Who May Need It? Game developers Who need to import FBX files into Blender and export FBX files to game engines. 3d digital artists Who need to share your 3d artworks to other 3d digital artists who use other 3d softwares, or you want to sell your 3d artworks in various digital markets. What is it? Blender is lack of native FBX support, when we import some older and newer FBX files, it...
The detailed recreation of the card was set up using Blender. Ryosuke Hana, an experienced Artist, Developer, and Senior Design Technologist at the PlayStation team, has recently showcased a breathtaking digital prop that will most certainly send you on a nostalgic trip down memory lane if you've been a PS fan since the console's early days....
Julien Gauthier's Auto-Building 1.2 comes with Blender 4.0 compatibility and a slew of new features. In case you missed the news, Senior Concept Artist and Art Director Julien Gauthier has recently launched Auto-Building 1.2, a new and improved version of his procedural building generator for Blender powered by Geometry Nodes. Initially...
Chuckcg is the master of realistic and mysterious environments! Today, he shows how to set up a realistic wall material using displacement maps. I love how easy we can get high detailed surfaces using cycles adaptive subdivision. This is a tutorial where I explain from pbr textures for realistic materials, to blender procedural textures to create terrains within blender, thanks for looking....
In this video, Polyfjord explores the various ways artificial intelligence (AI) can be utilized to enhance the 3D artist's workflow in 2024. From decoding Blender's log of operations to generating Python scripts and even engaging in meaningful conversations, AI tools like ChatGPT and Gemini offer a plethora of possibilities. Decoding Blender's Log of Operations One of the intriguing...