    Medieval cold case is a salacious tale of sex, power, and mayhem
    The murder of John Forde was the culmination to years of political, social, and criminal intrigue.   Get the Popular Science daily newsletter💡 Breakthroughs, discoveries, and DIY tips sent every weekday. Researchers have uncovered handwritten letters, court documents, and a coroner’s report related to the nearly 700-year-old cold case murder of a medieval priest. Published on June 5 in the journal Criminal Law Forum, the investigation draws on direct archival evidence from Cambridge University that is helping fill in the gaps to a high-profile true crime scandal that would make headlines even today. But despite a mountain of firsthand accounts, the murder’s masterminds never saw justice. The ‘planned and cold-blooded’ crime On Friday, May 3, 1337, Anglican priest John Forde began a walk along downtown London’s Cheapside street after vespersshortly before sunset. At one point, a clergyman familiar to Forde by the name of Hasculph Neville approached him to begin a “pleasant conversation.” As the pair neared St. Paul’s Cathedral, four men ambushed the priest. One of the attackers then proceeded to slit Forde’s throat using a 12-inch dagger as two other assailants stabbed him in the stomach in front of onlookers. The vicious crime wasn’t a brazen robbery or politically motivated attack. It was likely a premeditated murder orchestrated by Ela Fitzpayne, a noblewoman, London crime syndicate leader—and potentially Forde’s lover. “We are looking at a murder commissioned by a leading figure of the English aristocracy. It is planned and cold-blooded, with a family member and close associates carrying it out, all of which suggests a revenge motive,” Cambridge University criminology professor Manuel Eisner explained in a statement. The location of the murder of John Forde on May 3, 1337. Credit: Medieval Murder Maps / University of Cambridge’s Institute of Criminology / Historic Towns Trust. A longstanding feud To understand how such a brutal killing could take place in daylight on a busy London street, it’s necessary to backtrack at least five years. In January 1332, the Archbishop of Canterbury sent a letter to the Bishop of Winchester that included a number of reputation-ruining claims surrounding Fitzpayne. In particular, Archbishop Simon Mepham described sexual relationships involving “knights and others, single and married, and even with clerics in holy orders.” The wide-ranging punishments for such sinful behavior could include a prohibition on wearing gold and other precious jewelry, as well as large tithes to monastic orders and the poor. But the most humiliating atonement often came in the form of a public walk of shame. The act of contrition involved walking barefoot across Salisbury Cathedral—England’s longest nave—in order to deliver a handcarried, four-pound wax candle to the church altar. What’s more, Archbishop Mepham commanded that Fitzpayne must repeat this penance every autumn for seven years. Fitzpayne was having none of it. According to Mepham’s message, the noblewoman chose to continue listening to a “spirit of pride”, and refused to abide by the judgment. A second letter sent by the Archbishop that April also alleged that she had since absconded from her husband, Sir Robert Fitzpayne, and was hiding in London’s Rotherhithe district along the Thames River. Due to this, Archbishop Mepham reported that Ela Fitzpayne had been excommunicated from the church. Image of the Archbishop of Canterbury’s letters to the Bishop of Winchester on the subject of Ela Fitzpayne, from the register of John de Stratford. Credit: Hampshire Archives and Hampshire County Council. Raids and rats But who tipped the clergy off to her indiscretions? According to Eisner’s review of original documents as part of the Cambridge University Institute of Criminology’s Medieval Murder Maps project, it was almost certainly her ex-lover, the soon-to-be-murdered John Forde. He was the only alleged lover named in Archbishop Mepham’s letters, and served as a church rector in a village located on the Fitzpayne family’s estate at the time of the suspected affair.  “The archbishop imposed heavy, shameful public penance on Ela, which she seems not to have complied with, but may have sparked a thirst for vengeance,” Eisner said. “Not least as John Forde appears to have escaped punishment by the church.” But Forde’s relationship with the Fitzpaynes seems to have extended even more illicit activities. In another record reviewed by Eisner, both Ela Fitzpayne and John Forde had been indicted by a Royal Commission in 1322. The crime–assisting in the raid of a Benedictine priory alongside Sir Fitzpayne. They and others reportedly assaulted the priory a year earlier, making off with around 18 oxen, 30 pigs, and 200 sheep. The monastery coincidentally served as a French abbey’s outpost amid increasing tensions between France and England in the years leading up to the Hundred Years’ War. Archbishop Mepham was almost certainly displeased after hearing about the indictment of one of his own clergy. A strict administrator himself, Mepham “was keen to enforce moral discipline among the gentry and nobility,” added Eisner. He theorizes that Forde copped to the affair after getting leaned on by superiors, which subsequently led to the campaign to shame Ela Fitzpayne as a means to reassert the Church’s authority over English nobility. Forde, unfortunately, was caught between the two sides. “John Forde may have had split loyalties,” argued Eisner. “One to the Fitzpayne family, who were likely patrons of his church and granted him the position. And the other to the bishops who had authority over him as a clergy member.” Archbishop Mepham ultimately wouldn’t live to see the scandal’s full consequences. Fitzpayne never accepted her walk of shame, and the church elder died a year after sending the incriminating letters. Eisner believes the Fitzpaynes greenlit their hit job on Forde only after the dust had seemingly settled. It doesn’t help their case three bystanders said the man who slit the rector’s throat was none other than Ela Fitzpayne’s own brother, Hugh Lovell. They also named two family servants as Forde’s other assailants. Archbishop Mepham died four years before Forde’s murder. Credit: ampshire Archives and Hampshire County Council Turning a blind eye Anyone waiting for justice in this medieval saga will likely be disappointed. “Despite naming the killers and clear knowledge of the instigator, when it comes to pursuing the perpetrators, the jury turna blind eye,” Eisner said. Eisner explained the circumstances surrounding an initial lack of convictions were simply “implausible.” No one supposedly could locate the accused to bring to trial, despite the men belonging to one of England’s highest nobility houses. Meanwhile, the court claimed Hugh Lovell had no belongings available to confiscate. “This was typical of the class-based justice of the day,” said Eisner. In the end, the only charge that ever stuck in the murder case was an indictment against one of the family’s former servants. Five years after the first trial in 1342, Hugh Colne was convicted of being one of the men to stab Forde in the stomach and sentenced to the notorious Newgate Prison. As dark and sordid as the multiyear medieval drama was, it apparently didn’t change much between Ela Fitzpayne and her husband, Sir Robert. She and the baron remained married until his death in 1354—when she subsequently inherited all his property. “Where rule of law is weak, we see killings committed by the highest ranks in society, who will take power into their own hands, whether it’s today or seven centuries ago,” said Eisner. That said, the criminology professor couldn’t help but concede that Ela Fitzpayne was an “extraordinary” individual, regardless of the era. “A woman in 14th century England who raided priories, openly defied the Archbishop of Canterbury, and planned the assassination of a priest,” he said. “Ela Fitzpayne appears to have been many things.” #medieval #cold #case #salacious #tale
    WWW.POPSCI.COM
    Medieval cold case is a salacious tale of sex, power, and mayhem
    The murder of John Forde was the culmination to years of political, social, and criminal intrigue.   Get the Popular Science daily newsletter💡 Breakthroughs, discoveries, and DIY tips sent every weekday. Researchers have uncovered handwritten letters, court documents, and a coroner’s report related to the nearly 700-year-old cold case murder of a medieval priest. Published on June 5 in the journal Criminal Law Forum, the investigation draws on direct archival evidence from Cambridge University that is helping fill in the gaps to a high-profile true crime scandal that would make headlines even today. But despite a mountain of firsthand accounts, the murder’s masterminds never saw justice. The ‘planned and cold-blooded’ crime On Friday, May 3, 1337, Anglican priest John Forde began a walk along downtown London’s Cheapside street after vespers (evening prayers) shortly before sunset. At one point, a clergyman familiar to Forde by the name of Hasculph Neville approached him to begin a “pleasant conversation.” As the pair neared St. Paul’s Cathedral, four men ambushed the priest. One of the attackers then proceeded to slit Forde’s throat using a 12-inch dagger as two other assailants stabbed him in the stomach in front of onlookers. The vicious crime wasn’t a brazen robbery or politically motivated attack. It was likely a premeditated murder orchestrated by Ela Fitzpayne, a noblewoman, London crime syndicate leader—and potentially Forde’s lover. “We are looking at a murder commissioned by a leading figure of the English aristocracy. It is planned and cold-blooded, with a family member and close associates carrying it out, all of which suggests a revenge motive,” Cambridge University criminology professor Manuel Eisner explained in a statement. The location of the murder of John Forde on May 3, 1337. Credit: Medieval Murder Maps / University of Cambridge’s Institute of Criminology / Historic Towns Trust. A longstanding feud To understand how such a brutal killing could take place in daylight on a busy London street, it’s necessary to backtrack at least five years. In January 1332, the Archbishop of Canterbury sent a letter to the Bishop of Winchester that included a number of reputation-ruining claims surrounding Fitzpayne. In particular, Archbishop Simon Mepham described sexual relationships involving “knights and others, single and married, and even with clerics in holy orders.” The wide-ranging punishments for such sinful behavior could include a prohibition on wearing gold and other precious jewelry, as well as large tithes to monastic orders and the poor. But the most humiliating atonement often came in the form of a public walk of shame. The act of contrition involved walking barefoot across Salisbury Cathedral—England’s longest nave—in order to deliver a handcarried, four-pound wax candle to the church altar. What’s more, Archbishop Mepham commanded that Fitzpayne must repeat this penance every autumn for seven years. Fitzpayne was having none of it. According to Mepham’s message, the noblewoman chose to continue listening to a “spirit of pride” (and the devil), and refused to abide by the judgment. A second letter sent by the Archbishop that April also alleged that she had since absconded from her husband, Sir Robert Fitzpayne, and was hiding in London’s Rotherhithe district along the Thames River. Due to this, Archbishop Mepham reported that Ela Fitzpayne had been excommunicated from the church. Image of the Archbishop of Canterbury’s letters to the Bishop of Winchester on the subject of Ela Fitzpayne, from the register of John de Stratford. Credit: Hampshire Archives and Hampshire County Council. Raids and rats But who tipped the clergy off to her indiscretions? According to Eisner’s review of original documents as part of the Cambridge University Institute of Criminology’s Medieval Murder Maps project, it was almost certainly her ex-lover, the soon-to-be-murdered John Forde. He was the only alleged lover named in Archbishop Mepham’s letters, and served as a church rector in a village located on the Fitzpayne family’s estate at the time of the suspected affair.  “The archbishop imposed heavy, shameful public penance on Ela, which she seems not to have complied with, but may have sparked a thirst for vengeance,” Eisner said. “Not least as John Forde appears to have escaped punishment by the church.” But Forde’s relationship with the Fitzpaynes seems to have extended even more illicit activities. In another record reviewed by Eisner, both Ela Fitzpayne and John Forde had been indicted by a Royal Commission in 1322. The crime–assisting in the raid of a Benedictine priory alongside Sir Fitzpayne. They and others reportedly assaulted the priory a year earlier, making off with around 18 oxen, 30 pigs, and 200 sheep. The monastery coincidentally served as a French abbey’s outpost amid increasing tensions between France and England in the years leading up to the Hundred Years’ War. Archbishop Mepham was almost certainly displeased after hearing about the indictment of one of his own clergy. A strict administrator himself, Mepham “was keen to enforce moral discipline among the gentry and nobility,” added Eisner. He theorizes that Forde copped to the affair after getting leaned on by superiors, which subsequently led to the campaign to shame Ela Fitzpayne as a means to reassert the Church’s authority over English nobility. Forde, unfortunately, was caught between the two sides. “John Forde may have had split loyalties,” argued Eisner. “One to the Fitzpayne family, who were likely patrons of his church and granted him the position. And the other to the bishops who had authority over him as a clergy member.” Archbishop Mepham ultimately wouldn’t live to see the scandal’s full consequences. Fitzpayne never accepted her walk of shame, and the church elder died a year after sending the incriminating letters. Eisner believes the Fitzpaynes greenlit their hit job on Forde only after the dust had seemingly settled. It doesn’t help their case three bystanders said the man who slit the rector’s throat was none other than Ela Fitzpayne’s own brother, Hugh Lovell. They also named two family servants as Forde’s other assailants. Archbishop Mepham died four years before Forde’s murder. Credit: ampshire Archives and Hampshire County Council Turning a blind eye Anyone waiting for justice in this medieval saga will likely be disappointed. “Despite naming the killers and clear knowledge of the instigator, when it comes to pursuing the perpetrators, the jury turn[ed] a blind eye,” Eisner said. Eisner explained the circumstances surrounding an initial lack of convictions were simply “implausible.” No one supposedly could locate the accused to bring to trial, despite the men belonging to one of England’s highest nobility houses. Meanwhile, the court claimed Hugh Lovell had no belongings available to confiscate. “This was typical of the class-based justice of the day,” said Eisner. In the end, the only charge that ever stuck in the murder case was an indictment against one of the family’s former servants. Five years after the first trial in 1342, Hugh Colne was convicted of being one of the men to stab Forde in the stomach and sentenced to the notorious Newgate Prison. As dark and sordid as the multiyear medieval drama was, it apparently didn’t change much between Ela Fitzpayne and her husband, Sir Robert. She and the baron remained married until his death in 1354—when she subsequently inherited all his property. “Where rule of law is weak, we see killings committed by the highest ranks in society, who will take power into their own hands, whether it’s today or seven centuries ago,” said Eisner. That said, the criminology professor couldn’t help but concede that Ela Fitzpayne was an “extraordinary” individual, regardless of the era. “A woman in 14th century England who raided priories, openly defied the Archbishop of Canterbury, and planned the assassination of a priest,” he said. “Ela Fitzpayne appears to have been many things.”
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  • An Assassinated Priest's Cold Case Is Solved After 700 Years, Likely as Vengeance

    Image of the Archbishop of Canterbury's letters to the Bishop of Winchester on the subject of Ela Fitzpayne, from the register of John de Stratford. Reproduced with permission of Hampshire Archives and Hampshire County Council.NewsletterSign up for our email newsletter for the latest science newsEspionage, sex, public humiliation, murder — these may sound like tropes straight out of Game of Thrones, but they’re actually all elements of a nearly 700-year-old cold case in England. After analyzing Medieval letters and records, a research team from the Cambridge University Institute of Criminology’s Medieval Murder Maps project may have found the killer of a priest. However, this priest may not have been so innocent. A new paper published in Criminal Law Forum takes a deeper look at this 14th-century cold case.Tracing a Medieval MurderThe Medieval Murder Maps project uses interactive maps of three English cities, London, Oxford, and York, during the Medieval period. Throughout the cities are the locations of various deaths and murders. Each location has a story associated with it, directly from written records and coroners' reports at the time. Some of these stories are full of intriguing twists and turns.The Cambridge research team analyzed over 100 murders from texts, translated from Latin, from that period, and used a coding method to separate the deaths into different categories, including time, motivation, weapon used, victim, and location. From this information, one of the deaths the team found most interesting was the murder of John Forde in 1337.A Medieval Lover to Murderer From the letters and texts the team analyzed, they pieced together the events that led up to Forde’s death. Forde was a priest living in London when he was murdered on a busy street. But what possible reason would someone have to want to murder a priest? The motive, according to the research team, was likely revenge. According to Manuel Eisner, one of the study’s authors, the murder may have been an act of revenge by noblewoman Ela Fitzpayne. According to the records, the Archbishop of Canterbury, Simon Mepham, had enacted penance on Fitzpayne after it was discovered that Forde had been her lover. A letter written by Archbishop Mepham accused Fitzpayne of adultery with Forde and possibly others. Her penance was to take a barefoot walk of shame across Salisbury Cathedral. Eisner also found a document that suggested Fitzpayne, her husband, and John Forde sent a gang to rob a church priory and took the livestock for ransom. It’s possible that during this time, Forde found himself in bed with Fitzpayne, before betraying her to the Archbishop Mepham. Commissioned Murder Possibly betrayed by her former lover and sentenced to walks of shame that were to take place once a year for seven years,  Fitzpayne would have none of it. On an early evening on a busy London street, near St. Paul’s Cathedral, three men attacked Forde. One slit his throat while the others stabbed him in the gut. Witnesses claim that the murderers were Fitzpayne’s brother and two of her former servants. “We are looking at a murder commissioned by a leading figure of the English aristocracy. It is planned and cold-blooded, with a family member and close associates carrying it out, all of which suggests a revenge motive,” said Eisner in a press release.Cold Case RevealedAccording to letters from Archbishop Mepham, Fitzpayne was led by the devil and a “spirit of pride.”“The archbishop imposed heavy, shameful public penance on Ela, which she seems not to have complied with, but may have sparked a thirst for vengeance,” said Eisner in a press release. “Not least as John Forde appears to have escaped punishment by the church.” When Archbishop Mepham died in 1333, Fitzpayne waited four years before enacting her revenge, and in 1337, Forde was killed. Article SourcesOur writers at Discovermagazine.com use peer-reviewed studies and high-quality sources for our articles, and our editors review for scientific accuracy and editorial standards. Review the sources used below for this article:A graduate of UW-Whitewater, Monica Cull wrote for several organizations, including one that focused on bees and the natural world, before coming to Discover Magazine. Her current work also appears on her travel blog and Common State Magazine. Her love of science came from watching PBS shows as a kid with her mom and spending too much time binging Doctor Who.1 free article leftWant More? Get unlimited access for as low as /monthSubscribeAlready a subscriber?Register or Log In1 free articleSubscribeWant more?Keep reading for as low as !SubscribeAlready a subscriber?Register or Log In
    #assassinated #priest039s #cold #case #solved
    An Assassinated Priest's Cold Case Is Solved After 700 Years, Likely as Vengeance
    Image of the Archbishop of Canterbury's letters to the Bishop of Winchester on the subject of Ela Fitzpayne, from the register of John de Stratford. Reproduced with permission of Hampshire Archives and Hampshire County Council.NewsletterSign up for our email newsletter for the latest science newsEspionage, sex, public humiliation, murder — these may sound like tropes straight out of Game of Thrones, but they’re actually all elements of a nearly 700-year-old cold case in England. After analyzing Medieval letters and records, a research team from the Cambridge University Institute of Criminology’s Medieval Murder Maps project may have found the killer of a priest. However, this priest may not have been so innocent. A new paper published in Criminal Law Forum takes a deeper look at this 14th-century cold case.Tracing a Medieval MurderThe Medieval Murder Maps project uses interactive maps of three English cities, London, Oxford, and York, during the Medieval period. Throughout the cities are the locations of various deaths and murders. Each location has a story associated with it, directly from written records and coroners' reports at the time. Some of these stories are full of intriguing twists and turns.The Cambridge research team analyzed over 100 murders from texts, translated from Latin, from that period, and used a coding method to separate the deaths into different categories, including time, motivation, weapon used, victim, and location. From this information, one of the deaths the team found most interesting was the murder of John Forde in 1337.A Medieval Lover to Murderer From the letters and texts the team analyzed, they pieced together the events that led up to Forde’s death. Forde was a priest living in London when he was murdered on a busy street. But what possible reason would someone have to want to murder a priest? The motive, according to the research team, was likely revenge. According to Manuel Eisner, one of the study’s authors, the murder may have been an act of revenge by noblewoman Ela Fitzpayne. According to the records, the Archbishop of Canterbury, Simon Mepham, had enacted penance on Fitzpayne after it was discovered that Forde had been her lover. A letter written by Archbishop Mepham accused Fitzpayne of adultery with Forde and possibly others. Her penance was to take a barefoot walk of shame across Salisbury Cathedral. Eisner also found a document that suggested Fitzpayne, her husband, and John Forde sent a gang to rob a church priory and took the livestock for ransom. It’s possible that during this time, Forde found himself in bed with Fitzpayne, before betraying her to the Archbishop Mepham. Commissioned Murder Possibly betrayed by her former lover and sentenced to walks of shame that were to take place once a year for seven years,  Fitzpayne would have none of it. On an early evening on a busy London street, near St. Paul’s Cathedral, three men attacked Forde. One slit his throat while the others stabbed him in the gut. Witnesses claim that the murderers were Fitzpayne’s brother and two of her former servants. “We are looking at a murder commissioned by a leading figure of the English aristocracy. It is planned and cold-blooded, with a family member and close associates carrying it out, all of which suggests a revenge motive,” said Eisner in a press release.Cold Case RevealedAccording to letters from Archbishop Mepham, Fitzpayne was led by the devil and a “spirit of pride.”“The archbishop imposed heavy, shameful public penance on Ela, which she seems not to have complied with, but may have sparked a thirst for vengeance,” said Eisner in a press release. “Not least as John Forde appears to have escaped punishment by the church.” When Archbishop Mepham died in 1333, Fitzpayne waited four years before enacting her revenge, and in 1337, Forde was killed. Article SourcesOur writers at Discovermagazine.com use peer-reviewed studies and high-quality sources for our articles, and our editors review for scientific accuracy and editorial standards. Review the sources used below for this article:A graduate of UW-Whitewater, Monica Cull wrote for several organizations, including one that focused on bees and the natural world, before coming to Discover Magazine. Her current work also appears on her travel blog and Common State Magazine. Her love of science came from watching PBS shows as a kid with her mom and spending too much time binging Doctor Who.1 free article leftWant More? Get unlimited access for as low as /monthSubscribeAlready a subscriber?Register or Log In1 free articleSubscribeWant more?Keep reading for as low as !SubscribeAlready a subscriber?Register or Log In #assassinated #priest039s #cold #case #solved
    WWW.DISCOVERMAGAZINE.COM
    An Assassinated Priest's Cold Case Is Solved After 700 Years, Likely as Vengeance
    Image of the Archbishop of Canterbury's letters to the Bishop of Winchester on the subject of Ela Fitzpayne, from the register of John de Stratford. Reproduced with permission of Hampshire Archives and Hampshire County Council. (Image Credit: Register of John de Stratford. Reproduced with permission of Hampshire Archives and Hampshire County Council.)NewsletterSign up for our email newsletter for the latest science newsEspionage, sex, public humiliation, murder — these may sound like tropes straight out of Game of Thrones, but they’re actually all elements of a nearly 700-year-old cold case in England. After analyzing Medieval letters and records, a research team from the Cambridge University Institute of Criminology’s Medieval Murder Maps project may have found the killer of a priest. However, this priest may not have been so innocent. A new paper published in Criminal Law Forum takes a deeper look at this 14th-century cold case.Tracing a Medieval MurderThe Medieval Murder Maps project uses interactive maps of three English cities, London, Oxford, and York, during the Medieval period. Throughout the cities are the locations of various deaths and murders. Each location has a story associated with it, directly from written records and coroners' reports at the time. Some of these stories are full of intriguing twists and turns.The Cambridge research team analyzed over 100 murders from texts, translated from Latin, from that period, and used a coding method to separate the deaths into different categories, including time (day, week, month), motivation, weapon used, victim, and location. From this information, one of the deaths the team found most interesting was the murder of John Forde in 1337.A Medieval Lover to Murderer From the letters and texts the team analyzed, they pieced together the events that led up to Forde’s death. Forde was a priest living in London when he was murdered on a busy street. But what possible reason would someone have to want to murder a priest? The motive, according to the research team, was likely revenge. According to Manuel Eisner, one of the study’s authors, the murder may have been an act of revenge by noblewoman Ela Fitzpayne. According to the records, the Archbishop of Canterbury, Simon Mepham, had enacted penance on Fitzpayne after it was discovered that Forde had been her lover. A letter written by Archbishop Mepham accused Fitzpayne of adultery with Forde and possibly others. Her penance was to take a barefoot walk of shame across Salisbury Cathedral. Eisner also found a document that suggested Fitzpayne, her husband, and John Forde sent a gang to rob a church priory and took the livestock for ransom. It’s possible that during this time, Forde found himself in bed with Fitzpayne, before betraying her to the Archbishop Mepham. Commissioned Murder Possibly betrayed by her former lover and sentenced to walks of shame that were to take place once a year for seven years,  Fitzpayne would have none of it. On an early evening on a busy London street, near St. Paul’s Cathedral, three men attacked Forde. One slit his throat while the others stabbed him in the gut. Witnesses claim that the murderers were Fitzpayne’s brother and two of her former servants. “We are looking at a murder commissioned by a leading figure of the English aristocracy. It is planned and cold-blooded, with a family member and close associates carrying it out, all of which suggests a revenge motive,” said Eisner in a press release.Cold Case RevealedAccording to letters from Archbishop Mepham, Fitzpayne was led by the devil and a “spirit of pride.”“The archbishop imposed heavy, shameful public penance on Ela, which she seems not to have complied with, but may have sparked a thirst for vengeance,” said Eisner in a press release. “Not least as John Forde appears to have escaped punishment by the church.” When Archbishop Mepham died in 1333, Fitzpayne waited four years before enacting her revenge, and in 1337, Forde was killed. Article SourcesOur writers at Discovermagazine.com use peer-reviewed studies and high-quality sources for our articles, and our editors review for scientific accuracy and editorial standards. Review the sources used below for this article:A graduate of UW-Whitewater, Monica Cull wrote for several organizations, including one that focused on bees and the natural world, before coming to Discover Magazine. Her current work also appears on her travel blog and Common State Magazine. Her love of science came from watching PBS shows as a kid with her mom and spending too much time binging Doctor Who.1 free article leftWant More? Get unlimited access for as low as $1.99/monthSubscribeAlready a subscriber?Register or Log In1 free articleSubscribeWant more?Keep reading for as low as $1.99!SubscribeAlready a subscriber?Register or Log In
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  • HBO Boxing Icon Jim Lampley Drops Blistering Trump-Mayweather Take

    Floyd Mayweather and Donald Trump, HBO Boxing Icon says, "No Mayweather, No Trump"Credit: Getty North America - MayweatherTrump -“No Mayweather, no Trump.”

    That’s the heavy-duty take HBO Boxing icon Jim Lampley dropped on me during our conversation on Friday afternoon. It’s one of the most polarizing, but plausible things anyone has said to me in a while.

    In case you’re a relatively young sports fan or someone who didn’t pay much attention to HBO Boxing during the 1990s and early 2000s, you may not know Lampley.

    Without listing every accolade and distinction, I’ll say this: there are people in every industry who have a combination of experience and wherewithal that enables them to captivate a room with the stories and takes they’ve accumulated during their journey through levels of their craft and the years of their life.

    Lampley is one of those people.CANASTOTA, NY - JUNE 14: Boxing commentator Jim Lampley poses with his new ring and photo on the ... More wall after the induction ceremony at the International Boxing Hall of Fame induction Weekend of Champions events on June 14, 2015 in Canastota, New York.Getty Images

    During our interview, we discussed his book, It Happened, his autobiography that tells the story of his 50-year career in sports broadcasting and tons of boxing stories and concepts.
    I asked him about the infamous post-fight moment with his longtime broadcast partner Larry Merchant—you know the one, where Mayweather snapped, “you don’t know s### about boxing,” and Merchant fired back, “if I was 50 years younger, I’d kick your a##.”
    It’s classic.
    I wanted to know from Lampley, who was there, what the deal was with Mayweather and Merchant, but I got so much more.
    Lampley explained, “Well, obviously it was something that built up over a long period of time. I think that Larry gave him proper credit for being a great fighter. In particular, he didn't like that Larry would sometimes say something to the effect of, well, he's great and you can't beat him, but he isn't gonna sell a single ticket with this style, that kind of thing.”
    Clearly, Merchant was wrong about Mayweather’s ability to sell tickets. No fighter has made more in pay-per-view revenue, and Mayweather can still command a crowd and a payday by participating in boxing exhibitions.

    Also, if you watch the history of post-fight interviews between Mayweather and Merchant, the latter is particularly abrupt and a little antagonistic toward the fighter.
    Even during the aforementioned interview, the conversation starts off with Mayweather having his arm around Merchant. However, Merchant’s tone and verbiage was off-putting to Mayweather as it came just moments after the controversial ending to his fight with Victor Ortiz, but I digress.
    That aspect of Lampley’s answer was mostly what I expected to hear. The broadcast journalism legend delivered a punchier concept as he delved deeper into Mayweather’s dynamic and his overall influence on American culture.NEW YORK, NEW YORK - FEBRUARY 26: Floyd Mayweather Jr. visits "Making Money With Charles Payne" at ... More Fox Business Network Studios on February 26, 2025 in New York City.Getty Images

    “One of the things I say, have said over and over and will continue to say until proven otherwise, no Mayweather, no Trump,” Lampley said. Trump is a boxing fan, Trump watched what Floyd did. Trump realized from what Floyd did that you could build and develop a social media audience and you could do it with negativity. You didn’t have to be happy talk. You didn't have to be a great guy. There were some people who would rather that someone was channeling their angst and their frustration and venting it on the web. And I believe to this day, no Mayweather, no Trump.”

    The concept is wild, but not completely unfathomable.
    I used to say this about Mayweather, ‘it takes a special kind of person to be at peace with being the most hated person in a room.’ In that sense, it’s easy to see tons of people in every industry who have adopted that approach–whether they got it from Mayweather or someone else.DETROIT, MICHIGAN - OCTOBER 18: Republican presidential nominee, former U.S. President Donald Trump, ... More brings boxing legend Thomas Hearns to the stage during a campaign rally on October 18, 2024, in Detroit, Michigan. There are 17 days remaining until the U.S. presidential election, which will take place on Tuesday, November 5, 2024.Getty Images
    Donald Trump’s involvement with boxing dates back to the late 1980s and early 1990s, when Trump Plaza in Atlantic City became a key venue for major fights. At its peak, the hotel and casino played host to several heavyweight title bouts, including, Mike Tyson vs. Michael Spinks in 1988 and Evander Holyfield vs. George Foreman in 1991.
    Trump didn’t just rent out space for the fights—he appeared to actively positioned himself as a central figure in these events, often appearing ringside, hosting press conferences, and getting photographed with the fighters.ATLANTIC CITY, NJ - JANUARY 22: Businessman Donald Trump in ring with boxer Mike Tyson after ... More knocking out opponent Larry Holmes at Tyson vs Holmes Convention Hall in Atlantic City, New Jersey January 22 1988.Getty Images
    Some may argue Trump used these moments to build prestige, associate himself with dominance and success, and to thrust himself into the spotlight.
    Needless to say, it seems to have worked.ATLANTIC CITY, NJ - JANUARY 22: Businessman Donald Trump and Champion Boxer Evander Holyfield at ... More Tyson vs Holmes Convention Hall in Atlantic City, New Jersey January 22 1988.Getty Images
    Putting a bow on the Mayweather-Merchant beef:

    “So Floyd was the original social media genius and the essence of the genius was to prove that you could be negative rather than positive and you would build an audience that way,” Lampley continued. “And so Floyd didn’t like the honest straightforward evaluations that Larry offered on the air and most particularly about his style of fighting that he was a hide-and-seek fighter, that he was not trying to do damage in there, et cetera, et cetera. And I thought that was palpably visible. Floyd just didn’t want anybody to say it. So they didn't like each other and it was really more Floyd disliking Larry than vice versa."

    Mayweather’s rise to global prominence began in the mid-2000s. Specifically, his bet-on-myself fight against Oscar De La Hoya in 2007. The fight marked Mayweather’s triumphant separation from Top Rank Boxing and it also was the cornerstone moment of his shift from “Pretty Boy” to “Money.”
    Mayweather and Trump’s paths would more publicly cross years later.
    In
    Mayweather may have used social media to push negative concepts in the past. However, to his credit, I interviewed him earlier this year, and he formally apologized for every time he used social media to be toxic. That admission actually adds some credence to Lampley’s concept.
    I’ve never had an opportunity to speak to President Trump, but I can promise you, if I do, I will ask him if he learned anything from his encounters with Mayweather.
    Whether Trump truly studied Mayweather’s moves or simply mirrored them instinctively, the similarities are clear—and Lampley might be one of the only people to call it out this directly.
    #hbo #boxing #icon #jim #lampley
    HBO Boxing Icon Jim Lampley Drops Blistering Trump-Mayweather Take
    Floyd Mayweather and Donald Trump, HBO Boxing Icon says, "No Mayweather, No Trump"Credit: Getty North America - MayweatherTrump -“No Mayweather, no Trump.” That’s the heavy-duty take HBO Boxing icon Jim Lampley dropped on me during our conversation on Friday afternoon. It’s one of the most polarizing, but plausible things anyone has said to me in a while. In case you’re a relatively young sports fan or someone who didn’t pay much attention to HBO Boxing during the 1990s and early 2000s, you may not know Lampley. Without listing every accolade and distinction, I’ll say this: there are people in every industry who have a combination of experience and wherewithal that enables them to captivate a room with the stories and takes they’ve accumulated during their journey through levels of their craft and the years of their life. Lampley is one of those people.CANASTOTA, NY - JUNE 14: Boxing commentator Jim Lampley poses with his new ring and photo on the ... More wall after the induction ceremony at the International Boxing Hall of Fame induction Weekend of Champions events on June 14, 2015 in Canastota, New York.Getty Images During our interview, we discussed his book, It Happened, his autobiography that tells the story of his 50-year career in sports broadcasting and tons of boxing stories and concepts. I asked him about the infamous post-fight moment with his longtime broadcast partner Larry Merchant—you know the one, where Mayweather snapped, “you don’t know s### about boxing,” and Merchant fired back, “if I was 50 years younger, I’d kick your a##.” It’s classic. I wanted to know from Lampley, who was there, what the deal was with Mayweather and Merchant, but I got so much more. Lampley explained, “Well, obviously it was something that built up over a long period of time. I think that Larry gave him proper credit for being a great fighter. In particular, he didn't like that Larry would sometimes say something to the effect of, well, he's great and you can't beat him, but he isn't gonna sell a single ticket with this style, that kind of thing.” Clearly, Merchant was wrong about Mayweather’s ability to sell tickets. No fighter has made more in pay-per-view revenue, and Mayweather can still command a crowd and a payday by participating in boxing exhibitions. Also, if you watch the history of post-fight interviews between Mayweather and Merchant, the latter is particularly abrupt and a little antagonistic toward the fighter. Even during the aforementioned interview, the conversation starts off with Mayweather having his arm around Merchant. However, Merchant’s tone and verbiage was off-putting to Mayweather as it came just moments after the controversial ending to his fight with Victor Ortiz, but I digress. That aspect of Lampley’s answer was mostly what I expected to hear. The broadcast journalism legend delivered a punchier concept as he delved deeper into Mayweather’s dynamic and his overall influence on American culture.NEW YORK, NEW YORK - FEBRUARY 26: Floyd Mayweather Jr. visits "Making Money With Charles Payne" at ... More Fox Business Network Studios on February 26, 2025 in New York City.Getty Images “One of the things I say, have said over and over and will continue to say until proven otherwise, no Mayweather, no Trump,” Lampley said. Trump is a boxing fan, Trump watched what Floyd did. Trump realized from what Floyd did that you could build and develop a social media audience and you could do it with negativity. You didn’t have to be happy talk. You didn't have to be a great guy. There were some people who would rather that someone was channeling their angst and their frustration and venting it on the web. And I believe to this day, no Mayweather, no Trump.” The concept is wild, but not completely unfathomable. I used to say this about Mayweather, ‘it takes a special kind of person to be at peace with being the most hated person in a room.’ In that sense, it’s easy to see tons of people in every industry who have adopted that approach–whether they got it from Mayweather or someone else.DETROIT, MICHIGAN - OCTOBER 18: Republican presidential nominee, former U.S. President Donald Trump, ... More brings boxing legend Thomas Hearns to the stage during a campaign rally on October 18, 2024, in Detroit, Michigan. There are 17 days remaining until the U.S. presidential election, which will take place on Tuesday, November 5, 2024.Getty Images Donald Trump’s involvement with boxing dates back to the late 1980s and early 1990s, when Trump Plaza in Atlantic City became a key venue for major fights. At its peak, the hotel and casino played host to several heavyweight title bouts, including, Mike Tyson vs. Michael Spinks in 1988 and Evander Holyfield vs. George Foreman in 1991. Trump didn’t just rent out space for the fights—he appeared to actively positioned himself as a central figure in these events, often appearing ringside, hosting press conferences, and getting photographed with the fighters.ATLANTIC CITY, NJ - JANUARY 22: Businessman Donald Trump in ring with boxer Mike Tyson after ... More knocking out opponent Larry Holmes at Tyson vs Holmes Convention Hall in Atlantic City, New Jersey January 22 1988.Getty Images Some may argue Trump used these moments to build prestige, associate himself with dominance and success, and to thrust himself into the spotlight. Needless to say, it seems to have worked.ATLANTIC CITY, NJ - JANUARY 22: Businessman Donald Trump and Champion Boxer Evander Holyfield at ... More Tyson vs Holmes Convention Hall in Atlantic City, New Jersey January 22 1988.Getty Images Putting a bow on the Mayweather-Merchant beef: “So Floyd was the original social media genius and the essence of the genius was to prove that you could be negative rather than positive and you would build an audience that way,” Lampley continued. “And so Floyd didn’t like the honest straightforward evaluations that Larry offered on the air and most particularly about his style of fighting that he was a hide-and-seek fighter, that he was not trying to do damage in there, et cetera, et cetera. And I thought that was palpably visible. Floyd just didn’t want anybody to say it. So they didn't like each other and it was really more Floyd disliking Larry than vice versa." Mayweather’s rise to global prominence began in the mid-2000s. Specifically, his bet-on-myself fight against Oscar De La Hoya in 2007. The fight marked Mayweather’s triumphant separation from Top Rank Boxing and it also was the cornerstone moment of his shift from “Pretty Boy” to “Money.” Mayweather and Trump’s paths would more publicly cross years later. In Mayweather may have used social media to push negative concepts in the past. However, to his credit, I interviewed him earlier this year, and he formally apologized for every time he used social media to be toxic. That admission actually adds some credence to Lampley’s concept. I’ve never had an opportunity to speak to President Trump, but I can promise you, if I do, I will ask him if he learned anything from his encounters with Mayweather. Whether Trump truly studied Mayweather’s moves or simply mirrored them instinctively, the similarities are clear—and Lampley might be one of the only people to call it out this directly. #hbo #boxing #icon #jim #lampley
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    HBO Boxing Icon Jim Lampley Drops Blistering Trump-Mayweather Take
    Floyd Mayweather and Donald Trump, HBO Boxing Icon says, "No Mayweather, No Trump"Credit: Getty North America - Mayweather (Allen Berezovsky / Contributor) Trump - (Kevin Dietsch / Staff) “No Mayweather, no Trump.” That’s the heavy-duty take HBO Boxing icon Jim Lampley dropped on me during our conversation on Friday afternoon. It’s one of the most polarizing, but plausible things anyone has said to me in a while. In case you’re a relatively young sports fan or someone who didn’t pay much attention to HBO Boxing during the 1990s and early 2000s, you may not know Lampley. Without listing every accolade and distinction, I’ll say this: there are people in every industry who have a combination of experience and wherewithal that enables them to captivate a room with the stories and takes they’ve accumulated during their journey through levels of their craft and the years of their life. Lampley is one of those people.CANASTOTA, NY - JUNE 14: Boxing commentator Jim Lampley poses with his new ring and photo on the ... More wall after the induction ceremony at the International Boxing Hall of Fame induction Weekend of Champions events on June 14, 2015 in Canastota, New York. (Photo by Alex Menendez/Getty Images)Getty Images During our interview, we discussed his book, It Happened, his autobiography that tells the story of his 50-year career in sports broadcasting and tons of boxing stories and concepts. I asked him about the infamous post-fight moment with his longtime broadcast partner Larry Merchant—you know the one, where Mayweather snapped, “you don’t know s### about boxing,” and Merchant fired back, “if I was 50 years younger, I’d kick your a##.” It’s classic. I wanted to know from Lampley, who was there, what the deal was with Mayweather and Merchant, but I got so much more. Lampley explained, “Well, obviously it was something that built up over a long period of time. I think that Larry gave him proper credit for being a great fighter. In particular, he didn't like that Larry would sometimes say something to the effect of, well, he's great and you can't beat him, but he isn't gonna sell a single ticket with this style, that kind of thing.” Clearly, Merchant was wrong about Mayweather’s ability to sell tickets. No fighter has made more in pay-per-view revenue, and Mayweather can still command a crowd and a payday by participating in boxing exhibitions. Also, if you watch the history of post-fight interviews between Mayweather and Merchant, the latter is particularly abrupt and a little antagonistic toward the fighter. Even during the aforementioned interview, the conversation starts off with Mayweather having his arm around Merchant. However, Merchant’s tone and verbiage was off-putting to Mayweather as it came just moments after the controversial ending to his fight with Victor Ortiz, but I digress. That aspect of Lampley’s answer was mostly what I expected to hear. The broadcast journalism legend delivered a punchier concept as he delved deeper into Mayweather’s dynamic and his overall influence on American culture.NEW YORK, NEW YORK - FEBRUARY 26: Floyd Mayweather Jr. visits "Making Money With Charles Payne" at ... More Fox Business Network Studios on February 26, 2025 in New York City. (Photo by John Nacion/Getty Images)Getty Images “One of the things I say, have said over and over and will continue to say until proven otherwise, no Mayweather, no Trump,” Lampley said. Trump is a boxing fan, Trump watched what Floyd did. Trump realized from what Floyd did that you could build and develop a social media audience and you could do it with negativity. You didn’t have to be happy talk. You didn't have to be a great guy. There were some people who would rather that someone was channeling their angst and their frustration and venting it on the web. And I believe to this day, no Mayweather, no Trump.” The concept is wild, but not completely unfathomable. I used to say this about Mayweather, ‘it takes a special kind of person to be at peace with being the most hated person in a room.’ In that sense, it’s easy to see tons of people in every industry who have adopted that approach–whether they got it from Mayweather or someone else.DETROIT, MICHIGAN - OCTOBER 18: Republican presidential nominee, former U.S. President Donald Trump, ... More brings boxing legend Thomas Hearns to the stage during a campaign rally on October 18, 2024, in Detroit, Michigan. There are 17 days remaining until the U.S. presidential election, which will take place on Tuesday, November 5, 2024. (Photo by Win McNamee/Getty Images)Getty Images Donald Trump’s involvement with boxing dates back to the late 1980s and early 1990s, when Trump Plaza in Atlantic City became a key venue for major fights. At its peak, the hotel and casino played host to several heavyweight title bouts, including, Mike Tyson vs. Michael Spinks in 1988 and Evander Holyfield vs. George Foreman in 1991. Trump didn’t just rent out space for the fights—he appeared to actively positioned himself as a central figure in these events, often appearing ringside, hosting press conferences, and getting photographed with the fighters.ATLANTIC CITY, NJ - JANUARY 22: Businessman Donald Trump in ring with boxer Mike Tyson after ... More knocking out opponent Larry Holmes at Tyson vs Holmes Convention Hall in Atlantic City, New Jersey January 22 1988. (Photo by Jeffrey Asher/ Getty Images)Getty Images Some may argue Trump used these moments to build prestige, associate himself with dominance and success, and to thrust himself into the spotlight. Needless to say, it seems to have worked.ATLANTIC CITY, NJ - JANUARY 22: Businessman Donald Trump and Champion Boxer Evander Holyfield at ... More Tyson vs Holmes Convention Hall in Atlantic City, New Jersey January 22 1988. (Photo by Jeffrey Asher/ Getty Images)Getty Images Putting a bow on the Mayweather-Merchant beef: “So Floyd was the original social media genius and the essence of the genius was to prove that you could be negative rather than positive and you would build an audience that way,” Lampley continued. “And so Floyd didn’t like the honest straightforward evaluations that Larry offered on the air and most particularly about his style of fighting that he was a hide-and-seek fighter, that he was not trying to do damage in there, et cetera, et cetera. And I thought that was palpably visible. Floyd just didn’t want anybody to say it. So they didn't like each other and it was really more Floyd disliking Larry than vice versa." Mayweather’s rise to global prominence began in the mid-2000s. Specifically, his bet-on-myself fight against Oscar De La Hoya in 2007. The fight marked Mayweather’s triumphant separation from Top Rank Boxing and it also was the cornerstone moment of his shift from “Pretty Boy” to “Money.” Mayweather and Trump’s paths would more publicly cross years later. In Mayweather may have used social media to push negative concepts in the past. However, to his credit, I interviewed him earlier this year, and he formally apologized for every time he used social media to be toxic. That admission actually adds some credence to Lampley’s concept. I’ve never had an opportunity to speak to President Trump, but I can promise you, if I do, I will ask him if he learned anything from his encounters with Mayweather. Whether Trump truly studied Mayweather’s moves or simply mirrored them instinctively, the similarities are clear—and Lampley might be one of the only people to call it out this directly.
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  • Last Surviving Grandson of President John Tyler, Who Took Office in 1841, Dies at 96

    Last Surviving Grandson of President John Tyler, Who Took Office in 1841, Dies at 96
    When Harrison Ruffin Tyler’s grandfather was born 235 years ago in 1790, George Washington had just become the nation’s first president

    John Tyler was 63 when his 13th child was born in 1853. That child, Lyon Gardiner Tyler Sr., was 75 when Harrison Ruffin Tyler was born in 1928.
    Heritage Art / Heritage Images via Getty Images

    Harrison Ruffin Tyler, grandson of the tenth American president John Tyler, died on May 25 at age 96.
    Though the cause of death has not been revealed, his health had deteriorated in recent years. He had been diagnosed with dementia and suffered several small strokes starting in 2012, reports the New York Times’ Robert D. McFadden. He died at his home in a retirement community in Richmond, Virginia, according to the Washington Post’s Andrew Jeong and Brian Murphy.
    After the death of his brother, Lyon Gardiner Tyler Jr., in September 2020, Harrison Ruffin Tyler was the last surviving grandson of John Tyler, who was born in 1790 and led the nation between 1841 and 1845.
    But how could someone born in 1790 still have—until very recently—living grandchildren? Even the president’s grandson acknowledged that the time frame was difficult to comprehend.
    “When you talk about my grandfather born in the 1700s, there is a disconnect there,” he told WTVR’s Scott Wise and Greg McQuade in 2012.
    The unusual timeline was the result of second marriages and late-in-life fatherhood for the former president and, later, one of his sons. John Tyler was 63 when his 13th child, Lyon Gardiner Tyler Sr., was born in 1853. Then, Lyon Gardiner Tyler Sr. was 75 when Harrison Ruffin Tyler was born in 1928.
    “Both my grandfather—the president—and my father were married twice,” he told New York magazine’s Dan Amira in 2012. “And they had children by their first wives. And their first wives died, and they married again and had more children.”
    With so many relatives to keep track of, he added, “it does get very confusing.”
    “When I was a child, I did know most of the descendants, but as you get more generations down the line, it’s hard to keep track of everybody,” he said.John Tyler was born just after George Washington became the fledgling nation’s first president. He pursued a career in politics, serving as Virginia’s governor, as well as a United States representative and senator.
    He became America’s vice president when William Henry Harrison was elected president in 1840. When Harrison died of pneumonia a month into his term, John Tyler became the first vice president to succeed a president who died in office.
    His ascension was controversial, with some federal lawmakers questioning the legitimacy of his claims to the presidency. Some detractors even took to calling him “His Accidency.” The issue was not officially settled until 1967, with the ratification of the 25th Amendment.
    As president, one of John Tyler’s biggest accomplishments was pursuing the annexation of Texas, which officially joined the Union in 1845 under President James K. Polk.
    After his stint in the White House, he retired to his plantation on Virginia’s James River. During the Civil War, he was elected to the Confederate legislature, but he died in 1862 before he could take office.
    During his lifetime, he had a record-setting 15 children—the most of any U.S. president. He was married twice: first to Letitia Christian, who became the first president’s wife to die in the White House in 1842, followed by Julia Gardiner, who also served as First Lady. Their fifth child was Lyon Gardiner Tyler Sr., who later fathered Harrison Ruffin Tyler.
    Born in 1928, Harrison Ruffin Tyler studied chemistry at the College of William & Mary and chemical engineering at Virginia Tech before founding a water treatment company called ChemTreat. He and his wife, Frances Payne Bouknight, who died in 2019, also spent many years restoring the family’s ancestral home, Sherwood Forest Plantation. The 1,600-acre property, built around 1730 and purchased by his grandfather during his presidency, is a National Historic Landmark.
    The couple also worked to preserve a nearby Union supply depot called Fort Pocahontas that had been constructed by a regiment of Black soldiers during the Civil War. They had three children together: Harrison Ruffin Tyler Jr., William Bouknight Tyler and Julia Gardiner Tyler Samaniego.
    Harrison Ruffin Tyler “will be missed immeasurably by those who survive him,” Annique Dunning, the executive director of Sherwood Forest, said in a statement, as reported by the Associated Press. “He will be remembered for his considerable charm, generosity and unfailing good humor by all who knew him.”

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    #last #surviving #grandson #president #john
    Last Surviving Grandson of President John Tyler, Who Took Office in 1841, Dies at 96
    Last Surviving Grandson of President John Tyler, Who Took Office in 1841, Dies at 96 When Harrison Ruffin Tyler’s grandfather was born 235 years ago in 1790, George Washington had just become the nation’s first president John Tyler was 63 when his 13th child was born in 1853. That child, Lyon Gardiner Tyler Sr., was 75 when Harrison Ruffin Tyler was born in 1928. Heritage Art / Heritage Images via Getty Images Harrison Ruffin Tyler, grandson of the tenth American president John Tyler, died on May 25 at age 96. Though the cause of death has not been revealed, his health had deteriorated in recent years. He had been diagnosed with dementia and suffered several small strokes starting in 2012, reports the New York Times’ Robert D. McFadden. He died at his home in a retirement community in Richmond, Virginia, according to the Washington Post’s Andrew Jeong and Brian Murphy. After the death of his brother, Lyon Gardiner Tyler Jr., in September 2020, Harrison Ruffin Tyler was the last surviving grandson of John Tyler, who was born in 1790 and led the nation between 1841 and 1845. But how could someone born in 1790 still have—until very recently—living grandchildren? Even the president’s grandson acknowledged that the time frame was difficult to comprehend. “When you talk about my grandfather born in the 1700s, there is a disconnect there,” he told WTVR’s Scott Wise and Greg McQuade in 2012. The unusual timeline was the result of second marriages and late-in-life fatherhood for the former president and, later, one of his sons. John Tyler was 63 when his 13th child, Lyon Gardiner Tyler Sr., was born in 1853. Then, Lyon Gardiner Tyler Sr. was 75 when Harrison Ruffin Tyler was born in 1928. “Both my grandfather—the president—and my father were married twice,” he told New York magazine’s Dan Amira in 2012. “And they had children by their first wives. And their first wives died, and they married again and had more children.” With so many relatives to keep track of, he added, “it does get very confusing.” “When I was a child, I did know most of the descendants, but as you get more generations down the line, it’s hard to keep track of everybody,” he said.John Tyler was born just after George Washington became the fledgling nation’s first president. He pursued a career in politics, serving as Virginia’s governor, as well as a United States representative and senator. He became America’s vice president when William Henry Harrison was elected president in 1840. When Harrison died of pneumonia a month into his term, John Tyler became the first vice president to succeed a president who died in office. His ascension was controversial, with some federal lawmakers questioning the legitimacy of his claims to the presidency. Some detractors even took to calling him “His Accidency.” The issue was not officially settled until 1967, with the ratification of the 25th Amendment. As president, one of John Tyler’s biggest accomplishments was pursuing the annexation of Texas, which officially joined the Union in 1845 under President James K. Polk. After his stint in the White House, he retired to his plantation on Virginia’s James River. During the Civil War, he was elected to the Confederate legislature, but he died in 1862 before he could take office. During his lifetime, he had a record-setting 15 children—the most of any U.S. president. He was married twice: first to Letitia Christian, who became the first president’s wife to die in the White House in 1842, followed by Julia Gardiner, who also served as First Lady. Their fifth child was Lyon Gardiner Tyler Sr., who later fathered Harrison Ruffin Tyler. Born in 1928, Harrison Ruffin Tyler studied chemistry at the College of William & Mary and chemical engineering at Virginia Tech before founding a water treatment company called ChemTreat. He and his wife, Frances Payne Bouknight, who died in 2019, also spent many years restoring the family’s ancestral home, Sherwood Forest Plantation. The 1,600-acre property, built around 1730 and purchased by his grandfather during his presidency, is a National Historic Landmark. The couple also worked to preserve a nearby Union supply depot called Fort Pocahontas that had been constructed by a regiment of Black soldiers during the Civil War. They had three children together: Harrison Ruffin Tyler Jr., William Bouknight Tyler and Julia Gardiner Tyler Samaniego. Harrison Ruffin Tyler “will be missed immeasurably by those who survive him,” Annique Dunning, the executive director of Sherwood Forest, said in a statement, as reported by the Associated Press. “He will be remembered for his considerable charm, generosity and unfailing good humor by all who knew him.” Get the latest stories in your inbox every weekday. #last #surviving #grandson #president #john
    WWW.SMITHSONIANMAG.COM
    Last Surviving Grandson of President John Tyler, Who Took Office in 1841, Dies at 96
    Last Surviving Grandson of President John Tyler, Who Took Office in 1841, Dies at 96 When Harrison Ruffin Tyler’s grandfather was born 235 years ago in 1790, George Washington had just become the nation’s first president John Tyler was 63 when his 13th child was born in 1853. That child, Lyon Gardiner Tyler Sr., was 75 when Harrison Ruffin Tyler was born in 1928. Heritage Art / Heritage Images via Getty Images Harrison Ruffin Tyler, grandson of the tenth American president John Tyler, died on May 25 at age 96. Though the cause of death has not been revealed, his health had deteriorated in recent years. He had been diagnosed with dementia and suffered several small strokes starting in 2012, reports the New York Times’ Robert D. McFadden. He died at his home in a retirement community in Richmond, Virginia, according to the Washington Post’s Andrew Jeong and Brian Murphy. After the death of his brother, Lyon Gardiner Tyler Jr., in September 2020, Harrison Ruffin Tyler was the last surviving grandson of John Tyler, who was born in 1790 and led the nation between 1841 and 1845. But how could someone born in 1790 still have—until very recently—living grandchildren? Even the president’s grandson acknowledged that the time frame was difficult to comprehend. “When you talk about my grandfather born in the 1700s, there is a disconnect there,” he told WTVR’s Scott Wise and Greg McQuade in 2012. The unusual timeline was the result of second marriages and late-in-life fatherhood for the former president and, later, one of his sons. John Tyler was 63 when his 13th child, Lyon Gardiner Tyler Sr., was born in 1853. Then, Lyon Gardiner Tyler Sr. was 75 when Harrison Ruffin Tyler was born in 1928. “Both my grandfather—the president—and my father were married twice,” he told New York magazine’s Dan Amira in 2012. “And they had children by their first wives. And their first wives died, and they married again and had more children.” With so many relatives to keep track of, he added, “it does get very confusing.” “When I was a child, I did know most of the descendants, but as you get more generations down the line, it’s hard to keep track of everybody,” he said.John Tyler was born just after George Washington became the fledgling nation’s first president. He pursued a career in politics, serving as Virginia’s governor, as well as a United States representative and senator. He became America’s vice president when William Henry Harrison was elected president in 1840. When Harrison died of pneumonia a month into his term, John Tyler became the first vice president to succeed a president who died in office. His ascension was controversial, with some federal lawmakers questioning the legitimacy of his claims to the presidency. Some detractors even took to calling him “His Accidency.” The issue was not officially settled until 1967, with the ratification of the 25th Amendment. As president, one of John Tyler’s biggest accomplishments was pursuing the annexation of Texas, which officially joined the Union in 1845 under President James K. Polk. After his stint in the White House, he retired to his plantation on Virginia’s James River. During the Civil War, he was elected to the Confederate legislature, but he died in 1862 before he could take office. During his lifetime, he had a record-setting 15 children—the most of any U.S. president. He was married twice: first to Letitia Christian, who became the first president’s wife to die in the White House in 1842, followed by Julia Gardiner, who also served as First Lady. Their fifth child was Lyon Gardiner Tyler Sr., who later fathered Harrison Ruffin Tyler. Born in 1928, Harrison Ruffin Tyler studied chemistry at the College of William & Mary and chemical engineering at Virginia Tech before founding a water treatment company called ChemTreat. He and his wife, Frances Payne Bouknight, who died in 2019, also spent many years restoring the family’s ancestral home, Sherwood Forest Plantation. The 1,600-acre property, built around 1730 and purchased by his grandfather during his presidency, is a National Historic Landmark. The couple also worked to preserve a nearby Union supply depot called Fort Pocahontas that had been constructed by a regiment of Black soldiers during the Civil War. They had three children together: Harrison Ruffin Tyler Jr., William Bouknight Tyler and Julia Gardiner Tyler Samaniego. Harrison Ruffin Tyler “will be missed immeasurably by those who survive him,” Annique Dunning, the executive director of Sherwood Forest, said in a statement, as reported by the Associated Press. “He will be remembered for his considerable charm, generosity and unfailing good humor by all who knew him.” Get the latest stories in your inbox every weekday.
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  • I got one of them gamepad style controllers for my phone, recommend me games for it, pls...

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    I got one of them cheap, store brand ones but it seems to be pretty good at it.

    I was looking forward to download Vice City from the Google Play Store but the old build hasn't been updated in years and as such it may not work on my Galaxy S23 Ultra and they're trying really hard to sell us on the much more expensive definitive editions anyway, so what else is there to try.

    I have Play Pass, btw. 

    EtrianFOE
    Member

    Oct 26, 2017

    232

    I believe the final fantasy pixel remasters now have controller support.
     

    kenjieno
    Member

    May 31, 2023

    1,721

    Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.
     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    kenjieno said:

    Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.

    Click to expand...
    Click to shrink...

    Dead Cells is very good yessssss
     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    EtrianFOE said:

    I believe the final fantasy pixel remasters now have controller support.

    Click to expand...
    Click to shrink...

    Wish they were available on Play Pass...
     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    What about emulation?

    In which directions should I look if that's fine to discuss here? 

    Bonfires Down
    Member

    Nov 2, 2017

    3,307

    If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.
     

    panama chief
    "This guy are sick"
    Member

    Oct 27, 2017

    4,587

    Max|Payne said:

    What about emulation?

    In which directions should I look if that's fine to discuss here?
    Click to expand...
    Click to shrink...

    Congrats....welcome down the rabbit hole

    Android Emulation Starter Guide

    Last updated: 13APR2025The Android operating system is found everywhere — on phones, tablets, retro handheld devices, media streaming devices, and even some TVs. …

    retrogamecorps.com

     

    JackOfSomeTrades
    Member

    Apr 9, 2018

    2,354

    Bonfires Down said:

    If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.

    Click to expand...
    Click to shrink...

    +1 for this, Netflix Games catalogue is great, they've got some tastemakers on that team
     

    Vex
    Member

    Oct 25, 2017

    25,647

    Shredder's Revenge 

    Piggus
    Member

    Oct 27, 2017

    5,176

    Oregon

    Sayonara Wild Hearts if you want to feel some good feels from your mobile device. Totally playable with just the touchscreen, but much better with a stick + buttons.
     

    Buddy
    Member

    Oct 25, 2017

    1,643

    Germany

    I have a razor kichi and use it mostly for classic 2d style beat em ups.

    Street Of Rage 4 for example is excellent.

    Emulating older systems also do benefit extremely from a controller. 

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    Gran Turismo 2 looks perfect running on DuckStation...
     

    Shaman
    Member

    Jan 18, 2024

    3,588

    Death Stranding

     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    Shaman said:

    Death Stranding

    Click to expand...
    Click to shrink...


     

    Shaman
    Member

    Jan 18, 2024

    3,588

    YOU COWARD! 

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    Shaman said:

    YOU COWARD!
    Click to expand...
    Click to shrink...

    But how do you get this power?
     

    Shaman
    Member

    Jan 18, 2024

    3,588

    Max|Payne said:

    But how do you get this power?

    Click to expand...
    Click to shrink...

    What power mate?
     

    OP

    OP

    Max|Payne
    Member

    Oct 27, 2017

    9,999

    Portugal

    Shaman said:

    What power mate?

    Click to expand...
    Click to shrink...

    But you said...

    HOW PLAY DEATH STRANDING PHOEN 
    #got #one #them #gamepad #style
    I got one of them gamepad style controllers for my phone, recommend me games for it, pls...
    Max|Payne Member Oct 27, 2017 9,999 Portugal I got one of them cheap, store brand ones but it seems to be pretty good at it. I was looking forward to download Vice City from the Google Play Store but the old build hasn't been updated in years and as such it may not work on my Galaxy S23 Ultra and they're trying really hard to sell us on the much more expensive definitive editions anyway, so what else is there to try. I have Play Pass, btw.  EtrianFOE Member Oct 26, 2017 232 I believe the final fantasy pixel remasters now have controller support.   kenjieno Member May 31, 2023 1,721 Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal kenjieno said: Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells. Click to expand... Click to shrink... Dead Cells is very good yessssss   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal EtrianFOE said: I believe the final fantasy pixel remasters now have controller support. Click to expand... Click to shrink... Wish they were available on Play Pass...   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal What about emulation? In which directions should I look if that's fine to discuss here?  Bonfires Down Member Nov 2, 2017 3,307 If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.   panama chief "This guy are sick" Member Oct 27, 2017 4,587 Max|Payne said: What about emulation? In which directions should I look if that's fine to discuss here? Click to expand... Click to shrink... Congrats....welcome down the rabbit hole Android Emulation Starter Guide Last updated: 13APR2025The Android operating system is found everywhere — on phones, tablets, retro handheld devices, media streaming devices, and even some TVs. … retrogamecorps.com   JackOfSomeTrades Member Apr 9, 2018 2,354 Bonfires Down said: If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer. Click to expand... Click to shrink... +1 for this, Netflix Games catalogue is great, they've got some tastemakers on that team   Vex Member Oct 25, 2017 25,647 Shredder's Revenge  Piggus Member Oct 27, 2017 5,176 Oregon Sayonara Wild Hearts if you want to feel some good feels from your mobile device. Totally playable with just the touchscreen, but much better with a stick + buttons.   Buddy Member Oct 25, 2017 1,643 Germany I have a razor kichi and use it mostly for classic 2d style beat em ups. Street Of Rage 4 for example is excellent. Emulating older systems also do benefit extremely from a controller.  OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Gran Turismo 2 looks perfect running on DuckStation...   Shaman Member Jan 18, 2024 3,588 Death Stranding   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: Death Stranding Click to expand... Click to shrink... 🤔   Shaman Member Jan 18, 2024 3,588 YOU COWARD!  OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: YOU COWARD! Click to expand... Click to shrink... But how do you get this power?   Shaman Member Jan 18, 2024 3,588 Max|Payne said: But how do you get this power? Click to expand... Click to shrink... What power mate?   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: What power mate? Click to expand... Click to shrink... But you said... HOW PLAY DEATH STRANDING PHOEN  #got #one #them #gamepad #style
    WWW.RESETERA.COM
    I got one of them gamepad style controllers for my phone, recommend me games for it, pls...
    Max|Payne Member Oct 27, 2017 9,999 Portugal I got one of them cheap, store brand ones but it seems to be pretty good at it. I was looking forward to download Vice City from the Google Play Store but the old build hasn't been updated in years and as such it may not work on my Galaxy S23 Ultra and they're trying really hard to sell us on the much more expensive definitive editions anyway, so what else is there to try. I have Play Pass, btw.  EtrianFOE Member Oct 26, 2017 232 I believe the final fantasy pixel remasters now have controller support.   kenjieno Member May 31, 2023 1,721 Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells.   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal kenjieno said: Dead Cells. It's available on basically all portable hardware and plays great. Try Dead Cells. Click to expand... Click to shrink... Dead Cells is very good yessssss   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal EtrianFOE said: I believe the final fantasy pixel remasters now have controller support. Click to expand... Click to shrink... Wish they were available on Play Pass...   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal What about emulation? In which directions should I look if that's fine to discuss here?  Bonfires Down Member Nov 2, 2017 3,307 If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer.   panama chief "This guy are sick" Member Oct 27, 2017 4,587 Max|Payne said: What about emulation? In which directions should I look if that's fine to discuss here? Click to expand... Click to shrink... Congrats....welcome down the rabbit hole Android Emulation Starter Guide Last updated: 13APR2025 (see Changelog for details) The Android operating system is found everywhere — on phones, tablets, retro handheld devices, media streaming devices, and even some TVs. … retrogamecorps.com   JackOfSomeTrades Member Apr 9, 2018 2,354 Bonfires Down said: If you've got Netflix there is some cool stuff; Katana Zero, TMNT Shredder's Revenge, Hades, Spiritfarer. Click to expand... Click to shrink... +1 for this, Netflix Games catalogue is great, they've got some tastemakers on that team   Vex Member Oct 25, 2017 25,647 Shredder's Revenge (TMNT) (don't need Netflix?)   Piggus Member Oct 27, 2017 5,176 Oregon Sayonara Wild Hearts if you want to feel some good feels from your mobile device. Totally playable with just the touchscreen, but much better with a stick + buttons.   Buddy Member Oct 25, 2017 1,643 Germany I have a razor kichi and use it mostly for classic 2d style beat em ups. Street Of Rage 4 for example is excellent. Emulating older systems also do benefit extremely from a controller.  OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Gran Turismo 2 looks perfect running on DuckStation...   Shaman Member Jan 18, 2024 3,588 Death Stranding   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: Death Stranding Click to expand... Click to shrink... 🤔   Shaman Member Jan 18, 2024 3,588 YOU COWARD!  OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: YOU COWARD! Click to expand... Click to shrink... But how do you get this power?   Shaman Member Jan 18, 2024 3,588 Max|Payne said: But how do you get this power? Click to expand... Click to shrink... What power mate?   OP OP Max|Payne Member Oct 27, 2017 9,999 Portugal Shaman said: What power mate? Click to expand... Click to shrink... But you said... HOW PLAY DEATH STRANDING PHOEN 
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  • Best Third-Person Shooter Games You've Probably Never Heard Of

    There’s something oddly satisfying about stumbling onto a hidden gem—especially in the chaotic world of third-person shooters. While everyone’s still talking about Gears of War and Max Payne, a few underrated titles quietly gathered dust on store shelves.
    #best #thirdperson #shooter #games #you039ve
    Best Third-Person Shooter Games You've Probably Never Heard Of
    There’s something oddly satisfying about stumbling onto a hidden gem—especially in the chaotic world of third-person shooters. While everyone’s still talking about Gears of War and Max Payne, a few underrated titles quietly gathered dust on store shelves. #best #thirdperson #shooter #games #you039ve
    GAMERANT.COM
    Best Third-Person Shooter Games You've Probably Never Heard Of
    There’s something oddly satisfying about stumbling onto a hidden gem—especially in the chaotic world of third-person shooters. While everyone’s still talking about Gears of War and Max Payne, a few underrated titles quietly gathered dust on store shelves.
    0 Comentários 0 Compartilhamentos
  • Call of Duty: Black Ops 6 and Warzone Season 04: Full Intel Revealed!

    Old Enemies, New Alliances:
    Black Ops 6 Season 04 is Here!
    Though he once had the chance to end Vikhor “Stitch” Kuzmin’s reign of terror, Adler spared his nemesis after they met at the culmination of Black Ops Cold War. Latest intel reveals Kuzmin was later captured and locked up in an Icelandic CIA black site until he might prove useful. Following the events and evidence uncovered by the deceased CIA Agent Jason Hudson, that day has come, and in an unlikely team up, Adler and team have broken Stitch out from his confinement, seeking his help to crack the codenames needed to find the Pantheon moles.

    With Verdansk once again an area of operations for deployment, what other plans might Stitch have in store? For now, Adler needs him to complete the mission at hand. 

    To succeed, the two must put their past behind them in pursuit of a new goal. Get in on the action when this stacked offering of free and premium content comes to Call of Duty®: Black Ops 6, launching in Season 04 on Thursday, May 29 at 9AM PT across all platforms.
    Nomenclature Note: Throughout the blog, you’ll see references to when gameplay content launches. Here are what these various suffixes mean:

    “Launch”: Expect to access this content immediately at the Season launch
    “Launch Window”: Expect to access this content between launch and up to 72 hours after launch. 
    “In Season”: Expect to access this content during the season, but before either the mid-season or next season arrives.
    “Mid-Season”: Expect to access this content at Mid-Season or later.

    All content timing may be subject to change.

    Multiplayer Content Summary

    Five MP Maps: Drop into Icelandic AOs with three new maps at launch including the Shutdown and Fugitive 6v6 Core maps and the Blitz Strike map. In the mid-season, party it up in Eclipse and play a reimagined Fringe.

    New and Returning Modes: Pick up dog tags to drain the enemy’s reserves in Team Elimination, a fun new twist on the Kill Confirmed formula. Make every bullet count with the return of One in the Chamber and get festive in the Party Ops Limited-Time Mode.

    Additional Equipment: The Grim Reaper Scorestreak returns from the original Black Ops, offering an explosive payload that’s guaranteed to blow the competition sky high.

    Season 04 Ranked Play: Challenge the best of the best, get those wins, and climb the Ranks in a new season of Multiplayer Ranked Play, with all-new rewards and bragging rights.

    ShutdownBrand-New, Core, 6v6, Small-Sized

    Before breaking out Stitch, Adler and team first need to cut off the power to the black site prison, bringing them to a hydroelectric plant built on the rugged volcanic terrain of Iceland. Fight in and around the central building housing the now wrecked Turbine or dive down the Sluice into the Lake, its waters hugging the plant’s south end by the Transformers. Jump up by the red container to target enemies from far out or swim back onshore to reach the Atrium and Parking.
    Head to the north side to fight in the rugged Yard, away from the shoreline and bookended by the Pumphouse and Canteen. It’s a quick run to the Turbine from here, giving you good map coverage down the middle. If things get too hot, you can always drop down the Chute and swim your way to safety. 

    FugitiveBrand-New, Core, 6v6, Medium-Sized

    Deploy to a secret CIA black site in a remote part of Iceland, the very location where Stitch has been imprisoned until Adler brings him in as an unlikely ally for an urgent operation. With the power out, Adler and his crew seize their chance to infiltrate the prison, climbing, zipping, and battling their way through the frozen compound.

    Upon reaching their target, Adler and Stitch strike a deal. Following the jailbreak, the alarms are blaring and warnings of a power failure light up the Cell Block.

    Though the area may appear smaller than expected when first glancing at the minimap, the prison’s intricate layout presents multiple levels and shortcuts to the various outside areas including the Checkpoint, Courtyard, and Recreation Yard. In the upper Cell Block, newly opened cells present the danger of ambush. Be on guard and look for ziplines for quick access to your next target.

    BlitzBrand-New, Strike, 6v6/2v2, Small-Sized

    Traffic comes to a halt as Pantheon reinforcements race toward the prison but get ambushed by the Rogue team. Leave the road and seek out targets over the rugged terrain of the Cliffside or move inland, ambushing enemies at the Waterfall.

    To approach the battle head on, move down the central Bridge, using the scattered convoy for cover. Jump down from the center to move underneath the Bridge, a great means of pivoting to a new location. Though a small map overall, Blitz’s long lanes leave room for marksmen to shine.

    EclipseBrand-New, Strike, 6v6/2v2, Small-Sized

    Stitch and the team arrive in Avalon, slipping into the shadows of an underground nightclub to discuss business. The neon lights flicker as they form a plan to break the Pantheon codenames, but the meeting is cut short when Pantheon agents storm in.
    Show off your best moves on the dance floor, dodging shots and flanking targets down the sides where seating offers party goers a chance to rest and order a drink from the bar. Ambush passing enemies from the DJ booth and then break through the broken façades on the walls, escaping into the halls.

    FringeRemaster, Core, 6v6, Medium-Sized

    Revisit Fringe from Call of Duty: Black Ops 3, reimagined for the first time ever in Black Ops 6. Attend the grand opening of the Rolling Hills distillery, established in an idyllic setting with several navigable buildings and the surrounding grounds. Battle along the main Road or dive into the Bar for a closer fight. Watch for sharpshooters in the upper Barn and along the Bridge and relive the thrill of trying to make it out alive through the narrow Loading route.

    The first half of Season 04 brings two exciting Multiplayer modes: Team Elimination and One in the Chamber. In the mid-season, loosen up in the Party Ops Limited Time Mode.

    Team EliminationIn this twist on Kill Confirmed, two teams are given a limited amount of lives each round as they fight to be the last surviving team. Players drop a dog tag on death that can be picked up by the enemy to confirm the kill or by a teammate to deny the opposing team. Survive longer than the other team or hold the most remaining lives when the timer ends to win the round.
    Balance aggression and defense as you seek out enemy dog tags while preserving your life. Dig in with your teammates to counter enemy attacks and then ask for cover while you collect the droppings. Picking up tags is a great way to earn your next Scorestreak, so stay aggressive and keep up the momentum. Once your team’s life pool is drained, your remaining teammates can still revive you where you were last killed in a last-ditch effort to snatch victory from the jaws of defeat.

    One in the ChamberAnother Black Ops fan-favorite mode returns as One in the Chamber shows up in Season 04! In this free-for-all mode, each Operator is given one pistol, one bullet, a knife, and three lives. Precision is king, as bullets always eliminate on impact and the only way to earn another bullet is to get an elimination.

    Stay cool, aim true, and preserve your lives while aiming for the highest score. UAV scans keep the action moving, so don’t try to hide. At the end of the match, the top three scoring Operators will step up to the Winner’s Circle.

    Party OpsGet the party started with a new Limited-Time Mode arriving later in the season: Compete in a randomized set of party themed minigames. The player with the highest score at the end of the match wins it all.
    The devastating Grim Reaper Scorestreak is back from the original Black Ops, unleashing massive hits on other Operators and Scorestreaks alike.
    New Scorestreak
    Scorestreak: Grim ReaperType: Lethal
    Score: 725
    Mastery Badges: Yes

    Powerful semi-automatic launcher that can fire up to four rockets in one load.
    Wield the Grim Reaper, a quad tube loaded Launcher capable of inflicting heavy damage on enemies. Whether targeting Operators or locking on to enemy Scorestreaks, the Grim Reaper’s payload delivers a huge explosion. The weapon is lost if you’re taken out, so save it for the right moment and bring backup to ensure you have the protection needed to unleash havoc. 
    Season 04 Ranked Play Overview

    Prove you’re the very best by dedicating your Multiplayer match time to Ranked Play, using the same settings, maps, modes, and weapon restrictions used by the Call of Duty League™. Win matches to earn SRand progress through the Ranks while earning career rewards like Rank Skins and Win Challenge rewards.
    As usual, match wins ensure you progress through the Ranks throughout Season 04 to earn new seasonal rewards like a new Pro Issue Weapon Blueprint, Rank-themed Calling Cards, Ranked Charms, and more:
    Season 04 Ranked Play Rewards

    Get 10 Wins: “Pro Reissue AMES 85” AMES 85 Weapon Blueprint
    Get 100 Wins: “Ranked Season 4 – 100 Wins” Large Decal
    Silver: “Ranked Season 4 – Silver” Calling Card
    Gold: “Ranked Season 4 – Gold” Calling Card and Charm
    Platinum: “Ranked Season 4 – Platinum” Calling Card and Charm
    Diamond: “Ranked Season 4 – Diamond” Calling Card and Charm
    Crimson: “Ranked Season 4 – Crimson” Calling Card and Charm
    Iridescent: “Ranked Season 4 – Iridescent” Calling Card and Charm
    Top 250: “Ranked Season 4 – Top 250” Calling Card and Charm
    Season 04 Champion: “Ranked Season 4 – Top 250 Champion” Calling Card

    Note: Multiplayer Events: Check the General section later in this blog to uncover the full complement of events for this mode across Season 04.

    Zombies Content Summary

    Grief Returns! Drop into this epic 4v4 competitive battle on all maps, outlasting the opposition while securing Capture Zones to debuff and Grief your opponents. The last team still standing wins!

    Additional Gameplay Content: Crack open the armored undead and create area-of-effect explosions with the Shatter Blast Ammo Mod, chew over the impressive effects of three new GobbleGums, and create even bigger explosions with the Grim Reaper Support launcher.

    New Modes and More: Unlock hidden rewards with more Dark Ops Challenges, then prepare to face down a powered-up Abomination, survive as long as you can in the Starting Room LTM, and prove your Leaderboard worth by zombie slaying for bragging rights and rewards!

    4v4 competitive mode where two teams outwit and outlast each other. Capture zones to debuff enemies. No damage against other players. Respawns every third round.
    Available Maps: Liberty Falls, Terminus, Citadelle des Morts, The Tomb, Shattered Veil.
    Restricted: Wonder Weapons, GobbleGums: Exit Strategy, Idle Eyes, Wonderbar!, Time Out, and Flavor Hex. 
    Not seen since Black Ops 2, Grief returns to Zombies! This fan-favorite mode pits two teams of four against each other, with both sides vying to out-survive the other. As the battlelines are drawn between S.A.M. and Director Richtofen, each team pledges their support to one of these rivals at the start of a match, subsequently receiving handler comms support from one of them throughout the ensuing chaos.
    Indirect PvP Combat
    The action is almost immediate as both teams drop into either side of the same Grief Arena within the chosen Zombies map, and indirect PvP combat comes into effect: The two teams of four players can’t outright kill members of the enemy team, but can interact with them by body-blocking, or slowing them  by using melee, bullet-based weapons, or projectiles. 
    Victory Conditions: The winning team is the one that manages to “Grief” their rivals into being killed or entering a downed state. As long as one or more team members are upright, the match continues!
    Grief Arena Features

    The action is constant and can get incredibly chaotic, due in part to your proximity to your opponents and the hordes of undead encroaching on your team, thanks to the Arena being a sub-section of the main Zombies map. These are known as “Grief Arenas.” Within a Grief Arena are a variety of features:
    An Open Environment: Grief Arenas are clearly defined areas where any critical doors have already been opened, and the power will already have been turned on. All other Door Buys are inactive. Both teams spawn on opposite sides of the Arena, each in a group of four.
    Player Respawning: Any team members that are downed – provided one or more of their team are still alive – can be revived at any time, though rival teams, undead enemies, and Shock Charges can hamper this action! Additionally, a Wave Respawner triggers every third round, automatically reviving any eliminated teammates from both teams.
    Join In Progress: Any player not in the game can join up until Round 10 has been completed and has a small grace period to orient themselves before they’re swarmed by zombies. Additionally, if a team has won back-to-back Capture Zones, join-in-progress is not available.
    Essence and Salvage: Unlike in Standard playlists, Salvage pickups in Grief are worth 100 Salvage, visible to all players, and can only be picked up by the first player to grab it.
    Zombies: Rounds will progress faster than usual and the amount of zombies per round has been increased to account for 8 players! All undead entities – except for bosses – are to be expected. If players fail to kill zombies, the round will turn.
    Core Mechanics: The Arsenal, Pack-a-Punch, Mystery Box, Crafting Tables, Perk machines, GobbleGum machine, Armor Wall Buys, and Der Wunderfizz machine are available in a Grief Arena where they normally reside, or in a new location if they don’t normally exist in this portion of their respective maps. Note: While the current GobbleGum restrictions are in place to keep matches dynamic yet balanced, additional restrictions may be made in the future as the developers keep an eye on game balance, similar to Ranked Play.
    Capture Zones: Appearing at a regular cadence during a match, these are smaller areas within a Grief Arena where players are required to stand and earn specific types of kills to trigger a Grief  on the opposing team.
    Plan A: Survive! Plan B: Capture Zones!

    Keeping your team upright and focused on undead slaying for longer than your rivals is the main plan in this mode. However, there’s an important secondary focus you need to plan for: Capturing zones and “Griefing” your rival team!
    Capture Zones appear at regular intervals throughout a match, and after stepping through the glowing perimeter, you and your team can secure the Zone by staying inside it and dispatching zombies. Beckon your crew into a Zone to quicken the zombie slaying, and once your kill count meets the requirement, a Grief is triggered on the opposition. Note that if neither team reaches this requirement within the countdown inside a Capture Zone, the Grief is applied to both teams.

    What is a Grief? It’s a temporary debuff, penalty, or negative gameplay mechanic that you can inflict on your rival team at a Capture Zone.
    The type of Grief is shown at the objective tracker within a Capture Zone. Here are the possible Griefs you’re aiming to inflict on your foes:

    Weapon Nerf: The affected players inflict considerably reduced damage to zombie enemies.
    Ammo Drain: All ammo-based weapons, including those stowed, receive an ammo drain with bullets or shells being removed constantly while the Grief is active.
    Zombie Ambush: An Elite zombie is summoned, and it solely focuses its killing power on the enemy team until either the Elite or the team are defeated, or the timer runs out.
    Weapon Carousel: The rival players’ weapons are randomly swapped every few seconds.
    Frozen: This Grief reduces the enemy players’ movement, along with frost and ice coating the characters.

    Griefs and Capture Zones also introduce new score types, including:

    Capture Zone Kill: Awarded to a player who defeated a zombie type during a successful Capture Zone completion.
    Capture Zone Win: Awarded to all players on a team who successfully commandeer a Capture Zone.
    Capture Zone Elite Kill: Awarded to a player who slays an Elite spawned in a Capture Zone.

    Available Grief ArenasA total of 11 different Grief Arenas are available in this mode. Here’s a list along with a brief description of the points of interest within each one:

    Liberty Falls Arena 1: Pump & Pay, Motor Lodge, and Fuller’s Liberty Lanes
    Liberty Falls Arena 2: Dark Aether Church, Cemetery, Hilltop
    Terminus Arena 1: Bio Lab
    Terminus Arena 2: Crab Island 
    Citadelle des Morts Arena: Courtyard, Ramparts, and Entrance Hall
    The Tomb Arena 1: Dig Site, Mausoleum
    The Tomb Arena 2: Dark Aether Nexus
    Shattered Veil Arena 1: Garden Pond, Lower Terrace
    Shattered Veil Arena 2: Upper Terrace, Shem’s Henge, Motor Court
    Shattered Veil Arena 3: Mansion Foyer, Overlook, East Foyer, Library
    Shattered Veil Arena 4: West Hallways, Southwest Balcony, Bottlery

    Access the following new content within all five Zombies Mapsthroughout Season 04:
    Dark Ops ChallengesA mysterious new set of hidden Calling Cards and bounteous amounts of XP are available at the start of Season 04, thanks to a fresh drop of Zombies Dark Ops Challenges. Who knows... maybe there’s even one for Grief. All further information is].
    New LTM: Starting RoomInspired by the starting room in the classic “Moon” Zombies map, drop in with up to three of your Zombies crew into a more straightforward but challenging experience where you’re locked into the first zone of a map. Raptor One is gone, and those undead hordes are only getting stronger, but all doors in the initial zone are locked. Survive to the highest round you can!
    New LTM: Abomination ChallengeEnter a warped version of Liberty Falls during this new Mid-Season Event, and hunt down an ultra-powered-up Abomination. Perhaps it’s wise to bring backup.

    Wreck even the most battle-hardened undead threat with the explosive power of the Shatter Blast Ammo Mod, then drop even more devastating firepower on the hordes with the Grim Reaper Support launcher. There’s three new chewables, too!
    Ammo Mod: Shatter BlastAvailable: Augments Menu, and In-Game“Bullets deal explosive damage. Each bullet has a chance to create an explosion that destroys armor.”
    Modify your ammunition to explode the toughened armor of certain normal and Special undead enemies. This mod also has a second benefit, creating an area-of-effect blast radius at the same time, whether any armor is shattered or not. 
    Due to the somewhat chaotic nature of this modification, there is a random chance of the Shatter Blast effect triggering, and it won’t happen every time you fire. Also expect a cooldown period after the effect. Note that Shatter Blast doesn’t directly affect Elite enemies, but area-of-effect explosions can still damage them.
    You are wise to wrangle your undead into hordes so they’re near each other, to really inflict some damage!
    Shatter Blast: Major Augments

    Research the following Augments to further customize this Ammo Mod.
    Big Game
    Shatter Blast can be used against Elite enemies. Expect an impressively sized explosion.

    Blast Chain
    On explosion, three additional explosions occur in rapid succession.

    Blast Repair
    For every enemy that has its armor destroyed by Shatter Blast, armor health will be restored for the player.
    Shatter Blast: Minor Augments
    Blast Zone
    Increase the size of the explosion.
    Blast Boost
    Increase the explosion damage.
    Blast Wave
    Normal enemies are knocked down by the explosion.
    New GobbleGumsCrack your teeth on three new GobbleGums, available across all maps once you earn or unlock them and equip them in your GobbleGum Loadout Pack.
    Explosive Flourish: Reloading your weapon creates an explosion around you. GobbleGum lasts 2 minutes.
    Flavor Hex: Activates a random Ultra GobbleGum.
    Rainburps: Zombies killed belch sparkly rainbow bubbles. Lasts 3 minutes.
    Additional Support Weapon: Grim ReaperAvailable: Rivals Event reward

    Salvage: 2000
    Hammer away at the Crafting Table and assemble a powerful semi-automatic launcher known as the Grim Reaper, which deals out lethal damage to the undead with up to a quartet of missiles fired in one load. With a capacity to carry up to a dozen rockets, and the ability to fire them individually or as a quartet of devastation, this can level a courtyard of undead with a single launch! Unlock this Support weapon once you’ve earned it via the Rivals Event.
    Note: Zombies Events: Check the General section later in this blog to uncover a first look at events for this mode across Season 04, including the King of the Dead Leaderboard challenge!

    Call of Duty: Warzone Content Summary

    New Point of Interest: The towering skyscraper known as The Overlook comes to Downtown Verdansk, with ziplines, cranes, and an impressive interior to explore.

    New and Limited Time Modes: Clash mode – the massive 52v52 Verdansk Deathmatch – is back! Join 51 other Operators in a chaotic firefight to claim domination points and defeat foes. Then compete in a specially themed area of Verdansk in a match with rule-bending modifiers in Havoc Royale. And drop into Rebirth Island for a spot of Resurgence Casual human and bot combat.

    Doubling Down on Ranked Play: Call of Duty: Warzone doubles down – literally – with two separate Ranked Play modes; Battle Royale: Rankedat launch running throughout the entire season, and the return of Ranked Play to Rebirth Island at Mid-season.

    New Features: Cranes and horizontal ziplines Downtown. Lobby Lockdown in The Overlook.

    Look up and look out! 

    Dominate foes with a gigantic new skyscraper point of interest, available to Operators within the vicinity of Downtown! The old tenement blocks, Burger Town, and SKN Comm tower have been demolished, and construction crews are finalizing a sprawling skyscraper that dominates the landscape! Look for a full recon tour below.
    Recon Tour: The Overlook

    As construction nears completion on this behemoth of a skyscraper, it’s worth gaining a tactical advantage on this monolithic new point of interest.
    The Overlook Footprint: The “Diamond” and Perimeter Security Checkpoints

    Drop into the grounds of The Overlook, and you’ll immediately see the grounds of the new skyscraper under construction stretch in a rough diamond shape around the location of the old SKN Comm Tower. Flanked by two massive cranes, the building plot perimeter runs from the corner of the main bank, clockwise past the Post Office, passing the Rothwynn Donna building, northeast to the Museum/Art Gallery, and follows the road around to City Hall. 

    All the older structureshave been bulldozed in the name of progress!
    Perimeter Security Checkpoints

    Military-style security checkpoints have been set up on the corners and roads of the plot of land within the footprint of the structure. Most aren’t secure enough to impede vehicular progress, and some have ramps to allow airborne access. These serve as helpful visual cues that you’re entering the new POI, The Overlook. 
    Ground Level: Construction Sites

    Most of the groundwork around the skyscraper is in its final stages of completion, but there are plenty of barriers, fencing, canopies, and containers to use as cover in the area below each of the two giant cranes north and south of the structure.
    Ground Level: Restaurants

    Burger Town: Fans of the famous Burger Town Double Cheeseburger will be thrilled to know the fast-food chain has relocated a few meters further down the road from its previous location and is contained within the massive footprint of The Overlook. This outlet also serves as a lower entrance into the grand foyer interior of the building.
    Sushi Bar: Diagonally opposite the Burger Town, on the northwest side of the POI, is a small Sushi bar, within the footprint of the tower itself. Nestled in the stepped courtyard, you can quickly advance to the north crane or main lobby entrance. It’s also worth pointing out that the sight lines around this POI have significantly changed since Season 03, with much greater visibility across familiar POIs within Downtown and the surrounding districts.
    North and South Cranes

    Two huge cranes flank the north and south side of the monolith and are another way to traverse into The Overlook at great height. With five separate platforms attached to the mast to land on, use the vertical Ascender built into the crane’s mast and take an eight-second ascent to a platform just below the jib that extends out to the main winch, and the hoist allowing a jump to The Overlook roof. Operators who aren’t challenged by vertigo will have wild and panoramic views that extend to all of Verdansk’s POIs!

    Both cranes are also functional, and providing you’ve found the necessary controls in the vicinity, cargo on the hook block and hoist can be summoned and moved to various locations around the tower and nearby Downtown buildings, in case you or your team needs a daring lift!
    Zip Lines and Additional Rooftop Cover

    Increasing the ways you can quickly traverse and gaingreat height in your tactical positioning near The Overlook exterior, zip-lines provide a diagonal route to and from the surrounding Downtown building rooftops. 

    Each also has a small billboard or other protective cover as you reach the zipline mechanism. Access to and from Overlook at the following locations:

    South: Post Office rooftop to Skydeck.
    West: Rothwynn Donna building rooftop to Skydeck.
    Northeast: Art Gallery/Museum rooftop to Skydeck.
    East: City Hall dome rooftop to Skydeck. 

    The Overlook: Entrance and Lobby Lockdown

    The Overlook has a substantial exterior and interior presence, mainly tiered fountains, planting, and stairs up to forecourts and shuttered entrances to the north, east, south, and west, all leading to a central interior lobby. If you find the main entrances shuttered, it means the lobby is experiencing a lockdown. Perhaps there’s a way to breach this security? Are there other ways to get in?

    The interior lobby has a coffee shop, mezzanine office, stairs, a variety of cover options, and other areas to investigate, not least the marginally terrifying 18-storey elevator ascenders to the northeast and southwest, and even those only get you halfway up the inside of the tower.
    The Overlook: Atrium and SkydeckJust above the midway point within The Overlook tower is a five-floor interior with exterior Skydeck. Depending on your use of ziplines, you’re able to access a large Atrium with concrete tile and planters and an abundance of plant life. Around the perimeter are rooms, stairwells, and two new elevator shafts, all enabling you to reach the exterior Skydeck.

    Known by some locals as the “cyclops” tower, due to this large central upper opening you can fly a helicopter through, the Skydeck features a small glass pyramid, some windswept seating, and infiltration to the floors above. 

    The large, rectangular holes on all four sides provide zipline access around Downtown, as well as daring helicopter maneuvers through the gaps. The ascent doesn’t end here; enter any of the four pillars holding up the roof of the skyscraper for another elevator ascender ride.
    The Overlook: Penthouse, RoofThe remaining upper floors of The Overlook are nearing completion, meaning health and safety rules aren’t being observed as stringently as you’d like. Top floors up from the Skydeck is the roof. Missing windows, exterior gantries without railings, and exposed exterior ladders mean you’ll be thankful for your parachute. 

    Depending on which of the tower corners you’re fighting through, this offers another five floors to investigate, including rooms that are fully furnished. 

    These include a security and server room, a two-floor penthouse level with opulent bedroom, kitchen, and games area, and that’s before the more perturbed of Operators learn the secrets of the] room! 

    As well as the usual Battle Royale and Resurgence playlists across Verdansk and Rebirth Island, major modes – Clash and Battle Royale: Ranked Play – return to the game, with the intriguing Havoc Royale and the arrival of Resurgence: Ranked Play on Rebirth Island at mid-season!

    Clash LTM104 players, 15-minute matches

    52v52 Team Deathmatch chaos is back in Call of Duty: Warzone!
    First introduced into Call of Duty: Warzone during Season Five of Black Ops Cold War back in September 2021 as a revamped version of the original “Rumble” mode, Clash is back, bigger than ever, and now includes some impressive, game-changing equipment and power-ups only available in this mode. But what is Clash Mode?
    This is Team Deathmatch and Domination on a massive scale!
    Overview, Win Conditions, and Scoring
    This action-packed team-based mode takes place in and around a specific POI within Verdansk, and pits two teams of 52 playersagainst each other. With no Circle Collapse, no last stand benefit for the Survivor Perk, and your Loadouts available immediately, the plan is simple; your side needs to acquire 500 points by the end of the 15-minute time limit. These are mainly gained by slaying enemies, completing contracts, and participating in the in-game Public Events, as well as the following:
    Scoring:

    1 point per enemy elimination
    2 points per enemy elimination with Double Down Power Up
    5 points per Contract completed
    10 points for capturing a Domination Point10 points for capturing a Bonus Crate or a Cash Crate

    Clash: Available Locations
    Expect Clash matches to occur across a sub-section of the main Verdansk map, incorporating several adjacent areas around the following POIs:

    Quarry
    Boneyard
    Farmland
    PromenadeClash: Available Vehicles
    With the impetus to reach the enemy forces never more important, expect heavy use of vehicles throughout a Clash Match. The full complement of currently available ground and air vehicles are as follows:

    Heli
    Cargo Truck
    LTVPolaris RZR Pro R 4

    Available Contracts
    There are three available Contracts to complete in Clash Mode:

    Scavenger
    Search and Destroy
    Recon

    The Scavenger and Recon Contracts work in the same way as they do in Battle Royale Matches. In addition to the usual rewards and in-game cash, you receive five team points for each Contract completed.
    Search and Destroy Contracts: Everything must go with this new contract, where one team plants a bomb on a Buy Station, and on detonation, they can earn impressive rarity weapons and items from the Buy Stations’ inventory. The other teams can defuse the bomb to earn a Fire Sale for a major discount from the Buy Stations. 
    Expect the Search and Destroy Contract to be available in Battle Royale, Resurgence, and Plunder Modes, at Mid-Season.
    In-Match Events and Domination Points

    During a Clash match, expect several in-match Events to occur. These are like those in Battle Royale Matches, though Clash Events are timed throughout the match rather than related to the Circle Collapse. The available Events are:

    Domination Points
    Bonus Points Crates
    Clash Firesale
    Cash Crates
    Power Surge

    Domination Points Event: Up to three single capture Dom Pointsappear on the map, and these respawn throughout the match. Much like the Multiplayer Mode of the same name, a team that reaches and captures one of the Dom Points receives a reward; in this case, 10 team points.
    Bonus Points Crates Event: A cargo plane flies across the center of the map, and up to four crates are dropped. Teams are likely to head to the crates as they float to the ground, as capturing a crate awards you with 10 team points.
    Clash Firesale Event: For the next two minutes, all players can take advantage of a Firesale as two Portable Buy Stations are dropped into the backfield of each team. Additionally, all loot crates are restocked and cash found in crates is also increased. 
    Cash Crates: Capture oneof the three Cash Crates that drop during this event also nets you 10 team points.
    Power Surge Event: For the next two minutes, there’s an increased drop rate of Power Ups when you dispatch an enemy player or loot any ground caches.
    Clash Mode Gameplay Features

    As well as the previously mentioned new Search and Destroy Contract, Clash comes loaded with features unique to the mode. Here’s the full run-down of what to expect:
    Buy Stations: Expect Buy Stations to be scattered across a Clash map and roughly split between each team’s area of operations. Portable Buy Stations are also available during the Firesale In-Match Event. Here’s what you can purchase:

    Armor Plate: Munitions Box: Trophy System: Counter UAV: Sentry Turret: Hand Cannon: Bunker Buster: Cluster Strike: Precision Airstrike: Specialist Perk: New Field Upgrade: Door Barricade: Control access points more easily during mid or close-quarter combat scenarios and delay enemy incursions with the Door Barricade.
    Fit a barricade to a close single or double door, and a heavy-duty lock attaches toboth sides, preventing the opening or access through the door. This is until the barricade is either removed, or destroyed, usually by using explosives, though gunfire and melee equipment is also an option.
    Expect the Door Barricade to be loot in Battle Royale and Battle Royale Casual Modes, via the new Care Package Killstreak, all coming at Mid-Season.
    New Killstreak: Hand Cannon: This high-powered pistol Killstreak, originally available in Multiplayer during Season 01, is available in ground cache as rare loot. Expect a slow rate of fire and finite ammunition, but good handling, and improved hip fire accuracy with faster hip-fire shooting speed.
    Expect the Hand Cannon to be rare loot in Battle Royale, Battle Royale Casual, Resurgence, and Plunder Modes, via the new Care Package Killstreak, all coming at Mid-Season.
    Feature: SAM Turrets: Chopper and drone pilots take note; Clash mode maps feature SAM Turrets in various tactical positions across the environment. Spend of in-match cash to activate these anti-air missile batteries and use them up to four times to target any aircraft and drones in the area. If you’re flying in the Heli on the receiving end of a SAM barrage, now’s the time to utilize flares to counter the incoming missiles!
    Train: If a Clash map features a portion of the large, circular railroad track that the train travels along, then this hulking engine and loot-filled carriages are parked and available to use as added cover and looting opportunities.
    UAV Towers: Providing you have the in-match cash to activate them, teams can head to and capture a few scattered UAV Towers, allowing pinging of enemy movement across the local area.
    Clash Mode Powerups 
    Clash Mode features five differently hued in-match Powerups that are automatically used when found. Available as a possible loot drop or sometimes appearing as dropped loot near the body of an eliminated enemy Operator, these Powerups are color-coded and offer temporary benefits to the Operator who grabs them. All five can be obtained in a single match and expect the frequency of available Powerups to be significantly increased if the in-match Power Surge Event activates. Here’s what each of the five Clash Powerups grant you:

    Hunter: Highlights enemies and allies in red and blue respectively. Allies are visible through walls. Applies Tracker and High Alert Perks.
    Speed Boost: Prevents fall damage and provides approximately 20 percent speed boost to your movement.
    Regeneration Aura: Refills your health and armor at roughly 20 percent per second. Allies within a small radius around you also receive this benefit. The effect does not stack.
    Double Down: Grants you two points per enemy Operator elimination instead of one.
    Kill Mag: Refills your active weapon magazine after a kill and quickens your reload.

    Havoc Royale LTM44 players, 15-minute matches

    Compete in a Call of Duty: Warzone match like no other, where rule bending modifiers twist the realities of the usual Resurgence gameplay in chaotic and game-changing ways. 
    Drop into a specially themed area of Verdansk with your Loadout. Every new gas circle activates a different modifier. Adapt fast to sudden changes as Havoc modifiers may impact you, the environment, and even the gameplay rules. Survive the Havoc, be the last team standing, and claim victory!
    Expect a full rundown of this game mode in the Season 04 Reloaded blog, just prior to Mid-season.

    Resurgence Casual44 Players, Players & Bots

    Infil into Rebirth Island with your squad and commit to winning using the regular Resurgence ruleset, but with one important twist; some of your adversaries aren’t human! Whether facing down a bot or not, Resurgence Casual is a great mode to drop into whether you’re warming up, teaching a new player about the game, or you’re wanting a Resurgence match that isn’t quite as extreme as normal.
    As with Battle Royale Casual or Call of Duty: Warzone Bootcamp, game progression is limited in this mode and results will not count towards or against your stats. This mode also doesn’t count towards your eligibility to accessing Resurgence Ranked Play when it arrives at Mid-Season.

    Grind your way towards a coveted position in the Top 250 as Battle Royale: Ranked Play becomes the first of two Ranked Play variants to drop in Season 04 within Call of Duty: Warzone. Harness the competitive spirit and earn new rewards for ranking up and advancing through the Skill Divisions, unlocking the following rewards as you go:
    Season 04 BR Ranked Play Rewards

    First Season Win: Weapon Charm
    Get 25 Eliminations: Elimination Sticker
    Get 100 Eliminations: Elimination Weapon Camo
    Get 250 Eliminations: Elimination LR 7.62 Weapon Blueprint
    Silver: “Ranked Season 4 – Silver” Emblem
    Gold: “Ranked Season 4 – Gold” Emblem and Decal
    Platinum: “Ranked Season 4 – Platinum” Emblem and Decal
    Diamond: “Ranked Season 4 – Diamond” Emblem and Decal
    Crimson: “Ranked Season 4 – Crimson” Emblem and Decal
    Iridescent: “Ranked Season 4 – Iridescent” Emblem and Decal
    Top 250: “Ranked Season 4 – Top 250” Emblem and Decal
    Season 04 Champion: “Ranked Season 4 – Top 250 Champion” Emblem

    Ranked Play: ResurgenceTrios, Rebirth Island

    Craving some real competition on Rebirth Island? Then squad up with your winning Trio, and attempt dominance over the very best players as Resurgence Ranked Play makes its triumphant return! Expect the same rules set you remember during the Call of Duty: Modern Warfare® III era, and an expanded look at this returning, fan-favorite mode in the Season 04 Reloaded blog, just prior to Mid-season.
    Ranked Play Notes: Battle Royale: Ranked Playruns from Launch Window throughout the entirety of Season 04. Resurgence: Ranked Playbegins at Mid-Season, and runs alongside Battle Royale: Ranked Play, meaning you can play one or both Modes when they are active. The ranking is separate from Battle Royale: Ranked Play.
    A new Contract, Field Upgrade, Killstreak, Perk, and ATV are all set to drop into Verdansk during Season 04:
    Clash Mode Features ExpansionAfter an evaluation period in Call of Duty: Warzone’s Clash Mode, expect the following new equipment to become available across additional modes at mid-season. Here’s what to expect:

    Contract: Search & Destroy: Battle Royale, Resurgence, Plunder.
    Field Upgrade: Door Barricade: Battle Royale, Battle Royale Casual Modes. Available via Care Package.
    Killstreak: Hand Cannon: Battle Royale, Battle Royale Casual, and Plunder Modes. Available via Care Package.

    Killstreak: Care PackageOpen ground loot caches for a rare chance to obtain the Care Package, a throwable Killstreak that, when lobbed, explodes into trail of smoke, after which a loadout-sized crate falls from the skies. Open this crate for a chance to obtain rare loot including rare equipment, the Specialist Perk, and more.
    New Perk: Loot MasterAvailable only as Ground Loot during Resurgence and Plunder matches, the Loot Master Perk allows you to maximize your scavenging potential and gear up faster by increasing the amount of loot you find while opening caches. Gain the early advantage or sustain yourself during prolonged engagements. Expect an increased drop rate for equipped weapon ammo, a higher chance to find tacticals and lethals, more cash, and a greater chance at field upgrades, killstreaks, and other high-tier gear.
    ATV: Polaris Sportsman XP 1000Added to the vehicle pool is the Polaris Sportsman XP 1000, a real wild ride allowing you to hit the Verdansk goat trails in comfort with legendary suspension, great clearance and traction, and versatility for positioning up to three Operators on the surface of the vehicle. Compared to the current ATV, the wheelbase and size of the Sportsman XP 1000 offers more stability than ever before. 
    Note: Call of Duty: Warzone Events: Check the General section later in this blog to uncover the full complement of events for this mode across Season 04.

    General ContentCall of Duty: General Content SummaryWeapons Detail: Five new weapons arrive in Season 04, including two at launch: the LC10 SMG and FFAR 1 Assault Rifle. Later in the season, get your hands on the , Essex Model 07 Marksman Rifle, Olympia Special weapon and Pickaxe Melee weapon, and change up your playstyle with new attachments.

    The Events Horizon: Season 04 is packed with Events, including Rivals, Ballerina, and even more coming mid-season.. Plus, prove your worth across the Zombies leaderboards and become King of the Dead!

    Battle Pass and BlackCell: The Season 04 Battle Pass brings Stitch and brutal BlackCell Operator Omen to the forefront alongside new Weapon Blueprints, Operator Skins, Calling Cards, Finishing Moves, Emotes, and more in a mix of free and premium tiers. Free tiers include two new base weapons and the G-Grip Tactical Foregrip.

    Season 04 Operators: Stitch returns after being freed from prison, headlining the new Battle Pass next to the sinister Omen leading BlackCell. Plus, deploy as assassin Eve Macarro in a collaboration with Ballerina, followed by much more at the mid-season.

    CDL Announcements: Major IV is almost here! Find out where to watch, plus the in-game rewards you can unlock, just for tuning in!

    Primary Weapon: LC10SMG, Battle Pass Page 3, Page 14 Battle Pass Blueprint

    Levels: 38
    MAGS: 4
    MAG SIZE: 34
    Mastery Badges: Yes
    Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
    Customize Options: Skins, Camos and Reticle Unlocks, Accessories, Decals, Stickers.
    Full-auto submachine gun. Excellent accuracy and range, with a moderate rate of fire. Average mobility and very slow handling for its class.
    Returning after its debut in Call of Duty: Black Ops Cold War, the LC10 SMG spits out rounds fast coupled with good accuracy and range, moderate damage, and a quick reload to get you back into the fight.
    The weapon performs well off the hip or down sights, with 34 rounds in the base magazine for a hefty ammo supply. Via Gunsmith, equip a variety of improvements such as a Laser for improved hipfire spread and an updated Barrel to further extend the weapon’s respectable damage range.

    Primary Weapon: FFAR 1Assault Rifle, Battle Pass Page 6, Page 11 HVT Tier Battle Pass Blueprint

    Levels: 42
    MAGS: 3
    MAG SIZE: 30
    Mastery Badges: Yes
    Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods
    Customize Options: Skins, Camo and Reticle Unlocks, Accessories, Decals, Stickers.
     Full-auto assault rifle. Very high rate of fire and excellent CQB power, but slower handling and mobility.
    Boasting a blazing fast fire rate that rivals the SMG weapon class, this bullpup Assault Rifle is designed for taking down targets fast. The somewhat unpredictable recoil favors burst fire when tackling distant targets, but once you’re locked on it’s all over for them. Supporting a variety of Underbarrel Launcher attachments, use Gunsmith to add greater versatility to the weapon. Running low on ammo? Grab an Extended Mag while you’re at it.
    Primary Weapon: Essex Model 07Marksman Rifle, Event Reward

    Levels: 38
    MAGS: 3
    MAG SIZE: 8
    Mastery Badges: Yes
    Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Lever, Stock, Laser, Fire Mods
    Customize Options: Skins, Camo and Reticle Unlocks, Accessories, Decals, Stickers.
    Lever-action marksman rifle. High damage potential. Balanced by slower rate of fire and handling.
    Inflict heavy critical point damage with this lever-action tactical rifle. An ideal tool for the new sheriff in town, this classic armament offers smooth handling with shots that quickly recenter after kicking up. Choose from a variety of Levers to further customize the weapon’s action, improving ADS speed, sprint to fire speed, and other movement abilities. 
    Special Weapon: OlympiaSpecial, Event Reward

    Levels: 30
    MAGS: 8
    MAG SIZE: 2
    Mastery Badges: Yes
    Attachments: Barrel, Stock
    Customize Options: Skins, Camos, Accessories, Decals, Stickers.
    Double-barrel shotgun. Very high damage and respectable range but requires frequent reloading.
    The double-barrel Olympia – not seen since Black Ops 3 – makes its debut in Black Ops 6, returning as a Special Weapon that makes for the perfect backup when entering tight spaces. The Olympia holds two shots at a time, each spraying multiple pellets when your Operator pulls the trigger. Light customization via the Short Barrel and Cut-Off Stock attachments gives you some control over the weapon’s playstyle, but the fundamentals remain the same: get up close and make your shots count. Fire down the sight for a tighter pellet spread or shoot off the hip to inflict damage over a wider area.
    Melee Weapon: PickaxeMelee, Event Reward

    Levels: 30
    Mastery Badges: Yes
    Attachments: None
    Customize Options: Skins.
    One-hit kill. Medium attack speed. Short range.
    Without a Pickaxe, you’ll be lost in the tundra. Bring the right tool for the job when deploying to Iceland in Season 04’s Multiplayer maps, starting with this deadly Melee weapon that downs unarmored enemies with brutal severity. Though its range is short, the Pickaxe’s combination of rapid slashes and overhead swipes will keep enemies frozen in their tracks. Close the distance and say farewell.

    G-GripSMGs, Assault Rifles, Battle Pass Page 7 Reward
    Vertical foregrip with integrated laser for improved firing stability, horizontal recoil control, and tightened spread when transitioning between hipfire and aiming down sights. Beam: Blue. Blocks Laser attachments.
    Stryder .22 3-Round Burst ModStryder .22 Pistol, Event Reward
    Convert the Stryder .22 into a 3-round burst. Drastically improves fire rate and maintains manageable gun kick but alters the weapon’s damage profile outside of the effective range.

    SVD Full Auto ModSVD Sniper Rifle, Event Reward
    Convert the SVD from semi-auto to full-auto functionality, ramping up the speed of your damage output and drastically improving recoil and handling.
    TR2 CQB Auto ConversionTR2 Marksman Rifle, Event Reward
    Alter the TR2 Marksman Rifle to fire handgun caliber rounds, resulting in a Marksman Rifle with a compact frame and fully automatic capabilities that rival fire rates of an SMG!
    Stitch Returns to Action in the Season 04 Battle Pass

    Stitch returns to the fray, leading this season’s Battle Pass content in a shocking team up with Adler. Purchase the Season 04 Battle Pass for 1,100 COD Points or the Season 04 Battle Pass Bundle for 2,400 COD Points to immediately unlock the Instant Rewards Page of the Battle Pass, including the following items:

    10% Battle Pass XP Boost
    The new “Supermax” Stitch Operator and “Supermax BlackCell” Stitch Operator Skin for those who purchase BlackCell
    The “Lock Up” Legendary Blueprint for the Feng 82 LMG
    The “Try Me!” Emote
    The “Untamable” Large Decal
    Start to unlock up to 1,100 COD Points as you progress through the Battle Pass

    The Season 04 Battle Pass includes over 110 pieces of unlockable contentincluding two new Base Weapons, the G-Grip Tactical Foregrip Attachment, and several unlockable mil-sim style skins for Bailey, Payne, Grey, Caine, Brutus, Toro, Adler, Nazir, and Marshall. Stay tuned for the BlackCell, Battle Pass and Store Bundles blog prior to Season 04 launch for more details.
    BlackCell Offerings

    When the job needs to get done, summon Omen, the otherworldly Operator leading BlackCell content in Season 04. The menacing Operator and his three-headed guard dog are joined by a cast of infected, black and purple-hued Operator Skins and Weapon Blueprints earned exclusively through BlackCell.
    BlackCell owners can access the Season 04 Battle Pass via the exclusive BlackCell Page, instantly unlocking the following items:

    The “Omen” BlackCell Operator and Skin
    10% XP Boost
    1,100 COD Points
    The “Guard Dog” Companion Finishing Move
    The “Hellblock” Mastercraft Blueprint for the Ladra SMG
    The “Kill Tally” Gun Screen
    The “BlackCell” Clan TagBlackCell owners get access to page after page of additional exclusive rewards within the Season 04 Battle Pass, including:

    Seven BlackCell-exclusive skins for Stitch, Bailey, Payne, Caine, Brutus, and Adler. 
    Seven BlackCell-exclusive Weapon Blueprints for the Krig C, XMG, SWAT 5.56, ASG-98, FFAR 1, Model L, LC10Over 130 item rewardsfor those who fully complete the Season 04 BlackCell Battle Pass.

    As usual, players who upgrade to BlackCell after purchasing the Battle Pass will also receive back the COD Points they spent.
    BlackCell Daily Challenges: Players with BlackCell will receive additional Daily Challenges throughout Season 04 for Multiplayer, Zombies, and Call of Duty: Warzone, giving even more chances to rake in the XP during your play sessions!
    BlackCell Loyalty Bonus: Players who purchased BlackCell in a previous Black Ops 6season and go on to purchase Season 04 BlackCell will earn a permanent 10% Player and Weapon XP Loyalty Bonus, up to 30% for players who purchased Season 01, Season 02, and Season 03 BlackCell!
    The return of Stitch signals a shift in the battles ahead, requiring new Operators to meet the demands of the intensifying conflict. Predict a swift demise for your opponents with Omen leading BlackCell, joined by Stitch at the head of the Battle Pass plus a special appearance by Eve Macarro from Ballerina.
    Omen“Omen” Operator: BlackCell Instant Reward Page

    It’s time for lockdown. Omen is a presence who strikes fear even in the world’s most dangerous criminals, with an almost preternatural ability to keep even the most sinister prisoners in line.
    Stitch“Supermax” and “Yard Dog” Skins: Battle Pass Instant Reward Page, Battle Pass Completion Page

    Until recently, Stitch was assumed dead. Instead of eliminating his enemy, however, Adler sent him off to a black site prison. Now the time has come, and following a daring jailbreak, Stitch is once again free. Adler needs his help cracking the codenames that will finally lead to the Pantheon moles, but at what cost?
    BallerinaStore Bundle

    Seeking revenge for her slain father, Eve Macarro embarks on a relentless mission against the High Table’s most feared opponents in Ballerina, the highly anticipated new action film from the World of John Wick. Deploy as the elite assassin in one of two looks in the Ballerina Bundle arriving in Season 04.

    Participate in a new round of scheduled Events across Multiplayer, Zombies, and Call of Duty: Warzone. Earn rewards like new weapons, special attachments, and more. Here’s a first look at the Events to come:
    Event: BallerinaActivation Dates: June 5 to June 12
    Total Rewards: 10Enter the world of John Wick with the new Ballerina Event. Prove your capabilities as a supreme assassin by slaying your way across Multiplayer, Zombies, and Call of Duty: Warzone. Rewards include the new Essex Model 07 Marksman Rifle and a Ballerina-themed Nunchuck Melee Blueprint for BlackCell Owners.
    Event: RivalsActivation Dates: June 12 to June 26
    Total Rewards: 15Enemies become allies in the Rivals Event, when Stitch brings his code-cracking expertise to help uncover the real names of the final Pantheon moles in the CIA. The goal is simple; prove you’re the most proficient Operator by earning XP across all game modes and unlock a plethora of impressive free items. Dominate your enemies to become the first to unlock rewards including the Stryder .22 3-Round Burst Modand Grim Reaper.

    Events: King of the Dead, Master of GriefActivation Dates: June 26 to July 3
    Activation Dates: July 10 to July 17
    King of the Dead: “Eliminate zombies in any Zombie mode to earn points to climb the leaderboard.”
    Master of Grief: “Collect Essence in Grief to earn points to climb the leaderboard.”

    Earn points by slaying all types of undead! As you’d expect, you receive more points for dispatching the harder zombie types. This, in turn, causes you to climb the Zombies leaderboard, and once the Event is over, rewards will be granted based on your leaderboard position. Everyone receives some kind of reward, but to obtain the really good stuff, it’s time to perfect your Special and Elite Zombies slaying! 
    Season 04 brings new Bundles to the Store, including a special crossover event with Ballerina. Get more intel in the Season 04 BlackCell, Battle Pass, and Bundles blog arriving before launch.
    Tracer Pack: Ballerina

    Choose one of two Operator Skins for Eve, a red sequin dress as “Eve Macarro” or a sleek black professional fit as the “Ruska Rogue.” Bring light to the darkness with three Legendary Weapon Blueprints featuring High Table Coin Tracers and High Table Coin Death FX: the “Relevé” AK-74 Assault Rifle, “Plié” Saug SMG, and the “Arabesque” 9MM PM Pistol. For a snazzier elimination, take them out with the “Dance With Death” Finishing Move.
    Balance lethality and elegance with additional Ballerina themed content, including the “Pirouette” Emote, “Keepsake” Weapon Charm, animated “Caged Grace” Emblem, animated “Pas de Duex Calling Card, and the “Take a Bow” Loading Screen.
    Tracer Pack: Ink and Smoke Reactive Ultra Skin

    Add some class to your deployments with the cel-shaded, black and greyscale “Hardboiled” Ultra Operator Skin for Weaver, accompanied by the Reactive “Lethal Inspection” AMES 85 Assault Rifle and “Personal Detective” ASG-89 Shotgun Weapon Blueprints, both featuring Noir Tracers and Ink Annihilation Death FX. For a closer finish, leap for their throats using the “Wire Cut” Finishing Move.
    When taking on the undead, equip the “Search Engine” Wonder Weapon skin for the Thrustodyne M23 and show off your Zombies credentials with the “Sidepiece” Weapon Charm, “Dead Noir” Weapon Sticker, “Evidence” Spray, “Greyscale” Loading Screen, and the consumable Time Out GobbleGum.
    Other Incoming Bundles

    There’s plenty more awesome new content arriving in the Season 04 Store, including the “Tracer Pack: Olympus Bolt Mastercraft Ultra Skin” Bundle, featuring an electrifying Mastercraft Weapon Blueprint for the new LC10 SMG alongside a divine Ultra Operator Skin for Caine. Also incoming is the “Tracer Pack: System Breach” Bundle, and the “Tracer Pack: The Goat Ultra Skin” Bundle with a Goat Companion Finishing Move. See more of the season’s upcoming Bundles and more in the Season 04 BlackCell, Battle Pass, and Store Bundle blog.

    Call of Duty League, the pinnacle of competitive Call of Duty, is bringing its fourth and final Major of the season to the DreamHack Dallas show floor. Guests with a CDL add-on ticket can watch Major IV live, where the 12 Call of Duty League teams will battle it out for the final CDL points to qualify for 2025 Call of Duty League Championship in June.
    Ensure you get into the action by tuning in and watching Major IV live on YouTube. Be sure to link your YouTube account with your Activision ID Account to earn some special viewership rewards. Click here for more intel.
    The event starts at 10:300 AM PT Friday, May 23, and continuing at 10:30 AM PT Saturday May 24 with the Finals beginning at 10:30 AM PT Sunday May 25. 

    Black Ops 6 is available now, and now’s definitely the time to experience the spy action thriller Campaign, the in-depth tactical chaos of best-in-class Multiplayer, and to soak in the gory glory of an incredible round-based Zombies experience with five maps and the brand-new Grief mode! Click here to Purchase Black Ops 6.

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    For more information, please visit www.callofduty.com and www.youtube.com/callofduty, and follow @Activision and @CallofDuty on X, Instagram, and Facebook. For Call of Duty Updates, follow @CODUpdates on X.
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    #call #duty #black #ops #warzone
    Call of Duty: Black Ops 6 and Warzone Season 04: Full Intel Revealed!
    Old Enemies, New Alliances: Black Ops 6 Season 04 is Here! Though he once had the chance to end Vikhor “Stitch” Kuzmin’s reign of terror, Adler spared his nemesis after they met at the culmination of Black Ops Cold War. Latest intel reveals Kuzmin was later captured and locked up in an Icelandic CIA black site until he might prove useful. Following the events and evidence uncovered by the deceased CIA Agent Jason Hudson, that day has come, and in an unlikely team up, Adler and team have broken Stitch out from his confinement, seeking his help to crack the codenames needed to find the Pantheon moles. With Verdansk once again an area of operations for deployment, what other plans might Stitch have in store? For now, Adler needs him to complete the mission at hand.  To succeed, the two must put their past behind them in pursuit of a new goal. Get in on the action when this stacked offering of free and premium content comes to Call of Duty®: Black Ops 6, launching in Season 04 on Thursday, May 29 at 9AM PT across all platforms. Nomenclature Note: Throughout the blog, you’ll see references to when gameplay content launches. Here are what these various suffixes mean: “Launch”: Expect to access this content immediately at the Season launch “Launch Window”: Expect to access this content between launch and up to 72 hours after launch.  “In Season”: Expect to access this content during the season, but before either the mid-season or next season arrives. “Mid-Season”: Expect to access this content at Mid-Season or later. All content timing may be subject to change. Multiplayer Content Summary Five MP Maps: Drop into Icelandic AOs with three new maps at launch including the Shutdown and Fugitive 6v6 Core maps and the Blitz Strike map. In the mid-season, party it up in Eclipse and play a reimagined Fringe. New and Returning Modes: Pick up dog tags to drain the enemy’s reserves in Team Elimination, a fun new twist on the Kill Confirmed formula. Make every bullet count with the return of One in the Chamber and get festive in the Party Ops Limited-Time Mode. Additional Equipment: The Grim Reaper Scorestreak returns from the original Black Ops, offering an explosive payload that’s guaranteed to blow the competition sky high. Season 04 Ranked Play: Challenge the best of the best, get those wins, and climb the Ranks in a new season of Multiplayer Ranked Play, with all-new rewards and bragging rights. ShutdownBrand-New, Core, 6v6, Small-Sized Before breaking out Stitch, Adler and team first need to cut off the power to the black site prison, bringing them to a hydroelectric plant built on the rugged volcanic terrain of Iceland. Fight in and around the central building housing the now wrecked Turbine or dive down the Sluice into the Lake, its waters hugging the plant’s south end by the Transformers. Jump up by the red container to target enemies from far out or swim back onshore to reach the Atrium and Parking. Head to the north side to fight in the rugged Yard, away from the shoreline and bookended by the Pumphouse and Canteen. It’s a quick run to the Turbine from here, giving you good map coverage down the middle. If things get too hot, you can always drop down the Chute and swim your way to safety.  FugitiveBrand-New, Core, 6v6, Medium-Sized Deploy to a secret CIA black site in a remote part of Iceland, the very location where Stitch has been imprisoned until Adler brings him in as an unlikely ally for an urgent operation. With the power out, Adler and his crew seize their chance to infiltrate the prison, climbing, zipping, and battling their way through the frozen compound. Upon reaching their target, Adler and Stitch strike a deal. Following the jailbreak, the alarms are blaring and warnings of a power failure light up the Cell Block. Though the area may appear smaller than expected when first glancing at the minimap, the prison’s intricate layout presents multiple levels and shortcuts to the various outside areas including the Checkpoint, Courtyard, and Recreation Yard. In the upper Cell Block, newly opened cells present the danger of ambush. Be on guard and look for ziplines for quick access to your next target. BlitzBrand-New, Strike, 6v6/2v2, Small-Sized Traffic comes to a halt as Pantheon reinforcements race toward the prison but get ambushed by the Rogue team. Leave the road and seek out targets over the rugged terrain of the Cliffside or move inland, ambushing enemies at the Waterfall. To approach the battle head on, move down the central Bridge, using the scattered convoy for cover. Jump down from the center to move underneath the Bridge, a great means of pivoting to a new location. Though a small map overall, Blitz’s long lanes leave room for marksmen to shine. EclipseBrand-New, Strike, 6v6/2v2, Small-Sized Stitch and the team arrive in Avalon, slipping into the shadows of an underground nightclub to discuss business. The neon lights flicker as they form a plan to break the Pantheon codenames, but the meeting is cut short when Pantheon agents storm in. Show off your best moves on the dance floor, dodging shots and flanking targets down the sides where seating offers party goers a chance to rest and order a drink from the bar. Ambush passing enemies from the DJ booth and then break through the broken façades on the walls, escaping into the halls. FringeRemaster, Core, 6v6, Medium-Sized Revisit Fringe from Call of Duty: Black Ops 3, reimagined for the first time ever in Black Ops 6. Attend the grand opening of the Rolling Hills distillery, established in an idyllic setting with several navigable buildings and the surrounding grounds. Battle along the main Road or dive into the Bar for a closer fight. Watch for sharpshooters in the upper Barn and along the Bridge and relive the thrill of trying to make it out alive through the narrow Loading route. The first half of Season 04 brings two exciting Multiplayer modes: Team Elimination and One in the Chamber. In the mid-season, loosen up in the Party Ops Limited Time Mode. Team EliminationIn this twist on Kill Confirmed, two teams are given a limited amount of lives each round as they fight to be the last surviving team. Players drop a dog tag on death that can be picked up by the enemy to confirm the kill or by a teammate to deny the opposing team. Survive longer than the other team or hold the most remaining lives when the timer ends to win the round. Balance aggression and defense as you seek out enemy dog tags while preserving your life. Dig in with your teammates to counter enemy attacks and then ask for cover while you collect the droppings. Picking up tags is a great way to earn your next Scorestreak, so stay aggressive and keep up the momentum. Once your team’s life pool is drained, your remaining teammates can still revive you where you were last killed in a last-ditch effort to snatch victory from the jaws of defeat. One in the ChamberAnother Black Ops fan-favorite mode returns as One in the Chamber shows up in Season 04! In this free-for-all mode, each Operator is given one pistol, one bullet, a knife, and three lives. Precision is king, as bullets always eliminate on impact and the only way to earn another bullet is to get an elimination. Stay cool, aim true, and preserve your lives while aiming for the highest score. UAV scans keep the action moving, so don’t try to hide. At the end of the match, the top three scoring Operators will step up to the Winner’s Circle. Party OpsGet the party started with a new Limited-Time Mode arriving later in the season: Compete in a randomized set of party themed minigames. The player with the highest score at the end of the match wins it all. The devastating Grim Reaper Scorestreak is back from the original Black Ops, unleashing massive hits on other Operators and Scorestreaks alike. New Scorestreak Scorestreak: Grim ReaperType: Lethal Score: 725 Mastery Badges: Yes Powerful semi-automatic launcher that can fire up to four rockets in one load. Wield the Grim Reaper, a quad tube loaded Launcher capable of inflicting heavy damage on enemies. Whether targeting Operators or locking on to enemy Scorestreaks, the Grim Reaper’s payload delivers a huge explosion. The weapon is lost if you’re taken out, so save it for the right moment and bring backup to ensure you have the protection needed to unleash havoc.  Season 04 Ranked Play Overview Prove you’re the very best by dedicating your Multiplayer match time to Ranked Play, using the same settings, maps, modes, and weapon restrictions used by the Call of Duty League™. Win matches to earn SRand progress through the Ranks while earning career rewards like Rank Skins and Win Challenge rewards. As usual, match wins ensure you progress through the Ranks throughout Season 04 to earn new seasonal rewards like a new Pro Issue Weapon Blueprint, Rank-themed Calling Cards, Ranked Charms, and more: Season 04 Ranked Play Rewards Get 10 Wins: “Pro Reissue AMES 85” AMES 85 Weapon Blueprint Get 100 Wins: “Ranked Season 4 – 100 Wins” Large Decal Silver: “Ranked Season 4 – Silver” Calling Card Gold: “Ranked Season 4 – Gold” Calling Card and Charm Platinum: “Ranked Season 4 – Platinum” Calling Card and Charm Diamond: “Ranked Season 4 – Diamond” Calling Card and Charm Crimson: “Ranked Season 4 – Crimson” Calling Card and Charm Iridescent: “Ranked Season 4 – Iridescent” Calling Card and Charm Top 250: “Ranked Season 4 – Top 250” Calling Card and Charm Season 04 Champion: “Ranked Season 4 – Top 250 Champion” Calling Card Note: Multiplayer Events: Check the General section later in this blog to uncover the full complement of events for this mode across Season 04. Zombies Content Summary Grief Returns! Drop into this epic 4v4 competitive battle on all maps, outlasting the opposition while securing Capture Zones to debuff and Grief your opponents. The last team still standing wins! Additional Gameplay Content: Crack open the armored undead and create area-of-effect explosions with the Shatter Blast Ammo Mod, chew over the impressive effects of three new GobbleGums, and create even bigger explosions with the Grim Reaper Support launcher. New Modes and More: Unlock hidden rewards with more Dark Ops Challenges, then prepare to face down a powered-up Abomination, survive as long as you can in the Starting Room LTM, and prove your Leaderboard worth by zombie slaying for bragging rights and rewards! 4v4 competitive mode where two teams outwit and outlast each other. Capture zones to debuff enemies. No damage against other players. Respawns every third round. Available Maps: Liberty Falls, Terminus, Citadelle des Morts, The Tomb, Shattered Veil. Restricted: Wonder Weapons, GobbleGums: Exit Strategy, Idle Eyes, Wonderbar!, Time Out, and Flavor Hex.  Not seen since Black Ops 2, Grief returns to Zombies! This fan-favorite mode pits two teams of four against each other, with both sides vying to out-survive the other. As the battlelines are drawn between S.A.M. and Director Richtofen, each team pledges their support to one of these rivals at the start of a match, subsequently receiving handler comms support from one of them throughout the ensuing chaos. Indirect PvP Combat The action is almost immediate as both teams drop into either side of the same Grief Arena within the chosen Zombies map, and indirect PvP combat comes into effect: The two teams of four players can’t outright kill members of the enemy team, but can interact with them by body-blocking, or slowing them  by using melee, bullet-based weapons, or projectiles.  Victory Conditions: The winning team is the one that manages to “Grief” their rivals into being killed or entering a downed state. As long as one or more team members are upright, the match continues! Grief Arena Features The action is constant and can get incredibly chaotic, due in part to your proximity to your opponents and the hordes of undead encroaching on your team, thanks to the Arena being a sub-section of the main Zombies map. These are known as “Grief Arenas.” Within a Grief Arena are a variety of features: An Open Environment: Grief Arenas are clearly defined areas where any critical doors have already been opened, and the power will already have been turned on. All other Door Buys are inactive. Both teams spawn on opposite sides of the Arena, each in a group of four. Player Respawning: Any team members that are downed – provided one or more of their team are still alive – can be revived at any time, though rival teams, undead enemies, and Shock Charges can hamper this action! Additionally, a Wave Respawner triggers every third round, automatically reviving any eliminated teammates from both teams. Join In Progress: Any player not in the game can join up until Round 10 has been completed and has a small grace period to orient themselves before they’re swarmed by zombies. Additionally, if a team has won back-to-back Capture Zones, join-in-progress is not available. Essence and Salvage: Unlike in Standard playlists, Salvage pickups in Grief are worth 100 Salvage, visible to all players, and can only be picked up by the first player to grab it. Zombies: Rounds will progress faster than usual and the amount of zombies per round has been increased to account for 8 players! All undead entities – except for bosses – are to be expected. If players fail to kill zombies, the round will turn. Core Mechanics: The Arsenal, Pack-a-Punch, Mystery Box, Crafting Tables, Perk machines, GobbleGum machine, Armor Wall Buys, and Der Wunderfizz machine are available in a Grief Arena where they normally reside, or in a new location if they don’t normally exist in this portion of their respective maps. Note: While the current GobbleGum restrictions are in place to keep matches dynamic yet balanced, additional restrictions may be made in the future as the developers keep an eye on game balance, similar to Ranked Play. Capture Zones: Appearing at a regular cadence during a match, these are smaller areas within a Grief Arena where players are required to stand and earn specific types of kills to trigger a Grief  on the opposing team. Plan A: Survive! Plan B: Capture Zones! Keeping your team upright and focused on undead slaying for longer than your rivals is the main plan in this mode. However, there’s an important secondary focus you need to plan for: Capturing zones and “Griefing” your rival team! Capture Zones appear at regular intervals throughout a match, and after stepping through the glowing perimeter, you and your team can secure the Zone by staying inside it and dispatching zombies. Beckon your crew into a Zone to quicken the zombie slaying, and once your kill count meets the requirement, a Grief is triggered on the opposition. Note that if neither team reaches this requirement within the countdown inside a Capture Zone, the Grief is applied to both teams. What is a Grief? It’s a temporary debuff, penalty, or negative gameplay mechanic that you can inflict on your rival team at a Capture Zone. The type of Grief is shown at the objective tracker within a Capture Zone. Here are the possible Griefs you’re aiming to inflict on your foes: Weapon Nerf: The affected players inflict considerably reduced damage to zombie enemies. Ammo Drain: All ammo-based weapons, including those stowed, receive an ammo drain with bullets or shells being removed constantly while the Grief is active. Zombie Ambush: An Elite zombie is summoned, and it solely focuses its killing power on the enemy team until either the Elite or the team are defeated, or the timer runs out. Weapon Carousel: The rival players’ weapons are randomly swapped every few seconds. Frozen: This Grief reduces the enemy players’ movement, along with frost and ice coating the characters. Griefs and Capture Zones also introduce new score types, including: Capture Zone Kill: Awarded to a player who defeated a zombie type during a successful Capture Zone completion. Capture Zone Win: Awarded to all players on a team who successfully commandeer a Capture Zone. Capture Zone Elite Kill: Awarded to a player who slays an Elite spawned in a Capture Zone. Available Grief ArenasA total of 11 different Grief Arenas are available in this mode. Here’s a list along with a brief description of the points of interest within each one: Liberty Falls Arena 1: Pump & Pay, Motor Lodge, and Fuller’s Liberty Lanes Liberty Falls Arena 2: Dark Aether Church, Cemetery, Hilltop Terminus Arena 1: Bio Lab Terminus Arena 2: Crab Island  Citadelle des Morts Arena: Courtyard, Ramparts, and Entrance Hall The Tomb Arena 1: Dig Site, Mausoleum The Tomb Arena 2: Dark Aether Nexus Shattered Veil Arena 1: Garden Pond, Lower Terrace Shattered Veil Arena 2: Upper Terrace, Shem’s Henge, Motor Court Shattered Veil Arena 3: Mansion Foyer, Overlook, East Foyer, Library Shattered Veil Arena 4: West Hallways, Southwest Balcony, Bottlery Access the following new content within all five Zombies Mapsthroughout Season 04: Dark Ops ChallengesA mysterious new set of hidden Calling Cards and bounteous amounts of XP are available at the start of Season 04, thanks to a fresh drop of Zombies Dark Ops Challenges. Who knows... maybe there’s even one for Grief. All further information is]. New LTM: Starting RoomInspired by the starting room in the classic “Moon” Zombies map, drop in with up to three of your Zombies crew into a more straightforward but challenging experience where you’re locked into the first zone of a map. Raptor One is gone, and those undead hordes are only getting stronger, but all doors in the initial zone are locked. Survive to the highest round you can! New LTM: Abomination ChallengeEnter a warped version of Liberty Falls during this new Mid-Season Event, and hunt down an ultra-powered-up Abomination. Perhaps it’s wise to bring backup. Wreck even the most battle-hardened undead threat with the explosive power of the Shatter Blast Ammo Mod, then drop even more devastating firepower on the hordes with the Grim Reaper Support launcher. There’s three new chewables, too! Ammo Mod: Shatter BlastAvailable: Augments Menu, and In-Game“Bullets deal explosive damage. Each bullet has a chance to create an explosion that destroys armor.” Modify your ammunition to explode the toughened armor of certain normal and Special undead enemies. This mod also has a second benefit, creating an area-of-effect blast radius at the same time, whether any armor is shattered or not.  Due to the somewhat chaotic nature of this modification, there is a random chance of the Shatter Blast effect triggering, and it won’t happen every time you fire. Also expect a cooldown period after the effect. Note that Shatter Blast doesn’t directly affect Elite enemies, but area-of-effect explosions can still damage them. You are wise to wrangle your undead into hordes so they’re near each other, to really inflict some damage! Shatter Blast: Major Augments Research the following Augments to further customize this Ammo Mod. Big Game Shatter Blast can be used against Elite enemies. Expect an impressively sized explosion. Blast Chain On explosion, three additional explosions occur in rapid succession. Blast Repair For every enemy that has its armor destroyed by Shatter Blast, armor health will be restored for the player. Shatter Blast: Minor Augments Blast Zone Increase the size of the explosion. Blast Boost Increase the explosion damage. Blast Wave Normal enemies are knocked down by the explosion. New GobbleGumsCrack your teeth on three new GobbleGums, available across all maps once you earn or unlock them and equip them in your GobbleGum Loadout Pack. Explosive Flourish: Reloading your weapon creates an explosion around you. GobbleGum lasts 2 minutes. Flavor Hex: Activates a random Ultra GobbleGum. Rainburps: Zombies killed belch sparkly rainbow bubbles. Lasts 3 minutes. Additional Support Weapon: Grim ReaperAvailable: Rivals Event reward Salvage: 2000 Hammer away at the Crafting Table and assemble a powerful semi-automatic launcher known as the Grim Reaper, which deals out lethal damage to the undead with up to a quartet of missiles fired in one load. With a capacity to carry up to a dozen rockets, and the ability to fire them individually or as a quartet of devastation, this can level a courtyard of undead with a single launch! Unlock this Support weapon once you’ve earned it via the Rivals Event. Note: Zombies Events: Check the General section later in this blog to uncover a first look at events for this mode across Season 04, including the King of the Dead Leaderboard challenge! Call of Duty: Warzone Content Summary New Point of Interest: The towering skyscraper known as The Overlook comes to Downtown Verdansk, with ziplines, cranes, and an impressive interior to explore. New and Limited Time Modes: Clash mode – the massive 52v52 Verdansk Deathmatch – is back! Join 51 other Operators in a chaotic firefight to claim domination points and defeat foes. Then compete in a specially themed area of Verdansk in a match with rule-bending modifiers in Havoc Royale. And drop into Rebirth Island for a spot of Resurgence Casual human and bot combat. Doubling Down on Ranked Play: Call of Duty: Warzone doubles down – literally – with two separate Ranked Play modes; Battle Royale: Rankedat launch running throughout the entire season, and the return of Ranked Play to Rebirth Island at Mid-season. New Features: Cranes and horizontal ziplines Downtown. Lobby Lockdown in The Overlook. Look up and look out!  Dominate foes with a gigantic new skyscraper point of interest, available to Operators within the vicinity of Downtown! The old tenement blocks, Burger Town, and SKN Comm tower have been demolished, and construction crews are finalizing a sprawling skyscraper that dominates the landscape! Look for a full recon tour below. Recon Tour: The Overlook As construction nears completion on this behemoth of a skyscraper, it’s worth gaining a tactical advantage on this monolithic new point of interest. The Overlook Footprint: The “Diamond” and Perimeter Security Checkpoints Drop into the grounds of The Overlook, and you’ll immediately see the grounds of the new skyscraper under construction stretch in a rough diamond shape around the location of the old SKN Comm Tower. Flanked by two massive cranes, the building plot perimeter runs from the corner of the main bank, clockwise past the Post Office, passing the Rothwynn Donna building, northeast to the Museum/Art Gallery, and follows the road around to City Hall.  All the older structureshave been bulldozed in the name of progress! Perimeter Security Checkpoints Military-style security checkpoints have been set up on the corners and roads of the plot of land within the footprint of the structure. Most aren’t secure enough to impede vehicular progress, and some have ramps to allow airborne access. These serve as helpful visual cues that you’re entering the new POI, The Overlook.  Ground Level: Construction Sites Most of the groundwork around the skyscraper is in its final stages of completion, but there are plenty of barriers, fencing, canopies, and containers to use as cover in the area below each of the two giant cranes north and south of the structure. Ground Level: Restaurants Burger Town: Fans of the famous Burger Town Double Cheeseburger will be thrilled to know the fast-food chain has relocated a few meters further down the road from its previous location and is contained within the massive footprint of The Overlook. This outlet also serves as a lower entrance into the grand foyer interior of the building. Sushi Bar: Diagonally opposite the Burger Town, on the northwest side of the POI, is a small Sushi bar, within the footprint of the tower itself. Nestled in the stepped courtyard, you can quickly advance to the north crane or main lobby entrance. It’s also worth pointing out that the sight lines around this POI have significantly changed since Season 03, with much greater visibility across familiar POIs within Downtown and the surrounding districts. North and South Cranes Two huge cranes flank the north and south side of the monolith and are another way to traverse into The Overlook at great height. With five separate platforms attached to the mast to land on, use the vertical Ascender built into the crane’s mast and take an eight-second ascent to a platform just below the jib that extends out to the main winch, and the hoist allowing a jump to The Overlook roof. Operators who aren’t challenged by vertigo will have wild and panoramic views that extend to all of Verdansk’s POIs! Both cranes are also functional, and providing you’ve found the necessary controls in the vicinity, cargo on the hook block and hoist can be summoned and moved to various locations around the tower and nearby Downtown buildings, in case you or your team needs a daring lift! Zip Lines and Additional Rooftop Cover Increasing the ways you can quickly traverse and gaingreat height in your tactical positioning near The Overlook exterior, zip-lines provide a diagonal route to and from the surrounding Downtown building rooftops.  Each also has a small billboard or other protective cover as you reach the zipline mechanism. Access to and from Overlook at the following locations: South: Post Office rooftop to Skydeck. West: Rothwynn Donna building rooftop to Skydeck. Northeast: Art Gallery/Museum rooftop to Skydeck. East: City Hall dome rooftop to Skydeck.  The Overlook: Entrance and Lobby Lockdown The Overlook has a substantial exterior and interior presence, mainly tiered fountains, planting, and stairs up to forecourts and shuttered entrances to the north, east, south, and west, all leading to a central interior lobby. If you find the main entrances shuttered, it means the lobby is experiencing a lockdown. Perhaps there’s a way to breach this security? Are there other ways to get in? The interior lobby has a coffee shop, mezzanine office, stairs, a variety of cover options, and other areas to investigate, not least the marginally terrifying 18-storey elevator ascenders to the northeast and southwest, and even those only get you halfway up the inside of the tower. The Overlook: Atrium and SkydeckJust above the midway point within The Overlook tower is a five-floor interior with exterior Skydeck. Depending on your use of ziplines, you’re able to access a large Atrium with concrete tile and planters and an abundance of plant life. Around the perimeter are rooms, stairwells, and two new elevator shafts, all enabling you to reach the exterior Skydeck. Known by some locals as the “cyclops” tower, due to this large central upper opening you can fly a helicopter through, the Skydeck features a small glass pyramid, some windswept seating, and infiltration to the floors above.  The large, rectangular holes on all four sides provide zipline access around Downtown, as well as daring helicopter maneuvers through the gaps. The ascent doesn’t end here; enter any of the four pillars holding up the roof of the skyscraper for another elevator ascender ride. The Overlook: Penthouse, RoofThe remaining upper floors of The Overlook are nearing completion, meaning health and safety rules aren’t being observed as stringently as you’d like. Top floors up from the Skydeck is the roof. Missing windows, exterior gantries without railings, and exposed exterior ladders mean you’ll be thankful for your parachute.  Depending on which of the tower corners you’re fighting through, this offers another five floors to investigate, including rooms that are fully furnished.  These include a security and server room, a two-floor penthouse level with opulent bedroom, kitchen, and games area, and that’s before the more perturbed of Operators learn the secrets of the] room!  As well as the usual Battle Royale and Resurgence playlists across Verdansk and Rebirth Island, major modes – Clash and Battle Royale: Ranked Play – return to the game, with the intriguing Havoc Royale and the arrival of Resurgence: Ranked Play on Rebirth Island at mid-season! Clash LTM104 players, 15-minute matches 52v52 Team Deathmatch chaos is back in Call of Duty: Warzone! First introduced into Call of Duty: Warzone during Season Five of Black Ops Cold War back in September 2021 as a revamped version of the original “Rumble” mode, Clash is back, bigger than ever, and now includes some impressive, game-changing equipment and power-ups only available in this mode. But what is Clash Mode? This is Team Deathmatch and Domination on a massive scale! Overview, Win Conditions, and Scoring This action-packed team-based mode takes place in and around a specific POI within Verdansk, and pits two teams of 52 playersagainst each other. With no Circle Collapse, no last stand benefit for the Survivor Perk, and your Loadouts available immediately, the plan is simple; your side needs to acquire 500 points by the end of the 15-minute time limit. These are mainly gained by slaying enemies, completing contracts, and participating in the in-game Public Events, as well as the following: Scoring: 1 point per enemy elimination 2 points per enemy elimination with Double Down Power Up 5 points per Contract completed 10 points for capturing a Domination Point10 points for capturing a Bonus Crate or a Cash Crate Clash: Available Locations Expect Clash matches to occur across a sub-section of the main Verdansk map, incorporating several adjacent areas around the following POIs: Quarry Boneyard Farmland PromenadeClash: Available Vehicles With the impetus to reach the enemy forces never more important, expect heavy use of vehicles throughout a Clash Match. The full complement of currently available ground and air vehicles are as follows: Heli Cargo Truck LTVPolaris RZR Pro R 4 Available Contracts There are three available Contracts to complete in Clash Mode: Scavenger Search and Destroy Recon The Scavenger and Recon Contracts work in the same way as they do in Battle Royale Matches. In addition to the usual rewards and in-game cash, you receive five team points for each Contract completed. Search and Destroy Contracts: Everything must go with this new contract, where one team plants a bomb on a Buy Station, and on detonation, they can earn impressive rarity weapons and items from the Buy Stations’ inventory. The other teams can defuse the bomb to earn a Fire Sale for a major discount from the Buy Stations.  Expect the Search and Destroy Contract to be available in Battle Royale, Resurgence, and Plunder Modes, at Mid-Season. In-Match Events and Domination Points During a Clash match, expect several in-match Events to occur. These are like those in Battle Royale Matches, though Clash Events are timed throughout the match rather than related to the Circle Collapse. The available Events are: Domination Points Bonus Points Crates Clash Firesale Cash Crates Power Surge Domination Points Event: Up to three single capture Dom Pointsappear on the map, and these respawn throughout the match. Much like the Multiplayer Mode of the same name, a team that reaches and captures one of the Dom Points receives a reward; in this case, 10 team points. Bonus Points Crates Event: A cargo plane flies across the center of the map, and up to four crates are dropped. Teams are likely to head to the crates as they float to the ground, as capturing a crate awards you with 10 team points. Clash Firesale Event: For the next two minutes, all players can take advantage of a Firesale as two Portable Buy Stations are dropped into the backfield of each team. Additionally, all loot crates are restocked and cash found in crates is also increased.  Cash Crates: Capture oneof the three Cash Crates that drop during this event also nets you 10 team points. Power Surge Event: For the next two minutes, there’s an increased drop rate of Power Ups when you dispatch an enemy player or loot any ground caches. Clash Mode Gameplay Features As well as the previously mentioned new Search and Destroy Contract, Clash comes loaded with features unique to the mode. Here’s the full run-down of what to expect: Buy Stations: Expect Buy Stations to be scattered across a Clash map and roughly split between each team’s area of operations. Portable Buy Stations are also available during the Firesale In-Match Event. Here’s what you can purchase: Armor Plate: Munitions Box: Trophy System: Counter UAV: Sentry Turret: Hand Cannon: Bunker Buster: Cluster Strike: Precision Airstrike: Specialist Perk: New Field Upgrade: Door Barricade: Control access points more easily during mid or close-quarter combat scenarios and delay enemy incursions with the Door Barricade. Fit a barricade to a close single or double door, and a heavy-duty lock attaches toboth sides, preventing the opening or access through the door. This is until the barricade is either removed, or destroyed, usually by using explosives, though gunfire and melee equipment is also an option. Expect the Door Barricade to be loot in Battle Royale and Battle Royale Casual Modes, via the new Care Package Killstreak, all coming at Mid-Season. New Killstreak: Hand Cannon: This high-powered pistol Killstreak, originally available in Multiplayer during Season 01, is available in ground cache as rare loot. Expect a slow rate of fire and finite ammunition, but good handling, and improved hip fire accuracy with faster hip-fire shooting speed. Expect the Hand Cannon to be rare loot in Battle Royale, Battle Royale Casual, Resurgence, and Plunder Modes, via the new Care Package Killstreak, all coming at Mid-Season. Feature: SAM Turrets: Chopper and drone pilots take note; Clash mode maps feature SAM Turrets in various tactical positions across the environment. Spend of in-match cash to activate these anti-air missile batteries and use them up to four times to target any aircraft and drones in the area. If you’re flying in the Heli on the receiving end of a SAM barrage, now’s the time to utilize flares to counter the incoming missiles! Train: If a Clash map features a portion of the large, circular railroad track that the train travels along, then this hulking engine and loot-filled carriages are parked and available to use as added cover and looting opportunities. UAV Towers: Providing you have the in-match cash to activate them, teams can head to and capture a few scattered UAV Towers, allowing pinging of enemy movement across the local area. Clash Mode Powerups  Clash Mode features five differently hued in-match Powerups that are automatically used when found. Available as a possible loot drop or sometimes appearing as dropped loot near the body of an eliminated enemy Operator, these Powerups are color-coded and offer temporary benefits to the Operator who grabs them. All five can be obtained in a single match and expect the frequency of available Powerups to be significantly increased if the in-match Power Surge Event activates. Here’s what each of the five Clash Powerups grant you: Hunter: Highlights enemies and allies in red and blue respectively. Allies are visible through walls. Applies Tracker and High Alert Perks. Speed Boost: Prevents fall damage and provides approximately 20 percent speed boost to your movement. Regeneration Aura: Refills your health and armor at roughly 20 percent per second. Allies within a small radius around you also receive this benefit. The effect does not stack. Double Down: Grants you two points per enemy Operator elimination instead of one. Kill Mag: Refills your active weapon magazine after a kill and quickens your reload. Havoc Royale LTM44 players, 15-minute matches Compete in a Call of Duty: Warzone match like no other, where rule bending modifiers twist the realities of the usual Resurgence gameplay in chaotic and game-changing ways.  Drop into a specially themed area of Verdansk with your Loadout. Every new gas circle activates a different modifier. Adapt fast to sudden changes as Havoc modifiers may impact you, the environment, and even the gameplay rules. Survive the Havoc, be the last team standing, and claim victory! Expect a full rundown of this game mode in the Season 04 Reloaded blog, just prior to Mid-season. Resurgence Casual44 Players, Players & Bots Infil into Rebirth Island with your squad and commit to winning using the regular Resurgence ruleset, but with one important twist; some of your adversaries aren’t human! Whether facing down a bot or not, Resurgence Casual is a great mode to drop into whether you’re warming up, teaching a new player about the game, or you’re wanting a Resurgence match that isn’t quite as extreme as normal. As with Battle Royale Casual or Call of Duty: Warzone Bootcamp, game progression is limited in this mode and results will not count towards or against your stats. This mode also doesn’t count towards your eligibility to accessing Resurgence Ranked Play when it arrives at Mid-Season. Grind your way towards a coveted position in the Top 250 as Battle Royale: Ranked Play becomes the first of two Ranked Play variants to drop in Season 04 within Call of Duty: Warzone. Harness the competitive spirit and earn new rewards for ranking up and advancing through the Skill Divisions, unlocking the following rewards as you go: Season 04 BR Ranked Play Rewards First Season Win: Weapon Charm Get 25 Eliminations: Elimination Sticker Get 100 Eliminations: Elimination Weapon Camo Get 250 Eliminations: Elimination LR 7.62 Weapon Blueprint Silver: “Ranked Season 4 – Silver” Emblem Gold: “Ranked Season 4 – Gold” Emblem and Decal Platinum: “Ranked Season 4 – Platinum” Emblem and Decal Diamond: “Ranked Season 4 – Diamond” Emblem and Decal Crimson: “Ranked Season 4 – Crimson” Emblem and Decal Iridescent: “Ranked Season 4 – Iridescent” Emblem and Decal Top 250: “Ranked Season 4 – Top 250” Emblem and Decal Season 04 Champion: “Ranked Season 4 – Top 250 Champion” Emblem Ranked Play: ResurgenceTrios, Rebirth Island Craving some real competition on Rebirth Island? Then squad up with your winning Trio, and attempt dominance over the very best players as Resurgence Ranked Play makes its triumphant return! Expect the same rules set you remember during the Call of Duty: Modern Warfare® III era, and an expanded look at this returning, fan-favorite mode in the Season 04 Reloaded blog, just prior to Mid-season. Ranked Play Notes: Battle Royale: Ranked Playruns from Launch Window throughout the entirety of Season 04. Resurgence: Ranked Playbegins at Mid-Season, and runs alongside Battle Royale: Ranked Play, meaning you can play one or both Modes when they are active. The ranking is separate from Battle Royale: Ranked Play. A new Contract, Field Upgrade, Killstreak, Perk, and ATV are all set to drop into Verdansk during Season 04: Clash Mode Features ExpansionAfter an evaluation period in Call of Duty: Warzone’s Clash Mode, expect the following new equipment to become available across additional modes at mid-season. Here’s what to expect: Contract: Search & Destroy: Battle Royale, Resurgence, Plunder. Field Upgrade: Door Barricade: Battle Royale, Battle Royale Casual Modes. Available via Care Package. Killstreak: Hand Cannon: Battle Royale, Battle Royale Casual, and Plunder Modes. Available via Care Package. Killstreak: Care PackageOpen ground loot caches for a rare chance to obtain the Care Package, a throwable Killstreak that, when lobbed, explodes into trail of smoke, after which a loadout-sized crate falls from the skies. Open this crate for a chance to obtain rare loot including rare equipment, the Specialist Perk, and more. New Perk: Loot MasterAvailable only as Ground Loot during Resurgence and Plunder matches, the Loot Master Perk allows you to maximize your scavenging potential and gear up faster by increasing the amount of loot you find while opening caches. Gain the early advantage or sustain yourself during prolonged engagements. Expect an increased drop rate for equipped weapon ammo, a higher chance to find tacticals and lethals, more cash, and a greater chance at field upgrades, killstreaks, and other high-tier gear. ATV: Polaris Sportsman XP 1000Added to the vehicle pool is the Polaris Sportsman XP 1000, a real wild ride allowing you to hit the Verdansk goat trails in comfort with legendary suspension, great clearance and traction, and versatility for positioning up to three Operators on the surface of the vehicle. Compared to the current ATV, the wheelbase and size of the Sportsman XP 1000 offers more stability than ever before.  Note: Call of Duty: Warzone Events: Check the General section later in this blog to uncover the full complement of events for this mode across Season 04. General ContentCall of Duty: General Content SummaryWeapons Detail: Five new weapons arrive in Season 04, including two at launch: the LC10 SMG and FFAR 1 Assault Rifle. Later in the season, get your hands on the , Essex Model 07 Marksman Rifle, Olympia Special weapon and Pickaxe Melee weapon, and change up your playstyle with new attachments. The Events Horizon: Season 04 is packed with Events, including Rivals, Ballerina, and even more coming mid-season.. Plus, prove your worth across the Zombies leaderboards and become King of the Dead! Battle Pass and BlackCell: The Season 04 Battle Pass brings Stitch and brutal BlackCell Operator Omen to the forefront alongside new Weapon Blueprints, Operator Skins, Calling Cards, Finishing Moves, Emotes, and more in a mix of free and premium tiers. Free tiers include two new base weapons and the G-Grip Tactical Foregrip. Season 04 Operators: Stitch returns after being freed from prison, headlining the new Battle Pass next to the sinister Omen leading BlackCell. Plus, deploy as assassin Eve Macarro in a collaboration with Ballerina, followed by much more at the mid-season. CDL Announcements: Major IV is almost here! Find out where to watch, plus the in-game rewards you can unlock, just for tuning in! Primary Weapon: LC10SMG, Battle Pass Page 3, Page 14 Battle Pass Blueprint Levels: 38 MAGS: 4 MAG SIZE: 34 Mastery Badges: Yes Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods Customize Options: Skins, Camos and Reticle Unlocks, Accessories, Decals, Stickers. Full-auto submachine gun. Excellent accuracy and range, with a moderate rate of fire. Average mobility and very slow handling for its class. Returning after its debut in Call of Duty: Black Ops Cold War, the LC10 SMG spits out rounds fast coupled with good accuracy and range, moderate damage, and a quick reload to get you back into the fight. The weapon performs well off the hip or down sights, with 34 rounds in the base magazine for a hefty ammo supply. Via Gunsmith, equip a variety of improvements such as a Laser for improved hipfire spread and an updated Barrel to further extend the weapon’s respectable damage range. Primary Weapon: FFAR 1Assault Rifle, Battle Pass Page 6, Page 11 HVT Tier Battle Pass Blueprint Levels: 42 MAGS: 3 MAG SIZE: 30 Mastery Badges: Yes Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods Customize Options: Skins, Camo and Reticle Unlocks, Accessories, Decals, Stickers.  Full-auto assault rifle. Very high rate of fire and excellent CQB power, but slower handling and mobility. Boasting a blazing fast fire rate that rivals the SMG weapon class, this bullpup Assault Rifle is designed for taking down targets fast. The somewhat unpredictable recoil favors burst fire when tackling distant targets, but once you’re locked on it’s all over for them. Supporting a variety of Underbarrel Launcher attachments, use Gunsmith to add greater versatility to the weapon. Running low on ammo? Grab an Extended Mag while you’re at it. Primary Weapon: Essex Model 07Marksman Rifle, Event Reward Levels: 38 MAGS: 3 MAG SIZE: 8 Mastery Badges: Yes Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Lever, Stock, Laser, Fire Mods Customize Options: Skins, Camo and Reticle Unlocks, Accessories, Decals, Stickers. Lever-action marksman rifle. High damage potential. Balanced by slower rate of fire and handling. Inflict heavy critical point damage with this lever-action tactical rifle. An ideal tool for the new sheriff in town, this classic armament offers smooth handling with shots that quickly recenter after kicking up. Choose from a variety of Levers to further customize the weapon’s action, improving ADS speed, sprint to fire speed, and other movement abilities.  Special Weapon: OlympiaSpecial, Event Reward Levels: 30 MAGS: 8 MAG SIZE: 2 Mastery Badges: Yes Attachments: Barrel, Stock Customize Options: Skins, Camos, Accessories, Decals, Stickers. Double-barrel shotgun. Very high damage and respectable range but requires frequent reloading. The double-barrel Olympia – not seen since Black Ops 3 – makes its debut in Black Ops 6, returning as a Special Weapon that makes for the perfect backup when entering tight spaces. The Olympia holds two shots at a time, each spraying multiple pellets when your Operator pulls the trigger. Light customization via the Short Barrel and Cut-Off Stock attachments gives you some control over the weapon’s playstyle, but the fundamentals remain the same: get up close and make your shots count. Fire down the sight for a tighter pellet spread or shoot off the hip to inflict damage over a wider area. Melee Weapon: PickaxeMelee, Event Reward Levels: 30 Mastery Badges: Yes Attachments: None Customize Options: Skins. One-hit kill. Medium attack speed. Short range. Without a Pickaxe, you’ll be lost in the tundra. Bring the right tool for the job when deploying to Iceland in Season 04’s Multiplayer maps, starting with this deadly Melee weapon that downs unarmored enemies with brutal severity. Though its range is short, the Pickaxe’s combination of rapid slashes and overhead swipes will keep enemies frozen in their tracks. Close the distance and say farewell. G-GripSMGs, Assault Rifles, Battle Pass Page 7 Reward Vertical foregrip with integrated laser for improved firing stability, horizontal recoil control, and tightened spread when transitioning between hipfire and aiming down sights. Beam: Blue. Blocks Laser attachments. Stryder .22 3-Round Burst ModStryder .22 Pistol, Event Reward Convert the Stryder .22 into a 3-round burst. Drastically improves fire rate and maintains manageable gun kick but alters the weapon’s damage profile outside of the effective range. SVD Full Auto ModSVD Sniper Rifle, Event Reward Convert the SVD from semi-auto to full-auto functionality, ramping up the speed of your damage output and drastically improving recoil and handling. TR2 CQB Auto ConversionTR2 Marksman Rifle, Event Reward Alter the TR2 Marksman Rifle to fire handgun caliber rounds, resulting in a Marksman Rifle with a compact frame and fully automatic capabilities that rival fire rates of an SMG! Stitch Returns to Action in the Season 04 Battle Pass Stitch returns to the fray, leading this season’s Battle Pass content in a shocking team up with Adler. Purchase the Season 04 Battle Pass for 1,100 COD Points or the Season 04 Battle Pass Bundle for 2,400 COD Points to immediately unlock the Instant Rewards Page of the Battle Pass, including the following items: 10% Battle Pass XP Boost The new “Supermax” Stitch Operator and “Supermax BlackCell” Stitch Operator Skin for those who purchase BlackCell The “Lock Up” Legendary Blueprint for the Feng 82 LMG The “Try Me!” Emote The “Untamable” Large Decal Start to unlock up to 1,100 COD Points as you progress through the Battle Pass The Season 04 Battle Pass includes over 110 pieces of unlockable contentincluding two new Base Weapons, the G-Grip Tactical Foregrip Attachment, and several unlockable mil-sim style skins for Bailey, Payne, Grey, Caine, Brutus, Toro, Adler, Nazir, and Marshall. Stay tuned for the BlackCell, Battle Pass and Store Bundles blog prior to Season 04 launch for more details. BlackCell Offerings When the job needs to get done, summon Omen, the otherworldly Operator leading BlackCell content in Season 04. The menacing Operator and his three-headed guard dog are joined by a cast of infected, black and purple-hued Operator Skins and Weapon Blueprints earned exclusively through BlackCell. BlackCell owners can access the Season 04 Battle Pass via the exclusive BlackCell Page, instantly unlocking the following items: The “Omen” BlackCell Operator and Skin 10% XP Boost 1,100 COD Points The “Guard Dog” Companion Finishing Move The “Hellblock” Mastercraft Blueprint for the Ladra SMG The “Kill Tally” Gun Screen The “BlackCell” Clan TagBlackCell owners get access to page after page of additional exclusive rewards within the Season 04 Battle Pass, including: Seven BlackCell-exclusive skins for Stitch, Bailey, Payne, Caine, Brutus, and Adler.  Seven BlackCell-exclusive Weapon Blueprints for the Krig C, XMG, SWAT 5.56, ASG-98, FFAR 1, Model L, LC10Over 130 item rewardsfor those who fully complete the Season 04 BlackCell Battle Pass. As usual, players who upgrade to BlackCell after purchasing the Battle Pass will also receive back the COD Points they spent. BlackCell Daily Challenges: Players with BlackCell will receive additional Daily Challenges throughout Season 04 for Multiplayer, Zombies, and Call of Duty: Warzone, giving even more chances to rake in the XP during your play sessions! BlackCell Loyalty Bonus: Players who purchased BlackCell in a previous Black Ops 6season and go on to purchase Season 04 BlackCell will earn a permanent 10% Player and Weapon XP Loyalty Bonus, up to 30% for players who purchased Season 01, Season 02, and Season 03 BlackCell! The return of Stitch signals a shift in the battles ahead, requiring new Operators to meet the demands of the intensifying conflict. Predict a swift demise for your opponents with Omen leading BlackCell, joined by Stitch at the head of the Battle Pass plus a special appearance by Eve Macarro from Ballerina. Omen“Omen” Operator: BlackCell Instant Reward Page It’s time for lockdown. Omen is a presence who strikes fear even in the world’s most dangerous criminals, with an almost preternatural ability to keep even the most sinister prisoners in line. Stitch“Supermax” and “Yard Dog” Skins: Battle Pass Instant Reward Page, Battle Pass Completion Page Until recently, Stitch was assumed dead. Instead of eliminating his enemy, however, Adler sent him off to a black site prison. Now the time has come, and following a daring jailbreak, Stitch is once again free. Adler needs his help cracking the codenames that will finally lead to the Pantheon moles, but at what cost? BallerinaStore Bundle Seeking revenge for her slain father, Eve Macarro embarks on a relentless mission against the High Table’s most feared opponents in Ballerina, the highly anticipated new action film from the World of John Wick. Deploy as the elite assassin in one of two looks in the Ballerina Bundle arriving in Season 04. Participate in a new round of scheduled Events across Multiplayer, Zombies, and Call of Duty: Warzone. Earn rewards like new weapons, special attachments, and more. Here’s a first look at the Events to come: Event: BallerinaActivation Dates: June 5 to June 12 Total Rewards: 10Enter the world of John Wick with the new Ballerina Event. Prove your capabilities as a supreme assassin by slaying your way across Multiplayer, Zombies, and Call of Duty: Warzone. Rewards include the new Essex Model 07 Marksman Rifle and a Ballerina-themed Nunchuck Melee Blueprint for BlackCell Owners. Event: RivalsActivation Dates: June 12 to June 26 Total Rewards: 15Enemies become allies in the Rivals Event, when Stitch brings his code-cracking expertise to help uncover the real names of the final Pantheon moles in the CIA. The goal is simple; prove you’re the most proficient Operator by earning XP across all game modes and unlock a plethora of impressive free items. Dominate your enemies to become the first to unlock rewards including the Stryder .22 3-Round Burst Modand Grim Reaper. Events: King of the Dead, Master of GriefActivation Dates: June 26 to July 3 Activation Dates: July 10 to July 17 King of the Dead: “Eliminate zombies in any Zombie mode to earn points to climb the leaderboard.” Master of Grief: “Collect Essence in Grief to earn points to climb the leaderboard.” Earn points by slaying all types of undead! As you’d expect, you receive more points for dispatching the harder zombie types. This, in turn, causes you to climb the Zombies leaderboard, and once the Event is over, rewards will be granted based on your leaderboard position. Everyone receives some kind of reward, but to obtain the really good stuff, it’s time to perfect your Special and Elite Zombies slaying!  Season 04 brings new Bundles to the Store, including a special crossover event with Ballerina. Get more intel in the Season 04 BlackCell, Battle Pass, and Bundles blog arriving before launch. Tracer Pack: Ballerina Choose one of two Operator Skins for Eve, a red sequin dress as “Eve Macarro” or a sleek black professional fit as the “Ruska Rogue.” Bring light to the darkness with three Legendary Weapon Blueprints featuring High Table Coin Tracers and High Table Coin Death FX: the “Relevé” AK-74 Assault Rifle, “Plié” Saug SMG, and the “Arabesque” 9MM PM Pistol. For a snazzier elimination, take them out with the “Dance With Death” Finishing Move. Balance lethality and elegance with additional Ballerina themed content, including the “Pirouette” Emote, “Keepsake” Weapon Charm, animated “Caged Grace” Emblem, animated “Pas de Duex Calling Card, and the “Take a Bow” Loading Screen. Tracer Pack: Ink and Smoke Reactive Ultra Skin Add some class to your deployments with the cel-shaded, black and greyscale “Hardboiled” Ultra Operator Skin for Weaver, accompanied by the Reactive “Lethal Inspection” AMES 85 Assault Rifle and “Personal Detective” ASG-89 Shotgun Weapon Blueprints, both featuring Noir Tracers and Ink Annihilation Death FX. For a closer finish, leap for their throats using the “Wire Cut” Finishing Move. When taking on the undead, equip the “Search Engine” Wonder Weapon skin for the Thrustodyne M23 and show off your Zombies credentials with the “Sidepiece” Weapon Charm, “Dead Noir” Weapon Sticker, “Evidence” Spray, “Greyscale” Loading Screen, and the consumable Time Out GobbleGum. Other Incoming Bundles There’s plenty more awesome new content arriving in the Season 04 Store, including the “Tracer Pack: Olympus Bolt Mastercraft Ultra Skin” Bundle, featuring an electrifying Mastercraft Weapon Blueprint for the new LC10 SMG alongside a divine Ultra Operator Skin for Caine. Also incoming is the “Tracer Pack: System Breach” Bundle, and the “Tracer Pack: The Goat Ultra Skin” Bundle with a Goat Companion Finishing Move. See more of the season’s upcoming Bundles and more in the Season 04 BlackCell, Battle Pass, and Store Bundle blog. Call of Duty League, the pinnacle of competitive Call of Duty, is bringing its fourth and final Major of the season to the DreamHack Dallas show floor. Guests with a CDL add-on ticket can watch Major IV live, where the 12 Call of Duty League teams will battle it out for the final CDL points to qualify for 2025 Call of Duty League Championship in June. Ensure you get into the action by tuning in and watching Major IV live on YouTube. Be sure to link your YouTube account with your Activision ID Account to earn some special viewership rewards. Click here for more intel. The event starts at 10:300 AM PT Friday, May 23, and continuing at 10:30 AM PT Saturday May 24 with the Finals beginning at 10:30 AM PT Sunday May 25.  Black Ops 6 is available now, and now’s definitely the time to experience the spy action thriller Campaign, the in-depth tactical chaos of best-in-class Multiplayer, and to soak in the gory glory of an incredible round-based Zombies experience with five maps and the brand-new Grief mode! Click here to Purchase Black Ops 6. © 2025 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY WARZONE, MODERN WARFARE, CALL OF DUTY LEAGUE, and CALL OF DUTY BLACK OPS are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners. For more information, please visit www.callofduty.com and www.youtube.com/callofduty, and follow @Activision and @CallofDuty on X, Instagram, and Facebook. For Call of Duty Updates, follow @CODUpdates on X. ®, TM & © 2025 Lions Gate Entertainment Inc. and related companies. All Rights Reserved. #call #duty #black #ops #warzone
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    Call of Duty: Black Ops 6 and Warzone Season 04: Full Intel Revealed!
    Old Enemies, New Alliances: Black Ops 6 Season 04 is Here! Though he once had the chance to end Vikhor “Stitch” Kuzmin’s reign of terror, Adler spared his nemesis after they met at the culmination of Black Ops Cold War. Latest intel reveals Kuzmin was later captured and locked up in an Icelandic CIA black site until he might prove useful. Following the events and evidence uncovered by the deceased CIA Agent Jason Hudson, that day has come, and in an unlikely team up, Adler and team have broken Stitch out from his confinement, seeking his help to crack the codenames needed to find the Pantheon moles. With Verdansk once again an area of operations for deployment, what other plans might Stitch have in store? For now, Adler needs him to complete the mission at hand.  To succeed, the two must put their past behind them in pursuit of a new goal. Get in on the action when this stacked offering of free and premium content comes to Call of Duty®: Black Ops 6, launching in Season 04 on Thursday, May 29 at 9AM PT across all platforms. Nomenclature Note: Throughout the blog, you’ll see references to when gameplay content launches. Here are what these various suffixes mean: “Launch”: Expect to access this content immediately at the Season launch “Launch Window”: Expect to access this content between launch and up to 72 hours after launch.  “In Season”: Expect to access this content during the season, but before either the mid-season or next season arrives. “Mid-Season”: Expect to access this content at Mid-Season or later. All content timing may be subject to change. Multiplayer Content Summary Five MP Maps: Drop into Icelandic AOs with three new maps at launch including the Shutdown and Fugitive 6v6 Core maps and the Blitz Strike map. In the mid-season, party it up in Eclipse and play a reimagined Fringe. New and Returning Modes: Pick up dog tags to drain the enemy’s reserves in Team Elimination, a fun new twist on the Kill Confirmed formula. Make every bullet count with the return of One in the Chamber and get festive in the Party Ops Limited-Time Mode. Additional Equipment: The Grim Reaper Scorestreak returns from the original Black Ops, offering an explosive payload that’s guaranteed to blow the competition sky high. Season 04 Ranked Play: Challenge the best of the best, get those wins, and climb the Ranks in a new season of Multiplayer Ranked Play, with all-new rewards and bragging rights. Shutdown (Launch) Brand-New, Core, 6v6, Small-Sized Before breaking out Stitch, Adler and team first need to cut off the power to the black site prison, bringing them to a hydroelectric plant built on the rugged volcanic terrain of Iceland. Fight in and around the central building housing the now wrecked Turbine or dive down the Sluice into the Lake, its waters hugging the plant’s south end by the Transformers. Jump up by the red container to target enemies from far out or swim back onshore to reach the Atrium and Parking. Head to the north side to fight in the rugged Yard, away from the shoreline and bookended by the Pumphouse and Canteen. It’s a quick run to the Turbine from here, giving you good map coverage down the middle. If things get too hot, you can always drop down the Chute and swim your way to safety.  Fugitive (Launch) Brand-New, Core, 6v6, Medium-Sized Deploy to a secret CIA black site in a remote part of Iceland, the very location where Stitch has been imprisoned until Adler brings him in as an unlikely ally for an urgent operation. With the power out, Adler and his crew seize their chance to infiltrate the prison, climbing, zipping, and battling their way through the frozen compound. Upon reaching their target, Adler and Stitch strike a deal. Following the jailbreak, the alarms are blaring and warnings of a power failure light up the Cell Block. Though the area may appear smaller than expected when first glancing at the minimap, the prison’s intricate layout presents multiple levels and shortcuts to the various outside areas including the Checkpoint, Courtyard, and Recreation Yard. In the upper Cell Block, newly opened cells present the danger of ambush. Be on guard and look for ziplines for quick access to your next target. Blitz (Launch) Brand-New, Strike, 6v6/2v2, Small-Sized Traffic comes to a halt as Pantheon reinforcements race toward the prison but get ambushed by the Rogue team. Leave the road and seek out targets over the rugged terrain of the Cliffside or move inland, ambushing enemies at the Waterfall. To approach the battle head on, move down the central Bridge, using the scattered convoy for cover. Jump down from the center to move underneath the Bridge, a great means of pivoting to a new location. Though a small map overall, Blitz’s long lanes leave room for marksmen to shine. Eclipse (Mid-Season) Brand-New, Strike, 6v6/2v2, Small-Sized Stitch and the team arrive in Avalon, slipping into the shadows of an underground nightclub to discuss business. The neon lights flicker as they form a plan to break the Pantheon codenames, but the meeting is cut short when Pantheon agents storm in. Show off your best moves on the dance floor, dodging shots and flanking targets down the sides where seating offers party goers a chance to rest and order a drink from the bar. Ambush passing enemies from the DJ booth and then break through the broken façades on the walls, escaping into the halls. Fringe (Mid-Season) Remaster, Core, 6v6, Medium-Sized Revisit Fringe from Call of Duty: Black Ops 3, reimagined for the first time ever in Black Ops 6. Attend the grand opening of the Rolling Hills distillery, established in an idyllic setting with several navigable buildings and the surrounding grounds. Battle along the main Road or dive into the Bar for a closer fight. Watch for sharpshooters in the upper Barn and along the Bridge and relive the thrill of trying to make it out alive through the narrow Loading route. The first half of Season 04 brings two exciting Multiplayer modes: Team Elimination and One in the Chamber. In the mid-season, loosen up in the Party Ops Limited Time Mode. Team Elimination (Launch) In this twist on Kill Confirmed, two teams are given a limited amount of lives each round as they fight to be the last surviving team. Players drop a dog tag on death that can be picked up by the enemy to confirm the kill or by a teammate to deny the opposing team. Survive longer than the other team or hold the most remaining lives when the timer ends to win the round. Balance aggression and defense as you seek out enemy dog tags while preserving your life. Dig in with your teammates to counter enemy attacks and then ask for cover while you collect the droppings. Picking up tags is a great way to earn your next Scorestreak, so stay aggressive and keep up the momentum. Once your team’s life pool is drained, your remaining teammates can still revive you where you were last killed in a last-ditch effort to snatch victory from the jaws of defeat. One in the Chamber (In-Season) Another Black Ops fan-favorite mode returns as One in the Chamber shows up in Season 04! In this free-for-all mode, each Operator is given one pistol, one bullet, a knife, and three lives. Precision is king, as bullets always eliminate on impact and the only way to earn another bullet is to get an elimination. Stay cool, aim true, and preserve your lives while aiming for the highest score. UAV scans keep the action moving, so don’t try to hide. At the end of the match, the top three scoring Operators will step up to the Winner’s Circle. Party Ops (Mid-Season) Get the party started with a new Limited-Time Mode arriving later in the season: Compete in a randomized set of party themed minigames. The player with the highest score at the end of the match wins it all. The devastating Grim Reaper Scorestreak is back from the original Black Ops, unleashing massive hits on other Operators and Scorestreaks alike. New Scorestreak Scorestreak: Grim Reaper (In-Season) Type: Lethal Score: 725 Mastery Badges: Yes Powerful semi-automatic launcher that can fire up to four rockets in one load. Wield the Grim Reaper, a quad tube loaded Launcher capable of inflicting heavy damage on enemies. Whether targeting Operators or locking on to enemy Scorestreaks, the Grim Reaper’s payload delivers a huge explosion. The weapon is lost if you’re taken out, so save it for the right moment and bring backup to ensure you have the protection needed to unleash havoc.  Season 04 Ranked Play Overview Prove you’re the very best by dedicating your Multiplayer match time to Ranked Play, using the same settings, maps, modes, and weapon restrictions used by the Call of Duty League™. Win matches to earn SR (Skill Rating) and progress through the Ranks while earning career rewards like Rank Skins and Win Challenge rewards. As usual, match wins ensure you progress through the Ranks throughout Season 04 to earn new seasonal rewards like a new Pro Issue Weapon Blueprint, Rank-themed Calling Cards, Ranked Charms, and more: Season 04 Ranked Play Rewards Get 10 Wins: “Pro Reissue AMES 85” AMES 85 Weapon Blueprint Get 100 Wins: “Ranked Season 4 – 100 Wins” Large Decal Silver: “Ranked Season 4 – Silver” Calling Card Gold: “Ranked Season 4 – Gold” Calling Card and Charm Platinum: “Ranked Season 4 – Platinum” Calling Card and Charm Diamond: “Ranked Season 4 – Diamond” Calling Card and Charm Crimson: “Ranked Season 4 – Crimson” Calling Card and Charm Iridescent: “Ranked Season 4 – Iridescent” Calling Card and Charm Top 250: “Ranked Season 4 – Top 250” Calling Card and Charm Season 04 Champion: “Ranked Season 4 – Top 250 Champion” Calling Card Note: Multiplayer Events: Check the General section later in this blog to uncover the full complement of events for this mode across Season 04. Zombies Content Summary Grief Returns! Drop into this epic 4v4 competitive battle on all maps, outlasting the opposition while securing Capture Zones to debuff and Grief your opponents. The last team still standing wins! Additional Gameplay Content: Crack open the armored undead and create area-of-effect explosions with the Shatter Blast Ammo Mod, chew over the impressive effects of three new GobbleGums, and create even bigger explosions with the Grim Reaper Support launcher. New Modes and More: Unlock hidden rewards with more Dark Ops Challenges, then prepare to face down a powered-up Abomination, survive as long as you can in the Starting Room LTM, and prove your Leaderboard worth by zombie slaying for bragging rights and rewards! 4v4 competitive mode where two teams outwit and outlast each other. Capture zones to debuff enemies. No damage against other players. Respawns every third round. Available Maps: Liberty Falls, Terminus, Citadelle des Morts, The Tomb, Shattered Veil. Restricted: Wonder Weapons, GobbleGums: Exit Strategy, Idle Eyes, Wonderbar!, Time Out, and Flavor Hex (Season 04 GobbleGum).  Not seen since Black Ops 2, Grief returns to Zombies! This fan-favorite mode pits two teams of four against each other, with both sides vying to out-survive the other. As the battlelines are drawn between S.A.M. and Director Richtofen, each team pledges their support to one of these rivals at the start of a match, subsequently receiving handler comms support from one of them throughout the ensuing chaos. Indirect PvP Combat The action is almost immediate as both teams drop into either side of the same Grief Arena within the chosen Zombies map, and indirect PvP combat comes into effect: The two teams of four players can’t outright kill members of the enemy team, but can interact with them by body-blocking, or slowing them  by using melee, bullet-based weapons, or projectiles.  Victory Conditions: The winning team is the one that manages to “Grief” their rivals into being killed or entering a downed state. As long as one or more team members are upright, the match continues! Grief Arena Features The action is constant and can get incredibly chaotic, due in part to your proximity to your opponents and the hordes of undead encroaching on your team, thanks to the Arena being a sub-section of the main Zombies map. These are known as “Grief Arenas.” Within a Grief Arena are a variety of features: An Open Environment: Grief Arenas are clearly defined areas where any critical doors have already been opened, and the power will already have been turned on. All other Door Buys are inactive. Both teams spawn on opposite sides of the Arena, each in a group of four. Player Respawning: Any team members that are downed – provided one or more of their team are still alive – can be revived at any time, though rival teams, undead enemies, and Shock Charges can hamper this action! Additionally, a Wave Respawner triggers every third round, automatically reviving any eliminated teammates from both teams. Join In Progress: Any player not in the game can join up until Round 10 has been completed and has a small grace period to orient themselves before they’re swarmed by zombies. Additionally, if a team has won back-to-back Capture Zones (see below), join-in-progress is not available. Essence and Salvage: Unlike in Standard playlists, Salvage pickups in Grief are worth 100 Salvage, visible to all players, and can only be picked up by the first player to grab it. Zombies: Rounds will progress faster than usual and the amount of zombies per round has been increased to account for 8 players! All undead entities – except for bosses – are to be expected. If players fail to kill zombies, the round will turn. Core Mechanics: The Arsenal, Pack-a-Punch, Mystery Box, Crafting Tables, Perk machines, GobbleGum machine (with Exit Strategy, Idle Eyes, Wonderbar!, Time Out, and Flavor Hex restricted), Armor Wall Buys, and Der Wunderfizz machine are available in a Grief Arena where they normally reside, or in a new location if they don’t normally exist in this portion of their respective maps. Note: While the current GobbleGum restrictions are in place to keep matches dynamic yet balanced, additional restrictions may be made in the future as the developers keep an eye on game balance, similar to Ranked Play. Capture Zones: Appearing at a regular cadence during a match, these are smaller areas within a Grief Arena where players are required to stand and earn specific types of kills to trigger a Grief  on the opposing team. Plan A: Survive! Plan B: Capture Zones! Keeping your team upright and focused on undead slaying for longer than your rivals is the main plan in this mode. However, there’s an important secondary focus you need to plan for: Capturing zones and “Griefing” your rival team! Capture Zones appear at regular intervals throughout a match, and after stepping through the glowing perimeter, you and your team can secure the Zone by staying inside it and dispatching zombies. Beckon your crew into a Zone to quicken the zombie slaying, and once your kill count meets the requirement, a Grief is triggered on the opposition. Note that if neither team reaches this requirement within the countdown inside a Capture Zone, the Grief is applied to both teams. What is a Grief? It’s a temporary debuff, penalty, or negative gameplay mechanic that you can inflict on your rival team at a Capture Zone. The type of Grief is shown at the objective tracker within a Capture Zone. Here are the possible Griefs you’re aiming to inflict on your foes: Weapon Nerf: The affected players inflict considerably reduced damage to zombie enemies. Ammo Drain: All ammo-based weapons, including those stowed, receive an ammo drain with bullets or shells being removed constantly while the Grief is active. Zombie Ambush: An Elite zombie is summoned, and it solely focuses its killing power on the enemy team until either the Elite or the team are defeated, or the timer runs out. Weapon Carousel: The rival players’ weapons are randomly swapped every few seconds. Frozen: This Grief reduces the enemy players’ movement, along with frost and ice coating the characters. Griefs and Capture Zones also introduce new score types, including: Capture Zone Kill: Awarded to a player who defeated a zombie type during a successful Capture Zone completion. Capture Zone Win: Awarded to all players on a team who successfully commandeer a Capture Zone. Capture Zone Elite Kill: Awarded to a player who slays an Elite spawned in a Capture Zone. Available Grief Arenas (11 Arenas, Launch) A total of 11 different Grief Arenas are available in this mode. Here’s a list along with a brief description of the points of interest within each one: Liberty Falls Arena 1: Pump & Pay, Motor Lodge, and Fuller’s Liberty Lanes Liberty Falls Arena 2: Dark Aether Church, Cemetery, Hilltop Terminus Arena 1: Bio Lab Terminus Arena 2: Crab Island  Citadelle des Morts Arena: Courtyard, Ramparts, and Entrance Hall The Tomb Arena 1: Dig Site, Mausoleum The Tomb Arena 2: Dark Aether Nexus Shattered Veil Arena 1: Garden Pond, Lower Terrace Shattered Veil Arena 2: Upper Terrace, Shem’s Henge, Motor Court Shattered Veil Arena 3: Mansion Foyer, Overlook, East Foyer, Library Shattered Veil Arena 4: West Hallways, Southwest Balcony, Bottlery Access the following new content within all five Zombies Maps (unless otherwise stated) throughout Season 04: Dark Ops Challenges (Launch) A mysterious new set of hidden Calling Cards and bounteous amounts of XP are available at the start of Season 04, thanks to a fresh drop of Zombies Dark Ops Challenges. Who knows... maybe there’s even one for Grief. All further information is [[REDACTED]]. New LTM: Starting Room (Mid-Season) Inspired by the starting room in the classic “Moon” Zombies map, drop in with up to three of your Zombies crew into a more straightforward but challenging experience where you’re locked into the first zone of a map. Raptor One is gone, and those undead hordes are only getting stronger, but all doors in the initial zone are locked. Survive to the highest round you can! New LTM: Abomination Challenge (Mid-Season) Enter a warped version of Liberty Falls during this new Mid-Season Event, and hunt down an ultra-powered-up Abomination. Perhaps it’s wise to bring backup. Wreck even the most battle-hardened undead threat with the explosive power of the Shatter Blast Ammo Mod, then drop even more devastating firepower on the hordes with the Grim Reaper Support launcher. There’s three new chewables, too! Ammo Mod: Shatter Blast (Launch) Available: Augments Menu, and In-Game (Pause Menu) “Bullets deal explosive damage. Each bullet has a chance to create an explosion that destroys armor.” Modify your ammunition to explode the toughened armor of certain normal and Special undead enemies. This mod also has a second benefit, creating an area-of-effect blast radius at the same time, whether any armor is shattered or not.  Due to the somewhat chaotic nature of this modification, there is a random chance of the Shatter Blast effect triggering, and it won’t happen every time you fire. Also expect a cooldown period after the effect. Note that Shatter Blast doesn’t directly affect Elite enemies (pending some Augment research!), but area-of-effect explosions can still damage them. You are wise to wrangle your undead into hordes so they’re near each other, to really inflict some damage! Shatter Blast: Major Augments Research the following Augments to further customize this Ammo Mod. Big Game Shatter Blast can be used against Elite enemies. Expect an impressively sized explosion. Blast Chain On explosion, three additional explosions occur in rapid succession. Blast Repair For every enemy that has its armor destroyed by Shatter Blast, armor health will be restored for the player. Shatter Blast: Minor Augments Blast Zone Increase the size of the explosion. Blast Boost Increase the explosion damage. Blast Wave Normal enemies are knocked down by the explosion. New GobbleGums (Launch) Crack your teeth on three new GobbleGums, available across all maps once you earn or unlock them and equip them in your GobbleGum Loadout Pack. Explosive Flourish (Epic): Reloading your weapon creates an explosion around you. GobbleGum lasts 2 minutes. Flavor Hex (Legendary): Activates a random Ultra GobbleGum. Rainburps (Whimsical): Zombies killed belch sparkly rainbow bubbles. Lasts 3 minutes. Additional Support Weapon: Grim Reaper (In-Season) Available: Rivals Event reward Salvage: 2000 Hammer away at the Crafting Table and assemble a powerful semi-automatic launcher known as the Grim Reaper, which deals out lethal damage to the undead with up to a quartet of missiles fired in one load. With a capacity to carry up to a dozen rockets, and the ability to fire them individually or as a quartet of devastation, this can level a courtyard of undead with a single launch! Unlock this Support weapon once you’ve earned it via the Rivals Event. Note: Zombies Events: Check the General section later in this blog to uncover a first look at events for this mode across Season 04, including the King of the Dead Leaderboard challenge! Call of Duty: Warzone Content Summary New Point of Interest: The towering skyscraper known as The Overlook comes to Downtown Verdansk, with ziplines, cranes, and an impressive interior to explore. New and Limited Time Modes: Clash mode – the massive 52v52 Verdansk Deathmatch – is back! Join 51 other Operators in a chaotic firefight to claim domination points and defeat foes. Then compete in a specially themed area of Verdansk in a match with rule-bending modifiers in Havoc Royale. And drop into Rebirth Island for a spot of Resurgence Casual human and bot combat. Doubling Down on Ranked Play: Call of Duty: Warzone doubles down – literally – with two separate Ranked Play modes; Battle Royale: Ranked (Verdansk) at launch running throughout the entire season, and the return of Ranked Play to Rebirth Island at Mid-season. New Features: Cranes and horizontal ziplines Downtown. Lobby Lockdown in The Overlook. Look up and look out!  Dominate foes with a gigantic new skyscraper point of interest, available to Operators within the vicinity of Downtown! The old tenement blocks, Burger Town, and SKN Comm tower have been demolished, and construction crews are finalizing a sprawling skyscraper that dominates the landscape! Look for a full recon tour below. Recon Tour: The Overlook As construction nears completion on this behemoth of a skyscraper (more than twice the height of any previous building within the Verdansk conurbation), it’s worth gaining a tactical advantage on this monolithic new point of interest. The Overlook Footprint: The “Diamond” and Perimeter Security Checkpoints Drop into the grounds of The Overlook, and you’ll immediately see the grounds of the new skyscraper under construction stretch in a rough diamond shape around the location of the old SKN Comm Tower. Flanked by two massive cranes, the building plot perimeter runs from the corner of the main bank, clockwise past the Post Office, passing the Rothwynn Donna building, northeast to the Museum/Art Gallery, and follows the road around to City Hall.  All the older structures (the Burger Town, low-rise tenement blocks, the building site, and the small coffee shop and bar across from the Museum) have been bulldozed in the name of progress! Perimeter Security Checkpoints Military-style security checkpoints have been set up on the corners and roads of the plot of land within the footprint of the structure. Most aren’t secure enough to impede vehicular progress, and some have ramps to allow airborne access. These serve as helpful visual cues that you’re entering the new POI, The Overlook.  Ground Level: Construction Sites Most of the groundwork around the skyscraper is in its final stages of completion, but there are plenty of barriers, fencing, canopies, and containers to use as cover in the area below each of the two giant cranes north and south of the structure. Ground Level: Restaurants Burger Town: Fans of the famous Burger Town Double Cheeseburger will be thrilled to know the fast-food chain has relocated a few meters further down the road from its previous location and is contained within the massive footprint of The Overlook. This outlet also serves as a lower entrance into the grand foyer interior of the building. Sushi Bar: Diagonally opposite the Burger Town, on the northwest side of the POI, is a small Sushi bar, within the footprint of the tower itself. Nestled in the stepped courtyard, you can quickly advance to the north crane or main lobby entrance. It’s also worth pointing out that the sight lines around this POI have significantly changed since Season 03, with much greater visibility across familiar POIs within Downtown and the surrounding districts. North and South Cranes Two huge cranes flank the north and south side of the monolith and are another way to traverse into The Overlook at great height. With five separate platforms attached to the mast to land on (two at ground, and three at height), use the vertical Ascender built into the crane’s mast and take an eight-second ascent to a platform just below the jib that extends out to the main winch, and the hoist allowing a jump to The Overlook roof. Operators who aren’t challenged by vertigo will have wild and panoramic views that extend to all of Verdansk’s POIs (except Quarry)! Both cranes are also functional, and providing you’ve found the necessary controls in the vicinity (both on and off the cranes’ superstructures), cargo on the hook block and hoist can be summoned and moved to various locations around the tower and nearby Downtown buildings, in case you or your team needs a daring lift! Zip Lines and Additional Rooftop Cover Increasing the ways you can quickly traverse and gain (or lose) great height in your tactical positioning near The Overlook exterior, zip-lines provide a diagonal route to and from the surrounding Downtown building rooftops.  Each also has a small billboard or other protective cover as you reach the zipline mechanism. Access to and from Overlook at the following locations: South: Post Office rooftop to Skydeck. West: Rothwynn Donna building rooftop to Skydeck. Northeast: Art Gallery/Museum rooftop to Skydeck. East: City Hall dome rooftop to Skydeck.  The Overlook: Entrance and Lobby Lockdown The Overlook has a substantial exterior and interior presence, mainly tiered fountains, planting, and stairs up to forecourts and shuttered entrances to the north, east, south, and west, all leading to a central interior lobby. If you find the main entrances shuttered, it means the lobby is experiencing a lockdown. Perhaps there’s a way to breach this security? Are there other ways to get in? The interior lobby has a coffee shop, mezzanine office, stairs, a variety of cover options, and other areas to investigate, not least the marginally terrifying 18-storey elevator ascenders to the northeast and southwest, and even those only get you halfway up the inside of the tower. The Overlook: Atrium and Skydeck (Interior, Exterior) Just above the midway point within The Overlook tower is a five-floor interior with exterior Skydeck. Depending on your use of ziplines, you’re able to access a large Atrium with concrete tile and planters and an abundance of plant life. Around the perimeter are rooms, stairwells, and two new elevator shafts, all enabling you to reach the exterior Skydeck. Known by some locals as the “cyclops” tower, due to this large central upper opening you can fly a helicopter through, the Skydeck features a small glass pyramid, some windswept seating, and infiltration to the floors above.  The large, rectangular holes on all four sides provide zipline access around Downtown, as well as daring helicopter maneuvers through the gaps. The ascent doesn’t end here; enter any of the four pillars holding up the roof of the skyscraper for another elevator ascender ride. The Overlook: Penthouse (Interior), Roof (Exterior) The remaining upper floors of The Overlook are nearing completion, meaning health and safety rules aren’t being observed as stringently as you’d like. Top floors up from the Skydeck is the roof. Missing windows, exterior gantries without railings, and exposed exterior ladders mean you’ll be thankful for your parachute.  Depending on which of the tower corners you’re fighting through, this offers another five floors to investigate, including rooms that are fully furnished.  These include a security and server room, a two-floor penthouse level with opulent bedroom, kitchen, and games area, and that’s before the more perturbed of Operators learn the secrets of the [[REDACTED]] room!  As well as the usual Battle Royale and Resurgence playlists across Verdansk and Rebirth Island, major modes – Clash and Battle Royale: Ranked Play – return to the game, with the intriguing Havoc Royale and the arrival of Resurgence: Ranked Play on Rebirth Island at mid-season! Clash LTM (Launch) 104 players (52v52), 15-minute matches 52v52 Team Deathmatch chaos is back in Call of Duty: Warzone! First introduced into Call of Duty: Warzone during Season Five of Black Ops Cold War back in September 2021 as a revamped version of the original “Rumble” mode, Clash is back, bigger than ever, and now includes some impressive, game-changing equipment and power-ups only available in this mode. But what is Clash Mode? This is Team Deathmatch and Domination on a massive scale! Overview, Win Conditions, and Scoring This action-packed team-based mode takes place in and around a specific POI within Verdansk, and pits two teams of 52 players (divided into 13 Quad Squads per side) against each other. With no Circle Collapse, no last stand benefit for the Survivor Perk, and your Loadouts available immediately, the plan is simple; your side needs to acquire 500 points by the end of the 15-minute time limit. These are mainly gained by slaying enemies (sometimes aided with power ups you can acquire within a match), completing contracts, and participating in the in-game Public Events, as well as the following: Scoring: 1 point per enemy elimination 2 points per enemy elimination with Double Down Power Up 5 points per Contract completed 10 points for capturing a Domination Point (Flag) 10 points for capturing a Bonus Crate or a Cash Crate Clash: Available Locations Expect Clash matches to occur across a sub-section of the main Verdansk map, incorporating several adjacent areas around the following POIs: Quarry Boneyard Farmland Promenade (East) Clash: Available Vehicles With the impetus to reach the enemy forces never more important, expect heavy use of vehicles throughout a Clash Match. The full complement of currently available ground and air vehicles are as follows: Heli Cargo Truck LTV (Light Tactical Vehicle) Polaris RZR Pro R 4 Available Contracts There are three available Contracts to complete in Clash Mode: Scavenger Search and Destroy Recon The Scavenger and Recon Contracts work in the same way as they do in Battle Royale Matches. In addition to the usual rewards and in-game cash, you receive five team points for each Contract completed. Search and Destroy Contracts (Clash Mode Only): Everything must go with this new contract, where one team plants a bomb on a Buy Station, and on detonation, they can earn impressive rarity weapons and items from the Buy Stations’ inventory. The other teams can defuse the bomb to earn a Fire Sale for a major discount from the Buy Stations.  Expect the Search and Destroy Contract to be available in Battle Royale, Resurgence, and Plunder Modes, at Mid-Season. In-Match Events and Domination Points During a Clash match, expect several in-match Events to occur. These are like those in Battle Royale Matches, though Clash Events are timed throughout the match rather than related to the Circle Collapse. The available Events are: Domination Points Bonus Points Crates Clash Firesale Cash Crates Power Surge Domination Points Event: Up to three single capture Dom Points (flags) appear on the map, and these respawn throughout the match. Much like the Multiplayer Mode of the same name, a team that reaches and captures one of the Dom Points receives a reward; in this case, 10 team points. Bonus Points Crates Event: A cargo plane flies across the center of the map, and up to four crates are dropped. Teams are likely to head to the crates as they float to the ground, as capturing a crate awards you with 10 team points. Clash Firesale Event: For the next two minutes, all players can take advantage of a Firesale as two Portable Buy Stations are dropped into the backfield of each team (a total of four). Additionally, all loot crates are restocked and cash found in crates is also increased.  Cash Crates: Capture one (or more) of the three Cash Crates that drop during this event also nets you 10 team points. Power Surge Event: For the next two minutes, there’s an increased drop rate of Power Ups when you dispatch an enemy player or loot any ground caches. Clash Mode Gameplay Features As well as the previously mentioned new Search and Destroy Contract, Clash comes loaded with features unique to the mode. Here’s the full run-down of what to expect: Buy Stations (Clash Mode only): Expect Buy Stations to be scattered across a Clash map and roughly split between each team’s area of operations. Portable Buy Stations are also available during the Firesale In-Match Event. Here’s what you can purchase: Armor Plate: $500 Munitions Box: $1,000 Trophy System: $1,500 Counter UAV: $3,000 Sentry Turret: $3,000 Hand Cannon: $4,000 Bunker Buster: $4,000 Cluster Strike: $4,000 Precision Airstrike: $6,000 Specialist Perk: $10,000 New Field Upgrade: Door Barricade (Clash Mode at Season Launch): Control access points more easily during mid or close-quarter combat scenarios and delay enemy incursions with the Door Barricade. Fit a barricade to a close single or double door, and a heavy-duty lock attaches to (and is visible on) both sides, preventing the opening or access through the door. This is until the barricade is either removed (only by the Operator or squadmates who fitted it), or destroyed, usually by using explosives, though gunfire and melee equipment is also an option. Expect the Door Barricade to be loot in Battle Royale and Battle Royale Casual Modes, via the new Care Package Killstreak, all coming at Mid-Season. New Killstreak: Hand Cannon (Clash Mode at Season Launch): This high-powered pistol Killstreak, originally available in Multiplayer during Season 01, is available in ground cache as rare loot. Expect a slow rate of fire and finite ammunition, but good handling, and improved hip fire accuracy with faster hip-fire shooting speed. Expect the Hand Cannon to be rare loot in Battle Royale, Battle Royale Casual, Resurgence, and Plunder Modes, via the new Care Package Killstreak, all coming at Mid-Season. Feature: SAM Turrets (Clash Mode only): Chopper and drone pilots take note; Clash mode maps feature SAM Turrets in various tactical positions across the environment. Spend $1,500 of in-match cash to activate these anti-air missile batteries and use them up to four times to target any aircraft and drones in the area. If you’re flying in the Heli on the receiving end of a SAM barrage, now’s the time to utilize flares to counter the incoming missiles! Train (Clash Mode only): If a Clash map features a portion of the large, circular railroad track that the train travels along, then this hulking engine and loot-filled carriages are parked and available to use as added cover and looting opportunities. UAV Towers (Clash Mode only): Providing you have the $2,000 in-match cash to activate them, teams can head to and capture a few scattered UAV Towers, allowing pinging of enemy movement across the local area. Clash Mode Powerups  Clash Mode features five differently hued in-match Powerups that are automatically used when found. Available as a possible loot drop or sometimes appearing as dropped loot near the body of an eliminated enemy Operator, these Powerups are color-coded and offer temporary benefits to the Operator who grabs them. All five can be obtained in a single match and expect the frequency of available Powerups to be significantly increased if the in-match Power Surge Event activates (usually in the final stages of a match). Here’s what each of the five Clash Powerups grant you: Hunter (Red Aura): Highlights enemies and allies in red and blue respectively. Allies are visible through walls. Applies Tracker and High Alert Perks. Speed Boost (Yellow Aura): Prevents fall damage and provides approximately 20 percent speed boost to your movement. Regeneration Aura (Green Aura): Refills your health and armor at roughly 20 percent per second. Allies within a small radius around you also receive this benefit. The effect does not stack. Double Down (Blue Aura): Grants you two points per enemy Operator elimination instead of one. Kill Mag (Purple Aura): Refills your active weapon magazine after a kill and quickens your reload. Havoc Royale LTM (Mid-Season) 44 players (Quads), 15-minute matches Compete in a Call of Duty: Warzone match like no other, where rule bending modifiers twist the realities of the usual Resurgence gameplay in chaotic and game-changing ways.  Drop into a specially themed area of Verdansk with your Loadout. Every new gas circle activates a different modifier. Adapt fast to sudden changes as Havoc modifiers may impact you, the environment, and even the gameplay rules. Survive the Havoc, be the last team standing, and claim victory! Expect a full rundown of this game mode in the Season 04 Reloaded blog, just prior to Mid-season. Resurgence Casual (Mid-Season) 44 Players, Players & Bots Infil into Rebirth Island with your squad and commit to winning using the regular Resurgence ruleset, but with one important twist; some of your adversaries aren’t human! Whether facing down a bot or not, Resurgence Casual is a great mode to drop into whether you’re warming up, teaching a new player about the game, or you’re wanting a Resurgence match that isn’t quite as extreme as normal. As with Battle Royale Casual or Call of Duty: Warzone Bootcamp, game progression is limited in this mode and results will not count towards or against your stats. This mode also doesn’t count towards your eligibility to accessing Resurgence Ranked Play when it arrives at Mid-Season. Grind your way towards a coveted position in the Top 250 as Battle Royale: Ranked Play becomes the first of two Ranked Play variants to drop in Season 04 within Call of Duty: Warzone. Harness the competitive spirit and earn new rewards for ranking up and advancing through the Skill Divisions, unlocking the following rewards as you go: Season 04 BR Ranked Play Rewards First Season Win: Weapon Charm Get 25 Eliminations: Elimination Sticker Get 100 Eliminations: Elimination Weapon Camo Get 250 Eliminations: Elimination LR 7.62 Weapon Blueprint Silver: “Ranked Season 4 – Silver” Emblem Gold: “Ranked Season 4 – Gold” Emblem and Decal Platinum: “Ranked Season 4 – Platinum” Emblem and Decal Diamond: “Ranked Season 4 – Diamond” Emblem and Decal Crimson: “Ranked Season 4 – Crimson” Emblem and Decal Iridescent: “Ranked Season 4 – Iridescent” Emblem and Decal Top 250: “Ranked Season 4 – Top 250” Emblem and Decal Season 04 Champion: “Ranked Season 4 – Top 250 Champion” Emblem Ranked Play: Resurgence (Mid-Season) Trios, Rebirth Island Craving some real competition on Rebirth Island? Then squad up with your winning Trio, and attempt dominance over the very best players as Resurgence Ranked Play makes its triumphant return! Expect the same rules set you remember during the Call of Duty: Modern Warfare® III era, and an expanded look at this returning, fan-favorite mode in the Season 04 Reloaded blog, just prior to Mid-season. Ranked Play Notes: Battle Royale: Ranked Play (Verdansk) runs from Launch Window throughout the entirety of Season 04. Resurgence: Ranked Play (Rebirth Island) begins at Mid-Season, and runs alongside Battle Royale: Ranked Play, meaning you can play one or both Modes when they are active. The ranking is separate from Battle Royale: Ranked Play. A new Contract, Field Upgrade, Killstreak, Perk, and ATV are all set to drop into Verdansk during Season 04: Clash Mode Features Expansion (Mid-Season) After an evaluation period in Call of Duty: Warzone’s Clash Mode, expect the following new equipment to become available across additional modes at mid-season. Here’s what to expect: Contract: Search & Destroy: Battle Royale, Resurgence, Plunder. Field Upgrade: Door Barricade: Battle Royale, Battle Royale Casual Modes. Available via Care Package. Killstreak: Hand Cannon: Battle Royale, Battle Royale Casual, and Plunder Modes. Available via Care Package. Killstreak: Care Package (Mid-Season) Open ground loot caches for a rare chance to obtain the Care Package, a throwable Killstreak that, when lobbed, explodes into trail of smoke, after which a loadout-sized crate falls from the skies. Open this crate for a chance to obtain rare loot including rare equipment, the Specialist Perk, and more. New Perk: Loot Master (Mid-Season) Available only as Ground Loot during Resurgence and Plunder matches, the Loot Master Perk allows you to maximize your scavenging potential and gear up faster by increasing the amount of loot you find while opening caches. Gain the early advantage or sustain yourself during prolonged engagements. Expect an increased drop rate for equipped weapon ammo, a higher chance to find tacticals and lethals, more cash, and a greater chance at field upgrades, killstreaks, and other high-tier gear. ATV: Polaris Sportsman XP 1000 (Launch) Added to the vehicle pool is the Polaris Sportsman XP 1000, a real wild ride allowing you to hit the Verdansk goat trails in comfort with legendary suspension, great clearance and traction, and versatility for positioning up to three Operators on the surface of the vehicle. Compared to the current ATV, the wheelbase and size of the Sportsman XP 1000 offers more stability than ever before.  Note: Call of Duty: Warzone Events: Check the General section later in this blog to uncover the full complement of events for this mode across Season 04. General Content (MP, ZM, WZ) Call of Duty: General Content Summary (All Modes and Games) Weapons Detail: Five new weapons arrive in Season 04, including two at launch: the LC10 SMG and FFAR 1 Assault Rifle. Later in the season, get your hands on the , Essex Model 07 Marksman Rifle, Olympia Special weapon and Pickaxe Melee weapon, and change up your playstyle with new attachments. The Events Horizon: Season 04 is packed with Events, including Rivals, Ballerina (From the World of John Wick), and even more coming mid-season.. Plus, prove your worth across the Zombies leaderboards and become King of the Dead! Battle Pass and BlackCell: The Season 04 Battle Pass brings Stitch and brutal BlackCell Operator Omen to the forefront alongside new Weapon Blueprints, Operator Skins, Calling Cards, Finishing Moves, Emotes, and more in a mix of free and premium tiers. Free tiers include two new base weapons and the G-Grip Tactical Foregrip. Season 04 Operators: Stitch returns after being freed from prison, headlining the new Battle Pass next to the sinister Omen leading BlackCell. Plus, deploy as assassin Eve Macarro in a collaboration with Ballerina, followed by much more at the mid-season. CDL Announcements: Major IV is almost here! Find out where to watch, plus the in-game rewards you can unlock, just for tuning in! Primary Weapon: LC10 (Launch) SMG, Battle Pass Page 3, Page 14 Battle Pass Blueprint Levels: 38 MAGS: 4 MAG SIZE: 34 Mastery Badges: Yes Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods Customize Options: Skins, Camos and Reticle Unlocks (MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3). Full-auto submachine gun. Excellent accuracy and range, with a moderate rate of fire. Average mobility and very slow handling for its class. Returning after its debut in Call of Duty: Black Ops Cold War, the LC10 SMG spits out rounds fast coupled with good accuracy and range, moderate damage, and a quick reload to get you back into the fight. The weapon performs well off the hip or down sights, with 34 rounds in the base magazine for a hefty ammo supply. Via Gunsmith, equip a variety of improvements such as a Laser for improved hipfire spread and an updated Barrel to further extend the weapon’s respectable damage range. Primary Weapon: FFAR 1 (Launch) Assault Rifle, Battle Pass Page 6, Page 11 HVT Tier Battle Pass Blueprint Levels: 42 MAGS: 3 MAG SIZE: 30 Mastery Badges: Yes Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Rear Grip, Stock, Laser, Fire Mods Customize Options: Skins, Camo and Reticle Unlocks (MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3).  Full-auto assault rifle. Very high rate of fire and excellent CQB power, but slower handling and mobility. Boasting a blazing fast fire rate that rivals the SMG weapon class, this bullpup Assault Rifle is designed for taking down targets fast. The somewhat unpredictable recoil favors burst fire when tackling distant targets, but once you’re locked on it’s all over for them. Supporting a variety of Underbarrel Launcher attachments, use Gunsmith to add greater versatility to the weapon. Running low on ammo? Grab an Extended Mag while you’re at it. Primary Weapon: Essex Model 07 (In-Season) Marksman Rifle, Event Reward Levels: 38 MAGS: 3 MAG SIZE: 8 Mastery Badges: Yes Attachments: Optic, Muzzle, Barrel, Underbarrel, Magazine, Lever, Stock, Laser, Fire Mods Customize Options: Skins, Camo and Reticle Unlocks (MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3). Lever-action marksman rifle. High damage potential. Balanced by slower rate of fire and handling. Inflict heavy critical point damage with this lever-action tactical rifle. An ideal tool for the new sheriff in town, this classic armament offers smooth handling with shots that quickly recenter after kicking up. Choose from a variety of Levers to further customize the weapon’s action, improving ADS speed, sprint to fire speed, and other movement abilities.  Special Weapon: Olympia (Mid-Season) Special, Event Reward Levels: 30 MAGS: 8 MAG SIZE: 2 Mastery Badges: Yes Attachments: Barrel, Stock Customize Options: Skins, Camos (MP, ZM, WZ), Accessories (1), Decals (1), Stickers (3). Double-barrel shotgun. Very high damage and respectable range but requires frequent reloading. The double-barrel Olympia – not seen since Black Ops 3 – makes its debut in Black Ops 6, returning as a Special Weapon that makes for the perfect backup when entering tight spaces. The Olympia holds two shots at a time, each spraying multiple pellets when your Operator pulls the trigger. Light customization via the Short Barrel and Cut-Off Stock attachments gives you some control over the weapon’s playstyle, but the fundamentals remain the same: get up close and make your shots count. Fire down the sight for a tighter pellet spread or shoot off the hip to inflict damage over a wider area. Melee Weapon: Pickaxe (Mid-Season) Melee, Event Reward Levels: 30 Mastery Badges: Yes Attachments: None Customize Options: Skins. One-hit kill. Medium attack speed. Short range. Without a Pickaxe, you’ll be lost in the tundra. Bring the right tool for the job when deploying to Iceland in Season 04’s Multiplayer maps, starting with this deadly Melee weapon that downs unarmored enemies with brutal severity. Though its range is short, the Pickaxe’s combination of rapid slashes and overhead swipes will keep enemies frozen in their tracks. Close the distance and say farewell. G-Grip (Launch) SMGs (except PP-19), Assault Rifles, Battle Pass Page 7 Reward Vertical foregrip with integrated laser for improved firing stability, horizontal recoil control, and tightened spread when transitioning between hipfire and aiming down sights. Beam: Blue. Blocks Laser attachments. Stryder .22 3-Round Burst Mod (Launch) Stryder .22 Pistol, Event Reward Convert the Stryder .22 into a 3-round burst. Drastically improves fire rate and maintains manageable gun kick but alters the weapon’s damage profile outside of the effective range. SVD Full Auto Mod (In-Season) SVD Sniper Rifle, Event Reward Convert the SVD from semi-auto to full-auto functionality, ramping up the speed of your damage output and drastically improving recoil and handling. TR2 CQB Auto Conversion (In-Season) TR2 Marksman Rifle, Event Reward Alter the TR2 Marksman Rifle to fire handgun caliber rounds, resulting in a Marksman Rifle with a compact frame and fully automatic capabilities that rival fire rates of an SMG! Stitch Returns to Action in the Season 04 Battle Pass Stitch returns to the fray, leading this season’s Battle Pass content in a shocking team up with Adler. Purchase the Season 04 Battle Pass for 1,100 COD Points or the Season 04 Battle Pass Bundle for 2,400 COD Points to immediately unlock the Instant Rewards Page of the Battle Pass, including the following items: 10% Battle Pass XP Boost The new “Supermax” Stitch Operator and “Supermax BlackCell” Stitch Operator Skin for those who purchase BlackCell The “Lock Up” Legendary Blueprint for the Feng 82 LMG The “Try Me!” Emote The “Untamable” Large Decal Start to unlock up to 1,100 COD Points as you progress through the Battle Pass The Season 04 Battle Pass includes over 110 pieces of unlockable content (excluding BlackCell) including two new Base Weapons, the G-Grip Tactical Foregrip Attachment, and several unlockable mil-sim style skins for Bailey, Payne, Grey, Caine, Brutus, Toro, Adler, Nazir, and Marshall. Stay tuned for the BlackCell, Battle Pass and Store Bundles blog prior to Season 04 launch for more details. BlackCell Offerings When the job needs to get done, summon Omen, the otherworldly Operator leading BlackCell content in Season 04. The menacing Operator and his three-headed guard dog are joined by a cast of infected, black and purple-hued Operator Skins and Weapon Blueprints earned exclusively through BlackCell. BlackCell owners can access the Season 04 Battle Pass via the exclusive BlackCell Page, instantly unlocking the following items: The “Omen” BlackCell Operator and Skin 10% XP Boost 1,100 COD Points The “Guard Dog” Companion Finishing Move The “Hellblock” Mastercraft Blueprint for the Ladra SMG The “Kill Tally” Gun Screen The “BlackCell” Clan Tag (showcased in Lobbies and Winner’s Circles) BlackCell owners get access to page after page of additional exclusive rewards within the Season 04 Battle Pass, including: Seven BlackCell-exclusive skins for Stitch (two skins), Bailey, Payne, Caine, Brutus, and Adler.  Seven BlackCell-exclusive Weapon Blueprints for the Krig C (Assault Rifle), XMG (LMG), SWAT 5.56 (Marksman Rifle), ASG-98 (Shotgun), FFAR 1 (Assault Rifle), Model L (Assault Rifle), LC10 (SMG) Over 130 item rewards (Battle Pass and BlackCell related) for those who fully complete the Season 04 BlackCell Battle Pass. As usual, players who upgrade to BlackCell after purchasing the Battle Pass will also receive back the COD Points they spent. BlackCell Daily Challenges: Players with BlackCell will receive additional Daily Challenges throughout Season 04 for Multiplayer, Zombies, and Call of Duty: Warzone, giving even more chances to rake in the XP during your play sessions! BlackCell Loyalty Bonus: Players who purchased BlackCell in a previous Black Ops 6season and go on to purchase Season 04 BlackCell will earn a permanent 10% Player and Weapon XP Loyalty Bonus, up to 30% for players who purchased Season 01, Season 02, and Season 03 BlackCell! The return of Stitch signals a shift in the battles ahead, requiring new Operators to meet the demands of the intensifying conflict. Predict a swift demise for your opponents with Omen leading BlackCell, joined by Stitch at the head of the Battle Pass plus a special appearance by Eve Macarro from Ballerina. Omen (BlackCell, Crimson One, Launch) “Omen” Operator: BlackCell Instant Reward Page It’s time for lockdown. Omen is a presence who strikes fear even in the world’s most dangerous criminals, with an almost preternatural ability to keep even the most sinister prisoners in line. Stitch (Battle Pass, Rogue Black Ops, Launch) “Supermax” and “Yard Dog” Skins: Battle Pass Instant Reward Page, Battle Pass Completion Page Until recently, Stitch was assumed dead. Instead of eliminating his enemy, however, Adler sent him off to a black site prison. Now the time has come, and following a daring jailbreak, Stitch is once again free. Adler needs his help cracking the codenames that will finally lead to the Pantheon moles, but at what cost? Ballerina (Bundle, Crimson One, In-Season) Store Bundle Seeking revenge for her slain father, Eve Macarro embarks on a relentless mission against the High Table’s most feared opponents in Ballerina, the highly anticipated new action film from the World of John Wick. Deploy as the elite assassin in one of two looks in the Ballerina Bundle arriving in Season 04. Participate in a new round of scheduled Events across Multiplayer, Zombies, and Call of Duty: Warzone. Earn rewards like new weapons, special attachments, and more. Here’s a first look at the Events to come (with more announcements in the Season 04 Reloaded blog): Event: Ballerina (MP, ZM, WZ, In-Season) Activation Dates: June 5 to June 12 Total Rewards: 10 (+ One BlackCell reward) Enter the world of John Wick with the new Ballerina Event. Prove your capabilities as a supreme assassin by slaying your way across Multiplayer, Zombies, and Call of Duty: Warzone. Rewards include the new Essex Model 07 Marksman Rifle and a Ballerina-themed Nunchuck Melee Blueprint for BlackCell Owners. Event: Rivals (MP, ZM, WZ, In-Season) Activation Dates: June 12 to June 26 Total Rewards: 15 (+ One BlackCell reward) Enemies become allies in the Rivals Event, when Stitch brings his code-cracking expertise to help uncover the real names of the final Pantheon moles in the CIA. The goal is simple; prove you’re the most proficient Operator by earning XP across all game modes and unlock a plethora of impressive free items. Dominate your enemies to become the first to unlock rewards including the Stryder .22 3-Round Burst Mod (Attachment) and Grim Reaper (Scorestreak). Events: King of the Dead, Master of Grief (Zombies, Mid-Season) Activation Dates (King of the Dead): June 26 to July 3 Activation Dates (Master of Grief): July 10 to July 17 King of the Dead: “Eliminate zombies in any Zombie mode to earn points to climb the leaderboard.” Master of Grief: “Collect Essence in Grief to earn points to climb the leaderboard.” Earn points by slaying all types of undead! As you’d expect, you receive more points for dispatching the harder zombie types. This, in turn, causes you to climb the Zombies leaderboard, and once the Event is over, rewards will be granted based on your leaderboard position. Everyone receives some kind of reward, but to obtain the really good stuff, it’s time to perfect your Special and Elite Zombies slaying!  Season 04 brings new Bundles to the Store, including a special crossover event with Ballerina. Get more intel in the Season 04 BlackCell, Battle Pass, and Bundles blog arriving before launch. Tracer Pack: Ballerina Choose one of two Operator Skins for Eve, a red sequin dress as “Eve Macarro” or a sleek black professional fit as the “Ruska Rogue.” Bring light to the darkness with three Legendary Weapon Blueprints featuring High Table Coin Tracers and High Table Coin Death FX: the “Relevé” AK-74 Assault Rifle, “Plié” Saug SMG, and the “Arabesque” 9MM PM Pistol. For a snazzier elimination, take them out with the “Dance With Death” Finishing Move. Balance lethality and elegance with additional Ballerina themed content, including the “Pirouette” Emote, “Keepsake” Weapon Charm, animated “Caged Grace” Emblem, animated “Pas de Duex Calling Card, and the “Take a Bow” Loading Screen. Tracer Pack: Ink and Smoke Reactive Ultra Skin Add some class to your deployments with the cel-shaded, black and greyscale “Hardboiled” Ultra Operator Skin for Weaver, accompanied by the Reactive “Lethal Inspection” AMES 85 Assault Rifle and “Personal Detective” ASG-89 Shotgun Weapon Blueprints, both featuring Noir Tracers and Ink Annihilation Death FX. For a closer finish, leap for their throats using the “Wire Cut” Finishing Move. When taking on the undead, equip the “Search Engine” Wonder Weapon skin for the Thrustodyne M23 and show off your Zombies credentials with the “Sidepiece” Weapon Charm, “Dead Noir” Weapon Sticker, “Evidence” Spray, “Greyscale” Loading Screen, and the consumable Time Out GobbleGum. Other Incoming Bundles There’s plenty more awesome new content arriving in the Season 04 Store, including the “Tracer Pack: Olympus Bolt Mastercraft Ultra Skin” Bundle, featuring an electrifying Mastercraft Weapon Blueprint for the new LC10 SMG alongside a divine Ultra Operator Skin for Caine. Also incoming is the “Tracer Pack: System Breach” Bundle, and the “Tracer Pack: The Goat Ultra Skin” Bundle with a Goat Companion Finishing Move. See more of the season’s upcoming Bundles and more in the Season 04 BlackCell, Battle Pass, and Store Bundle blog. Call of Duty League, the pinnacle of competitive Call of Duty, is bringing its fourth and final Major of the season to the DreamHack Dallas show floor. Guests with a CDL add-on ticket can watch Major IV live, where the 12 Call of Duty League teams will battle it out for the final CDL points to qualify for 2025 Call of Duty League Championship in June. Ensure you get into the action by tuning in and watching Major IV live on YouTube. Be sure to link your YouTube account with your Activision ID Account to earn some special viewership rewards (shown above). Click here for more intel. The event starts at 10:300 AM PT Friday, May 23, and continuing at 10:30 AM PT Saturday May 24 with the Finals beginning at 10:30 AM PT Sunday May 25.  Black Ops 6 is available now, and now’s definitely the time to experience the spy action thriller Campaign, the in-depth tactical chaos of best-in-class Multiplayer, and to soak in the gory glory of an incredible round-based Zombies experience with five maps and the brand-new Grief mode! Click here to Purchase Black Ops 6. © 2025 Activision Publishing, Inc. ACTIVISION, CALL OF DUTY, CALL OF DUTY WARZONE, MODERN WARFARE, CALL OF DUTY LEAGUE, and CALL OF DUTY BLACK OPS are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the property of their respective owners. For more information, please visit www.callofduty.com and www.youtube.com/callofduty, and follow @Activision and @CallofDuty on X, Instagram, and Facebook. For Call of Duty Updates, follow @CODUpdates on X. ®, TM & © 2025 Lions Gate Entertainment Inc. and related companies. All Rights Reserved.
    0 Comentários 0 Compartilhamentos
  • MindsEye’s Marketing Is a Complete Mess

    From an extensive line-up of fun indie games to incredible blockbusters, the consistent quality of releases this year is something to behold. If you haven’t gotten lost in the gorgeous world of Clair Obscur: Expedition 33 or discovered the brilliance of Cyrodiil in The Elder Scrolls 4: Oblivion Remastered, then maybe you experienced the Forza Horizon 5 and Indiana Jones and the Great Circle on PS5 for the first time. Such is the range of quality that I almost forgot about Like a Dragon: Pirate Yakuza in Hawaii, Dynasty Warriors Origins, and Steel Seed. The next six weeks will be even more enticing with Elden Ring Nightreign, Mario Kart World, and the long-awaited Death Stranding 2: On the Beach. The year’s second half is still TBD, with publishers doubtless scrambling to fill the void after Grand Theft Auto 6’s delay. However, with all the showcases coming in June, we could see several potential release date announcements. Amid all this hype, one game has seemingly slipped under the radar, made all the more bizarre by the time left before its release. We’re talking about MindsEye, an action-adventure title developed by Build a Rocket Boy, founded by Leslie Benzies of Rockstar North fame. It’s out June 10th for Xbox Series X/S, PS5, and PC, and the initial trailer gave the vibe of a GTA-coded playground with all the explosiveness and action to appeal to the franchise’s fans. Or at least those who only want the explosiveness and action because that’s more or less what the “reveal gameplay trailer” from February showcased. Lots of running around. Lots of blowing up cars with guns. Some driving. Some blowing up of cars while driving. Honestly, the amount of vehicular destruction is borderline concerning. Of course, the developer later clarified that the narrative is more linear than emergent or sandboxy. However, we’re a little over three weeks out from launch, and the only gameplay seen thus far has been that trailer and two recent gameplay teasers. One shows protagonist Jacob Diaz gunning down some enemies in a sequence more than a little reminiscent of Trevor attacking The Lost MC’s hideout in GTA 5. Eventually, he pursues them through the streets while a dust storm is in effect. The second teaser is longer but less exciting, showcasing some driving through Redrock City at night. No overview trailer. No walkthrough of a mission. Not even much by way of what makes the gameplay of MindsEye special or unique. It’s a marketing strategy garnering attention almost exclusively for its lack of marketing. This isn’t to say that Build a Rocket Boy isn’t advertising something different with MindsEye. You may remember the studio’s first announced project, Everywhere, an MMO more geared towards acting as a content platform where users can create and share different experiences. It also consists of a few districts, each with gameplay elements like racing and third-person shooting, while ARCADIA, its editor, lets you create different components. All of this attracted skepticism, especially given the controversy surrounding Metaverse-style games. If you watch its trailer from last year, it’s seemingly going for a Fortnite-style content platform experience. And MindsEye? It’s purportedly an experience within Everywhere developed by the studio, likely to showcase what ARCADIA is capable of. But it can also be modified to create different versions of MindsEye to mess around in. Associate game director Adam Whiting told Edge magazine likened it to Minecraft servers. “There are the official servers, but there are custom servers with wacky stuff. Maybe there’s a zombie apocalypse server you go on or one where they wipe the map of our story and characters and tell their own narrative using our tools.” There’s at least some potential, however small, of a sandbox-like experience kind of, sort of like GTA. There are also the bonus missions created with ARCADIA included in the Digital Deluxe Edition. So it’s possible, at least based on what Build a Rocket Boy is saying, to infuse MindsEye with more content to keep it going beyond the standard launch experience. How does it all work, at least in layman’s terms? Why isn’t the developer showcasing it in trailers or hyping up the same? It doesn’t seem like you need Everywhere to play MindsEye, seeing as it’s launching as a standalone product, but will that change down the line? To recap then: Not only does MindsEye not have any extensive official gameplay – and what we’ve seen thus far hardly seems all that special – but there’s an entire user-generated content side for it that Build a Rocket Boy hasn’t even touched on. Again, about three weeks out from launch. No pressure and all that, but if you’re charging for an experience, the least you could offer is more extensive details and gameplay. And no, shooting cars and watching them explode isn’t going to cut it. Of course, some would give the benefit of the doubt to Benzies. On top of being the former president of Rockstar North, the core developer behind the Grand Theft Auto titles – including the upcoming GTA 6 – he’s been involved in every single one of Rockstar’s biggest releases. A producer on every title in the series, starting from Grand Theft Auto 3. An executive producer on Max Payne 3 and L.A. Noire. A producer and game designer on Grand Theft Auto 5. At one point, Benzies was synonymous with Rockstar North almost as much as Dan Houser was with Rockstar as a whole. Maybe he’s earned some reprieve, given his illustrious history. However, remember that Grand Theft Auto 5, his last project, was released in 2013. Everywhere was announced in January 2017, starting development on Amazon’s Lumberyard engine before switching to Unreal Engine in 2020. It was slated to launch in 2023 but saw delays – in 2024, Build a Rocket Boy laid off an unknown number of employees. Though it began in Edinburgh, the developer has two other studios in Montpelier and Budapest. This isn’t implying that either project has seen development troubles, but with the long development cycle for Everywhere, you would expect a more concrete release window or assurance at this point. As for MindsEye, it was first teased in 2022, making it almost three years since. It’s possible that the developer won’t share anything until the final polishing stage. It could be going down to the wire, maybe announcing a last-minute delay if things don’t work out. The problem is that aside from these gameplay teasers and “narrative” trailers, which haven’t given us a reason to care about any of the characters, aside from that one dancing robot, there’s been very little communication from the studio this close to launch. It’s ironic considering how it touted this as a “meaningful, well-crafted story” or how the camera during high-speed driving would make you feel like you were in a Fast and Furious film. If that’s a tease for going into space at some point, it would be one of the few intriguing things in MindsEye. Finally, and I can’t emphasize this enough, not everyone sets out from the studio where they made their name to become a success. With all the talk around user-generated content, the launch of MindsEye may not be what defines it down the line. However, Build a Rocket Boy needs to detail what makes this a worthwhile experience on its own and fast. Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.
    #mindseyes #marketing #complete #mess
    MindsEye’s Marketing Is a Complete Mess
    From an extensive line-up of fun indie games to incredible blockbusters, the consistent quality of releases this year is something to behold. If you haven’t gotten lost in the gorgeous world of Clair Obscur: Expedition 33 or discovered the brilliance of Cyrodiil in The Elder Scrolls 4: Oblivion Remastered, then maybe you experienced the Forza Horizon 5 and Indiana Jones and the Great Circle on PS5 for the first time. Such is the range of quality that I almost forgot about Like a Dragon: Pirate Yakuza in Hawaii, Dynasty Warriors Origins, and Steel Seed. The next six weeks will be even more enticing with Elden Ring Nightreign, Mario Kart World, and the long-awaited Death Stranding 2: On the Beach. The year’s second half is still TBD, with publishers doubtless scrambling to fill the void after Grand Theft Auto 6’s delay. However, with all the showcases coming in June, we could see several potential release date announcements. Amid all this hype, one game has seemingly slipped under the radar, made all the more bizarre by the time left before its release. We’re talking about MindsEye, an action-adventure title developed by Build a Rocket Boy, founded by Leslie Benzies of Rockstar North fame. It’s out June 10th for Xbox Series X/S, PS5, and PC, and the initial trailer gave the vibe of a GTA-coded playground with all the explosiveness and action to appeal to the franchise’s fans. Or at least those who only want the explosiveness and action because that’s more or less what the “reveal gameplay trailer” from February showcased. Lots of running around. Lots of blowing up cars with guns. Some driving. Some blowing up of cars while driving. Honestly, the amount of vehicular destruction is borderline concerning. Of course, the developer later clarified that the narrative is more linear than emergent or sandboxy. However, we’re a little over three weeks out from launch, and the only gameplay seen thus far has been that trailer and two recent gameplay teasers. One shows protagonist Jacob Diaz gunning down some enemies in a sequence more than a little reminiscent of Trevor attacking The Lost MC’s hideout in GTA 5. Eventually, he pursues them through the streets while a dust storm is in effect. The second teaser is longer but less exciting, showcasing some driving through Redrock City at night. No overview trailer. No walkthrough of a mission. Not even much by way of what makes the gameplay of MindsEye special or unique. It’s a marketing strategy garnering attention almost exclusively for its lack of marketing. This isn’t to say that Build a Rocket Boy isn’t advertising something different with MindsEye. You may remember the studio’s first announced project, Everywhere, an MMO more geared towards acting as a content platform where users can create and share different experiences. It also consists of a few districts, each with gameplay elements like racing and third-person shooting, while ARCADIA, its editor, lets you create different components. All of this attracted skepticism, especially given the controversy surrounding Metaverse-style games. If you watch its trailer from last year, it’s seemingly going for a Fortnite-style content platform experience. And MindsEye? It’s purportedly an experience within Everywhere developed by the studio, likely to showcase what ARCADIA is capable of. But it can also be modified to create different versions of MindsEye to mess around in. Associate game director Adam Whiting told Edge magazine likened it to Minecraft servers. “There are the official servers, but there are custom servers with wacky stuff. Maybe there’s a zombie apocalypse server you go on or one where they wipe the map of our story and characters and tell their own narrative using our tools.” There’s at least some potential, however small, of a sandbox-like experience kind of, sort of like GTA. There are also the bonus missions created with ARCADIA included in the Digital Deluxe Edition. So it’s possible, at least based on what Build a Rocket Boy is saying, to infuse MindsEye with more content to keep it going beyond the standard launch experience. How does it all work, at least in layman’s terms? Why isn’t the developer showcasing it in trailers or hyping up the same? It doesn’t seem like you need Everywhere to play MindsEye, seeing as it’s launching as a standalone product, but will that change down the line? To recap then: Not only does MindsEye not have any extensive official gameplay – and what we’ve seen thus far hardly seems all that special – but there’s an entire user-generated content side for it that Build a Rocket Boy hasn’t even touched on. Again, about three weeks out from launch. No pressure and all that, but if you’re charging for an experience, the least you could offer is more extensive details and gameplay. And no, shooting cars and watching them explode isn’t going to cut it. Of course, some would give the benefit of the doubt to Benzies. On top of being the former president of Rockstar North, the core developer behind the Grand Theft Auto titles – including the upcoming GTA 6 – he’s been involved in every single one of Rockstar’s biggest releases. A producer on every title in the series, starting from Grand Theft Auto 3. An executive producer on Max Payne 3 and L.A. Noire. A producer and game designer on Grand Theft Auto 5. At one point, Benzies was synonymous with Rockstar North almost as much as Dan Houser was with Rockstar as a whole. Maybe he’s earned some reprieve, given his illustrious history. However, remember that Grand Theft Auto 5, his last project, was released in 2013. Everywhere was announced in January 2017, starting development on Amazon’s Lumberyard engine before switching to Unreal Engine in 2020. It was slated to launch in 2023 but saw delays – in 2024, Build a Rocket Boy laid off an unknown number of employees. Though it began in Edinburgh, the developer has two other studios in Montpelier and Budapest. This isn’t implying that either project has seen development troubles, but with the long development cycle for Everywhere, you would expect a more concrete release window or assurance at this point. As for MindsEye, it was first teased in 2022, making it almost three years since. It’s possible that the developer won’t share anything until the final polishing stage. It could be going down to the wire, maybe announcing a last-minute delay if things don’t work out. The problem is that aside from these gameplay teasers and “narrative” trailers, which haven’t given us a reason to care about any of the characters, aside from that one dancing robot, there’s been very little communication from the studio this close to launch. It’s ironic considering how it touted this as a “meaningful, well-crafted story” or how the camera during high-speed driving would make you feel like you were in a Fast and Furious film. If that’s a tease for going into space at some point, it would be one of the few intriguing things in MindsEye. Finally, and I can’t emphasize this enough, not everyone sets out from the studio where they made their name to become a success. With all the talk around user-generated content, the launch of MindsEye may not be what defines it down the line. However, Build a Rocket Boy needs to detail what makes this a worthwhile experience on its own and fast. Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization. #mindseyes #marketing #complete #mess
    GAMINGBOLT.COM
    MindsEye’s Marketing Is a Complete Mess
    From an extensive line-up of fun indie games to incredible blockbusters, the consistent quality of releases this year is something to behold. If you haven’t gotten lost in the gorgeous world of Clair Obscur: Expedition 33 or discovered the brilliance of Cyrodiil in The Elder Scrolls 4: Oblivion Remastered, then maybe you experienced the Forza Horizon 5 and Indiana Jones and the Great Circle on PS5 for the first time. Such is the range of quality that I almost forgot about Like a Dragon: Pirate Yakuza in Hawaii, Dynasty Warriors Origins, and Steel Seed. The next six weeks will be even more enticing with Elden Ring Nightreign, Mario Kart World (and the Switch 2 launch), and the long-awaited Death Stranding 2: On the Beach. The year’s second half is still TBD, with publishers doubtless scrambling to fill the void after Grand Theft Auto 6’s delay. However, with all the showcases coming in June, we could see several potential release date announcements. Amid all this hype, one game has seemingly slipped under the radar, made all the more bizarre by the time left before its release. We’re talking about MindsEye, an action-adventure title developed by Build a Rocket Boy, founded by Leslie Benzies of Rockstar North fame. It’s out June 10th for Xbox Series X/S, PS5, and PC, and the initial trailer gave the vibe of a GTA-coded playground with all the explosiveness and action to appeal to the franchise’s fans. Or at least those who only want the explosiveness and action because that’s more or less what the “reveal gameplay trailer” from February showcased. Lots of running around. Lots of blowing up cars with guns. Some driving. Some blowing up of cars while driving. Honestly, the amount of vehicular destruction is borderline concerning. Of course, the developer later clarified that the narrative is more linear than emergent or sandboxy. However, we’re a little over three weeks out from launch, and the only gameplay seen thus far has been that trailer and two recent gameplay teasers. One shows protagonist Jacob Diaz gunning down some enemies in a sequence more than a little reminiscent of Trevor attacking The Lost MC’s hideout in GTA 5. Eventually, he pursues them through the streets while a dust storm is in effect. The second teaser is longer but less exciting, showcasing some driving through Redrock City at night. No overview trailer. No walkthrough of a mission. Not even much by way of what makes the gameplay of MindsEye special or unique. It’s a marketing strategy garnering attention almost exclusively for its lack of marketing. This isn’t to say that Build a Rocket Boy isn’t advertising something different with MindsEye. You may remember the studio’s first announced project, Everywhere, an MMO more geared towards acting as a content platform where users can create and share different experiences. It also consists of a few districts, each with gameplay elements like racing and third-person shooting, while ARCADIA, its editor, lets you create different components. All of this attracted skepticism, especially given the controversy surrounding Metaverse-style games. If you watch its trailer from last year, it’s seemingly going for a Fortnite-style content platform experience. And MindsEye? It’s purportedly an experience within Everywhere developed by the studio, likely to showcase what ARCADIA is capable of. But it can also be modified to create different versions of MindsEye to mess around in. Associate game director Adam Whiting told Edge magazine likened it to Minecraft servers. “There are the official servers, but there are custom servers with wacky stuff. Maybe there’s a zombie apocalypse server you go on or one where they wipe the map of our story and characters and tell their own narrative using our tools.” There’s at least some potential, however small, of a sandbox-like experience kind of, sort of like GTA (but not really). There are also the bonus missions created with ARCADIA included in the Digital Deluxe Edition. So it’s possible, at least based on what Build a Rocket Boy is saying, to infuse MindsEye with more content to keep it going beyond the standard launch experience. How does it all work, at least in layman’s terms? Why isn’t the developer showcasing it in trailers or hyping up the same? It doesn’t seem like you need Everywhere to play MindsEye, seeing as it’s launching as a standalone product, but will that change down the line? To recap then: Not only does MindsEye not have any extensive official gameplay – and what we’ve seen thus far hardly seems all that special – but there’s an entire user-generated content side for it that Build a Rocket Boy hasn’t even touched on. Again, about three weeks out from launch. No pressure and all that, but if you’re charging $60 for an experience, the least you could offer is more extensive details and gameplay. And no, shooting cars and watching them explode isn’t going to cut it. Of course, some would give the benefit of the doubt to Benzies. On top of being the former president of Rockstar North, the core developer behind the Grand Theft Auto titles – including the upcoming GTA 6 – he’s been involved in every single one of Rockstar’s biggest releases. A producer on every title in the series, starting from Grand Theft Auto 3. An executive producer on Max Payne 3 and L.A. Noire. A producer and game designer on Grand Theft Auto 5. At one point, Benzies was synonymous with Rockstar North almost as much as Dan Houser was with Rockstar as a whole. Maybe he’s earned some reprieve, given his illustrious history. However, remember that Grand Theft Auto 5, his last project, was released in 2013. Everywhere was announced in January 2017, starting development on Amazon’s Lumberyard engine before switching to Unreal Engine in 2020. It was slated to launch in 2023 but saw delays – in 2024, Build a Rocket Boy laid off an unknown number of employees. Though it began in Edinburgh, the developer has two other studios in Montpelier and Budapest. This isn’t implying that either project has seen development troubles, but with the long development cycle for Everywhere, you would expect a more concrete release window or assurance at this point. As for MindsEye, it was first teased in 2022, making it almost three years since. It’s possible that the developer won’t share anything until the final polishing stage. It could be going down to the wire, maybe announcing a last-minute delay if things don’t work out. The problem is that aside from these gameplay teasers and “narrative” trailers, which haven’t given us a reason to care about any of the characters, aside from that one dancing robot, there’s been very little communication from the studio this close to launch. It’s ironic considering how it touted this as a “meaningful, well-crafted story” or how the camera during high-speed driving would make you feel like you were in a Fast and Furious film. If that’s a tease for going into space at some point, it would be one of the few intriguing things in MindsEye. Finally, and I can’t emphasize this enough, not everyone sets out from the studio where they made their name to become a success. With all the talk around user-generated content, the launch of MindsEye may not be what defines it down the line. However, Build a Rocket Boy needs to detail what makes this a worthwhile experience on its own and fast. Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.
    0 Comentários 0 Compartilhamentos
  • THAT moment in a game where you are travelling somewhere and non diegetic music starts playing (SPOILERS FOR GAMES INSIDE)

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    You've been playing this great open world for a few hours now and you start a mission asking you to travel to an undiscovered part of the map when all of sudden different music starts playing.You're still playing but just by adding music you feel the vibe shifting,it brings you closer the character,what they might be thinking, are they afraid they might not come back?Do they have any regrets?

    I believe Red Dead Redemption 1 is the first game that that really pulled off this moment, not just once but three times if you include Undead Nightmare.
    Red Dead 2 has lots of these moments as well,although the biggest one is the ride back from Guarma as D'Angelos Unshaken starts playing.
    I pulled together a poll of the most memorable ones to me, do you have a favorite not on the list?
    Doesn't need to have any lyrics.

    Uncharted 4 is not an open world game but it qualifies.Nate and Elena at the lowest point in their relationship.

    View:

    Red Dead's ride to MexicoView:

    Death Stranding lonely walk while Silent Poets is playing

    View:

    Undead Nightmare's bombastic surf rock ride in the last mission. Deja Vu by The Kreeps

    View:  

    Last edited: Today at 9:33 AM

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    Red Dead 1 "Head home to your family"View:

    Red Dead 2 "May I Stand Unshaken" by D'Angelo

    View:  

    Last edited: Today at 9:32 AM

    MadMod
    Member

    Dec 4, 2017

    4,816

    Legit thought you were talking about Death Stranding from the title, so that's my pick, always sad when it ended.

    Doesn't qualify but Max Payne 3 - Travelling with bullets to the other side of the airport with HEALTH playing sticks out for me. 

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    MadMod said:

    Doesn't qualify but Max Payne 3

    Click to expand...
    Click to shrink...

    Deserves an honorable mention.I almost put it in the poll,it's that good

    View:
     

    Bucca
    Member

    Oct 25, 2017

    5,512

    Death Stranding the thread lol
     

    NoctisLC
    Member

    Jun 5, 2018

    1,691

    Unshaken was so friggin good in RDR2
     

    Danielsan
    Member

    Oct 26, 2017

    7,013

    The Netherlands

    Death Stranding was definitely the first thing to come to mind.
     

    Pyccko
    "This guy are sick"
    Member

    Oct 25, 2017

    4,021

    i still regularly remember my first ride into mexico in RDR. Unmatched high for me
     

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    Danielsan said:

    Death Stranding was definitely the first thing to come to mind.

    Click to expand...
    Click to shrink...

    Bucca said:

    Death Stranding the thread lol

    Click to expand...
    Click to shrink...

    Kojima even put it in the trailer which kinda took away the surprise for me but it's such a great song
     

    Jedi2016
    Member

    Oct 27, 2017

    20,047

    Death Stranding was the one that popped into my head first, but I feel like RDR2 hit a lot harder in the moment. I still have the recording of that ride.
     

    Rassilon
    Member

    Oct 27, 2017

    11,286

    UK

    it's a tie between RDR2 and Death Stranding for me

    they hit for different reasons 

    NewDust
    Visited by Knack
    Member

    Oct 25, 2017

    7,719

    Docking DS points for using Asylums pre-release. The impact of Far Away was much bigger while playing, so that gets my vote.
     

    YaBish
    Unshakable Resolve - One Winged Slayer
    Member

    Oct 27, 2017

    5,885

    I think it's damn close between Death Stranding and RDR1. I think I'd give it to the former, but I love Jose Gonzales the most out of the artists in the poll.
     

    GokouD
    Member

    Oct 30, 2017

    1,346

    Not an open world game, but the boat ride to the island in Disco Elysium was my first thought on seeing the title. Such a great scene.
     

    onibirdo
    Member

    Dec 9, 2020

    3,569

    Pour one out for the people who didn't steal that obviously placed horse for Unshaken.
     

    Kapten
    Avenger

    Nov 1, 2017

    1,545

    RDR2 with Unshaken and then hitting us with "That's the way it is" is unmatched for me.
     

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    NewDust said:

    Docking DS points for using Asylums pre-release

    Click to expand...
    Click to shrink...

    Yeah,part of these moments is the surprise.It's still a really great song and i guess lots of people haven't seen that trailer.

    But like,imagine if Rockstar used Unshaken in a trailer before RDR2 released?

    View:  

    Magnus
    Member

    Oct 25, 2017

    9,633

    I'm having trouble remembering the specific moments but I feel like a bunch of RPGs do this. Clair Obscur, Rebirth come to mind. After a poignant series of story/events, the status quo for the characters and world is different, and the music acknowledges that while you are given control to keep on going, knowing things aren't the same. It's very powerful.
     

    OP

    OP

    NotDaRealSlimShady
    Member

    Mar 8, 2025

    631

    onibirdo said:

    Pour one out for the people who didn't steal that obviously placed horse for Unshaken.

    Click to expand...
    Click to shrink...

    A very good example of simple game design.The game does its best to tell you "PICK THIS DAMN HORSE" i did see some let's players who didn't get the clues
     

    selfnoise
    Member

    Oct 25, 2017

    1,552

    "Far Away" happened for me in the middle of the night game-time and it is one of my most memorable open-world memories. Just slowly riding in a desert bathed in moonlight.
     

    adventureracing2
    Member

    Feb 13, 2025

    246

    Not sure if this is what you were thinking of but my immediate thought was of the second mission on the original halo. You leave the tunnel on your warthog out into the big open world for the first time and this badass bombastic tune kicks in letting you know what the game is all about. It's one of my greatest gaming memories.
     

    Lbbaker
    Member

    May 21, 2018

    2,347

    Sometimes I think about Unshaken in RDR2 and still get chills. Absolutely perfect.
     

    Katbobo
    Member

    May 3, 2022

    8,227

    the "Weight of the World" segment at the end of Nier Automata

    Just absolute chills 

    Rookhelm
    Member

    Oct 27, 2017

    3,784

    The metal gear solid 3 long ladder climb is such a weird but cool moment.

    It plays a vocals-only version of the main theme while you climb this insanely long ladder. 

    Ant_17
    Member

    Oct 28, 2017

    2,943

    Greece

    You confused the hell out of me. Its Bad Voodoo, not Deja vu
     

    scottbeowulf
    Member

    Oct 27, 2017

    10,934

    United States

    I've been playing through Assassin's Creed Shadows and they do this sometimes when you start fighting. This cool 70s sounding music will start like I'm in a Tarantino movie and I'm like oh shit ok shit getting real
     

    petetnt
    Member

    Oct 28, 2017

    1,692

    Kojima is all time GOAT with I'M STILL IN A DREAM SNAKE EAAAATERRRR

    View:

    In the Ladder boss fight. 

    Mary Celeste
    Member

    Oct 25, 2017

    14,267

    Asylums for the Feeling drop is my fav game moment of the PS4 gen
     

    MadJosh04
    Member

    Nov 9, 2022

    2,761

    The ride into Mexico gave me goosebumps. Absolutely perfect part of an amazing game.
     

    Clay
    Member

    Oct 29, 2017

    9,583

    NoctisLC said:

    Unshaken was so friggin good in RDR2

    Click to expand...
    Click to shrink...

    Yeah, that easily takes it for me.

    Getting to Mexico in the first game was great too, blew my mind a bit at the time, but the Unshaken scene is just on another level. 

    MadMod
    Member

    Dec 4, 2017

    4,816

    Just remembered another - Days Gone - Jack Savoretti Soldier's Eyes.

    View:
     

    Xwing
    This guy are sick of the unshakeable slayer
    Member

    Nov 11, 2017

    11,595

    That part in MGSV The Phantom Pain - 10 year anniversary DLC where Invisible by Duran Duran starts playing.
     
    #that #moment #game #where #you
    THAT moment in a game where you are travelling somewhere and non diegetic music starts playing (SPOILERS FOR GAMES INSIDE)
    NotDaRealSlimShady Member Mar 8, 2025 631 You've been playing this great open world for a few hours now and you start a mission asking you to travel to an undiscovered part of the map when all of sudden different music starts playing.You're still playing but just by adding music you feel the vibe shifting,it brings you closer the character,what they might be thinking, are they afraid they might not come back?Do they have any regrets? I believe Red Dead Redemption 1 is the first game that that really pulled off this moment, not just once but three times if you include Undead Nightmare. Red Dead 2 has lots of these moments as well,although the biggest one is the ride back from Guarma as D'Angelos Unshaken starts playing. I pulled together a poll of the most memorable ones to me, do you have a favorite not on the list? Doesn't need to have any lyrics. Uncharted 4 is not an open world game but it qualifies.Nate and Elena at the lowest point in their relationship. View: Red Dead's ride to MexicoView: Death Stranding lonely walk while Silent Poets is playing View: Undead Nightmare's bombastic surf rock ride in the last mission. Deja Vu by The Kreeps View:   Last edited: Today at 9:33 AM OP OP NotDaRealSlimShady Member Mar 8, 2025 631 Red Dead 1 "Head home to your family"View: Red Dead 2 "May I Stand Unshaken" by D'Angelo View:   Last edited: Today at 9:32 AM MadMod Member Dec 4, 2017 4,816 Legit thought you were talking about Death Stranding from the title, so that's my pick, always sad when it ended. Doesn't qualify but Max Payne 3 - Travelling with bullets to the other side of the airport with HEALTH playing sticks out for me.  OP OP NotDaRealSlimShady Member Mar 8, 2025 631 MadMod said: Doesn't qualify but Max Payne 3 Click to expand... Click to shrink... Deserves an honorable mention.I almost put it in the poll,it's that good View:   Bucca Member Oct 25, 2017 5,512 Death Stranding the thread lol   NoctisLC Member Jun 5, 2018 1,691 Unshaken was so friggin good in RDR2   Danielsan Member Oct 26, 2017 7,013 The Netherlands Death Stranding was definitely the first thing to come to mind.   Pyccko "This guy are sick" Member Oct 25, 2017 4,021 i still regularly remember my first ride into mexico in RDR. Unmatched high for me   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 Danielsan said: Death Stranding was definitely the first thing to come to mind. Click to expand... Click to shrink... Bucca said: Death Stranding the thread lol Click to expand... Click to shrink... Kojima even put it in the trailer which kinda took away the surprise for me but it's such a great song   Jedi2016 Member Oct 27, 2017 20,047 Death Stranding was the one that popped into my head first, but I feel like RDR2 hit a lot harder in the moment. I still have the recording of that ride.   Rassilon Member Oct 27, 2017 11,286 UK it's a tie between RDR2 and Death Stranding for me they hit for different reasons  NewDust Visited by Knack Member Oct 25, 2017 7,719 Docking DS points for using Asylums pre-release. The impact of Far Away was much bigger while playing, so that gets my vote.   YaBish Unshakable Resolve - One Winged Slayer Member Oct 27, 2017 5,885 I think it's damn close between Death Stranding and RDR1. I think I'd give it to the former, but I love Jose Gonzales the most out of the artists in the poll.   GokouD Member Oct 30, 2017 1,346 Not an open world game, but the boat ride to the island in Disco Elysium was my first thought on seeing the title. Such a great scene.   onibirdo Member Dec 9, 2020 3,569 Pour one out for the people who didn't steal that obviously placed horse for Unshaken.   Kapten Avenger Nov 1, 2017 1,545 RDR2 with Unshaken and then hitting us with "That's the way it is" is unmatched for me.   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 NewDust said: Docking DS points for using Asylums pre-release Click to expand... Click to shrink... Yeah,part of these moments is the surprise.It's still a really great song and i guess lots of people haven't seen that trailer. But like,imagine if Rockstar used Unshaken in a trailer before RDR2 released? 😂 View:   Magnus Member Oct 25, 2017 9,633 I'm having trouble remembering the specific moments but I feel like a bunch of RPGs do this. Clair Obscur, Rebirth come to mind. After a poignant series of story/events, the status quo for the characters and world is different, and the music acknowledges that while you are given control to keep on going, knowing things aren't the same. It's very powerful.   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 onibirdo said: Pour one out for the people who didn't steal that obviously placed horse for Unshaken. Click to expand... Click to shrink... A very good example of simple game design.The game does its best to tell you "PICK THIS DAMN HORSE" i did see some let's players who didn't get the clues 😂   selfnoise Member Oct 25, 2017 1,552 "Far Away" happened for me in the middle of the night game-time and it is one of my most memorable open-world memories. Just slowly riding in a desert bathed in moonlight.   adventureracing2 Member Feb 13, 2025 246 Not sure if this is what you were thinking of but my immediate thought was of the second mission on the original halo. You leave the tunnel on your warthog out into the big open world for the first time and this badass bombastic tune kicks in letting you know what the game is all about. It's one of my greatest gaming memories.   Lbbaker Member May 21, 2018 2,347 Sometimes I think about Unshaken in RDR2 and still get chills. Absolutely perfect.   Katbobo Member May 3, 2022 8,227 the "Weight of the World" segment at the end of Nier Automata Just absolute chills  Rookhelm Member Oct 27, 2017 3,784 The metal gear solid 3 long ladder climb is such a weird but cool moment. It plays a vocals-only version of the main theme while you climb this insanely long ladder.  Ant_17 Member Oct 28, 2017 2,943 Greece You confused the hell out of me. Its Bad Voodoo, not Deja vu   scottbeowulf Member Oct 27, 2017 10,934 United States I've been playing through Assassin's Creed Shadows and they do this sometimes when you start fighting. This cool 70s sounding music will start like I'm in a Tarantino movie and I'm like oh shit ok shit getting real   petetnt Member Oct 28, 2017 1,692 Kojima is all time GOAT with I'M STILL IN A DREAM SNAKE EAAAATERRRR View: In the Ladder boss fight.  Mary Celeste Member Oct 25, 2017 14,267 Asylums for the Feeling drop is my fav game moment of the PS4 gen   MadJosh04 Member Nov 9, 2022 2,761 The ride into Mexico gave me goosebumps. Absolutely perfect part of an amazing game.   Clay Member Oct 29, 2017 9,583 NoctisLC said: Unshaken was so friggin good in RDR2 Click to expand... Click to shrink... Yeah, that easily takes it for me. Getting to Mexico in the first game was great too, blew my mind a bit at the time, but the Unshaken scene is just on another level.  MadMod Member Dec 4, 2017 4,816 Just remembered another - Days Gone - Jack Savoretti Soldier's Eyes. View:   Xwing This guy are sick of the unshakeable slayer Member Nov 11, 2017 11,595 That part in MGSV The Phantom Pain - 10 year anniversary DLC where Invisible by Duran Duran starts playing.   #that #moment #game #where #you
    WWW.RESETERA.COM
    THAT moment in a game where you are travelling somewhere and non diegetic music starts playing (SPOILERS FOR GAMES INSIDE)
    NotDaRealSlimShady Member Mar 8, 2025 631 You've been playing this great open world for a few hours now and you start a mission asking you to travel to an undiscovered part of the map when all of sudden different music starts playing.You're still playing but just by adding music you feel the vibe shifting,it brings you closer the character,what they might be thinking, are they afraid they might not come back?Do they have any regrets? I believe Red Dead Redemption 1 is the first game that that really pulled off this moment, not just once but three times if you include Undead Nightmare. Red Dead 2 has lots of these moments as well,although the biggest one is the ride back from Guarma as D'Angelos Unshaken starts playing. I pulled together a poll of the most memorable ones to me, do you have a favorite not on the list? Doesn't need to have any lyrics. Uncharted 4 is not an open world game but it qualifies.Nate and Elena at the lowest point in their relationship. View: https://youtu.be/t66-a8m1HjQ?si=6Ft603-xXJ0Y2vH8 Red Dead's ride to Mexico (Jose Gonzalez-Far Away) View: https://youtu.be/AUXGW6sWYDY?si=VIIjmUtF_z9PWXCi Death Stranding lonely walk while Silent Poets is playing View: https://youtu.be/0R3QybOmGjU?si=Wy1FQNhVEQ5T5R8I Undead Nightmare's bombastic surf rock ride in the last mission. Deja Vu by The Kreeps View: https://youtu.be/A1iM3HRXlmU?si=eAHqwSEGSmPqciNv  Last edited: Today at 9:33 AM OP OP NotDaRealSlimShady Member Mar 8, 2025 631 Red Dead 1 "Head home to your family" (Compass by Jamie Lidell) View: https://youtu.be/x_dBxGThEx8?si=IElZAshsNX1N-aRD Red Dead 2 "May I Stand Unshaken" by D'Angelo View: https://youtu.be/ulTH0MHwa8c?si=UkWqtzxOFJgt-RDt  Last edited: Today at 9:32 AM MadMod Member Dec 4, 2017 4,816 Legit thought you were talking about Death Stranding from the title, so that's my pick, always sad when it ended. Doesn't qualify but Max Payne 3 - Travelling with bullets to the other side of the airport with HEALTH playing sticks out for me.  OP OP NotDaRealSlimShady Member Mar 8, 2025 631 MadMod said: Doesn't qualify but Max Payne 3 Click to expand... Click to shrink... Deserves an honorable mention.I almost put it in the poll,it's that good View: https://youtu.be/ovl6TcX-G-E?si=Yw56wXncl3cZ16JP   Bucca Member Oct 25, 2017 5,512 Death Stranding the thread lol   NoctisLC Member Jun 5, 2018 1,691 Unshaken was so friggin good in RDR2   Danielsan Member Oct 26, 2017 7,013 The Netherlands Death Stranding was definitely the first thing to come to mind.   Pyccko "This guy are sick" Member Oct 25, 2017 4,021 i still regularly remember my first ride into mexico in RDR. Unmatched high for me   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 Danielsan said: Death Stranding was definitely the first thing to come to mind. Click to expand... Click to shrink... Bucca said: Death Stranding the thread lol Click to expand... Click to shrink... Kojima even put it in the trailer which kinda took away the surprise for me but it's such a great song   Jedi2016 Member Oct 27, 2017 20,047 Death Stranding was the one that popped into my head first, but I feel like RDR2 hit a lot harder in the moment. I still have the recording of that ride.   Rassilon Member Oct 27, 2017 11,286 UK it's a tie between RDR2 and Death Stranding for me they hit for different reasons  NewDust Visited by Knack Member Oct 25, 2017 7,719 Docking DS points for using Asylums pre-release. The impact of Far Away was much bigger while playing, so that gets my vote.   YaBish Unshakable Resolve - One Winged Slayer Member Oct 27, 2017 5,885 I think it's damn close between Death Stranding and RDR1. I think I'd give it to the former, but I love Jose Gonzales the most out of the artists in the poll.   GokouD Member Oct 30, 2017 1,346 Not an open world game, but the boat ride to the island in Disco Elysium was my first thought on seeing the title. Such a great scene.   onibirdo Member Dec 9, 2020 3,569 Pour one out for the people who didn't steal that obviously placed horse for Unshaken.   Kapten Avenger Nov 1, 2017 1,545 RDR2 with Unshaken and then hitting us with "That's the way it is" is unmatched for me.   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 NewDust said: Docking DS points for using Asylums pre-release Click to expand... Click to shrink... Yeah,part of these moments is the surprise.It's still a really great song and i guess lots of people haven't seen that trailer. But like,imagine if Rockstar used Unshaken in a trailer before RDR2 released? 😂 View: https://youtu.be/rP3UngLFou4?si=wRxxAqU2COFgdMfB  Magnus Member Oct 25, 2017 9,633 I'm having trouble remembering the specific moments but I feel like a bunch of RPGs do this. Clair Obscur, Rebirth come to mind. After a poignant series of story/events, the status quo for the characters and world is different, and the music acknowledges that while you are given control to keep on going, knowing things aren't the same. It's very powerful.   OP OP NotDaRealSlimShady Member Mar 8, 2025 631 onibirdo said: Pour one out for the people who didn't steal that obviously placed horse for Unshaken. Click to expand... Click to shrink... A very good example of simple game design.The game does its best to tell you "PICK THIS DAMN HORSE" i did see some let's players who didn't get the clues 😂   selfnoise Member Oct 25, 2017 1,552 "Far Away" happened for me in the middle of the night game-time and it is one of my most memorable open-world memories. Just slowly riding in a desert bathed in moonlight.   adventureracing2 Member Feb 13, 2025 246 Not sure if this is what you were thinking of but my immediate thought was of the second mission on the original halo. You leave the tunnel on your warthog out into the big open world for the first time and this badass bombastic tune kicks in letting you know what the game is all about. It's one of my greatest gaming memories.   Lbbaker Member May 21, 2018 2,347 Sometimes I think about Unshaken in RDR2 and still get chills. Absolutely perfect.   Katbobo Member May 3, 2022 8,227 the "Weight of the World" segment at the end of Nier Automata Just absolute chills  Rookhelm Member Oct 27, 2017 3,784 The metal gear solid 3 long ladder climb is such a weird but cool moment. It plays a vocals-only version of the main theme while you climb this insanely long ladder.  Ant_17 Member Oct 28, 2017 2,943 Greece You confused the hell out of me. Its Bad Voodoo, not Deja vu   scottbeowulf Member Oct 27, 2017 10,934 United States I've been playing through Assassin's Creed Shadows and they do this sometimes when you start fighting. This cool 70s sounding music will start like I'm in a Tarantino movie and I'm like oh shit ok shit getting real   petetnt Member Oct 28, 2017 1,692 Kojima is all time GOAT with I'M STILL IN A DREAM SNAKE EAAAATERRRR View: https://i.imgur.com/0u8PAgn.png In the Ladder boss fight.  Mary Celeste Member Oct 25, 2017 14,267 Asylums for the Feeling drop is my fav game moment of the PS4 gen   MadJosh04 Member Nov 9, 2022 2,761 The ride into Mexico gave me goosebumps. Absolutely perfect part of an amazing game.   Clay Member Oct 29, 2017 9,583 NoctisLC said: Unshaken was so friggin good in RDR2 Click to expand... Click to shrink... Yeah, that easily takes it for me. Getting to Mexico in the first game was great too, blew my mind a bit at the time, but the Unshaken scene is just on another level.  MadMod Member Dec 4, 2017 4,816 Just remembered another - Days Gone - Jack Savoretti Soldier's Eyes. View: https://www.youtube.com/watch?v=tqhh18gp5l0   Xwing This guy are sick of the unshakeable slayer Member Nov 11, 2017 11,595 That part in MGSV The Phantom Pain - 10 year anniversary DLC where Invisible by Duran Duran starts playing.  
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  • Games Inbox: What is Rockstar Games’ best game?

    Red Dead Redemption 2 – Rockstar’s best game?The Tuesday letters page asks whether video game execs need to be gamers or not, as one reader predicts Super Smash Bros. Ultimate Deluxe will be a while yet.
    To join in with the discussions yourself email gamecentral@metro.co.uk
    Rockstar #1
    Interesting to see people having the confidence to speak out against GTA, which I don’t think we’re going to see a lot of as the game gets closer. I won’t pretend I don’t enjoy the games, and still play GTA Online occasionally, but what I will say is that GTA 5 is not my favourite Rockstar game at all and I do feel it’s a shame they don’t make a wider range of games like they used to.Bully was great and so was The Warriors, but I especially liked the first Manhunt and I’m very upset that never became a regular franchise. I don’t think Midnight Club or L.A. Noire were as good but at least they were something different, as was Max Payne 3.
    I would say that Red Dead Redemption 2 is easily their best game. It has all the scope and size of GTA but none of the flaws that people have been pointing out. It has a good, clear plot. The characters are all interesting and many of them are likeable. They act like people too, not just try hard characters.
    The gameplay still isn’t great but it’s no worse than GTA 5 and I definitely prefer riding a horse to driving a car, at least one designed by Rockstar. So while I am looking forward to GTA 6 there are quite a few other Rockstar games I’d rather see get a sequel first.Focus
    One for two
    Is it me or has Shuhei Yoshida been acting like a bit of chump in his recent round of interviews? He was very down on Switch 2 for no reason that I could really see, other than he’s ex-Sony, and now he, who is presumably very rich, is trying to tell us all that £80 for a video is a bargain and we shouldn’t complain?I’m sure it is good value for money but at the end of the day that’s money that a lot of us don’t have lying around spare. Only a few years ago I would’ve been able to get two triple-A games for £80, at least a couple of months after launch, and soon I’m only going to be able to get one.
    I don’t see how that’s good for gaming or publishers or anyone else. It’s definitely not good for my wallet.Brian
    Summer secrets
    So, the Switch 2 is out on June 5 and the Summer Game Fest is June 6… does that mean there’s going to be some kind of big annoucement? I know people are 50/50 on whether there’s a secret Christmas game still to be revealed but if there was I would’ve though this would be a good time to do it.I can’t see anyone getting all that excited when Nintendo try to make the reveal of the release dates for checks notes Hyrule Warriors 3 and Kirby Air Ride 2 seem like some epic reveal. I’m with everyone else that thinks they are very strange things to be out in the first year, especially when that could mean there’s really only big first party game out all year.
    I’m not going to try and predict anything, because it’s Nintendo and who knows, but does GC think the two dates are coincidence or are they going to end up being connected?Paulie
    GC: Our guess is that it’s just a coincidence. Nintendo doesn’t tend to use third party events to announce anything significant. They may try and squeeze something in at the last minute, just because the timing is so odd, but we wouldn’t count on it.
    Email your comments to: gamecentral@metro.co.uk
    Strange ideas
    Like a lot of readers, I find Hideo Kojima a fascinating but flawed character. He’s got so much obvious talent, but he’s squandered so much of it on one franchise, that faded from public view surprisingly quickly. Dead Stranding was interesting but I’m not sure how a sequel is going to work if the core gameplay is still… walking very slowly and delivering parcels to holograms.I’m painting the game in its worst possible light there but even so, Death Stranding was just flawed as anything else Kojima has done and I would’ve liked to see him give it another roll of the dice with a different idea. Instead, he’s working on a sequel, and what seem to be spiritual sequels to Silent Hills and Metal Gear. By which time he’ll be well into his 60s…
    If all the ideas on the USB stick are as weird as the guy forgetting his abilities over time, I’d rather he do them now. It just feels he’s permanently got one foot in the past and it’s a real shame.Kurgen
    Come back later
    If Nintendo does do a Super Smash Bros. Ultimate Deluxe edition for the Switch 2 do we have any idea who could be added to it? I would’ve said someone from a new Switch 2 IP but there really hasn’t been one yet, which is a real shame. Maybe they could try and do one of the wheelchair basketball people, but I can’t see many people queuing up for that.I also thought maybe a couple more Microsoft games, back when I expected them and Nintendo to be all chummy. Now it seems that was all just talk and Xbox doesn’t have any plans at all, or at least none so urgent they’ve felt the need to talk about them so far.
    So if a Deluxe edition does happen, I don’t think it’s going to happen for a while, for the simple reason that there isn’t anyone new to add, because they’re all already been done.Roel
    Dungeons master
    I was going to compose a missive contemplating the likelihood of Dungeons 4 being ported to the Switch 2, only to find out that it’s actually already out on Switch?! That would be an amazing feat if it worked but apparently it’s a bug ridden, almost unplayable mess from the only review I can find.So now, instead I’m wondering if they’ll release a Switch 2 Edition or complete edition with all the DLC, or even just put some fixes through so the game runs better on the new hardware. I hope they do the same for Tropico 6.
    As an aside, put me on the boat for people not really interested in GTA 6. Five or six years ago I’d been down for it but current, me who replayed GTA 5 before getting shot of my PlayStation 4, I found it pretty awful actually.
    The characters, the controls, the story, were all just urgh. I appreciate the characters aren’t supposed to be likeablebut my god what were they thinking of with Trevor? Every time I had to play as him it felt like my soul was dying a little more, until I just gave up playing. I don’t expect much from the single-player campaign of GTA 6, if there even is one…Solabound
    Glory days
    I don’t think I’m the first person to say it on here but if Bungie lasts to the end of the year I will be shocked. I’ll also be relatively surprised if Marathon isn’t cancelled within the next few months. It’s a game no one wants, in a genre no one will admit to liking, by a developer that seems to be in a downward spiral.It’s sad to think how this sort of thing can happen. Halo 3 was 18 years ago now, and it’s at least five years since Destiny 2 was relevant. It’s unfortunate but Bungie were never the same after leaving Microsoft and I think the initial success of Destiny 1 just hid that for a while and now it’s obvious.Tony T.
    Management sim
    I’m in two minds as to whether the head of a big games company needs to be a gamer or not. It feels like it should be a thing but at the end of the day what’s most important is that they’re a good business person, which the Take-Two guy seems to be. At least going by how long he’s been in the job.Nintendo’s Satoru Iwata was a great leader and actually used to make games, but his replacement is just a businessman with no developer background at all, and yet he seems to be doing a decent job.
    Then there’s that other obvious example: Phil Spencer. He can’t stop talking about what a keen gamer he is, and I think he genuinely is a fan, but I also think it’s increasingly hard to pretend he’s doing a good job at Xbox.
    Ultimately, I don’t think it matters whether you’re a gamer or not, whether you’ve ever been a developer or anything. The only thing that matters is being good at your job, which has nothing to do with making games but backing the right people that do, making sure they have the resources, and not interfering with them. I believe that’s pretty much what the Take-Two guy himself said.
    Where you get a bit of a grey area is something like EA or Ubisoft, where you definitely feel like their leaders could stand to actually play some games once in a while, instead of just making decisions by spreadsheets.
    Remember that the team that made Clair Obscur: Expedition 33 used to work on Ubisoft, so they clearly weren’t being creatively fulfilled there and that’s a management problem.Lemmy
    Inbox also-rans
    I was thinking of getting Doom: The Dark Ages after the positive reviews but I was shocked to discover it was £70. This isn’t Call Of Duty, this is a single-player only game that apparently is quite easy. I’ll come back on Black Friday.PancusIf Red Dead Redemption 2 is out on Switch 2 this year I think that could be a really good selling point, because the obvious comparison, in terms of graphics, is Zelda and Rockstar’s game is lightyears ahead of that.Bosley

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    #games #inbox #what #rockstar #best
    Games Inbox: What is Rockstar Games’ best game?
    Red Dead Redemption 2 – Rockstar’s best game?The Tuesday letters page asks whether video game execs need to be gamers or not, as one reader predicts Super Smash Bros. Ultimate Deluxe will be a while yet. To join in with the discussions yourself email gamecentral@metro.co.uk Rockstar #1 Interesting to see people having the confidence to speak out against GTA, which I don’t think we’re going to see a lot of as the game gets closer. I won’t pretend I don’t enjoy the games, and still play GTA Online occasionally, but what I will say is that GTA 5 is not my favourite Rockstar game at all and I do feel it’s a shame they don’t make a wider range of games like they used to.Bully was great and so was The Warriors, but I especially liked the first Manhunt and I’m very upset that never became a regular franchise. I don’t think Midnight Club or L.A. Noire were as good but at least they were something different, as was Max Payne 3. I would say that Red Dead Redemption 2 is easily their best game. It has all the scope and size of GTA but none of the flaws that people have been pointing out. It has a good, clear plot. The characters are all interesting and many of them are likeable. They act like people too, not just try hard characters. The gameplay still isn’t great but it’s no worse than GTA 5 and I definitely prefer riding a horse to driving a car, at least one designed by Rockstar. So while I am looking forward to GTA 6 there are quite a few other Rockstar games I’d rather see get a sequel first.Focus One for two Is it me or has Shuhei Yoshida been acting like a bit of chump in his recent round of interviews? He was very down on Switch 2 for no reason that I could really see, other than he’s ex-Sony, and now he, who is presumably very rich, is trying to tell us all that £80 for a video is a bargain and we shouldn’t complain?I’m sure it is good value for money but at the end of the day that’s money that a lot of us don’t have lying around spare. Only a few years ago I would’ve been able to get two triple-A games for £80, at least a couple of months after launch, and soon I’m only going to be able to get one. I don’t see how that’s good for gaming or publishers or anyone else. It’s definitely not good for my wallet.Brian Summer secrets So, the Switch 2 is out on June 5 and the Summer Game Fest is June 6… does that mean there’s going to be some kind of big annoucement? I know people are 50/50 on whether there’s a secret Christmas game still to be revealed but if there was I would’ve though this would be a good time to do it.I can’t see anyone getting all that excited when Nintendo try to make the reveal of the release dates for checks notes Hyrule Warriors 3 and Kirby Air Ride 2 seem like some epic reveal. I’m with everyone else that thinks they are very strange things to be out in the first year, especially when that could mean there’s really only big first party game out all year. I’m not going to try and predict anything, because it’s Nintendo and who knows, but does GC think the two dates are coincidence or are they going to end up being connected?Paulie GC: Our guess is that it’s just a coincidence. Nintendo doesn’t tend to use third party events to announce anything significant. They may try and squeeze something in at the last minute, just because the timing is so odd, but we wouldn’t count on it. Email your comments to: gamecentral@metro.co.uk Strange ideas Like a lot of readers, I find Hideo Kojima a fascinating but flawed character. He’s got so much obvious talent, but he’s squandered so much of it on one franchise, that faded from public view surprisingly quickly. Dead Stranding was interesting but I’m not sure how a sequel is going to work if the core gameplay is still… walking very slowly and delivering parcels to holograms.I’m painting the game in its worst possible light there but even so, Death Stranding was just flawed as anything else Kojima has done and I would’ve liked to see him give it another roll of the dice with a different idea. Instead, he’s working on a sequel, and what seem to be spiritual sequels to Silent Hills and Metal Gear. By which time he’ll be well into his 60s… If all the ideas on the USB stick are as weird as the guy forgetting his abilities over time, I’d rather he do them now. It just feels he’s permanently got one foot in the past and it’s a real shame.Kurgen Come back later If Nintendo does do a Super Smash Bros. Ultimate Deluxe edition for the Switch 2 do we have any idea who could be added to it? I would’ve said someone from a new Switch 2 IP but there really hasn’t been one yet, which is a real shame. Maybe they could try and do one of the wheelchair basketball people, but I can’t see many people queuing up for that.I also thought maybe a couple more Microsoft games, back when I expected them and Nintendo to be all chummy. Now it seems that was all just talk and Xbox doesn’t have any plans at all, or at least none so urgent they’ve felt the need to talk about them so far. So if a Deluxe edition does happen, I don’t think it’s going to happen for a while, for the simple reason that there isn’t anyone new to add, because they’re all already been done.Roel Dungeons master I was going to compose a missive contemplating the likelihood of Dungeons 4 being ported to the Switch 2, only to find out that it’s actually already out on Switch?! That would be an amazing feat if it worked but apparently it’s a bug ridden, almost unplayable mess from the only review I can find.So now, instead I’m wondering if they’ll release a Switch 2 Edition or complete edition with all the DLC, or even just put some fixes through so the game runs better on the new hardware. I hope they do the same for Tropico 6. As an aside, put me on the boat for people not really interested in GTA 6. Five or six years ago I’d been down for it but current, me who replayed GTA 5 before getting shot of my PlayStation 4, I found it pretty awful actually. The characters, the controls, the story, were all just urgh. I appreciate the characters aren’t supposed to be likeablebut my god what were they thinking of with Trevor? Every time I had to play as him it felt like my soul was dying a little more, until I just gave up playing. I don’t expect much from the single-player campaign of GTA 6, if there even is one…Solabound Glory days I don’t think I’m the first person to say it on here but if Bungie lasts to the end of the year I will be shocked. I’ll also be relatively surprised if Marathon isn’t cancelled within the next few months. It’s a game no one wants, in a genre no one will admit to liking, by a developer that seems to be in a downward spiral.It’s sad to think how this sort of thing can happen. Halo 3 was 18 years ago now, and it’s at least five years since Destiny 2 was relevant. It’s unfortunate but Bungie were never the same after leaving Microsoft and I think the initial success of Destiny 1 just hid that for a while and now it’s obvious.Tony T. Management sim I’m in two minds as to whether the head of a big games company needs to be a gamer or not. It feels like it should be a thing but at the end of the day what’s most important is that they’re a good business person, which the Take-Two guy seems to be. At least going by how long he’s been in the job.Nintendo’s Satoru Iwata was a great leader and actually used to make games, but his replacement is just a businessman with no developer background at all, and yet he seems to be doing a decent job. Then there’s that other obvious example: Phil Spencer. He can’t stop talking about what a keen gamer he is, and I think he genuinely is a fan, but I also think it’s increasingly hard to pretend he’s doing a good job at Xbox. Ultimately, I don’t think it matters whether you’re a gamer or not, whether you’ve ever been a developer or anything. The only thing that matters is being good at your job, which has nothing to do with making games but backing the right people that do, making sure they have the resources, and not interfering with them. I believe that’s pretty much what the Take-Two guy himself said. Where you get a bit of a grey area is something like EA or Ubisoft, where you definitely feel like their leaders could stand to actually play some games once in a while, instead of just making decisions by spreadsheets. Remember that the team that made Clair Obscur: Expedition 33 used to work on Ubisoft, so they clearly weren’t being creatively fulfilled there and that’s a management problem.Lemmy Inbox also-rans I was thinking of getting Doom: The Dark Ages after the positive reviews but I was shocked to discover it was £70. This isn’t Call Of Duty, this is a single-player only game that apparently is quite easy. I’ll come back on Black Friday.PancusIf Red Dead Redemption 2 is out on Switch 2 this year I think that could be a really good selling point, because the obvious comparison, in terms of graphics, is Zelda and Rockstar’s game is lightyears ahead of that.Bosley More Trending Email your comments to: gamecentral@metro.co.uk The small printNew Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader’s Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don’t forget to follow us on Twitter. GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. Your information will be used in line with our Privacy Policy #games #inbox #what #rockstar #best
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    Games Inbox: What is Rockstar Games’ best game?
    Red Dead Redemption 2 – Rockstar’s best game? (Rockstar Games) The Tuesday letters page asks whether video game execs need to be gamers or not, as one reader predicts Super Smash Bros. Ultimate Deluxe will be a while yet. To join in with the discussions yourself email gamecentral@metro.co.uk Rockstar #1 Interesting to see people having the confidence to speak out against GTA, which I don’t think we’re going to see a lot of as the game gets closer. I won’t pretend I don’t enjoy the games, and still play GTA Online occasionally, but what I will say is that GTA 5 is not my favourite Rockstar game at all and I do feel it’s a shame they don’t make a wider range of games like they used to.Bully was great and so was The Warriors, but I especially liked the first Manhunt and I’m very upset that never became a regular franchise. I don’t think Midnight Club or L.A. Noire were as good but at least they were something different, as was Max Payne 3 (although I prefer Remedy’s two games). I would say that Red Dead Redemption 2 is easily their best game. It has all the scope and size of GTA but none of the flaws that people have been pointing out. It has a good, clear plot. The characters are all interesting and many of them are likeable. They act like people too, not just try hard characters. The gameplay still isn’t great but it’s no worse than GTA 5 and I definitely prefer riding a horse to driving a car, at least one designed by Rockstar. So while I am looking forward to GTA 6 there are quite a few other Rockstar games I’d rather see get a sequel first.Focus One for two Is it me or has Shuhei Yoshida been acting like a bit of chump in his recent round of interviews? He was very down on Switch 2 for no reason that I could really see, other than he’s ex-Sony, and now he, who is presumably very rich, is trying to tell us all that £80 for a video is a bargain and we shouldn’t complain?I’m sure it is good value for money but at the end of the day that’s money that a lot of us don’t have lying around spare. Only a few years ago I would’ve been able to get two triple-A games for £80, at least a couple of months after launch, and soon I’m only going to be able to get one. I don’t see how that’s good for gaming or publishers or anyone else. It’s definitely not good for my wallet.Brian Summer secrets So, the Switch 2 is out on June 5 and the Summer Game Fest is June 6… does that mean there’s going to be some kind of big annoucement? I know people are 50/50 on whether there’s a secret Christmas game still to be revealed but if there was I would’ve though this would be a good time to do it.I can’t see anyone getting all that excited when Nintendo try to make the reveal of the release dates for checks notes Hyrule Warriors 3 and Kirby Air Ride 2 seem like some epic reveal. I’m with everyone else that thinks they are very strange things to be out in the first year, especially when that could mean there’s really only big first party game out all year. I’m not going to try and predict anything, because it’s Nintendo and who knows, but does GC think the two dates are coincidence or are they going to end up being connected?Paulie GC: Our guess is that it’s just a coincidence. Nintendo doesn’t tend to use third party events to announce anything significant. They may try and squeeze something in at the last minute, just because the timing is so odd, but we wouldn’t count on it. Email your comments to: gamecentral@metro.co.uk Strange ideas Like a lot of readers, I find Hideo Kojima a fascinating but flawed character. He’s got so much obvious talent, but he’s squandered so much of it on one franchise, that faded from public view surprisingly quickly. Dead Stranding was interesting but I’m not sure how a sequel is going to work if the core gameplay is still… walking very slowly and delivering parcels to holograms.I’m painting the game in its worst possible light there but even so, Death Stranding was just flawed as anything else Kojima has done and I would’ve liked to see him give it another roll of the dice with a different idea. Instead, he’s working on a sequel, and what seem to be spiritual sequels to Silent Hills and Metal Gear. By which time he’ll be well into his 60s… If all the ideas on the USB stick are as weird as the guy forgetting his abilities over time, I’d rather he do them now. It just feels he’s permanently got one foot in the past and it’s a real shame.Kurgen Come back later If Nintendo does do a Super Smash Bros. Ultimate Deluxe edition for the Switch 2 do we have any idea who could be added to it? I would’ve said someone from a new Switch 2 IP but there really hasn’t been one yet, which is a real shame. Maybe they could try and do one of the wheelchair basketball people, but I can’t see many people queuing up for that.I also thought maybe a couple more Microsoft games, back when I expected them and Nintendo to be all chummy. Now it seems that was all just talk and Xbox doesn’t have any plans at all, or at least none so urgent they’ve felt the need to talk about them so far. So if a Deluxe edition does happen, I don’t think it’s going to happen for a while, for the simple reason that there isn’t anyone new to add, because they’re all already been done.Roel Dungeons master I was going to compose a missive contemplating the likelihood of Dungeons 4 being ported to the Switch 2, only to find out that it’s actually already out on Switch?! That would be an amazing feat if it worked but apparently it’s a bug ridden, almost unplayable mess from the only review I can find (I literally had no idea and can’t be the only one unaware of the port).So now, instead I’m wondering if they’ll release a Switch 2 Edition or complete edition with all the DLC, or even just put some fixes through so the game runs better on the new hardware. I hope they do the same for Tropico 6 (both are by Kalypso, so if ones done the other will probably be too). As an aside, put me on the boat for people not really interested in GTA 6. Five or six years ago I’d been down for it but current, me who replayed GTA 5 before getting shot of my PlayStation 4, I found it pretty awful actually. The characters, the controls, the story, were all just urgh. I appreciate the characters aren’t supposed to be likeable (except Franklin, maybe) but my god what were they thinking of with Trevor? Every time I had to play as him it felt like my soul was dying a little more, until I just gave up playing. I don’t expect much from the single-player campaign of GTA 6, if there even is one…Solabound Glory days I don’t think I’m the first person to say it on here but if Bungie lasts to the end of the year I will be shocked. I’ll also be relatively surprised if Marathon isn’t cancelled within the next few months. It’s a game no one wants, in a genre no one will admit to liking, by a developer that seems to be in a downward spiral.It’s sad to think how this sort of thing can happen. Halo 3 was 18 years ago now, and it’s at least five years since Destiny 2 was relevant. It’s unfortunate but Bungie were never the same after leaving Microsoft and I think the initial success of Destiny 1 just hid that for a while and now it’s obvious.Tony T. Management sim I’m in two minds as to whether the head of a big games company needs to be a gamer or not. It feels like it should be a thing but at the end of the day what’s most important is that they’re a good business person, which the Take-Two guy seems to be. At least going by how long he’s been in the job.Nintendo’s Satoru Iwata was a great leader and actually used to make games, but his replacement is just a businessman with no developer background at all, and yet he seems to be doing a decent job. Then there’s that other obvious example: Phil Spencer. He can’t stop talking about what a keen gamer he is, and I think he genuinely is a fan, but I also think it’s increasingly hard to pretend he’s doing a good job at Xbox. Ultimately, I don’t think it matters whether you’re a gamer or not, whether you’ve ever been a developer or anything. The only thing that matters is being good at your job, which has nothing to do with making games but backing the right people that do, making sure they have the resources, and not interfering with them. I believe that’s pretty much what the Take-Two guy himself said. Where you get a bit of a grey area is something like EA or Ubisoft, where you definitely feel like their leaders could stand to actually play some games once in a while, instead of just making decisions by spreadsheets. Remember that the team that made Clair Obscur: Expedition 33 used to work on Ubisoft, so they clearly weren’t being creatively fulfilled there and that’s a management problem.Lemmy Inbox also-rans I was thinking of getting Doom: The Dark Ages after the positive reviews but I was shocked to discover it was £70. This isn’t Call Of Duty, this is a single-player only game that apparently is quite easy. I’ll come back on Black Friday.PancusIf Red Dead Redemption 2 is out on Switch 2 this year I think that could be a really good selling point, because the obvious comparison, in terms of graphics, is Zelda and Rockstar’s game is lightyears ahead of that.Bosley More Trending Email your comments to: gamecentral@metro.co.uk The small printNew Inbox updates appear every weekday morning, with special Hot Topic Inboxes at the weekend. Readers’ letters are used on merit and may be edited for length and content. You can also submit your own 500 to 600-word Reader’s Feature at any time via email or our Submit Stuff page, which if used will be shown in the next available weekend slot. You can also leave your comments below and don’t forget to follow us on Twitter. GameCentral Sign up for exclusive analysis, latest releases, and bonus community content. 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