Collaboration créative : la mode et le design graphique
Art |
2025-06-19 02:52:43
Chuckcg is the master of realistic and mysterious environments! Today, he shows how to set up a realistic wall material using displacement maps.
I love how easy we can get high detailed surfaces using cycles adaptive subdivision.
This is a tutorial where I explain from pbr textures for realistic materials, to blender procedural textures to create terrains within blender, thanks for looking.