• Elden Ring Nightreign may be co-op, but I’m having a blast solo

    Imagine playing Fortnite, but instead of fighting other players, all you want to do is break into houses to look for caches of slurp juice. Yes, the storm is closing in on you, and there’s a bunch of enemies waiting to kill you, but all you want to do is take a walking tour of Tilted Towers. Then when the match is over, instead of queueing again, you start reading the in-game lore for Peely and Sabrina Carpenter. You can count your number of player kills on one hand meanwhile your number of deaths is in the hundreds. You’ve never achieved a victory royale, but you’ve never had more fun.That’s how I play Elden Ring Nightreign.Nightreign is FromSoftware’s first Elden Ring spinoff, and it’s unlike any Souls game that the developer has done before. Nightreign has the conceit of so many battle royale games — multiplayer combat focused on acquiring resources across a large map that slowly shrinks over time — wrapped in the narrative, visual aesthetics, and combat of Elden Ring. Instead of the Tarnished, you are a Nightfarer. Instead of the expansive Lands Between, you are sent to Limveld, an island with an ever-shifting landscape. And instead of becoming the Elden Lord, your goal is to defeat the Night Lord and end the destructive storm that scours the land.Elden Ring Nightreign aura-farming exhibit A.In Nightreign, gameplay sessions are broken up into expeditions, each of which is divided into three day-night cycles. During the day, you — either solo or with two other players — explore the world looking for weapon upgrades and fighting bosses for the enhancements they reward. You’ll be forced to move as the deadly Night’s Tide slowly consumes the map, whittling your health to nothing if you’re caught in it. When the map is at its smallest, you face a tough midboss. Defeat it to commence day two of the expedition or die and start it all over. Then, on the third day, you face the expedition’s final boss. There are several expeditions to conquer each with different bosses, mid-bosses, weapons to collect, and all kinds of events that make each run unique.I had the opportunity to play Nightreign once before earlier this year, and it wasn’t the best preview, as the game was plagued with all kinds of issues that didn’t allow me to experience it the way the developers intended. Those technical issues have been ironed out but I still haven’t completed the game’s most basic objective: beat the first expedition. This isn’t because of any technical or gameplay issues I had. For the times I wanted to play as intended, my colleague Jay Peters stepped in to help me and I had no problem finding party members to tackle expeditions with on my own… I just never really wanted to. And part of the reason why I’m enjoying Nightreign so much is because the game lets me play it in a way that’s completely counterintuitive – slowly and alone.Collaborative gaming doesn’t always feel good to me. I want to take things at my own pace, and that’s hard to do when there’s a group of people frustrated with me because they need my help to kill a boss while I’m still delving into a dungeon a mile away. But the ability to solo queue does come with a significant catch – you’re not gonna get very far. I died often and to everything from random enemies to bosses. It’s not often that I even make it to that first boss fight without dying to the warm-up battles that precede it. This should frustrate me, but I don’t care in the slightest. I’m just so pleased that I can go at my own pace to explore more of Elden Ring’s visually gorgeous and narratively sumptuous world.You get by with a little help from your friends. I, however, am built different. Image: FromSoftwareWhich brings me to my favorite part: its characters. Nightreign has eight new classes, each with their own unique abilities. The classes can still use every weapon you findso there’s an option to tailor a character to fit your playstyle. There are certain kinds of classes I gravitate toward, specifically ranged combat, but for the first time in a class-based game, I love every one of them. It is so much fun shredding enemies to ribbons with the Duchess, using her Restage ability to replay the attacks done to an enemy essentially doubling the damage they receive. I love the Raider’s powers of just being a big fuckin’ dude, slamming things with big ass great weapons. And true to my ranged combat loving heart, Ironeye’s specialty with bows makes it so nice when I wanna kill things without putting myself in danger.Then there’s the Guardian. Look at him. He’s a giant armored bird-person with the busted wing and the huge-ass halberd and shield. His story involves being a protector who failed his flock and has found a new one in the other Nightfarers. I fell to my knees reading one of his codex entries and seeing how the Recluse, the mage character, helped him with his damaged wing. Every character has a codex that updates with their personal story the more expeditions you attempt. This is the shit I get out of bed for. The Guardian is the coolest FromSoftware character since Patches and I have a crush on him. Image: FromSoftwareI thought I was going to hate the concept of Nightreign. I want more Elden Ring: I love that world, so any chance I can have to go back, I’ll take but… I just don’t like multiplayer games. Describing Nightreign makes it sound like the reason why it exists is because an out of touch CEO looked at the popularity of Elden Ring and at all the money Fortnite prints and went “Yeah, let’s do that.” Even if that’s the case, Nightreign has been constructed so that it still appeals to lore freaks like me and I can ignore the less savory bits around multiplayer with relative ease. If I can take a moment and borrow a pair of words from my Gen Z niblings to describe Nightreign it’d be “aura” and “aura farming.” Aura is used to describe a person’s general coolness or badassery while aura farming is the activities one can engage in to increase one’s aura. John Wick has aura. In the first movie, when he performs his monologue about getting back in the assassin business spitting and screaming – that’s aura farming.And between the cooperative nature of the game, its rapid-paced combat, and the new characters, abilities, and story, Elden Ring Nightreign has a ton of aura that I’m having a lot of fun farming – just not in the way I expected.Elden Ring Nightreign is out now on Xbox, PlayStation, and PC.See More:
    #elden #ring #nightreign #coop #but
    Elden Ring Nightreign may be co-op, but I’m having a blast solo
    Imagine playing Fortnite, but instead of fighting other players, all you want to do is break into houses to look for caches of slurp juice. Yes, the storm is closing in on you, and there’s a bunch of enemies waiting to kill you, but all you want to do is take a walking tour of Tilted Towers. Then when the match is over, instead of queueing again, you start reading the in-game lore for Peely and Sabrina Carpenter. You can count your number of player kills on one hand meanwhile your number of deaths is in the hundreds. You’ve never achieved a victory royale, but you’ve never had more fun.That’s how I play Elden Ring Nightreign.Nightreign is FromSoftware’s first Elden Ring spinoff, and it’s unlike any Souls game that the developer has done before. Nightreign has the conceit of so many battle royale games — multiplayer combat focused on acquiring resources across a large map that slowly shrinks over time — wrapped in the narrative, visual aesthetics, and combat of Elden Ring. Instead of the Tarnished, you are a Nightfarer. Instead of the expansive Lands Between, you are sent to Limveld, an island with an ever-shifting landscape. And instead of becoming the Elden Lord, your goal is to defeat the Night Lord and end the destructive storm that scours the land.Elden Ring Nightreign aura-farming exhibit A.In Nightreign, gameplay sessions are broken up into expeditions, each of which is divided into three day-night cycles. During the day, you — either solo or with two other players — explore the world looking for weapon upgrades and fighting bosses for the enhancements they reward. You’ll be forced to move as the deadly Night’s Tide slowly consumes the map, whittling your health to nothing if you’re caught in it. When the map is at its smallest, you face a tough midboss. Defeat it to commence day two of the expedition or die and start it all over. Then, on the third day, you face the expedition’s final boss. There are several expeditions to conquer each with different bosses, mid-bosses, weapons to collect, and all kinds of events that make each run unique.I had the opportunity to play Nightreign once before earlier this year, and it wasn’t the best preview, as the game was plagued with all kinds of issues that didn’t allow me to experience it the way the developers intended. Those technical issues have been ironed out but I still haven’t completed the game’s most basic objective: beat the first expedition. This isn’t because of any technical or gameplay issues I had. For the times I wanted to play as intended, my colleague Jay Peters stepped in to help me and I had no problem finding party members to tackle expeditions with on my own… I just never really wanted to. And part of the reason why I’m enjoying Nightreign so much is because the game lets me play it in a way that’s completely counterintuitive – slowly and alone.Collaborative gaming doesn’t always feel good to me. I want to take things at my own pace, and that’s hard to do when there’s a group of people frustrated with me because they need my help to kill a boss while I’m still delving into a dungeon a mile away. But the ability to solo queue does come with a significant catch – you’re not gonna get very far. I died often and to everything from random enemies to bosses. It’s not often that I even make it to that first boss fight without dying to the warm-up battles that precede it. This should frustrate me, but I don’t care in the slightest. I’m just so pleased that I can go at my own pace to explore more of Elden Ring’s visually gorgeous and narratively sumptuous world.You get by with a little help from your friends. I, however, am built different. Image: FromSoftwareWhich brings me to my favorite part: its characters. Nightreign has eight new classes, each with their own unique abilities. The classes can still use every weapon you findso there’s an option to tailor a character to fit your playstyle. There are certain kinds of classes I gravitate toward, specifically ranged combat, but for the first time in a class-based game, I love every one of them. It is so much fun shredding enemies to ribbons with the Duchess, using her Restage ability to replay the attacks done to an enemy essentially doubling the damage they receive. I love the Raider’s powers of just being a big fuckin’ dude, slamming things with big ass great weapons. And true to my ranged combat loving heart, Ironeye’s specialty with bows makes it so nice when I wanna kill things without putting myself in danger.Then there’s the Guardian. Look at him. He’s a giant armored bird-person with the busted wing and the huge-ass halberd and shield. His story involves being a protector who failed his flock and has found a new one in the other Nightfarers. I fell to my knees reading one of his codex entries and seeing how the Recluse, the mage character, helped him with his damaged wing. Every character has a codex that updates with their personal story the more expeditions you attempt. This is the shit I get out of bed for. The Guardian is the coolest FromSoftware character since Patches and I have a crush on him. Image: FromSoftwareI thought I was going to hate the concept of Nightreign. I want more Elden Ring: I love that world, so any chance I can have to go back, I’ll take but… I just don’t like multiplayer games. Describing Nightreign makes it sound like the reason why it exists is because an out of touch CEO looked at the popularity of Elden Ring and at all the money Fortnite prints and went “Yeah, let’s do that.” Even if that’s the case, Nightreign has been constructed so that it still appeals to lore freaks like me and I can ignore the less savory bits around multiplayer with relative ease. If I can take a moment and borrow a pair of words from my Gen Z niblings to describe Nightreign it’d be “aura” and “aura farming.” Aura is used to describe a person’s general coolness or badassery while aura farming is the activities one can engage in to increase one’s aura. John Wick has aura. In the first movie, when he performs his monologue about getting back in the assassin business spitting and screaming – that’s aura farming.And between the cooperative nature of the game, its rapid-paced combat, and the new characters, abilities, and story, Elden Ring Nightreign has a ton of aura that I’m having a lot of fun farming – just not in the way I expected.Elden Ring Nightreign is out now on Xbox, PlayStation, and PC.See More: #elden #ring #nightreign #coop #but
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    Elden Ring Nightreign may be co-op, but I’m having a blast solo
    Imagine playing Fortnite, but instead of fighting other players, all you want to do is break into houses to look for caches of slurp juice. Yes, the storm is closing in on you, and there’s a bunch of enemies waiting to kill you, but all you want to do is take a walking tour of Tilted Towers. Then when the match is over, instead of queueing again, you start reading the in-game lore for Peely and Sabrina Carpenter. You can count your number of player kills on one hand meanwhile your number of deaths is in the hundreds. You’ve never achieved a victory royale, but you’ve never had more fun.That’s how I play Elden Ring Nightreign.Nightreign is FromSoftware’s first Elden Ring spinoff, and it’s unlike any Souls game that the developer has done before. Nightreign has the conceit of so many battle royale games — multiplayer combat focused on acquiring resources across a large map that slowly shrinks over time — wrapped in the narrative, visual aesthetics, and combat of Elden Ring. Instead of the Tarnished, you are a Nightfarer. Instead of the expansive Lands Between, you are sent to Limveld, an island with an ever-shifting landscape. And instead of becoming the Elden Lord, your goal is to defeat the Night Lord and end the destructive storm that scours the land.Elden Ring Nightreign aura-farming exhibit A.In Nightreign, gameplay sessions are broken up into expeditions, each of which is divided into three day-night cycles. During the day, you — either solo or with two other players — explore the world looking for weapon upgrades and fighting bosses for the enhancements they reward. You’ll be forced to move as the deadly Night’s Tide slowly consumes the map, whittling your health to nothing if you’re caught in it. When the map is at its smallest, you face a tough midboss. Defeat it to commence day two of the expedition or die and start it all over. Then, on the third day, you face the expedition’s final boss. There are several expeditions to conquer each with different bosses, mid-bosses, weapons to collect, and all kinds of events that make each run unique.I had the opportunity to play Nightreign once before earlier this year (and during a more recent network test) , and it wasn’t the best preview, as the game was plagued with all kinds of issues that didn’t allow me to experience it the way the developers intended. Those technical issues have been ironed out but I still haven’t completed the game’s most basic objective: beat the first expedition. This isn’t because of any technical or gameplay issues I had. For the times I wanted to play as intended, my colleague Jay Peters stepped in to help me and I had no problem finding party members to tackle expeditions with on my own… I just never really wanted to. And part of the reason why I’m enjoying Nightreign so much is because the game lets me play it in a way that’s completely counterintuitive – slowly and alone.Collaborative gaming doesn’t always feel good to me. I want to take things at my own pace, and that’s hard to do when there’s a group of people frustrated with me because they need my help to kill a boss while I’m still delving into a dungeon a mile away. But the ability to solo queue does come with a significant catch – you’re not gonna get very far. I died often and to everything from random enemies to bosses. It’s not often that I even make it to that first boss fight without dying to the warm-up battles that precede it. This should frustrate me, but I don’t care in the slightest. I’m just so pleased that I can go at my own pace to explore more of Elden Ring’s visually gorgeous and narratively sumptuous world.You get by with a little help from your friends. I, however, am built different. Image: FromSoftwareWhich brings me to my favorite part: its characters. Nightreign has eight new classes, each with their own unique abilities. The classes can still use every weapon you find (with some locked behind level requirements) so there’s an option to tailor a character to fit your playstyle. There are certain kinds of classes I gravitate toward, specifically ranged combat, but for the first time in a class-based game, I love every one of them. It is so much fun shredding enemies to ribbons with the Duchess, using her Restage ability to replay the attacks done to an enemy essentially doubling the damage they receive. I love the Raider’s powers of just being a big fuckin’ dude, slamming things with big ass great weapons. And true to my ranged combat loving heart, Ironeye’s specialty with bows makes it so nice when I wanna kill things without putting myself in danger.Then there’s the Guardian. Look at him. He’s a giant armored bird-person with the busted wing and the huge-ass halberd and shield. His story involves being a protector who failed his flock and has found a new one in the other Nightfarers. I fell to my knees reading one of his codex entries and seeing how the Recluse, the mage character, helped him with his damaged wing. Every character has a codex that updates with their personal story the more expeditions you attempt. This is the shit I get out of bed for. The Guardian is the coolest FromSoftware character since Patches and I have a crush on him. Image: FromSoftwareI thought I was going to hate the concept of Nightreign. I want more Elden Ring: I love that world, so any chance I can have to go back, I’ll take but… I just don’t like multiplayer games. Describing Nightreign makes it sound like the reason why it exists is because an out of touch CEO looked at the popularity of Elden Ring and at all the money Fortnite prints and went “Yeah, let’s do that.” Even if that’s the case, Nightreign has been constructed so that it still appeals to lore freaks like me and I can ignore the less savory bits around multiplayer with relative ease. If I can take a moment and borrow a pair of words from my Gen Z niblings to describe Nightreign it’d be “aura” and “aura farming.” Aura is used to describe a person’s general coolness or badassery while aura farming is the activities one can engage in to increase one’s aura. John Wick has aura. In the first movie, when he performs his monologue about getting back in the assassin business spitting and screaming – that’s aura farming.And between the cooperative nature of the game, its rapid-paced combat, and the new characters, abilities, and story, Elden Ring Nightreign has a ton of aura that I’m having a lot of fun farming – just not in the way I expected.Elden Ring Nightreign is out now on Xbox, PlayStation, and PC.See More:
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  • Netflix’s Lost in Starlight: Korea Makes an Animated Sci-Fi Romance for Adults

    In 2018 Korean animator and illustrator Han Ji-won created a commercial for jewelry brand Stonehenge that follows a girl who dreams of going to space, just like her astronaut grandmother. The brief, beautiful animation caught the attention of Korean production company Climax Studios, who saw potential for a much bigger story about the human connections astronauts carry with them into space. 
    Seven years later, the Netflix animated film Lost in Starlight expands that near-future world into a story of two star-crossed lovers who fall in love on the neon-lit rooftops of a futuristic Seoul only to be separated by 140 million miles when one of them embarks on an expedition to Mars. 

    “While I was developing the script, a lot of things changed,” writer-director Han says In fleshing out the story, she was inspired by the individuality of Miyazaki, the edgy sentimentality of Cowboy Bebop, and the near-future worldbuilding of Her. “But, still, there were the same keywords: space, female lead, music, childhood, and love.” 
    Lost in Starlight centers a slice-of-life love story between astro botanist Nan-youngand musician Jay. For Nan-young, who hopes to find life on the planet, Mars is personal. Her mother was part of a doomed, 2026 mission to the Red Planet. Twenty-five years later, Nan-young dreams of continuing in her mother’s footsteps, and helping the Adonis amurensis flower thrive on the alien planet. 

    “My character is kind of stubborn at times,” says Ramakrishnan, with a laugh. “She’s a girl boss, but she needs to take a breath.” That breath comes in the form of a return to Seoul from Houston, following low psychological exam scores that have Nan-young bumped from an upcoming Martian expedition. The driven scientist doesn’t give up on her goal, continuing her development of a Life Form Detector to try to earn a spot on the trip, but she also finds time to devote to fixing her late mother’s busted record player. When Nan-young literally bumps into Jay with the 2023 Crozby in her arms, he becomes determined to fix it for her. 
    “I would describe Jay as someone who doesn’t really believe in himself,” Min says of the character who is working in a vintage electronics repair shop after turning away from his passion for composing and performing music. “I think he is more concerned about the practicalities of life and just kind of getting by. I think he has a lot of dreams, but he doesn’t quite know how to act on them and fulfill them.” While Jay may be hesitant in his music, he is determined when it comes to pursuing the brilliant Nan-young. By the time he has fixed her record player, the two have fallen for one another… but can their budding relationship survive the distance between Earth and Mars?
    Like the short animation it stems from, Lost in Starlight is far more interested in the emotional dimensions of space travel than the logistical ones. The Martian, this is not—nor does it want to be, instead curious about the work of human connection in a sometimes unforgiving but never hopeless universe. The film’s space-scapes are vividly animated, and especially powerful in the abstract. In one climactic, hallucinatory moment, Nan-young’s vision explodes with the yellow blossoms of the flower that connects her work to her mother’s, across time and mortality. She imagines the galaxy as a spinning record, the vinyl representing connections to her mother and to Jay, as well as the natural forces that move us all along. 
    The story is strongest, however, in its most mundane, Earth-bound moments, and in the ways Han’s animation is able to connect the familiar with the fantastic so seamlessly. Like anime auteurs Hideko Miyazai and Makoto Shinkai before her, Han is incredibly detailed in her realization of interior spaces, bringing a sense of realism to the animated format that casts the same warm, human touch to the mise-en-scene of a Martian research facility as it does Jay’s sunlit, stickered Euljiro apartment. In 2051 Seoul, massive holographic jellyfish float through the twilight sky, but Nan-young’s aging father still sticks struggling plants in an old mug emblazoned with a heart-shaped photo of his family from decades previous. And when Nan-young takes a self-driving car home after a long day, Han focuses not on the technology but our weary protagonist toeing off her work heels.
    This balance between the futuristic and the familiar is further buoyed by the film’s soundtrack, which features work from Korean artists such as CIFIKA, Meego, and Wave to Earth’s Kim Daniel.
    “I am a little bit greedy about having really good soundtracks,” says Han. “I wanted it to be futuristic but not apocalyptic, a little bit edgy but soft at the same time.” Han chose synth-pop as the main sound, pairing the electronic sounds of the genre with subdued, dreamy beats. Korean voice actors Kim and Hong contributed some of the lyrics for the tender, lulling songs Jay writes and performs in the film.

    Korean media has become known internationally for its love stories, most famously depicted in the K-drama format. While Lost in Starlight borrows some of the same narrative DNA that makes those romances tick, it represents something startlingly original within a Korean animation industry that has more often been known internationally for its outsourcing work and preschool TV programs than feature films for adults. “While we still have those companies in Korea doing a lot of outsourcing work, we also have new aspiring companies that come into the picture,” says Han of the state of the Korean animation industry. 

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    Han, who became the youngest Korean animator to direct a theatrically released feature film in 2015 with anthology Clearer Than You Think, comes from an indie background, but worked with a commercial production company to make Lost in Starlight.
    “We have these great artists who have a lot of potential in terms of their creativity and storytelling, and then we have these companies who are now willing to do both the pre and main production works,” says Han. “I think we need a lot of love and interest and support from a lot of different players, and I hope that it could be consistent, so that we can keep on working on our projects. If that happens, then I think we’re going to bloom like flowers.”
    Lost in Starlight is available to stream on Netflix starting May 30.
    #netflixs #lost #starlight #korea #makes
    Netflix’s Lost in Starlight: Korea Makes an Animated Sci-Fi Romance for Adults
    In 2018 Korean animator and illustrator Han Ji-won created a commercial for jewelry brand Stonehenge that follows a girl who dreams of going to space, just like her astronaut grandmother. The brief, beautiful animation caught the attention of Korean production company Climax Studios, who saw potential for a much bigger story about the human connections astronauts carry with them into space.  Seven years later, the Netflix animated film Lost in Starlight expands that near-future world into a story of two star-crossed lovers who fall in love on the neon-lit rooftops of a futuristic Seoul only to be separated by 140 million miles when one of them embarks on an expedition to Mars.  “While I was developing the script, a lot of things changed,” writer-director Han says In fleshing out the story, she was inspired by the individuality of Miyazaki, the edgy sentimentality of Cowboy Bebop, and the near-future worldbuilding of Her. “But, still, there were the same keywords: space, female lead, music, childhood, and love.”  Lost in Starlight centers a slice-of-life love story between astro botanist Nan-youngand musician Jay. For Nan-young, who hopes to find life on the planet, Mars is personal. Her mother was part of a doomed, 2026 mission to the Red Planet. Twenty-five years later, Nan-young dreams of continuing in her mother’s footsteps, and helping the Adonis amurensis flower thrive on the alien planet.  “My character is kind of stubborn at times,” says Ramakrishnan, with a laugh. “She’s a girl boss, but she needs to take a breath.” That breath comes in the form of a return to Seoul from Houston, following low psychological exam scores that have Nan-young bumped from an upcoming Martian expedition. The driven scientist doesn’t give up on her goal, continuing her development of a Life Form Detector to try to earn a spot on the trip, but she also finds time to devote to fixing her late mother’s busted record player. When Nan-young literally bumps into Jay with the 2023 Crozby in her arms, he becomes determined to fix it for her.  “I would describe Jay as someone who doesn’t really believe in himself,” Min says of the character who is working in a vintage electronics repair shop after turning away from his passion for composing and performing music. “I think he is more concerned about the practicalities of life and just kind of getting by. I think he has a lot of dreams, but he doesn’t quite know how to act on them and fulfill them.” While Jay may be hesitant in his music, he is determined when it comes to pursuing the brilliant Nan-young. By the time he has fixed her record player, the two have fallen for one another… but can their budding relationship survive the distance between Earth and Mars? Like the short animation it stems from, Lost in Starlight is far more interested in the emotional dimensions of space travel than the logistical ones. The Martian, this is not—nor does it want to be, instead curious about the work of human connection in a sometimes unforgiving but never hopeless universe. The film’s space-scapes are vividly animated, and especially powerful in the abstract. In one climactic, hallucinatory moment, Nan-young’s vision explodes with the yellow blossoms of the flower that connects her work to her mother’s, across time and mortality. She imagines the galaxy as a spinning record, the vinyl representing connections to her mother and to Jay, as well as the natural forces that move us all along.  The story is strongest, however, in its most mundane, Earth-bound moments, and in the ways Han’s animation is able to connect the familiar with the fantastic so seamlessly. Like anime auteurs Hideko Miyazai and Makoto Shinkai before her, Han is incredibly detailed in her realization of interior spaces, bringing a sense of realism to the animated format that casts the same warm, human touch to the mise-en-scene of a Martian research facility as it does Jay’s sunlit, stickered Euljiro apartment. In 2051 Seoul, massive holographic jellyfish float through the twilight sky, but Nan-young’s aging father still sticks struggling plants in an old mug emblazoned with a heart-shaped photo of his family from decades previous. And when Nan-young takes a self-driving car home after a long day, Han focuses not on the technology but our weary protagonist toeing off her work heels. This balance between the futuristic and the familiar is further buoyed by the film’s soundtrack, which features work from Korean artists such as CIFIKA, Meego, and Wave to Earth’s Kim Daniel. “I am a little bit greedy about having really good soundtracks,” says Han. “I wanted it to be futuristic but not apocalyptic, a little bit edgy but soft at the same time.” Han chose synth-pop as the main sound, pairing the electronic sounds of the genre with subdued, dreamy beats. Korean voice actors Kim and Hong contributed some of the lyrics for the tender, lulling songs Jay writes and performs in the film. Korean media has become known internationally for its love stories, most famously depicted in the K-drama format. While Lost in Starlight borrows some of the same narrative DNA that makes those romances tick, it represents something startlingly original within a Korean animation industry that has more often been known internationally for its outsourcing work and preschool TV programs than feature films for adults. “While we still have those companies in Korea doing a lot of outsourcing work, we also have new aspiring companies that come into the picture,” says Han of the state of the Korean animation industry.  Join our mailing list Get the best of Den of Geek delivered right to your inbox! Han, who became the youngest Korean animator to direct a theatrically released feature film in 2015 with anthology Clearer Than You Think, comes from an indie background, but worked with a commercial production company to make Lost in Starlight. “We have these great artists who have a lot of potential in terms of their creativity and storytelling, and then we have these companies who are now willing to do both the pre and main production works,” says Han. “I think we need a lot of love and interest and support from a lot of different players, and I hope that it could be consistent, so that we can keep on working on our projects. If that happens, then I think we’re going to bloom like flowers.” Lost in Starlight is available to stream on Netflix starting May 30. #netflixs #lost #starlight #korea #makes
    WWW.DENOFGEEK.COM
    Netflix’s Lost in Starlight: Korea Makes an Animated Sci-Fi Romance for Adults
    In 2018 Korean animator and illustrator Han Ji-won created a commercial for jewelry brand Stonehenge that follows a girl who dreams of going to space, just like her astronaut grandmother. The brief, beautiful animation caught the attention of Korean production company Climax Studios, who saw potential for a much bigger story about the human connections astronauts carry with them into space.  Seven years later, the Netflix animated film Lost in Starlight expands that near-future world into a story of two star-crossed lovers who fall in love on the neon-lit rooftops of a futuristic Seoul only to be separated by 140 million miles when one of them embarks on an expedition to Mars.  “While I was developing the script [for Lost in Starlight], a lot of things changed,” writer-director Han says In fleshing out the story, she was inspired by the individuality of Miyazaki, the edgy sentimentality of Cowboy Bebop, and the near-future worldbuilding of Her. “But, still, there were the same keywords: space, female lead, music, childhood, and love.”  Lost in Starlight centers a slice-of-life love story between astro botanist Nan-young (voiced by The Handmaiden’s Kim Tae-ri in Korean and Never Have I Ever’s Maitreyi Ramakrishnan in English) and musician Jay (voiced by Weak Hero’s Hong Kyung in Korean, and Umbrella Academy’s Justin H. Min in English). For Nan-young, who hopes to find life on the planet, Mars is personal. Her mother was part of a doomed, 2026 mission to the Red Planet. Twenty-five years later, Nan-young dreams of continuing in her mother’s footsteps, and helping the Adonis amurensis flower thrive on the alien planet.  “My character is kind of stubborn at times,” says Ramakrishnan, with a laugh. “She’s a girl boss, but she needs to take a breath.” That breath comes in the form of a return to Seoul from Houston, following low psychological exam scores that have Nan-young bumped from an upcoming Martian expedition. The driven scientist doesn’t give up on her goal, continuing her development of a Life Form Detector to try to earn a spot on the trip, but she also finds time to devote to fixing her late mother’s busted record player. When Nan-young literally bumps into Jay with the 2023 Crozby in her arms, he becomes determined to fix it for her.  “I would describe Jay as someone who doesn’t really believe in himself,” Min says of the character who is working in a vintage electronics repair shop after turning away from his passion for composing and performing music. “I think he is more concerned about the practicalities of life and just kind of getting by. I think he has a lot of dreams, but he doesn’t quite know how to act on them and fulfill them.” While Jay may be hesitant in his music, he is determined when it comes to pursuing the brilliant Nan-young. By the time he has fixed her record player, the two have fallen for one another… but can their budding relationship survive the distance between Earth and Mars? Like the short animation it stems from, Lost in Starlight is far more interested in the emotional dimensions of space travel than the logistical ones. The Martian, this is not—nor does it want to be, instead curious about the work of human connection in a sometimes unforgiving but never hopeless universe. The film’s space-scapes are vividly animated, and especially powerful in the abstract. In one climactic, hallucinatory moment, Nan-young’s vision explodes with the yellow blossoms of the flower that connects her work to her mother’s, across time and mortality. She imagines the galaxy as a spinning record, the vinyl representing connections to her mother and to Jay, as well as the natural forces that move us all along.  The story is strongest, however, in its most mundane, Earth-bound moments, and in the ways Han’s animation is able to connect the familiar with the fantastic so seamlessly. Like anime auteurs Hideko Miyazai and Makoto Shinkai before her, Han is incredibly detailed in her realization of interior spaces, bringing a sense of realism to the animated format that casts the same warm, human touch to the mise-en-scene of a Martian research facility as it does Jay’s sunlit, stickered Euljiro apartment. In 2051 Seoul, massive holographic jellyfish float through the twilight sky, but Nan-young’s aging father still sticks struggling plants in an old mug emblazoned with a heart-shaped photo of his family from decades previous. And when Nan-young takes a self-driving car home after a long day, Han focuses not on the technology but our weary protagonist toeing off her work heels. This balance between the futuristic and the familiar is further buoyed by the film’s soundtrack, which features work from Korean artists such as CIFIKA, Meego, and Wave to Earth’s Kim Daniel. “I am a little bit greedy about having really good soundtracks,” says Han. “I wanted it to be futuristic but not apocalyptic, a little bit edgy but soft at the same time.” Han chose synth-pop as the main sound, pairing the electronic sounds of the genre with subdued, dreamy beats. Korean voice actors Kim and Hong contributed some of the lyrics for the tender, lulling songs Jay writes and performs in the film. Korean media has become known internationally for its love stories, most famously depicted in the K-drama format. While Lost in Starlight borrows some of the same narrative DNA that makes those romances tick, it represents something startlingly original within a Korean animation industry that has more often been known internationally for its outsourcing work and preschool TV programs than feature films for adults. “While we still have those companies in Korea doing a lot of outsourcing work, we also have new aspiring companies that come into the picture,” says Han of the state of the Korean animation industry.  Join our mailing list Get the best of Den of Geek delivered right to your inbox! Han, who became the youngest Korean animator to direct a theatrically released feature film in 2015 with anthology Clearer Than You Think, comes from an indie background, but worked with a commercial production company to make Lost in Starlight. “We have these great artists who have a lot of potential in terms of their creativity and storytelling, and then we have these companies who are now willing to do both the pre and main production works,” says Han. “I think we need a lot of love and interest and support from a lot of different players, and I hope that it could be consistent, so that we can keep on working on our projects. If that happens, then I think we’re going to bloom like flowers.” Lost in Starlight is available to stream on Netflix starting May 30.
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  • Engadget Podcast: The AI and XR of Google I/O 2025

    Would you believe Google really wants to sell you on its AI? This week, we dive into the news from Google I/O 2025 with Engadget's Karissa Bell. We discuss how Gemini is headed to even more places, as well as Karissa's brief hands-on with Google's prototype XR glasses. It seems like Google is trying a bit harder now than it did with Google Glass and its defunct Daydream VR platform. But will the company end up giving up again, or does it really have a shot against Meta and Apple?

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    Topics

    Lots of AI and a little XR: Highlights from Google I/O 2025 – 1:15
    OpenAI buys Jony Ive’s design company for B, in an all equity deal – 29:27
    Fujifilm’s X Half could be the perfect retro camera for the social media age – 39:42
    Sesame Street is moving from HBO to Netflix – 44:09
    Cuts to IMLS will lead to headaches accessing content on apps like Libby and Hoopla – 45:49
    Listener Mail: Should I replace my Chromebook with a Mac or PC Laptop? – 48:33
    Pop culture picks – 52:22

    Credits 
    Hosts: Devindra Hardawar and Karissa BellProducer: Ben EllmanMusic: Dale North and Terrence O'Brien
    Transcript
    Devindra:What's up, internet and welcome back to the Engadget Podcast. I'm Senior Editor Devindra Hardawar. I'm joined this morning by Senior Writer Karissa Bell. Hello, Karissa.
    Karissa: Hello. Good morning.
    Devindra: Good morning. And also podcast producer Ben Elman. Hey Ben, I'm muted my dang self. Hello. Hello, Ben. Good morning. It's been a busy week, like it's one of those weeks where.
    Three major conferences happened all at once and a varying like relevance to us. Google IO is the big one. We'll be talking about that with Karissa who was there and got to demo Google's XR glasses, but also Computex was happening. That's over in Taipei and we got a lot of news from that to, we'll mention some of those things.
    Also, Microsoft build happened and I feel like this was the less least relevant build to us ever. I got one bit of news I can mention there. That's pretty much it. It's been a crazy hectic week for us over at Eng Gadget. As always, if you're enjoying the show, please be free to subscribe to us on iTunes or your podcast catcher of choice.
    Leave us a review on iTunes, drop us email at podcast@enggadget.com.Those emails, by the way, if you ask a good question, it could end up being part of our Ask Engadget section, so that's something we're starting out. I have another good one. I'll be throwing to asking Eng gadgets soon. So send us your emails podcast@enggadget.com, Google io.
    It's all about ai, isn't it? I feel like Karissa, we were watching the keynote for this thing and it felt like it went on and on of the thing about the things, like we all pretty much expect more about Gemini ai, more about their newer models a bit about xr. Can you give me, what's your overall impression of IO at this point?
    Karissa: Yeah, it's interesting because I've been covering IO long enough that I remember back when it used to be Android. And then there'd be like that little section at the end about, AI and some of the other stuff. And now it's completely reversed where it's entirely AI and basically no Android to the point where they had a whole separate event with their typical Android stuff the week before.
    So it didn't have to go through and talk about any of yeah, the mobile things.
    Devindra: That was just like a live stream that was just like a chill, live stream. No realeffort put into it. Whereas this is the whole show. They had a, who was it? But they had TOIs. TOIs, yeah. They had actual music which is something a lot of these folks do at keynotes.
    It's actually really disconcerting to see cool musicians taking the corporate gig and performing at one of these things. I think, it was like 20 13, 20 14, maybe the Intel one, IDF or something. But the weekend was there. Just trying to jam to all these nerds and it was sad, but yeah. How was the experience Karissa like actually going there?
    Karissa: Yeah, it was good. That keynote is always kind of a slog. Just, live blogging for our almost two hours straight, just constant is it's a lot. I did like the music. Towa was very chill. It was a nice way to start much. I preferred it over the crazy loop daddy set we got last year.
    If anyone remembers that.
    Devindra: Yeah.
    Ben: Yeah. Oh, I remember that. Mark Rub was at audio. That was so weird.
    Devindra: Yeah. Yeah, it was a little intense. Cool. So what are some of the highlights? Like there, there's a bunch of stuff. If you go look on, on the site on Engadget, wehave rounded up like all the major news and that includes a couple of things like hey, AI mode, chat bot coming to search.
    That's cool. We got more, I think the thing a lot of people were looking at was like Project Astra and where that's gonna be going. And that is the sort of universal AI assistant where you could hold your phone up and just ask it questions about the world. We got another demo video about that.
    Which again, the actual utility of it, I'm weirded out by. There was also one video where they were just like I'm gonna be dumb. I'm gonna pretend I'm very stupid and ask ask Astro, what is this tall building in front of me. And it was like a fire hydrant or something. It was like some piece of street thing.
    It was not a really well done demo. Do you have any thoughts about that, Krista? Does that seem more compelling to you now or is it the same as what we saw last year?
    Karissa: I think what was interesting to me about it was that we saw Astro last year and like that, I think there was a lot of excitement around that, but it wasn't really entirely clear where that.
    Project is going. They've said it's like an experimental research thing. And then, I feel like this year they really laid out that they want tobring all that stuff to Gemini. Astra is sort of their place to like tinker with this and, get all this stuff working.
    But like their end game is putting this into Gemini. You can already see it a little bit in Gemini Live, which is like their multimodal feature where you can do some. Version of what ASRA can do. And so that was interesting. They're saying, we want Gemini to be this universal AI assistant.
    They didn't use the word a GI or anything like that. But I think it's pretty clear where they're going and like what their ambition is they want this to be, an all seeing, all knowing AI assistant that can help you with anything is what they're trying to sell it as.
    Devindra: It is weird, like we're watching the demo video and it's a guy trying to fix his bike and he is pointing his phone at like the bike and asking questions like which, which particular, I don't know. It's which particular nut do I need for this tightening thing and it's giving him good advice.
    It's pointing to things on YouTube. I. I don't know how useful this will actually be. This kind of goes to part of the stuff we're seeing with AI too, of just like offloadingsome of the grunt work of human intelligence because you can do this right now, people have been YouTubing to fix things forever.
    YouTube has become this like information repository of just fix it stuff or home plumbing or whatever. And now it's just like you'll be able to talk to your phone. It'll direct you right to those videos or. Extract the actual instructions from those. That's cool. I feel like that's among the more useful things, more useful than like putting Gemini right into Chrome, which is another thing they're talking about, and I don't know how useful that is other than.
    They wanna push AI in front of us, just like Microsoft wants to push copilot in front of us at all times.
    Ben: What is a situation where you would have a question about your Chrome tabs? Like I'm not one of those people that has 15 chrome tabs open at any given time, and I know that I am. Yeah, I know.
    Wait, you're saying that like it's a high. Like it's high. Yeah, no I know. So I have a abnormally low number of chrome tabs open, but can you still come upwith an idea of why you would ask Gemini anything about your own tabs open? Hopefully you have them organized. At least
    Karissa: they should. A few examples of like online shopping, like maybe you have.
    Two tabs of two different products open. And you can say
    Devindra: exactly,
    Karissa: ask Gemini to like, compare the reviews. Or they use like the example of a recipe video, a recipe blog. And maybe, you wanna make some kind of modification, make the recipe gluten free. And you could ask Gemini Hey, make this how would I make this gluten free?
    But I think you're right, like it's not exactly clear. You can already just open a new tab and go to Gemini and ask it. Something. So they're just trying to reduce
    Devindra: friction. I think that's the main thing. Like just the less you have to think about it, the more it's in your face. You can just always always just jump right to it.
    It's hey, you can Google search from any your UL bar, your location bar in any browser. We've just grown to use that, but that didn't used to be the case. I remember there used to be a separate Google field. Some browsers and it wasn't always there in every browser too. They did announce some new models.
    Wesaw there's Gemini 2.5 Pro. There's a deep think reasoning model. There's also a flash model that they announced for smaller devices. Did they show any good demos of the reasoning stuff? Because I that's essentially slower AI processing to hopefully get you better answers with fewer flaws.
    Did they actually show how that worked? Karissa.
    Karissa: I only saw what we all saw during the keynote and I think it's, we've seen a few other AI companies do something similar where you can see it think like its reasoning process. Yeah. And see it do that in real time.
    But I think it's a bit unclear exactly what that's gonna look like.
    Devindra: Watching a video, oh, Gemini can simulate nature simulate light. Simulate puzzles, term images into code.
    Ben: I feel like the big thing, yeah. A lot of this stuff is from DeepMind, right? This is DeepMind an alphabet company.
    Devindra: DeepMind and Alphabet company. There is Deep mind. This is deep Think and don't confuse this with deep seek, which is that the Chinese AI company, and theyclearly knew what they were doing when they call it that thing. Deep seek. But no, yeah, that is, this is partially stuff coming out of DeepMind.
    DeepMind, a company which Google has been like doing stuff with for a while. And we just have not really seen much out of it. So I guess Gemini and all their AI processes are a way to do that. We also saw something that got a lot of people, we saw
    Ben: Nobel Prize from them. Come on.
    Devindra: Hey, we did see that.
    What does that mean? What is that even worth anymore? That's an open question. They also showed off. A new video tool called Flow, which I think got a lot of people intrigued because it's using a new VO three model. So an updated version of what they've had for video effects for a while.
    And the results look good. Like the video looks higher quality. Humans look more realistic. There have been. The interesting thing about VO three is it can also do synchronized audio to actually produce audio and dialogue for people too. So people have been uploading videos around this stuff online at this point, and you have tosubscribe to the crazy high end.
    Version of Google's subscription to even test out this thing at this point that is the AI Ultra plan that costs a month. But I saw something of yeah, here's a pretend tour of a make believe car show. And it was just people spouting random facts. So yeah, I like EVs. I would like an ev.
    And then it looks realistic. They sound synchronized like you could. I think this is a normal person. Then they just kinda start laughing at the end for no reason. Like weird little things. It's if you see a sociopath, try to pretend to be a human for a little bit. There's real Patrick Bateman vibes from a lot of those things, so I don't know.
    It's fun. It's cool. I think there's, so didn't we
    Ben: announce that they also had a tool to help you figure out whether or not a video was generated by flow? They did announce that
    Devindra: too.
    Ben: I've yeah, go ahead. Go
    Karissa: ahead. Yeah. The synth id, they've been working on that for a while. They talked about it last year at io.
    That's like their digital watermarking technology. And the funny thing about this istheir whole, the whole concept of AI watermarking is you put like these like invisible watermarks into AI generated content. You might, you couldn't just. See it, just watching this content.
    But you can go to this website now and basically like double check. If it has one of these watermarks, which is on one hand it's. I think it's important that they do this work, but I also just wonder how many people are gonna see a video and think I wonder what kind of AI is in this.
    Let me go to this other website and like double check it like that. Just,
    Ben: yeah. The people who are most likely to immediately believe it are the, also the least likely to go to the website and be like, I would like to double check
    Devindra: this. It doesn't matter because most people will not do it and the damage will be done.
    Just having super hyper realistic, AI video, they can, you can essentially make anything happen. It's funny that the big bad AI bad guy in the new Mission Impossible movies, the entity, one of the main things it does is oh, we don't know what's true anymore because the entity can just cr fabricate reality at whim.
    We're just doing that.We're just doing that for, I don't know, for fun. I feel like this is a thing we should see in all AI video tools. This doesn't really answer the problem, answer the question that everyone's having though. It's what is the point of these tools? Because it does devalue filmmaking, it devalues people using actual actors or using, going out and actually shooting something.
    Did Google make a better pitch for why you would use Flow Karissa or how it would fit into like actual filmmaking?
    Karissa: I'm not sure they did. They showed that goofy Darren Aronofsky trailer for some woman who was trying to like, make a movie about her own birth, and it was like seemed like they was trying to be in the style of some sort of like psychological thriller, but it just, I don't know, it just felt really weird to me.
    I was I was just like, what are we watching? This doesn't, what are we watching? Yeah.
    Ben: Was there any like good backstory about why she was doing that either or was it just Hey, we're doing something really weird?
    Karissa: No, she was just oh I wonder, you know what? I wanna tell the story of my own birth and Okay.
    Ben:Okay, but why is your relate birth more? Listen its like every, I need more details. Why is your birth more important? It's, everybody wants lots of babies. Write I memoir like one of three ways or something.
    Devindra: Yeah, it's about everybody who wants to write a memoir. It's kinda the same thing. Kinda that same naval ga thing.
    The project's just called ancestral. I'm gonna play a bit of a trailer here. I remember seeing this, it reminds me of that footage I dunno if you guys remember seeing, look who's talking for the very first time or something, or those movies where they, they showed a lot of things about how babies are made.
    And as a kid I was like, how'd they make that, how'd that get done? They're doing that now with AI video and ancestral this whole project. It is kinda sad because Aronofsky is one of my, like one of my favorite directors when he is on, he has made some of my favorite films, but also he's a guy who has admittedly stolen ideas and concepts from people like Satoshi kh as specific framing of scenes and things like that.
    In Requa for a Dream are in some cones movies as well. SoI guess it's to be expected, but it is. Sad because Hollywood as a whole, the union certainly do not like AI video. There was a story about James Earl Jones' voice being used as Darth Vader. In Fortnite. In Fortnite. In Fortnite, yeah.
    Which is something we knew was gonna happen because Disney licensed the rights to his voice before he died from his estate. He went in and recorded lines to at least create a better simulation of his voice. But people are going out there making that Darth Vader swear and say bad things in Fortnite and the WGA or is it sag?
    It's probably sag but sad. Like the unions are pissed off about this because they do not know this was happening ahead of time and they're worried about what this could mean for the future of AI talent. Flow looks interesting. I keep seeing play people play with it. I made a couple videos asked it to make Hey, show me three cats living in Brooklyn with a view of the Manhattan skyline or something.
    And it, it did that, but the apartment it rendered didn't look fully real.It had like weird heating things all around. And also apparently. If you just subscribe to the basic plan to get access to flow, you can use flow, but that's using the VO two model. So older AI model. To get VO three again, you have to pay a month.
    So maybe that'll come down in price eventually. But we shall see. The thing I really want to talk with you about Krisa is like, what the heck is happening with Android xr? And that is a weird project for them because I was writing up the news and they announced like a few things.
    They were like, Hey we have a new developer released to help you build Android XR apps. But it wasn't until the actual a IO show. That they showed off more of what they were actually thinking about. And you got to test out a pair of prototype Google XR glasses powered by Android xr. Can you tell me about that experience and just how does it differ from the other XR things you've seen from who is it from Several, look, you've seen Metas Meta, you saw one from Snap, right?
    Meta
    Karissa: I've seen Snap. Yeah. Yeah. I've seen the X reel. Yeah, some of the other smallercompanies I got to see at CES. Yeah, that was like a bit of a surprise. I know that they've been talking about Android XR for a while. I feel like it's been a little, more in the background. So they brought out these, these glasses and, the first thing that I noticed about them was like, they were actually pretty small and like normal looking compared to, met Orion or like the snap spectacles.
    Like these were very thin which was cool. But the display was only on one side. It was only on one lens. They called it like a monocular display. So there's one lens on one side. So it's basically just like a little window, very small field of view.
    Devindra: We could see it in, if you go to the picture on top of Chris's hands on piece, you can see the frame out.
    Of what that lens would be. Yeah.
    Karissa: Yeah. And I noticed even when we were watching that, that demo video that they did on stage, that like the field of view looked very small. It was even smaller than Snaps, which is 35 degrees like this. I would, if I had to guess, I'd say it's maybe like around 20.
    They wouldn't say what it was. They said, this is a prototype. We don't wanna say the way I thought about it, the wayI compared it to my piece was like the front screwing on a foldable phone, so it's you can get notifications and you can like glance at things, but it's not fully immersive ar it's not, surrounding your space and like really cha changing your reality, in the way that like snap and and meta are trying to do later when I was driving home, I realized it actually was reminded me like a better comparison might be the heads up display in your car.
    Speaker: Yeah. Yeah.
    Karissa: If you have a car that has that little hu where you can see how fast you're going and directions and stuff like that.
    Devindra: That's what Google Glass was doing too, right? Because that was a little thing off to the side of your revision that was never a full takeover. Your vision type of thing.
    Karissa: Yeah. It's funny, that's what our editor Aaron said when he was editing my piece, he was like, oh, this sounds like Google Glass.
    And I'm like, no, it actually, it's, it is better than that. These are like normal looking glasses. The, I tried Google Glass many years ago. Like the Fidelity was better. Actually I was thinking. It feels like a happy medium almost between, meta ray bands and like full ar Yeah, like I, I've had a meta ray band glassesfor a long time and people always ask me, like when I show it to someone, they're like, oh, that's so cool.
    And then they go, but you can see stuff, right? There's a display and I'm like. No. These are just, glasses with the speaker. And I feel like this might be like a good kind of InBetween thing because you have a little bit of display, but they still look like glasses. They're not bulky 'cause they're not trying to do too much. One thing I really liked is that when you take a photo, you actually get a little preview of that image that like floats onto the screen, which was really cool because it's hard to figure out how to frame pictures when you are taking using glasses camera on your smart glasses.
    So I think there's some interesting ideas, but it's very early. Obviously they want like Gemini to be a big part of it. The Gemini stuff. Was busted in my demo.
    Devindra: You also said they don't plan on selling these are like purely, hey, this is what could be a thing. But they're not selling these specific glasses, right?
    Karissa: Yeah, these specific ones are like, this is a research prototype. But they did also announce a partnership with Warby Parker and another glasses company. So I think it's like you can see them trying to take a meta approach here, whichactually would be pretty smart to say let's partner with.
    A known company that makes glasses, they're already popular. We can give them our, our tech expertise. They can make the glasses look good and, maybe we'll get something down the line. I actually heard a rumor that. Prototype was manufactured by Samsung.
    They wouldn't say
    Devindra: Of course it's Sam, Samsung wants to be all over this. Samsung is the one building their the full on Android XR headset, which is a sort of like vision Pro copycat, like it is Mohan. Yeah. Moan. It is displays with the pass through camera. That should be coming later this year.
    Go ahead Ben.
    Ben: Yeah. Question for Karissa. When Sergey brand was talking about Google Glass, did that happen before or after the big demo for the Google XR glasses?
    Karissa: That was after. That was at the end of the day. He was a surprise guest in this fireside chat with the DeepMind, CEO. And yeah, it was, we were all wondering about that.
    'cause we all, dev probably remembers this very well the, when Google Glass came out and cereal and skydivewearing them into io. Yeah.
    Speaker: Yep.
    Karissa: And then, now for him to come back and say we made a lot of mistakes with that product and.
    Ben: But was it mistakes or was it just the fact that like technology was not there yet because he was talking about like consumer electronic supply chain, blah, blah, blah, blah, blah.
    Devindra: He's right that the tech has caught up with what the vision of what they wanted to do, but also I think he fundamentally misread like people will see you looking like the goddamn borg and want to destroy you. They want you will turn into Captain Picard and be like, I must destroy whoever is wearing Google Glass because this looks like an alien trying to take over my civilization.
    And the thing that meta did right, that you've seen Karissa, is that make 'em look like normal glasses and Yeah, but nobody will knows,
    Ben: Karissa does not look entirely human in this picture either.
    Karissa: Yes. But listen from, if you see 'em straight on, they don't, they look transparent. That was I used that photo because I was trying to.
    Devindra: You get the angle, show The display.
    Karissa: Yeah.
    Devindra:Yeah. There's another one like you. This looks normal. This looks totally normal. The glasses themselves look like, they look like typical hipster glasses. Like they're not like a super big frame around them. You're they look like the arms seem big. The arms seem wider than a typical pair of glasses, but you wouldn't know that 'cause it's covered in your hair.
    A lot of people won't notice glasses, arms as much.
    Ben: Yeah,
    Devindra: that is cool. The issue
    Ben: still is that all of these frames are so chunky. And it's because you need to hide all of the internals and everything, but you're not gonna get like the beautiful, like thin Japanese like titanium anytime soon. No, because this stuff needs to shrink way more.
    Devindra: This stuff that's not, those the kind of frames they are. I will say I had a meeting with the one of the I believe the CEO of X reel who. Came not, I did talk to them at c so they, they had like a lot of ideas about that. I talked to the the head of space top, which isthe, that's the company that was doing the sort of AR laptop thing.
    And then they gave up on that idea because AI PCs have the nmps that they need to do that stuff. And they're all in on the idea that, more people will want to use these sorts of glasses. Maybe not all the time, but for specific use cases. Something that co covers your field of vision more.
    Could be a great thing when you sit down at your desk. I could see people doing this. I could see people getting these glasses. I don't know if it's gonna be good for society, right? It feels when Bluetooth headsets were first popping up and everybody hated those people, and you're like, oh, we must shun this person from society.
    This one, you can't quite see the screen. So you can pretend to be a normal human and then have this like augmented ability next to you. If they can hide that, if they can actually hide the fact that you have a display on your glasses that would help people like me who are face blind and I walk around I don't, I know this person.
    I've seen them before. What is their name? What is their name? I could see that being useful.
    Ben: On the other side of itthough, if you have one standard look for glasses like this, then you know, oh, this person is, I. Also interacting with like information and stuff that's like popping up in front of their eyes.
    It's a universal signifier, just like having a big pair of headphones is
    Devindra: I think you will see people looking off to the distance. Krisa, did you notice that your eye line was moving away from people you were talking to while you were wearing these?
    Karissa: Yeah, and that was also one of the issues that I had was that the.
    Actual, like display was like, was it like didn't quite render right? Where I'm not a farsighted person, but I actually had to look farther off in the distance to actually get it to like my eyes to focus on it. And I asked 'em about that and they're like, oh it's a prototype.
    It's not quite dialed in. They weren't calibrating these things to your eyeballs. Like the way when I did the Meta Orion demo, they have to take these specific measurements because there's eye tracking and all these things and this, didn't have any of that. There. Yeah, there definitely was.
    You're, somebody's talking to you, but you're looking over here.
    Devindra: That's not great. That'snot great for society. You're having a conversation with people. I like how they're framing this oh yes, you can be more connected with reality. 'cause you don't have a phone in front of your face, except you always have another display in front of your face, which nobody else can see, and you're gonna look like an alien walking around.
    They showed some videos of people using it for like street navigation. Which I kinda like. You're in a new city, you'll see the arrows and where to turn and stuff. That's useful. But there is this, there was one that was really overwrought. It was a couple dancing at Sunset, and the guy is take a picture of this beautiful moment of the sun peeking through behind, my lady friend.
    And it just felt like that's what you wanna do in that moment. You wanna talk to your virtual assistant while you should be enjoying the fact that you are having this beautiful dancing evening, which nobody will ever actually have. So that's the whole thing. I will say my overall thoughts on this stuff, like just looking at this, the stuff they showed before they actually showed us the glasses, it doesn't feel like Google is actually that far in terms of making this a reality.
    Karissa the, like I'm comparing it to. Where Metais right now, and even where Apple is right now, like when Apple showed us the vision Pro. We were able to sit down and I had a 30 minute demo of that thing working, and I saw the vision of what they were doing and they thought a lot about how this was.
    How long was your demo with this thing?
    Karissa: I was in the room with them for about five minutes and I had them on for about three minutes myself. That's not a demo. That's not a demo.
    Ben: Oh, goodness. So all of these pictures were taken in the same 90 seconds? Yes. Yeah. God. That's amazing.
    Devindra: It's amazing you were able to capture these impressions, Karissa.
    Yeah,
    Karissa: I will say that they did apparently have a demo in December, a press event in December where people got to see these things for a lot longer, but it was, they could not shoot them at all. We, a lot of us were wondering if that was why it was so constrained. They only had one room, there's hundreds of people basically lining up to try these out.
    And they're like very strict. You got five minutes, somebody's in there like after a couple minutes, rushing you out, and we're like, okay. Like
    Devindra: They clearly only have a handful of these. That's like the main reason this is happening. I am, this is the company, that did Google Glass and that was tooearly and also maybe too ambitious.
    But also don't forget, Google Cardboard, which was this that was a fun little project of getting phone-based vr happening. Daydream vr, which was their self-contained headset, which was cool. That was when Samsung was doing the thing with Meta as well, or with Oculus at the time. So and they gave up on those things.
    Completely. And Google's not a company I trust with consumer Hardaware in general. So I am. Don't think there is a huge future in Android xr, but they wanna be there. They wanna be where Meta is and where Apple is and we shall see. Anything else you wanna add about io, Karissa?
    Karissa: No, just that AI.
    A i a ai
    Devindra: a I didn't AI ao, A IAO a IO starline. The thing that was a, like weird 3D rendering teleconferencing video that is becoming a real thing that's turning to Google Beam video. But it's gonna be an enterprise thing. They're teaming up with AI to, with HP to bring a scaled down version of that two businesses.
    I don't think we'll love or see That's one of those things where it's oh, this existsin some corporate offices who will pay for this thing, but. I don't, normal people will never interact with this thing, so it practically just does not exist. So we shall see. Anyway, stay tuned for, we're gonna have more demos of the Gemini stuff.
    We'll be looking at the new models, and certainly Chris and I will be looking hard at Android XR and wherever the heck that's going.
    Let's quickly move on to other news. And I just wanna say there were other events, Compex, we wrote up a couple, a whole bunch of laptops. A MD announced a cheaper radio on graphics card. Go check out our stories on that stuff. Build. I wrote one, I got a 70 page book of news from Microsoft about build and 99% of that news just does not apply to us because Build is so fully a developer coding conference. Hey, there's more more copilot stuff. There's a copilot app coming to 360fi subscribers, and that's cool, but not super interesting. I would say the big thing that happened this week and that surprised a lot of us is the news that OpenAI has bought.
    Johnny i's design startup for six and a half billion. Dollars. This is a wild story, which is also paired with a weird picture. It looks like they're getting married. It looks like they're announcing their engagement over here because Johnny, ive is just leaning into him. Their heads are touching a little bit.
    It's so adorable. You're not showing
    Ben: the full website though. The full website has like a script font. It literally looks, yeah, like something from the knot.
    Devindra: It Is it? Yeah. Let's look at here. Sam and Johnny introduced io. This is an extraordinary moment. Computers are now seeing, thinking, understanding, please come to our ceremony at this coffee shop.
    For some reason, they also yeah, so they produced this coffee shop video to really show this thing off and, it is wild to me. Let me pull this up over here.
    Ben: While we're doing that. Karissa, what do youhave to say about this?
    Karissa: I don't, I'm trying to remember, so I know this is Johnny Ives like AI because he also has like the love from, which is still
    Devindra: this is love from, this is, so he is, let me get the specifics of the deal out here.
    Yeah. As part of the deal Ive and his design studio love form. Is it love form or love form? Love form. Yeah. Love form are gonna be joining are gonna work independently of open ai. But Scott Cannon Evans Hanky and Ang Tan who co-founded io. This is another io. I hate these. Yeah, so IO is his AI.
    Karissa: Focused design thing.
    And then love form is like his design
    Devindra: studio thing.
    Karissa: Sure. Yeah. I'm just, he
    Devindra: has two design things.
    Karissa: I'm trying to remember what they've done. I remember there was like a story about they made like a really expensive jacket with some weird buttons or something like
    Devindra: Yep. I do remember that.
    Karissa: I was just trying to back my brain of what Johnny Iiv has really done in his post Apple life. I feel like we haven't, he's made
    Devindra: billions of dollars courses. What's happened? Yes.Because he is now still an independent man. Clearly he's an independent contractor, but love like the other side of io.
    Which includes those folks. They will become open AI employees alongside 50 other engineers, designers, and researchers. They're gonna be working on AI Hardaware. It seems like Johnny, I will come in with like ideas, but he, this is not quite a marriage. He's not quite committing. He's just taking the money and being like, Ew, you can have part of my AI startup for six and a half billion dollars.
    Ben: Let us know your taxes. It's all equity though, so this is all paper money. Six and a half billion dollars. Of like open AI's like crazy, their crazy valuation who knows how act, how much it's actually going to be worth. But all these people are going to sell a huge chunk of stock as soon as open AI goes public anyway.
    So it's still gonna be an enormous amount of money.
    Devindra: Lemme, let me see here, the latest thing. Open OpenAI has raised 57.9 billion of funding over 11 rounds.Good Lord. Yeah. Yeah. So anyway, a big chunk of that is going to, to this thing because I think what happened is that Sam Altman wants to, he clearly just wants to be Steve Jobs.
    I think that's what's happening here. And go, I, all of you go look at the video, the announcement video for this thing, because it is one of the weirdest things I've seen. It is. Johnny I have walking through San Francisco, Sam Altman, walking through San Francisco with his hands in his pockets. There's a whole lot of setup to these guys meeting in a coffee shop, and then they sit there at the coffee shop like normal human beings, and then have an announcement video talking to nobody.
    They're just talking to the middle of the coffee bar. I don't know who they're addressing. Sometimes they refer to each other and sometimes they refer to camera, but they're never looking at the camera. This is just a really wild thing. Also. Yet, another thing that makes me believe, I don't think Sam Altman is is a real human boy.
    I think there is actually something robotic about this man, because I can't see him actually perform in real lifewhat they're gonna do. They reference vagaries, that's all. It's, we don't know what exactly is happening. There is a quote. From Johnny Ive, and he says, quote, the responsibility that Sam shares is honestly beyond my comprehension end quote.
    Responsibility of what? Just building this like giant AI thing. Sam Alman For humanity. Yeah, for humanity. Like just unlocking expertise everywhere. Sam Altman says he is. He has some sort of AI device and it's changed his life. We don't know what it is. We dunno what they're actually working on. They announced nothing here.
    But Johnny Ive is very happy because he has just made billions of dollars. He's not getting all of that money, but he, I think he's very pleased with this arrangement. And Sam Malman seems pleased that, oh, the guy who who designed the iPhone and the MacBook can now work for me. And Johnny, I also says the work here at Open AI is the best work he's ever done.
    Sure. You'd say that. Sure. By the way.
    Karissa: Sure. What do you think Apple thinks about all this?
    Devindra: Yeah,
    Karissa: their AIprogram is flailing and like their, star designer who, granted is not, separated from Apple a while ago, but is now teaming up with Sam Altman for some future computing AI Hardaware where like they can't even get AI Siri to work.
    That must be like a gut punch for folks maybe on the other side of it though. Yeah, I
    Ben: don't think it's sour grapes to say. Are they going into the like. Friend, like friend isn't even out yet, but like the humane pin? Yes. Or any of the other like AI sidekick sort of things like that has already crashed and burned spectacularly twice.
    Devindra: I think Apple is, maybe have dodged a bullet here because I, the only reason Johnny and I just working on this thing is because he OpenAI had put some money into left Formm or IO years ago too. So they already had some sort of collaboration and he's just okay, people are interested in the ai.
    What sort of like beautiful AI device can I buy? The thing is.Johnny Ive unchecked as a designer, leads to maddening things like the magic mouse, the charges from the bottom butterfly
    Karissa: keyboard,
    Devindra: any butterfly keyboard. Yeah, that's beautiful, but not exactly functional. I've always worked best when he Johnny, ive always worked best when I.
    He had the opposing force of somebody like a Steve Jobs who could be like, no, this idea is crazy. Or reign it in or be more functional. Steve Jobs not a great dude in many respects, but the very least, like he was able to hone into product ideas and think about how humans use products a lot. I don't think Johnny, ive on his own can do that.
    I don't think Sam Altman can do that because this man can barely sit and have a cup of coffee together. Like a human being. So I, whatever this is. I honestly, Chris, I feel like Apple has dodged a bullet because this is jumping into the AI gadget trend. Apple just needs to get the software right, because they have the devices, right?
    We are wearing, we're wearing Apple watches. People have iPhones, people have MacBooks. What they need to do, solidify the infrastructure the AIsmarts between all those devices. They don't need to go out and sell a whole new device. This just feels like opening AI is a new company and they can try to make an AI device a thing.
    I don't think it's super compelling, but let us know listeners, if any of this, listen to this chat of them talking about nothing. Unlocking human greatness, unlocking expertise just through ai, through some AI gadget. I don't quite buy it. I think it's kind of garbage, but yeah.
    Ben: Anything else you guys wanna say about this?
    This is coming from the same guy who, when he was asked in an interview what college students should study, he said Resilience.
    Karissa: Yeah. I just think all these companies want. To make the thing that's the next iPhone. Yes. They can all just stop being relying on Apple. It's the thing that Mark Zuckerberg has with all of their like Hardaware projects, which by the way, there was one of the stories said that Johnny I thing has been maybe working on some kind of.
    Head earbuds with cameras on them, which soundedvery similar to a thing that meta has been rumored about meta for a long time. And and also Apple,
    Devindra: like there, there were rumors about AirPods with head with
    Karissa: cameras. Yeah. And everyone's just I think trying to like, make the thing that's like not an iPhone that will replace our iPhones, but good luck to them, good, good
    Devindra: luck to that because I think that is coming from a fundamentally broken, like it's a broken purpose. The whole reason doing that is just try to outdo the iPhone. I was thinking about this, how many companies like Apple that was printing money with iPods would just be like, Hey we actually have a new thing and this will entirely kill our iPod business.
    This new thing will destroy the existing business that is working so well for us. Not many companies do that. That's the innovator's dilemma that comes back and bites companies in the butt. That's why Sony held off so long on jumping into flat screen TVs because they were the world's leader in CRTs, in Trinitron, and they're like, we're good.
    We're good into the nineties. And then they completely lost the TV business. That's why Toyota was so slow to EVs, because they're like, hybrids are good to us. Hybrids are great. We don't need an EV for a very long time. And then they released an EV thatwe, where the wheels fell off. So it comes for everybody.
    I dunno. I don't believe in these devices. Let's talk about something that could be cool. Something that is a little unrealistic, I think, but, for a certain aesthetic it is cool. Fujifilm announced the X half. Today it is an digital camera with an analog film aesthetic. It shoots in a three by four portrait aspect ratio.
    That's Inax mini ratio. It looks like an old school Fuji camera. This thing is pretty wild because the screen it's only making those portrait videos. One of the key selling points is that it can replicate some film some things you get from film there's a light leak simulation for when you like Overexpose film A little bit, a ation, and that's something
    Ben: that Fujifilm is known for.
    Devindra: Yes. They love that. They love these simulation modes. This is such a social media kid camera, especially for the people who cannot afford the Fuji films, compact cameras.Wow. Even the
    Ben: screen is do you wanna take some vertical photographs for your social media? Because vertical video has completely won.
    Devindra: You can't, and it can take video, but it is just, it is a simplistic living little device. It has that, what do you call that? It's that latch that you hit to wind film. It has that, so you can put it into a film photograph mode where you don't see anything on the screen. You have to use the viewfinder.
    To take pictures and it starts a countdown. You could tell it to do like a film, real number of pictures, and you have to click through to hit, take your next picture. It's the winder, it's, you can wind to the next picture. You can combine two portrait photos together. It's really cool. It's really cute.
    It's really unrealistic I think for a lot of folks, but. Hey, social media kits like influencers, the people who love to shoot stuff for social media and vertical video. This could be a really cool little device. I don't, what do you guys think about this?
    Karissa: You know what this reminds me of? Do you remember like in the early Instagram days when there was all theseapps, like hip, systematic where they tried to emulate like film aesthetics?
    And some of them would do these same things where like you would take the picture but you couldn't see it right away. 'cause it had to develop. And they even had a light leak thing. And I'm like, now we've come full circle where the camera companies are basically like yeah. Taking or like just doing their own.
    Spin on that, but
    Devindra: it only took them 15 years to really jump on this trend. But yes, everybody was trying to emulate classic cameras and foodie was like, oh, you want things that cost more but do less. Got it. That's the foodie film X half. And I think this thing will be a huge success. What you're talking about krisa, there is a mode where it's just yeah.
    You won't see the picture immediately. It has to develop in our app and then you will see it eventually. That's cool honestly, like I love this. I would not, I love it. I would not want it to be my main camera, but I would love to have something like this to play around when you could just be a little creative and pretend to be a street photographer for a little bit.
    Oh man. This would be huge in Brooklyn. I can just,
    Ben: Tom Rogers says cute, but stupid tech. I think that'sthe perfect summary.
    Devindra: But this is, and I would say this compared to the AI thing, which is just like. What is this device? What are you gonna do with it? It feels like a lot of nothing in bakery.
    Whereas this is a thing you hold, it takes cool pictures and you share it with your friends. It is such a precise thing, even though it's very expensive for what it is. I would say if you're intrigued by this, you can get cheap compact cameras, get used cameras. I only ever buy refurbished cameras.
    You don't necessarily need this, but, oh man, very, but having a
    Karissa: Fuji film camera is a status symbol anyway. So I don't know. This is it's eight 50 still seems like a little steep for a little toy camera, basically. But also I'm like I see that. I'm like, Ooh, that looks nice.
    Devindra: Yeah. It's funny the power shots that kids are into now from like the two thousands those used to cost like 200 to 300 bucks and I thought, oh, that is a big investment in camera. Then I stepped up to the Sony murals, which were like 500 to 600 or so. I'm like, okay, this is a bigger step up than even that.
    Most people would be better off with amuralist, but also those things are bigger than this tiny little pocket camera. I dunno. I'm really I think it's, I'm enamored with this whole thing. Also briefly in other news we saw that apparently Netflix is the one that is jumping out to save Sesame Street and it's going to, Sesame Street will air on Netflix and PBS simultaneously.
    That's a good, that's a good thing because there was previously a delay when HBO was in charge. Oh really? Yeah. They would get the new episodes and there was like, I forget how long the delay actually was, but it would be a while before new stuff hit PBS. This is just Hey, I don't love that so much of our entertainment and pop culture it, we are now relying on streamers for everything and the big media companies are just disappointing us, but.
    This is a good move. I think Sesame Street should stick around, especially with federal funding being killed left and right for public media like this. This is a good thing. Sesame Street is still good. My kids love it. When my son starts leaning into like his Blippy era, I. I justkinda slowly tune that out.
    Here's some Sesame Street. I got him into PeeWee's Playhouse, which is the original Blippy. I'm like, yes, let's go back to the source. Because Peewee was a good dude. He's really, and that show still holds up. That show is so much fun. Like a great introduction to camp for kids. Great. In introduction to like also.
    Diverse neighborhoods, just Sesame Street as well. Peewee was, or mr. Rogers was doing
    Ben: it before. I think everyone,
    Devindra: Mr. Rogers was doing it really well too. But Peewee was always something special because PeeWee's Wild, Peewee, Lawrence Fishburn was on Peewee. There, there's just a lot of cool stuff happening there.
    Looking back at it now as an adult, it is a strange thing. To watch, but anyway, great to hear that Sesame Street is back. Another thing, not so quick.
    Ben: Yeah, let me do this one. Go ahead, if I may. Go ahead. So if you have any trouble getting audio books on Libby or Hoopla or any of the other interlibrary loan systems that you can like access on your phone or iPad any tablet.
    That'sbecause of the US government because a while ago the Trump administration passed yet another executive order saying that they wanted to cut a bunch of funding to the Institute of Museum and Library Services, the IMLS, and they're the ones who help circulate big quotation marks there just because it's digital files, all of these things from interlibrary loans.
    So you can, get your audio books that you want. The crazy thing about this is that the IMLS was created in 1996 by a Republican controlled Congress. What's the deal here, guys? There's no waste, fraud and abuse, but if you have problems getting audio books, you can tell a friend or if anybody's complaining about why their, library selection went down.
    By a lot on Libby recently, now you have the answer.
    Devindra: It is truly sad. A lot of what's happening is just to reduce access to information because hey, a well-formed population isdangerous to anybody in charge, right? Terrible news. Let's move on to stuff from that's happening around in gadget.
    I wanna quickly shout out that Sam Rutherford has reviewed the ACEs RG flow Z 13. This is the sort of like surface like device. That's cool. This is the rise in pro Max chip. Sam seems to like it, so that's, it's a cool thing. Not exactly stealthy. He gave it a 79, which is right below. The threshold we have for recommending new products because this thing is expensive.
    You're paying a lot of money to get, essentially get a gaming tablet. But I tested out cs. It is cool that it actually worked for a certain type of person with too much money and who just needs the lightest gaming thing possible. I could see it being compelling. Let's see, what is the starting price?
    for a gaming tablet. Sam says it costs the same or more as a comparable RRG Zes G 14 with a real RTX 50 70. That is a great laptop. The RRGs Zes G 14, we have praised that laptop so much. So this is notreally meant for anybody ACEs lifts to do these experiments. They're getting there, they're getting there in terms of creating a gaming tablet, but not quite something I'd recommend for everybody at this point.
    All right. We have a quick email from a listener too. Thank you for sending this in, Jake Thompson. If you wanna send us an email, e podcast in gadget.com, and again, your emails may head into our Asking Gadget section. Jake asks. He's a real estate agent in need of a new laptop. He uses a Chromebook right now and it meets every need he has.
    Everything they do is web-based, but should they consider alternatives to a premium com Chromebook for their next computer, he says he doesn't mind spending or more if he can get something lightweight, trustworthy with a solid battery life. What would we consider in the search? I would point to, I immediately point to Jake, to our laptop guides because literally everything we mention, the MacBook Air.
    The AsisZen book, S 14, even the Dell Xbs 13 would be not much more than that price. I think more useful than a premium Chromebook because I think the idea of a premium Chromebook is a, is insanity. I don't know why you're spending so much money for a thing that can only do web apps, cheap Chromebooks, mid-range Chromebooks fine, or less.
    Great. But if you're spending that much money and you want something that's more reliable, that you could do more with, even if everything you're doing is web-based, there may be other things you wanna do. MacBook Windows laptop. There is so much more you can unlock there. Little bit, a little bit of gaming, a little bit of media creation.
    I don't know, Karissa. Ben, do you have any thoughts on this? What would you recommend or do, would you guys be fine with the Chromebook?
    Karissa: I like Chromebooks. I thought my first thought, and maybe this is like too out there, but would an iPad Pro fit that fit those requirements? 'cause you can do a lot with an iPad Pro.
    You
    Devindra: can do a lot that's actually great battery,
    Karissa: lightweight, lots of apps. If most everything he's doing is web based, there's. You can probably use iPad apps.
    Devindra: That's actually a good point. Karissa you cando a lot with an iPad and iPad Pro does start at around this price too. So it would be much lighter and thinner than a laptop.
    Especially if you could do a lot of web stuff. I feel like there are some web things that don't always run well in an iPad form. Safari and iPad doesn't support like everything you'd expect from a web-based site. Like I think if you. There are things we use like we use Video Ninja to record podcasts and that's using web RTC.
    Sometimes there are things like zencaster, something you have to use, apps to go use those things because I, iOS, iPad OS is so locked down. Multitasking isn't great on iPad os. But yeah, if you're not actually doing that much and you just want a nice. Media device. An iPad is a good option too. Alright, thank you so much Jake Thompson.
    That's a good one too because I wanna hear about people moving on from Chromebooks. 'cause they, send us more emails at podcast@enggadget.com for sure. Let's just skip right past what we're working on 'cause we're all busy. We're all busy with stuff unless you wanna mention anything. Chris, anything you're working on at the moment?
    Karissa: The only thing I wanna flag is thatwe are rapidly approaching another TikTok sale or ban. Deadline Yes. Next month.
    Speaker: Sure.
    Karissa: Been a while since we heard anything about that, but, I'm sure they're hard at work on trying to hammer out this deal.
    Ben: Okay. But that's actually more relevant because they just figured out maybe the tariff situation and the tariff was the thing that spoiled the first deal.
    So we'll see what happens like at the beginning of July, yeah. I think
    Karissa: The deadline's the 19th of June
    Ben: oh, at the beginning of June. Sorry.
    Karissa: Yeah, so it's. It's pretty close. And yeah, there has been not much that I've heard on that front. So
    Devindra: this is where we are. We're just like walking to one broken negotiation after another for the next couple years.
    Anything you wanna mention, pop culture related krisa that is taking your mind off of our broken world.
    Karissa: So this is a weird one, but I have been, my husband loves Stargate, and we have been for years through, wait, the movie, the TV shows, StargateSG one. Oh
    Devindra: God. And I'm yeah. Just on the
    Karissa: last few episodes now in the end game portion of that show.
    So that has been I spent years like making fun of this and like making fun of him for watching it, but that show's
    Devindra: ridiculously bad, but yeah. Yeah.
    Karissa: Everything is so bad now that it's, actually just a nice. Yeah. Distraction to just watch something like so silly.
    Devindra: That's heartwarming actually, because it is a throwback to when things were simpler. You could just make dumb TV shows and they would last for 24 episodes per season. My for how
    Ben: many seasons too,
    Devindra: Karissa?
    Karissa: 10 seasons.
    Devindra: You just go on forever. Yeah. My local or lamb and rice place, my local place that does essentially New York streetcar style food, they placed Arga SG one.
    Every time I'm in there and I'm sitting there watching, I was like, how did we survive with this? How did we watch this show? It's because we just didn't have that much. We were desperate for for genre of fiction, but okay, that's heartwarming Krisa. Have you guys done Farscape? No. Have you seen Farscape?
    'cause Farscape is very, is a very similar type ofshow, but it has Jim Henson puppets and it has better writing. I love Jim Henson. It's very cool. Okay. It's it's also, it's unlike Stargate. It also dares to be like I don't know, sexy and violent too. Stargate always felt too campy to me. But Farscape was great.
    I bought that for On iTunes, so that was a deal. I dunno if that deal is still there, but the entire series plus the the post series stuff is all out there. Shout out to Farscape. Shout out to Stargate SG one Simpler times. I'll just really briefly run down a few things and or season two finished over the last week.
    Incredible stuff. As I said in my initial review, it is really cool to people see people watching this thing and just being blown away by it. And I will say the show. Brought me to tears at the end, and I did not expect that. I did not expect that because we know this guy's gonna die. This is, we know his fate and yet it still means so much and it's so well written and the show is a phenomenon.
    Chris, I'd recommend it to you when you guys are recovering from Stargate SG one loss and or is fantastic. I also checked out a bit of murderbot theApple TV plus adaptation of the Martha Wells books. It's fine. It is weirdly I would say it is funny and entertaining because Alexander Skarsgard is a fun person to watch in in genre fiction.
    But it also feels like this could be funnier, this could be better produced. Like you could be doing more with this material and it feels like just lazy at times too. But it's a fine distraction if you are into like half-baked sci-fi. So I don't know. Another recommendation for Stargate SG one Levers, Karissa Final Destination Bloodlines.
    I reviewed over at the film Cast and I love this franchise. It is so cool to see it coming back after 15 years. This movie is incredible. Like this movie is great. If you understand the final destination formula, it's even better because it plays with your expectations of the franchise. I love a horror franchise where there's no, no definable villain.
    You're just trying to escape death. There's some great setups here. This is a great time at the movies. Get your popcorn. Just go enjoy the wonderfully creative kills.And shout out to the Zap lapovsky and Adam B. Stein who. Apparently we're listening to my other podcast, and now we're making good movies.
    So that's always fun thing to see Mount Destination Bloodlines a much better film. The Mission Impossible, the Final Reckoning. My review of that is on the website now too. You can read that in a gadget.
    Ben: Thanks everybody for listening. Our theme music is by Game Composer Dale North. Our outro music is by our former managing editor, Terrence O'Brien. The podcast is produced by me. Ben Elman. You can find Karissa online at
    Karissa: Karissa b on threads Blue Sky, and sometimes still X.
    Ben: Unfortunately, you can find Dendra online
    Devindra: At dendra on Blue Sky and also podcast about movies and TV at the film cast@thefilmcast.com.
    Ben: If you really want to, you can find me. At hey bellman on Blue Sky. Email us at podcast@enggadget.com. Leave us a review on iTunes and subscribe on anything that gets podcasts. That includesSpotify.

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    Engadget Podcast: The AI and XR of Google I/O 2025
    Would you believe Google really wants to sell you on its AI? This week, we dive into the news from Google I/O 2025 with Engadget's Karissa Bell. We discuss how Gemini is headed to even more places, as well as Karissa's brief hands-on with Google's prototype XR glasses. It seems like Google is trying a bit harder now than it did with Google Glass and its defunct Daydream VR platform. But will the company end up giving up again, or does it really have a shot against Meta and Apple? Subscribe! iTunes Spotify Pocket Casts Stitcher Google Podcasts Topics Lots of AI and a little XR: Highlights from Google I/O 2025 – 1:15 OpenAI buys Jony Ive’s design company for B, in an all equity deal – 29:27 Fujifilm’s X Half could be the perfect retro camera for the social media age – 39:42 Sesame Street is moving from HBO to Netflix – 44:09 Cuts to IMLS will lead to headaches accessing content on apps like Libby and Hoopla – 45:49 Listener Mail: Should I replace my Chromebook with a Mac or PC Laptop? – 48:33 Pop culture picks – 52:22 Credits  Hosts: Devindra Hardawar and Karissa BellProducer: Ben EllmanMusic: Dale North and Terrence O'Brien Transcript Devindra:What's up, internet and welcome back to the Engadget Podcast. I'm Senior Editor Devindra Hardawar. I'm joined this morning by Senior Writer Karissa Bell. Hello, Karissa. Karissa: Hello. Good morning. Devindra: Good morning. And also podcast producer Ben Elman. Hey Ben, I'm muted my dang self. Hello. Hello, Ben. Good morning. It's been a busy week, like it's one of those weeks where. Three major conferences happened all at once and a varying like relevance to us. Google IO is the big one. We'll be talking about that with Karissa who was there and got to demo Google's XR glasses, but also Computex was happening. That's over in Taipei and we got a lot of news from that to, we'll mention some of those things. Also, Microsoft build happened and I feel like this was the less least relevant build to us ever. I got one bit of news I can mention there. That's pretty much it. It's been a crazy hectic week for us over at Eng Gadget. As always, if you're enjoying the show, please be free to subscribe to us on iTunes or your podcast catcher of choice. Leave us a review on iTunes, drop us email at podcast@enggadget.com.Those emails, by the way, if you ask a good question, it could end up being part of our Ask Engadget section, so that's something we're starting out. I have another good one. I'll be throwing to asking Eng gadgets soon. So send us your emails podcast@enggadget.com, Google io. It's all about ai, isn't it? I feel like Karissa, we were watching the keynote for this thing and it felt like it went on and on of the thing about the things, like we all pretty much expect more about Gemini ai, more about their newer models a bit about xr. Can you give me, what's your overall impression of IO at this point? Karissa: Yeah, it's interesting because I've been covering IO long enough that I remember back when it used to be Android. And then there'd be like that little section at the end about, AI and some of the other stuff. And now it's completely reversed where it's entirely AI and basically no Android to the point where they had a whole separate event with their typical Android stuff the week before. So it didn't have to go through and talk about any of yeah, the mobile things. Devindra: That was just like a live stream that was just like a chill, live stream. No realeffort put into it. Whereas this is the whole show. They had a, who was it? But they had TOIs. TOIs, yeah. They had actual music which is something a lot of these folks do at keynotes. It's actually really disconcerting to see cool musicians taking the corporate gig and performing at one of these things. I think, it was like 20 13, 20 14, maybe the Intel one, IDF or something. But the weekend was there. Just trying to jam to all these nerds and it was sad, but yeah. How was the experience Karissa like actually going there? Karissa: Yeah, it was good. That keynote is always kind of a slog. Just, live blogging for our almost two hours straight, just constant is it's a lot. I did like the music. Towa was very chill. It was a nice way to start much. I preferred it over the crazy loop daddy set we got last year. If anyone remembers that. Devindra: Yeah. Ben: Yeah. Oh, I remember that. Mark Rub was at audio. That was so weird. Devindra: Yeah. Yeah, it was a little intense. Cool. So what are some of the highlights? Like there, there's a bunch of stuff. If you go look on, on the site on Engadget, wehave rounded up like all the major news and that includes a couple of things like hey, AI mode, chat bot coming to search. That's cool. We got more, I think the thing a lot of people were looking at was like Project Astra and where that's gonna be going. And that is the sort of universal AI assistant where you could hold your phone up and just ask it questions about the world. We got another demo video about that. Which again, the actual utility of it, I'm weirded out by. There was also one video where they were just like I'm gonna be dumb. I'm gonna pretend I'm very stupid and ask ask Astro, what is this tall building in front of me. And it was like a fire hydrant or something. It was like some piece of street thing. It was not a really well done demo. Do you have any thoughts about that, Krista? Does that seem more compelling to you now or is it the same as what we saw last year? Karissa: I think what was interesting to me about it was that we saw Astro last year and like that, I think there was a lot of excitement around that, but it wasn't really entirely clear where that. Project is going. They've said it's like an experimental research thing. And then, I feel like this year they really laid out that they want tobring all that stuff to Gemini. Astra is sort of their place to like tinker with this and, get all this stuff working. But like their end game is putting this into Gemini. You can already see it a little bit in Gemini Live, which is like their multimodal feature where you can do some. Version of what ASRA can do. And so that was interesting. They're saying, we want Gemini to be this universal AI assistant. They didn't use the word a GI or anything like that. But I think it's pretty clear where they're going and like what their ambition is they want this to be, an all seeing, all knowing AI assistant that can help you with anything is what they're trying to sell it as. Devindra: It is weird, like we're watching the demo video and it's a guy trying to fix his bike and he is pointing his phone at like the bike and asking questions like which, which particular, I don't know. It's which particular nut do I need for this tightening thing and it's giving him good advice. It's pointing to things on YouTube. I. I don't know how useful this will actually be. This kind of goes to part of the stuff we're seeing with AI too, of just like offloadingsome of the grunt work of human intelligence because you can do this right now, people have been YouTubing to fix things forever. YouTube has become this like information repository of just fix it stuff or home plumbing or whatever. And now it's just like you'll be able to talk to your phone. It'll direct you right to those videos or. Extract the actual instructions from those. That's cool. I feel like that's among the more useful things, more useful than like putting Gemini right into Chrome, which is another thing they're talking about, and I don't know how useful that is other than. They wanna push AI in front of us, just like Microsoft wants to push copilot in front of us at all times. Ben: What is a situation where you would have a question about your Chrome tabs? Like I'm not one of those people that has 15 chrome tabs open at any given time, and I know that I am. Yeah, I know. Wait, you're saying that like it's a high. Like it's high. Yeah, no I know. So I have a abnormally low number of chrome tabs open, but can you still come upwith an idea of why you would ask Gemini anything about your own tabs open? Hopefully you have them organized. At least Karissa: they should. A few examples of like online shopping, like maybe you have. Two tabs of two different products open. And you can say Devindra: exactly, Karissa: ask Gemini to like, compare the reviews. Or they use like the example of a recipe video, a recipe blog. And maybe, you wanna make some kind of modification, make the recipe gluten free. And you could ask Gemini Hey, make this how would I make this gluten free? But I think you're right, like it's not exactly clear. You can already just open a new tab and go to Gemini and ask it. Something. So they're just trying to reduce Devindra: friction. I think that's the main thing. Like just the less you have to think about it, the more it's in your face. You can just always always just jump right to it. It's hey, you can Google search from any your UL bar, your location bar in any browser. We've just grown to use that, but that didn't used to be the case. I remember there used to be a separate Google field. Some browsers and it wasn't always there in every browser too. They did announce some new models. Wesaw there's Gemini 2.5 Pro. There's a deep think reasoning model. There's also a flash model that they announced for smaller devices. Did they show any good demos of the reasoning stuff? Because I that's essentially slower AI processing to hopefully get you better answers with fewer flaws. Did they actually show how that worked? Karissa. Karissa: I only saw what we all saw during the keynote and I think it's, we've seen a few other AI companies do something similar where you can see it think like its reasoning process. Yeah. And see it do that in real time. But I think it's a bit unclear exactly what that's gonna look like. Devindra: Watching a video, oh, Gemini can simulate nature simulate light. Simulate puzzles, term images into code. Ben: I feel like the big thing, yeah. A lot of this stuff is from DeepMind, right? This is DeepMind an alphabet company. Devindra: DeepMind and Alphabet company. There is Deep mind. This is deep Think and don't confuse this with deep seek, which is that the Chinese AI company, and theyclearly knew what they were doing when they call it that thing. Deep seek. But no, yeah, that is, this is partially stuff coming out of DeepMind. DeepMind, a company which Google has been like doing stuff with for a while. And we just have not really seen much out of it. So I guess Gemini and all their AI processes are a way to do that. We also saw something that got a lot of people, we saw Ben: Nobel Prize from them. Come on. Devindra: Hey, we did see that. What does that mean? What is that even worth anymore? That's an open question. They also showed off. A new video tool called Flow, which I think got a lot of people intrigued because it's using a new VO three model. So an updated version of what they've had for video effects for a while. And the results look good. Like the video looks higher quality. Humans look more realistic. There have been. The interesting thing about VO three is it can also do synchronized audio to actually produce audio and dialogue for people too. So people have been uploading videos around this stuff online at this point, and you have tosubscribe to the crazy high end. Version of Google's subscription to even test out this thing at this point that is the AI Ultra plan that costs a month. But I saw something of yeah, here's a pretend tour of a make believe car show. And it was just people spouting random facts. So yeah, I like EVs. I would like an ev. And then it looks realistic. They sound synchronized like you could. I think this is a normal person. Then they just kinda start laughing at the end for no reason. Like weird little things. It's if you see a sociopath, try to pretend to be a human for a little bit. There's real Patrick Bateman vibes from a lot of those things, so I don't know. It's fun. It's cool. I think there's, so didn't we Ben: announce that they also had a tool to help you figure out whether or not a video was generated by flow? They did announce that Devindra: too. Ben: I've yeah, go ahead. Go Karissa: ahead. Yeah. The synth id, they've been working on that for a while. They talked about it last year at io. That's like their digital watermarking technology. And the funny thing about this istheir whole, the whole concept of AI watermarking is you put like these like invisible watermarks into AI generated content. You might, you couldn't just. See it, just watching this content. But you can go to this website now and basically like double check. If it has one of these watermarks, which is on one hand it's. I think it's important that they do this work, but I also just wonder how many people are gonna see a video and think I wonder what kind of AI is in this. Let me go to this other website and like double check it like that. Just, Ben: yeah. The people who are most likely to immediately believe it are the, also the least likely to go to the website and be like, I would like to double check Devindra: this. It doesn't matter because most people will not do it and the damage will be done. Just having super hyper realistic, AI video, they can, you can essentially make anything happen. It's funny that the big bad AI bad guy in the new Mission Impossible movies, the entity, one of the main things it does is oh, we don't know what's true anymore because the entity can just cr fabricate reality at whim. We're just doing that.We're just doing that for, I don't know, for fun. I feel like this is a thing we should see in all AI video tools. This doesn't really answer the problem, answer the question that everyone's having though. It's what is the point of these tools? Because it does devalue filmmaking, it devalues people using actual actors or using, going out and actually shooting something. Did Google make a better pitch for why you would use Flow Karissa or how it would fit into like actual filmmaking? Karissa: I'm not sure they did. They showed that goofy Darren Aronofsky trailer for some woman who was trying to like, make a movie about her own birth, and it was like seemed like they was trying to be in the style of some sort of like psychological thriller, but it just, I don't know, it just felt really weird to me. I was I was just like, what are we watching? This doesn't, what are we watching? Yeah. Ben: Was there any like good backstory about why she was doing that either or was it just Hey, we're doing something really weird? Karissa: No, she was just oh I wonder, you know what? I wanna tell the story of my own birth and Okay. Ben:Okay, but why is your relate birth more? Listen its like every, I need more details. Why is your birth more important? It's, everybody wants lots of babies. Write I memoir like one of three ways or something. Devindra: Yeah, it's about everybody who wants to write a memoir. It's kinda the same thing. Kinda that same naval ga thing. The project's just called ancestral. I'm gonna play a bit of a trailer here. I remember seeing this, it reminds me of that footage I dunno if you guys remember seeing, look who's talking for the very first time or something, or those movies where they, they showed a lot of things about how babies are made. And as a kid I was like, how'd they make that, how'd that get done? They're doing that now with AI video and ancestral this whole project. It is kinda sad because Aronofsky is one of my, like one of my favorite directors when he is on, he has made some of my favorite films, but also he's a guy who has admittedly stolen ideas and concepts from people like Satoshi kh as specific framing of scenes and things like that. In Requa for a Dream are in some cones movies as well. SoI guess it's to be expected, but it is. Sad because Hollywood as a whole, the union certainly do not like AI video. There was a story about James Earl Jones' voice being used as Darth Vader. In Fortnite. In Fortnite. In Fortnite, yeah. Which is something we knew was gonna happen because Disney licensed the rights to his voice before he died from his estate. He went in and recorded lines to at least create a better simulation of his voice. But people are going out there making that Darth Vader swear and say bad things in Fortnite and the WGA or is it sag? It's probably sag but sad. Like the unions are pissed off about this because they do not know this was happening ahead of time and they're worried about what this could mean for the future of AI talent. Flow looks interesting. I keep seeing play people play with it. I made a couple videos asked it to make Hey, show me three cats living in Brooklyn with a view of the Manhattan skyline or something. And it, it did that, but the apartment it rendered didn't look fully real.It had like weird heating things all around. And also apparently. If you just subscribe to the basic plan to get access to flow, you can use flow, but that's using the VO two model. So older AI model. To get VO three again, you have to pay a month. So maybe that'll come down in price eventually. But we shall see. The thing I really want to talk with you about Krisa is like, what the heck is happening with Android xr? And that is a weird project for them because I was writing up the news and they announced like a few things. They were like, Hey we have a new developer released to help you build Android XR apps. But it wasn't until the actual a IO show. That they showed off more of what they were actually thinking about. And you got to test out a pair of prototype Google XR glasses powered by Android xr. Can you tell me about that experience and just how does it differ from the other XR things you've seen from who is it from Several, look, you've seen Metas Meta, you saw one from Snap, right? Meta Karissa: I've seen Snap. Yeah. Yeah. I've seen the X reel. Yeah, some of the other smallercompanies I got to see at CES. Yeah, that was like a bit of a surprise. I know that they've been talking about Android XR for a while. I feel like it's been a little, more in the background. So they brought out these, these glasses and, the first thing that I noticed about them was like, they were actually pretty small and like normal looking compared to, met Orion or like the snap spectacles. Like these were very thin which was cool. But the display was only on one side. It was only on one lens. They called it like a monocular display. So there's one lens on one side. So it's basically just like a little window, very small field of view. Devindra: We could see it in, if you go to the picture on top of Chris's hands on piece, you can see the frame out. Of what that lens would be. Yeah. Karissa: Yeah. And I noticed even when we were watching that, that demo video that they did on stage, that like the field of view looked very small. It was even smaller than Snaps, which is 35 degrees like this. I would, if I had to guess, I'd say it's maybe like around 20. They wouldn't say what it was. They said, this is a prototype. We don't wanna say the way I thought about it, the wayI compared it to my piece was like the front screwing on a foldable phone, so it's you can get notifications and you can like glance at things, but it's not fully immersive ar it's not, surrounding your space and like really cha changing your reality, in the way that like snap and and meta are trying to do later when I was driving home, I realized it actually was reminded me like a better comparison might be the heads up display in your car. Speaker: Yeah. Yeah. Karissa: If you have a car that has that little hu where you can see how fast you're going and directions and stuff like that. Devindra: That's what Google Glass was doing too, right? Because that was a little thing off to the side of your revision that was never a full takeover. Your vision type of thing. Karissa: Yeah. It's funny, that's what our editor Aaron said when he was editing my piece, he was like, oh, this sounds like Google Glass. And I'm like, no, it actually, it's, it is better than that. These are like normal looking glasses. The, I tried Google Glass many years ago. Like the Fidelity was better. Actually I was thinking. It feels like a happy medium almost between, meta ray bands and like full ar Yeah, like I, I've had a meta ray band glassesfor a long time and people always ask me, like when I show it to someone, they're like, oh, that's so cool. And then they go, but you can see stuff, right? There's a display and I'm like. No. These are just, glasses with the speaker. And I feel like this might be like a good kind of InBetween thing because you have a little bit of display, but they still look like glasses. They're not bulky 'cause they're not trying to do too much. One thing I really liked is that when you take a photo, you actually get a little preview of that image that like floats onto the screen, which was really cool because it's hard to figure out how to frame pictures when you are taking using glasses camera on your smart glasses. So I think there's some interesting ideas, but it's very early. Obviously they want like Gemini to be a big part of it. The Gemini stuff. Was busted in my demo. Devindra: You also said they don't plan on selling these are like purely, hey, this is what could be a thing. But they're not selling these specific glasses, right? Karissa: Yeah, these specific ones are like, this is a research prototype. But they did also announce a partnership with Warby Parker and another glasses company. So I think it's like you can see them trying to take a meta approach here, whichactually would be pretty smart to say let's partner with. A known company that makes glasses, they're already popular. We can give them our, our tech expertise. They can make the glasses look good and, maybe we'll get something down the line. I actually heard a rumor that. Prototype was manufactured by Samsung. They wouldn't say Devindra: Of course it's Sam, Samsung wants to be all over this. Samsung is the one building their the full on Android XR headset, which is a sort of like vision Pro copycat, like it is Mohan. Yeah. Moan. It is displays with the pass through camera. That should be coming later this year. Go ahead Ben. Ben: Yeah. Question for Karissa. When Sergey brand was talking about Google Glass, did that happen before or after the big demo for the Google XR glasses? Karissa: That was after. That was at the end of the day. He was a surprise guest in this fireside chat with the DeepMind, CEO. And yeah, it was, we were all wondering about that. 'cause we all, dev probably remembers this very well the, when Google Glass came out and cereal and skydivewearing them into io. Yeah. Speaker: Yep. Karissa: And then, now for him to come back and say we made a lot of mistakes with that product and. Ben: But was it mistakes or was it just the fact that like technology was not there yet because he was talking about like consumer electronic supply chain, blah, blah, blah, blah, blah. Devindra: He's right that the tech has caught up with what the vision of what they wanted to do, but also I think he fundamentally misread like people will see you looking like the goddamn borg and want to destroy you. They want you will turn into Captain Picard and be like, I must destroy whoever is wearing Google Glass because this looks like an alien trying to take over my civilization. And the thing that meta did right, that you've seen Karissa, is that make 'em look like normal glasses and Yeah, but nobody will knows, Ben: Karissa does not look entirely human in this picture either. Karissa: Yes. But listen from, if you see 'em straight on, they don't, they look transparent. That was I used that photo because I was trying to. Devindra: You get the angle, show The display. Karissa: Yeah. Devindra:Yeah. There's another one like you. This looks normal. This looks totally normal. The glasses themselves look like, they look like typical hipster glasses. Like they're not like a super big frame around them. You're they look like the arms seem big. The arms seem wider than a typical pair of glasses, but you wouldn't know that 'cause it's covered in your hair. A lot of people won't notice glasses, arms as much. Ben: Yeah, Devindra: that is cool. The issue Ben: still is that all of these frames are so chunky. And it's because you need to hide all of the internals and everything, but you're not gonna get like the beautiful, like thin Japanese like titanium anytime soon. No, because this stuff needs to shrink way more. Devindra: This stuff that's not, those the kind of frames they are. I will say I had a meeting with the one of the I believe the CEO of X reel who. Came not, I did talk to them at c so they, they had like a lot of ideas about that. I talked to the the head of space top, which isthe, that's the company that was doing the sort of AR laptop thing. And then they gave up on that idea because AI PCs have the nmps that they need to do that stuff. And they're all in on the idea that, more people will want to use these sorts of glasses. Maybe not all the time, but for specific use cases. Something that co covers your field of vision more. Could be a great thing when you sit down at your desk. I could see people doing this. I could see people getting these glasses. I don't know if it's gonna be good for society, right? It feels when Bluetooth headsets were first popping up and everybody hated those people, and you're like, oh, we must shun this person from society. This one, you can't quite see the screen. So you can pretend to be a normal human and then have this like augmented ability next to you. If they can hide that, if they can actually hide the fact that you have a display on your glasses that would help people like me who are face blind and I walk around I don't, I know this person. I've seen them before. What is their name? What is their name? I could see that being useful. Ben: On the other side of itthough, if you have one standard look for glasses like this, then you know, oh, this person is, I. Also interacting with like information and stuff that's like popping up in front of their eyes. It's a universal signifier, just like having a big pair of headphones is Devindra: I think you will see people looking off to the distance. Krisa, did you notice that your eye line was moving away from people you were talking to while you were wearing these? Karissa: Yeah, and that was also one of the issues that I had was that the. Actual, like display was like, was it like didn't quite render right? Where I'm not a farsighted person, but I actually had to look farther off in the distance to actually get it to like my eyes to focus on it. And I asked 'em about that and they're like, oh it's a prototype. It's not quite dialed in. They weren't calibrating these things to your eyeballs. Like the way when I did the Meta Orion demo, they have to take these specific measurements because there's eye tracking and all these things and this, didn't have any of that. There. Yeah, there definitely was. You're, somebody's talking to you, but you're looking over here. Devindra: That's not great. That'snot great for society. You're having a conversation with people. I like how they're framing this oh yes, you can be more connected with reality. 'cause you don't have a phone in front of your face, except you always have another display in front of your face, which nobody else can see, and you're gonna look like an alien walking around. They showed some videos of people using it for like street navigation. Which I kinda like. You're in a new city, you'll see the arrows and where to turn and stuff. That's useful. But there is this, there was one that was really overwrought. It was a couple dancing at Sunset, and the guy is take a picture of this beautiful moment of the sun peeking through behind, my lady friend. And it just felt like that's what you wanna do in that moment. You wanna talk to your virtual assistant while you should be enjoying the fact that you are having this beautiful dancing evening, which nobody will ever actually have. So that's the whole thing. I will say my overall thoughts on this stuff, like just looking at this, the stuff they showed before they actually showed us the glasses, it doesn't feel like Google is actually that far in terms of making this a reality. Karissa the, like I'm comparing it to. Where Metais right now, and even where Apple is right now, like when Apple showed us the vision Pro. We were able to sit down and I had a 30 minute demo of that thing working, and I saw the vision of what they were doing and they thought a lot about how this was. How long was your demo with this thing? Karissa: I was in the room with them for about five minutes and I had them on for about three minutes myself. That's not a demo. That's not a demo. Ben: Oh, goodness. So all of these pictures were taken in the same 90 seconds? Yes. Yeah. God. That's amazing. Devindra: It's amazing you were able to capture these impressions, Karissa. Yeah, Karissa: I will say that they did apparently have a demo in December, a press event in December where people got to see these things for a lot longer, but it was, they could not shoot them at all. We, a lot of us were wondering if that was why it was so constrained. They only had one room, there's hundreds of people basically lining up to try these out. And they're like very strict. You got five minutes, somebody's in there like after a couple minutes, rushing you out, and we're like, okay. Like Devindra: They clearly only have a handful of these. That's like the main reason this is happening. I am, this is the company, that did Google Glass and that was tooearly and also maybe too ambitious. But also don't forget, Google Cardboard, which was this that was a fun little project of getting phone-based vr happening. Daydream vr, which was their self-contained headset, which was cool. That was when Samsung was doing the thing with Meta as well, or with Oculus at the time. So and they gave up on those things. Completely. And Google's not a company I trust with consumer Hardaware in general. So I am. Don't think there is a huge future in Android xr, but they wanna be there. They wanna be where Meta is and where Apple is and we shall see. Anything else you wanna add about io, Karissa? Karissa: No, just that AI. A i a ai Devindra: a I didn't AI ao, A IAO a IO starline. The thing that was a, like weird 3D rendering teleconferencing video that is becoming a real thing that's turning to Google Beam video. But it's gonna be an enterprise thing. They're teaming up with AI to, with HP to bring a scaled down version of that two businesses. I don't think we'll love or see That's one of those things where it's oh, this existsin some corporate offices who will pay for this thing, but. I don't, normal people will never interact with this thing, so it practically just does not exist. So we shall see. Anyway, stay tuned for, we're gonna have more demos of the Gemini stuff. We'll be looking at the new models, and certainly Chris and I will be looking hard at Android XR and wherever the heck that's going. Let's quickly move on to other news. And I just wanna say there were other events, Compex, we wrote up a couple, a whole bunch of laptops. A MD announced a cheaper radio on graphics card. Go check out our stories on that stuff. Build. I wrote one, I got a 70 page book of news from Microsoft about build and 99% of that news just does not apply to us because Build is so fully a developer coding conference. Hey, there's more more copilot stuff. There's a copilot app coming to 360fi subscribers, and that's cool, but not super interesting. I would say the big thing that happened this week and that surprised a lot of us is the news that OpenAI has bought. Johnny i's design startup for six and a half billion. Dollars. This is a wild story, which is also paired with a weird picture. It looks like they're getting married. It looks like they're announcing their engagement over here because Johnny, ive is just leaning into him. Their heads are touching a little bit. It's so adorable. You're not showing Ben: the full website though. The full website has like a script font. It literally looks, yeah, like something from the knot. Devindra: It Is it? Yeah. Let's look at here. Sam and Johnny introduced io. This is an extraordinary moment. Computers are now seeing, thinking, understanding, please come to our ceremony at this coffee shop. For some reason, they also yeah, so they produced this coffee shop video to really show this thing off and, it is wild to me. Let me pull this up over here. Ben: While we're doing that. Karissa, what do youhave to say about this? Karissa: I don't, I'm trying to remember, so I know this is Johnny Ives like AI because he also has like the love from, which is still Devindra: this is love from, this is, so he is, let me get the specifics of the deal out here. Yeah. As part of the deal Ive and his design studio love form. Is it love form or love form? Love form. Yeah. Love form are gonna be joining are gonna work independently of open ai. But Scott Cannon Evans Hanky and Ang Tan who co-founded io. This is another io. I hate these. Yeah, so IO is his AI. Karissa: Focused design thing. And then love form is like his design Devindra: studio thing. Karissa: Sure. Yeah. I'm just, he Devindra: has two design things. Karissa: I'm trying to remember what they've done. I remember there was like a story about they made like a really expensive jacket with some weird buttons or something like Devindra: Yep. I do remember that. Karissa: I was just trying to back my brain of what Johnny Iiv has really done in his post Apple life. I feel like we haven't, he's made Devindra: billions of dollars courses. What's happened? Yes.Because he is now still an independent man. Clearly he's an independent contractor, but love like the other side of io. Which includes those folks. They will become open AI employees alongside 50 other engineers, designers, and researchers. They're gonna be working on AI Hardaware. It seems like Johnny, I will come in with like ideas, but he, this is not quite a marriage. He's not quite committing. He's just taking the money and being like, Ew, you can have part of my AI startup for six and a half billion dollars. Ben: Let us know your taxes. It's all equity though, so this is all paper money. Six and a half billion dollars. Of like open AI's like crazy, their crazy valuation who knows how act, how much it's actually going to be worth. But all these people are going to sell a huge chunk of stock as soon as open AI goes public anyway. So it's still gonna be an enormous amount of money. Devindra: Lemme, let me see here, the latest thing. Open OpenAI has raised 57.9 billion of funding over 11 rounds.Good Lord. Yeah. Yeah. So anyway, a big chunk of that is going to, to this thing because I think what happened is that Sam Altman wants to, he clearly just wants to be Steve Jobs. I think that's what's happening here. And go, I, all of you go look at the video, the announcement video for this thing, because it is one of the weirdest things I've seen. It is. Johnny I have walking through San Francisco, Sam Altman, walking through San Francisco with his hands in his pockets. There's a whole lot of setup to these guys meeting in a coffee shop, and then they sit there at the coffee shop like normal human beings, and then have an announcement video talking to nobody. They're just talking to the middle of the coffee bar. I don't know who they're addressing. Sometimes they refer to each other and sometimes they refer to camera, but they're never looking at the camera. This is just a really wild thing. Also. Yet, another thing that makes me believe, I don't think Sam Altman is is a real human boy. I think there is actually something robotic about this man, because I can't see him actually perform in real lifewhat they're gonna do. They reference vagaries, that's all. It's, we don't know what exactly is happening. There is a quote. From Johnny Ive, and he says, quote, the responsibility that Sam shares is honestly beyond my comprehension end quote. Responsibility of what? Just building this like giant AI thing. Sam Alman For humanity. Yeah, for humanity. Like just unlocking expertise everywhere. Sam Altman says he is. He has some sort of AI device and it's changed his life. We don't know what it is. We dunno what they're actually working on. They announced nothing here. But Johnny Ive is very happy because he has just made billions of dollars. He's not getting all of that money, but he, I think he's very pleased with this arrangement. And Sam Malman seems pleased that, oh, the guy who who designed the iPhone and the MacBook can now work for me. And Johnny, I also says the work here at Open AI is the best work he's ever done. Sure. You'd say that. Sure. By the way. Karissa: Sure. What do you think Apple thinks about all this? Devindra: Yeah, Karissa: their AIprogram is flailing and like their, star designer who, granted is not, separated from Apple a while ago, but is now teaming up with Sam Altman for some future computing AI Hardaware where like they can't even get AI Siri to work. That must be like a gut punch for folks maybe on the other side of it though. Yeah, I Ben: don't think it's sour grapes to say. Are they going into the like. Friend, like friend isn't even out yet, but like the humane pin? Yes. Or any of the other like AI sidekick sort of things like that has already crashed and burned spectacularly twice. Devindra: I think Apple is, maybe have dodged a bullet here because I, the only reason Johnny and I just working on this thing is because he OpenAI had put some money into left Formm or IO years ago too. So they already had some sort of collaboration and he's just okay, people are interested in the ai. What sort of like beautiful AI device can I buy? The thing is.Johnny Ive unchecked as a designer, leads to maddening things like the magic mouse, the charges from the bottom butterfly Karissa: keyboard, Devindra: any butterfly keyboard. Yeah, that's beautiful, but not exactly functional. I've always worked best when he Johnny, ive always worked best when I. He had the opposing force of somebody like a Steve Jobs who could be like, no, this idea is crazy. Or reign it in or be more functional. Steve Jobs not a great dude in many respects, but the very least, like he was able to hone into product ideas and think about how humans use products a lot. I don't think Johnny, ive on his own can do that. I don't think Sam Altman can do that because this man can barely sit and have a cup of coffee together. Like a human being. So I, whatever this is. I honestly, Chris, I feel like Apple has dodged a bullet because this is jumping into the AI gadget trend. Apple just needs to get the software right, because they have the devices, right? We are wearing, we're wearing Apple watches. People have iPhones, people have MacBooks. What they need to do, solidify the infrastructure the AIsmarts between all those devices. They don't need to go out and sell a whole new device. This just feels like opening AI is a new company and they can try to make an AI device a thing. I don't think it's super compelling, but let us know listeners, if any of this, listen to this chat of them talking about nothing. Unlocking human greatness, unlocking expertise just through ai, through some AI gadget. I don't quite buy it. I think it's kind of garbage, but yeah. Ben: Anything else you guys wanna say about this? This is coming from the same guy who, when he was asked in an interview what college students should study, he said Resilience. Karissa: Yeah. I just think all these companies want. To make the thing that's the next iPhone. Yes. They can all just stop being relying on Apple. It's the thing that Mark Zuckerberg has with all of their like Hardaware projects, which by the way, there was one of the stories said that Johnny I thing has been maybe working on some kind of. Head earbuds with cameras on them, which soundedvery similar to a thing that meta has been rumored about meta for a long time. And and also Apple, Devindra: like there, there were rumors about AirPods with head with Karissa: cameras. Yeah. And everyone's just I think trying to like, make the thing that's like not an iPhone that will replace our iPhones, but good luck to them, good, good Devindra: luck to that because I think that is coming from a fundamentally broken, like it's a broken purpose. The whole reason doing that is just try to outdo the iPhone. I was thinking about this, how many companies like Apple that was printing money with iPods would just be like, Hey we actually have a new thing and this will entirely kill our iPod business. This new thing will destroy the existing business that is working so well for us. Not many companies do that. That's the innovator's dilemma that comes back and bites companies in the butt. That's why Sony held off so long on jumping into flat screen TVs because they were the world's leader in CRTs, in Trinitron, and they're like, we're good. We're good into the nineties. And then they completely lost the TV business. That's why Toyota was so slow to EVs, because they're like, hybrids are good to us. Hybrids are great. We don't need an EV for a very long time. And then they released an EV thatwe, where the wheels fell off. So it comes for everybody. I dunno. I don't believe in these devices. Let's talk about something that could be cool. Something that is a little unrealistic, I think, but, for a certain aesthetic it is cool. Fujifilm announced the X half. Today it is an digital camera with an analog film aesthetic. It shoots in a three by four portrait aspect ratio. That's Inax mini ratio. It looks like an old school Fuji camera. This thing is pretty wild because the screen it's only making those portrait videos. One of the key selling points is that it can replicate some film some things you get from film there's a light leak simulation for when you like Overexpose film A little bit, a ation, and that's something Ben: that Fujifilm is known for. Devindra: Yes. They love that. They love these simulation modes. This is such a social media kid camera, especially for the people who cannot afford the Fuji films, compact cameras.Wow. Even the Ben: screen is do you wanna take some vertical photographs for your social media? Because vertical video has completely won. Devindra: You can't, and it can take video, but it is just, it is a simplistic living little device. It has that, what do you call that? It's that latch that you hit to wind film. It has that, so you can put it into a film photograph mode where you don't see anything on the screen. You have to use the viewfinder. To take pictures and it starts a countdown. You could tell it to do like a film, real number of pictures, and you have to click through to hit, take your next picture. It's the winder, it's, you can wind to the next picture. You can combine two portrait photos together. It's really cool. It's really cute. It's really unrealistic I think for a lot of folks, but. Hey, social media kits like influencers, the people who love to shoot stuff for social media and vertical video. This could be a really cool little device. I don't, what do you guys think about this? Karissa: You know what this reminds me of? Do you remember like in the early Instagram days when there was all theseapps, like hip, systematic where they tried to emulate like film aesthetics? And some of them would do these same things where like you would take the picture but you couldn't see it right away. 'cause it had to develop. And they even had a light leak thing. And I'm like, now we've come full circle where the camera companies are basically like yeah. Taking or like just doing their own. Spin on that, but Devindra: it only took them 15 years to really jump on this trend. But yes, everybody was trying to emulate classic cameras and foodie was like, oh, you want things that cost more but do less. Got it. That's the foodie film X half. And I think this thing will be a huge success. What you're talking about krisa, there is a mode where it's just yeah. You won't see the picture immediately. It has to develop in our app and then you will see it eventually. That's cool honestly, like I love this. I would not, I love it. I would not want it to be my main camera, but I would love to have something like this to play around when you could just be a little creative and pretend to be a street photographer for a little bit. Oh man. This would be huge in Brooklyn. I can just, Ben: Tom Rogers says cute, but stupid tech. I think that'sthe perfect summary. Devindra: But this is, and I would say this compared to the AI thing, which is just like. What is this device? What are you gonna do with it? It feels like a lot of nothing in bakery. Whereas this is a thing you hold, it takes cool pictures and you share it with your friends. It is such a precise thing, even though it's very expensive for what it is. I would say if you're intrigued by this, you can get cheap compact cameras, get used cameras. I only ever buy refurbished cameras. You don't necessarily need this, but, oh man, very, but having a Karissa: Fuji film camera is a status symbol anyway. So I don't know. This is it's eight 50 still seems like a little steep for a little toy camera, basically. But also I'm like I see that. I'm like, Ooh, that looks nice. Devindra: Yeah. It's funny the power shots that kids are into now from like the two thousands those used to cost like 200 to 300 bucks and I thought, oh, that is a big investment in camera. Then I stepped up to the Sony murals, which were like 500 to 600 or so. I'm like, okay, this is a bigger step up than even that. Most people would be better off with amuralist, but also those things are bigger than this tiny little pocket camera. I dunno. I'm really I think it's, I'm enamored with this whole thing. Also briefly in other news we saw that apparently Netflix is the one that is jumping out to save Sesame Street and it's going to, Sesame Street will air on Netflix and PBS simultaneously. That's a good, that's a good thing because there was previously a delay when HBO was in charge. Oh really? Yeah. They would get the new episodes and there was like, I forget how long the delay actually was, but it would be a while before new stuff hit PBS. This is just Hey, I don't love that so much of our entertainment and pop culture it, we are now relying on streamers for everything and the big media companies are just disappointing us, but. This is a good move. I think Sesame Street should stick around, especially with federal funding being killed left and right for public media like this. This is a good thing. Sesame Street is still good. My kids love it. When my son starts leaning into like his Blippy era, I. I justkinda slowly tune that out. Here's some Sesame Street. I got him into PeeWee's Playhouse, which is the original Blippy. I'm like, yes, let's go back to the source. Because Peewee was a good dude. He's really, and that show still holds up. That show is so much fun. Like a great introduction to camp for kids. Great. In introduction to like also. Diverse neighborhoods, just Sesame Street as well. Peewee was, or mr. Rogers was doing Ben: it before. I think everyone, Devindra: Mr. Rogers was doing it really well too. But Peewee was always something special because PeeWee's Wild, Peewee, Lawrence Fishburn was on Peewee. There, there's just a lot of cool stuff happening there. Looking back at it now as an adult, it is a strange thing. To watch, but anyway, great to hear that Sesame Street is back. Another thing, not so quick. Ben: Yeah, let me do this one. Go ahead, if I may. Go ahead. So if you have any trouble getting audio books on Libby or Hoopla or any of the other interlibrary loan systems that you can like access on your phone or iPad any tablet. That'sbecause of the US government because a while ago the Trump administration passed yet another executive order saying that they wanted to cut a bunch of funding to the Institute of Museum and Library Services, the IMLS, and they're the ones who help circulate big quotation marks there just because it's digital files, all of these things from interlibrary loans. So you can, get your audio books that you want. The crazy thing about this is that the IMLS was created in 1996 by a Republican controlled Congress. What's the deal here, guys? There's no waste, fraud and abuse, but if you have problems getting audio books, you can tell a friend or if anybody's complaining about why their, library selection went down. By a lot on Libby recently, now you have the answer. Devindra: It is truly sad. A lot of what's happening is just to reduce access to information because hey, a well-formed population isdangerous to anybody in charge, right? Terrible news. Let's move on to stuff from that's happening around in gadget. I wanna quickly shout out that Sam Rutherford has reviewed the ACEs RG flow Z 13. This is the sort of like surface like device. That's cool. This is the rise in pro Max chip. Sam seems to like it, so that's, it's a cool thing. Not exactly stealthy. He gave it a 79, which is right below. The threshold we have for recommending new products because this thing is expensive. You're paying a lot of money to get, essentially get a gaming tablet. But I tested out cs. It is cool that it actually worked for a certain type of person with too much money and who just needs the lightest gaming thing possible. I could see it being compelling. Let's see, what is the starting price? for a gaming tablet. Sam says it costs the same or more as a comparable RRG Zes G 14 with a real RTX 50 70. That is a great laptop. The RRGs Zes G 14, we have praised that laptop so much. So this is notreally meant for anybody ACEs lifts to do these experiments. They're getting there, they're getting there in terms of creating a gaming tablet, but not quite something I'd recommend for everybody at this point. All right. We have a quick email from a listener too. Thank you for sending this in, Jake Thompson. If you wanna send us an email, e podcast in gadget.com, and again, your emails may head into our Asking Gadget section. Jake asks. He's a real estate agent in need of a new laptop. He uses a Chromebook right now and it meets every need he has. Everything they do is web-based, but should they consider alternatives to a premium com Chromebook for their next computer, he says he doesn't mind spending or more if he can get something lightweight, trustworthy with a solid battery life. What would we consider in the search? I would point to, I immediately point to Jake, to our laptop guides because literally everything we mention, the MacBook Air. The AsisZen book, S 14, even the Dell Xbs 13 would be not much more than that price. I think more useful than a premium Chromebook because I think the idea of a premium Chromebook is a, is insanity. I don't know why you're spending so much money for a thing that can only do web apps, cheap Chromebooks, mid-range Chromebooks fine, or less. Great. But if you're spending that much money and you want something that's more reliable, that you could do more with, even if everything you're doing is web-based, there may be other things you wanna do. MacBook Windows laptop. There is so much more you can unlock there. Little bit, a little bit of gaming, a little bit of media creation. I don't know, Karissa. Ben, do you have any thoughts on this? What would you recommend or do, would you guys be fine with the Chromebook? Karissa: I like Chromebooks. I thought my first thought, and maybe this is like too out there, but would an iPad Pro fit that fit those requirements? 'cause you can do a lot with an iPad Pro. You Devindra: can do a lot that's actually great battery, Karissa: lightweight, lots of apps. If most everything he's doing is web based, there's. You can probably use iPad apps. Devindra: That's actually a good point. Karissa you cando a lot with an iPad and iPad Pro does start at around this price too. So it would be much lighter and thinner than a laptop. Especially if you could do a lot of web stuff. I feel like there are some web things that don't always run well in an iPad form. Safari and iPad doesn't support like everything you'd expect from a web-based site. Like I think if you. There are things we use like we use Video Ninja to record podcasts and that's using web RTC. Sometimes there are things like zencaster, something you have to use, apps to go use those things because I, iOS, iPad OS is so locked down. Multitasking isn't great on iPad os. But yeah, if you're not actually doing that much and you just want a nice. Media device. An iPad is a good option too. Alright, thank you so much Jake Thompson. That's a good one too because I wanna hear about people moving on from Chromebooks. 'cause they, send us more emails at podcast@enggadget.com for sure. Let's just skip right past what we're working on 'cause we're all busy. We're all busy with stuff unless you wanna mention anything. Chris, anything you're working on at the moment? Karissa: The only thing I wanna flag is thatwe are rapidly approaching another TikTok sale or ban. Deadline Yes. Next month. Speaker: Sure. Karissa: Been a while since we heard anything about that, but, I'm sure they're hard at work on trying to hammer out this deal. Ben: Okay. But that's actually more relevant because they just figured out maybe the tariff situation and the tariff was the thing that spoiled the first deal. So we'll see what happens like at the beginning of July, yeah. I think Karissa: The deadline's the 19th of June Ben: oh, at the beginning of June. Sorry. Karissa: Yeah, so it's. It's pretty close. And yeah, there has been not much that I've heard on that front. So Devindra: this is where we are. We're just like walking to one broken negotiation after another for the next couple years. Anything you wanna mention, pop culture related krisa that is taking your mind off of our broken world. Karissa: So this is a weird one, but I have been, my husband loves Stargate, and we have been for years through, wait, the movie, the TV shows, StargateSG one. Oh Devindra: God. And I'm yeah. Just on the Karissa: last few episodes now in the end game portion of that show. So that has been I spent years like making fun of this and like making fun of him for watching it, but that show's Devindra: ridiculously bad, but yeah. Yeah. Karissa: Everything is so bad now that it's, actually just a nice. Yeah. Distraction to just watch something like so silly. Devindra: That's heartwarming actually, because it is a throwback to when things were simpler. You could just make dumb TV shows and they would last for 24 episodes per season. My for how Ben: many seasons too, Devindra: Karissa? Karissa: 10 seasons. Devindra: You just go on forever. Yeah. My local or lamb and rice place, my local place that does essentially New York streetcar style food, they placed Arga SG one. Every time I'm in there and I'm sitting there watching, I was like, how did we survive with this? How did we watch this show? It's because we just didn't have that much. We were desperate for for genre of fiction, but okay, that's heartwarming Krisa. Have you guys done Farscape? No. Have you seen Farscape? 'cause Farscape is very, is a very similar type ofshow, but it has Jim Henson puppets and it has better writing. I love Jim Henson. It's very cool. Okay. It's it's also, it's unlike Stargate. It also dares to be like I don't know, sexy and violent too. Stargate always felt too campy to me. But Farscape was great. I bought that for On iTunes, so that was a deal. I dunno if that deal is still there, but the entire series plus the the post series stuff is all out there. Shout out to Farscape. Shout out to Stargate SG one Simpler times. I'll just really briefly run down a few things and or season two finished over the last week. Incredible stuff. As I said in my initial review, it is really cool to people see people watching this thing and just being blown away by it. And I will say the show. Brought me to tears at the end, and I did not expect that. I did not expect that because we know this guy's gonna die. This is, we know his fate and yet it still means so much and it's so well written and the show is a phenomenon. Chris, I'd recommend it to you when you guys are recovering from Stargate SG one loss and or is fantastic. I also checked out a bit of murderbot theApple TV plus adaptation of the Martha Wells books. It's fine. It is weirdly I would say it is funny and entertaining because Alexander Skarsgard is a fun person to watch in in genre fiction. But it also feels like this could be funnier, this could be better produced. Like you could be doing more with this material and it feels like just lazy at times too. But it's a fine distraction if you are into like half-baked sci-fi. So I don't know. Another recommendation for Stargate SG one Levers, Karissa Final Destination Bloodlines. I reviewed over at the film Cast and I love this franchise. It is so cool to see it coming back after 15 years. This movie is incredible. Like this movie is great. If you understand the final destination formula, it's even better because it plays with your expectations of the franchise. I love a horror franchise where there's no, no definable villain. You're just trying to escape death. There's some great setups here. This is a great time at the movies. Get your popcorn. Just go enjoy the wonderfully creative kills.And shout out to the Zap lapovsky and Adam B. Stein who. Apparently we're listening to my other podcast, and now we're making good movies. So that's always fun thing to see Mount Destination Bloodlines a much better film. The Mission Impossible, the Final Reckoning. My review of that is on the website now too. You can read that in a gadget. Ben: Thanks everybody for listening. Our theme music is by Game Composer Dale North. Our outro music is by our former managing editor, Terrence O'Brien. The podcast is produced by me. Ben Elman. You can find Karissa online at Karissa: Karissa b on threads Blue Sky, and sometimes still X. Ben: Unfortunately, you can find Dendra online Devindra: At dendra on Blue Sky and also podcast about movies and TV at the film cast@thefilmcast.com. Ben: If you really want to, you can find me. At hey bellman on Blue Sky. Email us at podcast@enggadget.com. Leave us a review on iTunes and subscribe on anything that gets podcasts. That includesSpotify. This article originally appeared on Engadget at #engadget #podcast #google
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    Engadget Podcast: The AI and XR of Google I/O 2025
    Would you believe Google really wants to sell you on its AI? This week, we dive into the news from Google I/O 2025 with Engadget's Karissa Bell. We discuss how Gemini is headed to even more places, as well as Karissa's brief hands-on with Google's prototype XR glasses. It seems like Google is trying a bit harder now than it did with Google Glass and its defunct Daydream VR platform. But will the company end up giving up again, or does it really have a shot against Meta and Apple? Subscribe! iTunes Spotify Pocket Casts Stitcher Google Podcasts Topics Lots of AI and a little XR: Highlights from Google I/O 2025 – 1:15 OpenAI buys Jony Ive’s design company for $6.6B, in an all equity deal – 29:27 Fujifilm’s $850 X Half could be the perfect retro camera for the social media age – 39:42 Sesame Street is moving from HBO to Netflix – 44:09 Cuts to IMLS will lead to headaches accessing content on apps like Libby and Hoopla – 45:49 Listener Mail: Should I replace my Chromebook with a Mac or PC Laptop? – 48:33 Pop culture picks – 52:22 Credits  Hosts: Devindra Hardawar and Karissa BellProducer: Ben EllmanMusic: Dale North and Terrence O'Brien Transcript Devindra: [00:00:00] What's up, internet and welcome back to the Engadget Podcast. I'm Senior Editor Devindra Hardawar. I'm joined this morning by Senior Writer Karissa Bell. Hello, Karissa. Karissa: Hello. Good morning. Devindra: Good morning. And also podcast producer Ben Elman. Hey Ben, I'm muted my dang self. Hello. Hello, Ben. Good morning. It's been a busy week, like it's one of those weeks where. Three major conferences happened all at once and a varying like relevance to us. Google IO is the big one. We'll be talking about that with Karissa who was there and got to demo Google's XR glasses, but also Computex was happening. That's over in Taipei and we got a lot of news from that to, we'll mention some of those things. Also, Microsoft build happened and I feel like this was the less least relevant build to us ever. I got one bit of news I can mention there. That's pretty much it. It's been a crazy hectic week for us over at Eng Gadget. As always, if you're enjoying the show, please be free to subscribe to us on iTunes or your podcast catcher of choice. Leave us a review on iTunes, drop us email at podcast@enggadget.com. [00:01:00] Those emails, by the way, if you ask a good question, it could end up being part of our Ask Engadget section, so that's something we're starting out. I have another good one. I'll be throwing to asking Eng gadgets soon. So send us your emails podcast@enggadget.com, Google io. It's all about ai, isn't it? I feel like Karissa, we were watching the keynote for this thing and it felt like it went on and on of the thing about the things, like we all pretty much expect more about Gemini ai, more about their newer models a bit about xr. Can you give me, what's your overall impression of IO at this point? Karissa: Yeah, it's interesting because I've been covering IO long enough that I remember back when it used to be Android. And then there'd be like that little section at the end about, AI and some of the other stuff. And now it's completely reversed where it's entirely AI and basically no Android to the point where they had a whole separate event with their typical Android stuff the week before. So it didn't have to go through and talk about any of yeah, the mobile things. Devindra: That was just like a live stream that was just like a chill, live stream. No real [00:02:00] effort put into it. Whereas this is the whole show. They had a, who was it? But they had TOIs. TOIs, yeah. They had actual music which is something a lot of these folks do at keynotes. It's actually really disconcerting to see cool musicians taking the corporate gig and performing at one of these things. I think, it was like 20 13, 20 14, maybe the Intel one, IDF or something. But the weekend was there. Just trying to jam to all these nerds and it was sad, but yeah. How was the experience Karissa like actually going there? Karissa: Yeah, it was good. That keynote is always kind of a slog. Just, live blogging for our almost two hours straight, just constant is it's a lot. I did like the music. Towa was very chill. It was a nice way to start much. I preferred it over the crazy loop daddy set we got last year. If anyone remembers that. Devindra: Yeah. Ben: Yeah. Oh, I remember that. Mark Rub was at audio. That was so weird. Devindra: Yeah. Yeah, it was a little intense. Cool. So what are some of the highlights? Like there, there's a bunch of stuff. If you go look on, on the site on Engadget, we [00:03:00] have rounded up like all the major news and that includes a couple of things like hey, AI mode, chat bot coming to search. That's cool. We got more, I think the thing a lot of people were looking at was like Project Astra and where that's gonna be going. And that is the sort of universal AI assistant where you could hold your phone up and just ask it questions about the world. We got another demo video about that. Which again, the actual utility of it, I'm weirded out by. There was also one video where they were just like I'm gonna be dumb. I'm gonna pretend I'm very stupid and ask ask Astro, what is this tall building in front of me. And it was like a fire hydrant or something. It was like some piece of street thing. It was not a really well done demo. Do you have any thoughts about that, Krista? Does that seem more compelling to you now or is it the same as what we saw last year? Karissa: I think what was interesting to me about it was that we saw Astro last year and like that, I think there was a lot of excitement around that, but it wasn't really entirely clear where that. Project is going. They've said it's like an experimental research thing. And then, I feel like this year they really laid out that they want to [00:04:00] bring all that stuff to Gemini. Astra is sort of their place to like tinker with this and, get all this stuff working. But like their end game is putting this into Gemini. You can already see it a little bit in Gemini Live, which is like their multimodal feature where you can do some. Version of what ASRA can do. And so that was interesting. They're saying, we want Gemini to be this universal AI assistant. They didn't use the word a GI or anything like that. But I think it's pretty clear where they're going and like what their ambition is they want this to be, an all seeing, all knowing AI assistant that can help you with anything is what they're trying to sell it as. Devindra: It is weird, like we're watching the demo video and it's a guy trying to fix his bike and he is pointing his phone at like the bike and asking questions like which, which particular, I don't know. It's which particular nut do I need for this tightening thing and it's giving him good advice. It's pointing to things on YouTube. I. I don't know how useful this will actually be. This kind of goes to part of the stuff we're seeing with AI too, of just like offloading [00:05:00] some of the grunt work of human intelligence because you can do this right now, people have been YouTubing to fix things forever. YouTube has become this like information repository of just fix it stuff or home plumbing or whatever. And now it's just like you'll be able to talk to your phone. It'll direct you right to those videos or. Extract the actual instructions from those. That's cool. I feel like that's among the more useful things, more useful than like putting Gemini right into Chrome, which is another thing they're talking about, and I don't know how useful that is other than. They wanna push AI in front of us, just like Microsoft wants to push copilot in front of us at all times. Ben: What is a situation where you would have a question about your Chrome tabs? Like I'm not one of those people that has 15 chrome tabs open at any given time, and I know that I am. Yeah, I know. Wait, you're saying that like it's a high. Like it's high. Yeah, no I know. So I have a abnormally low number of chrome tabs open, but can you still come up [00:06:00] with an idea of why you would ask Gemini anything about your own tabs open? Hopefully you have them organized. At least Karissa: they should. A few examples of like online shopping, like maybe you have. Two tabs of two different products open. And you can say Devindra: exactly, Karissa: ask Gemini to like, compare the reviews. Or they use like the example of a recipe video, a recipe blog. And maybe, you wanna make some kind of modification, make the recipe gluten free. And you could ask Gemini Hey, make this how would I make this gluten free? But I think you're right, like it's not exactly clear. You can already just open a new tab and go to Gemini and ask it. Something. So they're just trying to reduce Devindra: friction. I think that's the main thing. Like just the less you have to think about it, the more it's in your face. You can just always always just jump right to it. It's hey, you can Google search from any your UL bar, your location bar in any browser. We've just grown to use that, but that didn't used to be the case. I remember there used to be a separate Google field. Some browsers and it wasn't always there in every browser too. They did announce some new models. We [00:07:00] saw there's Gemini 2.5 Pro. There's a deep think reasoning model. There's also a flash model that they announced for smaller devices. Did they show any good demos of the reasoning stuff? Because I that's essentially slower AI processing to hopefully get you better answers with fewer flaws. Did they actually show how that worked? Karissa. Karissa: I only saw what we all saw during the keynote and I think it's, we've seen a few other AI companies do something similar where you can see it think like its reasoning process. Yeah. And see it do that in real time. But I think it's a bit unclear exactly what that's gonna look like. Devindra: Watching a video, oh, Gemini can simulate nature simulate light. Simulate puzzles, term images into code. Ben: I feel like the big thing, yeah. A lot of this stuff is from DeepMind, right? This is DeepMind an alphabet company. Devindra: DeepMind and Alphabet company. There is Deep mind. This is deep Think and don't confuse this with deep seek, which is that the Chinese AI company, and they [00:08:00] clearly knew what they were doing when they call it that thing. Deep seek. But no, yeah, that is, this is partially stuff coming out of DeepMind. DeepMind, a company which Google has been like doing stuff with for a while. And we just have not really seen much out of it. So I guess Gemini and all their AI processes are a way to do that. We also saw something that got a lot of people, we saw Ben: Nobel Prize from them. Come on. Devindra: Hey, we did see that. What does that mean? What is that even worth anymore? That's an open question. They also showed off. A new video tool called Flow, which I think got a lot of people intrigued because it's using a new VO three model. So an updated version of what they've had for video effects for a while. And the results look good. Like the video looks higher quality. Humans look more realistic. There have been. The interesting thing about VO three is it can also do synchronized audio to actually produce audio and dialogue for people too. So people have been uploading videos around this stuff online at this point, and you have to [00:09:00] subscribe to the crazy high end. Version of Google's subscription to even test out this thing at this point that is the AI Ultra plan that costs $250 a month. But I saw something of yeah, here's a pretend tour of a make believe car show. And it was just people spouting random facts. So yeah, I like EVs. I would like an ev. And then it looks realistic. They sound synchronized like you could. I think this is a normal person. Then they just kinda start laughing at the end for no reason. Like weird little things. It's if you see a sociopath, try to pretend to be a human for a little bit. There's real Patrick Bateman vibes from a lot of those things, so I don't know. It's fun. It's cool. I think there's, so didn't we Ben: announce that they also had a tool to help you figure out whether or not a video was generated by flow? They did announce that Devindra: too. Ben: I've yeah, go ahead. Go Karissa: ahead. Yeah. The synth id, they've been working on that for a while. They talked about it last year at io. That's like their digital watermarking technology. And the funny thing about this is [00:10:00] their whole, the whole concept of AI watermarking is you put like these like invisible watermarks into AI generated content. You might, you couldn't just. See it, just watching this content. But you can go to this website now and basically like double check. If it has one of these watermarks, which is on one hand it's. I think it's important that they do this work, but I also just wonder how many people are gonna see a video and think I wonder what kind of AI is in this. Let me go to this other website and like double check it like that. Just, Ben: yeah. The people who are most likely to immediately believe it are the, also the least likely to go to the website and be like, I would like to double check Devindra: this. It doesn't matter because most people will not do it and the damage will be done. Just having super hyper realistic, AI video, they can, you can essentially make anything happen. It's funny that the big bad AI bad guy in the new Mission Impossible movies, the entity, one of the main things it does is oh, we don't know what's true anymore because the entity can just cr fabricate reality at whim. We're just doing that. [00:11:00] We're just doing that for, I don't know, for fun. I feel like this is a thing we should see in all AI video tools. This doesn't really answer the problem, answer the question that everyone's having though. It's what is the point of these tools? Because it does devalue filmmaking, it devalues people using actual actors or using, going out and actually shooting something. Did Google make a better pitch for why you would use Flow Karissa or how it would fit into like actual filmmaking? Karissa: I'm not sure they did. They showed that goofy Darren Aronofsky trailer for some woman who was trying to like, make a movie about her own birth, and it was like seemed like they was trying to be in the style of some sort of like psychological thriller, but it just, I don't know, it just felt really weird to me. I was I was just like, what are we watching? This doesn't, what are we watching? Yeah. Ben: Was there any like good backstory about why she was doing that either or was it just Hey, we're doing something really weird? Karissa: No, she was just oh I wonder, you know what? I wanna tell the story of my own birth and Okay. Ben: [00:12:00] Okay, but why is your relate birth more? Listen its like every, I need more details. Why is your birth more important? It's, everybody wants lots of babies. Write I memoir like one of three ways or something. Devindra: Yeah, it's about everybody who wants to write a memoir. It's kinda the same thing. Kinda that same naval ga thing. The project's just called ancestral. I'm gonna play a bit of a trailer here. I remember seeing this, it reminds me of that footage I dunno if you guys remember seeing, look who's talking for the very first time or something, or those movies where they, they showed a lot of things about how babies are made. And as a kid I was like, how'd they make that, how'd that get done? They're doing that now with AI video and ancestral this whole project. It is kinda sad because Aronofsky is one of my, like one of my favorite directors when he is on, he has made some of my favorite films, but also he's a guy who has admittedly stolen ideas and concepts from people like Satoshi kh as specific framing of scenes and things like that. In Requa for a Dream are in some cones movies as well. So [00:13:00] I guess it's to be expected, but it is. Sad because Hollywood as a whole, the union certainly do not like AI video. There was a story about James Earl Jones' voice being used as Darth Vader. In Fortnite. In Fortnite. In Fortnite, yeah. Which is something we knew was gonna happen because Disney licensed the rights to his voice before he died from his estate. He went in and recorded lines to at least create a better simulation of his voice. But people are going out there making that Darth Vader swear and say bad things in Fortnite and the WGA or is it sag? It's probably sag but sad. Like the unions are pissed off about this because they do not know this was happening ahead of time and they're worried about what this could mean for the future of AI talent. Flow looks interesting. I keep seeing play people play with it. I made a couple videos asked it to make Hey, show me three cats living in Brooklyn with a view of the Manhattan skyline or something. And it, it did that, but the apartment it rendered didn't look fully real. [00:14:00] It had like weird heating things all around. And also apparently. If you just subscribe to the basic plan to get access to flow, you can use flow, but that's using the VO two model. So older AI model. To get VO three again, you have to pay $250 a month. So maybe that'll come down in price eventually. But we shall see. The thing I really want to talk with you about Krisa is like, what the heck is happening with Android xr? And that is a weird project for them because I was writing up the news and they announced like a few things. They were like, Hey we have a new developer released to help you build Android XR apps. But it wasn't until the actual a IO show. That they showed off more of what they were actually thinking about. And you got to test out a pair of prototype Google XR glasses powered by Android xr. Can you tell me about that experience and just how does it differ from the other XR things you've seen from who is it from Several, look, you've seen Metas Meta, you saw one from Snap, right? Meta Karissa: I've seen Snap. Yeah. Yeah. I've seen the X reel. Yeah, some of the other smaller [00:15:00] companies I got to see at CES. Yeah, that was like a bit of a surprise. I know that they've been talking about Android XR for a while. I feel like it's been a little, more in the background. So they brought out these, these glasses and, the first thing that I noticed about them was like, they were actually pretty small and like normal looking compared to, met Orion or like the snap spectacles. Like these were very thin which was cool. But the display was only on one side. It was only on one lens. They called it like a monocular display. So there's one lens on one side. So it's basically just like a little window, very small field of view. Devindra: We could see it in, if you go to the picture on top of Chris's hands on piece, you can see the frame out. Of what that lens would be. Yeah. Karissa: Yeah. And I noticed even when we were watching that, that demo video that they did on stage, that like the field of view looked very small. It was even smaller than Snaps, which is 35 degrees like this. I would, if I had to guess, I'd say it's maybe like around 20. They wouldn't say what it was. They said, this is a prototype. We don't wanna say the way I thought about it, the way [00:16:00] I compared it to my piece was like the front screwing on a foldable phone, so it's you can get notifications and you can like glance at things, but it's not fully immersive ar it's not, surrounding your space and like really cha changing your reality, in the way that like snap and and meta are trying to do later when I was driving home, I realized it actually was reminded me like a better comparison might be the heads up display in your car. Speaker: Yeah. Yeah. Karissa: If you have a car that has that little hu where you can see how fast you're going and directions and stuff like that. Devindra: That's what Google Glass was doing too, right? Because that was a little thing off to the side of your revision that was never a full takeover. Your vision type of thing. Karissa: Yeah. It's funny, that's what our editor Aaron said when he was editing my piece, he was like, oh, this sounds like Google Glass. And I'm like, no, it actually, it's, it is better than that. These are like normal looking glasses. The, I tried Google Glass many years ago. Like the Fidelity was better. Actually I was thinking. It feels like a happy medium almost between, meta ray bands and like full ar Yeah, like I, I've had a meta ray band glasses [00:17:00] for a long time and people always ask me, like when I show it to someone, they're like, oh, that's so cool. And then they go, but you can see stuff, right? There's a display and I'm like. No. These are just, glasses with the speaker. And I feel like this might be like a good kind of InBetween thing because you have a little bit of display, but they still look like glasses. They're not bulky 'cause they're not trying to do too much. One thing I really liked is that when you take a photo, you actually get a little preview of that image that like floats onto the screen, which was really cool because it's hard to figure out how to frame pictures when you are taking using glasses camera on your smart glasses. So I think there's some interesting ideas, but it's very early. Obviously they want like Gemini to be a big part of it. The Gemini stuff. Was busted in my demo. Devindra: You also said they don't plan on selling these are like purely, hey, this is what could be a thing. But they're not selling these specific glasses, right? Karissa: Yeah, these specific ones are like, this is a research prototype. But they did also announce a partnership with Warby Parker and another glasses company. So I think it's like you can see them trying to take a meta approach here, which [00:18:00] actually would be pretty smart to say let's partner with. A known company that makes glasses, they're already popular. We can give them our, our tech expertise. They can make the glasses look good and, maybe we'll get something down the line. I actually heard a rumor that. Prototype was manufactured by Samsung. They wouldn't say Devindra: Of course it's Sam, Samsung wants to be all over this. Samsung is the one building their the full on Android XR headset, which is a sort of like vision Pro copycat, like it is Mohan. Yeah. Moan. It is displays with the pass through camera. That should be coming later this year. Go ahead Ben. Ben: Yeah. Question for Karissa. When Sergey brand was talking about Google Glass, did that happen before or after the big demo for the Google XR glasses? Karissa: That was after. That was at the end of the day. He was a surprise guest in this fireside chat with the DeepMind, CEO. And yeah, it was, we were all wondering about that. 'cause we all, dev probably remembers this very well the, when Google Glass came out and cereal and skydive [00:19:00] wearing them into io. Yeah. Speaker: Yep. Karissa: And then, now for him to come back and say we made a lot of mistakes with that product and. Ben: But was it mistakes or was it just the fact that like technology was not there yet because he was talking about like consumer electronic supply chain, blah, blah, blah, blah, blah. Devindra: He's right that the tech has caught up with what the vision of what they wanted to do, but also I think he fundamentally misread like people will see you looking like the goddamn borg and want to destroy you. They want you will turn into Captain Picard and be like, I must destroy whoever is wearing Google Glass because this looks like an alien trying to take over my civilization. And the thing that meta did right, that you've seen Karissa, is that make 'em look like normal glasses and Yeah, but nobody will knows, Ben: Karissa does not look entirely human in this picture either. Karissa: Yes. But listen from, if you see 'em straight on, they don't, they look transparent. That was I used that photo because I was trying to. Devindra: You get the angle, show The display. Karissa: Yeah. Devindra: [00:20:00] Yeah. There's another one like you. This looks normal. This looks totally normal. The glasses themselves look like, they look like typical hipster glasses. Like they're not like a super big frame around them. You're they look like the arms seem big. The arms seem wider than a typical pair of glasses, but you wouldn't know that 'cause it's covered in your hair. A lot of people won't notice glasses, arms as much. Ben: Yeah, Devindra: that is cool. The issue Ben: still is that all of these frames are so chunky. And it's because you need to hide all of the internals and everything, but you're not gonna get like the beautiful, like thin Japanese like titanium anytime soon. No, because this stuff needs to shrink way more. Devindra: This stuff that's not, those the kind of frames they are. I will say I had a meeting with the one of the I believe the CEO of X reel who. Came not, I did talk to them at c so they, they had like a lot of ideas about that. I talked to the the head of space top, which is [00:21:00] the, that's the company that was doing the sort of AR laptop thing. And then they gave up on that idea because AI PCs have the nmps that they need to do that stuff. And they're all in on the idea that, more people will want to use these sorts of glasses. Maybe not all the time, but for specific use cases. Something that co covers your field of vision more. Could be a great thing when you sit down at your desk. I could see people doing this. I could see people getting these glasses. I don't know if it's gonna be good for society, right? It feels when Bluetooth headsets were first popping up and everybody hated those people, and you're like, oh, we must shun this person from society. This one, you can't quite see the screen. So you can pretend to be a normal human and then have this like augmented ability next to you. If they can hide that, if they can actually hide the fact that you have a display on your glasses that would help people like me who are face blind and I walk around I don't, I know this person. I've seen them before. What is their name? What is their name? I could see that being useful. Ben: On the other side of it [00:22:00] though, if you have one standard look for glasses like this, then you know, oh, this person is, I. Also interacting with like information and stuff that's like popping up in front of their eyes. It's a universal signifier, just like having a big pair of headphones is Devindra: I think you will see people looking off to the distance. Krisa, did you notice that your eye line was moving away from people you were talking to while you were wearing these? Karissa: Yeah, and that was also one of the issues that I had was that the. Actual, like display was like, was it like didn't quite render right? Where I'm not a farsighted person, but I actually had to look farther off in the distance to actually get it to like my eyes to focus on it. And I asked 'em about that and they're like, oh it's a prototype. It's not quite dialed in. They weren't calibrating these things to your eyeballs. Like the way when I did the Meta Orion demo, they have to take these specific measurements because there's eye tracking and all these things and this, didn't have any of that. There. Yeah, there definitely was. You're, somebody's talking to you, but you're looking over here. Devindra: That's not great. That's [00:23:00] not great for society. You're having a conversation with people. I like how they're framing this oh yes, you can be more connected with reality. 'cause you don't have a phone in front of your face, except you always have another display in front of your face, which nobody else can see, and you're gonna look like an alien walking around. They showed some videos of people using it for like street navigation. Which I kinda like. You're in a new city, you'll see the arrows and where to turn and stuff. That's useful. But there is this, there was one that was really overwrought. It was a couple dancing at Sunset, and the guy is take a picture of this beautiful moment of the sun peeking through behind, my lady friend. And it just felt like that's what you wanna do in that moment. You wanna talk to your virtual assistant while you should be enjoying the fact that you are having this beautiful dancing evening, which nobody will ever actually have. So that's the whole thing. I will say my overall thoughts on this stuff, like just looking at this, the stuff they showed before they actually showed us the glasses, it doesn't feel like Google is actually that far in terms of making this a reality. Karissa the, like I'm comparing it to. Where Meta [00:24:00] is right now, and even where Apple is right now, like when Apple showed us the vision Pro. We were able to sit down and I had a 30 minute demo of that thing working, and I saw the vision of what they were doing and they thought a lot about how this was. How long was your demo with this thing? Karissa: I was in the room with them for about five minutes and I had them on for about three minutes myself. That's not a demo. That's not a demo. Ben: Oh, goodness. So all of these pictures were taken in the same 90 seconds? Yes. Yeah. God. That's amazing. Devindra: It's amazing you were able to capture these impressions, Karissa. Yeah, Karissa: I will say that they did apparently have a demo in December, a press event in December where people got to see these things for a lot longer, but it was, they could not shoot them at all. We, a lot of us were wondering if that was why it was so constrained. They only had one room, there's hundreds of people basically lining up to try these out. And they're like very strict. You got five minutes, somebody's in there like after a couple minutes, rushing you out, and we're like, okay. Like Devindra: They clearly only have a handful of these. That's like the main reason this is happening. I am, this is the company, that did Google Glass and that was too [00:25:00] early and also maybe too ambitious. But also don't forget, Google Cardboard, which was this that was a fun little project of getting phone-based vr happening. Daydream vr, which was their self-contained headset, which was cool. That was when Samsung was doing the thing with Meta as well, or with Oculus at the time. So and they gave up on those things. Completely. And Google's not a company I trust with consumer Hardaware in general. So I am. Don't think there is a huge future in Android xr, but they wanna be there. They wanna be where Meta is and where Apple is and we shall see. Anything else you wanna add about io, Karissa? Karissa: No, just that AI. A i a ai Devindra: a I didn't AI ao, A IAO a IO starline. The thing that was a, like weird 3D rendering teleconferencing video that is becoming a real thing that's turning to Google Beam video. But it's gonna be an enterprise thing. They're teaming up with AI to, with HP to bring a scaled down version of that two businesses. I don't think we'll love or see That's one of those things where it's oh, this exists [00:26:00] in some corporate offices who will pay $50,000 for this thing, but. I don't, normal people will never interact with this thing, so it practically just does not exist. So we shall see. Anyway, stay tuned for, we're gonna have more demos of the Gemini stuff. We'll be looking at the new models, and certainly Chris and I will be looking hard at Android XR and wherever the heck that's going. Let's quickly move on to other news. And I just wanna say there were other events, Compex, we wrote up a couple, a whole bunch of laptops. A MD announced a cheaper radio on graphics card. Go check out our stories on that stuff. Build. I wrote one, I got a 70 page book of news from Microsoft about build and 99% of that news just does not apply to us because Build is so fully a developer coding conference. Hey, there's more more copilot stuff. There's a copilot app coming to 360 [00:27:00] fi subscribers, and that's cool, but not super interesting. I would say the big thing that happened this week and that surprised a lot of us is the news that OpenAI has bought. Johnny i's design startup for six and a half billion. Dollars. This is a wild story, which is also paired with a weird picture. It looks like they're getting married. It looks like they're announcing their engagement over here because Johnny, ive is just leaning into him. Their heads are touching a little bit. It's so adorable. You're not showing Ben: the full website though. The full website has like a script font. It literally looks, yeah, like something from the knot. Devindra: It Is it? Yeah. Let's look at here. Sam and Johnny introduced io. This is an extraordinary moment. Computers are now seeing, thinking, understanding, please come to our ceremony at this coffee shop. For some reason, they also yeah, so they produced this coffee shop video to really show this thing off and, it is wild to me. Let me pull this up over here. Ben: While we're doing that. Karissa, what do you [00:28:00] have to say about this? Karissa: I don't, I'm trying to remember, so I know this is Johnny Ives like AI because he also has like the love from, which is still Devindra: this is love from, this is, so he is, let me get the specifics of the deal out here. Yeah. As part of the deal Ive and his design studio love form. Is it love form or love form? Love form. Yeah. Love form are gonna be joining are gonna work independently of open ai. But Scott Cannon Evans Hanky and Ang Tan who co-founded io. This is another io. I hate these. Yeah, so IO is his AI. Karissa: Focused design thing. And then love form is like his design Devindra: studio thing. Karissa: Sure. Yeah. I'm just, he Devindra: has two design things. Karissa: I'm trying to remember what they've done. I remember there was like a story about they made like a really expensive jacket with some weird buttons or something like Devindra: Yep. I do remember that. Karissa: I was just trying to back my brain of what Johnny Iiv has really done in his post Apple life. I feel like we haven't, he's made Devindra: billions of dollars courses. What's happened? Yes. [00:29:00] Because he is now still an independent man. Clearly he's an independent contractor, but love like the other side of io. Which includes those folks. They will become open AI employees alongside 50 other engineers, designers, and researchers. They're gonna be working on AI Hardaware. It seems like Johnny, I will come in with like ideas, but he, this is not quite a marriage. He's not quite committing. He's just taking the money and being like, Ew, you can have part of my AI startup for six and a half billion dollars. Ben: Let us know your taxes. It's all equity though, so this is all paper money. Six and a half billion dollars. Of like open AI's like crazy, their crazy valuation who knows how act, how much it's actually going to be worth. But all these people are going to sell a huge chunk of stock as soon as open AI goes public anyway. So it's still gonna be an enormous amount of money. Devindra: Lemme, let me see here, the latest thing. Open OpenAI has raised 57.9 billion of funding over 11 rounds. [00:30:00] Good Lord. Yeah. Yeah. So anyway, a big chunk of that is going to, to this thing because I think what happened is that Sam Altman wants to, he clearly just wants to be Steve Jobs. I think that's what's happening here. And go, I, all of you go look at the video, the announcement video for this thing, because it is one of the weirdest things I've seen. It is. Johnny I have walking through San Francisco, Sam Altman, walking through San Francisco with his hands in his pockets. There's a whole lot of setup to these guys meeting in a coffee shop, and then they sit there at the coffee shop like normal human beings, and then have an announcement video talking to nobody. They're just talking to the middle of the coffee bar. I don't know who they're addressing. Sometimes they refer to each other and sometimes they refer to camera, but they're never looking at the camera. This is just a really wild thing. Also. Yet, another thing that makes me believe, I don't think Sam Altman is is a real human boy. I think there is actually something robotic about this man, because I can't see him actually perform in real life [00:31:00] what they're gonna do. They reference vagaries, that's all. It's, we don't know what exactly is happening. There is a quote. From Johnny Ive, and he says, quote, the responsibility that Sam shares is honestly beyond my comprehension end quote. Responsibility of what? Just building this like giant AI thing. Sam Alman For humanity. Yeah, for humanity. Like just unlocking expertise everywhere. Sam Altman says he is. He has some sort of AI device and it's changed his life. We don't know what it is. We dunno what they're actually working on. They announced nothing here. But Johnny Ive is very happy because he has just made billions of dollars. He's not getting all of that money, but he, I think he's very pleased with this arrangement. And Sam Malman seems pleased that, oh, the guy who who designed the iPhone and the MacBook can now work for me. And Johnny, I also says the work here at Open AI is the best work he's ever done. Sure. You'd say that. Sure. By the way. Karissa: Sure. What do you think Apple thinks about all this? Devindra: Yeah, Karissa: their AI [00:32:00] program is flailing and like their, star designer who, granted is not, separated from Apple a while ago, but is now teaming up with Sam Altman for some future computing AI Hardaware where like they can't even get AI Siri to work. That must be like a gut punch for folks maybe on the other side of it though. Yeah, I Ben: don't think it's sour grapes to say. Are they going into the like. Friend, like friend isn't even out yet, but like the humane pin? Yes. Or any of the other like AI sidekick sort of things like that has already crashed and burned spectacularly twice. Devindra: I think Apple is, maybe have dodged a bullet here because I, the only reason Johnny and I just working on this thing is because he OpenAI had put some money into left Formm or IO years ago too. So they already had some sort of collaboration and he's just okay, people are interested in the ai. What sort of like beautiful AI device can I buy? The thing is. [00:33:00] Johnny Ive unchecked as a designer, leads to maddening things like the magic mouse, the charges from the bottom butterfly Karissa: keyboard, Devindra: any butterfly keyboard. Yeah, that's beautiful, but not exactly functional. I've always worked best when he Johnny, ive always worked best when I. He had the opposing force of somebody like a Steve Jobs who could be like, no, this idea is crazy. Or reign it in or be more functional. Steve Jobs not a great dude in many respects, but the very least, like he was able to hone into product ideas and think about how humans use products a lot. I don't think Johnny, ive on his own can do that. I don't think Sam Altman can do that because this man can barely sit and have a cup of coffee together. Like a human being. So I, whatever this is. I honestly, Chris, I feel like Apple has dodged a bullet because this is jumping into the AI gadget trend. Apple just needs to get the software right, because they have the devices, right? We are wearing, we're wearing Apple watches. People have iPhones, people have MacBooks. What they need to do, solidify the infrastructure the AI [00:34:00] smarts between all those devices. They don't need to go out and sell a whole new device. This just feels like opening AI is a new company and they can try to make an AI device a thing. I don't think it's super compelling, but let us know listeners, if any of this, listen to this chat of them talking about nothing. Unlocking human greatness, unlocking expertise just through ai, through some AI gadget. I don't quite buy it. I think it's kind of garbage, but yeah. Ben: Anything else you guys wanna say about this? This is coming from the same guy who, when he was asked in an interview what college students should study, he said Resilience. Karissa: Yeah. I just think all these companies want. To make the thing that's the next iPhone. Yes. They can all just stop being relying on Apple. It's the thing that Mark Zuckerberg has with all of their like Hardaware projects, which by the way, there was one of the stories said that Johnny I thing has been maybe working on some kind of. Head earbuds with cameras on them, which sounded [00:35:00] very similar to a thing that meta has been rumored about meta for a long time. And and also Apple, Devindra: like there, there were rumors about AirPods with head with Karissa: cameras. Yeah. And everyone's just I think trying to like, make the thing that's like not an iPhone that will replace our iPhones, but good luck to them, good, good Devindra: luck to that because I think that is coming from a fundamentally broken, like it's a broken purpose. The whole reason doing that is just try to outdo the iPhone. I was thinking about this, how many companies like Apple that was printing money with iPods would just be like, Hey we actually have a new thing and this will entirely kill our iPod business. This new thing will destroy the existing business that is working so well for us. Not many companies do that. That's the innovator's dilemma that comes back and bites companies in the butt. That's why Sony held off so long on jumping into flat screen TVs because they were the world's leader in CRTs, in Trinitron, and they're like, we're good. We're good into the nineties. And then they completely lost the TV business. That's why Toyota was so slow to EVs, because they're like, hybrids are good to us. Hybrids are great. We don't need an EV for a very long time. And then they released an EV that [00:36:00] we, where the wheels fell off. So it comes for everybody. I dunno. I don't believe in these devices. Let's talk about something that could be cool. Something that is a little unrealistic, I think, but, for a certain aesthetic it is cool. Fujifilm announced the X half. Today it is an $850 digital camera with an analog film aesthetic. It shoots in a three by four portrait aspect ratio. That's Inax mini ratio. It looks like an old school Fuji camera. This thing is pretty wild because the screen it's only making those portrait videos. One of the key selling points is that it can replicate some film some things you get from film there's a light leak simulation for when you like Overexpose film A little bit, a ation, and that's something Ben: that Fujifilm is known for. Devindra: Yes. They love that. They love these simulation modes. This is such a social media kid camera, especially for the people who cannot afford the $2,000 Fuji films, compact cameras. [00:37:00] Wow. Even the Ben: screen is do you wanna take some vertical photographs for your social media? Because vertical video has completely won. Devindra: You can't, and it can take video, but it is just, it is a simplistic living little device. It has that, what do you call that? It's that latch that you hit to wind film. It has that, so you can put it into a film photograph mode where you don't see anything on the screen. You have to use the viewfinder. To take pictures and it starts a countdown. You could tell it to do like a film, real number of pictures, and you have to click through to hit, take your next picture. It's the winder, it's, you can wind to the next picture. You can combine two portrait photos together. It's really cool. It's really cute. It's really unrealistic I think for a lot of folks, but. Hey, social media kits like influencers, the people who love to shoot stuff for social media and vertical video. This could be a really cool little device. I don't, what do you guys think about this? Karissa: You know what this reminds me of? Do you remember like in the early Instagram days when there was all these [00:38:00] apps, like hip, systematic where they tried to emulate like film aesthetics? And some of them would do these same things where like you would take the picture but you couldn't see it right away. 'cause it had to develop. And they even had a light leak thing. And I'm like, now we've come full circle where the camera companies are basically like yeah. Taking or like just doing their own. Spin on that, but Devindra: it only took them 15 years to really jump on this trend. But yes, everybody was trying to emulate classic cameras and foodie was like, oh, you want things that cost more but do less. Got it. That's the foodie film X half. And I think this thing will be a huge success. What you're talking about krisa, there is a mode where it's just yeah. You won't see the picture immediately. It has to develop in our app and then you will see it eventually. That's cool honestly, like I love this. I would not, I love it. I would not want it to be my main camera, but I would love to have something like this to play around when you could just be a little creative and pretend to be a street photographer for a little bit. Oh man. This would be huge in Brooklyn. I can just, Ben: Tom Rogers says cute, but stupid tech. I think that's [00:39:00] the perfect summary. Devindra: But this is, and I would say this compared to the AI thing, which is just like. What is this device? What are you gonna do with it? It feels like a lot of nothing in bakery. Whereas this is a thing you hold, it takes cool pictures and you share it with your friends. It is such a precise thing, even though it's very expensive for what it is. I would say if you're intrigued by this, you can get cheap compact cameras, get used cameras. I only ever buy refurbished cameras. You don't necessarily need this, but, oh man, very, but having a Karissa: Fuji film camera is a status symbol anyway. So I don't know. This is it's eight 50 still seems like a little steep for a little toy camera, basically. But also I'm like I see that. I'm like, Ooh, that looks nice. Devindra: Yeah. It's funny the power shots that kids are into now from like the two thousands those used to cost like 200 to 300 bucks and I thought, oh, that is a big investment in camera. Then I stepped up to the Sony murals, which were like 500 to 600 or so. I'm like, okay, this is a bigger step up than even that. Most people would be better off with a [00:40:00] muralist, but also those things are bigger than this tiny little pocket camera. I dunno. I'm really I think it's, I'm enamored with this whole thing. Also briefly in other news we saw that apparently Netflix is the one that is jumping out to save Sesame Street and it's going to, Sesame Street will air on Netflix and PBS simultaneously. That's a good, that's a good thing because there was previously a delay when HBO was in charge. Oh really? Yeah. They would get the new episodes and there was like, I forget how long the delay actually was, but it would be a while before new stuff hit PBS. This is just Hey, I don't love that so much of our entertainment and pop culture it, we are now relying on streamers for everything and the big media companies are just disappointing us, but. This is a good move. I think Sesame Street should stick around, especially with federal funding being killed left and right for public media like this. This is a good thing. Sesame Street is still good. My kids love it. When my son starts leaning into like his Blippy era, I. I just [00:41:00] kinda slowly tune that out. Here's some Sesame Street. I got him into PeeWee's Playhouse, which is the original Blippy. I'm like, yes, let's go back to the source. Because Peewee was a good dude. He's really, and that show still holds up. That show is so much fun. Like a great introduction to camp for kids. Great. In introduction to like also. Diverse neighborhoods, just Sesame Street as well. Peewee was, or mr. Rogers was doing Ben: it before. I think everyone, Devindra: Mr. Rogers was doing it really well too. But Peewee was always something special because PeeWee's Wild, Peewee, Lawrence Fishburn was on Peewee. There, there's just a lot of cool stuff happening there. Looking back at it now as an adult, it is a strange thing. To watch, but anyway, great to hear that Sesame Street is back. Another thing, not so quick. Ben: Yeah, let me do this one. Go ahead, if I may. Go ahead. So if you have any trouble getting audio books on Libby or Hoopla or any of the other interlibrary loan systems that you can like access on your phone or iPad any tablet. That's [00:42:00] because of the US government because a while ago the Trump administration passed yet another executive order saying that they wanted to cut a bunch of funding to the Institute of Museum and Library Services, the IMLS, and they're the ones who help circulate big quotation marks there just because it's digital files, all of these things from interlibrary loans. So you can, get your audio books that you want. The crazy thing about this is that the IMLS was created in 1996 by a Republican controlled Congress. What's the deal here, guys? There's no waste, fraud and abuse, but if you have problems getting audio books, you can tell a friend or if anybody's complaining about why their, library selection went down. By a lot on Libby recently, now you have the answer. Devindra: It is truly sad. A lot of what's happening is just to reduce access to information because hey, a well-formed population is [00:43:00] dangerous to anybody in charge, right? Terrible news. Let's move on to stuff from that's happening around in gadget. I wanna quickly shout out that Sam Rutherford has reviewed the ACEs RG flow Z 13. This is the sort of like surface like device. That's cool. This is the rise in pro Max chip. Sam seems to like it, so that's, it's a cool thing. Not exactly stealthy. He gave it a 79, which is right below. The threshold we have for recommending new products because this thing is expensive. You're paying a lot of money to get, essentially get a gaming tablet. But I tested out cs. It is cool that it actually worked for a certain type of person with too much money and who just needs the lightest gaming thing possible. I could see it being compelling. Let's see, what is the starting price? $2,100. $2,100 for a gaming tablet. Sam says it costs the same or more as a comparable RRG Zes G 14 with a real RTX 50 70. That is a great laptop. The RRGs Zes G 14, we have praised that laptop so much. So this is not [00:44:00] really meant for anybody ACEs lifts to do these experiments. They're getting there, they're getting there in terms of creating a gaming tablet, but not quite something I'd recommend for everybody at this point. All right. We have a quick email from a listener too. Thank you for sending this in, Jake Thompson. If you wanna send us an email, e podcast in gadget.com, and again, your emails may head into our Asking Gadget section. Jake asks. He's a real estate agent in need of a new laptop. He uses a Chromebook right now and it meets every need he has. Everything they do is web-based, but should they consider alternatives to a premium com Chromebook for their next computer, he says he doesn't mind spending $750 or more if he can get something lightweight, trustworthy with a solid battery life. What would we consider in the search? I would point to, I immediately point to Jake, to our laptop guides because literally everything we mention, the MacBook Air. The Asis [00:45:00] Zen book, S 14, even the Dell Xbs 13 would be not much more than that price. I think more useful than a premium Chromebook because I think the idea of a premium Chromebook is a, is insanity. I don't know why you're spending so much money for a thing that can only do web apps, cheap Chromebooks, mid-range Chromebooks fine, $500 or less. Great. But if you're spending that much money and you want something that's more reliable, that you could do more with, even if everything you're doing is web-based, there may be other things you wanna do. MacBook Windows laptop. There is so much more you can unlock there. Little bit, a little bit of gaming, a little bit of media creation. I don't know, Karissa. Ben, do you have any thoughts on this? What would you recommend or do, would you guys be fine with the Chromebook? Karissa: I like Chromebooks. I thought my first thought, and maybe this is like too out there, but would an iPad Pro fit that fit those requirements? 'cause you can do a lot with an iPad Pro. You Devindra: can do a lot that's actually great battery, Karissa: lightweight, lots of apps. If most everything he's doing is web based, there's. You can probably use iPad apps. Devindra: That's actually a good point. Karissa you can [00:46:00] do a lot with an iPad and iPad Pro does start at around this price too. So it would be much lighter and thinner than a laptop. Especially if you could do a lot of web stuff. I feel like there are some web things that don't always run well in an iPad form. Safari and iPad doesn't support like everything you'd expect from a web-based site. Like I think if you. There are things we use like we use Video Ninja to record podcasts and that's using web RTC. Sometimes there are things like zencaster, something you have to use, apps to go use those things because I, iOS, iPad OS is so locked down. Multitasking isn't great on iPad os. But yeah, if you're not actually doing that much and you just want a nice. Media device. An iPad is a good option too. Alright, thank you so much Jake Thompson. That's a good one too because I wanna hear about people moving on from Chromebooks. 'cause they, send us more emails at podcast@enggadget.com for sure. Let's just skip right past what we're working on 'cause we're all busy. We're all busy with stuff unless you wanna mention anything. Chris, anything you're working on at the moment? Karissa: The only thing I wanna flag is that [00:47:00] we are rapidly approaching another TikTok sale or ban. Deadline Yes. Next month. Speaker: Sure. Karissa: Been a while since we heard anything about that, but, I'm sure they're hard at work on trying to hammer out this deal. Ben: Okay. But that's actually more relevant because they just figured out maybe the tariff situation and the tariff was the thing that spoiled the first deal. So we'll see what happens like at the beginning of July, yeah. I think Karissa: The deadline's the 19th of June Ben: oh, at the beginning of June. Sorry. Karissa: Yeah, so it's. It's pretty close. And yeah, there has been not much that I've heard on that front. So Devindra: this is where we are. We're just like walking to one broken negotiation after another for the next couple years. Anything you wanna mention, pop culture related krisa that is taking your mind off of our broken world. Karissa: So this is a weird one, but I have been, my husband loves Stargate, and we have been for years through, wait, the movie, the TV shows, Stargate [00:48:00] SG one. Oh Devindra: God. And I'm yeah. Just on the Karissa: last few episodes now in the end game portion of that show. So that has been I spent years like making fun of this and like making fun of him for watching it, but that show's Devindra: ridiculously bad, but yeah. Yeah. Karissa: Everything is so bad now that it's, actually just a nice. Yeah. Distraction to just watch something like so silly. Devindra: That's heartwarming actually, because it is a throwback to when things were simpler. You could just make dumb TV shows and they would last for 24 episodes per season. My for how Ben: many seasons too, Devindra: Karissa? Karissa: 10 seasons. Devindra: You just go on forever. Yeah. My local or lamb and rice place, my local place that does essentially New York streetcar style food, they placed Arga SG one. Every time I'm in there and I'm sitting there watching, I was like, how did we survive with this? How did we watch this show? It's because we just didn't have that much. We were desperate for for genre of fiction, but okay, that's heartwarming Krisa. Have you guys done Farscape? No. Have you seen Farscape? 'cause Farscape is very, is a very similar type of [00:49:00] show, but it has Jim Henson puppets and it has better writing. I love Jim Henson. It's very cool. Okay. It's it's also, it's unlike Stargate. It also dares to be like I don't know, sexy and violent too. Stargate always felt too campy to me. But Farscape was great. I bought that for $15. On iTunes, so that was a deal. I dunno if that deal is still there, but the entire series plus the the post series stuff is all out there. Shout out to Farscape. Shout out to Stargate SG one Simpler times. I'll just really briefly run down a few things and or season two finished over the last week. Incredible stuff. As I said in my initial review, it is really cool to people see people watching this thing and just being blown away by it. And I will say the show. Brought me to tears at the end, and I did not expect that. I did not expect that because we know this guy's gonna die. This is, we know his fate and yet it still means so much and it's so well written and the show is a phenomenon. Chris, I'd recommend it to you when you guys are recovering from Stargate SG one loss and or is fantastic. I also checked out a bit of murderbot the [00:50:00] Apple TV plus adaptation of the Martha Wells books. It's fine. It is weirdly I would say it is funny and entertaining because Alexander Skarsgard is a fun person to watch in in genre fiction. But it also feels like this could be funnier, this could be better produced. Like you could be doing more with this material and it feels like just lazy at times too. But it's a fine distraction if you are into like half-baked sci-fi. So I don't know. Another recommendation for Stargate SG one Levers, Karissa Final Destination Bloodlines. I reviewed over at the film Cast and I love this franchise. It is so cool to see it coming back after 15 years. This movie is incredible. Like this movie is great. If you understand the final destination formula, it's even better because it plays with your expectations of the franchise. I love a horror franchise where there's no, no definable villain. You're just trying to escape death. There's some great setups here. This is a great time at the movies. Get your popcorn. Just go enjoy the wonderfully creative kills. [00:51:00] And shout out to the Zap lapovsky and Adam B. Stein who. Apparently we're listening to my other podcast, and now we're making good movies. So that's always fun thing to see Mount Destination Bloodlines a much better film. The Mission Impossible, the Final Reckoning. My review of that is on the website now too. You can read that in a gadget. Ben: Thanks everybody for listening. Our theme music is by Game Composer Dale North. Our outro music is by our former managing editor, Terrence O'Brien. The podcast is produced by me. Ben Elman. You can find Karissa online at Karissa: Karissa b on threads Blue Sky, and sometimes still X. Ben: Unfortunately, you can find Dendra online Devindra: At dendra on Blue Sky and also podcast about movies and TV at the film cast@thefilmcast.com. Ben: If you really want to, you can find me. At hey bellman on Blue Sky. Email us at podcast@enggadget.com. Leave us a review on iTunes and subscribe on anything that gets podcasts. That includes [00:52:00] Spotify. This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/engadget-podcast-the-ai-and-xr-of-google-io-2025-131552868.html?src=rss
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  • Google Launches SynthID Detector – A Revolutionary AI Detection Tool. Is This the Beginning of Responsible AI Development?

    Home Google Launches SynthID Detector – A Revolutionary AI Detection Tool. Is This the Beginning of Responsible AI Development?

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    Google Launches SynthID Detector – A Revolutionary AI Detection Tool. Is This the Beginning of Responsible AI Development?

    7 min read

    Published: May 22, 2025

    Key Takeaways

    Google has introduced SynthID Detector, a powerful tool that can detect AI-generated content.
    It works by identifying SynthID-generated watermarks in content served up by Google AI tools, such as Imagen, Gemini, and Lyria.
    The detector is currently in the testing phase and only available for use by joining a waitlist.
    SynthID Detector is also open-source, allowing anyone to build on the tech architecture.

    Google has launched SynthID Detector, a tool that can recognize any content generated through the Google suite of AI tools.
    SynthID, in case you didn’t know, is a state-of-the-art watermarking tool launched by Google in August 2023. This technology adds a watermark on AI-generated content, which is not visible to the naked eye. 
    Initially, SynthID was launched only for AI-generated images, but it has now been extended to text, video, and audio content generated using tools like Imagen, Gemini, Lyria, and Veo.
    The detector uses this SynthID watermarking to identify AI content. When you upload an image, audio, or video to the detector tool, it’ll look for this watermark. If it finds one, it’ll highlight the part of the content that is most likely to be watermarked.
    It’s worth noting, though, that the SynthID Detector is currently in the testing phase. Google has released a waitlist form for researchers, journalists, and media professionals.

    Google has also partnered with NVIDIA to watermark videos generated on their NVIDIA Cosmos AI model. More importantly, Google announced a partnership with GetReal Security, which is a leading pioneer in detecting deepfake media and has raised around million in equity funding.
    We’re likely to see an increasing number of such partnerships from Google’s end, meaning SynthID Detector’s scope will keep broadening. So, you’ll be able to detect not just Google-generated AI content but also content generated with other AI platforms.
    The Need for SynthID Detector
    Notwithstanding all of the benefits that artificial intelligence has brought us, it has also become a powerful tool in the hands of criminals. We have seen hundreds of incidents where innocent people were scammed or threatened using AI-generated content.
    For example, on May 13, Sandra Rogers, a Lackawanna County woman, was found guilty of possessing AI-generated child sex abuse images. In another incident, a 17-year-old kid extorted personal information from 19 victims by creating sexually explicit deepfakes and threatening to leak them.
    A man in China was scammed out of by a scammer using an AI-generated voice over the phone impersonating the man’s friend. Similar scams have become popular in the US and even in countries like India that aren’t really at the forefront of AI technology.
    In addition to crimes against civilians, AI is also being used to cause a lot of political unrest. For instance, a consultant was fined M for using fake robocalls during the US presidential elections. He used AI to mimic Joe Biden’s voice and urged voters in New Hampshire not to vote in the state’s Democratic primary.
    Back in 2022, a fake video of Ukrainian President Zelensky was broadcast on Ukraine 24, a Ukrainian news website, which was allegedly hacked. The fake AI video showed Zelensky apparently surrendering to Russia and ‘laying down arms.’
    This is only the tip of the iceberg. The internet is filled with such cases, with newer ones coming out almost every single day. AI is increasingly being weaponized against institutions, government, and the societal order to cause political and social unrest.

    Image Credit – Statista
    Therefore, a tool like SynthID Detector can be a beacon of hope to combat such perpetrators. News houses, publications, and regulators can run a suspected image or content through the detector to verify a story before running it for millions to view.
    More importantly, tools like SynthID will also go a long way in instilling some semblance of fear among criminals, who will know that they can be busted anytime.
    And What About the Legal Grey Area of AI Usage?
    Besides the above outright illegal use of AI, there’s also a moral dilemma attached to increasing AI use. Educators are specifically worried about the use of LLMs and text-generating AI models in schools, colleges, and universities.
    Instead of putting in the hard yards, students now just punch in a couple of prompts to generate detailed, human-like articles and assignments. Research at the University of Pennsylvania formed two groups of students: one with access to ChatGPT and another without any such LLM tools. 
    The students who had used ChatGPT could solve 48% more mathematical problems correctly. However, when a test was conducted, the students who had used ChatGPT solved 17% fewer problems than those who didn’t. 
    This shows that the use of LLM models isn’t really contributing to learning and academic development. They’re, instead, tools to simply ‘complete tasks,’ which is slowly robbing us of our ability to think.
    Another study called ‘AI Tools in Society: Impacts on Cognitive Offloading and the Future of Critical Thinking’ shows that people in the age group 17-25 have the highest AI usage as well as the lowest critical thinking scores. Coincidence? We don’t think so.
    Clearly, the use of AI tools isn’t contributing to the development of young minds. Instead, it has become a watchdog for laziness for people who wish to cut corners.
    We call this a moral dilemma because the use of AI tools for education or any other purpose, for that matter, is not illegal. Instead, it’s more of a conscious decision to let go of our own critical thinking, which, as most would argue, is what makes us human.
    Contemporary AI Detectors Are Worthless
    Because AI is replacing critical thinking and being used to outsource work by students, it’s understandable why educational institutions have resorted to AI detectors to check for the presence of AI-generated content in student submissions and assignments. 
    However, these AI detectors are no more accurate than a blind person telling you the way ahead. Apologies if we stepped on any toes here! We forgot our stick!
    Christopher Penn, an AI expert, made a post on LinkedIn titled ‘AI Detectors are a joke.’ He fed the US Declaration of Independence to a ‘market-leading’ AI detector, and guess what? Apparently, our forefathers used 97% AI to pen down the Declaration. Time travel?

    The inaccurate results from these detectors stem from their use of parameters such as perplexity and burstiness to analyze texts. Consequently, if you write an article that sounds somewhat robotic, lacks vocabulary variety, and features similar line lengths, these ‘AI detectors’ may classify your work as that of an AI language model.
    Bottom line, these tools are not reliable, which is possibly why OpenAI discontinued its AI detection tool in mid-2023, citing accuracy issues. However, the sad part is that a large part of the system, including universities, still relies on these tools to make major decisions such as student expulsions and suspensions.
    This is exactly why we need a better and more reliable tool to call out AI-generated content. Enter SynthID Detector.
    SynthID Detector Is Open-Source
    Possibly the biggest piece of positive news with regard to Google’s SynthID Detector announcement is that the tool has been kept open source. This will allow other companies and creators to build on the existing architecture and incorporate AI watermark detection in their own artificial intelligence models.
    Remember, SynthID Detector currently only works for Google’s AI tools, which is just a small part of the whole artificial intelligence market. So, if someone generates a text using ChatGPT, there’s still no reliable way to tell if it was AI-generated.
    Maybe that’s why Google has kept the detector open-source, hoping that other developers would take a cue from it.
    All in all, it’s really appreciable that Google hasn’t gate-kept this essential development. Other companies that are concerned about the increasing misuse of their AI models should go ahead and contribute to the greater good of making AI safe for society.

    Krishi is a seasoned tech journalist with over four years of experience writing about PC hardware, consumer technology, and artificial intelligence.  Clarity and accessibility are at the core of Krishi’s writing style.
    He believes technology writing should empower readers—not confuse them—and he’s committed to ensuring his content is always easy to understand without sacrificing accuracy or depth.
    Over the years, Krishi has contributed to some of the most reputable names in the industry, including Techopedia, TechRadar, and Tom’s Guide. A man of many talents, Krishi has also proven his mettle as a crypto writer, tackling complex topics with both ease and zeal. His work spans various formats—from in-depth explainers and news coverage to feature pieces and buying guides. 
    Behind the scenes, Krishi operates from a dual-monitor setupthat’s always buzzing with news feeds, technical documentation, and research notes, as well as the occasional gaming sessions that keep him fresh. 
    Krishi thrives on staying current, always ready to dive into the latest announcements, industry shifts, and their far-reaching impacts.  When he's not deep into research on the latest PC hardware news, Krishi would love to chat with you about day trading and the financial markets—oh! And cricket, as well.

    View all articles by Krishi Chowdhary

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    #google #launches #synthid #detector #revolutionary
    Google Launches SynthID Detector – A Revolutionary AI Detection Tool. Is This the Beginning of Responsible AI Development?
    Home Google Launches SynthID Detector – A Revolutionary AI Detection Tool. Is This the Beginning of Responsible AI Development? News Google Launches SynthID Detector – A Revolutionary AI Detection Tool. Is This the Beginning of Responsible AI Development? 7 min read Published: May 22, 2025 Key Takeaways Google has introduced SynthID Detector, a powerful tool that can detect AI-generated content. It works by identifying SynthID-generated watermarks in content served up by Google AI tools, such as Imagen, Gemini, and Lyria. The detector is currently in the testing phase and only available for use by joining a waitlist. SynthID Detector is also open-source, allowing anyone to build on the tech architecture. Google has launched SynthID Detector, a tool that can recognize any content generated through the Google suite of AI tools. SynthID, in case you didn’t know, is a state-of-the-art watermarking tool launched by Google in August 2023. This technology adds a watermark on AI-generated content, which is not visible to the naked eye.  Initially, SynthID was launched only for AI-generated images, but it has now been extended to text, video, and audio content generated using tools like Imagen, Gemini, Lyria, and Veo. The detector uses this SynthID watermarking to identify AI content. When you upload an image, audio, or video to the detector tool, it’ll look for this watermark. If it finds one, it’ll highlight the part of the content that is most likely to be watermarked. It’s worth noting, though, that the SynthID Detector is currently in the testing phase. Google has released a waitlist form for researchers, journalists, and media professionals. Google has also partnered with NVIDIA to watermark videos generated on their NVIDIA Cosmos AI model. More importantly, Google announced a partnership with GetReal Security, which is a leading pioneer in detecting deepfake media and has raised around million in equity funding. We’re likely to see an increasing number of such partnerships from Google’s end, meaning SynthID Detector’s scope will keep broadening. So, you’ll be able to detect not just Google-generated AI content but also content generated with other AI platforms. The Need for SynthID Detector Notwithstanding all of the benefits that artificial intelligence has brought us, it has also become a powerful tool in the hands of criminals. We have seen hundreds of incidents where innocent people were scammed or threatened using AI-generated content. For example, on May 13, Sandra Rogers, a Lackawanna County woman, was found guilty of possessing AI-generated child sex abuse images. In another incident, a 17-year-old kid extorted personal information from 19 victims by creating sexually explicit deepfakes and threatening to leak them. A man in China was scammed out of by a scammer using an AI-generated voice over the phone impersonating the man’s friend. Similar scams have become popular in the US and even in countries like India that aren’t really at the forefront of AI technology. In addition to crimes against civilians, AI is also being used to cause a lot of political unrest. For instance, a consultant was fined M for using fake robocalls during the US presidential elections. He used AI to mimic Joe Biden’s voice and urged voters in New Hampshire not to vote in the state’s Democratic primary. Back in 2022, a fake video of Ukrainian President Zelensky was broadcast on Ukraine 24, a Ukrainian news website, which was allegedly hacked. The fake AI video showed Zelensky apparently surrendering to Russia and ‘laying down arms.’ This is only the tip of the iceberg. The internet is filled with such cases, with newer ones coming out almost every single day. AI is increasingly being weaponized against institutions, government, and the societal order to cause political and social unrest. Image Credit – Statista Therefore, a tool like SynthID Detector can be a beacon of hope to combat such perpetrators. News houses, publications, and regulators can run a suspected image or content through the detector to verify a story before running it for millions to view. More importantly, tools like SynthID will also go a long way in instilling some semblance of fear among criminals, who will know that they can be busted anytime. And What About the Legal Grey Area of AI Usage? Besides the above outright illegal use of AI, there’s also a moral dilemma attached to increasing AI use. Educators are specifically worried about the use of LLMs and text-generating AI models in schools, colleges, and universities. Instead of putting in the hard yards, students now just punch in a couple of prompts to generate detailed, human-like articles and assignments. Research at the University of Pennsylvania formed two groups of students: one with access to ChatGPT and another without any such LLM tools.  The students who had used ChatGPT could solve 48% more mathematical problems correctly. However, when a test was conducted, the students who had used ChatGPT solved 17% fewer problems than those who didn’t.  This shows that the use of LLM models isn’t really contributing to learning and academic development. They’re, instead, tools to simply ‘complete tasks,’ which is slowly robbing us of our ability to think. Another study called ‘AI Tools in Society: Impacts on Cognitive Offloading and the Future of Critical Thinking’ shows that people in the age group 17-25 have the highest AI usage as well as the lowest critical thinking scores. Coincidence? We don’t think so. Clearly, the use of AI tools isn’t contributing to the development of young minds. Instead, it has become a watchdog for laziness for people who wish to cut corners. We call this a moral dilemma because the use of AI tools for education or any other purpose, for that matter, is not illegal. Instead, it’s more of a conscious decision to let go of our own critical thinking, which, as most would argue, is what makes us human. Contemporary AI Detectors Are Worthless Because AI is replacing critical thinking and being used to outsource work by students, it’s understandable why educational institutions have resorted to AI detectors to check for the presence of AI-generated content in student submissions and assignments.  However, these AI detectors are no more accurate than a blind person telling you the way ahead. Apologies if we stepped on any toes here! We forgot our stick! Christopher Penn, an AI expert, made a post on LinkedIn titled ‘AI Detectors are a joke.’ He fed the US Declaration of Independence to a ‘market-leading’ AI detector, and guess what? Apparently, our forefathers used 97% AI to pen down the Declaration. Time travel? The inaccurate results from these detectors stem from their use of parameters such as perplexity and burstiness to analyze texts. Consequently, if you write an article that sounds somewhat robotic, lacks vocabulary variety, and features similar line lengths, these ‘AI detectors’ may classify your work as that of an AI language model. Bottom line, these tools are not reliable, which is possibly why OpenAI discontinued its AI detection tool in mid-2023, citing accuracy issues. However, the sad part is that a large part of the system, including universities, still relies on these tools to make major decisions such as student expulsions and suspensions. This is exactly why we need a better and more reliable tool to call out AI-generated content. Enter SynthID Detector. SynthID Detector Is Open-Source Possibly the biggest piece of positive news with regard to Google’s SynthID Detector announcement is that the tool has been kept open source. This will allow other companies and creators to build on the existing architecture and incorporate AI watermark detection in their own artificial intelligence models. Remember, SynthID Detector currently only works for Google’s AI tools, which is just a small part of the whole artificial intelligence market. So, if someone generates a text using ChatGPT, there’s still no reliable way to tell if it was AI-generated. Maybe that’s why Google has kept the detector open-source, hoping that other developers would take a cue from it. All in all, it’s really appreciable that Google hasn’t gate-kept this essential development. Other companies that are concerned about the increasing misuse of their AI models should go ahead and contribute to the greater good of making AI safe for society. Krishi is a seasoned tech journalist with over four years of experience writing about PC hardware, consumer technology, and artificial intelligence.  Clarity and accessibility are at the core of Krishi’s writing style. He believes technology writing should empower readers—not confuse them—and he’s committed to ensuring his content is always easy to understand without sacrificing accuracy or depth. Over the years, Krishi has contributed to some of the most reputable names in the industry, including Techopedia, TechRadar, and Tom’s Guide. A man of many talents, Krishi has also proven his mettle as a crypto writer, tackling complex topics with both ease and zeal. His work spans various formats—from in-depth explainers and news coverage to feature pieces and buying guides.  Behind the scenes, Krishi operates from a dual-monitor setupthat’s always buzzing with news feeds, technical documentation, and research notes, as well as the occasional gaming sessions that keep him fresh.  Krishi thrives on staying current, always ready to dive into the latest announcements, industry shifts, and their far-reaching impacts.  When he's not deep into research on the latest PC hardware news, Krishi would love to chat with you about day trading and the financial markets—oh! And cricket, as well. View all articles by Krishi Chowdhary Our editorial process The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors. More from News View all View all #google #launches #synthid #detector #revolutionary
    TECHREPORT.COM
    Google Launches SynthID Detector – A Revolutionary AI Detection Tool. Is This the Beginning of Responsible AI Development?
    Home Google Launches SynthID Detector – A Revolutionary AI Detection Tool. Is This the Beginning of Responsible AI Development? News Google Launches SynthID Detector – A Revolutionary AI Detection Tool. Is This the Beginning of Responsible AI Development? 7 min read Published: May 22, 2025 Key Takeaways Google has introduced SynthID Detector, a powerful tool that can detect AI-generated content. It works by identifying SynthID-generated watermarks in content served up by Google AI tools, such as Imagen, Gemini, and Lyria. The detector is currently in the testing phase and only available for use by joining a waitlist. SynthID Detector is also open-source, allowing anyone to build on the tech architecture. Google has launched SynthID Detector, a tool that can recognize any content generated through the Google suite of AI tools. SynthID, in case you didn’t know, is a state-of-the-art watermarking tool launched by Google in August 2023. This technology adds a watermark on AI-generated content, which is not visible to the naked eye.  Initially, SynthID was launched only for AI-generated images, but it has now been extended to text, video, and audio content generated using tools like Imagen, Gemini, Lyria, and Veo. The detector uses this SynthID watermarking to identify AI content. When you upload an image, audio, or video to the detector tool, it’ll look for this watermark. If it finds one, it’ll highlight the part of the content that is most likely to be watermarked. It’s worth noting, though, that the SynthID Detector is currently in the testing phase. Google has released a waitlist form for researchers, journalists, and media professionals. Google has also partnered with NVIDIA to watermark videos generated on their NVIDIA Cosmos AI model. More importantly, Google announced a partnership with GetReal Security, which is a leading pioneer in detecting deepfake media and has raised around $17.5 million in equity funding. We’re likely to see an increasing number of such partnerships from Google’s end, meaning SynthID Detector’s scope will keep broadening. So, you’ll be able to detect not just Google-generated AI content but also content generated with other AI platforms. The Need for SynthID Detector Notwithstanding all of the benefits that artificial intelligence has brought us, it has also become a powerful tool in the hands of criminals. We have seen hundreds of incidents where innocent people were scammed or threatened using AI-generated content. For example, on May 13, Sandra Rogers, a Lackawanna County woman, was found guilty of possessing AI-generated child sex abuse images. In another incident, a 17-year-old kid extorted personal information from 19 victims by creating sexually explicit deepfakes and threatening to leak them. A man in China was scammed out of $622,000 by a scammer using an AI-generated voice over the phone impersonating the man’s friend. Similar scams have become popular in the US and even in countries like India that aren’t really at the forefront of AI technology. In addition to crimes against civilians, AI is also being used to cause a lot of political unrest. For instance, a consultant was fined $6M for using fake robocalls during the US presidential elections. He used AI to mimic Joe Biden’s voice and urged voters in New Hampshire not to vote in the state’s Democratic primary. Back in 2022, a fake video of Ukrainian President Zelensky was broadcast on Ukraine 24, a Ukrainian news website, which was allegedly hacked. The fake AI video showed Zelensky apparently surrendering to Russia and ‘laying down arms.’ This is only the tip of the iceberg. The internet is filled with such cases, with newer ones coming out almost every single day. AI is increasingly being weaponized against institutions, government, and the societal order to cause political and social unrest. Image Credit – Statista Therefore, a tool like SynthID Detector can be a beacon of hope to combat such perpetrators. News houses, publications, and regulators can run a suspected image or content through the detector to verify a story before running it for millions to view. More importantly, tools like SynthID will also go a long way in instilling some semblance of fear among criminals, who will know that they can be busted anytime. And What About the Legal Grey Area of AI Usage? Besides the above outright illegal use of AI, there’s also a moral dilemma attached to increasing AI use. Educators are specifically worried about the use of LLMs and text-generating AI models in schools, colleges, and universities. Instead of putting in the hard yards, students now just punch in a couple of prompts to generate detailed, human-like articles and assignments. Research at the University of Pennsylvania formed two groups of students: one with access to ChatGPT and another without any such LLM tools.  The students who had used ChatGPT could solve 48% more mathematical problems correctly. However, when a test was conducted, the students who had used ChatGPT solved 17% fewer problems than those who didn’t.  This shows that the use of LLM models isn’t really contributing to learning and academic development. They’re, instead, tools to simply ‘complete tasks,’ which is slowly robbing us of our ability to think. Another study called ‘AI Tools in Society: Impacts on Cognitive Offloading and the Future of Critical Thinking’ shows that people in the age group 17-25 have the highest AI usage as well as the lowest critical thinking scores. Coincidence? We don’t think so. Clearly, the use of AI tools isn’t contributing to the development of young minds. Instead, it has become a watchdog for laziness for people who wish to cut corners. We call this a moral dilemma because the use of AI tools for education or any other purpose, for that matter, is not illegal. Instead, it’s more of a conscious decision to let go of our own critical thinking, which, as most would argue, is what makes us human. Contemporary AI Detectors Are Worthless Because AI is replacing critical thinking and being used to outsource work by students, it’s understandable why educational institutions have resorted to AI detectors to check for the presence of AI-generated content in student submissions and assignments.  However, these AI detectors are no more accurate than a blind person telling you the way ahead. Apologies if we stepped on any toes here! We forgot our stick! Christopher Penn, an AI expert, made a post on LinkedIn titled ‘AI Detectors are a joke.’ He fed the US Declaration of Independence to a ‘market-leading’ AI detector, and guess what? Apparently, our forefathers used 97% AI to pen down the Declaration. Time travel? The inaccurate results from these detectors stem from their use of parameters such as perplexity and burstiness to analyze texts. Consequently, if you write an article that sounds somewhat robotic, lacks vocabulary variety, and features similar line lengths, these ‘AI detectors’ may classify your work as that of an AI language model. Bottom line, these tools are not reliable, which is possibly why OpenAI discontinued its AI detection tool in mid-2023, citing accuracy issues. However, the sad part is that a large part of the system, including universities, still relies on these tools to make major decisions such as student expulsions and suspensions. This is exactly why we need a better and more reliable tool to call out AI-generated content. Enter SynthID Detector. SynthID Detector Is Open-Source Possibly the biggest piece of positive news with regard to Google’s SynthID Detector announcement is that the tool has been kept open source. This will allow other companies and creators to build on the existing architecture and incorporate AI watermark detection in their own artificial intelligence models. Remember, SynthID Detector currently only works for Google’s AI tools, which is just a small part of the whole artificial intelligence market. So, if someone generates a text using ChatGPT, there’s still no reliable way to tell if it was AI-generated. Maybe that’s why Google has kept the detector open-source, hoping that other developers would take a cue from it. All in all, it’s really appreciable that Google hasn’t gate-kept this essential development. Other companies that are concerned about the increasing misuse of their AI models should go ahead and contribute to the greater good of making AI safe for society. Krishi is a seasoned tech journalist with over four years of experience writing about PC hardware, consumer technology, and artificial intelligence.  Clarity and accessibility are at the core of Krishi’s writing style. He believes technology writing should empower readers—not confuse them—and he’s committed to ensuring his content is always easy to understand without sacrificing accuracy or depth. Over the years, Krishi has contributed to some of the most reputable names in the industry, including Techopedia, TechRadar, and Tom’s Guide. A man of many talents, Krishi has also proven his mettle as a crypto writer, tackling complex topics with both ease and zeal. His work spans various formats—from in-depth explainers and news coverage to feature pieces and buying guides.  Behind the scenes, Krishi operates from a dual-monitor setup (including a 29-inch LG UltraWide) that’s always buzzing with news feeds, technical documentation, and research notes, as well as the occasional gaming sessions that keep him fresh.  Krishi thrives on staying current, always ready to dive into the latest announcements, industry shifts, and their far-reaching impacts.  When he's not deep into research on the latest PC hardware news, Krishi would love to chat with you about day trading and the financial markets—oh! And cricket, as well. View all articles by Krishi Chowdhary Our editorial process The Tech Report editorial policy is centered on providing helpful, accurate content that offers real value to our readers. We only work with experienced writers who have specific knowledge in the topics they cover, including latest developments in technology, online privacy, cryptocurrencies, software, and more. Our editorial policy ensures that each topic is researched and curated by our in-house editors. We maintain rigorous journalistic standards, and every article is 100% written by real authors. More from News View all View all
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  • One Of 2025's Top-Rated Games Finally Has A Fix For Its Soul Crushing Save Bug On PS5

    playstationByEthan GachPublished11 minutes agoWe may earn a commission from links on this page.Image: DogubombBlue Prince is the second highest-reviewed game of 2025 and now players on PlayStation 5 can finally plumb the depths of its deepest secrets without worrying about a gnarly game-breaking bug corrupting their save files. After weeks of tragically ensnaring some of the puzzle adventure’s biggest fans, a new patch fixes the issue alongside implementing a nerf for an infinite item exploit. Suggested ReadingCivilization VII’s Latest Update Finally Feels Like The Game Fans Were Promised

    Share SubtitlesOffEnglishview videoSuggested ReadingCivilization VII’s Latest Update Finally Feels Like The Game Fans Were Promised

    Share SubtitlesOffEnglish“This issue was caused by a duplication of save data causing new save information to time out and not be saved,” the game’s developer, Tonda Ros, posted on Steam. “This problem has now been addressed and players should have no issues progressing and saving the game past the point where the bug was initially encountered.”Blue Prince is about exploring a mansion where, at the start of each new day, you choose which room comes next from a growing deck of cards as you seek to discover a missing 46th room. Solving puzzles and uncovering clues in this roguelite structure eventually gives way to some big mysteries and lots of backstory, with some players spending over a hundred hours navigating the deepest layers of its esoteric labyrinth. But on PS5, some of those players were hitting a save bug long before their time in the mansion felt complete. The Blue Prince subreddit is littered with horror stories of people who fell down the rabbit hole only to see all of their progress erased. Most players were hit somewhere between day 90 and 150.“I play this wonder of a game on PS5, and after 117 days, I had the horror of discovering my save is locked on day 117, I keep playing for hours and saving but when I leave the game, I am back to that day 117,” one wrote. “I have finally reached the true ps5 endgame,” wrote another. “file bug.”The good news is that those save files should now work, assuming players didn’t restart or delete them. “We have worked tirelessly with Sony to avoid any save files being lost once the game patches,” Ros wrote. “However, content that was not saved during the Rollback Issue has unfortunately been lost. Players should be able to return to Mount Holly at the point where they encountered the bug.”It’s still a major bummer for everyone who was affected, especially since Blue Prince is not the best game for returning to weeks later after you’ve entered a completely different headspace. Today’s patch makes a fair number of other changes as well, most of which are redacted for spoiler reasons. Two things players have also noticed, however, are fixes to the Guest Bedroom exploit which players could use to load up on items, and to the Nurse Station buff players were manipulating to gain extra steps. It turns out even Blue Prince isn’t immune to busted builds getting nerfed. .
    #one #2025039s #toprated #games #finally
    One Of 2025's Top-Rated Games Finally Has A Fix For Its Soul Crushing Save Bug On PS5
    playstationByEthan GachPublished11 minutes agoWe may earn a commission from links on this page.Image: DogubombBlue Prince is the second highest-reviewed game of 2025 and now players on PlayStation 5 can finally plumb the depths of its deepest secrets without worrying about a gnarly game-breaking bug corrupting their save files. After weeks of tragically ensnaring some of the puzzle adventure’s biggest fans, a new patch fixes the issue alongside implementing a nerf for an infinite item exploit. Suggested ReadingCivilization VII’s Latest Update Finally Feels Like The Game Fans Were Promised Share SubtitlesOffEnglishview videoSuggested ReadingCivilization VII’s Latest Update Finally Feels Like The Game Fans Were Promised Share SubtitlesOffEnglish“This issue was caused by a duplication of save data causing new save information to time out and not be saved,” the game’s developer, Tonda Ros, posted on Steam. “This problem has now been addressed and players should have no issues progressing and saving the game past the point where the bug was initially encountered.”Blue Prince is about exploring a mansion where, at the start of each new day, you choose which room comes next from a growing deck of cards as you seek to discover a missing 46th room. Solving puzzles and uncovering clues in this roguelite structure eventually gives way to some big mysteries and lots of backstory, with some players spending over a hundred hours navigating the deepest layers of its esoteric labyrinth. But on PS5, some of those players were hitting a save bug long before their time in the mansion felt complete. The Blue Prince subreddit is littered with horror stories of people who fell down the rabbit hole only to see all of their progress erased. Most players were hit somewhere between day 90 and 150.“I play this wonder of a game on PS5, and after 117 days, I had the horror of discovering my save is locked on day 117, I keep playing for hours and saving but when I leave the game, I am back to that day 117,” one wrote. “I have finally reached the true ps5 endgame,” wrote another. “file bug.”The good news is that those save files should now work, assuming players didn’t restart or delete them. “We have worked tirelessly with Sony to avoid any save files being lost once the game patches,” Ros wrote. “However, content that was not saved during the Rollback Issue has unfortunately been lost. Players should be able to return to Mount Holly at the point where they encountered the bug.”It’s still a major bummer for everyone who was affected, especially since Blue Prince is not the best game for returning to weeks later after you’ve entered a completely different headspace. Today’s patch makes a fair number of other changes as well, most of which are redacted for spoiler reasons. Two things players have also noticed, however, are fixes to the Guest Bedroom exploit which players could use to load up on items, and to the Nurse Station buff players were manipulating to gain extra steps. It turns out even Blue Prince isn’t immune to busted builds getting nerfed. . #one #2025039s #toprated #games #finally
    KOTAKU.COM
    One Of 2025's Top-Rated Games Finally Has A Fix For Its Soul Crushing Save Bug On PS5
    playstationByEthan GachPublished11 minutes agoWe may earn a commission from links on this page.Image: DogubombBlue Prince is the second highest-reviewed game of 2025 and now players on PlayStation 5 can finally plumb the depths of its deepest secrets without worrying about a gnarly game-breaking bug corrupting their save files. After weeks of tragically ensnaring some of the puzzle adventure’s biggest fans, a new patch fixes the issue alongside implementing a nerf for an infinite item exploit. Suggested ReadingCivilization VII’s Latest Update Finally Feels Like The Game Fans Were Promised Share SubtitlesOffEnglishview videoSuggested ReadingCivilization VII’s Latest Update Finally Feels Like The Game Fans Were Promised Share SubtitlesOffEnglish“This issue was caused by a duplication of save data causing new save information to time out and not be saved,” the game’s developer, Tonda Ros, posted on Steam. “This problem has now been addressed and players should have no issues progressing and saving the game past the point where the bug was initially encountered.”Blue Prince is about exploring a mansion where, at the start of each new day, you choose which room comes next from a growing deck of cards as you seek to discover a missing 46th room. Solving puzzles and uncovering clues in this roguelite structure eventually gives way to some big mysteries and lots of backstory, with some players spending over a hundred hours navigating the deepest layers of its esoteric labyrinth. But on PS5, some of those players were hitting a save bug long before their time in the mansion felt complete. The Blue Prince subreddit is littered with horror stories of people who fell down the rabbit hole only to see all of their progress erased. Most players were hit somewhere between day 90 and 150.“I play this wonder of a game on PS5, and after 117 days, I had the horror of discovering my save is locked on day 117, I keep playing for hours and saving but when I leave the game, I am back to that day 117,” one wrote. “I have finally reached the true ps5 endgame,” wrote another. “Save file bug.”The good news is that those save files should now work, assuming players didn’t restart or delete them. “We have worked tirelessly with Sony to avoid any save files being lost once the game patches,” Ros wrote. “However, content that was not saved during the Rollback Issue has unfortunately been lost. Players should be able to return to Mount Holly at the point where they encountered the bug.”It’s still a major bummer for everyone who was affected, especially since Blue Prince is not the best game for returning to weeks later after you’ve entered a completely different headspace. Today’s patch makes a fair number of other changes as well, most of which are redacted for spoiler reasons. Two things players have also noticed, however, are fixes to the Guest Bedroom exploit which players could use to load up on items, and to the Nurse Station buff players were manipulating to gain extra steps. It turns out even Blue Prince isn’t immune to busted builds getting nerfed. .
    0 Комментарии 0 Поделились 0 предпросмотр
  • Control is still the GOAT when it comes to uncanny beauty in video games

    Control is still the GOAT when it comes to uncanny beauty in video games
    Unhomely alonely.

    Image credit: Remedy Entertainment

    Feature

    by Christian Donlan
    Contributing Editor

    Published on May 18, 2025

    Stop me if you've heard this before. We say "uncanny", but in Germany it's "unheimlich". The unheimlich was a big deal for people like Freud, and it's hard not to love the term, just a little bit. Unheimlich means, well, it means uncanny - weird, eerie, unsettling. But more specifically, it translates as "unhomely." Unhomely. Now that is a word that carries a chill, a creep of the flesh, a word that registers an arachnid skittering in the corner of your vision. When something is familiar and unfamiliar all at once! You should feel like you're at home, but...
    Testify! Rotary telephones with no dials. Bodies suspended in the air with a kind of ballerina poise and elegance. Staff portraits, but they're, like, full-blown oil paintings, dark eyes and unknowable aspects. When it comes to the uncanny, there's one big budget game that really delivers on it for me. It's Control. It's a shooter, I guess, a third-person action game inspired by everything from The X-Files to House of Leaves to tropical Brutalism. There's a splinter of Psi-Ops: The Mindgate Conspiracy and even Stranglehold in there too. But it's also pure, delicious, slow-dripping uncanniness. It's familiar and unfamiliar. It's... Well...
    Control is set within a building known as the Oldest House, and here, already, things are getting weird. Lots of games are perfectly house-sized. Edith Finch. Maniac Mansion. But a special few are set within houses that feel much bigger than the game they contain - much bigger than a single imagination could ever understand. Jet Set Willy. Impossible Mission. Control. The Oldest House contains Control, then, but it also feels like it contains so many other things, so many other implausible, improbable, impossible things. This week, for example, Remedy gave us a taste of FBC: Firebreak, a hectic multiplayer action game. Yes, it's set in the world of Control, but more specifically it's set within the Oldest House. Why not? There's plenty of room.

    Here's Aoife's take on Control from back in the day.Watch on YouTube
    In Control's fiction, the Oldest House is the headquarters of the Federal Bureau of Control. This is a government agency that deals with extremely bizarre stuff. But the Bureau's surfaces are beautiful and often quietly elegant. The face the Oldest House presents to the world is one of tastefully curated mid-century modernism. Wood looks like wood. Tile looks like tile. Concrete looks like concrete, and there's lots of it, along with indoor bays for tropical plants and wide staircases and bright overhead lighting that's perfect for giving ghostly shape to cigarette smoke.
    Players come to the Oldest House as Jesse, a woman searching for her kidnapped brother. That's a straightforward set up, and a game as unmoored as Control needs it, just as it needs the surprisingly strict confines of its third-person combat. Shoot stuff with a gun that can change form. Throw stuff around with your mind. Explore and clear out monsters as you dig for the truth. There's this unexpected core of extreme orderliness at the center of Control, in terms of what you do most of the time and why you've been told you're doing it. In retrospect, I guess the name of the game was a hint. This orderliness allows the designers to then bolt on all kinds of antic zaniness with no danger of the whole thing collapsing into fripperies, and it reminds me a little of the way that even the most extravagant skyscraper begins with the fixed core of its elevator shafts.Control. | Image credit: Remedy Entertainment

    The plot is really just there to direct you back and forth through the Oldest House itself, though, and like all uncanny things, transformation is always in the air. Sometimes the Oldest House is doing the transforming. Sometimes you're more directly in charge. Both these approaches are brilliant.
    When it comes to the Oldest House's own tricks, it tends to start with subtlety. Places will take slightly too long to reach. The signage looks weird and announces unusual departments. The technology is of the wrong era - green-screen computers? Bakelite phones? Radio equipment that looked like it may have been of use during the space race? This is all just the prelude, the aura before the migraine. But soon the Old House is revealing itself in full. Rooms telescope or twist, like the architect behind the place was willing to bust out a Spirograph. Smooth surfaces give way to jumbled blocks. In one area, chill infects the corridors and the glass freezes over, and are those tree trunks in the distance? In another, a furnace radiates the full heat of the sun.
    This is where that splinter of internal order really helps. It helps to orient. Because you know what you're doing and why you're doing it, the building can transform around you in quite wild ways without becoming frustrating. But the Oldest House also has a lovely sense of pace. It will go wild for a few moments and completely transform itself, but then it turns quiet again. Safe? Ah, but now you're left questioning the simplest things - the background hum, the volume of a room. Did I walk this way before? Was this hallway pointed in the same direction?

    Control. | Image credit: Remedy Entertainment

    Further on things get really, really weird, but in a way the Oldest House is at its best before it drops too far into sci-fi. It's at its best when it's got something tricksy, something of the funfair to it. There's an incredible sequence towards the end of the adventure when the Oldest House flings everything at you and you're racing through an environment that warps and twists and strobes, an environment that truly contains multitudes. This is fantastic, and feels like the middle-eight in a song, changing things up and leaving them elevated. But it's not the moment people mention the most in my experience when they talk about Control. That moment is an office that is simply overrun with Post-its. Post-its belong in offices, of course, but here they cover absolutely everything. Familiar and unfamiliar. And kind of funny, too.
    And here's a thing I really admire about Control. It's willing to be very funny, but not in the way that games about hellish offices normally try to be funny. It doesn't take the top-down approach, so often lifted wholesale from Portal's precision wit and cruelty, in which humans are sane lab-rats in an insane hierarchy of faux camaraderie and corporate double-speak, a world in which there are a million euphemisms for dying at work and there's a slice of cake promised if you can survive.

    Control. | Image credit: Remedy Entertainment

    No. Control is funny because it looks at the way all offices affect the people who work within them - how the creeping of weird rules and weird ways of being is slow and measured and often hard to spot. The comedy here comes from how that quietly insane hierarchy in turn warps ordinary people. The fact that it relies on the supernatural, in a way, only makes it more relatable. It's the comedy - and horror - of a room in which someone's really busted out the Post-its. It's the comedy of lamping someone with a photocopier.

    Here's a trailer for FBC: Firebreak. Are you ready to go back in?Watch on YouTube
    And with that image, we've the other kind of transformation in Control. It's the transformation brought about by the player, as they encounter the Oldest House's many enemies and use gunfire and numerous supernatural abilities to fight back. The gun you're given is pretty great, but Control's really about telekinesis - about picking stuff up with your brain, watching it sway woozily in the air, and then lobbing it somewhere in order to really hurt something. It's the transformation of impact, of violence and splatter. All that concrete is so eager to come apart in gritty chunks. All those office supplies are ready for a second life as a projectile or cudgel. You can take the Oldest House apart just as quickly as it tries to build itself into something monstrous. When I first played Control I would often end action sequences realising I was just firing wildly into the walls. They seemed, I guess, like a viable target.
    And while Control's mid-century vibes are very pleasant to engage with, it's the violence - this is a very weird thing to say - that's truly beautiful. When I first played the game, I remember chucking stuff at a filing cabinet for hours, just to enjoy the rippling of its drawers caused by the impact. In the moment of connection, it was briefly alive.
    And after a particularly fraught battle I remember staring at a crater on the wall, made by the impact of some kind of white foam or powder - maybe the aftermath of a fire extinguisher? This crater, this moon landing on a wall, struck me as being one of the most beautiful things I'd ever seen in a game. Not least because I suspect if I'd played that encounter slightly differently, I would not have seen it.
    There's so much more to Control than this, but the uncanny takes strange shapes when it lives in the mind, and this is the shape Control has taken for me. It's not the shape of the Oldest House, because who ever could map such a thing? But it's a shape that clearly fits inside the Oldest House. Deep inside, where it works its strange, dark, endlessly charming magic.
    #control #still #goat #when #comes
    Control is still the GOAT when it comes to uncanny beauty in video games
    Control is still the GOAT when it comes to uncanny beauty in video games Unhomely alonely. Image credit: Remedy Entertainment Feature by Christian Donlan Contributing Editor Published on May 18, 2025 Stop me if you've heard this before. We say "uncanny", but in Germany it's "unheimlich". The unheimlich was a big deal for people like Freud, and it's hard not to love the term, just a little bit. Unheimlich means, well, it means uncanny - weird, eerie, unsettling. But more specifically, it translates as "unhomely." Unhomely. Now that is a word that carries a chill, a creep of the flesh, a word that registers an arachnid skittering in the corner of your vision. When something is familiar and unfamiliar all at once! You should feel like you're at home, but... Testify! Rotary telephones with no dials. Bodies suspended in the air with a kind of ballerina poise and elegance. Staff portraits, but they're, like, full-blown oil paintings, dark eyes and unknowable aspects. When it comes to the uncanny, there's one big budget game that really delivers on it for me. It's Control. It's a shooter, I guess, a third-person action game inspired by everything from The X-Files to House of Leaves to tropical Brutalism. There's a splinter of Psi-Ops: The Mindgate Conspiracy and even Stranglehold in there too. But it's also pure, delicious, slow-dripping uncanniness. It's familiar and unfamiliar. It's... Well... Control is set within a building known as the Oldest House, and here, already, things are getting weird. Lots of games are perfectly house-sized. Edith Finch. Maniac Mansion. But a special few are set within houses that feel much bigger than the game they contain - much bigger than a single imagination could ever understand. Jet Set Willy. Impossible Mission. Control. The Oldest House contains Control, then, but it also feels like it contains so many other things, so many other implausible, improbable, impossible things. This week, for example, Remedy gave us a taste of FBC: Firebreak, a hectic multiplayer action game. Yes, it's set in the world of Control, but more specifically it's set within the Oldest House. Why not? There's plenty of room. Here's Aoife's take on Control from back in the day.Watch on YouTube In Control's fiction, the Oldest House is the headquarters of the Federal Bureau of Control. This is a government agency that deals with extremely bizarre stuff. But the Bureau's surfaces are beautiful and often quietly elegant. The face the Oldest House presents to the world is one of tastefully curated mid-century modernism. Wood looks like wood. Tile looks like tile. Concrete looks like concrete, and there's lots of it, along with indoor bays for tropical plants and wide staircases and bright overhead lighting that's perfect for giving ghostly shape to cigarette smoke. Players come to the Oldest House as Jesse, a woman searching for her kidnapped brother. That's a straightforward set up, and a game as unmoored as Control needs it, just as it needs the surprisingly strict confines of its third-person combat. Shoot stuff with a gun that can change form. Throw stuff around with your mind. Explore and clear out monsters as you dig for the truth. There's this unexpected core of extreme orderliness at the center of Control, in terms of what you do most of the time and why you've been told you're doing it. In retrospect, I guess the name of the game was a hint. This orderliness allows the designers to then bolt on all kinds of antic zaniness with no danger of the whole thing collapsing into fripperies, and it reminds me a little of the way that even the most extravagant skyscraper begins with the fixed core of its elevator shafts.Control. | Image credit: Remedy Entertainment The plot is really just there to direct you back and forth through the Oldest House itself, though, and like all uncanny things, transformation is always in the air. Sometimes the Oldest House is doing the transforming. Sometimes you're more directly in charge. Both these approaches are brilliant. When it comes to the Oldest House's own tricks, it tends to start with subtlety. Places will take slightly too long to reach. The signage looks weird and announces unusual departments. The technology is of the wrong era - green-screen computers? Bakelite phones? Radio equipment that looked like it may have been of use during the space race? This is all just the prelude, the aura before the migraine. But soon the Old House is revealing itself in full. Rooms telescope or twist, like the architect behind the place was willing to bust out a Spirograph. Smooth surfaces give way to jumbled blocks. In one area, chill infects the corridors and the glass freezes over, and are those tree trunks in the distance? In another, a furnace radiates the full heat of the sun. This is where that splinter of internal order really helps. It helps to orient. Because you know what you're doing and why you're doing it, the building can transform around you in quite wild ways without becoming frustrating. But the Oldest House also has a lovely sense of pace. It will go wild for a few moments and completely transform itself, but then it turns quiet again. Safe? Ah, but now you're left questioning the simplest things - the background hum, the volume of a room. Did I walk this way before? Was this hallway pointed in the same direction? Control. | Image credit: Remedy Entertainment Further on things get really, really weird, but in a way the Oldest House is at its best before it drops too far into sci-fi. It's at its best when it's got something tricksy, something of the funfair to it. There's an incredible sequence towards the end of the adventure when the Oldest House flings everything at you and you're racing through an environment that warps and twists and strobes, an environment that truly contains multitudes. This is fantastic, and feels like the middle-eight in a song, changing things up and leaving them elevated. But it's not the moment people mention the most in my experience when they talk about Control. That moment is an office that is simply overrun with Post-its. Post-its belong in offices, of course, but here they cover absolutely everything. Familiar and unfamiliar. And kind of funny, too. And here's a thing I really admire about Control. It's willing to be very funny, but not in the way that games about hellish offices normally try to be funny. It doesn't take the top-down approach, so often lifted wholesale from Portal's precision wit and cruelty, in which humans are sane lab-rats in an insane hierarchy of faux camaraderie and corporate double-speak, a world in which there are a million euphemisms for dying at work and there's a slice of cake promised if you can survive. Control. | Image credit: Remedy Entertainment No. Control is funny because it looks at the way all offices affect the people who work within them - how the creeping of weird rules and weird ways of being is slow and measured and often hard to spot. The comedy here comes from how that quietly insane hierarchy in turn warps ordinary people. The fact that it relies on the supernatural, in a way, only makes it more relatable. It's the comedy - and horror - of a room in which someone's really busted out the Post-its. It's the comedy of lamping someone with a photocopier. Here's a trailer for FBC: Firebreak. Are you ready to go back in?Watch on YouTube And with that image, we've the other kind of transformation in Control. It's the transformation brought about by the player, as they encounter the Oldest House's many enemies and use gunfire and numerous supernatural abilities to fight back. The gun you're given is pretty great, but Control's really about telekinesis - about picking stuff up with your brain, watching it sway woozily in the air, and then lobbing it somewhere in order to really hurt something. It's the transformation of impact, of violence and splatter. All that concrete is so eager to come apart in gritty chunks. All those office supplies are ready for a second life as a projectile or cudgel. You can take the Oldest House apart just as quickly as it tries to build itself into something monstrous. When I first played Control I would often end action sequences realising I was just firing wildly into the walls. They seemed, I guess, like a viable target. And while Control's mid-century vibes are very pleasant to engage with, it's the violence - this is a very weird thing to say - that's truly beautiful. When I first played the game, I remember chucking stuff at a filing cabinet for hours, just to enjoy the rippling of its drawers caused by the impact. In the moment of connection, it was briefly alive. And after a particularly fraught battle I remember staring at a crater on the wall, made by the impact of some kind of white foam or powder - maybe the aftermath of a fire extinguisher? This crater, this moon landing on a wall, struck me as being one of the most beautiful things I'd ever seen in a game. Not least because I suspect if I'd played that encounter slightly differently, I would not have seen it. There's so much more to Control than this, but the uncanny takes strange shapes when it lives in the mind, and this is the shape Control has taken for me. It's not the shape of the Oldest House, because who ever could map such a thing? But it's a shape that clearly fits inside the Oldest House. Deep inside, where it works its strange, dark, endlessly charming magic. #control #still #goat #when #comes
    WWW.EUROGAMER.NET
    Control is still the GOAT when it comes to uncanny beauty in video games
    Control is still the GOAT when it comes to uncanny beauty in video games Unhomely alonely. Image credit: Remedy Entertainment Feature by Christian Donlan Contributing Editor Published on May 18, 2025 Stop me if you've heard this before. We say "uncanny", but in Germany it's "unheimlich". The unheimlich was a big deal for people like Freud, and it's hard not to love the term, just a little bit. Unheimlich means, well, it means uncanny - weird, eerie, unsettling. But more specifically, it translates as "unhomely." Unhomely. Now that is a word that carries a chill, a creep of the flesh, a word that registers an arachnid skittering in the corner of your vision. When something is familiar and unfamiliar all at once! You should feel like you're at home, but... Testify! Rotary telephones with no dials. Bodies suspended in the air with a kind of ballerina poise and elegance. Staff portraits, but they're, like, full-blown oil paintings, dark eyes and unknowable aspects. When it comes to the uncanny, there's one big budget game that really delivers on it for me. It's Control. It's a shooter, I guess, a third-person action game inspired by everything from The X-Files to House of Leaves to tropical Brutalism. There's a splinter of Psi-Ops: The Mindgate Conspiracy and even Stranglehold in there too. But it's also pure, delicious, slow-dripping uncanniness. It's familiar and unfamiliar. It's... Well... Control is set within a building known as the Oldest House, and here, already, things are getting weird. Lots of games are perfectly house-sized. Edith Finch. Maniac Mansion. But a special few are set within houses that feel much bigger than the game they contain - much bigger than a single imagination could ever understand. Jet Set Willy. Impossible Mission. Control. The Oldest House contains Control, then, but it also feels like it contains so many other things, so many other implausible, improbable, impossible things. This week, for example, Remedy gave us a taste of FBC: Firebreak, a hectic multiplayer action game. Yes, it's set in the world of Control, but more specifically it's set within the Oldest House. Why not? There's plenty of room. Here's Aoife's take on Control from back in the day.Watch on YouTube In Control's fiction, the Oldest House is the headquarters of the Federal Bureau of Control. This is a government agency that deals with extremely bizarre stuff. But the Bureau's surfaces are beautiful and often quietly elegant. The face the Oldest House presents to the world is one of tastefully curated mid-century modernism. Wood looks like wood. Tile looks like tile. Concrete looks like concrete, and there's lots of it, along with indoor bays for tropical plants and wide staircases and bright overhead lighting that's perfect for giving ghostly shape to cigarette smoke. Players come to the Oldest House as Jesse, a woman searching for her kidnapped brother. That's a straightforward set up, and a game as unmoored as Control needs it, just as it needs the surprisingly strict confines of its third-person combat. Shoot stuff with a gun that can change form. Throw stuff around with your mind. Explore and clear out monsters as you dig for the truth. There's this unexpected core of extreme orderliness at the center of Control, in terms of what you do most of the time and why you've been told you're doing it. In retrospect, I guess the name of the game was a hint. This orderliness allows the designers to then bolt on all kinds of antic zaniness with no danger of the whole thing collapsing into fripperies, and it reminds me a little of the way that even the most extravagant skyscraper begins with the fixed core of its elevator shafts. (In Control, it's the central elevator that often sends you off on missions. It all works!) Control. | Image credit: Remedy Entertainment The plot is really just there to direct you back and forth through the Oldest House itself, though, and like all uncanny things, transformation is always in the air. Sometimes the Oldest House is doing the transforming. Sometimes you're more directly in charge. Both these approaches are brilliant. When it comes to the Oldest House's own tricks, it tends to start with subtlety. Places will take slightly too long to reach. The signage looks weird and announces unusual departments. The technology is of the wrong era - green-screen computers? Bakelite phones? Radio equipment that looked like it may have been of use during the space race? This is all just the prelude, the aura before the migraine. But soon the Old House is revealing itself in full. Rooms telescope or twist, like the architect behind the place was willing to bust out a Spirograph. Smooth surfaces give way to jumbled blocks. In one area, chill infects the corridors and the glass freezes over, and are those tree trunks in the distance? In another, a furnace radiates the full heat of the sun. This is where that splinter of internal order really helps. It helps to orient. Because you know what you're doing and why you're doing it, the building can transform around you in quite wild ways without becoming frustrating. But the Oldest House also has a lovely sense of pace. It will go wild for a few moments and completely transform itself, but then it turns quiet again. Safe? Ah, but now you're left questioning the simplest things - the background hum, the volume of a room. Did I walk this way before? Was this hallway pointed in the same direction? Control. | Image credit: Remedy Entertainment Further on things get really, really weird, but in a way the Oldest House is at its best before it drops too far into sci-fi. It's at its best when it's got something tricksy, something of the funfair to it. There's an incredible sequence towards the end of the adventure when the Oldest House flings everything at you and you're racing through an environment that warps and twists and strobes, an environment that truly contains multitudes. This is fantastic, and feels like the middle-eight in a song, changing things up and leaving them elevated. But it's not the moment people mention the most in my experience when they talk about Control. That moment is an office that is simply overrun with Post-its. Post-its belong in offices, of course, but here they cover absolutely everything. Familiar and unfamiliar. And kind of funny, too. And here's a thing I really admire about Control. It's willing to be very funny, but not in the way that games about hellish offices normally try to be funny. It doesn't take the top-down approach, so often lifted wholesale from Portal's precision wit and cruelty, in which humans are sane lab-rats in an insane hierarchy of faux camaraderie and corporate double-speak, a world in which there are a million euphemisms for dying at work and there's a slice of cake promised if you can survive. Control. | Image credit: Remedy Entertainment No. Control is funny because it looks at the way all offices affect the people who work within them - how the creeping of weird rules and weird ways of being is slow and measured and often hard to spot. The comedy here comes from how that quietly insane hierarchy in turn warps ordinary people. The fact that it relies on the supernatural, in a way, only makes it more relatable. It's the comedy - and horror - of a room in which someone's really busted out the Post-its. It's the comedy of lamping someone with a photocopier. Here's a trailer for FBC: Firebreak. Are you ready to go back in?Watch on YouTube And with that image, we've the other kind of transformation in Control. It's the transformation brought about by the player, as they encounter the Oldest House's many enemies and use gunfire and numerous supernatural abilities to fight back. The gun you're given is pretty great, but Control's really about telekinesis - about picking stuff up with your brain, watching it sway woozily in the air, and then lobbing it somewhere in order to really hurt something. It's the transformation of impact, of violence and splatter. All that concrete is so eager to come apart in gritty chunks. All those office supplies are ready for a second life as a projectile or cudgel. You can take the Oldest House apart just as quickly as it tries to build itself into something monstrous. When I first played Control I would often end action sequences realising I was just firing wildly into the walls. They seemed, I guess, like a viable target. And while Control's mid-century vibes are very pleasant to engage with, it's the violence - this is a very weird thing to say - that's truly beautiful. When I first played the game, I remember chucking stuff at a filing cabinet for hours, just to enjoy the rippling of its drawers caused by the impact. In the moment of connection, it was briefly alive. And after a particularly fraught battle I remember staring at a crater on the wall, made by the impact of some kind of white foam or powder - maybe the aftermath of a fire extinguisher? This crater, this moon landing on a wall, struck me as being one of the most beautiful things I'd ever seen in a game. Not least because I suspect if I'd played that encounter slightly differently, I would not have seen it. There's so much more to Control than this, but the uncanny takes strange shapes when it lives in the mind, and this is the shape Control has taken for me. It's not the shape of the Oldest House, because who ever could map such a thing? But it's a shape that clearly fits inside the Oldest House. Deep inside, where it works its strange, dark, endlessly charming magic.
    0 Комментарии 0 Поделились 0 предпросмотр
  • AI Is Helping Job Seekers Lie, Flood the Market, and Steal Jobs

    And nobody knows what to do about it, either.Oodles of ExperienceThe advent of generative AI has fundamentally altered the job application process. Both recruiters and applicants are making heavy use of the tech, making an already soul-sucking and tedious process even worse.And as TechRadar reports, applicants are going to extreme lengths to nail down a job — and stand out in an extremely competitive and crowded job market. According to a recent campaign by insurer Hiscox, more than half of recent job applicants said they had used AI tools to write their resumes.A whopping 37 percent admitted they didn't bother correcting embellishments the AI chatbot made, like exaggerated experience and fabricated interests. 38 percent admitted to outright lying on their CVs.The news highlights a worrying new normal, with applicants using AI to facilitate fabricating a "perfect candidate" to score a job interview."AI can help many candidates put their best foot forward... but it needs to be used carefully," Hiscox chief underwriting officer Pete Treloar told TechRadar.Perfect CandidateMeanwhile, it's not just job applicants using generative AI to automate the process. Recruiters have been outsourcing the role of interviewing for jobs to often flawed AI avatars.Earlier this week, Fortune reported how a former software engineer went from earning in upstate New York to living out of a trailer after being replaced by AI. Out of the ten interviews he scored after sending out 800 job applications, a handful of them were with AI bots.In short, it's a frustrating process that's unlikely to make applying for jobs any less grueling. Hiscox found that 41 percent of applicants said AI gives some candidates an unfair advantage. 42 percent of respondents said the tech is misleading employers.But now that the cat is out of the bag, it remains to be seen how the future of job applications will adapt to a world teeming with accessible generative AI tools.It's never been easier to lie on your resume — but anybody willing to do so will have to live with the consequences as well. Being caught could not only lead to immediate disqualification, it can damage one's professional reputation, and in a worst-case scenario, result in a lawsuit. Remember: Just because everyone's doing it doesn't mean you won't get busted for it — or worse.More on lying AIs: Law Firms Caught and Punished for Passing Around "Bogus" AI Slop in CourtShare This Article
    #helping #job #seekers #lie #flood
    AI Is Helping Job Seekers Lie, Flood the Market, and Steal Jobs
    And nobody knows what to do about it, either.Oodles of ExperienceThe advent of generative AI has fundamentally altered the job application process. Both recruiters and applicants are making heavy use of the tech, making an already soul-sucking and tedious process even worse.And as TechRadar reports, applicants are going to extreme lengths to nail down a job — and stand out in an extremely competitive and crowded job market. According to a recent campaign by insurer Hiscox, more than half of recent job applicants said they had used AI tools to write their resumes.A whopping 37 percent admitted they didn't bother correcting embellishments the AI chatbot made, like exaggerated experience and fabricated interests. 38 percent admitted to outright lying on their CVs.The news highlights a worrying new normal, with applicants using AI to facilitate fabricating a "perfect candidate" to score a job interview."AI can help many candidates put their best foot forward... but it needs to be used carefully," Hiscox chief underwriting officer Pete Treloar told TechRadar.Perfect CandidateMeanwhile, it's not just job applicants using generative AI to automate the process. Recruiters have been outsourcing the role of interviewing for jobs to often flawed AI avatars.Earlier this week, Fortune reported how a former software engineer went from earning in upstate New York to living out of a trailer after being replaced by AI. Out of the ten interviews he scored after sending out 800 job applications, a handful of them were with AI bots.In short, it's a frustrating process that's unlikely to make applying for jobs any less grueling. Hiscox found that 41 percent of applicants said AI gives some candidates an unfair advantage. 42 percent of respondents said the tech is misleading employers.But now that the cat is out of the bag, it remains to be seen how the future of job applications will adapt to a world teeming with accessible generative AI tools.It's never been easier to lie on your resume — but anybody willing to do so will have to live with the consequences as well. Being caught could not only lead to immediate disqualification, it can damage one's professional reputation, and in a worst-case scenario, result in a lawsuit. Remember: Just because everyone's doing it doesn't mean you won't get busted for it — or worse.More on lying AIs: Law Firms Caught and Punished for Passing Around "Bogus" AI Slop in CourtShare This Article #helping #job #seekers #lie #flood
    FUTURISM.COM
    AI Is Helping Job Seekers Lie, Flood the Market, and Steal Jobs
    And nobody knows what to do about it, either.Oodles of ExperienceThe advent of generative AI has fundamentally altered the job application process. Both recruiters and applicants are making heavy use of the tech, making an already soul-sucking and tedious process even worse.And as TechRadar reports, applicants are going to extreme lengths to nail down a job — and stand out in an extremely competitive and crowded job market. According to a recent campaign by insurer Hiscox, more than half of recent job applicants said they had used AI tools to write their resumes.A whopping 37 percent admitted they didn't bother correcting embellishments the AI chatbot made, like exaggerated experience and fabricated interests. 38 percent admitted to outright lying on their CVs.The news highlights a worrying new normal, with applicants using AI to facilitate fabricating a "perfect candidate" to score a job interview."AI can help many candidates put their best foot forward... but it needs to be used carefully," Hiscox chief underwriting officer Pete Treloar told TechRadar.Perfect CandidateMeanwhile, it's not just job applicants using generative AI to automate the process. Recruiters have been outsourcing the role of interviewing for jobs to often flawed AI avatars.Earlier this week, Fortune reported how a former software engineer went from earning $150,000 in upstate New York to living out of a trailer after being replaced by AI. Out of the ten interviews he scored after sending out 800 job applications, a handful of them were with AI bots.In short, it's a frustrating process that's unlikely to make applying for jobs any less grueling. Hiscox found that 41 percent of applicants said AI gives some candidates an unfair advantage. 42 percent of respondents said the tech is misleading employers.But now that the cat is out of the bag, it remains to be seen how the future of job applications will adapt to a world teeming with accessible generative AI tools.It's never been easier to lie on your resume — but anybody willing to do so will have to live with the consequences as well. Being caught could not only lead to immediate disqualification, it can damage one's professional reputation, and in a worst-case scenario, result in a lawsuit. Remember: Just because everyone's doing it doesn't mean you won't get busted for it — or worse.More on lying AIs: Law Firms Caught and Punished for Passing Around "Bogus" AI Slop in CourtShare This Article
    0 Комментарии 0 Поделились 0 предпросмотр
  • Smugglers busted near Turkish castle for trying to steal Roman mosaic

    Turkish authorities have spent decades combatting illegal smuggling of antiquities.
    Credit: Anadolu Agency
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    Here’s a tip: Do not livestream your illegal excavation of Roman ruins near a Turkish castle.
    Turkey’s authorities and actual archeologists do not approve of the activity—even if you happen to uncover a 2,000-year-old mosaic dedicated to the ancient Greco-Roman concept of luxury and decadence.
    Law enforcement in Zile, Turkey recently arrested four individuals, including a father and son, for allegedly attempting just such a project.
    Along with livestreaming their unsanctioned dig, the team reportedly also later shared videos of the endeavor on social media.
    Police took the group into custody at the Zile castle, roughly 150 miles south of the Black Sea.
    The site is  best known forthe Battle of Zela in 47 BCE, where Julius Caesar famously declared, “Veni, vidi, vici” (“I came, I saw, I conquered”) after defeating the forces of Pharnaces II, ruler of the kingdom of Pontus.
    Apart from hosting one of the most famous lines in all of ancient history, Zile also served as an important commercial and trading hub for the Roman empire, and included a theater currently undergoing (legal) excavation.
    It was roughly 220 yards away from this project that the alleged trespassers attempted to uncover and presumably remove the 95-square-foot floor mosaic.
    According to Turkiye Today, authorities also found the group attempting to hide their work underneath sacks.
    Photos indicate the circular mosaic’s top portion is no longer there, but its bottom half clearly features a bust of Tryphe (ΤΡΥΦΗ in Greek).
    While sometimes more charitably defined as a blend of concepts like luxury and elegance, Tryphe also functioned as a state-sponsored ideology of overindulgence, extravagance, and flaunting one’s wealth.
    Its verb, tryphao, means “to live in excess or luxury,” and Tryphon at one point even served as a royal epithet during the Ptolemaic dynasty.
    Tryphe as a concept continued into the ensuing Roman Empire, as evidenced by the recent find in Zile.
    Speaking with the Turkish news outlet Anadolu Agency, the head of the theater’s ongoing excavation project, Murat Tekin, explained that the discovery offers further evidence of the Roman city’s cultural prominence and affluence.
    “This mosaic must be related to the ruins in the lower city of Zile.
    It was known that Zile was an important center in ancient times with its ancient theater, castle, stepped tunnel, rock tomb and the Sakaia Festival,” explained Tekin, adding that the festival’s legacy lives on today as the annual Zile Fair.
    Although more analysis is needed to more accurately date and assess the mosaic, Tekin said its discovery will likely help to expand the excavation’s scope and aid experts to better contextualize Zile’s history.
    The Turkish government, historians, and archeologists have spent decades attempting to rein in the black market antiquities trade.
    Earlier this year, authorities arrested a group after allegedly finding a smuggled medieval mummy in their home.
    In 2022, a single raid generated the arrest of 162 suspected smugglers across 38 provinces.
    During that bust, nicknamed “Operation Heritage,” one truck alone contained 1,736 stolen artifacts destined for a British auction house.

    Source: https://www.popsci.com/science/roman-mosaic-smuggling-turkey/" style="color: #0066cc;">https://www.popsci.com/science/roman-mosaic-smuggling-turkey/
    #smugglers #busted #near #turkish #castle #for #trying #steal #roman #mosaic
    Smugglers busted near Turkish castle for trying to steal Roman mosaic
    Turkish authorities have spent decades combatting illegal smuggling of antiquities. Credit: Anadolu Agency Get the Popular Science daily newsletter💡 Breakthroughs, discoveries, and DIY tips sent every weekday. Here’s a tip: Do not livestream your illegal excavation of Roman ruins near a Turkish castle. Turkey’s authorities and actual archeologists do not approve of the activity—even if you happen to uncover a 2,000-year-old mosaic dedicated to the ancient Greco-Roman concept of luxury and decadence. Law enforcement in Zile, Turkey recently arrested four individuals, including a father and son, for allegedly attempting just such a project. Along with livestreaming their unsanctioned dig, the team reportedly also later shared videos of the endeavor on social media. Police took the group into custody at the Zile castle, roughly 150 miles south of the Black Sea. The site is  best known forthe Battle of Zela in 47 BCE, where Julius Caesar famously declared, “Veni, vidi, vici” (“I came, I saw, I conquered”) after defeating the forces of Pharnaces II, ruler of the kingdom of Pontus. Apart from hosting one of the most famous lines in all of ancient history, Zile also served as an important commercial and trading hub for the Roman empire, and included a theater currently undergoing (legal) excavation. It was roughly 220 yards away from this project that the alleged trespassers attempted to uncover and presumably remove the 95-square-foot floor mosaic. According to Turkiye Today, authorities also found the group attempting to hide their work underneath sacks. Photos indicate the circular mosaic’s top portion is no longer there, but its bottom half clearly features a bust of Tryphe (ΤΡΥΦΗ in Greek). While sometimes more charitably defined as a blend of concepts like luxury and elegance, Tryphe also functioned as a state-sponsored ideology of overindulgence, extravagance, and flaunting one’s wealth. Its verb, tryphao, means “to live in excess or luxury,” and Tryphon at one point even served as a royal epithet during the Ptolemaic dynasty. Tryphe as a concept continued into the ensuing Roman Empire, as evidenced by the recent find in Zile. Speaking with the Turkish news outlet Anadolu Agency, the head of the theater’s ongoing excavation project, Murat Tekin, explained that the discovery offers further evidence of the Roman city’s cultural prominence and affluence. “This mosaic must be related to the ruins in the lower city of Zile. It was known that Zile was an important center in ancient times with its ancient theater, castle, stepped tunnel, rock tomb and the Sakaia Festival,” explained Tekin, adding that the festival’s legacy lives on today as the annual Zile Fair. Although more analysis is needed to more accurately date and assess the mosaic, Tekin said its discovery will likely help to expand the excavation’s scope and aid experts to better contextualize Zile’s history. The Turkish government, historians, and archeologists have spent decades attempting to rein in the black market antiquities trade. Earlier this year, authorities arrested a group after allegedly finding a smuggled medieval mummy in their home. In 2022, a single raid generated the arrest of 162 suspected smugglers across 38 provinces. During that bust, nicknamed “Operation Heritage,” one truck alone contained 1,736 stolen artifacts destined for a British auction house. Source: https://www.popsci.com/science/roman-mosaic-smuggling-turkey/ #smugglers #busted #near #turkish #castle #for #trying #steal #roman #mosaic
    WWW.POPSCI.COM
    Smugglers busted near Turkish castle for trying to steal Roman mosaic
    Turkish authorities have spent decades combatting illegal smuggling of antiquities. Credit: Anadolu Agency Get the Popular Science daily newsletter💡 Breakthroughs, discoveries, and DIY tips sent every weekday. Here’s a tip: Do not livestream your illegal excavation of Roman ruins near a Turkish castle. Turkey’s authorities and actual archeologists do not approve of the activity—even if you happen to uncover a 2,000-year-old mosaic dedicated to the ancient Greco-Roman concept of luxury and decadence. Law enforcement in Zile, Turkey recently arrested four individuals, including a father and son, for allegedly attempting just such a project. Along with livestreaming their unsanctioned dig, the team reportedly also later shared videos of the endeavor on social media. Police took the group into custody at the Zile castle, roughly 150 miles south of the Black Sea. The site is  best known forthe Battle of Zela in 47 BCE, where Julius Caesar famously declared, “Veni, vidi, vici” (“I came, I saw, I conquered”) after defeating the forces of Pharnaces II, ruler of the kingdom of Pontus. Apart from hosting one of the most famous lines in all of ancient history, Zile also served as an important commercial and trading hub for the Roman empire, and included a theater currently undergoing (legal) excavation. It was roughly 220 yards away from this project that the alleged trespassers attempted to uncover and presumably remove the 95-square-foot floor mosaic. According to Turkiye Today, authorities also found the group attempting to hide their work underneath sacks. Photos indicate the circular mosaic’s top portion is no longer there, but its bottom half clearly features a bust of Tryphe (ΤΡΥΦΗ in Greek). While sometimes more charitably defined as a blend of concepts like luxury and elegance, Tryphe also functioned as a state-sponsored ideology of overindulgence, extravagance, and flaunting one’s wealth. Its verb, tryphao, means “to live in excess or luxury,” and Tryphon at one point even served as a royal epithet during the Ptolemaic dynasty. Tryphe as a concept continued into the ensuing Roman Empire, as evidenced by the recent find in Zile. Speaking with the Turkish news outlet Anadolu Agency, the head of the theater’s ongoing excavation project, Murat Tekin, explained that the discovery offers further evidence of the Roman city’s cultural prominence and affluence. “This mosaic must be related to the ruins in the lower city of Zile. It was known that Zile was an important center in ancient times with its ancient theater, castle, stepped tunnel, rock tomb and the Sakaia Festival,” explained Tekin, adding that the festival’s legacy lives on today as the annual Zile Fair. Although more analysis is needed to more accurately date and assess the mosaic, Tekin said its discovery will likely help to expand the excavation’s scope and aid experts to better contextualize Zile’s history. The Turkish government, historians, and archeologists have spent decades attempting to rein in the black market antiquities trade. Earlier this year, authorities arrested a group after allegedly finding a smuggled medieval mummy in their home. In 2022, a single raid generated the arrest of 162 suspected smugglers across 38 provinces. During that bust, nicknamed “Operation Heritage,” one truck alone contained 1,736 stolen artifacts destined for a British auction house.
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  • An indie studio is reviving Defiance (that MMO with the TV show)

    Saucycarpdog
    Member
    Oct 25, 2017
    20,233
    A dead MMO that launched with a now-cancelled TV show in 2013 is coming back 4 years after servers were shut down

    Defiance, indeed.
    www.pcgamer.com

    Trion Worlds' Defiance was an odd duck.
    It launched in 2013 alongside a TV show tie-in with the same name, set on a future Earth following an alien invasion—during which the planet was aggressively terraformed.
    Both the game and the show were a mix of grungy post-apocalyptic western and futuristic sci-fi.
    Only a couple of years later, the show was cancelled, but the MMO persevered.
    And it stuck around for a while, until 2021, when the servers were shut down.
    Defiance was never one of the heavy-hitters, and I haven't thought about it for a good long while, but it looks like it's been living in enough folks' heads that it's making a comeback.
    Fawkes, "an indie studio and publisher dedicated to reviving treasured titles", has decided that Defiance fits its brief, and has set itself the task of bringing the game back to life.
    It acquired the rights to both the original 2013 version of the game and the relaunched Defiance 2050 version that appeared in 2018.
    Defiance will make its comeback in April, with Fawkes launching the original 2013 version of the MMO.
    Its plan is to work with the community, starting small, with a PC launch, and then growing based on feedback.
    The return of the console version might be on the cards, too, but that ultimately depends on its reception on PC.
    Click to expand...
    Click to shrink...
    Not really sure who this is for but ok.
    I'm all for game preservation.
    Hopefully they can make an offline version of the game so people can always access it.
     

    Slayven
    Never read a comic in his life
    Moderator
    Oct 25, 2017
    102,176
    Saucycarpdog said:
    A dead MMO that launched with a now-cancelled TV show in 2013 is coming back 4 years after servers were shut down

    Defiance, indeed.
    www.pcgamer.com

    Not really sure who this is for but ok.
    I'm all for game preservation.
    Hopefully they can make an offline version of the game so people can always access it.
    Click to expand...
    Click to shrink...
    Yeah I be down for an offline version
     
    IDontBeatGames
    ThreadMarksman - Saved Transistor's sanity twice
    Member
    Oct 29, 2017
    20,996
    New York
    YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS, I have way too many fond memories of playing this game with Kaelan
     
    Primus
    Member
    Oct 25, 2017
    4,557
    Well.....shit.
    From one of the first alphas all the way to server shutdown, I was in this game.
    I am more than happy to jump back in, especially if it's back to original launch version. 
    Haregan
    Member
    Aug 21, 2022
    4,847
    Serbia
    Had a lot of fun with it back in the day so I'll definitely check it out.
    Bring back MMO shooters.
     
    masizzai
    Member
    Nov 28, 2017
    2,340
    Played this game at launch and jumped in and out of it through the years.
    Interesting to want to start with the 2013 version of the game though.
     
    Kraken3dfx
    Member
    Oct 25, 2017
    3,546
    Denver, CO
    This is like the 3rd time they've tried to revive this I feel like.

    Having said that, as someone who bought it at launch and enjoyed it, sign me up 
    kurahador
    Member
    Oct 28, 2017
    19,693
    I actually followed the tv series, I thought it was pretty decent.
    Will def check this out.
     
    Nax
    Hero of Bowerstone
    Member
    Oct 10, 2018
    7,213
    Oh damn.
    That'd be awesome.
    I got like 1 achievement on Xbox 360 and then forgot about it.
    Would be nice to get more time into it.
     
    Shinobido Heart
    Member
    Dec 23, 2017
    10,144
    This sounds super familiar! I love seeing MMO's getting another chance.
    I'm watching some gameplay now.
     

    Timu
    Member
    Oct 25, 2017
    18,428
    I almost forgot about it.
    Never played it so that is cool for them to try to bring it back.
     
    TheBaldwin
    Member
    Feb 25, 2018
    8,754
    I was oddly enough just thinking about this game a few weeks back, so weird that it's poped up again.

    I watched the tv show and it was good for a nice little sci fi drama, but remember the game being quite mediocre.
    Odd that someone would try and bring it back 
    Beelzebufo
    Member
    Jun 1, 2022
    5,819
    Canada
    That's hilarious and pretty awesome.
    I remember my girlfriend at the time got weirdly invested in the show lol
     
    bounchfx
    Member
    Oct 25, 2017
    7,873
    Muricas
    can't say I expected to read this headline Lol.
    worked on it for a bit and it was fun enough to play but certainly did not last long
     
    EllaJay
    Member
    Dec 10, 2024
    127
    3rd time lucky? I remember playing it with some friends the first time it came out.
    It was a bit rubbish.
    The last time it came out it was still a bit rubbish.
    I expect it will a be a bit rubbish the next time it comes out too.
     
    Kalentan
    Member
    Oct 25, 2017
    50,562
    I remember enjoying it, and I liked the show well enough, flawed as it was, but IIRC the game was pretty barebones and the 2050 launch was bad.
     
    noodlesoup
    Member
    Feb 21, 2018
    3,591
    The world events in this game were so cool.
     
    MerluzaSamus
    Member
    Dec 3, 2018
    1,450
    Argentina
    That game must have done something right..
    This is like the third time it launches.
    Can't deny it has a fanbase. 
    Timu
    Member
    Oct 25, 2017
    18,428
    I totally forgot there was a TV show as well!
     
    G-X
    Member
    Oct 28, 2017
    1,565
    Wasn't the original game director on this revealed to be highly toxic
    Edit i think i was incorrectly mixing up this and Firefall 

    Last edited: Mar 12, 2025

    Bucca
    Member
    Oct 25, 2017
    5,415
    Never played the game but I remember binging the show lol
     
    texhnolyze
    Shinra Employee
    Member
    Oct 25, 2017
    26,286
    Indonesia
    Just a re-release, not even adding anything substantial? What's the point then, third time is a charm?
     
    TinTuba47
    Member
    Nov 14, 2017
    4,318
    I remember kinda liking this back in the day
     
    Charpunk
    Member
    Oct 25, 2017
    12,499
    This was actually not terrible but no one I knew played it.
     
    Bansai
    Teyvat Traveler
    Member
    Oct 28, 2017
    14,090
    I remember fairly liking the show and having 0 interest in the MMO game.

    I doubt this is gonna work, but good luck to them nevertheless. 
    SCUMMbag
    Prophet of Truth - Chicken Chaser
    Member
    Oct 25, 2017
    7,161
    How many times does this game need to come back?
     
    Mario_Bones
    Member
    Oct 31, 2017
    3,755
    Australia
    Hell yeah, it always bummed me out I didn't finish the story before it went kaput.
    The world events and PvP were a lot of fun
     
    Vash
    Member
    Oct 28, 2017
    2,446
    I enjoyed it a lot when it came out, so I am definitely going to keep an eye on this.
     
    DieH@rd
    Member
    Oct 26, 2017
    11,998
    The weirdest stuff is, the TV show Defiance ended up being really great.
    After OK s1, it really got much better in following seasons, which culminated in truly awesome ending.
     
    MadMod
    Member
    Dec 4, 2017
    4,771
    Found it super bland and dropped it quick, even watched a few eps of the show too, good way to hype the IP at the time.

    Wild to bring it back tbh hahah. 

    GuitarGuruu
    Member
    Oct 26, 2017
    7,652
    I bought this on PS3, it was a really cool idea at the time but man that gameplay was extremely rough.
     
    DocScroll
    Member
    May 25, 2021
    706
    I remember enjoying this! The public events were fun and the loot was pretty good for this sort of thing.
    PvP felt busted and the tie in the TV show felt cheesy despite enjoying the first season of the show at the time.
     
    deadfolk
    Member
    Oct 25, 2017
    6,471
    Loved both the game and show.

    The game did a really good job of taking the rift mechanic from the Rift MMO (same dev) and applying it to a shooter. 
    LycanXIII
    The Fallen
    Oct 26, 2017
    11,898
    I played this on PS3, but I don't remember if I bought it, or if they gave it away with PS+.
    Edit: It could have been after it went F2P, but au feel like it was at launch with the show. 
    texhnolyze
    Shinra Employee
    Member
    Oct 25, 2017
    26,286
    Indonesia
    It's live now, by the way.
    https://www.youtube.com/results?search_query=defiance" style="color: #0066cc;">https://www.youtube.com/results?search_query=defiance

     
    Primus
    Member
    Oct 25, 2017
    4,557
    It was also laggy as hell when I popped in and went through the tutorial section this morning, so very much a Classic Defiance Experience(tm).
     
    BizzyBum
    Member
    Oct 26, 2017
    10,403
    New York
    I was actually really into the 2013 MMO, never played the updated 2050 version.
    I even thought the show wasn't half bad.

    Maybe I'll give it a try again just for the nostalgia. 
    Shinobido Heart
    Member
    Dec 23, 2017
    10,144
    This came out already, right?
     
    texhnolyze
    Shinra Employee
    Member
    Oct 25, 2017
    26,286
    Indonesia
    Shinobido Heart said:
    This came out already, right?

    Click to expand...
    Click to shrink...
    The launch was a mess lol, I was there.

    Never really pay attention to it after that.
    It's probably on its way back to the grave. 
    Shinobido Heart
    Member
    Dec 23, 2017
    10,144
    texhnolyze said:
    The launch was a mess lol, I was there.
    Never really pay attention to it after that.
    It's probably on its way back to the grave.
    Click to expand...
    Click to shrink...
    Damn, what happened? Too many people trying to get in? 

    SpellSwordFoxx
    Member
    Feb 27, 2025
    305
    I think my friend got me to try this with her once.
    I remember vaguely shooting something, and learning there was TV show tie in.
    I never got around to watching any of that lol 
    Primus
    Member
    Oct 25, 2017
    4,557
    Shinobido Heart said:
    Damn, what happened? Too many people trying to get in?

    Click to expand...
    Click to shrink...
    Servers were way overloaded and were more often down than up for the first couple weeks.
    It's fine now, no issues getting in and playing but I see very little population outside of major Arkfalls.
    Major Arkfalls which still have the same old problem of enemies or other players or both just vanishing constantly because the area's overloaded, thus making it impossible to do anything before getting blown up out of nowhere. 
    Shinobido Heart
    Member
    Dec 23, 2017
    10,144
    Primus said:
    Servers were way overloaded and were more often down than up for the first couple weeks.
    It's fine now, no issues getting in and playing but I see very little population outside of major Arkfalls.
    Major Arkfalls which still have the same old problem of enemies or other players or both just vanishing constantly because the area's overloaded, thus making it impossible to do anything before getting blown up out of nowhere.
    Click to expand...
    Click to shrink...
    I see, that's unfortunate to hear.
    I was checking out that Fawkes Games website, looks like they host other old games as well but most of the links don't work. 
    PLASTICA-MAN
    Member
    Oct 26, 2017
    29,074
    There was a TV series for this?
     
    ReginaldXIV
    It's Pronounced "Aerith"
    Member
    Nov 4, 2017
    9,768
    Minnesota
    Season 1 of the show was pretty decent.
    But they never had the budget to really do what they wanted to do.
     

    Source: https://www.resetera.com/threads/an-indie-studio-is-reviving-defiance-that-mmo-with-the-tv-show.1132965/" style="color: #0066cc;">https://www.resetera.com/threads/an-indie-studio-is-reviving-defiance-that-mmo-with-the-tv-show.1132965/
    #indie #studio #reviving #defiance #that #mmo #with #the #show
    An indie studio is reviving Defiance (that MMO with the TV show)
    Saucycarpdog Member Oct 25, 2017 20,233 A dead MMO that launched with a now-cancelled TV show in 2013 is coming back 4 years after servers were shut down Defiance, indeed. www.pcgamer.com Trion Worlds' Defiance was an odd duck. It launched in 2013 alongside a TV show tie-in with the same name, set on a future Earth following an alien invasion—during which the planet was aggressively terraformed. Both the game and the show were a mix of grungy post-apocalyptic western and futuristic sci-fi. Only a couple of years later, the show was cancelled, but the MMO persevered. And it stuck around for a while, until 2021, when the servers were shut down. Defiance was never one of the heavy-hitters, and I haven't thought about it for a good long while, but it looks like it's been living in enough folks' heads that it's making a comeback. Fawkes, "an indie studio and publisher dedicated to reviving treasured titles", has decided that Defiance fits its brief, and has set itself the task of bringing the game back to life. It acquired the rights to both the original 2013 version of the game and the relaunched Defiance 2050 version that appeared in 2018. Defiance will make its comeback in April, with Fawkes launching the original 2013 version of the MMO. Its plan is to work with the community, starting small, with a PC launch, and then growing based on feedback. The return of the console version might be on the cards, too, but that ultimately depends on its reception on PC. Click to expand... Click to shrink... Not really sure who this is for but ok. I'm all for game preservation. Hopefully they can make an offline version of the game so people can always access it.   Slayven Never read a comic in his life Moderator Oct 25, 2017 102,176 Saucycarpdog said: A dead MMO that launched with a now-cancelled TV show in 2013 is coming back 4 years after servers were shut down Defiance, indeed. www.pcgamer.com Not really sure who this is for but ok. I'm all for game preservation. Hopefully they can make an offline version of the game so people can always access it. Click to expand... Click to shrink... Yeah I be down for an offline version   IDontBeatGames ThreadMarksman - Saved Transistor's sanity twice Member Oct 29, 2017 20,996 New York YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS, I have way too many fond memories of playing this game with Kaelan   Primus Member Oct 25, 2017 4,557 Well.....shit. From one of the first alphas all the way to server shutdown, I was in this game. I am more than happy to jump back in, especially if it's back to original launch version.  Haregan Member Aug 21, 2022 4,847 Serbia Had a lot of fun with it back in the day so I'll definitely check it out. Bring back MMO shooters.   masizzai Member Nov 28, 2017 2,340 Played this game at launch and jumped in and out of it through the years. Interesting to want to start with the 2013 version of the game though.   Kraken3dfx Member Oct 25, 2017 3,546 Denver, CO This is like the 3rd time they've tried to revive this I feel like. Having said that, as someone who bought it at launch and enjoyed it, sign me up  kurahador Member Oct 28, 2017 19,693 I actually followed the tv series, I thought it was pretty decent. Will def check this out.   Nax Hero of Bowerstone Member Oct 10, 2018 7,213 Oh damn. That'd be awesome. I got like 1 achievement on Xbox 360 and then forgot about it. Would be nice to get more time into it.   Shinobido Heart Member Dec 23, 2017 10,144 This sounds super familiar! I love seeing MMO's getting another chance. I'm watching some gameplay now.   Timu Member Oct 25, 2017 18,428 I almost forgot about it. Never played it so that is cool for them to try to bring it back.   TheBaldwin Member Feb 25, 2018 8,754 I was oddly enough just thinking about this game a few weeks back, so weird that it's poped up again. I watched the tv show and it was good for a nice little sci fi drama, but remember the game being quite mediocre. Odd that someone would try and bring it back  Beelzebufo Member Jun 1, 2022 5,819 Canada That's hilarious and pretty awesome. I remember my girlfriend at the time got weirdly invested in the show lol   bounchfx Member Oct 25, 2017 7,873 Muricas can't say I expected to read this headline Lol. worked on it for a bit and it was fun enough to play but certainly did not last long   EllaJay Member Dec 10, 2024 127 3rd time lucky? I remember playing it with some friends the first time it came out. It was a bit rubbish. The last time it came out it was still a bit rubbish. I expect it will a be a bit rubbish the next time it comes out too.   Kalentan Member Oct 25, 2017 50,562 I remember enjoying it, and I liked the show well enough, flawed as it was, but IIRC the game was pretty barebones and the 2050 launch was bad.   noodlesoup Member Feb 21, 2018 3,591 The world events in this game were so cool.   MerluzaSamus Member Dec 3, 2018 1,450 Argentina That game must have done something right.. This is like the third time it launches. Can't deny it has a fanbase.  Timu Member Oct 25, 2017 18,428 I totally forgot there was a TV show as well!   G-X Member Oct 28, 2017 1,565 Wasn't the original game director on this revealed to be highly toxic Edit i think i was incorrectly mixing up this and Firefall  Last edited: Mar 12, 2025 Bucca Member Oct 25, 2017 5,415 Never played the game but I remember binging the show lol   texhnolyze Shinra Employee Member Oct 25, 2017 26,286 Indonesia Just a re-release, not even adding anything substantial? What's the point then, third time is a charm?   TinTuba47 Member Nov 14, 2017 4,318 I remember kinda liking this back in the day   Charpunk Member Oct 25, 2017 12,499 This was actually not terrible but no one I knew played it.   Bansai Teyvat Traveler Member Oct 28, 2017 14,090 I remember fairly liking the show and having 0 interest in the MMO game. I doubt this is gonna work, but good luck to them nevertheless.  SCUMMbag Prophet of Truth - Chicken Chaser Member Oct 25, 2017 7,161 How many times does this game need to come back?   Mario_Bones Member Oct 31, 2017 3,755 Australia Hell yeah, it always bummed me out I didn't finish the story before it went kaput. The world events and PvP were a lot of fun   Vash Member Oct 28, 2017 2,446 I enjoyed it a lot when it came out, so I am definitely going to keep an eye on this.   DieH@rd Member Oct 26, 2017 11,998 The weirdest stuff is, the TV show Defiance ended up being really great. After OK s1, it really got much better in following seasons, which culminated in truly awesome ending.   MadMod Member Dec 4, 2017 4,771 Found it super bland and dropped it quick, even watched a few eps of the show too, good way to hype the IP at the time. Wild to bring it back tbh hahah.  GuitarGuruu Member Oct 26, 2017 7,652 I bought this on PS3, it was a really cool idea at the time but man that gameplay was extremely rough.   DocScroll Member May 25, 2021 706 I remember enjoying this! The public events were fun and the loot was pretty good for this sort of thing. PvP felt busted and the tie in the TV show felt cheesy despite enjoying the first season of the show at the time.   deadfolk Member Oct 25, 2017 6,471 Loved both the game and show. The game did a really good job of taking the rift mechanic from the Rift MMO (same dev) and applying it to a shooter.  LycanXIII The Fallen Oct 26, 2017 11,898 I played this on PS3, but I don't remember if I bought it, or if they gave it away with PS+. Edit: It could have been after it went F2P, but au feel like it was at launch with the show.  texhnolyze Shinra Employee Member Oct 25, 2017 26,286 Indonesia It's live now, by the way. https://www.youtube.com/results?search_query=defiance   Primus Member Oct 25, 2017 4,557 It was also laggy as hell when I popped in and went through the tutorial section this morning, so very much a Classic Defiance Experience(tm).   BizzyBum Member Oct 26, 2017 10,403 New York I was actually really into the 2013 MMO, never played the updated 2050 version. I even thought the show wasn't half bad. Maybe I'll give it a try again just for the nostalgia.  Shinobido Heart Member Dec 23, 2017 10,144 This came out already, right?   texhnolyze Shinra Employee Member Oct 25, 2017 26,286 Indonesia Shinobido Heart said: This came out already, right? Click to expand... Click to shrink... The launch was a mess lol, I was there. Never really pay attention to it after that. It's probably on its way back to the grave.  Shinobido Heart Member Dec 23, 2017 10,144 texhnolyze said: The launch was a mess lol, I was there. Never really pay attention to it after that. It's probably on its way back to the grave. Click to expand... Click to shrink... Damn, what happened? Too many people trying to get in?  SpellSwordFoxx Member Feb 27, 2025 305 I think my friend got me to try this with her once. I remember vaguely shooting something, and learning there was TV show tie in. I never got around to watching any of that lol  Primus Member Oct 25, 2017 4,557 Shinobido Heart said: Damn, what happened? Too many people trying to get in? Click to expand... Click to shrink... Servers were way overloaded and were more often down than up for the first couple weeks. It's fine now, no issues getting in and playing but I see very little population outside of major Arkfalls. Major Arkfalls which still have the same old problem of enemies or other players or both just vanishing constantly because the area's overloaded, thus making it impossible to do anything before getting blown up out of nowhere.  Shinobido Heart Member Dec 23, 2017 10,144 Primus said: Servers were way overloaded and were more often down than up for the first couple weeks. It's fine now, no issues getting in and playing but I see very little population outside of major Arkfalls. Major Arkfalls which still have the same old problem of enemies or other players or both just vanishing constantly because the area's overloaded, thus making it impossible to do anything before getting blown up out of nowhere. Click to expand... Click to shrink... I see, that's unfortunate to hear. I was checking out that Fawkes Games website, looks like they host other old games as well but most of the links don't work.  PLASTICA-MAN Member Oct 26, 2017 29,074 There was a TV series for this?   ReginaldXIV It's Pronounced "Aerith" Member Nov 4, 2017 9,768 Minnesota Season 1 of the show was pretty decent. But they never had the budget to really do what they wanted to do.   Source: https://www.resetera.com/threads/an-indie-studio-is-reviving-defiance-that-mmo-with-the-tv-show.1132965/ #indie #studio #reviving #defiance #that #mmo #with #the #show
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    An indie studio is reviving Defiance (that MMO with the TV show)
    Saucycarpdog Member Oct 25, 2017 20,233 A dead MMO that launched with a now-cancelled TV show in 2013 is coming back 4 years after servers were shut down Defiance, indeed. www.pcgamer.com Trion Worlds' Defiance was an odd duck. It launched in 2013 alongside a TV show tie-in with the same name, set on a future Earth following an alien invasion—during which the planet was aggressively terraformed. Both the game and the show were a mix of grungy post-apocalyptic western and futuristic sci-fi. Only a couple of years later, the show was cancelled, but the MMO persevered. And it stuck around for a while, until 2021, when the servers were shut down. Defiance was never one of the heavy-hitters, and I haven't thought about it for a good long while, but it looks like it's been living in enough folks' heads that it's making a comeback. Fawkes, "an indie studio and publisher dedicated to reviving treasured titles", has decided that Defiance fits its brief, and has set itself the task of bringing the game back to life. It acquired the rights to both the original 2013 version of the game and the relaunched Defiance 2050 version that appeared in 2018. Defiance will make its comeback in April, with Fawkes launching the original 2013 version of the MMO. Its plan is to work with the community, starting small, with a PC launch, and then growing based on feedback. The return of the console version might be on the cards, too, but that ultimately depends on its reception on PC. Click to expand... Click to shrink... Not really sure who this is for but ok. I'm all for game preservation. Hopefully they can make an offline version of the game so people can always access it.   Slayven Never read a comic in his life Moderator Oct 25, 2017 102,176 Saucycarpdog said: A dead MMO that launched with a now-cancelled TV show in 2013 is coming back 4 years after servers were shut down Defiance, indeed. www.pcgamer.com Not really sure who this is for but ok. I'm all for game preservation. Hopefully they can make an offline version of the game so people can always access it. Click to expand... Click to shrink... Yeah I be down for an offline version   IDontBeatGames ThreadMarksman - Saved Transistor's sanity twice Member Oct 29, 2017 20,996 New York YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS, I have way too many fond memories of playing this game with Kaelan   Primus Member Oct 25, 2017 4,557 Well.....shit. From one of the first alphas all the way to server shutdown, I was in this game. I am more than happy to jump back in, especially if it's back to original launch version.  Haregan Member Aug 21, 2022 4,847 Serbia Had a lot of fun with it back in the day so I'll definitely check it out. Bring back MMO shooters.   masizzai Member Nov 28, 2017 2,340 Played this game at launch and jumped in and out of it through the years. Interesting to want to start with the 2013 version of the game though.   Kraken3dfx Member Oct 25, 2017 3,546 Denver, CO This is like the 3rd time they've tried to revive this I feel like. Having said that, as someone who bought it at launch and enjoyed it, sign me up  kurahador Member Oct 28, 2017 19,693 I actually followed the tv series, I thought it was pretty decent. Will def check this out.   Nax Hero of Bowerstone Member Oct 10, 2018 7,213 Oh damn. That'd be awesome. I got like 1 achievement on Xbox 360 and then forgot about it. Would be nice to get more time into it.   Shinobido Heart Member Dec 23, 2017 10,144 This sounds super familiar! I love seeing MMO's getting another chance. I'm watching some gameplay now.   Timu Member Oct 25, 2017 18,428 I almost forgot about it. Never played it so that is cool for them to try to bring it back.   TheBaldwin Member Feb 25, 2018 8,754 I was oddly enough just thinking about this game a few weeks back, so weird that it's poped up again. I watched the tv show and it was good for a nice little sci fi drama, but remember the game being quite mediocre. Odd that someone would try and bring it back  Beelzebufo Member Jun 1, 2022 5,819 Canada That's hilarious and pretty awesome. I remember my girlfriend at the time got weirdly invested in the show lol   bounchfx Member Oct 25, 2017 7,873 Muricas can't say I expected to read this headline Lol. worked on it for a bit and it was fun enough to play but certainly did not last long   EllaJay Member Dec 10, 2024 127 3rd time lucky? I remember playing it with some friends the first time it came out. It was a bit rubbish. The last time it came out it was still a bit rubbish. I expect it will a be a bit rubbish the next time it comes out too.   Kalentan Member Oct 25, 2017 50,562 I remember enjoying it, and I liked the show well enough, flawed as it was, but IIRC the game was pretty barebones and the 2050 launch was bad.   noodlesoup Member Feb 21, 2018 3,591 The world events in this game were so cool.   MerluzaSamus Member Dec 3, 2018 1,450 Argentina That game must have done something right.. This is like the third time it launches. Can't deny it has a fanbase.  Timu Member Oct 25, 2017 18,428 I totally forgot there was a TV show as well!   G-X Member Oct 28, 2017 1,565 Wasn't the original game director on this revealed to be highly toxic Edit i think i was incorrectly mixing up this and Firefall  Last edited: Mar 12, 2025 Bucca Member Oct 25, 2017 5,415 Never played the game but I remember binging the show lol   texhnolyze Shinra Employee Member Oct 25, 2017 26,286 Indonesia Just a re-release, not even adding anything substantial? What's the point then, third time is a charm?   TinTuba47 Member Nov 14, 2017 4,318 I remember kinda liking this back in the day   Charpunk Member Oct 25, 2017 12,499 This was actually not terrible but no one I knew played it.   Bansai Teyvat Traveler Member Oct 28, 2017 14,090 I remember fairly liking the show and having 0 interest in the MMO game. I doubt this is gonna work, but good luck to them nevertheless.  SCUMMbag Prophet of Truth - Chicken Chaser Member Oct 25, 2017 7,161 How many times does this game need to come back?   Mario_Bones Member Oct 31, 2017 3,755 Australia Hell yeah, it always bummed me out I didn't finish the story before it went kaput. The world events and PvP were a lot of fun   Vash Member Oct 28, 2017 2,446 I enjoyed it a lot when it came out, so I am definitely going to keep an eye on this.   DieH@rd Member Oct 26, 2017 11,998 The weirdest stuff is, the TV show Defiance ended up being really great. After OK s1, it really got much better in following seasons, which culminated in truly awesome ending.   MadMod Member Dec 4, 2017 4,771 Found it super bland and dropped it quick, even watched a few eps of the show too, good way to hype the IP at the time. Wild to bring it back tbh hahah.  GuitarGuruu Member Oct 26, 2017 7,652 I bought this on PS3, it was a really cool idea at the time but man that gameplay was extremely rough.   DocScroll Member May 25, 2021 706 I remember enjoying this! The public events were fun and the loot was pretty good for this sort of thing. PvP felt busted and the tie in the TV show felt cheesy despite enjoying the first season of the show at the time.   deadfolk Member Oct 25, 2017 6,471 Loved both the game and show. The game did a really good job of taking the rift mechanic from the Rift MMO (same dev) and applying it to a shooter.  LycanXIII The Fallen Oct 26, 2017 11,898 I played this on PS3, but I don't remember if I bought it, or if they gave it away with PS+. Edit: It could have been after it went F2P, but au feel like it was at launch with the show.  texhnolyze Shinra Employee Member Oct 25, 2017 26,286 Indonesia It's live now, by the way. https://www.youtube.com/results?search_query=defiance   Primus Member Oct 25, 2017 4,557 It was also laggy as hell when I popped in and went through the tutorial section this morning, so very much a Classic Defiance Experience(tm).   BizzyBum Member Oct 26, 2017 10,403 New York I was actually really into the 2013 MMO, never played the updated 2050 version. I even thought the show wasn't half bad. Maybe I'll give it a try again just for the nostalgia.  Shinobido Heart Member Dec 23, 2017 10,144 This came out already, right?   texhnolyze Shinra Employee Member Oct 25, 2017 26,286 Indonesia Shinobido Heart said: This came out already, right? Click to expand... Click to shrink... The launch was a mess lol, I was there. Never really pay attention to it after that. It's probably on its way back to the grave.  Shinobido Heart Member Dec 23, 2017 10,144 texhnolyze said: The launch was a mess lol, I was there. Never really pay attention to it after that. It's probably on its way back to the grave. Click to expand... Click to shrink... Damn, what happened? Too many people trying to get in?  SpellSwordFoxx Member Feb 27, 2025 305 I think my friend got me to try this with her once. I remember vaguely shooting something, and learning there was TV show tie in. I never got around to watching any of that lol  Primus Member Oct 25, 2017 4,557 Shinobido Heart said: Damn, what happened? Too many people trying to get in? Click to expand... Click to shrink... Servers were way overloaded and were more often down than up for the first couple weeks. It's fine now, no issues getting in and playing but I see very little population outside of major Arkfalls. Major Arkfalls which still have the same old problem of enemies or other players or both just vanishing constantly because the area's overloaded, thus making it impossible to do anything before getting blown up out of nowhere.  Shinobido Heart Member Dec 23, 2017 10,144 Primus said: Servers were way overloaded and were more often down than up for the first couple weeks. It's fine now, no issues getting in and playing but I see very little population outside of major Arkfalls. Major Arkfalls which still have the same old problem of enemies or other players or both just vanishing constantly because the area's overloaded, thus making it impossible to do anything before getting blown up out of nowhere. Click to expand... Click to shrink... I see, that's unfortunate to hear. I was checking out that Fawkes Games website, looks like they host other old games as well but most of the links don't work.  PLASTICA-MAN Member Oct 26, 2017 29,074 There was a TV series for this?   ReginaldXIV It's Pronounced "Aerith" Member Nov 4, 2017 9,768 Minnesota Season 1 of the show was pretty decent. But they never had the budget to really do what they wanted to do.  
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