• Nintendo Switch 2: Is It Worth Buying at Launch?

    Most of what you need to know about the Nintendo Switch 2 is right there in the name: this is the direct sequel to the Switch.
    It’s bigger, more powerful, more refined, and builds on a strong foundation. If you liked the first Switch, you’re almost certainly going to like the Switch 2. But whether it’s worth upgrading immediately is going to depend a lot on your current gaming library and how much you’re willing to spend for a small library of first party titles. 

    The Hardware
    From an ergonomic perspective, the Switch 2 is a definite upgrade over the original with a nicer looking, rounded off cradle, a bigger screen, and new magnetically attached Joy-cons that are a breeze to connect and remove. Also a really underrated new feature is the more flexible kickstand, which lets you play the Switch 2 from multiple angles if you’re into that sort of thing.
    While it didn’t really get much coverage in previews, I was also pleasantly surprised by a sturdier cover for game cards that will better lock them into place. That’s not hugely important, but it does show how much thought Nintendo put into the system to address almost every criticism of the original Switch, which was a pretty great portable to begin with.

    Furthermore, the sound quality of the Switch 2 in portable mode is surprisingly better than the old model. Oddly enough though, as good as the sound is, the HDR implementation is surprisingly underwhelming in this initial batch of games. That’s really not a huge deal, but it’s odd that Nintendo even pushed it at all given how barely noticeable it is right now. Maybe future gameswill improve on it.
    My only real gripe about the Switch 2 is that it’s maybe too big. I’m a six-foot and two inches, 270 pound professional wrestler in my spare time, and this thing is almost too big for my hands. It starts to feel a little heavy after an hour of playtime. At least the battery life is rock solid, however, which has always been a strong point of Nintendo portables, though the console does run noticeably warmer than its predecessor. 
    Set Up and the Switch 2 Experience
    Getting started with the Switch 2 is simple, although not without a bit of the typical Nintendo weirdness. By logging into my Wi-Fi and My Nintendo account, I transferred everything from my original Switch to the Switch 2 in a little over 10 minutes. All I had to do was plug in both consoles and move them within a few feet of each other.
    The one downside of this is that the Switch 2 then immediately decided to start downloading a few dozen of the most recent games I’ve played. That’s good in theory, but since the Switch 2 only comes with 256GB of internal storage, I didn’t want all those old games on my new console.
    If there’s an easier way than going through the game library and canceling all of those individual downloads, I couldn’t find it. Still, this made clear just how much space is going to be an issue with the new console. After downloading updates and just a handful of my older titles, I was down to only 175GB of space. When some launch titles are already clocking in at 60 gigs, it’s clear that a MicroSD Express card is going to be a necessity for a lot of gamers. Given the price of those, I do wish the Switch 2 had a port for older SD cards that could play original Switch games, or allowed for a hard drive in docked mode. Maybe that’s something we’ll see in an update down the line.
    Anyway, once I had downloaded what I wanted and canceled everything else, it was time to dive into the Switch 2 dashboard… which actually looks a lot like the original Switch’s. All of the icons are rounder, just like the cradle and system itself. The eShop doesn’t slow down anymore, and everything else is pretty much where it was on the first Switch. If you ever upgraded from an Xbox One to an Xbox Series X, it’s a similar type of negligible change.  

    What’s New with the Switch 2
    Unlike some past Nintendo consoles like the Wii, the Switch 2 doesn’t have any major new gimmicks, but there are a couple of interesting new features. The upgraded Joy-Cons can now be used like computer mice. There’s also GameChat, a new way to communicate with other players during gameplay through video and audio.

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    Honestly, I didn’t spend a lot of time with either of these features. They work as advertised, they’re just not exactly revolutionary, especially given that Microsoft and Sony have allowed this type of communication while gaming for years. There’s definitely promise to these ideas down the line, but they’re not exactly day one system sellers. It’s probably 50-50 whether we see games that take advantage of these features, or if developers just ignore them entirely.
    Switch 2 Games, Old and New
    The Switch 2 is launching with an impressive collection of more than two dozen games. Many like Street Fighter 6, Hogwarts Legacy, and Hitman are ports of games that have been available elsewhere for awhile now.
    I picked up Mario Kart World, Bravely Default HD, and Cyberpunk 2077. I’ll have fuller thoughts on Mario Kart World in a few days, but for now I’ll say it’s a very fun game that doesn’t necessarily do a whole lot to show off its console’s power. The other two games are excellent ports of older titles, with Cyberpunk 2077 in particular offering some enjoyable new control options thanks to the upgraded Joy-Cons. What’s especially impressive at launch are the upgrades to The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Available for each, or as part of an annual Nintendo Switch Online + Expansion Pack membership. These almost look like brand new games with higher resolution and frame rates that now put them on par with a lot of the best looking games on Xbox or PlayStation. 
    Even in handheld mode, the Zelda titles look noticeably better than on the original Switch. The free upgrades I checked out in New Super Mario Bros. U, Super Mario Odyssey, and Super Mario 3D World + Bowser’s Fury don’t go quite that far in terms of improvements, but the games definitely do perform better. It was actually kind of rough going back to Switch games like Splatoon 3 and Xenoblade Chronicles X that don’t have enhancements of any kind, and still having to deal with their little graphical hiccups on the Switch 2. But I didn’t notice any issues with backwards compatibility. Original Switch games seem to play flawlessly on the new console.
    Another reason to check out the Switch 2 is GameCube games for Expansion Pack members. I played a few minutes each of The Legend of Zelda: The Wind Waker, F-Zero GX, and SoulCalibur II and I’m pleased to report that they all performed admirably. Whatever emulator Nintendo is using doesn’t make these games look like full-on remasters, but they do look very sharp on a 4K TV, and I’m excited to see what other classic titles get added in the future.

    Is the Switch 2 Worth Buying?
    Whether you should pick up a Switch 2 right nowreally depends. If you always wanted a Switch but for some reason never got one, a Switch 2 is an absolute no brainer. It’s going to be the best way to experience some Switch classics like Breath of the Wild and Super Mario Odyssey. If you haven’t had any other way to play great games like Cyberpunk 2077, Yakuza 0, or Hogwarts Legacy, then yes, the Switch 2 is an excellent purchase, and it’s cheaper than either a PlayStation 5 or Xbox Series X.But if you’ve played your original Switch to death and have any other current gen console, a solid gaming PC, or a Steam Deck, the Switch 2 is a dicier proposition.
    Some great looking games like Donkey Kong Bananza, Metroid Prime 4, and Hyrule Warriors: Age of Imprisonment are on the horizon, and I have no doubt the Switch 2 will be worth the purchase over time, but and up is a lot to ask for what the console offers at the moment.
    #nintendo #switch #worth #buying #launch
    Nintendo Switch 2: Is It Worth Buying at Launch?
    Most of what you need to know about the Nintendo Switch 2 is right there in the name: this is the direct sequel to the Switch. It’s bigger, more powerful, more refined, and builds on a strong foundation. If you liked the first Switch, you’re almost certainly going to like the Switch 2. But whether it’s worth upgrading immediately is going to depend a lot on your current gaming library and how much you’re willing to spend for a small library of first party titles.  The Hardware From an ergonomic perspective, the Switch 2 is a definite upgrade over the original with a nicer looking, rounded off cradle, a bigger screen, and new magnetically attached Joy-cons that are a breeze to connect and remove. Also a really underrated new feature is the more flexible kickstand, which lets you play the Switch 2 from multiple angles if you’re into that sort of thing. While it didn’t really get much coverage in previews, I was also pleasantly surprised by a sturdier cover for game cards that will better lock them into place. That’s not hugely important, but it does show how much thought Nintendo put into the system to address almost every criticism of the original Switch, which was a pretty great portable to begin with. Furthermore, the sound quality of the Switch 2 in portable mode is surprisingly better than the old model. Oddly enough though, as good as the sound is, the HDR implementation is surprisingly underwhelming in this initial batch of games. That’s really not a huge deal, but it’s odd that Nintendo even pushed it at all given how barely noticeable it is right now. Maybe future gameswill improve on it. My only real gripe about the Switch 2 is that it’s maybe too big. I’m a six-foot and two inches, 270 pound professional wrestler in my spare time, and this thing is almost too big for my hands. It starts to feel a little heavy after an hour of playtime. At least the battery life is rock solid, however, which has always been a strong point of Nintendo portables, though the console does run noticeably warmer than its predecessor.  Set Up and the Switch 2 Experience Getting started with the Switch 2 is simple, although not without a bit of the typical Nintendo weirdness. By logging into my Wi-Fi and My Nintendo account, I transferred everything from my original Switch to the Switch 2 in a little over 10 minutes. All I had to do was plug in both consoles and move them within a few feet of each other. The one downside of this is that the Switch 2 then immediately decided to start downloading a few dozen of the most recent games I’ve played. That’s good in theory, but since the Switch 2 only comes with 256GB of internal storage, I didn’t want all those old games on my new console. If there’s an easier way than going through the game library and canceling all of those individual downloads, I couldn’t find it. Still, this made clear just how much space is going to be an issue with the new console. After downloading updates and just a handful of my older titles, I was down to only 175GB of space. When some launch titles are already clocking in at 60 gigs, it’s clear that a MicroSD Express card is going to be a necessity for a lot of gamers. Given the price of those, I do wish the Switch 2 had a port for older SD cards that could play original Switch games, or allowed for a hard drive in docked mode. Maybe that’s something we’ll see in an update down the line. Anyway, once I had downloaded what I wanted and canceled everything else, it was time to dive into the Switch 2 dashboard… which actually looks a lot like the original Switch’s. All of the icons are rounder, just like the cradle and system itself. The eShop doesn’t slow down anymore, and everything else is pretty much where it was on the first Switch. If you ever upgraded from an Xbox One to an Xbox Series X, it’s a similar type of negligible change.   What’s New with the Switch 2 Unlike some past Nintendo consoles like the Wii, the Switch 2 doesn’t have any major new gimmicks, but there are a couple of interesting new features. The upgraded Joy-Cons can now be used like computer mice. There’s also GameChat, a new way to communicate with other players during gameplay through video and audio. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Honestly, I didn’t spend a lot of time with either of these features. They work as advertised, they’re just not exactly revolutionary, especially given that Microsoft and Sony have allowed this type of communication while gaming for years. There’s definitely promise to these ideas down the line, but they’re not exactly day one system sellers. It’s probably 50-50 whether we see games that take advantage of these features, or if developers just ignore them entirely. Switch 2 Games, Old and New The Switch 2 is launching with an impressive collection of more than two dozen games. Many like Street Fighter 6, Hogwarts Legacy, and Hitman are ports of games that have been available elsewhere for awhile now. I picked up Mario Kart World, Bravely Default HD, and Cyberpunk 2077. I’ll have fuller thoughts on Mario Kart World in a few days, but for now I’ll say it’s a very fun game that doesn’t necessarily do a whole lot to show off its console’s power. The other two games are excellent ports of older titles, with Cyberpunk 2077 in particular offering some enjoyable new control options thanks to the upgraded Joy-Cons. What’s especially impressive at launch are the upgrades to The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Available for each, or as part of an annual Nintendo Switch Online + Expansion Pack membership. These almost look like brand new games with higher resolution and frame rates that now put them on par with a lot of the best looking games on Xbox or PlayStation.  Even in handheld mode, the Zelda titles look noticeably better than on the original Switch. The free upgrades I checked out in New Super Mario Bros. U, Super Mario Odyssey, and Super Mario 3D World + Bowser’s Fury don’t go quite that far in terms of improvements, but the games definitely do perform better. It was actually kind of rough going back to Switch games like Splatoon 3 and Xenoblade Chronicles X that don’t have enhancements of any kind, and still having to deal with their little graphical hiccups on the Switch 2. But I didn’t notice any issues with backwards compatibility. Original Switch games seem to play flawlessly on the new console. Another reason to check out the Switch 2 is GameCube games for Expansion Pack members. I played a few minutes each of The Legend of Zelda: The Wind Waker, F-Zero GX, and SoulCalibur II and I’m pleased to report that they all performed admirably. Whatever emulator Nintendo is using doesn’t make these games look like full-on remasters, but they do look very sharp on a 4K TV, and I’m excited to see what other classic titles get added in the future. Is the Switch 2 Worth Buying? Whether you should pick up a Switch 2 right nowreally depends. If you always wanted a Switch but for some reason never got one, a Switch 2 is an absolute no brainer. It’s going to be the best way to experience some Switch classics like Breath of the Wild and Super Mario Odyssey. If you haven’t had any other way to play great games like Cyberpunk 2077, Yakuza 0, or Hogwarts Legacy, then yes, the Switch 2 is an excellent purchase, and it’s cheaper than either a PlayStation 5 or Xbox Series X.But if you’ve played your original Switch to death and have any other current gen console, a solid gaming PC, or a Steam Deck, the Switch 2 is a dicier proposition. Some great looking games like Donkey Kong Bananza, Metroid Prime 4, and Hyrule Warriors: Age of Imprisonment are on the horizon, and I have no doubt the Switch 2 will be worth the purchase over time, but and up is a lot to ask for what the console offers at the moment. #nintendo #switch #worth #buying #launch
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    Nintendo Switch 2: Is It Worth Buying at Launch?
    Most of what you need to know about the Nintendo Switch 2 is right there in the name: this is the direct sequel to the Switch. It’s bigger, more powerful, more refined, and builds on a strong foundation. If you liked the first Switch, you’re almost certainly going to like the Switch 2. But whether it’s worth upgrading immediately is going to depend a lot on your current gaming library and how much you’re willing to spend for a small library of first party titles.  The Hardware From an ergonomic perspective, the Switch 2 is a definite upgrade over the original with a nicer looking, rounded off cradle, a bigger screen, and new magnetically attached Joy-cons that are a breeze to connect and remove. Also a really underrated new feature is the more flexible kickstand, which lets you play the Switch 2 from multiple angles if you’re into that sort of thing. While it didn’t really get much coverage in previews, I was also pleasantly surprised by a sturdier cover for game cards that will better lock them into place. That’s not hugely important, but it does show how much thought Nintendo put into the system to address almost every criticism of the original Switch, which was a pretty great portable to begin with. Furthermore, the sound quality of the Switch 2 in portable mode is surprisingly better than the old model. Oddly enough though, as good as the sound is, the HDR implementation is surprisingly underwhelming in this initial batch of games. That’s really not a huge deal, but it’s odd that Nintendo even pushed it at all given how barely noticeable it is right now. Maybe future games (or a future Switch 2 refresh) will improve on it. My only real gripe about the Switch 2 is that it’s maybe too big. I’m a six-foot and two inches, 270 pound professional wrestler in my spare time, and this thing is almost too big for my hands. It starts to feel a little heavy after an hour of playtime. At least the battery life is rock solid, however, which has always been a strong point of Nintendo portables, though the console does run noticeably warmer than its predecessor.  Set Up and the Switch 2 Experience Getting started with the Switch 2 is simple, although not without a bit of the typical Nintendo weirdness. By logging into my Wi-Fi and My Nintendo account, I transferred everything from my original Switch to the Switch 2 in a little over 10 minutes. All I had to do was plug in both consoles and move them within a few feet of each other. The one downside of this is that the Switch 2 then immediately decided to start downloading a few dozen of the most recent games I’ve played. That’s good in theory, but since the Switch 2 only comes with 256GB of internal storage, I didn’t want all those old games on my new console. If there’s an easier way than going through the game library and canceling all of those individual downloads, I couldn’t find it. Still, this made clear just how much space is going to be an issue with the new console. After downloading updates and just a handful of my older titles, I was down to only 175GB of space. When some launch titles are already clocking in at 60 gigs, it’s clear that a MicroSD Express card is going to be a necessity for a lot of gamers. Given the price of those, I do wish the Switch 2 had a port for older SD cards that could play original Switch games, or allowed for a hard drive in docked mode. Maybe that’s something we’ll see in an update down the line. Anyway, once I had downloaded what I wanted and canceled everything else, it was time to dive into the Switch 2 dashboard… which actually looks a lot like the original Switch’s. All of the icons are rounder, just like the cradle and system itself. The eShop doesn’t slow down anymore, and everything else is pretty much where it was on the first Switch. If you ever upgraded from an Xbox One to an Xbox Series X, it’s a similar type of negligible change.   What’s New with the Switch 2 Unlike some past Nintendo consoles like the Wii, the Switch 2 doesn’t have any major new gimmicks, but there are a couple of interesting new features. The upgraded Joy-Cons can now be used like computer mice. There’s also GameChat, a new way to communicate with other players during gameplay through video and audio. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Honestly, I didn’t spend a lot of time with either of these features. They work as advertised, they’re just not exactly revolutionary, especially given that Microsoft and Sony have allowed this type of communication while gaming for years. There’s definitely promise to these ideas down the line, but they’re not exactly day one system sellers. It’s probably 50-50 whether we see games that take advantage of these features, or if developers just ignore them entirely. Switch 2 Games, Old and New The Switch 2 is launching with an impressive collection of more than two dozen games. Many like Street Fighter 6, Hogwarts Legacy, and Hitman are ports of games that have been available elsewhere for awhile now. I picked up Mario Kart World, Bravely Default HD, and Cyberpunk 2077. I’ll have fuller thoughts on Mario Kart World in a few days, but for now I’ll say it’s a very fun game that doesn’t necessarily do a whole lot to show off its console’s power. The other two games are excellent ports of older titles, with Cyberpunk 2077 in particular offering some enjoyable new control options thanks to the upgraded Joy-Cons. What’s especially impressive at launch are the upgrades to The Legend of Zelda: Breath of the Wild and Tears of the Kingdom. Available for $10 each, or as part of an annual Nintendo Switch Online + Expansion Pack membership. These almost look like brand new games with higher resolution and frame rates that now put them on par with a lot of the best looking games on Xbox or PlayStation.  Even in handheld mode, the Zelda titles look noticeably better than on the original Switch. The free upgrades I checked out in New Super Mario Bros. U, Super Mario Odyssey, and Super Mario 3D World + Bowser’s Fury don’t go quite that far in terms of improvements, but the games definitely do perform better. It was actually kind of rough going back to Switch games like Splatoon 3 and Xenoblade Chronicles X that don’t have enhancements of any kind, and still having to deal with their little graphical hiccups on the Switch 2. But I didn’t notice any issues with backwards compatibility. Original Switch games seem to play flawlessly on the new console. Another reason to check out the Switch 2 is GameCube games for Expansion Pack members. I played a few minutes each of The Legend of Zelda: The Wind Waker, F-Zero GX, and SoulCalibur II and I’m pleased to report that they all performed admirably. Whatever emulator Nintendo is using doesn’t make these games look like full-on remasters, but they do look very sharp on a 4K TV, and I’m excited to see what other classic titles get added in the future. Is the Switch 2 Worth Buying? Whether you should pick up a Switch 2 right now (if you can even find one) really depends. If you always wanted a Switch but for some reason never got one, a Switch 2 is an absolute no brainer. It’s going to be the best way to experience some Switch classics like Breath of the Wild and Super Mario Odyssey. If you haven’t had any other way to play great games like Cyberpunk 2077, Yakuza 0, or Hogwarts Legacy, then yes, the Switch 2 is an excellent purchase, and it’s cheaper than either a PlayStation 5 or Xbox Series X.But if you’ve played your original Switch to death and have any other current gen console, a solid gaming PC, or a Steam Deck, the Switch 2 is a dicier proposition. Some great looking games like Donkey Kong Bananza, Metroid Prime 4, and Hyrule Warriors: Age of Imprisonment are on the horizon, and I have no doubt the Switch 2 will be worth the purchase over time, but $450 and up is a lot to ask for what the console offers at the moment.
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  • Everything new at Summer Game Fest 2025: Marvel Tōkon, Resident Evil Requiem and more

    It's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley's Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we're smack dab in the middle of that programming right now.
    We're covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days, and a boatload of new trailers and release date announcements in between.
    Through it all, we're collating the biggest announcements right here, with links out to more in-depth coverage where we have it, in chronological order.
    Tuesday, June 3
    State of Unreal: The Witcher IV and Fortnite AI
    Epic hitched its wagon to SGF this year, aligning its annual developer Unreal Fest conference, which last took place in the fall of 2024, with the consumer event. The conference was held in Orlando, Florida, from June 2-5, with well over a hundred developer sessions focused on Unreal Engine. The highlight was State of Unreal, which was the first event on the official Summer Game Fest schedule. Amid a bunch of very cool tech demos and announcements, we got some meaningful updates on Epic's own Fortnite and CD PROJEKT RED's upcoming The Witcher IV.

    The Witcher IV was first unveiled at The Game Awards last year, and we've heard very little about it since. At State of Unreal, we got a tech demo for Unreal Engine 5.6, played in real time on a base PS5. The roughly 10-minute slot featured a mix of gameplay and cinematics, and showed off a detailed, bustling world. Perhaps the technical highlight was Nanite Foliage, an extension of UE5's Nanite system for geometry that renders foliage without the level of detail pop-in that is perhaps the most widespread graphical aberration still plaguing games today. On the game side, we saw a town filled with hundreds of NPCs going about their business. The town itself wasn't quite on the scale of The Witcher III's Novigrad City, but nonetheless felt alive in a way beyond anything the last game achieved.
    It's fair to say that Fortnite's moment in the spotlight was… less impressive. Hot on the heels of smooshing a profane Darth Vader AI into the game, Epic announced that creators will be able to roll their own AI NPCs into the game later this year.
    Wednesday, June 4
    PlayStation State of Play: Marvel Tōkon, Silent Hill f and the return of Lumines
    Another company getting a headstart on proceedings was Sony, who threw its third State of Play of the year onto the Summer Game Fest schedule a couple days ahead of the opening night event. It was a packed stream by Sony's standards, with over 20 games and even a surprise hardware announcement.

    The most time was given to Marvel Tōkon: Fighting Souls, a new PlayStation Studios tag fighter that fuses Marvel Superheroes with anime visuals. It's also 4 versus 4, which is wild. It's being developed by Arc System Works, the team perhaps best known for the Guilty Gear series. It's coming to PS5 and PC in 2026. Not-so-coincidentally, Sony also announced Project Defiant, a wireless fight stick that'll support PS5 and PC and arrive in… 2026.
    Elsewhere, we got a parade of release dates, with concrete dates for Sword of the Sea Baby Steps and Silent Hill f. We also got confirmation of that Final Fantasy Tactics remaster, an an all-new... let's call it aspirational "2026" date for Pragmata, which, if you're keeping score, was advertised alongside the launch of the PS5. Great going, Capcom!

    Rounding out the show was a bunch of smaller announcements. We heard about a new Nioh game, Nioh 3, coming in 2026; Suda51's new weirdness Romeo is a Dead Man; and Lumines Arise, a long-awaited return to the Lumines series from the developer behind Tetris Effect.
    Thursday, June 5
    Diddly squat
    There were absolutely no Summer Game Fest events scheduled on Thursday. We assume that's out of respect for antipodean trees, as June 5 was Arbor Day in New Zealand.Friday, June 6
    Summer Game Fest Live: Resident Evil Requiem, Stranger Than Heaven and sequels abound
    It's fair to say that previous Summer Game Fest opening night streams have been… whelming at best. This year's showing was certainly an improvement, not least because there were exponentially fewer mobile game and MMO ads littering the presentation. Yes, folks tracking Gabe Newell's yacht were disappointed that Half-Life 3 didn't show up, and the Silksong crowd remains sad, alone and unloved, but there were nonetheless some huge announcements.

    Perhaps the biggest of all was the "ninth"Resident Evil game. Resident Evil Requiem is said to be a tonal shift compared to the last game, Resident Evil Village. Here's hoping it reinvigorates the series in the same way Resident Evil VII did following the disappointing 6.
    We also heard more from Sega studio Ryu Ga Gotoku about Project Century, which seems to be a 1943 take on the Yakuza series. It's now called Stranger Than Heaven, and there's ajazzy new trailer for your consideration.

    Outside of those big swings, there were sequels to a bunch of mid-sized games, like Atomic Heart, Code Vein and Mortal Shell, and a spiritual sequel of sorts: Scott Pilgrim EX, a beat-em-up that takes the baton from the 2010 Ubisoft brawler Scott Pilgrim vs. the World: The Game.
    There were countless other announcements at the show, including:

    Troy Baker is the big cheese in Mouse: P.I. for Hire
    Here's a silly puppet boxing game you never knew you needed
    Killer Inn turns Werewolf into a multiplayer action game
    Out of Words is a cozy stop-motion co-op adventure from Epic Games
    Lego Voyagers is a co-op puzzle game from the studio behind Builder's Journey
    Mina the Hollower, from the makers of Shovel Knight, arrives on Halloween
    Wu-Tang Clan's new game blends anime with Afro-surrealism

    Day of the Devs: Blighted, Snap & Grab, Blighted and Escape Academy II
    As always, the kickoff show was followed by a Day of the Devs stream, which focused on smaller projects and indie games. You can watch the full stream here.
    Escape Academy has been firmly on our best couch co-op games list for some time, and now it's got a sequel on the way. Escape Academy 2: Back 2 School takes the same basic co-op escape room fun and expands on it, moving away from a level-select map screen and towards a fully 3D school campus for players to explore. So long as the puzzles themselves are as fun as the original, it seems like a winner. 

    Semblance studio Nyamakop is back with new jam called Relooted, a heist game with a unique twist. As in the real world, museums in the West are full of items plundered from African nations under colonialism. Unlike the real world, in Relooted the colonial powers have signed a treaty to return these items to their places of origin, but things aren't going to plan, as many artifacts are finding their way into private collections. It's your job to steal them back. The British Museum is quaking in its boots.

    Here are some of the other games that caught our eye:

    Snap & Grab is No Goblin's campy, photography-based heist game
    Please, Watch the Artwork is a puzzle game with eerie paintings and a sad clown
    Bask in the grotesque pixel-art beauty of Neverway
    Pocket Boss turns corporate data manipulation into a puzzle game
    Tire Boy is a wacky open-world adventure game you can tread all over

    The rest: Ball x Pit, Hitman and 007 First Light

    After Day of the Devs came Devolver. Its Summer Game Fest show was a little more muted than usual, focusing on a single game: Ball x Pit. It's the next game from Kenny Sun, an indie developer who previously made the sleeper hit Mr. Sun's Hatbox. Ball x Pit is being made by a team of more than half a dozen devs, in contrast to Sun's mostly solo prior works. It looks like an interesting mashup of Breakout and base-building mechanics, and there's a demo on Steam available right now.

    Then came IOI, the makers of Hitman, who put together a classic E3-style cringefest, full of awkward pauses, ill-paced demos and repetitive trailers. Honestly, as someone who's been watching game company presentations for two decades or so, it was a nice moment of nostalgia. 
    Away from the marvel of a presenter trying to cope with everything going wrong, the show did have some actual content, with an extended demo of the new James Bond-themed Hitman mission, an announcement that Hitman is coming to iOS and table tops, and a presentation on MindsEye, a game from former GTA producer Leslie Benzies that IOI is publishing. 
    Saturday-Sunday: Xbox and much, much more
    Now you're all caught up. We're expecting a lot of news this weekend, mostly from Xbox on Sunday. We'll be updating this article through the weekend and beyond, but you can find the latest announcements from Summer Game Fest 2025 on our front page.This article originally appeared on Engadget at
    #everything #new #summer #game #fest
    Everything new at Summer Game Fest 2025: Marvel Tōkon, Resident Evil Requiem and more
    It's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley's Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we're smack dab in the middle of that programming right now. We're covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days, and a boatload of new trailers and release date announcements in between. Through it all, we're collating the biggest announcements right here, with links out to more in-depth coverage where we have it, in chronological order. Tuesday, June 3 State of Unreal: The Witcher IV and Fortnite AI Epic hitched its wagon to SGF this year, aligning its annual developer Unreal Fest conference, which last took place in the fall of 2024, with the consumer event. The conference was held in Orlando, Florida, from June 2-5, with well over a hundred developer sessions focused on Unreal Engine. The highlight was State of Unreal, which was the first event on the official Summer Game Fest schedule. Amid a bunch of very cool tech demos and announcements, we got some meaningful updates on Epic's own Fortnite and CD PROJEKT RED's upcoming The Witcher IV. The Witcher IV was first unveiled at The Game Awards last year, and we've heard very little about it since. At State of Unreal, we got a tech demo for Unreal Engine 5.6, played in real time on a base PS5. The roughly 10-minute slot featured a mix of gameplay and cinematics, and showed off a detailed, bustling world. Perhaps the technical highlight was Nanite Foliage, an extension of UE5's Nanite system for geometry that renders foliage without the level of detail pop-in that is perhaps the most widespread graphical aberration still plaguing games today. On the game side, we saw a town filled with hundreds of NPCs going about their business. The town itself wasn't quite on the scale of The Witcher III's Novigrad City, but nonetheless felt alive in a way beyond anything the last game achieved. It's fair to say that Fortnite's moment in the spotlight was… less impressive. Hot on the heels of smooshing a profane Darth Vader AI into the game, Epic announced that creators will be able to roll their own AI NPCs into the game later this year. Wednesday, June 4 PlayStation State of Play: Marvel Tōkon, Silent Hill f and the return of Lumines Another company getting a headstart on proceedings was Sony, who threw its third State of Play of the year onto the Summer Game Fest schedule a couple days ahead of the opening night event. It was a packed stream by Sony's standards, with over 20 games and even a surprise hardware announcement. The most time was given to Marvel Tōkon: Fighting Souls, a new PlayStation Studios tag fighter that fuses Marvel Superheroes with anime visuals. It's also 4 versus 4, which is wild. It's being developed by Arc System Works, the team perhaps best known for the Guilty Gear series. It's coming to PS5 and PC in 2026. Not-so-coincidentally, Sony also announced Project Defiant, a wireless fight stick that'll support PS5 and PC and arrive in… 2026. Elsewhere, we got a parade of release dates, with concrete dates for Sword of the Sea Baby Steps and Silent Hill f. We also got confirmation of that Final Fantasy Tactics remaster, an an all-new... let's call it aspirational "2026" date for Pragmata, which, if you're keeping score, was advertised alongside the launch of the PS5. Great going, Capcom! Rounding out the show was a bunch of smaller announcements. We heard about a new Nioh game, Nioh 3, coming in 2026; Suda51's new weirdness Romeo is a Dead Man; and Lumines Arise, a long-awaited return to the Lumines series from the developer behind Tetris Effect. Thursday, June 5 Diddly squat There were absolutely no Summer Game Fest events scheduled on Thursday. We assume that's out of respect for antipodean trees, as June 5 was Arbor Day in New Zealand.Friday, June 6 Summer Game Fest Live: Resident Evil Requiem, Stranger Than Heaven and sequels abound It's fair to say that previous Summer Game Fest opening night streams have been… whelming at best. This year's showing was certainly an improvement, not least because there were exponentially fewer mobile game and MMO ads littering the presentation. Yes, folks tracking Gabe Newell's yacht were disappointed that Half-Life 3 didn't show up, and the Silksong crowd remains sad, alone and unloved, but there were nonetheless some huge announcements. Perhaps the biggest of all was the "ninth"Resident Evil game. Resident Evil Requiem is said to be a tonal shift compared to the last game, Resident Evil Village. Here's hoping it reinvigorates the series in the same way Resident Evil VII did following the disappointing 6. We also heard more from Sega studio Ryu Ga Gotoku about Project Century, which seems to be a 1943 take on the Yakuza series. It's now called Stranger Than Heaven, and there's ajazzy new trailer for your consideration. Outside of those big swings, there were sequels to a bunch of mid-sized games, like Atomic Heart, Code Vein and Mortal Shell, and a spiritual sequel of sorts: Scott Pilgrim EX, a beat-em-up that takes the baton from the 2010 Ubisoft brawler Scott Pilgrim vs. the World: The Game. There were countless other announcements at the show, including: Troy Baker is the big cheese in Mouse: P.I. for Hire Here's a silly puppet boxing game you never knew you needed Killer Inn turns Werewolf into a multiplayer action game Out of Words is a cozy stop-motion co-op adventure from Epic Games Lego Voyagers is a co-op puzzle game from the studio behind Builder's Journey Mina the Hollower, from the makers of Shovel Knight, arrives on Halloween Wu-Tang Clan's new game blends anime with Afro-surrealism Day of the Devs: Blighted, Snap & Grab, Blighted and Escape Academy II As always, the kickoff show was followed by a Day of the Devs stream, which focused on smaller projects and indie games. You can watch the full stream here. Escape Academy has been firmly on our best couch co-op games list for some time, and now it's got a sequel on the way. Escape Academy 2: Back 2 School takes the same basic co-op escape room fun and expands on it, moving away from a level-select map screen and towards a fully 3D school campus for players to explore. So long as the puzzles themselves are as fun as the original, it seems like a winner.  Semblance studio Nyamakop is back with new jam called Relooted, a heist game with a unique twist. As in the real world, museums in the West are full of items plundered from African nations under colonialism. Unlike the real world, in Relooted the colonial powers have signed a treaty to return these items to their places of origin, but things aren't going to plan, as many artifacts are finding their way into private collections. It's your job to steal them back. The British Museum is quaking in its boots. Here are some of the other games that caught our eye: Snap & Grab is No Goblin's campy, photography-based heist game Please, Watch the Artwork is a puzzle game with eerie paintings and a sad clown Bask in the grotesque pixel-art beauty of Neverway Pocket Boss turns corporate data manipulation into a puzzle game Tire Boy is a wacky open-world adventure game you can tread all over The rest: Ball x Pit, Hitman and 007 First Light After Day of the Devs came Devolver. Its Summer Game Fest show was a little more muted than usual, focusing on a single game: Ball x Pit. It's the next game from Kenny Sun, an indie developer who previously made the sleeper hit Mr. Sun's Hatbox. Ball x Pit is being made by a team of more than half a dozen devs, in contrast to Sun's mostly solo prior works. It looks like an interesting mashup of Breakout and base-building mechanics, and there's a demo on Steam available right now. Then came IOI, the makers of Hitman, who put together a classic E3-style cringefest, full of awkward pauses, ill-paced demos and repetitive trailers. Honestly, as someone who's been watching game company presentations for two decades or so, it was a nice moment of nostalgia.  Away from the marvel of a presenter trying to cope with everything going wrong, the show did have some actual content, with an extended demo of the new James Bond-themed Hitman mission, an announcement that Hitman is coming to iOS and table tops, and a presentation on MindsEye, a game from former GTA producer Leslie Benzies that IOI is publishing.  Saturday-Sunday: Xbox and much, much more Now you're all caught up. We're expecting a lot of news this weekend, mostly from Xbox on Sunday. We'll be updating this article through the weekend and beyond, but you can find the latest announcements from Summer Game Fest 2025 on our front page.This article originally appeared on Engadget at #everything #new #summer #game #fest
    WWW.ENGADGET.COM
    Everything new at Summer Game Fest 2025: Marvel Tōkon, Resident Evil Requiem and more
    It's early June, which means it's time for a ton of video game events! Rising from the ashes of E3, Geoff Keighley's Summer Game Fest is now the premium gaming event of the year, just inching ahead of… Geoff Keighley's Game Awards in December. Unlike the show it replaced, Summer Game Fest is an egalitarian affair, spotlighting games from AAA developers and small indies across a diverse set of livestreams. SGF 2025 includes 15 individual events running from June 3-9 — you can find the full Summer Game Fest 2025 schedule here — and we're smack dab in the middle of that programming right now. We're covering SGF 2025 with a small team on the ground in LA and a far larger group of writers tuning in remotely to the various livestreams. Expect game previews, interviews and reactions to arrive over the coming days (the show's in-person component runs from Saturday-Monday), and a boatload of new trailers and release date announcements in between. Through it all, we're collating the biggest announcements right here, with links out to more in-depth coverage where we have it, in chronological order. Tuesday, June 3 State of Unreal: The Witcher IV and Fortnite AI Epic hitched its wagon to SGF this year, aligning its annual developer Unreal Fest conference, which last took place in the fall of 2024, with the consumer event. The conference was held in Orlando, Florida, from June 2-5, with well over a hundred developer sessions focused on Unreal Engine. The highlight was State of Unreal, which was the first event on the official Summer Game Fest schedule. Amid a bunch of very cool tech demos and announcements, we got some meaningful updates on Epic's own Fortnite and CD PROJEKT RED's upcoming The Witcher IV. The Witcher IV was first unveiled at The Game Awards last year, and we've heard very little about it since. At State of Unreal, we got a tech demo for Unreal Engine 5.6, played in real time on a base PS5. The roughly 10-minute slot featured a mix of gameplay and cinematics, and showed off a detailed, bustling world. Perhaps the technical highlight was Nanite Foliage, an extension of UE5's Nanite system for geometry that renders foliage without the level of detail pop-in that is perhaps the most widespread graphical aberration still plaguing games today. On the game side, we saw a town filled with hundreds of NPCs going about their business. The town itself wasn't quite on the scale of The Witcher III's Novigrad City, but nonetheless felt alive in a way beyond anything the last game achieved. It's fair to say that Fortnite's moment in the spotlight was… less impressive. Hot on the heels of smooshing a profane Darth Vader AI into the game, Epic announced that creators will be able to roll their own AI NPCs into the game later this year. Wednesday, June 4 PlayStation State of Play: Marvel Tōkon, Silent Hill f and the return of Lumines Another company getting a headstart on proceedings was Sony, who threw its third State of Play of the year onto the Summer Game Fest schedule a couple days ahead of the opening night event. It was a packed stream by Sony's standards, with over 20 games and even a surprise hardware announcement. The most time was given to Marvel Tōkon: Fighting Souls, a new PlayStation Studios tag fighter that fuses Marvel Superheroes with anime visuals. It's also 4 versus 4, which is wild. It's being developed by Arc System Works, the team perhaps best known for the Guilty Gear series. It's coming to PS5 and PC in 2026. Not-so-coincidentally, Sony also announced Project Defiant, a wireless fight stick that'll support PS5 and PC and arrive in… 2026. Elsewhere, we got a parade of release dates, with concrete dates for Sword of the Sea (August 19) Baby Steps (September 8) and Silent Hill f (September 25). We also got confirmation of that Final Fantasy Tactics remaster (coming September 30), an an all-new... let's call it aspirational "2026" date for Pragmata, which, if you're keeping score, was advertised alongside the launch of the PS5. Great going, Capcom! Rounding out the show was a bunch of smaller announcements. We heard about a new Nioh game, Nioh 3, coming in 2026; Suda51's new weirdness Romeo is a Dead Man; and Lumines Arise, a long-awaited return to the Lumines series from the developer behind Tetris Effect. Thursday, June 5 Diddly squat There were absolutely no Summer Game Fest events scheduled on Thursday. We assume that's out of respect for antipodean trees, as June 5 was Arbor Day in New Zealand. (It's probably because everyone was playing Nintendo Switch 2.) Friday, June 6 Summer Game Fest Live: Resident Evil Requiem, Stranger Than Heaven and sequels abound It's fair to say that previous Summer Game Fest opening night streams have been… whelming at best. This year's showing was certainly an improvement, not least because there were exponentially fewer mobile game and MMO ads littering the presentation. Yes, folks tracking Gabe Newell's yacht were disappointed that Half-Life 3 didn't show up, and the Silksong crowd remains sad, alone and unloved, but there were nonetheless some huge announcements. Perhaps the biggest of all was the "ninth" (Zero and Code Veronica erasure is real) Resident Evil game. Resident Evil Requiem is said to be a tonal shift compared to the last game, Resident Evil Village. Here's hoping it reinvigorates the series in the same way Resident Evil VII did following the disappointing 6. We also heard more from Sega studio Ryu Ga Gotoku about Project Century, which seems to be a 1943 take on the Yakuza series. It's now called Stranger Than Heaven, and there's a (literally) jazzy new trailer for your consideration. Outside of those big swings, there were sequels to a bunch of mid-sized games, like Atomic Heart, Code Vein and Mortal Shell, and a spiritual sequel of sorts: Scott Pilgrim EX, a beat-em-up that takes the baton from the 2010 Ubisoft brawler Scott Pilgrim vs. the World: The Game. There were countless other announcements at the show, including: Troy Baker is the big cheese in Mouse: P.I. for Hire Here's a silly puppet boxing game you never knew you needed Killer Inn turns Werewolf into a multiplayer action game Out of Words is a cozy stop-motion co-op adventure from Epic Games Lego Voyagers is a co-op puzzle game from the studio behind Builder's Journey Mina the Hollower, from the makers of Shovel Knight, arrives on Halloween Wu-Tang Clan's new game blends anime with Afro-surrealism Day of the Devs: Blighted, Snap & Grab, Blighted and Escape Academy II As always, the kickoff show was followed by a Day of the Devs stream, which focused on smaller projects and indie games. You can watch the full stream here. Escape Academy has been firmly on our best couch co-op games list for some time, and now it's got a sequel on the way. Escape Academy 2: Back 2 School takes the same basic co-op escape room fun and expands on it, moving away from a level-select map screen and towards a fully 3D school campus for players to explore. So long as the puzzles themselves are as fun as the original, it seems like a winner.  Semblance studio Nyamakop is back with new jam called Relooted, a heist game with a unique twist. As in the real world, museums in the West are full of items plundered from African nations under colonialism. Unlike the real world, in Relooted the colonial powers have signed a treaty to return these items to their places of origin, but things aren't going to plan, as many artifacts are finding their way into private collections. It's your job to steal them back. The British Museum is quaking in its boots. Here are some of the other games that caught our eye: Snap & Grab is No Goblin's campy, photography-based heist game Please, Watch the Artwork is a puzzle game with eerie paintings and a sad clown Bask in the grotesque pixel-art beauty of Neverway Pocket Boss turns corporate data manipulation into a puzzle game Tire Boy is a wacky open-world adventure game you can tread all over The rest: Ball x Pit, Hitman and 007 First Light After Day of the Devs came Devolver. Its Summer Game Fest show was a little more muted than usual, focusing on a single game: Ball x Pit. It's the next game from Kenny Sun, an indie developer who previously made the sleeper hit Mr. Sun's Hatbox. Ball x Pit is being made by a team of more than half a dozen devs, in contrast to Sun's mostly solo prior works. It looks like an interesting mashup of Breakout and base-building mechanics, and there's a demo on Steam available right now. Then came IOI, the makers of Hitman, who put together a classic E3-style cringefest, full of awkward pauses, ill-paced demos and repetitive trailers. Honestly, as someone who's been watching game company presentations for two decades or so, it was a nice moment of nostalgia.  Away from the marvel of a presenter trying to cope with everything going wrong, the show did have some actual content, with an extended demo of the new James Bond-themed Hitman mission, an announcement that Hitman is coming to iOS and table tops, and a presentation on MindsEye, a game from former GTA producer Leslie Benzies that IOI is publishing.  Saturday-Sunday: Xbox and much, much more Now you're all caught up. We're expecting a lot of news this weekend, mostly from Xbox on Sunday. We'll be updating this article through the weekend and beyond, but you can find the latest announcements from Summer Game Fest 2025 on our front page.This article originally appeared on Engadget at https://www.engadget.com/gaming/everything-new-at-summer-game-fest-2025-marvel-tokon-resident-evil-requiem-and-more-185425995.html?src=rss
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  • The Most Ridiculously Cool Spacebar Ever Made Looks Like Some Quantum Alien Tech

    The first time you see it, your brain doesn’t register it as a keycap. It looks more like a diorama ripped straight out of a Pixar-directed sci-fi short – complete with a lone astronaut, and some sufficiently advanced quantum tech, all sealed in resin like they’re cryogenically frozen for your desk. That’s the Dwarf Factory Astrovert Quantum-ixer Spacebar. And calling it “just” a spacebar would be like calling the Millennium Falcon a cargo ship.
    This 6.25U artisan slab isn’t trying to be discreet. It demands attention, and frankly, earns it. Dwarf Factory’s MO has always leaned into visual storytelling, and the Quantum-ixer continues that trend with unapologetic whimsy. The SAR3 profile makes it ergonomically familiar if you’re already swimming in Cherry MX-compatible gear, but ergonomics are arguably beside the point. You’re not slamming this artifact into your keyboard for WPM gains. You’re doing it because it lights up like a moonlit spaceship hangar when your RGB kicks in.
    Designer: Dwarf Factory

    Dwarf Factory doesn’t really do one-off designs. They build universes. The Quantum-ixer spacebar is the final chapter in their Astrovert series, and it plays like the climax of a well-paced space opera. According to them, this piece is the technological leap the Astrovert crew needed – essentially, the device that stabilizes their jumps through space-time. It’s less of a decorative flourish and more like the mission-critical core of their interstellar saga. The astronaut, the sidekick, the bizarre apparatus – they’re all locked in, mid-adventure, frozen inside resin like a scene from a comic book panel. This isn’t an homage to sci-fi; it’s an artifact from it, rendered in the same obsessive detail that defines everything Dwarf Factory touches.

    There are four colorways, each with its own visual flavor. T-800 channels a brutalist, chrome-heavy vibe – dark and industrial, almost noir. The 94B feels cooler and more clinical, with icy blue tones. PickIE takes a more playful turn, leaning into candy-colored optimism, while 14512F lands in deep-space territory with its moody purples and inky blacks. All of them look like artifacts pulled from different galaxies, unified by their surreal attention to detail.

    If your keyboard has backlightingthe translucent elements let that light filter through like some unholy alien core reactor. Sure, the spacebar has always been the most iconic key and never really needed labeling or backlit text, so something as whimsical as the Quantum-ixer feels appropriate for the keyboard. Why keep that piece of real estate empty? Why keep it boring? When you could, instead, outfit it with sci-fi tech?

    The spacebar fits like a dream on Cherry MX switches and clones, holding a 6.25u layout that’s standard for most mechanical keyboards. That SAR3 profile gives it a slight sculpt, comfortably sitting under your thumbs without disrupting the rhythm of your board. It’s plug-and-play in the most interstellar sense.

    Each one ships in a kraft box with stickers, finger gloves, and even a loose stem tightening kit, which somehow makes the whole thing feel like you’re unboxing lab equipment or a prop from a cyberpunk film. It’s silly. It’s self-aware. It’s perfect.

    At a glance, it might seem excessive to drop nearly a hundred bucks on a single keycap, but this isn’t about function anymore. It’s about expression. Dwarf Factory’s Quantum-ixer doesn’t improve your typing speed or enhance your workflow. What it does is transform your workspace into a miniature cosmos – something you interact with every day, but now through the lens of fantasy, imagination, and a little weirdness. And maybe, just maybe, that bit of storytelling is worth the splurge.

    The post The Most Ridiculously Cool Spacebar Ever Made Looks Like Some Quantum Alien Tech first appeared on Yanko Design.
    #most #ridiculously #cool #spacebar #ever
    The Most Ridiculously Cool Spacebar Ever Made Looks Like Some Quantum Alien Tech
    The first time you see it, your brain doesn’t register it as a keycap. It looks more like a diorama ripped straight out of a Pixar-directed sci-fi short – complete with a lone astronaut, and some sufficiently advanced quantum tech, all sealed in resin like they’re cryogenically frozen for your desk. That’s the Dwarf Factory Astrovert Quantum-ixer Spacebar. And calling it “just” a spacebar would be like calling the Millennium Falcon a cargo ship. This 6.25U artisan slab isn’t trying to be discreet. It demands attention, and frankly, earns it. Dwarf Factory’s MO has always leaned into visual storytelling, and the Quantum-ixer continues that trend with unapologetic whimsy. The SAR3 profile makes it ergonomically familiar if you’re already swimming in Cherry MX-compatible gear, but ergonomics are arguably beside the point. You’re not slamming this artifact into your keyboard for WPM gains. You’re doing it because it lights up like a moonlit spaceship hangar when your RGB kicks in. Designer: Dwarf Factory Dwarf Factory doesn’t really do one-off designs. They build universes. The Quantum-ixer spacebar is the final chapter in their Astrovert series, and it plays like the climax of a well-paced space opera. According to them, this piece is the technological leap the Astrovert crew needed – essentially, the device that stabilizes their jumps through space-time. It’s less of a decorative flourish and more like the mission-critical core of their interstellar saga. The astronaut, the sidekick, the bizarre apparatus – they’re all locked in, mid-adventure, frozen inside resin like a scene from a comic book panel. This isn’t an homage to sci-fi; it’s an artifact from it, rendered in the same obsessive detail that defines everything Dwarf Factory touches. There are four colorways, each with its own visual flavor. T-800 channels a brutalist, chrome-heavy vibe – dark and industrial, almost noir. The 94B feels cooler and more clinical, with icy blue tones. PickIE takes a more playful turn, leaning into candy-colored optimism, while 14512F lands in deep-space territory with its moody purples and inky blacks. All of them look like artifacts pulled from different galaxies, unified by their surreal attention to detail. If your keyboard has backlightingthe translucent elements let that light filter through like some unholy alien core reactor. Sure, the spacebar has always been the most iconic key and never really needed labeling or backlit text, so something as whimsical as the Quantum-ixer feels appropriate for the keyboard. Why keep that piece of real estate empty? Why keep it boring? When you could, instead, outfit it with sci-fi tech? The spacebar fits like a dream on Cherry MX switches and clones, holding a 6.25u layout that’s standard for most mechanical keyboards. That SAR3 profile gives it a slight sculpt, comfortably sitting under your thumbs without disrupting the rhythm of your board. It’s plug-and-play in the most interstellar sense. Each one ships in a kraft box with stickers, finger gloves, and even a loose stem tightening kit, which somehow makes the whole thing feel like you’re unboxing lab equipment or a prop from a cyberpunk film. It’s silly. It’s self-aware. It’s perfect. At a glance, it might seem excessive to drop nearly a hundred bucks on a single keycap, but this isn’t about function anymore. It’s about expression. Dwarf Factory’s Quantum-ixer doesn’t improve your typing speed or enhance your workflow. What it does is transform your workspace into a miniature cosmos – something you interact with every day, but now through the lens of fantasy, imagination, and a little weirdness. And maybe, just maybe, that bit of storytelling is worth the splurge. The post The Most Ridiculously Cool Spacebar Ever Made Looks Like Some Quantum Alien Tech first appeared on Yanko Design. #most #ridiculously #cool #spacebar #ever
    WWW.YANKODESIGN.COM
    The Most Ridiculously Cool Spacebar Ever Made Looks Like Some Quantum Alien Tech
    The first time you see it, your brain doesn’t register it as a keycap. It looks more like a diorama ripped straight out of a Pixar-directed sci-fi short – complete with a lone astronaut, and some sufficiently advanced quantum tech, all sealed in resin like they’re cryogenically frozen for your desk. That’s the Dwarf Factory Astrovert Quantum-ixer Spacebar. And calling it “just” a spacebar would be like calling the Millennium Falcon a cargo ship. This 6.25U artisan slab isn’t trying to be discreet. It demands attention, and frankly, earns it. Dwarf Factory’s MO has always leaned into visual storytelling, and the Quantum-ixer continues that trend with unapologetic whimsy. The SAR3 profile makes it ergonomically familiar if you’re already swimming in Cherry MX-compatible gear, but ergonomics are arguably beside the point. You’re not slamming this $99 artifact into your keyboard for WPM gains. You’re doing it because it lights up like a moonlit spaceship hangar when your RGB kicks in. Designer: Dwarf Factory Dwarf Factory doesn’t really do one-off designs. They build universes. The Quantum-ixer spacebar is the final chapter in their Astrovert series, and it plays like the climax of a well-paced space opera. According to them, this piece is the technological leap the Astrovert crew needed – essentially, the device that stabilizes their jumps through space-time. It’s less of a decorative flourish and more like the mission-critical core of their interstellar saga. The astronaut, the sidekick, the bizarre apparatus – they’re all locked in, mid-adventure, frozen inside resin like a scene from a comic book panel. This isn’t an homage to sci-fi; it’s an artifact from it, rendered in the same obsessive detail that defines everything Dwarf Factory touches. There are four colorways, each with its own visual flavor. T-800 channels a brutalist, chrome-heavy vibe – dark and industrial, almost noir. The 94B feels cooler and more clinical, with icy blue tones. PickIE takes a more playful turn, leaning into candy-colored optimism, while 14512F lands in deep-space territory with its moody purples and inky blacks. All of them look like artifacts pulled from different galaxies, unified by their surreal attention to detail. If your keyboard has backlighting (especially RGB) the translucent elements let that light filter through like some unholy alien core reactor. Sure, the spacebar has always been the most iconic key and never really needed labeling or backlit text, so something as whimsical as the Quantum-ixer feels appropriate for the keyboard. Why keep that piece of real estate empty? Why keep it boring? When you could, instead, outfit it with sci-fi tech? The spacebar fits like a dream on Cherry MX switches and clones, holding a 6.25u layout that’s standard for most mechanical keyboards. That SAR3 profile gives it a slight sculpt, comfortably sitting under your thumbs without disrupting the rhythm of your board. It’s plug-and-play in the most interstellar sense. Each one ships in a kraft box with stickers, finger gloves, and even a loose stem tightening kit, which somehow makes the whole thing feel like you’re unboxing lab equipment or a prop from a cyberpunk film. It’s silly. It’s self-aware. It’s perfect. At a glance, it might seem excessive to drop nearly a hundred bucks on a single keycap, but this isn’t about function anymore. It’s about expression. Dwarf Factory’s Quantum-ixer doesn’t improve your typing speed or enhance your workflow. What it does is transform your workspace into a miniature cosmos – something you interact with every day, but now through the lens of fantasy, imagination, and a little weirdness. And maybe, just maybe, that bit of storytelling is worth the splurge. The post The Most Ridiculously Cool Spacebar Ever Made Looks Like Some Quantum Alien Tech first appeared on Yanko Design.
    0 Yorumlar 0 hisse senetleri
  • Yakuza 0 Director’s Cut Red Light Raid Mode is baffling, totally on-brand, and a weirdly good fit as part of a Nintendo Switch 2 launch game

    Legend of Goro

    Yakuza 0 Director’s Cut Red Light Raid Mode is baffling, totally on-brand, and a weirdly good fit as part of a Nintendo Switch 2 launch game
    Here me out, this tacked-on multiplayer mode might actually justify some of the Switch 2’s more controversial features.

    Image credit: VG247

    Article

    by Dom Peppiatt
    Editor-in-chief

    Published on May 21, 2025

    In Sega’s offices, seated in front of a Nintendo Switch 2 console running Yakuza 0 Director’s Cut, I was told: “Right, now it’s time to make a lobby.” Jesus. I don’t know these people here at the event with me. This is going to be awful. S**t. S**t. S**t.
    The PR comes over, loads me into one of the most rudimentary lobbies I’ve seen in a game in the last 20 years, and we get going. I’m presented with a screen that looks like something from a 00s fighting gamewhere I’m asked to select one character from the entire Yakuza 0 roster. I choose Goro Majima, obviously.

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    The lead player boots us into a game, and we’re off: four ragtag Yakuza 0 models - antagonists, people you’ll see in side missions, and major characters all together - start fending off waves of hired goons. It’s stupid: four men yelling, powering up, and battering wave after wave of leather jacket-wearing thugs in the middle of a Japanese street in the 80s. Someone gets pile-drivered into a bin. Someone spins around whilst brandishing a knife until they fall over. This is Yakuza, alright, and it works weirdly well in multiplayer.
    And there’s the thing, then. This version of Yakuza 0 is a Switch 2 exclusive. So if you want to try out this baffling rumpus of a mode, you’re going to need to shell out the £45 asking price. Is it worth it? Probably not on its own, but it is a fascinating insight into how Sega, and probably Nintendo, sees what the Switch 2 is putting down for consumers.
    This mode, Red Light Raid, is silly fun. It’s an arcade-inspired, wave-based curio that focuses solely on the game’s esoteric combat and pushes the brawling mechanics of the game to breaking point in makeshift arenas that can barely contain the game’s burgeoning chaos. I imagine that with a fully-working GameChat function, you and your mates can have a blast in this mode; shouting about taking down bosses, squabbling over who gets to keep which item as they fall on the floor, jostling over weapons dropped by thugs. It’ll be fun.
    It’s also a fascinating way for the RGG Studio folks to reuse assets in a fun way; the character select screen is huge. It’s got 60 playable characters! And you can level up each of the fighters, too. Completionists, watch out. I imagine it’ll take forever. Notably, if you’re playing as either Kiryu or Majima, you'll have to choose just one style. Otherwise you’d have an unfair advantage via style switching, especially over characters like those found in the fight club that are limited to quite a small selection of moves. Then again, Ginger Chapman has a knife, and Vengeful Otake has a gun. So.

    Get ready for a new challenger. | Image credit: Sega

    I really can imagine whole nights of sitting in this mode and working through the various courses RGG has set you as a gauntlet. It was all a bit braindead in the early levels I played with my erstwhile colleagues at the event, but I should hope that the later levels ramp up the challenge to some degree, at least.
    Chatting with mates, thumping waifs and strays over and over again, and being able to see their little low-res faces as they get their asses handed to them by shirtless men with back tattoos… is that Nintendo’s vision for the Switch 2? To have us all collected in a little lobby like the Uno/Xbox 360 days, gawping at cartoonish hyperviolence on our tiny little 4K monitors? If that’s what Ninty is putting down, I guess that’s what I’m picking up. It sounds great.
    But it’s weird that it’s on Sega and RGG to release a game like this - as a launch exclusive - on Switch 2. There are other draws, sure: 26 minutes of never-before-scene cutscenes, and a French, Italian, German and Spanish text option now, too. As well as an English voiceover. So there are small temptations for you to double-dip on this, but as a locked exclusive it feels peculiar.

    Watch your back. | Image credit: Sega

    But isn’t it that exact sort-of off-beat weirdness that we all love Nintendo for? In a way, it reminds me of the bizarre bonus content that Tekken Tag Tournament 2 got for the Nintendo Wii U that never made it to other platforms: Mushroom Battle mode and Tekken Ball, which were sorely missed elsewhere. But it wanted to play into the Wii U’s ‘social’ side more, similar to what RGG and Sega is doing here with Red Light Raid mode… I just don’t really know who it’s for.
    It’s not bad. It’s fun! And it plays really well. But you have to assume it’s going to come to other platforms, too, hopefully alongside a cheaper upgrade option so that you don’t have to buy the full product just to get the ‘definitive’ version of the game. As a product on Switch 2, it looks, plays, and feels great… but let’s just hope it’s not locked onto the platform forever.

    Yakuza 0 Director's Cut launches alongside Nintendo Switch 2 on June 5. Yakuza 0 originally released in 2015 on PS3 and PS4, later coming to Xbox One.
    #yakuza #directors #cut #red #light
    Yakuza 0 Director’s Cut Red Light Raid Mode is baffling, totally on-brand, and a weirdly good fit as part of a Nintendo Switch 2 launch game
    Legend of Goro Yakuza 0 Director’s Cut Red Light Raid Mode is baffling, totally on-brand, and a weirdly good fit as part of a Nintendo Switch 2 launch game Here me out, this tacked-on multiplayer mode might actually justify some of the Switch 2’s more controversial features. Image credit: VG247 Article by Dom Peppiatt Editor-in-chief Published on May 21, 2025 In Sega’s offices, seated in front of a Nintendo Switch 2 console running Yakuza 0 Director’s Cut, I was told: “Right, now it’s time to make a lobby.” Jesus. I don’t know these people here at the event with me. This is going to be awful. S**t. S**t. S**t. The PR comes over, loads me into one of the most rudimentary lobbies I’ve seen in a game in the last 20 years, and we get going. I’m presented with a screen that looks like something from a 00s fighting gamewhere I’m asked to select one character from the entire Yakuza 0 roster. I choose Goro Majima, obviously. To see this content please enable targeting cookies. The lead player boots us into a game, and we’re off: four ragtag Yakuza 0 models - antagonists, people you’ll see in side missions, and major characters all together - start fending off waves of hired goons. It’s stupid: four men yelling, powering up, and battering wave after wave of leather jacket-wearing thugs in the middle of a Japanese street in the 80s. Someone gets pile-drivered into a bin. Someone spins around whilst brandishing a knife until they fall over. This is Yakuza, alright, and it works weirdly well in multiplayer. And there’s the thing, then. This version of Yakuza 0 is a Switch 2 exclusive. So if you want to try out this baffling rumpus of a mode, you’re going to need to shell out the £45 asking price. Is it worth it? Probably not on its own, but it is a fascinating insight into how Sega, and probably Nintendo, sees what the Switch 2 is putting down for consumers. This mode, Red Light Raid, is silly fun. It’s an arcade-inspired, wave-based curio that focuses solely on the game’s esoteric combat and pushes the brawling mechanics of the game to breaking point in makeshift arenas that can barely contain the game’s burgeoning chaos. I imagine that with a fully-working GameChat function, you and your mates can have a blast in this mode; shouting about taking down bosses, squabbling over who gets to keep which item as they fall on the floor, jostling over weapons dropped by thugs. It’ll be fun. It’s also a fascinating way for the RGG Studio folks to reuse assets in a fun way; the character select screen is huge. It’s got 60 playable characters! And you can level up each of the fighters, too. Completionists, watch out. I imagine it’ll take forever. Notably, if you’re playing as either Kiryu or Majima, you'll have to choose just one style. Otherwise you’d have an unfair advantage via style switching, especially over characters like those found in the fight club that are limited to quite a small selection of moves. Then again, Ginger Chapman has a knife, and Vengeful Otake has a gun. So. Get ready for a new challenger. | Image credit: Sega I really can imagine whole nights of sitting in this mode and working through the various courses RGG has set you as a gauntlet. It was all a bit braindead in the early levels I played with my erstwhile colleagues at the event, but I should hope that the later levels ramp up the challenge to some degree, at least. Chatting with mates, thumping waifs and strays over and over again, and being able to see their little low-res faces as they get their asses handed to them by shirtless men with back tattoos… is that Nintendo’s vision for the Switch 2? To have us all collected in a little lobby like the Uno/Xbox 360 days, gawping at cartoonish hyperviolence on our tiny little 4K monitors? If that’s what Ninty is putting down, I guess that’s what I’m picking up. It sounds great. But it’s weird that it’s on Sega and RGG to release a game like this - as a launch exclusive - on Switch 2. There are other draws, sure: 26 minutes of never-before-scene cutscenes, and a French, Italian, German and Spanish text option now, too. As well as an English voiceover. So there are small temptations for you to double-dip on this, but as a locked exclusive it feels peculiar. Watch your back. | Image credit: Sega But isn’t it that exact sort-of off-beat weirdness that we all love Nintendo for? In a way, it reminds me of the bizarre bonus content that Tekken Tag Tournament 2 got for the Nintendo Wii U that never made it to other platforms: Mushroom Battle mode and Tekken Ball, which were sorely missed elsewhere. But it wanted to play into the Wii U’s ‘social’ side more, similar to what RGG and Sega is doing here with Red Light Raid mode… I just don’t really know who it’s for. It’s not bad. It’s fun! And it plays really well. But you have to assume it’s going to come to other platforms, too, hopefully alongside a cheaper upgrade option so that you don’t have to buy the full product just to get the ‘definitive’ version of the game. As a product on Switch 2, it looks, plays, and feels great… but let’s just hope it’s not locked onto the platform forever. Yakuza 0 Director's Cut launches alongside Nintendo Switch 2 on June 5. Yakuza 0 originally released in 2015 on PS3 and PS4, later coming to Xbox One. #yakuza #directors #cut #red #light
    WWW.VG247.COM
    Yakuza 0 Director’s Cut Red Light Raid Mode is baffling, totally on-brand, and a weirdly good fit as part of a Nintendo Switch 2 launch game
    Legend of Goro Yakuza 0 Director’s Cut Red Light Raid Mode is baffling, totally on-brand, and a weirdly good fit as part of a Nintendo Switch 2 launch game Here me out, this tacked-on multiplayer mode might actually justify some of the Switch 2’s more controversial features. Image credit: VG247 Article by Dom Peppiatt Editor-in-chief Published on May 21, 2025 In Sega’s offices, seated in front of a Nintendo Switch 2 console running Yakuza 0 Director’s Cut, I was told: “Right, now it’s time to make a lobby.” Jesus. I don’t know these people here at the event with me (I’m pretty sure I’m the only member of the UK press, actually). This is going to be awful. S**t. S**t. S**t. The PR comes over, loads me into one of the most rudimentary lobbies I’ve seen in a game in the last 20 years, and we get going. I’m presented with a screen that looks like something from a 00s fighting game (no shame there, Tekken is great) where I’m asked to select one character from the entire Yakuza 0 roster. I choose Goro Majima, obviously. To see this content please enable targeting cookies. The lead player boots us into a game, and we’re off: four ragtag Yakuza 0 models - antagonists, people you’ll see in side missions, and major characters all together - start fending off waves of hired goons. It’s stupid: four men yelling, powering up, and battering wave after wave of leather jacket-wearing thugs in the middle of a Japanese street in the 80s. Someone gets pile-drivered into a bin. Someone spins around whilst brandishing a knife until they fall over. This is Yakuza, alright, and it works weirdly well in multiplayer. And there’s the thing, then. This version of Yakuza 0 is a Switch 2 exclusive (for now, at least). So if you want to try out this baffling rumpus of a mode, you’re going to need to shell out the £45 asking price. Is it worth it? Probably not on its own, but it is a fascinating insight into how Sega, and probably Nintendo, sees what the Switch 2 is putting down for consumers. This mode, Red Light Raid, is silly fun. It’s an arcade-inspired, wave-based curio that focuses solely on the game’s esoteric combat and pushes the brawling mechanics of the game to breaking point in makeshift arenas that can barely contain the game’s burgeoning chaos. I imagine that with a fully-working GameChat function, you and your mates can have a blast in this mode; shouting about taking down bosses, squabbling over who gets to keep which item as they fall on the floor, jostling over weapons dropped by thugs. It’ll be fun. It’s also a fascinating way for the RGG Studio folks to reuse assets in a fun way; the character select screen is huge. It’s got 60 playable characters! And you can level up each of the fighters, too. Completionists, watch out. I imagine it’ll take forever. Notably, if you’re playing as either Kiryu or Majima, you'll have to choose just one style. Otherwise you’d have an unfair advantage via style switching, especially over characters like those found in the fight club that are limited to quite a small selection of moves. Then again, Ginger Chapman has a knife, and Vengeful Otake has a gun. So. Get ready for a new challenger. | Image credit: Sega I really can imagine whole nights of sitting in this mode and working through the various courses RGG has set you as a gauntlet. It was all a bit braindead in the early levels I played with my erstwhile colleagues at the event, but I should hope that the later levels ramp up the challenge to some degree, at least. Chatting with mates, thumping waifs and strays over and over again, and being able to see their little low-res faces as they get their asses handed to them by shirtless men with back tattoos… is that Nintendo’s vision for the Switch 2? To have us all collected in a little lobby like the Uno/Xbox 360 days, gawping at cartoonish hyperviolence on our tiny little 4K monitors? If that’s what Ninty is putting down, I guess that’s what I’m picking up. It sounds great. But it’s weird that it’s on Sega and RGG to release a game like this - as a launch exclusive - on Switch 2. There are other draws, sure: 26 minutes of never-before-scene cutscenes (though that’s not much in the scheme of things), and a French, Italian, German and Spanish text option now, too (this was missing before). As well as an English voiceover. So there are small temptations for you to double-dip on this, but as a locked exclusive it feels peculiar. Watch your back. | Image credit: Sega But isn’t it that exact sort-of off-beat weirdness that we all love Nintendo for? In a way, it reminds me of the bizarre bonus content that Tekken Tag Tournament 2 got for the Nintendo Wii U that never made it to other platforms: Mushroom Battle mode and Tekken Ball, which were sorely missed elsewhere. But it wanted to play into the Wii U’s ‘social’ side more, similar to what RGG and Sega is doing here with Red Light Raid mode… I just don’t really know who it’s for. It’s not bad. It’s fun! And it plays really well. But you have to assume it’s going to come to other platforms, too, hopefully alongside a cheaper upgrade option so that you don’t have to buy the full product just to get the ‘definitive’ version of the game (Sega’s words, not mine). As a product on Switch 2, it looks, plays, and feels great… but let’s just hope it’s not locked onto the platform forever. Yakuza 0 Director's Cut launches alongside Nintendo Switch 2 on June 5. Yakuza 0 originally released in 2015 on PS3 and PS4, later coming to Xbox One.
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  • Trump’s big bill is terrible in all the normal Republican ways

    Politics, you will notice, has gotten extremely weird.To some degree, of course, this is Donald Trump’s fault. No other president has seen the first part of their term defined by a fight over whether the federal government can send people living in the US to a prison in El Salvador with no due process. No other modern president has decided to ignore decades of settled economic and political wisdom and institute the biggest tariffs since the Hoover administration. No other president has waged war against the entire foundation of American science. Some weirdness is also the fault of Covid. The pandemic introduced a slew of policies that proved divisive, from mask mandates to vaccine mandates to funding for “gain of function” research to school closures. None of these were polarizing topics in 2019 because they either had never happened before or were too obscure for most people to care. And though we’re a few years past the worst days of the pandemic, the appointment of anti-vaxxer Robert F. Kennedy Jr. as health and human services secretary shows just how central many of these topics remain.It’s this context that has made Congress’s debate over a multitrillion-dollar reconciliation bill so fascinating. The bill’s contents are still evolving, but the broad outlines are simple: trillions in tax cuts, tilted to the wealthy; hundreds of billions in spending cuts, particularly to programs for the poor like Medicaid and food stamps; over a hundred billion dollars in increased spending for defense.I know of no better summary of its effects than the above chart from the Urban Institute, which shows that it would make poor Americans earning less than dramatically worse offwhile affluent households earning over would thrive.So, all in all, a terrible bill. But whatever else that proposal is, it’s startlingly normal for Republican politics. It represents ideas that have defined the Republican party and its economic and budgetary priorities since 1980, and which the party has strongly held to even in the face of Trump’s total takeover. The Republican party stands for lower taxes, especially on the rich; lower spending on programs for the poor; and big spending on defense. That’s what Ronald Reagan, Newt Gingrich, Paul Ryan, and other figures who defined the party have all stood for, for nearly half a century now.The extreme weirdness of national politics has led to a temptation to see a new Republican party just over the horizon, defined by rejecting its tax-cutting and program-slashing tradition. This is stoked by strategic leaks that Trump might be open to a higher tax rate on the richest Americans; by Sen. Josh Hawleycondemning Medicaid cuts; by party figures like Vice President JD Vance suggesting a break from the party’s hawkish foreign policy.But the composition of the reconciliation bill suggests that when it comes to bread-and-butter economic issues, this is mostly a mirage. The essential Republican message may become blurred around the edges, the way that George W. Bush messed with it by expanding Medicare or his father did by accepting a small tax hike. But the deviations are swamped by the continuity. It’s not, in the ludicrous phrasing of Steve Bannon, a “workers’ party.”Congressional Republicans, led by Speaker Mike Johnson, have brought back normal politics, and for them that means one thing: redistributing income upward.The rise and persistence of Normal RepublicanismThis essential pattern of Republicans standing for across-the-board tax cuts and cuts to safety net programs has not always been the norm. Nothing in politics is truly permanent. As late as Richard Nixon, Republican presidents would propose ideas like a guaranteed minimum income and universal health coverage while actually raising taxes on the rich.The ground shifted in the late 1970s and early 1980s, when a small group of policy entrepreneurs in Washington centered around Congress member Jack Kempbegan promoting across-the-board cuts to individual income tax rates as a solution to stagflation. In her history of this moment, Starving the Beast, sociologist Monica Prasad notes that major business lobbies at the time opposed this move. Their priority was corporate rate cuts and a balanced budget, and they saw individual cuts as a threat to both.Kemp and his allies, including soon-to-be-President Reagan, overcame corporate skepticism for one simple reason: The cuts were popular, and the public mood was becoming strongly anti-tax. At this point in time, the thresholds for tax rates were not indexed for inflation, which meant that more and more middle-class people were being pushed into higher and higher tax brackets every year without actually becoming richer as inflation worsened. These pressures had forced even Democrat Jimmy Carter to sign tax cuts in 1978, and they only built as inflation rose still further.Timeline of major Republican tax billsTax Reform Act of 1969 — signed by Richard Nixon, cracked down on foundations, extended a temporary across-the-board income tax hike to fund the war in Vietnam, and created the Alternative Minimum Tax, meant to target high-earners claiming many deductions and credits. On net, substantially raised taxes on the rich while cutting them for the poor.Economic Recovery Tax Act of 1981 — signed by Ronald Reagan, across-the-board cut in tax rates for individuals, with top rate falling from 70 percent to 50 percent. Tax thresholds now indexed for inflation. Businesses allowed to deduct expenses at an accelerated pace.Tax Equity and Fiscal Responsibility Act of 1982 — also signed by Reagan, undid most of the 1981 cuts to corporate taxes, but crucially kept the cuts on individuals in place.Tax Reform Act of 1986 — bipartisan legislation signed by Reagan that eliminated many deductions and credits and simplified the individual income tax to only two brackets.Omnibus Budget Reconciliation Act of 1990 — signed by George H.W. Bush, added a 31 percent bracket on the rich to raise revenue on top of the 1986 law. Bill Clinton would add 36 percent and 39.6 percent rates in 1993.Taxpayer Relief Act of 1997 — signed by Bill Clinton but championed by Republicans in Congress, created a child tax credit and cut the capital gains rate from 28 percent to 20 percent.Economic Growth and Tax Relief Reconciliation Act of 2001 — signed by George W. Bush, slashed individual rates across the board, with the top rate falling from 39.6 percent to 35 percent, and gradually eliminated the estate tax. Initially set to expire in 2010. Extended temporarily by Barack Obama in 2010 as part of an economic stimulus deal, and then in 2012 permanently, but only for couples earning under Jobs and Growth Tax Relief Reconciliation Act of 2003 — signed by George W. Bush, cut taxes on dividend and interest income, and limited the Alternative Minimum Tax’s effects. Set to expire in 2010, like the 2001 cuts; largely expired under the 2012 Obama deal.Tax Cuts and Jobs Act of 2017 — signed by Donald Trump, cut individual rates with the top rate falling from 39.6 percent to 37 percent; doubled the standard deduction and consolidated personal and dependent exemptions into a larger child tax credit; dramatically cut the corporate tax rate from 35 percent to 21 percent. While some cuts, like the corporate rate cut, were permanent, most of the bill is set to expire at the end of 2025.At the same time, Reagan and his team in the early 1980s were convinced that the US needed a major military buildout to counteract what they claimed had been a Soviet buildout in the 1970s. That led to a big increase in defense spending, from 6.6 percent of GDP in 1981 to 7.6 percent in 1985; at today’s size of the US economy, an equivalent increase would be about billion more per year.To pay for at least some of this, Reagan’s first reconciliation bill included sweeping cuts to safety net programs, notably including Medicaid, food stamps, and Aid to Families with Dependent Children. This, too, fit well with Reagan’s image. He had campaigned hard against establishing Medicare in the 1960s, and denunciations of “welfare queens” had been a prominent theme in his ultimately failed 1976 campaign for the presidency. This wasn’t the most popular part of the Reagan brand, but it reflected both his genuine beliefs and the twin pressures of the tax cuts and defense buildout on the budget.This combination of policies was a profound break from the Nixon/Gerald Ford years, when tax cuts were not seriously considered, the priority with the Soviets was detente and arms control, and safety net programs were largely protected. And, sure enough, some Republicans continued to push back against the new regime. Sen. Bob Dolesuccessfully fought to limit food stamps cuts; Congressional Republicans worked with Democrats to expand Medicaid throughout the 1980s over Reagan’s objections; most infamously, George H.W. Bush signed a bill adding a new 31 percent tax bracket for rich Americans in 1990, violating his pledge not to raise taxes.But for the most part, the pattern established by Reagan has persisted ever since, and deviations — like Bush’s tax hike, which contributed to his loss in 1992 — are remembered more as cautionary tales than examples to emulate.Look at the Contract With America, the Republicans’ platform during their successful 1994 bid to retake the House for the first time in over 40 years. It included tax cutsand cuts to welfare and other safety net programs. While Bill Clinton was able to tamp down these demands somewhat, all became law in one form or another.A few years later, George W. Bush began his first term with sweeping across-the-board tax cuts, and his second with a failed effort to slash Social Security spending in favor of individual accounts. In the Obama years, Congressional Republicans, led by Paul Ryan, coalesced around plans for yet more across-the-board tax cuts and sweeping cuts to Medicare, Medicaid, and other safety net programs. Under Trump, Ryan was able to pass the former, though his attempts at the latter through Obamacare repeal failed.Occasionally, a Republican politician will gesture at trying to break with this orthodoxy, and is invariably greeted with intrigued attention from the press. With George W. Bush in 2000, it was called “compassionate conservatism.” With Minnesota Gov. Tim Pawlenty in 2005, it was “Sam’s Club Republicanism.” With then-Sen. Marco Rubio and his allies in the press circa 2014, it was “reform conservatism.” These days the preferred term for Sen. Josh Hawley and Vice President JD Vance seems to be “national conservative,” which, like the Sam’s Club and Reformocons before, purports to reject the tax-cutting orthodoxy of past Republicans in favor of a more communitarian vision — very little of which, of course, appears to have made its way into the budget bill. All of this has happened before, and all of this will happen again.A very Normal Republican budgetBut through each of these much-hyped fads, Normal Republicanism on the budget has survived more or less unchanged. The legacy of compassionate conservatism is a prescription drug benefit in Medicare administered by private insurers; the legacy of reform conservatism is mostly increasing the child tax credit from to in 2017. These are slight ripples in a pattern that has been remarkably persistent.The 2025 reconciliation package is a perfect illustration of these dynamics. Per a helpful tally by the Committee for a Responsible Federal Budget, the centerpiece of the legislation is the extension and expansion of Trump’s 2017 Tax Cuts and Jobs Act. The cuts here will cost over trillion over a decade. Remarkably, some of the cuts aren’t even made permanent, but temporarily extended again, to artificially make the cost look lower than it is; if they’re extended still further, the total cost of the TCJA extensions would be more like trillion.Deficits would surge dramatically due to the reconciliation bill. Committee for a Responsible Federal BudgetThese are tax cuts overwhelmingly tilted at the top. trillion goes to repealing the Alternative Minimum Tax, which exists to prevent high-earners from taking excessive deductions; trillion goes to cutting rates, including the top rate, which disproportionately helps the rich. The pass-through deduction, which arbitrarily lets some business owners exclude 20 percent of their profit from taxation, is extended and also expanded to 23 percent for no apparent reason, for a mere billion. The Tax Policy Center has estimated that extending the TCJA increases incomes for the top 1 percent by an average of 3.7 percent, which swamps the 0.6 percent increase that the poorest fifth of Americans would get.On top of this, the House Ways and Means committee has thrown a potpourri of assorted other tax cuts: through 2028, for instance, tips, overtime income, and car loan interests would be tax-free, and senior citizens would get bigger standard deductions. The spending spree isn’t limited to taxes, either. There’s billion from the Armed Services Committee, focused on shipbuildingand “air superiority and missile defense”, and billion for border security, including about billion for Trump’s long-promised wall.The gross cost of all these giveaways hits around trillion, before even considering the possibility that giveaways like the tips and overtime tax cuts are made permanent. But the net cost of the package, and impact on the defiict is “only” about trillion, per the Committee for a Responsible Federal Budget. What makes up the difference? billion comes from cuts to Medicaid; including other cuts to Affordable Care Act subsidies, the bill will deprive about 10 million people of health insurance. billion comes from undoing most of the Inflation Reduction Act’s credits for clean energy and electric vehicles. billion comes from cuts to education, heavily focused on student loan programs and subsidies meant to make them more affordable for borrowers. billion comes from food stamps, slashing the program by about 30 percent overall.There’s a lot to say about this set of priorities. The Medicaid and food stamp cuts target the most vulnerable Americans and, combined with the tax cuts for the wealthy, amount to extreme upward redistribution. The Inflation Reduction Act cuts will likely substantially increase energy prices for most Americans, while substantially increasing emissions. I know of no serious economist who thinks that many of the most expensive provisions in the bill, like deductibility of overtime income or the pass-through business deduction, are effective ways to boost economic growth.But, at a moment where so many assumptions about politics have been overturned, the plan is not surprising. This is not a radically different Republican party newly attuned to the interests of the working class. It’s not a party whose tax-cutting passions have been tempered now that their president is imposing new taxes left and right on foreign imports in the form of tariffs. It’s not a party reflecting the fact that Medicaid recipients narrowly voted for Trump over Kamala Harris in 2024.It’s just the normal Reagan-Gingrich-Bush-Ryan Republican party, same as it’s ever been.Why, then, are people so eager to hear that the Republican party has changed? Part of it might be the simple fact that voters have had trouble accepting that a political party could actually be like this. When Priorities USA, a Democratic super-PAC in the 2012 election, told a focus group that Mitt Romney wanted to slash Medicare while cutting taxes on the rich, “the respondents simply refused to believe any politician would do such a thing,” per reporter Robert Draper. It does sound vaguely ridiculous: It defies common sense that cutting taxes on the wealthy and funding it with spending cuts on programs for poor and working people would ever be a compelling political message, perhaps outside the extreme inflationary environment of the 1970s that birthed Reagan’s presidency.But ridiculous or not, that’s the world we have. The Republican Party’s budgetary views simply have not changed. They want to blow up the deficit with massive tax cuts tilted toward the rich and pay for a fraction of the cost by slashing programs for the poor. It’s really that simple. It may not be exciting or brand new. But it’s normal Republican policymaking, and it’s back with a vengeance.See More:
    #trumps #big #bill #terrible #all
    Trump’s big bill is terrible in all the normal Republican ways
    Politics, you will notice, has gotten extremely weird.To some degree, of course, this is Donald Trump’s fault. No other president has seen the first part of their term defined by a fight over whether the federal government can send people living in the US to a prison in El Salvador with no due process. No other modern president has decided to ignore decades of settled economic and political wisdom and institute the biggest tariffs since the Hoover administration. No other president has waged war against the entire foundation of American science. Some weirdness is also the fault of Covid. The pandemic introduced a slew of policies that proved divisive, from mask mandates to vaccine mandates to funding for “gain of function” research to school closures. None of these were polarizing topics in 2019 because they either had never happened before or were too obscure for most people to care. And though we’re a few years past the worst days of the pandemic, the appointment of anti-vaxxer Robert F. Kennedy Jr. as health and human services secretary shows just how central many of these topics remain.It’s this context that has made Congress’s debate over a multitrillion-dollar reconciliation bill so fascinating. The bill’s contents are still evolving, but the broad outlines are simple: trillions in tax cuts, tilted to the wealthy; hundreds of billions in spending cuts, particularly to programs for the poor like Medicaid and food stamps; over a hundred billion dollars in increased spending for defense.I know of no better summary of its effects than the above chart from the Urban Institute, which shows that it would make poor Americans earning less than dramatically worse offwhile affluent households earning over would thrive.So, all in all, a terrible bill. But whatever else that proposal is, it’s startlingly normal for Republican politics. It represents ideas that have defined the Republican party and its economic and budgetary priorities since 1980, and which the party has strongly held to even in the face of Trump’s total takeover. The Republican party stands for lower taxes, especially on the rich; lower spending on programs for the poor; and big spending on defense. That’s what Ronald Reagan, Newt Gingrich, Paul Ryan, and other figures who defined the party have all stood for, for nearly half a century now.The extreme weirdness of national politics has led to a temptation to see a new Republican party just over the horizon, defined by rejecting its tax-cutting and program-slashing tradition. This is stoked by strategic leaks that Trump might be open to a higher tax rate on the richest Americans; by Sen. Josh Hawleycondemning Medicaid cuts; by party figures like Vice President JD Vance suggesting a break from the party’s hawkish foreign policy.But the composition of the reconciliation bill suggests that when it comes to bread-and-butter economic issues, this is mostly a mirage. The essential Republican message may become blurred around the edges, the way that George W. Bush messed with it by expanding Medicare or his father did by accepting a small tax hike. But the deviations are swamped by the continuity. It’s not, in the ludicrous phrasing of Steve Bannon, a “workers’ party.”Congressional Republicans, led by Speaker Mike Johnson, have brought back normal politics, and for them that means one thing: redistributing income upward.The rise and persistence of Normal RepublicanismThis essential pattern of Republicans standing for across-the-board tax cuts and cuts to safety net programs has not always been the norm. Nothing in politics is truly permanent. As late as Richard Nixon, Republican presidents would propose ideas like a guaranteed minimum income and universal health coverage while actually raising taxes on the rich.The ground shifted in the late 1970s and early 1980s, when a small group of policy entrepreneurs in Washington centered around Congress member Jack Kempbegan promoting across-the-board cuts to individual income tax rates as a solution to stagflation. In her history of this moment, Starving the Beast, sociologist Monica Prasad notes that major business lobbies at the time opposed this move. Their priority was corporate rate cuts and a balanced budget, and they saw individual cuts as a threat to both.Kemp and his allies, including soon-to-be-President Reagan, overcame corporate skepticism for one simple reason: The cuts were popular, and the public mood was becoming strongly anti-tax. At this point in time, the thresholds for tax rates were not indexed for inflation, which meant that more and more middle-class people were being pushed into higher and higher tax brackets every year without actually becoming richer as inflation worsened. These pressures had forced even Democrat Jimmy Carter to sign tax cuts in 1978, and they only built as inflation rose still further.Timeline of major Republican tax billsTax Reform Act of 1969 — signed by Richard Nixon, cracked down on foundations, extended a temporary across-the-board income tax hike to fund the war in Vietnam, and created the Alternative Minimum Tax, meant to target high-earners claiming many deductions and credits. On net, substantially raised taxes on the rich while cutting them for the poor.Economic Recovery Tax Act of 1981 — signed by Ronald Reagan, across-the-board cut in tax rates for individuals, with top rate falling from 70 percent to 50 percent. Tax thresholds now indexed for inflation. Businesses allowed to deduct expenses at an accelerated pace.Tax Equity and Fiscal Responsibility Act of 1982 — also signed by Reagan, undid most of the 1981 cuts to corporate taxes, but crucially kept the cuts on individuals in place.Tax Reform Act of 1986 — bipartisan legislation signed by Reagan that eliminated many deductions and credits and simplified the individual income tax to only two brackets.Omnibus Budget Reconciliation Act of 1990 — signed by George H.W. Bush, added a 31 percent bracket on the rich to raise revenue on top of the 1986 law. Bill Clinton would add 36 percent and 39.6 percent rates in 1993.Taxpayer Relief Act of 1997 — signed by Bill Clinton but championed by Republicans in Congress, created a child tax credit and cut the capital gains rate from 28 percent to 20 percent.Economic Growth and Tax Relief Reconciliation Act of 2001 — signed by George W. Bush, slashed individual rates across the board, with the top rate falling from 39.6 percent to 35 percent, and gradually eliminated the estate tax. Initially set to expire in 2010. Extended temporarily by Barack Obama in 2010 as part of an economic stimulus deal, and then in 2012 permanently, but only for couples earning under Jobs and Growth Tax Relief Reconciliation Act of 2003 — signed by George W. Bush, cut taxes on dividend and interest income, and limited the Alternative Minimum Tax’s effects. Set to expire in 2010, like the 2001 cuts; largely expired under the 2012 Obama deal.Tax Cuts and Jobs Act of 2017 — signed by Donald Trump, cut individual rates with the top rate falling from 39.6 percent to 37 percent; doubled the standard deduction and consolidated personal and dependent exemptions into a larger child tax credit; dramatically cut the corporate tax rate from 35 percent to 21 percent. While some cuts, like the corporate rate cut, were permanent, most of the bill is set to expire at the end of 2025.At the same time, Reagan and his team in the early 1980s were convinced that the US needed a major military buildout to counteract what they claimed had been a Soviet buildout in the 1970s. That led to a big increase in defense spending, from 6.6 percent of GDP in 1981 to 7.6 percent in 1985; at today’s size of the US economy, an equivalent increase would be about billion more per year.To pay for at least some of this, Reagan’s first reconciliation bill included sweeping cuts to safety net programs, notably including Medicaid, food stamps, and Aid to Families with Dependent Children. This, too, fit well with Reagan’s image. He had campaigned hard against establishing Medicare in the 1960s, and denunciations of “welfare queens” had been a prominent theme in his ultimately failed 1976 campaign for the presidency. This wasn’t the most popular part of the Reagan brand, but it reflected both his genuine beliefs and the twin pressures of the tax cuts and defense buildout on the budget.This combination of policies was a profound break from the Nixon/Gerald Ford years, when tax cuts were not seriously considered, the priority with the Soviets was detente and arms control, and safety net programs were largely protected. And, sure enough, some Republicans continued to push back against the new regime. Sen. Bob Dolesuccessfully fought to limit food stamps cuts; Congressional Republicans worked with Democrats to expand Medicaid throughout the 1980s over Reagan’s objections; most infamously, George H.W. Bush signed a bill adding a new 31 percent tax bracket for rich Americans in 1990, violating his pledge not to raise taxes.But for the most part, the pattern established by Reagan has persisted ever since, and deviations — like Bush’s tax hike, which contributed to his loss in 1992 — are remembered more as cautionary tales than examples to emulate.Look at the Contract With America, the Republicans’ platform during their successful 1994 bid to retake the House for the first time in over 40 years. It included tax cutsand cuts to welfare and other safety net programs. While Bill Clinton was able to tamp down these demands somewhat, all became law in one form or another.A few years later, George W. Bush began his first term with sweeping across-the-board tax cuts, and his second with a failed effort to slash Social Security spending in favor of individual accounts. In the Obama years, Congressional Republicans, led by Paul Ryan, coalesced around plans for yet more across-the-board tax cuts and sweeping cuts to Medicare, Medicaid, and other safety net programs. Under Trump, Ryan was able to pass the former, though his attempts at the latter through Obamacare repeal failed.Occasionally, a Republican politician will gesture at trying to break with this orthodoxy, and is invariably greeted with intrigued attention from the press. With George W. Bush in 2000, it was called “compassionate conservatism.” With Minnesota Gov. Tim Pawlenty in 2005, it was “Sam’s Club Republicanism.” With then-Sen. Marco Rubio and his allies in the press circa 2014, it was “reform conservatism.” These days the preferred term for Sen. Josh Hawley and Vice President JD Vance seems to be “national conservative,” which, like the Sam’s Club and Reformocons before, purports to reject the tax-cutting orthodoxy of past Republicans in favor of a more communitarian vision — very little of which, of course, appears to have made its way into the budget bill. All of this has happened before, and all of this will happen again.A very Normal Republican budgetBut through each of these much-hyped fads, Normal Republicanism on the budget has survived more or less unchanged. The legacy of compassionate conservatism is a prescription drug benefit in Medicare administered by private insurers; the legacy of reform conservatism is mostly increasing the child tax credit from to in 2017. These are slight ripples in a pattern that has been remarkably persistent.The 2025 reconciliation package is a perfect illustration of these dynamics. Per a helpful tally by the Committee for a Responsible Federal Budget, the centerpiece of the legislation is the extension and expansion of Trump’s 2017 Tax Cuts and Jobs Act. The cuts here will cost over trillion over a decade. Remarkably, some of the cuts aren’t even made permanent, but temporarily extended again, to artificially make the cost look lower than it is; if they’re extended still further, the total cost of the TCJA extensions would be more like trillion.Deficits would surge dramatically due to the reconciliation bill. Committee for a Responsible Federal BudgetThese are tax cuts overwhelmingly tilted at the top. trillion goes to repealing the Alternative Minimum Tax, which exists to prevent high-earners from taking excessive deductions; trillion goes to cutting rates, including the top rate, which disproportionately helps the rich. The pass-through deduction, which arbitrarily lets some business owners exclude 20 percent of their profit from taxation, is extended and also expanded to 23 percent for no apparent reason, for a mere billion. The Tax Policy Center has estimated that extending the TCJA increases incomes for the top 1 percent by an average of 3.7 percent, which swamps the 0.6 percent increase that the poorest fifth of Americans would get.On top of this, the House Ways and Means committee has thrown a potpourri of assorted other tax cuts: through 2028, for instance, tips, overtime income, and car loan interests would be tax-free, and senior citizens would get bigger standard deductions. The spending spree isn’t limited to taxes, either. There’s billion from the Armed Services Committee, focused on shipbuildingand “air superiority and missile defense”, and billion for border security, including about billion for Trump’s long-promised wall.The gross cost of all these giveaways hits around trillion, before even considering the possibility that giveaways like the tips and overtime tax cuts are made permanent. But the net cost of the package, and impact on the defiict is “only” about trillion, per the Committee for a Responsible Federal Budget. What makes up the difference? billion comes from cuts to Medicaid; including other cuts to Affordable Care Act subsidies, the bill will deprive about 10 million people of health insurance. billion comes from undoing most of the Inflation Reduction Act’s credits for clean energy and electric vehicles. billion comes from cuts to education, heavily focused on student loan programs and subsidies meant to make them more affordable for borrowers. billion comes from food stamps, slashing the program by about 30 percent overall.There’s a lot to say about this set of priorities. The Medicaid and food stamp cuts target the most vulnerable Americans and, combined with the tax cuts for the wealthy, amount to extreme upward redistribution. The Inflation Reduction Act cuts will likely substantially increase energy prices for most Americans, while substantially increasing emissions. I know of no serious economist who thinks that many of the most expensive provisions in the bill, like deductibility of overtime income or the pass-through business deduction, are effective ways to boost economic growth.But, at a moment where so many assumptions about politics have been overturned, the plan is not surprising. This is not a radically different Republican party newly attuned to the interests of the working class. It’s not a party whose tax-cutting passions have been tempered now that their president is imposing new taxes left and right on foreign imports in the form of tariffs. It’s not a party reflecting the fact that Medicaid recipients narrowly voted for Trump over Kamala Harris in 2024.It’s just the normal Reagan-Gingrich-Bush-Ryan Republican party, same as it’s ever been.Why, then, are people so eager to hear that the Republican party has changed? Part of it might be the simple fact that voters have had trouble accepting that a political party could actually be like this. When Priorities USA, a Democratic super-PAC in the 2012 election, told a focus group that Mitt Romney wanted to slash Medicare while cutting taxes on the rich, “the respondents simply refused to believe any politician would do such a thing,” per reporter Robert Draper. It does sound vaguely ridiculous: It defies common sense that cutting taxes on the wealthy and funding it with spending cuts on programs for poor and working people would ever be a compelling political message, perhaps outside the extreme inflationary environment of the 1970s that birthed Reagan’s presidency.But ridiculous or not, that’s the world we have. The Republican Party’s budgetary views simply have not changed. They want to blow up the deficit with massive tax cuts tilted toward the rich and pay for a fraction of the cost by slashing programs for the poor. It’s really that simple. It may not be exciting or brand new. But it’s normal Republican policymaking, and it’s back with a vengeance.See More: #trumps #big #bill #terrible #all
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    Trump’s big bill is terrible in all the normal Republican ways
    Politics, you will notice, has gotten extremely weird.To some degree, of course, this is Donald Trump’s fault. No other president has seen the first part of their term defined by a fight over whether the federal government can send people living in the US to a prison in El Salvador with no due process. No other modern president has decided to ignore decades of settled economic and political wisdom and institute the biggest tariffs since the Hoover administration. No other president has waged war against the entire foundation of American science. Some weirdness is also the fault of Covid. The pandemic introduced a slew of policies that proved divisive, from mask mandates to vaccine mandates to funding for “gain of function” research to school closures. None of these were polarizing topics in 2019 because they either had never happened before or were too obscure for most people to care. And though we’re a few years past the worst days of the pandemic, the appointment of anti-vaxxer Robert F. Kennedy Jr. as health and human services secretary shows just how central many of these topics remain.It’s this context that has made Congress’s debate over a multitrillion-dollar reconciliation bill so fascinating. The bill’s contents are still evolving, but the broad outlines are simple: trillions in tax cuts, tilted to the wealthy; hundreds of billions in spending cuts, particularly to programs for the poor like Medicaid and food stamps; over a hundred billion dollars in increased spending for defense.I know of no better summary of its effects than the above chart from the Urban Institute, which shows that it would make poor Americans earning less than $10,000 dramatically worse off (reducing their income by 14.9 percent) while affluent households earning over $200,000 would thrive.So, all in all, a terrible bill. But whatever else that proposal is, it’s startlingly normal for Republican politics. It represents ideas that have defined the Republican party and its economic and budgetary priorities since 1980, and which the party has strongly held to even in the face of Trump’s total takeover. The Republican party stands for lower taxes, especially on the rich; lower spending on programs for the poor; and big spending on defense. That’s what Ronald Reagan, Newt Gingrich, Paul Ryan, and other figures who defined the party have all stood for, for nearly half a century now.The extreme weirdness of national politics has led to a temptation to see a new Republican party just over the horizon, defined by rejecting its tax-cutting and program-slashing tradition. This is stoked by strategic leaks that Trump might be open to a higher tax rate on the richest Americans; by Sen. Josh Hawley (R-MO) condemning Medicaid cuts; by party figures like Vice President JD Vance suggesting a break from the party’s hawkish foreign policy.But the composition of the reconciliation bill suggests that when it comes to bread-and-butter economic issues, this is mostly a mirage. The essential Republican message may become blurred around the edges, the way that George W. Bush messed with it by expanding Medicare or his father did by accepting a small tax hike. But the deviations are swamped by the continuity. It’s not, in the ludicrous phrasing of Steve Bannon, a “workers’ party.”Congressional Republicans, led by Speaker Mike Johnson, have brought back normal politics, and for them that means one thing: redistributing income upward.The rise and persistence of Normal RepublicanismThis essential pattern of Republicans standing for across-the-board tax cuts and cuts to safety net programs has not always been the norm. Nothing in politics is truly permanent. As late as Richard Nixon, Republican presidents would propose ideas like a guaranteed minimum income and universal health coverage while actually raising taxes on the rich.The ground shifted in the late 1970s and early 1980s, when a small group of policy entrepreneurs in Washington centered around Congress member Jack Kemp (R-NY) began promoting across-the-board cuts to individual income tax rates as a solution to stagflation (the combination of slow growth and high inflation then characterizing the economy). In her history of this moment, Starving the Beast, sociologist Monica Prasad notes that major business lobbies at the time opposed this move. Their priority was corporate rate cuts and a balanced budget, and they saw individual cuts as a threat to both.Kemp and his allies, including soon-to-be-President Reagan, overcame corporate skepticism for one simple reason: The cuts were popular, and the public mood was becoming strongly anti-tax. At this point in time, the thresholds for tax rates were not indexed for inflation, which meant that more and more middle-class people were being pushed into higher and higher tax brackets every year without actually becoming richer as inflation worsened. These pressures had forced even Democrat Jimmy Carter to sign tax cuts in 1978, and they only built as inflation rose still further.Timeline of major Republican tax billsTax Reform Act of 1969 — signed by Richard Nixon, cracked down on foundations, extended a temporary across-the-board income tax hike to fund the war in Vietnam, and created the Alternative Minimum Tax, meant to target high-earners claiming many deductions and credits. On net, substantially raised taxes on the rich while cutting them for the poor.Economic Recovery Tax Act of 1981 — signed by Ronald Reagan, across-the-board cut in tax rates for individuals, with top rate falling from 70 percent to 50 percent. Tax thresholds now indexed for inflation. Businesses allowed to deduct expenses at an accelerated pace.Tax Equity and Fiscal Responsibility Act of 1982 — also signed by Reagan, undid most of the 1981 cuts to corporate taxes, but crucially kept the cuts on individuals in place.Tax Reform Act of 1986 — bipartisan legislation signed by Reagan that eliminated many deductions and credits and simplified the individual income tax to only two brackets (15 percent and 28 percent).Omnibus Budget Reconciliation Act of 1990 — signed by George H.W. Bush, added a 31 percent bracket on the rich to raise revenue on top of the 1986 law. Bill Clinton would add 36 percent and 39.6 percent rates in 1993.Taxpayer Relief Act of 1997 — signed by Bill Clinton but championed by Republicans in Congress, created a $500 child tax credit and cut the capital gains rate from 28 percent to 20 percent.Economic Growth and Tax Relief Reconciliation Act of 2001 — signed by George W. Bush, slashed individual rates across the board, with the top rate falling from 39.6 percent to 35 percent, and gradually eliminated the estate tax. Initially set to expire in 2010. Extended temporarily by Barack Obama in 2010 as part of an economic stimulus deal, and then in 2012 permanently, but only for couples earning under $450,000.Jobs and Growth Tax Relief Reconciliation Act of 2003 — signed by George W. Bush, cut taxes on dividend and interest income, and limited the Alternative Minimum Tax’s effects. Set to expire in 2010, like the 2001 cuts; largely expired under the 2012 Obama deal.Tax Cuts and Jobs Act of 2017 — signed by Donald Trump, cut individual rates with the top rate falling from 39.6 percent to 37 percent; doubled the standard deduction and consolidated personal and dependent exemptions into a larger child tax credit; dramatically cut the corporate tax rate from 35 percent to 21 percent. While some cuts, like the corporate rate cut, were permanent, most of the bill is set to expire at the end of 2025.At the same time, Reagan and his team in the early 1980s were convinced that the US needed a major military buildout to counteract what they claimed had been a Soviet buildout in the 1970s. That led to a big increase in defense spending, from 6.6 percent of GDP in 1981 to 7.6 percent in 1985; at today’s size of the US economy, an equivalent increase would be about $290 billion more per year.To pay for at least some of this, Reagan’s first reconciliation bill included sweeping cuts to safety net programs, notably including Medicaid, food stamps, and Aid to Families with Dependent Children (AFDC). This, too, fit well with Reagan’s image. He had campaigned hard against establishing Medicare in the 1960s, and denunciations of “welfare queens” had been a prominent theme in his ultimately failed 1976 campaign for the presidency. This wasn’t the most popular part of the Reagan brand (he denounced “welfare queens” while trying to win the Republican primary, not the general), but it reflected both his genuine beliefs and the twin pressures of the tax cuts and defense buildout on the budget.This combination of policies was a profound break from the Nixon/Gerald Ford years, when tax cuts were not seriously considered, the priority with the Soviets was detente and arms control, and safety net programs were largely protected. And, sure enough, some Republicans continued to push back against the new regime. Sen. Bob Dole (R-KS) successfully fought to limit food stamps cuts; Congressional Republicans worked with Democrats to expand Medicaid throughout the 1980s over Reagan’s objections; most infamously, George H.W. Bush signed a bill adding a new 31 percent tax bracket for rich Americans in 1990, violating his pledge not to raise taxes.But for the most part, the pattern established by Reagan has persisted ever since, and deviations — like Bush’s tax hike, which contributed to his loss in 1992 — are remembered more as cautionary tales than examples to emulate.Look at the Contract With America, the Republicans’ platform during their successful 1994 bid to retake the House for the first time in over 40 years. It included tax cuts (like introducing a child tax credit and lower capital gains rates) and cuts to welfare and other safety net programs. While Bill Clinton was able to tamp down these demands somewhat, all became law in one form or another.A few years later, George W. Bush began his first term with sweeping across-the-board tax cuts, and his second with a failed effort to slash Social Security spending in favor of individual accounts. In the Obama years, Congressional Republicans, led by Paul Ryan, coalesced around plans for yet more across-the-board tax cuts and sweeping cuts to Medicare, Medicaid, and other safety net programs. Under Trump, Ryan was able to pass the former, though his attempts at the latter through Obamacare repeal failed.Occasionally, a Republican politician will gesture at trying to break with this orthodoxy, and is invariably greeted with intrigued attention from the press. With George W. Bush in 2000, it was called “compassionate conservatism.” With Minnesota Gov. Tim Pawlenty in 2005, it was “Sam’s Club Republicanism.” With then-Sen. Marco Rubio and his allies in the press circa 2014, it was “reform conservatism.” These days the preferred term for Sen. Josh Hawley and Vice President JD Vance seems to be “national conservative,” which, like the Sam’s Club and Reformocons before, purports to reject the tax-cutting orthodoxy of past Republicans in favor of a more communitarian vision — very little of which, of course, appears to have made its way into the budget bill. All of this has happened before, and all of this will happen again.A very Normal Republican budgetBut through each of these much-hyped fads, Normal Republicanism on the budget has survived more or less unchanged. The legacy of compassionate conservatism is a prescription drug benefit in Medicare administered by private insurers; the legacy of reform conservatism is mostly increasing the child tax credit from $1,000 to $2,000 in 2017. These are slight ripples in a pattern that has been remarkably persistent.The 2025 reconciliation package is a perfect illustration of these dynamics. Per a helpful tally by the Committee for a Responsible Federal Budget, the centerpiece of the legislation is the extension and expansion of Trump’s 2017 Tax Cuts and Jobs Act. The cuts here will cost over $4.1 trillion over a decade. Remarkably, some of the cuts aren’t even made permanent, but temporarily extended again, to artificially make the cost look lower than it is; if they’re extended still further, the total cost of the TCJA extensions would be more like $4.8 trillion.Deficits would surge dramatically due to the reconciliation bill. Committee for a Responsible Federal BudgetThese are tax cuts overwhelmingly tilted at the top. $1.4 trillion goes to repealing the Alternative Minimum Tax, which exists to prevent high-earners from taking excessive deductions; $2.2 trillion goes to cutting rates, including the top rate, which disproportionately helps the rich. The pass-through deduction, which arbitrarily lets some business owners exclude 20 percent of their profit from taxation, is extended and also expanded to 23 percent for no apparent reason, for a mere $820 billion. The Tax Policy Center has estimated that extending the TCJA increases incomes for the top 1 percent by an average of 3.7 percent, which swamps the 0.6 percent increase that the poorest fifth of Americans would get.On top of this, the House Ways and Means committee has thrown a potpourri of assorted other tax cuts: through 2028, for instance, tips, overtime income, and car loan interests would be tax-free, and senior citizens would get bigger standard deductions. The spending spree isn’t limited to taxes, either. There’s $144 billion from the Armed Services Committee, focused on shipbuilding ($32 billion) and “air superiority and missile defense” ($30 billion), and $67 billion for border security, including about $50 billion for Trump’s long-promised wall.The gross cost of all these giveaways hits around $5 trillion, before even considering the possibility that giveaways like the tips and overtime tax cuts are made permanent. But the net cost of the package, and impact on the defiict is “only” about $3.3 trillion, per the Committee for a Responsible Federal Budget. What makes up the difference? $698 billion comes from cuts to Medicaid; including other cuts to Affordable Care Act subsidies, the bill will deprive about 10 million people of health insurance. $559 billion comes from undoing most of the Inflation Reduction Act’s credits for clean energy and electric vehicles. $350 billion comes from cuts to education, heavily focused on student loan programs and subsidies meant to make them more affordable for borrowers. $267 billion comes from food stamps, slashing the program by about 30 percent overall.There’s a lot to say about this set of priorities. The Medicaid and food stamp cuts target the most vulnerable Americans and, combined with the tax cuts for the wealthy, amount to extreme upward redistribution. The Inflation Reduction Act cuts will likely substantially increase energy prices for most Americans, while substantially increasing emissions. I know of no serious economist who thinks that many of the most expensive provisions in the bill, like deductibility of overtime income or the pass-through business deduction, are effective ways to boost economic growth.But, at a moment where so many assumptions about politics have been overturned, the plan is not surprising. This is not a radically different Republican party newly attuned to the interests of the working class. It’s not a party whose tax-cutting passions have been tempered now that their president is imposing new taxes left and right on foreign imports in the form of tariffs (and which will be borne disproportionately by lower-income Americans). It’s not a party reflecting the fact that Medicaid recipients narrowly voted for Trump over Kamala Harris in 2024.It’s just the normal Reagan-Gingrich-Bush-Ryan Republican party, same as it’s ever been.Why, then, are people so eager to hear that the Republican party has changed? Part of it might be the simple fact that voters have had trouble accepting that a political party could actually be like this. When Priorities USA, a Democratic super-PAC in the 2012 election, told a focus group that Mitt Romney wanted to slash Medicare while cutting taxes on the rich, “the respondents simply refused to believe any politician would do such a thing,” per reporter Robert Draper. It does sound vaguely ridiculous: It defies common sense that cutting taxes on the wealthy and funding it with spending cuts on programs for poor and working people would ever be a compelling political message, perhaps outside the extreme inflationary environment of the 1970s that birthed Reagan’s presidency.But ridiculous or not, that’s the world we have. The Republican Party’s budgetary views simply have not changed. They want to blow up the deficit with massive tax cuts tilted toward the rich and pay for a fraction of the cost by slashing programs for the poor. It’s really that simple. It may not be exciting or brand new. But it’s normal Republican policymaking, and it’s back with a vengeance.See More:
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  • Stellar Blade 2 is official and seemingly not too far away

    Stellar Blade 2 is official and seemingly not too far away
    Can you Adam and EVE it?

    Image credit: Shift Up

    News

    by Matt Wales
    News Reporter

    Published on May 20, 2025

    Developer Shift Up has quietly announced its acclaimed sci-fi hack-and-slash adventure Stellar Blade is getting a sequel - and it looks like it's due to arrive before the end of next year.

    Shift Up shared the news as part of its recent investor presentation, tucking mention of a Stellar Blade sequel away on a slide highlighting its "IP expansion" plans for 2025 and 2026. The studio's free-to-play sci-fi shooter Goddess of Victory: Nikke got a mention, as did the mysterious "Project Witches", but it's Stellar Blade we're interested in here.

    Two key developments were listed under the Stellar Blade header: firstly, a "platform expansion", which seems likely to be a reference to the game's imminent arrival on PC - a release Shift Up has extremely high hopes for. And then next to that, an unassuming second blue box tagged with the all-important word "sequel".

    Some of the features coming to Stellar Blade on PC.Watch on YouTube

    Shift Up's sequel announcement didn't come with any specific details, but one interesting takeaway is the timeline the studio looks to be working on. According to Shift Up's slide, Stellar Blade 2 is due to launch before 2027, strongly suggesting the developer is targeting a 2026 release - less than two years after the launch of the first game. That feels like a remarkably swift turnaround time for a fully fledged AAA sequel.

    The investor presentation slide in question. | Image credit: Shift Up

    Hopefully, though, Stellar Blade 2 can live up to the standard set by its acclaimed predecessor, which was awarded four stars in Eurogamer's review. "Stellar Blade has a fair bit of weirdness," Jessica Orr wrote, "but its killer tunes and vibey, flow-state combat - plus a transformative hard mode - are enough to leave you entranced."

    PC players can pick up Stellar Blade via Steam or Epic when it launches on 11th June. Additionally, a Complete Edition arrives for PC and PlayStation 5 on the same day, bundling together the base game, various cosmetics for protagonist EVE, and more. PC players should note, however, Stellar Blade is currently blocked in over 120 countries, which seems to have surprised Shift Up as much as everyone else. Over the weekend, the studio said it was "closely discussing the region lock issue" with Sony in the hope of finding a solution before 11th June.
    #stellar #blade #official #seemingly #not
    Stellar Blade 2 is official and seemingly not too far away
    Stellar Blade 2 is official and seemingly not too far away Can you Adam and EVE it? Image credit: Shift Up News by Matt Wales News Reporter Published on May 20, 2025 Developer Shift Up has quietly announced its acclaimed sci-fi hack-and-slash adventure Stellar Blade is getting a sequel - and it looks like it's due to arrive before the end of next year. Shift Up shared the news as part of its recent investor presentation, tucking mention of a Stellar Blade sequel away on a slide highlighting its "IP expansion" plans for 2025 and 2026. The studio's free-to-play sci-fi shooter Goddess of Victory: Nikke got a mention, as did the mysterious "Project Witches", but it's Stellar Blade we're interested in here. Two key developments were listed under the Stellar Blade header: firstly, a "platform expansion", which seems likely to be a reference to the game's imminent arrival on PC - a release Shift Up has extremely high hopes for. And then next to that, an unassuming second blue box tagged with the all-important word "sequel". Some of the features coming to Stellar Blade on PC.Watch on YouTube Shift Up's sequel announcement didn't come with any specific details, but one interesting takeaway is the timeline the studio looks to be working on. According to Shift Up's slide, Stellar Blade 2 is due to launch before 2027, strongly suggesting the developer is targeting a 2026 release - less than two years after the launch of the first game. That feels like a remarkably swift turnaround time for a fully fledged AAA sequel. The investor presentation slide in question. | Image credit: Shift Up Hopefully, though, Stellar Blade 2 can live up to the standard set by its acclaimed predecessor, which was awarded four stars in Eurogamer's review. "Stellar Blade has a fair bit of weirdness," Jessica Orr wrote, "but its killer tunes and vibey, flow-state combat - plus a transformative hard mode - are enough to leave you entranced." PC players can pick up Stellar Blade via Steam or Epic when it launches on 11th June. Additionally, a Complete Edition arrives for PC and PlayStation 5 on the same day, bundling together the base game, various cosmetics for protagonist EVE, and more. PC players should note, however, Stellar Blade is currently blocked in over 120 countries, which seems to have surprised Shift Up as much as everyone else. Over the weekend, the studio said it was "closely discussing the region lock issue" with Sony in the hope of finding a solution before 11th June. #stellar #blade #official #seemingly #not
    WWW.EUROGAMER.NET
    Stellar Blade 2 is official and seemingly not too far away
    Stellar Blade 2 is official and seemingly not too far away Can you Adam and EVE it? Image credit: Shift Up News by Matt Wales News Reporter Published on May 20, 2025 Developer Shift Up has quietly announced its acclaimed sci-fi hack-and-slash adventure Stellar Blade is getting a sequel - and it looks like it's due to arrive before the end of next year. Shift Up shared the news as part of its recent investor presentation, tucking mention of a Stellar Blade sequel away on a slide highlighting its "IP expansion" plans for 2025 and 2026. The studio's free-to-play sci-fi shooter Goddess of Victory: Nikke got a mention, as did the mysterious "Project Witches", but it's Stellar Blade we're interested in here. Two key developments were listed under the Stellar Blade header: firstly, a "platform expansion", which seems likely to be a reference to the game's imminent arrival on PC - a release Shift Up has extremely high hopes for. And then next to that, an unassuming second blue box tagged with the all-important word "sequel". Some of the features coming to Stellar Blade on PC.Watch on YouTube Shift Up's sequel announcement didn't come with any specific details, but one interesting takeaway is the timeline the studio looks to be working on. According to Shift Up's slide, Stellar Blade 2 is due to launch before 2027, strongly suggesting the developer is targeting a 2026 release - less than two years after the launch of the first game. That feels like a remarkably swift turnaround time for a fully fledged AAA sequel. The investor presentation slide in question. | Image credit: Shift Up Hopefully, though, Stellar Blade 2 can live up to the standard set by its acclaimed predecessor, which was awarded four stars in Eurogamer's review. "Stellar Blade has a fair bit of weirdness," Jessica Orr wrote, "but its killer tunes and vibey, flow-state combat - plus a transformative hard mode - are enough to leave you entranced." PC players can pick up Stellar Blade via Steam or Epic when it launches on 11th June. Additionally, a Complete Edition arrives for PC and PlayStation 5 on the same day, bundling together the base game, various cosmetics for protagonist EVE, and more. PC players should note, however, Stellar Blade is currently blocked in over 120 countries, which seems to have surprised Shift Up as much as everyone else. Over the weekend, the studio said it was "closely discussing the region lock issue" with Sony in the hope of finding a solution before 11th June.
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  • Stellar Blade studio says it is "closely discussing the region lock issue" with PlayStation

    Stellar Blade studio says it is "closely discussing the region lock issue" with PlayStation
    New statement also disputes DRM will impact framerate.

    Image credit: Shift Up

    News

    by Vikki Blake
    Contributor

    Published on May 17, 2025

    Developer Shift Up said it was "closely discussing the region lock issue" with Sony after it became apparent yesterday, Friday 16th May, that Stellar Blade Steam's release on 11th June has been blocked in over 120 countries without explanation.
    In a brief statement posted to social media, the developer stressed it was doing its "BEST" to resolve "most of" the issue as soon as possible and would come back to players "as soon ashas more to share".

    Stellar Blade - PC Features Trailer | PC Games.Watch on YouTube
    After players also discovered that Denuvo has been incorporated in the PC version of Stellar Blade, much to the annoyance of some, the studio also took the opportunity to provide a chart to demonstrate DRM had been "hard-tuned to maintain the same average frame rate, with even higher minimum frames in some cases".
    "Mods are fully supported without any restrictions. PSN connecting entirely optional and NEVER required. Both the PC and PS5 versions offer the same content. We will make sure that early buyers are never at a disadvantage through future updates," the studio stressed.

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    Helldivers 2 was review-bombed last year following a PSN requirement, which led to the game being pulled from sale in 177 countries. The company quickly u-turned its decision following the backlash. It would appear Stellar Blade is experiencing a similar issue, although Shift Up has stated a PSN account is only optional and not required.
    We gave Stellar Blade four stars out of five in Eurogamer's Stellar Blade review, writing: "Stellar Blade has a fair bit of weirdness, but its killer tunes and vibey, flow-state combat - plus a transformative hard mode - are enough to leave you entranced."
    #stellar #blade #studio #says #quotclosely
    Stellar Blade studio says it is "closely discussing the region lock issue" with PlayStation
    Stellar Blade studio says it is "closely discussing the region lock issue" with PlayStation New statement also disputes DRM will impact framerate. Image credit: Shift Up News by Vikki Blake Contributor Published on May 17, 2025 Developer Shift Up said it was "closely discussing the region lock issue" with Sony after it became apparent yesterday, Friday 16th May, that Stellar Blade Steam's release on 11th June has been blocked in over 120 countries without explanation. In a brief statement posted to social media, the developer stressed it was doing its "BEST" to resolve "most of" the issue as soon as possible and would come back to players "as soon ashas more to share". Stellar Blade - PC Features Trailer | PC Games.Watch on YouTube After players also discovered that Denuvo has been incorporated in the PC version of Stellar Blade, much to the annoyance of some, the studio also took the opportunity to provide a chart to demonstrate DRM had been "hard-tuned to maintain the same average frame rate, with even higher minimum frames in some cases". "Mods are fully supported without any restrictions. PSN connecting entirely optional and NEVER required. Both the PC and PS5 versions offer the same content. We will make sure that early buyers are never at a disadvantage through future updates," the studio stressed. To see this content please enable targeting cookies. Helldivers 2 was review-bombed last year following a PSN requirement, which led to the game being pulled from sale in 177 countries. The company quickly u-turned its decision following the backlash. It would appear Stellar Blade is experiencing a similar issue, although Shift Up has stated a PSN account is only optional and not required. We gave Stellar Blade four stars out of five in Eurogamer's Stellar Blade review, writing: "Stellar Blade has a fair bit of weirdness, but its killer tunes and vibey, flow-state combat - plus a transformative hard mode - are enough to leave you entranced." #stellar #blade #studio #says #quotclosely
    WWW.EUROGAMER.NET
    Stellar Blade studio says it is "closely discussing the region lock issue" with PlayStation
    Stellar Blade studio says it is "closely discussing the region lock issue" with PlayStation New statement also disputes DRM will impact framerate. Image credit: Shift Up News by Vikki Blake Contributor Published on May 17, 2025 Developer Shift Up said it was "closely discussing the region lock issue" with Sony after it became apparent yesterday, Friday 16th May, that Stellar Blade Steam's release on 11th June has been blocked in over 120 countries without explanation. In a brief statement posted to social media, the developer stressed it was doing its "BEST" to resolve "most of" the issue as soon as possible and would come back to players "as soon as [it] has more to share". Stellar Blade - PC Features Trailer | PC Games.Watch on YouTube After players also discovered that Denuvo has been incorporated in the PC version of Stellar Blade, much to the annoyance of some, the studio also took the opportunity to provide a chart to demonstrate DRM had been "hard-tuned to maintain the same average frame rate, with even higher minimum frames in some cases". "Mods are fully supported without any restrictions. PSN connecting entirely optional and NEVER required. Both the PC and PS5 versions offer the same content. We will make sure that early buyers are never at a disadvantage through future updates," the studio stressed. To see this content please enable targeting cookies. Helldivers 2 was review-bombed last year following a PSN requirement, which led to the game being pulled from sale in 177 countries. The company quickly u-turned its decision following the backlash. It would appear Stellar Blade is experiencing a similar issue, although Shift Up has stated a PSN account is only optional and not required. We gave Stellar Blade four stars out of five in Eurogamer's Stellar Blade review, writing: "Stellar Blade has a fair bit of weirdness, but its killer tunes and vibey, flow-state combat - plus a transformative hard mode - are enough to leave you entranced."
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  • A Draconian Abortion Law Is Forcing Doctors to Keep a Pregnant Brain-Dead Woman Alive for Months So She Can Give Birth

    On Life SupportMay 15, 3:38 PM EDT / by Noor Al-SibaiA Draconian Abortion Law Is Forcing Doctors to Keep a Pregnant Brain-Dead Woman Alive for Months So She Can Give Birth"Every day that goes by, it’s more cost, more trauma, more questions."May 15, 3:38 PM EDT / Noor Al-SibaiImage by Getty / FuturismDevelopmentsA draconian "heartbeat law" in Georgia is forcing a brain-dead pregnant woman to be kept on life support for months so she can deliver — all at the expense of her family.As Atlanta's WXIA-TV reports, the family of 30-year-old Adriana Smith, a nurse at the city's Emory University Hospital, was declared brain-dead more than 90 days ago after doctors found that she had blood clots in her brain.It's a particularly horrifying situation, highlighting the alarming state of reproductive rights in the US, especially following the overturning of Roe v. Wade in 2022, which struck down federal protections for abortion rights.Smith, as her mother, April Newkirk, told the broadcaster, was initially taken to the hospital for bad headaches earlier in her pregnancy. She was given medication and discharged — only to wake her boyfriend the next morning with loud, gurgling gasps for air.Upon finally conducting CT scans, doctors at Emory University discovered the clots. The window to do surgery to relieve the pressure had passed, and the young woman's family was left with few options but to let the clots take their course.Smith's body still hasn't been taken off of life support thanks to Georgia's "Living Infants Fairness and Equality" Act, which stipulates that after six weeks, when fetal heartbeats generally begin to be detected, any fetal death — including in the case of miscarriage — becomes illegal.Though there are carveouts in the case of rape, incest, or the mother's life being in danger, Smith's case falls into a legal grey area.Because her life is not per se "at risk" following the cessation of brain activity, Emory doctors decided that she must be kept alive until the child is ready to be delivered so that the fetus gestating will not die, a technicality required by Georgia's heartbeat law and many others like it that have proliferated in the three years since Roe v. Wade was overturned.At press time, Smith is about 21 weeks or five months pregnant, and the fetus growing inside her will only be considered viable at 32 weeks or more, which means that she has to be kept on life support for at least 11 more weeks under the hospital's strict reading of the law.According to Newkirk, the doctors at her daughter's former employer told her that there were no other legal avenues to pursue while they wait for the fetus to be viable for birth. She's concerned not only about the child she's soon going to have to raise, who may well have serious impairments due to his mother being in a vegetative state, but also about the massive bill she'll be footing."They’re hoping to get the baby to at least 32 weeks," Newkirk told WXIA. "But every day that goes by, it’s more cost, more trauma, more questions."In a statement to Newsweek, Emory representatives insisted their decision was made after consulting "consensus from clinical experts, medical literature, and legal guidance."Ironically, the relevant heartbill law — which was passed in 2019 but did not go into effect until 2022, when Roe was overturned — was rescinded for a week after a county court found that the state could not interfere with personal reproductive decisions prior to fetus viability at 32 weeks.Georgia's Supreme Court overruled that decision and reinstated the ban shortly thereafter, a move described by Monica Simpson of the SisterSong Women of Color Reproductive Justice Collective as "with anti-abortion extremists."Newkirk, meanwhile, said she's not sure what Smith or her family would have chosen had she been given the option to terminate the pregnancy to save her own life or be allowed to die naturally.Nonetheless, it should have been their choice to make."I think every woman should have the right to make their own decision," the mother told WXIA-TV. "And if not, then their partner or their parents."More on reproductive weirdness: Trump Appears to Have Accidentally Declared That Every Person in America Is Now FemaleShare This ArticleImage by Getty / FuturismRead This Next
    #draconian #abortion #law #forcing #doctors
    A Draconian Abortion Law Is Forcing Doctors to Keep a Pregnant Brain-Dead Woman Alive for Months So She Can Give Birth
    On Life SupportMay 15, 3:38 PM EDT / by Noor Al-SibaiA Draconian Abortion Law Is Forcing Doctors to Keep a Pregnant Brain-Dead Woman Alive for Months So She Can Give Birth"Every day that goes by, it’s more cost, more trauma, more questions."May 15, 3:38 PM EDT / Noor Al-SibaiImage by Getty / FuturismDevelopmentsA draconian "heartbeat law" in Georgia is forcing a brain-dead pregnant woman to be kept on life support for months so she can deliver — all at the expense of her family.As Atlanta's WXIA-TV reports, the family of 30-year-old Adriana Smith, a nurse at the city's Emory University Hospital, was declared brain-dead more than 90 days ago after doctors found that she had blood clots in her brain.It's a particularly horrifying situation, highlighting the alarming state of reproductive rights in the US, especially following the overturning of Roe v. Wade in 2022, which struck down federal protections for abortion rights.Smith, as her mother, April Newkirk, told the broadcaster, was initially taken to the hospital for bad headaches earlier in her pregnancy. She was given medication and discharged — only to wake her boyfriend the next morning with loud, gurgling gasps for air.Upon finally conducting CT scans, doctors at Emory University discovered the clots. The window to do surgery to relieve the pressure had passed, and the young woman's family was left with few options but to let the clots take their course.Smith's body still hasn't been taken off of life support thanks to Georgia's "Living Infants Fairness and Equality" Act, which stipulates that after six weeks, when fetal heartbeats generally begin to be detected, any fetal death — including in the case of miscarriage — becomes illegal.Though there are carveouts in the case of rape, incest, or the mother's life being in danger, Smith's case falls into a legal grey area.Because her life is not per se "at risk" following the cessation of brain activity, Emory doctors decided that she must be kept alive until the child is ready to be delivered so that the fetus gestating will not die, a technicality required by Georgia's heartbeat law and many others like it that have proliferated in the three years since Roe v. Wade was overturned.At press time, Smith is about 21 weeks or five months pregnant, and the fetus growing inside her will only be considered viable at 32 weeks or more, which means that she has to be kept on life support for at least 11 more weeks under the hospital's strict reading of the law.According to Newkirk, the doctors at her daughter's former employer told her that there were no other legal avenues to pursue while they wait for the fetus to be viable for birth. She's concerned not only about the child she's soon going to have to raise, who may well have serious impairments due to his mother being in a vegetative state, but also about the massive bill she'll be footing."They’re hoping to get the baby to at least 32 weeks," Newkirk told WXIA. "But every day that goes by, it’s more cost, more trauma, more questions."In a statement to Newsweek, Emory representatives insisted their decision was made after consulting "consensus from clinical experts, medical literature, and legal guidance."Ironically, the relevant heartbill law — which was passed in 2019 but did not go into effect until 2022, when Roe was overturned — was rescinded for a week after a county court found that the state could not interfere with personal reproductive decisions prior to fetus viability at 32 weeks.Georgia's Supreme Court overruled that decision and reinstated the ban shortly thereafter, a move described by Monica Simpson of the SisterSong Women of Color Reproductive Justice Collective as "with anti-abortion extremists."Newkirk, meanwhile, said she's not sure what Smith or her family would have chosen had she been given the option to terminate the pregnancy to save her own life or be allowed to die naturally.Nonetheless, it should have been their choice to make."I think every woman should have the right to make their own decision," the mother told WXIA-TV. "And if not, then their partner or their parents."More on reproductive weirdness: Trump Appears to Have Accidentally Declared That Every Person in America Is Now FemaleShare This ArticleImage by Getty / FuturismRead This Next #draconian #abortion #law #forcing #doctors
    FUTURISM.COM
    A Draconian Abortion Law Is Forcing Doctors to Keep a Pregnant Brain-Dead Woman Alive for Months So She Can Give Birth
    On Life SupportMay 15, 3:38 PM EDT / by Noor Al-SibaiA Draconian Abortion Law Is Forcing Doctors to Keep a Pregnant Brain-Dead Woman Alive for Months So She Can Give Birth"Every day that goes by, it’s more cost, more trauma, more questions."May 15, 3:38 PM EDT / Noor Al-SibaiImage by Getty / FuturismDevelopmentsA draconian "heartbeat law" in Georgia is forcing a brain-dead pregnant woman to be kept on life support for months so she can deliver — all at the expense of her family.As Atlanta's WXIA-TV reports, the family of 30-year-old Adriana Smith, a nurse at the city's Emory University Hospital, was declared brain-dead more than 90 days ago after doctors found that she had blood clots in her brain.It's a particularly horrifying situation, highlighting the alarming state of reproductive rights in the US, especially following the overturning of Roe v. Wade in 2022, which struck down federal protections for abortion rights.Smith, as her mother, April Newkirk, told the broadcaster, was initially taken to the hospital for bad headaches earlier in her pregnancy. She was given medication and discharged — only to wake her boyfriend the next morning with loud, gurgling gasps for air.Upon finally conducting CT scans, doctors at Emory University discovered the clots. The window to do surgery to relieve the pressure had passed, and the young woman's family was left with few options but to let the clots take their course.Smith's body still hasn't been taken off of life support thanks to Georgia's "Living Infants Fairness and Equality" Act, which stipulates that after six weeks, when fetal heartbeats generally begin to be detected, any fetal death — including in the case of miscarriage — becomes illegal.Though there are carveouts in the case of rape, incest, or the mother's life being in danger, Smith's case falls into a legal grey area.Because her life is not per se "at risk" following the cessation of brain activity, Emory doctors decided that she must be kept alive until the child is ready to be delivered so that the fetus gestating will not die, a technicality required by Georgia's heartbeat law and many others like it that have proliferated in the three years since Roe v. Wade was overturned.At press time, Smith is about 21 weeks or five months pregnant, and the fetus growing inside her will only be considered viable at 32 weeks or more, which means that she has to be kept on life support for at least 11 more weeks under the hospital's strict reading of the law.According to Newkirk, the doctors at her daughter's former employer told her that there were no other legal avenues to pursue while they wait for the fetus to be viable for birth. She's concerned not only about the child she's soon going to have to raise, who may well have serious impairments due to his mother being in a vegetative state, but also about the massive bill she'll be footing."They’re hoping to get the baby to at least 32 weeks," Newkirk told WXIA. "But every day that goes by, it’s more cost, more trauma, more questions."In a statement to Newsweek, Emory representatives insisted their decision was made after consulting "consensus from clinical experts, medical literature, and legal guidance."Ironically, the relevant heartbill law — which was passed in 2019 but did not go into effect until 2022, when Roe was overturned — was rescinded for a week after a county court found that the state could not interfere with personal reproductive decisions prior to fetus viability at 32 weeks.Georgia's Supreme Court overruled that decision and reinstated the ban shortly thereafter, a move described by Monica Simpson of the SisterSong Women of Color Reproductive Justice Collective as "[siding] with anti-abortion extremists."Newkirk, meanwhile, said she's not sure what Smith or her family would have chosen had she been given the option to terminate the pregnancy to save her own life or be allowed to die naturally.Nonetheless, it should have been their choice to make."I think every woman should have the right to make their own decision," the mother told WXIA-TV. "And if not, then their partner or their parents."More on reproductive weirdness: Trump Appears to Have Accidentally Declared That Every Person in America Is Now FemaleShare This ArticleImage by Getty / FuturismRead This Next
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  • Xbox Game Pass: The Best Games to Play With Your Subscription (May 2025)

    Xbox Game Pass is, without question, one of the best deals in gaming. Whether you want to play the biggest new Xbox games the day they launch or dive into thousands of hours of content for one monthly fee, it is a goldmine for players looking to keep up to date with the latest and greatest releases without having to worry about the price tags attached to them.That being said, Game Pass is a huge service. Across PC and console, there are hundreds of games currently available, with more titles added pretty much every single month. So, for new subscribers wondering where to start, we've put together a list of some of our personal recommendations, so you can get cracking on some fantastic games and make the most out of your first few months.Xbox Game Pass TiersThe first thing to note about Game Pass is that it has a selection of different tiers depending on what platform you're using and how many games you want to be able to access. Let's quickly run you through the price structure so you know what you're getting before you buy.Xbox Game Pass Ultimate - As the name implies, Xbox Game Pass Ultimate is the premium subscription tier. When buying, you'll get access to online multiplayer, Xbox Game Pass Standard, Xbox Game Pass PC, and Xbox Game Pass' cloud streaming services. You'll also get an EA Play membership and bonuses, discounts and in-game perks only available to members. In essence, it's essentially a combination of Xbox Game Pass Standard and Xbox Game Pass PC, plus a few extra benefits. It costs per month.Xbox Game Pass Standard - Xbox Game Pass standard is the base subscription available exclusively on Console. You'll be able to access the full library of Game Pass games available on Xbox consoles, as well as play online multiplayer and access perks and discounts only available to members. It costs a month.Xbox Game Pass PC - Game Pass' PC-exclusive tier, Xbox Game Pass PC will provide access to the full PC Game Pass library. You'll also get an EA Play membership and perks and discounts only available for members. It costs a month.Xbox Game Pass Core - The other console exclusive Game Pass tier, Xbox Game Pass Core offers a lower monthly cost for a significantly smaller library of "core" games available on consoles. Members will also get access to online multiplayer, as well as deals and discounts in the Xbox store. It costs a month.Best New Games to Play on Xbox Game PassWant to get stuck into some brand new additions to the Xbox Game Pass catalog? The following titles are all recent additions that you should absolutely give a go.Clair Obscur: Expedition 33A symphonic blend of turn-based strategy and intense real-time combat, Clair Obscur: Expedition 33 is already being lorded as a potential game of the year contender, and it's pretty easy to see why. Expedition 33 is an emotional, visually stunning odyssey. Top that off with a bold reimagining of classic JRPG combat systems, which melds fast-paced action game mechanics and the tactical turn-based battles of games like Persona and Final Fantasy, and you have one of 2025's first unmissable experiences. If you want to try it out for yourself, you can get stuck in right now on Xbox Series X, Xbox Series S and PC.Clair Obscur: Expedition 33 is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.The Elder Scrolls IV: Oblivion RemasteredNineteen years after its original release, Bethesda surprised the world by announcing the return of one of its most beloved and widely revered games, unveiling The Elder Scrolls IV: Oblivion Remastered and then releasing it that very same day. With stunning new graphics, various overhauls, major UI changes, a fresh character creator and much more, it's never felt better to be accosted by a heavily armored, teleporting Legion Guard who labels you "criminal scum" for accidentally sitting on his horse. With over a hundred hours of quests to complete, demonic Oblivion gates to close and even two full DLCs to conquer, the return of Oblivion is an absolute must for those who missed it the first time around. If you want to discover what all the fuss is about or take a nostalgia tour around Cyrodiil all these years later, you can play Oblivion Remastered now on Xbox Series X, Xbox Series S and PC.The Elder Scrolls IV: Oblivion Remastered is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Blue PrinceNot only recently added to the Xbox Game Pass library but also just a brand new release, Blue Prince is a critically acclaimed puzzler where you enter the shifting hallways of Mt. Holly, a mysterious manor hiding an array of secrets. You're tasked with searching that ever-changing mansion full of tricky puzzles to conquer, all the while uncovering a rich story through clues left behind by the former owners. Blue Prince has already garnered huge buzz since its release, with our own review saying, "If The Witness, Portal, and Myst are already emblazoned on the Mount Rushmore of first-person puzzle games, I wouldn’t be surprised to see Blue Prince carved alongside them soon enough." If you want to uncover the mystery for yourself, you can play it on Xbox Series X, Xbox Series S and PC.Blue Prince is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Best Games to Play on Xbox Game PassSearching through the broad catalog of Game Pass games? The selections below are some of our absolute favourites the library has to offer.Halo: The Master Chief CollectionWhere better to start your Game Pass journey than with a rundown of some of Xbox's greatest hits. Halo has forever been the face of Xbox, and its armour-clad, hulking space marine hero, Master Chief, has had some of the most iconic adventures in gaming history. If you want to experience the first four of his outings enhanced with better graphics and shooting bundled into one seamless package, then the Master Chief Collection is a surefire recommendation. Compiling Halo 1, 2, 3, and 4 together, it'll take you from Master Chief's original battle with the covenant all the way to his first showdown with the Forerunners. Better yet, you can install Halo 3: ODST and Halo: Reach as additional DLC. The Master Chief Collection can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Halo: The Master Chief Collection is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.MinecraftWhat's there to say about Minecraft that hasn't already been said? Among the most influential and universally loved video games of all time, the experience of jumping in, building your first home, digging for resources and exploring an endless open world has, for many, become a seminal gaming memory. But for those that haven't played in years or have yet to even try Mojang's block-based titan, Minecraft should definitely be on your list of Game Pass stops. Over the years, it's transformed into a hub of endless possibility, so whether you want to build a rollercoaster that runs on Redstone, gear up to face the might of the Ender Dragon or simply create a small riverside farm, you can do all that or more by finding the game on PC, Xbox One, Xbox Series X or Xbox Series S.Minecraft is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Persona 3 ReloadA remake of one of the best JRPGs ever released, Persona 3 Reload is everything that made the original Persona 3 special repackaged with the stylish flourishes, gorgeous visuals, faster-paced combat and jaw-dropping UI that turned Persona 5 into such a hit. In short, it's a modernized Persona 3, and that means it's an absolute must-play. Whether you're trying to grow your friendships between exams or using your off hours to conquer the halls of Tartarus and the various demonic entities dwelling within it, this is just 100 hours of exceptional writing, free-flowing turn-based combat, creative boss encounters and some of the catchiest tunes humanly imaginable. And that's all without mentioning it centers around arguably the most emotional, hard-hitting story in the Persona franchise to date. If you want to uncover the mysteries of the Dark Hour, you can begin your adventure on Xbox One, Xbox Series X, Xbox Series S or PC.Persona 3 Reload is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Resident Evil 2Although remakes are pretty prevalent in the current gaming landscape, few have had such big boots to fill as Capcom's return to Resident Evil 2. Reimagining such an iconic and beloved horror title is no small feat, but not only did Capcom succeed in making a loving ode to the iconic franchise's second entry; they made one that succeeds on its own merits. With a wonderfully cheesy B-movie-esque plot, tense survival horror gameplay, stunning visuals, immensely satisfying exploration and an endless supply of horrifying monstrosities waiting around every corner, Resident Evil 2 is an absolute must play for those that love a gory, shlocky zombie horror adventure. It can be played on Xbox One, Xbox Series X, Xbox Series S and PC.Resident Evil 2 is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.InscryptionThe latest release from developer Daniel Mullins, Inscryption is one of the most original and utterly unique horror games of the modern era, which is surprising considering it's a roguelike card game. Handed a deck of bizarre cards, you find yourself trapped in a small log cabin with an ominous stranger who forces you to keep playing a tabletop game with him while you try to stack the deck in your favor and solve puzzles. But the longer you play Inscryption, the deeper the rabbit hole goes, leading you to discover there's far more to its simple premise than meets the eye. It's hard to talk about why its so special without spoiling its best-kept secrets, so trust us and give it a go. We promise you won't regret it. You can get stuck into this deck-building nightmare on Xbox One, Xbox Series X, Xbox Series S and PC.Inscryption is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Doom Eternalid Software's second entry in their Doom reboot series, Doom Eternal knows exactly what it is. It casts you as a terrifying angel of death wielding a steel-barrelled sword of justice, and you're job is to rip and tear your way through anything even vaguely demonic that gets in your way. Cut to 15 hours of non-stop, gloriously over-the-top violence, as you shoot, stab, burn and chainsaw your way through hordes of demons while being serenaded by a heavy metal soundtrack that feels pulled straight from the pits of hell. Doom Eternal is sheer first-person shooting perfection that effortlessly combines satisfying gunplay, exploration and impeccable design to make a must-play symphony of carnage. If you're ready to rip and tear, you can find it on Xbox One, Xbox Series X, Xbox Series S and PC.Doom Eternal is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.PentimentIt's easy to look at Pentiment's detailed, historically accurate 16th-century setting and assume it may not be for you. However, the absolute genius of Obsidian's small-scale, dialogue-heavy RPG is that it not only makes such a dense period of history deeply accessible; it makes it absolutely riveting. Between a scandalous murder mystery, strange gossip shared among the local townsfolk and long-hidden secrets that concern the ostensibly altruistic members of the nearby monastery, the small town of Tassing quickly becomes a location that demands to be investigated. And as you do, information, secrets and relationships become a core currency, creating a world where who you talk to and what you tell them comes with heavy consequences. It's Obsidian refining their talent for crafting phenomenal dialogue and designing challenging moral decisions to a sharp point, creating a deeply poignant tale where no issue is black or white and misinformation is deadlier than any weapon. Pentiment is an underappreciated masterpiece, so if you love compelling, layered storytelling, make sure to give it a go on PC, Xbox One, Xbox Series X or Xbox Series S.Pentiment is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Dishonored and Dishonored 2Dishonored and its sequel, Dishonored 2, are front-to-back two of the best immersive sims ever made. From the moment you step foot in Dunwall and Karnaca, both worlds are filled to the brim with inventive ideas, both through their protagonists' varied skill sets and the way they can interact with the world itself. From offering you a range of shadowy supernatural powers to experiment with and combine to pull off creative kills, to the way each mission constantly reveals new routes to seek out your targets and execute the ultimate assassination, no one does it quite like Arkane, and these back-to-back stealth action masterpieces are truly their magnum opus. So, if you want to dive into two of the last generation's finest offerings, do yourself a favour and get both Dishonored 1 and 2 downloaded on Xbox One, Xbox Series X, Xbox Series S or PC.Dishonored: Definitive Edition is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate. Dishonored 2 is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.Fallout: New VegasIf you're looking to dive into the wealth of Fallout games available on Game Pass, you can't go wrong starting with Fallout: New Vegas. Obsidian's spin-off takes everything that made Fallout 3 such an ambitious reimagining of the franchise and doubles down on it, throwing players into the seedy streets of post-apocalyptic Las Vegas and embroiling them in the power struggle between the various factions vying to control it. But where New Vegas exceeds is not by just being more Fallout 3. Obsidian uses their exceptional storytelling chops and talent for posing morally challenging decisions to create a world that operates purely in shades of grey. The end result is an RPG where every quest, no matter how big or small, has depth, and with four equally great DLCs to play too, it's sure to keep you invested well past the 100-hour mark. New Vegas can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Fallout: New Vegas is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Psychonauts 2If you're looking for a top-notch platformer that's absolutely crammed to the brim with charm, humour and wacky worlds to uncover, Psychonauts 2 is bursting at the seams with creative ideas. Double Fine's sequel to its cult classic hit is just as gloriously wacky and irreverently silly as ever, with the studio managing to surpass the original's boldest concepts with world after world of strange ideas, novel mechanics and phenomenal characters. So, if the idea of going on an espionage mission in a spiralling hellscape built of teeth or being led on a psychedelic, musical journey by an eyeball voiced by Jack Black appeals to you, you can get stuck into Psychonauts 2 on Xbox One, Xbox Series S, Xbox Series X and PC.Psychonauts 2 is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.ControlA culmination of everything that makes Remedy Entertainment such a stand-out studio, Control is a sci-fi action horror game that revels in stretching the boundaries of all three of those genres. As you navigate its central setting of the Oldest House, you'll move between different universes, fight a variety of monstrous foes and uncover secrets about the strange building's most unsettling mysteries. But the true strength of Control is how willing it is to embrace its weirdness, whether that's through motel lobbies that let you move across time and space, mazes that you'll need to jam out to heavy rock to escape or the kind but bizarre janitor who appears to be an extradimensional being of extraordinary power. It's a world that begs to be explored, and considering you can do that while wielding an arsenal of mind-melding psychic powers, it's absolutely an easy recommendation. It can be played on Xbox One, Xbox Series X, Xbox Series S and PC.Control is avaliable on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.BalatroIf you didn't catch it last year, Balatro should be high up on your list of games to check out. Pitched as a roguelike Poker game, the concept is, initially, relatively simple. Moving through increasingly challenging blinds, you're dealt cards you need to combine to make poker hands, with each hand accumulating points. Earn enough points, and you beat the blind, allowing you to progress forward. Lose, and your run is over. But while Balatro may seem like a straightforward idea, its sheer creativity turns a mere poker game into an obsessive gauntlet. Whether it's specific buffs that task you with playing in unique ways, boss battles that completely stomp on your strategies and force you to think around them, or special power-ups that you need to employ in just the right way to win a brutal blind, it's not only one of the best card games you can play on a console, but one of the best roguelikes in years. It's constantly challenging you to think outside the box and experiment with its systems to pull off a hard-fought win, and once it's got its hooks in, you'll spend every waking moment thinking about how you'll do just that. Balatro can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Balatro is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Mass Effect: Legendary EditionIf Bioware's seminal sci-fi space opera trilogy, Mass Effect, has somehow eluded you up until this point, we're jealous, because now you can play all three of these epic RPGs in the best way possible. Mass Effect: Legendary Edition repackages all three experiences with updated visuals and refined mechanics to deliver the definitive way to experience Commander Shephard's hard-hitting mission to save the galaxy from the Reapers. If you've yet to experience Mass Effect, it's front-to-back a masterclass in interactive storytelling, intense squad-based combat, and hyper-immersive sci-fi world-building, and absolutely worth the hundreds of hours you could spend conquering each of its three entries. Mass Effect: Legendary Edition can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Mass Effect Legendary Edition is available on Game Pass Ultimate and Game Pass PC via each tier's included EA Play Membership.Hollow Knight: Voidheart EditionEver wondered why "Silksong" trends every single time a publisher holds a game showcase? Well, it's because its predecessor Hollow Knight was so damn good. This action RPG casts you as a silent, sword-wielding bug venturing through a dark, forgotten kingdom on a quest to cleanse it of an infection that violently transformed its inhabitants. It's the set-up to a darkly beautiful masterclass in 2D Metroidvania design, as our small but mighty hero takes on fearsome foes in incredibly challenging combat encounters while exploring, growing stronger and learning exactly how this kingdom fell to ruin. If you want to join the agonizing wait to finally see Silksong hit shelves, get this downloaded and be prepared to lose all your free time until you hit the credits. You can delve into the depths of Hallownest on PC, Xbox One, Xbox Series X and Xbox Series S.Hollow Knight: Voidheart Edition is avaliable on Game Pass Standard, Game Pass PC and Game Pass Ultimate.It Takes TwoIf you're looking for something a little more collaborative to jump into with your membership, Hazelight's game-of-the-year-winning co-op adventure, It Takes Two, is absolutely a must-play. Framed entirely around split-screen play, you and a partner embody Cody and May, a couple going through a complicated divorce that find themselves shrunk down and turned into toys. Committed to finding a way to return to their original bodies, they traverse an overgrown world of magic and mayhem, forced to work together to escape. It Takes Two is absolutely overflowing with creativity, and its greatest strength is how willing it is to experiment with fresh and novel mechanics so frequently that it never loses its breakneck pacing across its fourteen-hour runtime. And that's without mentioning that it's hugely accessible and downright fun to play with almost anybody. If you want to live out your ultimate Honey I Shrunk The Kids fantasy with a friend, you can download it on PC, Xbox One, Xbox Series X and Xbox Series S.It Takes Two is avaliable on Game Pass Ultimate and Game Pass PC via each tier's included EA Play Membership.InsideIf you love an indie horror that's equal parts a haunting narrative adventure and a creative puzzler, Inside is a top-shelf pick. Throwing you into a dark world with no guidance, it absolutely excels in building a sinister mystery that will stick with you long after the credits roll, as you tangle with skin-crawling monsters, explore a factory full of bizarre, twisted experiments and are left to piece together who you are, why you're here and what exactly your ultimate goal is. It's a classic for a reason, and while it's mostly remembered for its jaw-dropping final moments, the journey leading up to its horrifying conclusion is equally as phenomenal. If you want to investigate the game's eerie facility for yourself, you'll find it on PC, Xbox One, Xbox Series X and Xbox Series S.Inside is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.No Man's SkySince its slightly underwhelming release, No Man's Sky has had one of the biggest glow ups in video game history. Turning a relatively bare-bones, endless space exploration simulator into a vast, fully-fledged universe that can be explored in a multitude of different ways, Hello Games' stream of incredible updates have gradually made No Man's Sky a multiplayer experience like no other. Its sheer scope and freedom allow you to jet across the cosmos freely, exploring planets, building bases and teaming up with friends to create your own communities, make discoveries and chart a wealth of planets that only you have ever stepped foot on. So if you want to venture across the untamed stretches of the galaxy and join a passionate community of fellow adventurers, get stuck in on PC, Xbox One, Xbox Series X and Xbox Series S.No Man's Sky is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.CelesteA deeply moving story that lets challenging and incredibly satisfying platforming act as the driving force of its plot, Celeste is one of the best of its generation. Telling the tale of Madeline, a girl climbing the mysterious slopes of Celeste Mountain in hopes of proving her worth to herself, this powerful platformer is a beautiful, heartfelt, emotional odyssey. But where it truly stands out is how it makes you feel that journey through the gameplay itself. While learning to climb the mountain's treacherous, icy terrain can, at times, be tough, Celeste always pushes you to persevere in the face of its various hazards and adversities, as Madeline, and by extension the player, comes to realise that only through failing can they learn to grow. It's a masterful experience that also happens to look gorgeous, is frequently funny and, for completionists, has a hearty supply of tough-as-nails optional challenges for you to spend hours trying to overcome. If you want to start your ascent, you can begin the climb on PC, Xbox One, Xbox Series X or Xbox Series S.Celeste is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.Dead SpaceThe original Dead Space is one of the most influential and deeply unnerving horror games ever made, and back in 2023, EA somehow found a way to make it even scarier. Bringing Isaac Clarke's journey through the USG Ishimura back for a full, from-the-ground-up remake, Dead Space's return is some of the best video game horror of the decade so far. With stunning graphics, impeccable sound design, tense, weighty gunplay and enemies that stalk your every move, it takes everything that works about the original and finds a way to make it twice as intense. So if you love a horror game that leaves you jumping at every sound for weeks after, Dead Space is absolutely for you. You can find it on PC, Xbox Series X and Xbox Series S.Dead Space is avaliable on Game Pass Ultimate and Game Pass PC via each tier's included EA Play Membership.What's Next For Xbox Game Pass?As for what you can look forward to next on Game Pass, the biggest release set to hit the marketplace this month is undoutedly Doom: The Dark Ages. A prequel to Doom and Doom Eternal, it'll once again have players strapping into the heavy boots of the Doomslayer, as he rips and tears his way through a fresh horde of demons using an arsenal of medieval weaponry. It'll hit Series X, Series S, and PC on May 15, and be avaliable on Game Pass the day it launches.Alongside that, you can expect to see Warhammer: Vermintide 2 on May 13, as well as Kulebra and the Souls of Limbo on May 16. We'll be sure to update this page with any new upcoming Game Pass additions as Xbox announces them, so be sure to check back soon for updates!Callum Williams is an IGN freelancer covering features and guides. When he's away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.
    #xbox #game #pass #best #games
    Xbox Game Pass: The Best Games to Play With Your Subscription (May 2025)
    Xbox Game Pass is, without question, one of the best deals in gaming. Whether you want to play the biggest new Xbox games the day they launch or dive into thousands of hours of content for one monthly fee, it is a goldmine for players looking to keep up to date with the latest and greatest releases without having to worry about the price tags attached to them.That being said, Game Pass is a huge service. Across PC and console, there are hundreds of games currently available, with more titles added pretty much every single month. So, for new subscribers wondering where to start, we've put together a list of some of our personal recommendations, so you can get cracking on some fantastic games and make the most out of your first few months.Xbox Game Pass TiersThe first thing to note about Game Pass is that it has a selection of different tiers depending on what platform you're using and how many games you want to be able to access. Let's quickly run you through the price structure so you know what you're getting before you buy.Xbox Game Pass Ultimate - As the name implies, Xbox Game Pass Ultimate is the premium subscription tier. When buying, you'll get access to online multiplayer, Xbox Game Pass Standard, Xbox Game Pass PC, and Xbox Game Pass' cloud streaming services. You'll also get an EA Play membership and bonuses, discounts and in-game perks only available to members. In essence, it's essentially a combination of Xbox Game Pass Standard and Xbox Game Pass PC, plus a few extra benefits. It costs per month.Xbox Game Pass Standard - Xbox Game Pass standard is the base subscription available exclusively on Console. You'll be able to access the full library of Game Pass games available on Xbox consoles, as well as play online multiplayer and access perks and discounts only available to members. It costs a month.Xbox Game Pass PC - Game Pass' PC-exclusive tier, Xbox Game Pass PC will provide access to the full PC Game Pass library. You'll also get an EA Play membership and perks and discounts only available for members. It costs a month.Xbox Game Pass Core - The other console exclusive Game Pass tier, Xbox Game Pass Core offers a lower monthly cost for a significantly smaller library of "core" games available on consoles. Members will also get access to online multiplayer, as well as deals and discounts in the Xbox store. It costs a month.Best New Games to Play on Xbox Game PassWant to get stuck into some brand new additions to the Xbox Game Pass catalog? The following titles are all recent additions that you should absolutely give a go.Clair Obscur: Expedition 33A symphonic blend of turn-based strategy and intense real-time combat, Clair Obscur: Expedition 33 is already being lorded as a potential game of the year contender, and it's pretty easy to see why. Expedition 33 is an emotional, visually stunning odyssey. Top that off with a bold reimagining of classic JRPG combat systems, which melds fast-paced action game mechanics and the tactical turn-based battles of games like Persona and Final Fantasy, and you have one of 2025's first unmissable experiences. If you want to try it out for yourself, you can get stuck in right now on Xbox Series X, Xbox Series S and PC.Clair Obscur: Expedition 33 is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.The Elder Scrolls IV: Oblivion RemasteredNineteen years after its original release, Bethesda surprised the world by announcing the return of one of its most beloved and widely revered games, unveiling The Elder Scrolls IV: Oblivion Remastered and then releasing it that very same day. With stunning new graphics, various overhauls, major UI changes, a fresh character creator and much more, it's never felt better to be accosted by a heavily armored, teleporting Legion Guard who labels you "criminal scum" for accidentally sitting on his horse. With over a hundred hours of quests to complete, demonic Oblivion gates to close and even two full DLCs to conquer, the return of Oblivion is an absolute must for those who missed it the first time around. If you want to discover what all the fuss is about or take a nostalgia tour around Cyrodiil all these years later, you can play Oblivion Remastered now on Xbox Series X, Xbox Series S and PC.The Elder Scrolls IV: Oblivion Remastered is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Blue PrinceNot only recently added to the Xbox Game Pass library but also just a brand new release, Blue Prince is a critically acclaimed puzzler where you enter the shifting hallways of Mt. Holly, a mysterious manor hiding an array of secrets. You're tasked with searching that ever-changing mansion full of tricky puzzles to conquer, all the while uncovering a rich story through clues left behind by the former owners. Blue Prince has already garnered huge buzz since its release, with our own review saying, "If The Witness, Portal, and Myst are already emblazoned on the Mount Rushmore of first-person puzzle games, I wouldn’t be surprised to see Blue Prince carved alongside them soon enough." If you want to uncover the mystery for yourself, you can play it on Xbox Series X, Xbox Series S and PC.Blue Prince is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Best Games to Play on Xbox Game PassSearching through the broad catalog of Game Pass games? The selections below are some of our absolute favourites the library has to offer.Halo: The Master Chief CollectionWhere better to start your Game Pass journey than with a rundown of some of Xbox's greatest hits. Halo has forever been the face of Xbox, and its armour-clad, hulking space marine hero, Master Chief, has had some of the most iconic adventures in gaming history. If you want to experience the first four of his outings enhanced with better graphics and shooting bundled into one seamless package, then the Master Chief Collection is a surefire recommendation. Compiling Halo 1, 2, 3, and 4 together, it'll take you from Master Chief's original battle with the covenant all the way to his first showdown with the Forerunners. Better yet, you can install Halo 3: ODST and Halo: Reach as additional DLC. The Master Chief Collection can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Halo: The Master Chief Collection is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.MinecraftWhat's there to say about Minecraft that hasn't already been said? Among the most influential and universally loved video games of all time, the experience of jumping in, building your first home, digging for resources and exploring an endless open world has, for many, become a seminal gaming memory. But for those that haven't played in years or have yet to even try Mojang's block-based titan, Minecraft should definitely be on your list of Game Pass stops. Over the years, it's transformed into a hub of endless possibility, so whether you want to build a rollercoaster that runs on Redstone, gear up to face the might of the Ender Dragon or simply create a small riverside farm, you can do all that or more by finding the game on PC, Xbox One, Xbox Series X or Xbox Series S.Minecraft is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Persona 3 ReloadA remake of one of the best JRPGs ever released, Persona 3 Reload is everything that made the original Persona 3 special repackaged with the stylish flourishes, gorgeous visuals, faster-paced combat and jaw-dropping UI that turned Persona 5 into such a hit. In short, it's a modernized Persona 3, and that means it's an absolute must-play. Whether you're trying to grow your friendships between exams or using your off hours to conquer the halls of Tartarus and the various demonic entities dwelling within it, this is just 100 hours of exceptional writing, free-flowing turn-based combat, creative boss encounters and some of the catchiest tunes humanly imaginable. And that's all without mentioning it centers around arguably the most emotional, hard-hitting story in the Persona franchise to date. If you want to uncover the mysteries of the Dark Hour, you can begin your adventure on Xbox One, Xbox Series X, Xbox Series S or PC.Persona 3 Reload is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Resident Evil 2Although remakes are pretty prevalent in the current gaming landscape, few have had such big boots to fill as Capcom's return to Resident Evil 2. Reimagining such an iconic and beloved horror title is no small feat, but not only did Capcom succeed in making a loving ode to the iconic franchise's second entry; they made one that succeeds on its own merits. With a wonderfully cheesy B-movie-esque plot, tense survival horror gameplay, stunning visuals, immensely satisfying exploration and an endless supply of horrifying monstrosities waiting around every corner, Resident Evil 2 is an absolute must play for those that love a gory, shlocky zombie horror adventure. It can be played on Xbox One, Xbox Series X, Xbox Series S and PC.Resident Evil 2 is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.InscryptionThe latest release from developer Daniel Mullins, Inscryption is one of the most original and utterly unique horror games of the modern era, which is surprising considering it's a roguelike card game. Handed a deck of bizarre cards, you find yourself trapped in a small log cabin with an ominous stranger who forces you to keep playing a tabletop game with him while you try to stack the deck in your favor and solve puzzles. But the longer you play Inscryption, the deeper the rabbit hole goes, leading you to discover there's far more to its simple premise than meets the eye. It's hard to talk about why its so special without spoiling its best-kept secrets, so trust us and give it a go. We promise you won't regret it. You can get stuck into this deck-building nightmare on Xbox One, Xbox Series X, Xbox Series S and PC.Inscryption is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Doom Eternalid Software's second entry in their Doom reboot series, Doom Eternal knows exactly what it is. It casts you as a terrifying angel of death wielding a steel-barrelled sword of justice, and you're job is to rip and tear your way through anything even vaguely demonic that gets in your way. Cut to 15 hours of non-stop, gloriously over-the-top violence, as you shoot, stab, burn and chainsaw your way through hordes of demons while being serenaded by a heavy metal soundtrack that feels pulled straight from the pits of hell. Doom Eternal is sheer first-person shooting perfection that effortlessly combines satisfying gunplay, exploration and impeccable design to make a must-play symphony of carnage. If you're ready to rip and tear, you can find it on Xbox One, Xbox Series X, Xbox Series S and PC.Doom Eternal is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.PentimentIt's easy to look at Pentiment's detailed, historically accurate 16th-century setting and assume it may not be for you. However, the absolute genius of Obsidian's small-scale, dialogue-heavy RPG is that it not only makes such a dense period of history deeply accessible; it makes it absolutely riveting. Between a scandalous murder mystery, strange gossip shared among the local townsfolk and long-hidden secrets that concern the ostensibly altruistic members of the nearby monastery, the small town of Tassing quickly becomes a location that demands to be investigated. And as you do, information, secrets and relationships become a core currency, creating a world where who you talk to and what you tell them comes with heavy consequences. It's Obsidian refining their talent for crafting phenomenal dialogue and designing challenging moral decisions to a sharp point, creating a deeply poignant tale where no issue is black or white and misinformation is deadlier than any weapon. Pentiment is an underappreciated masterpiece, so if you love compelling, layered storytelling, make sure to give it a go on PC, Xbox One, Xbox Series X or Xbox Series S.Pentiment is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Dishonored and Dishonored 2Dishonored and its sequel, Dishonored 2, are front-to-back two of the best immersive sims ever made. From the moment you step foot in Dunwall and Karnaca, both worlds are filled to the brim with inventive ideas, both through their protagonists' varied skill sets and the way they can interact with the world itself. From offering you a range of shadowy supernatural powers to experiment with and combine to pull off creative kills, to the way each mission constantly reveals new routes to seek out your targets and execute the ultimate assassination, no one does it quite like Arkane, and these back-to-back stealth action masterpieces are truly their magnum opus. So, if you want to dive into two of the last generation's finest offerings, do yourself a favour and get both Dishonored 1 and 2 downloaded on Xbox One, Xbox Series X, Xbox Series S or PC.Dishonored: Definitive Edition is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate. Dishonored 2 is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.Fallout: New VegasIf you're looking to dive into the wealth of Fallout games available on Game Pass, you can't go wrong starting with Fallout: New Vegas. Obsidian's spin-off takes everything that made Fallout 3 such an ambitious reimagining of the franchise and doubles down on it, throwing players into the seedy streets of post-apocalyptic Las Vegas and embroiling them in the power struggle between the various factions vying to control it. But where New Vegas exceeds is not by just being more Fallout 3. Obsidian uses their exceptional storytelling chops and talent for posing morally challenging decisions to create a world that operates purely in shades of grey. The end result is an RPG where every quest, no matter how big or small, has depth, and with four equally great DLCs to play too, it's sure to keep you invested well past the 100-hour mark. New Vegas can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Fallout: New Vegas is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Psychonauts 2If you're looking for a top-notch platformer that's absolutely crammed to the brim with charm, humour and wacky worlds to uncover, Psychonauts 2 is bursting at the seams with creative ideas. Double Fine's sequel to its cult classic hit is just as gloriously wacky and irreverently silly as ever, with the studio managing to surpass the original's boldest concepts with world after world of strange ideas, novel mechanics and phenomenal characters. So, if the idea of going on an espionage mission in a spiralling hellscape built of teeth or being led on a psychedelic, musical journey by an eyeball voiced by Jack Black appeals to you, you can get stuck into Psychonauts 2 on Xbox One, Xbox Series S, Xbox Series X and PC.Psychonauts 2 is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.ControlA culmination of everything that makes Remedy Entertainment such a stand-out studio, Control is a sci-fi action horror game that revels in stretching the boundaries of all three of those genres. As you navigate its central setting of the Oldest House, you'll move between different universes, fight a variety of monstrous foes and uncover secrets about the strange building's most unsettling mysteries. But the true strength of Control is how willing it is to embrace its weirdness, whether that's through motel lobbies that let you move across time and space, mazes that you'll need to jam out to heavy rock to escape or the kind but bizarre janitor who appears to be an extradimensional being of extraordinary power. It's a world that begs to be explored, and considering you can do that while wielding an arsenal of mind-melding psychic powers, it's absolutely an easy recommendation. It can be played on Xbox One, Xbox Series X, Xbox Series S and PC.Control is avaliable on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.BalatroIf you didn't catch it last year, Balatro should be high up on your list of games to check out. Pitched as a roguelike Poker game, the concept is, initially, relatively simple. Moving through increasingly challenging blinds, you're dealt cards you need to combine to make poker hands, with each hand accumulating points. Earn enough points, and you beat the blind, allowing you to progress forward. Lose, and your run is over. But while Balatro may seem like a straightforward idea, its sheer creativity turns a mere poker game into an obsessive gauntlet. Whether it's specific buffs that task you with playing in unique ways, boss battles that completely stomp on your strategies and force you to think around them, or special power-ups that you need to employ in just the right way to win a brutal blind, it's not only one of the best card games you can play on a console, but one of the best roguelikes in years. It's constantly challenging you to think outside the box and experiment with its systems to pull off a hard-fought win, and once it's got its hooks in, you'll spend every waking moment thinking about how you'll do just that. Balatro can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Balatro is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Mass Effect: Legendary EditionIf Bioware's seminal sci-fi space opera trilogy, Mass Effect, has somehow eluded you up until this point, we're jealous, because now you can play all three of these epic RPGs in the best way possible. Mass Effect: Legendary Edition repackages all three experiences with updated visuals and refined mechanics to deliver the definitive way to experience Commander Shephard's hard-hitting mission to save the galaxy from the Reapers. If you've yet to experience Mass Effect, it's front-to-back a masterclass in interactive storytelling, intense squad-based combat, and hyper-immersive sci-fi world-building, and absolutely worth the hundreds of hours you could spend conquering each of its three entries. Mass Effect: Legendary Edition can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Mass Effect Legendary Edition is available on Game Pass Ultimate and Game Pass PC via each tier's included EA Play Membership.Hollow Knight: Voidheart EditionEver wondered why "Silksong" trends every single time a publisher holds a game showcase? Well, it's because its predecessor Hollow Knight was so damn good. This action RPG casts you as a silent, sword-wielding bug venturing through a dark, forgotten kingdom on a quest to cleanse it of an infection that violently transformed its inhabitants. It's the set-up to a darkly beautiful masterclass in 2D Metroidvania design, as our small but mighty hero takes on fearsome foes in incredibly challenging combat encounters while exploring, growing stronger and learning exactly how this kingdom fell to ruin. If you want to join the agonizing wait to finally see Silksong hit shelves, get this downloaded and be prepared to lose all your free time until you hit the credits. You can delve into the depths of Hallownest on PC, Xbox One, Xbox Series X and Xbox Series S.Hollow Knight: Voidheart Edition is avaliable on Game Pass Standard, Game Pass PC and Game Pass Ultimate.It Takes TwoIf you're looking for something a little more collaborative to jump into with your membership, Hazelight's game-of-the-year-winning co-op adventure, It Takes Two, is absolutely a must-play. Framed entirely around split-screen play, you and a partner embody Cody and May, a couple going through a complicated divorce that find themselves shrunk down and turned into toys. Committed to finding a way to return to their original bodies, they traverse an overgrown world of magic and mayhem, forced to work together to escape. It Takes Two is absolutely overflowing with creativity, and its greatest strength is how willing it is to experiment with fresh and novel mechanics so frequently that it never loses its breakneck pacing across its fourteen-hour runtime. And that's without mentioning that it's hugely accessible and downright fun to play with almost anybody. If you want to live out your ultimate Honey I Shrunk The Kids fantasy with a friend, you can download it on PC, Xbox One, Xbox Series X and Xbox Series S.It Takes Two is avaliable on Game Pass Ultimate and Game Pass PC via each tier's included EA Play Membership.InsideIf you love an indie horror that's equal parts a haunting narrative adventure and a creative puzzler, Inside is a top-shelf pick. Throwing you into a dark world with no guidance, it absolutely excels in building a sinister mystery that will stick with you long after the credits roll, as you tangle with skin-crawling monsters, explore a factory full of bizarre, twisted experiments and are left to piece together who you are, why you're here and what exactly your ultimate goal is. It's a classic for a reason, and while it's mostly remembered for its jaw-dropping final moments, the journey leading up to its horrifying conclusion is equally as phenomenal. If you want to investigate the game's eerie facility for yourself, you'll find it on PC, Xbox One, Xbox Series X and Xbox Series S.Inside is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.No Man's SkySince its slightly underwhelming release, No Man's Sky has had one of the biggest glow ups in video game history. Turning a relatively bare-bones, endless space exploration simulator into a vast, fully-fledged universe that can be explored in a multitude of different ways, Hello Games' stream of incredible updates have gradually made No Man's Sky a multiplayer experience like no other. Its sheer scope and freedom allow you to jet across the cosmos freely, exploring planets, building bases and teaming up with friends to create your own communities, make discoveries and chart a wealth of planets that only you have ever stepped foot on. So if you want to venture across the untamed stretches of the galaxy and join a passionate community of fellow adventurers, get stuck in on PC, Xbox One, Xbox Series X and Xbox Series S.No Man's Sky is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.CelesteA deeply moving story that lets challenging and incredibly satisfying platforming act as the driving force of its plot, Celeste is one of the best of its generation. Telling the tale of Madeline, a girl climbing the mysterious slopes of Celeste Mountain in hopes of proving her worth to herself, this powerful platformer is a beautiful, heartfelt, emotional odyssey. But where it truly stands out is how it makes you feel that journey through the gameplay itself. While learning to climb the mountain's treacherous, icy terrain can, at times, be tough, Celeste always pushes you to persevere in the face of its various hazards and adversities, as Madeline, and by extension the player, comes to realise that only through failing can they learn to grow. It's a masterful experience that also happens to look gorgeous, is frequently funny and, for completionists, has a hearty supply of tough-as-nails optional challenges for you to spend hours trying to overcome. If you want to start your ascent, you can begin the climb on PC, Xbox One, Xbox Series X or Xbox Series S.Celeste is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.Dead SpaceThe original Dead Space is one of the most influential and deeply unnerving horror games ever made, and back in 2023, EA somehow found a way to make it even scarier. Bringing Isaac Clarke's journey through the USG Ishimura back for a full, from-the-ground-up remake, Dead Space's return is some of the best video game horror of the decade so far. With stunning graphics, impeccable sound design, tense, weighty gunplay and enemies that stalk your every move, it takes everything that works about the original and finds a way to make it twice as intense. So if you love a horror game that leaves you jumping at every sound for weeks after, Dead Space is absolutely for you. You can find it on PC, Xbox Series X and Xbox Series S.Dead Space is avaliable on Game Pass Ultimate and Game Pass PC via each tier's included EA Play Membership.What's Next For Xbox Game Pass?As for what you can look forward to next on Game Pass, the biggest release set to hit the marketplace this month is undoutedly Doom: The Dark Ages. A prequel to Doom and Doom Eternal, it'll once again have players strapping into the heavy boots of the Doomslayer, as he rips and tears his way through a fresh horde of demons using an arsenal of medieval weaponry. It'll hit Series X, Series S, and PC on May 15, and be avaliable on Game Pass the day it launches.Alongside that, you can expect to see Warhammer: Vermintide 2 on May 13, as well as Kulebra and the Souls of Limbo on May 16. We'll be sure to update this page with any new upcoming Game Pass additions as Xbox announces them, so be sure to check back soon for updates!Callum Williams is an IGN freelancer covering features and guides. When he's away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams. #xbox #game #pass #best #games
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    Xbox Game Pass: The Best Games to Play With Your Subscription (May 2025)
    Xbox Game Pass is, without question, one of the best deals in gaming. Whether you want to play the biggest new Xbox games the day they launch or dive into thousands of hours of content for one monthly fee, it is a goldmine for players looking to keep up to date with the latest and greatest releases without having to worry about the price tags attached to them.That being said, Game Pass is a huge service. Across PC and console, there are hundreds of games currently available, with more titles added pretty much every single month. So, for new subscribers wondering where to start, we've put together a list of some of our personal recommendations, so you can get cracking on some fantastic games and make the most out of your first few months.Xbox Game Pass TiersThe first thing to note about Game Pass is that it has a selection of different tiers depending on what platform you're using and how many games you want to be able to access. Let's quickly run you through the price structure so you know what you're getting before you buy.Xbox Game Pass Ultimate - As the name implies, Xbox Game Pass Ultimate is the premium subscription tier. When buying, you'll get access to online multiplayer, Xbox Game Pass Standard, Xbox Game Pass PC, and Xbox Game Pass' cloud streaming services. You'll also get an EA Play membership and bonuses, discounts and in-game perks only available to members. In essence, it's essentially a combination of Xbox Game Pass Standard and Xbox Game Pass PC, plus a few extra benefits (like playing on a FireTV Stick). It costs $19.99 per month.Xbox Game Pass Standard - Xbox Game Pass standard is the base subscription available exclusively on Console. You'll be able to access the full library of Game Pass games available on Xbox consoles, as well as play online multiplayer and access perks and discounts only available to members. It costs $14.99 a month.Xbox Game Pass PC - Game Pass' PC-exclusive tier, Xbox Game Pass PC will provide access to the full PC Game Pass library. You'll also get an EA Play membership and perks and discounts only available for members. It costs $11.99 a month.Xbox Game Pass Core - The other console exclusive Game Pass tier, Xbox Game Pass Core offers a lower monthly cost for a significantly smaller library of "core" games available on consoles. Members will also get access to online multiplayer, as well as deals and discounts in the Xbox store. It costs $9.99 a month.Best New Games to Play on Xbox Game PassWant to get stuck into some brand new additions to the Xbox Game Pass catalog? The following titles are all recent additions that you should absolutely give a go.Clair Obscur: Expedition 33A symphonic blend of turn-based strategy and intense real-time combat, Clair Obscur: Expedition 33 is already being lorded as a potential game of the year contender, and it's pretty easy to see why. Expedition 33 is an emotional, visually stunning odyssey. Top that off with a bold reimagining of classic JRPG combat systems, which melds fast-paced action game mechanics and the tactical turn-based battles of games like Persona and Final Fantasy, and you have one of 2025's first unmissable experiences. If you want to try it out for yourself, you can get stuck in right now on Xbox Series X, Xbox Series S and PC.Clair Obscur: Expedition 33 is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.The Elder Scrolls IV: Oblivion RemasteredNineteen years after its original release, Bethesda surprised the world by announcing the return of one of its most beloved and widely revered games, unveiling The Elder Scrolls IV: Oblivion Remastered and then releasing it that very same day. With stunning new graphics, various overhauls, major UI changes, a fresh character creator and much more, it's never felt better to be accosted by a heavily armored, teleporting Legion Guard who labels you "criminal scum" for accidentally sitting on his horse. With over a hundred hours of quests to complete, demonic Oblivion gates to close and even two full DLCs to conquer, the return of Oblivion is an absolute must for those who missed it the first time around. If you want to discover what all the fuss is about or take a nostalgia tour around Cyrodiil all these years later, you can play Oblivion Remastered now on Xbox Series X, Xbox Series S and PC.The Elder Scrolls IV: Oblivion Remastered is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Blue PrinceNot only recently added to the Xbox Game Pass library but also just a brand new release, Blue Prince is a critically acclaimed puzzler where you enter the shifting hallways of Mt. Holly, a mysterious manor hiding an array of secrets. You're tasked with searching that ever-changing mansion full of tricky puzzles to conquer, all the while uncovering a rich story through clues left behind by the former owners. Blue Prince has already garnered huge buzz since its release, with our own review saying, "If The Witness, Portal, and Myst are already emblazoned on the Mount Rushmore of first-person puzzle games, I wouldn’t be surprised to see Blue Prince carved alongside them soon enough." If you want to uncover the mystery for yourself, you can play it on Xbox Series X, Xbox Series S and PC.Blue Prince is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Best Games to Play on Xbox Game PassSearching through the broad catalog of Game Pass games? The selections below are some of our absolute favourites the library has to offer.Halo: The Master Chief CollectionWhere better to start your Game Pass journey than with a rundown of some of Xbox's greatest hits. Halo has forever been the face of Xbox, and its armour-clad, hulking space marine hero, Master Chief, has had some of the most iconic adventures in gaming history. If you want to experience the first four of his outings enhanced with better graphics and shooting bundled into one seamless package, then the Master Chief Collection is a surefire recommendation. Compiling Halo 1, 2, 3, and 4 together, it'll take you from Master Chief's original battle with the covenant all the way to his first showdown with the Forerunners. Better yet, you can install Halo 3: ODST and Halo: Reach as additional DLC. The Master Chief Collection can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Halo: The Master Chief Collection is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.MinecraftWhat's there to say about Minecraft that hasn't already been said? Among the most influential and universally loved video games of all time, the experience of jumping in, building your first home, digging for resources and exploring an endless open world has, for many, become a seminal gaming memory. But for those that haven't played in years or have yet to even try Mojang's block-based titan, Minecraft should definitely be on your list of Game Pass stops. Over the years, it's transformed into a hub of endless possibility, so whether you want to build a rollercoaster that runs on Redstone, gear up to face the might of the Ender Dragon or simply create a small riverside farm, you can do all that or more by finding the game on PC, Xbox One, Xbox Series X or Xbox Series S.Minecraft is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Persona 3 ReloadA remake of one of the best JRPGs ever released, Persona 3 Reload is everything that made the original Persona 3 special repackaged with the stylish flourishes, gorgeous visuals, faster-paced combat and jaw-dropping UI that turned Persona 5 into such a hit. In short, it's a modernized Persona 3, and that means it's an absolute must-play. Whether you're trying to grow your friendships between exams or using your off hours to conquer the halls of Tartarus and the various demonic entities dwelling within it, this is just 100 hours of exceptional writing, free-flowing turn-based combat, creative boss encounters and some of the catchiest tunes humanly imaginable. And that's all without mentioning it centers around arguably the most emotional, hard-hitting story in the Persona franchise to date. If you want to uncover the mysteries of the Dark Hour, you can begin your adventure on Xbox One, Xbox Series X, Xbox Series S or PC.Persona 3 Reload is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Resident Evil 2Although remakes are pretty prevalent in the current gaming landscape, few have had such big boots to fill as Capcom's return to Resident Evil 2. Reimagining such an iconic and beloved horror title is no small feat, but not only did Capcom succeed in making a loving ode to the iconic franchise's second entry; they made one that succeeds on its own merits. With a wonderfully cheesy B-movie-esque plot, tense survival horror gameplay, stunning visuals, immensely satisfying exploration and an endless supply of horrifying monstrosities waiting around every corner, Resident Evil 2 is an absolute must play for those that love a gory, shlocky zombie horror adventure. It can be played on Xbox One, Xbox Series X, Xbox Series S and PC.Resident Evil 2 is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.InscryptionThe latest release from developer Daniel Mullins, Inscryption is one of the most original and utterly unique horror games of the modern era, which is surprising considering it's a roguelike card game. Handed a deck of bizarre cards, you find yourself trapped in a small log cabin with an ominous stranger who forces you to keep playing a tabletop game with him while you try to stack the deck in your favor and solve puzzles. But the longer you play Inscryption, the deeper the rabbit hole goes, leading you to discover there's far more to its simple premise than meets the eye. It's hard to talk about why its so special without spoiling its best-kept secrets, so trust us and give it a go. We promise you won't regret it. You can get stuck into this deck-building nightmare on Xbox One, Xbox Series X, Xbox Series S and PC.Inscryption is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Doom Eternalid Software's second entry in their Doom reboot series, Doom Eternal knows exactly what it is. It casts you as a terrifying angel of death wielding a steel-barrelled sword of justice, and you're job is to rip and tear your way through anything even vaguely demonic that gets in your way. Cut to 15 hours of non-stop, gloriously over-the-top violence, as you shoot, stab, burn and chainsaw your way through hordes of demons while being serenaded by a heavy metal soundtrack that feels pulled straight from the pits of hell. Doom Eternal is sheer first-person shooting perfection that effortlessly combines satisfying gunplay, exploration and impeccable design to make a must-play symphony of carnage. If you're ready to rip and tear, you can find it on Xbox One, Xbox Series X, Xbox Series S and PC.Doom Eternal is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.PentimentIt's easy to look at Pentiment's detailed, historically accurate 16th-century setting and assume it may not be for you. However, the absolute genius of Obsidian's small-scale, dialogue-heavy RPG is that it not only makes such a dense period of history deeply accessible; it makes it absolutely riveting. Between a scandalous murder mystery, strange gossip shared among the local townsfolk and long-hidden secrets that concern the ostensibly altruistic members of the nearby monastery, the small town of Tassing quickly becomes a location that demands to be investigated. And as you do, information, secrets and relationships become a core currency, creating a world where who you talk to and what you tell them comes with heavy consequences. It's Obsidian refining their talent for crafting phenomenal dialogue and designing challenging moral decisions to a sharp point, creating a deeply poignant tale where no issue is black or white and misinformation is deadlier than any weapon. Pentiment is an underappreciated masterpiece, so if you love compelling, layered storytelling, make sure to give it a go on PC, Xbox One, Xbox Series X or Xbox Series S.Pentiment is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Dishonored and Dishonored 2Dishonored and its sequel, Dishonored 2, are front-to-back two of the best immersive sims ever made. From the moment you step foot in Dunwall and Karnaca, both worlds are filled to the brim with inventive ideas, both through their protagonists' varied skill sets and the way they can interact with the world itself. From offering you a range of shadowy supernatural powers to experiment with and combine to pull off creative kills, to the way each mission constantly reveals new routes to seek out your targets and execute the ultimate assassination, no one does it quite like Arkane, and these back-to-back stealth action masterpieces are truly their magnum opus. So, if you want to dive into two of the last generation's finest offerings, do yourself a favour and get both Dishonored 1 and 2 downloaded on Xbox One, Xbox Series X, Xbox Series S or PC.Dishonored: Definitive Edition is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate. Dishonored 2 is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.Fallout: New VegasIf you're looking to dive into the wealth of Fallout games available on Game Pass, you can't go wrong starting with Fallout: New Vegas. Obsidian's spin-off takes everything that made Fallout 3 such an ambitious reimagining of the franchise and doubles down on it, throwing players into the seedy streets of post-apocalyptic Las Vegas and embroiling them in the power struggle between the various factions vying to control it. But where New Vegas exceeds is not by just being more Fallout 3. Obsidian uses their exceptional storytelling chops and talent for posing morally challenging decisions to create a world that operates purely in shades of grey. The end result is an RPG where every quest, no matter how big or small, has depth, and with four equally great DLCs to play too, it's sure to keep you invested well past the 100-hour mark. New Vegas can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Fallout: New Vegas is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Psychonauts 2If you're looking for a top-notch platformer that's absolutely crammed to the brim with charm, humour and wacky worlds to uncover, Psychonauts 2 is bursting at the seams with creative ideas. Double Fine's sequel to its cult classic hit is just as gloriously wacky and irreverently silly as ever, with the studio managing to surpass the original's boldest concepts with world after world of strange ideas, novel mechanics and phenomenal characters. So, if the idea of going on an espionage mission in a spiralling hellscape built of teeth or being led on a psychedelic, musical journey by an eyeball voiced by Jack Black appeals to you, you can get stuck into Psychonauts 2 on Xbox One, Xbox Series S, Xbox Series X and PC.Psychonauts 2 is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.ControlA culmination of everything that makes Remedy Entertainment such a stand-out studio, Control is a sci-fi action horror game that revels in stretching the boundaries of all three of those genres. As you navigate its central setting of the Oldest House, you'll move between different universes, fight a variety of monstrous foes and uncover secrets about the strange building's most unsettling mysteries. But the true strength of Control is how willing it is to embrace its weirdness, whether that's through motel lobbies that let you move across time and space, mazes that you'll need to jam out to heavy rock to escape or the kind but bizarre janitor who appears to be an extradimensional being of extraordinary power. It's a world that begs to be explored, and considering you can do that while wielding an arsenal of mind-melding psychic powers, it's absolutely an easy recommendation. It can be played on Xbox One, Xbox Series X, Xbox Series S and PC.Control is avaliable on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.BalatroIf you didn't catch it last year, Balatro should be high up on your list of games to check out. Pitched as a roguelike Poker game, the concept is, initially, relatively simple. Moving through increasingly challenging blinds, you're dealt cards you need to combine to make poker hands, with each hand accumulating points. Earn enough points, and you beat the blind, allowing you to progress forward. Lose, and your run is over. But while Balatro may seem like a straightforward idea, its sheer creativity turns a mere poker game into an obsessive gauntlet. Whether it's specific buffs that task you with playing in unique ways, boss battles that completely stomp on your strategies and force you to think around them, or special power-ups that you need to employ in just the right way to win a brutal blind, it's not only one of the best card games you can play on a console, but one of the best roguelikes in years. It's constantly challenging you to think outside the box and experiment with its systems to pull off a hard-fought win, and once it's got its hooks in, you'll spend every waking moment thinking about how you'll do just that. Balatro can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Balatro is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.Mass Effect: Legendary EditionIf Bioware's seminal sci-fi space opera trilogy, Mass Effect, has somehow eluded you up until this point, we're jealous, because now you can play all three of these epic RPGs in the best way possible. Mass Effect: Legendary Edition repackages all three experiences with updated visuals and refined mechanics to deliver the definitive way to experience Commander Shephard's hard-hitting mission to save the galaxy from the Reapers. If you've yet to experience Mass Effect, it's front-to-back a masterclass in interactive storytelling, intense squad-based combat, and hyper-immersive sci-fi world-building, and absolutely worth the hundreds of hours you could spend conquering each of its three entries. Mass Effect: Legendary Edition can be played on PC, Xbox One, Xbox Series X and Xbox Series S.Mass Effect Legendary Edition is available on Game Pass Ultimate and Game Pass PC via each tier's included EA Play Membership.Hollow Knight: Voidheart EditionEver wondered why "Silksong" trends every single time a publisher holds a game showcase? Well, it's because its predecessor Hollow Knight was so damn good. This action RPG casts you as a silent, sword-wielding bug venturing through a dark, forgotten kingdom on a quest to cleanse it of an infection that violently transformed its inhabitants. It's the set-up to a darkly beautiful masterclass in 2D Metroidvania design, as our small but mighty hero takes on fearsome foes in incredibly challenging combat encounters while exploring, growing stronger and learning exactly how this kingdom fell to ruin. If you want to join the agonizing wait to finally see Silksong hit shelves, get this downloaded and be prepared to lose all your free time until you hit the credits. You can delve into the depths of Hallownest on PC, Xbox One, Xbox Series X and Xbox Series S.Hollow Knight: Voidheart Edition is avaliable on Game Pass Standard, Game Pass PC and Game Pass Ultimate.It Takes TwoIf you're looking for something a little more collaborative to jump into with your membership, Hazelight's game-of-the-year-winning co-op adventure, It Takes Two, is absolutely a must-play. Framed entirely around split-screen play, you and a partner embody Cody and May, a couple going through a complicated divorce that find themselves shrunk down and turned into toys. Committed to finding a way to return to their original bodies, they traverse an overgrown world of magic and mayhem, forced to work together to escape. It Takes Two is absolutely overflowing with creativity, and its greatest strength is how willing it is to experiment with fresh and novel mechanics so frequently that it never loses its breakneck pacing across its fourteen-hour runtime. And that's without mentioning that it's hugely accessible and downright fun to play with almost anybody. If you want to live out your ultimate Honey I Shrunk The Kids fantasy with a friend, you can download it on PC, Xbox One, Xbox Series X and Xbox Series S.It Takes Two is avaliable on Game Pass Ultimate and Game Pass PC via each tier's included EA Play Membership.InsideIf you love an indie horror that's equal parts a haunting narrative adventure and a creative puzzler, Inside is a top-shelf pick. Throwing you into a dark world with no guidance, it absolutely excels in building a sinister mystery that will stick with you long after the credits roll, as you tangle with skin-crawling monsters, explore a factory full of bizarre, twisted experiments and are left to piece together who you are, why you're here and what exactly your ultimate goal is. It's a classic for a reason, and while it's mostly remembered for its jaw-dropping final moments, the journey leading up to its horrifying conclusion is equally as phenomenal. If you want to investigate the game's eerie facility for yourself, you'll find it on PC, Xbox One, Xbox Series X and Xbox Series S.Inside is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.No Man's SkySince its slightly underwhelming release, No Man's Sky has had one of the biggest glow ups in video game history. Turning a relatively bare-bones, endless space exploration simulator into a vast, fully-fledged universe that can be explored in a multitude of different ways, Hello Games' stream of incredible updates have gradually made No Man's Sky a multiplayer experience like no other. Its sheer scope and freedom allow you to jet across the cosmos freely, exploring planets, building bases and teaming up with friends to create your own communities, make discoveries and chart a wealth of planets that only you have ever stepped foot on. So if you want to venture across the untamed stretches of the galaxy and join a passionate community of fellow adventurers, get stuck in on PC, Xbox One, Xbox Series X and Xbox Series S.No Man's Sky is available on Game Pass Standard, Game Pass PC and Game Pass Ultimate.CelesteA deeply moving story that lets challenging and incredibly satisfying platforming act as the driving force of its plot, Celeste is one of the best of its generation. Telling the tale of Madeline, a girl climbing the mysterious slopes of Celeste Mountain in hopes of proving her worth to herself, this powerful platformer is a beautiful, heartfelt, emotional odyssey. But where it truly stands out is how it makes you feel that journey through the gameplay itself. While learning to climb the mountain's treacherous, icy terrain can, at times, be tough, Celeste always pushes you to persevere in the face of its various hazards and adversities, as Madeline, and by extension the player, comes to realise that only through failing can they learn to grow. It's a masterful experience that also happens to look gorgeous, is frequently funny and, for completionists, has a hearty supply of tough-as-nails optional challenges for you to spend hours trying to overcome. If you want to start your ascent, you can begin the climb on PC, Xbox One, Xbox Series X or Xbox Series S.Celeste is available on Game Pass Core, Game Pass Standard, Game Pass PC and Game Pass Ultimate.Dead SpaceThe original Dead Space is one of the most influential and deeply unnerving horror games ever made, and back in 2023, EA somehow found a way to make it even scarier. Bringing Isaac Clarke's journey through the USG Ishimura back for a full, from-the-ground-up remake, Dead Space's return is some of the best video game horror of the decade so far. With stunning graphics, impeccable sound design, tense, weighty gunplay and enemies that stalk your every move, it takes everything that works about the original and finds a way to make it twice as intense. So if you love a horror game that leaves you jumping at every sound for weeks after, Dead Space is absolutely for you. You can find it on PC, Xbox Series X and Xbox Series S.Dead Space is avaliable on Game Pass Ultimate and Game Pass PC via each tier's included EA Play Membership.What's Next For Xbox Game Pass?As for what you can look forward to next on Game Pass, the biggest release set to hit the marketplace this month is undoutedly Doom: The Dark Ages. A prequel to Doom and Doom Eternal, it'll once again have players strapping into the heavy boots of the Doomslayer, as he rips and tears his way through a fresh horde of demons using an arsenal of medieval weaponry. It'll hit Series X, Series S, and PC on May 15, and be avaliable on Game Pass the day it launches.Alongside that, you can expect to see Warhammer: Vermintide 2 on May 13, as well as Kulebra and the Souls of Limbo on May 16. We'll be sure to update this page with any new upcoming Game Pass additions as Xbox announces them, so be sure to check back soon for updates!Callum Williams is an IGN freelancer covering features and guides. When he's away from his desk, you can usually find him obsessing over the lore of the latest obscure indie horror game or bashing his head against a boss in the newest soulslike. You can catch him over on Twitter at @CaIIumWilliams.
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