• Unity has posted more details of the next-gen releases that will follow Unity 6. Check out the upcoming features in the game engine, including a new OpenPBR-based Unified Lit shader, the new Unified Renderer, and new character animation and procedural world building tools.

    Unity has posted more details of the next-gen releases that will follow Unity 6. Check out the upcoming features in the game engine, including a new OpenPBR-based Unified Lit shader, the new Unified Renderer, and new character animation and procedural world building tools.
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  • In this episode I will show you how to make a procedural nebula sky shader node group for cycles and eevee. You will then learn how to render out the nebula sky into a 360 degree environment texture which can then be used for both eevee and cycles.

    https://www.youtube.com/watch?v=vw-_EHjsqPU&t
    In this episode I will show you how to make a procedural nebula sky shader node group for cycles and eevee. You will then learn how to render out the nebula sky into a 360 degree environment texture which can then be used for both eevee and cycles. https://www.youtube.com/watch?v=vw-_EHjsqPU&t
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  • Anime-style scene in Blender 🌧

    Check out this awesome rainy urban animation created in Blender by 3D artist Salman. The creator also shared a quick breakdown showing different passes.

    More: https://x.com/CGDASH
    #blender3d #b3d #blender #gamedev #indiedev #3dart #geometrynodes #3dmodeling #shader #anime
    Anime-style scene in Blender 🌧 ☔ Check out this awesome rainy urban animation created in Blender by 3D artist Salman. The creator also shared a quick breakdown showing different passes. More: https://x.com/CGDASH #blender3d #b3d #blender #gamedev #indiedev #3dart #geometrynodes #3dmodeling #shader #anime
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  • Lattice modifier In Unity

    Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset.

    More: https://lnkd.in/gZxn_Qsk


    #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
    Lattice modifier In Unity 🔥 Technical Artist Harry Heath decided to recreate a lattice modifier (common for tools like Maya and Blender) in Unity. The developer used a compute shader that transforms a mesh's vertex buffer. It samples a lattice (a 3-dimensional array of Vector3 offsets) for each vertex using tricubic sampling and then adds the interpolated offset. More: https://lnkd.in/gZxn_Qsk #unity3d #unity #madewithunity #gamedev #indiedev #3dart #proceduralart #3dmodeling
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  • Unity-powered water shader in VR on Quest 3

    Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders".

    Details: https://lnkd.in/gHEpeAue

    #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
    Unity-powered water shader in VR on Quest 3 🌊 Technical Artist and Developer Shahzod Boyhonov shared a demo of a water shader with realistic waterline and underwater effects, running in VR on the Meta Quest 3 headset at 72 FPS. It was set up with Unity Universal Render Pipeline (URP) without post-processing, and its "waterline and underwater fogs are just two quads in front of the camera with special shaders". Details: https://lnkd.in/gHEpeAue #unity #unity3d #madewithunity #gamedev #indiedev #3dart #gamedevelopment #3dart #shader
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  • Blender Volumetric Nebula Shader

    Inspired by "Samuel Krug" shadow computation node concept which I adapted and modified to build this nebula shader.

    I also added an automation feature, and when enabled each frame will return a different result in form, star count and complimentary colour palettes.
    Blender Volumetric Nebula Shader Inspired by "Samuel Krug" shadow computation node concept which I adapted and modified to build this nebula shader. I also added an automation feature, and when enabled each frame will return a different result in form, star count and complimentary colour palettes.
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    1 Kommentare 0 Anteile 827 Ansichten 53
  • Howl's Moving Castle cooking scene remade in 3D with Blender

    You might not believe it but this below is actually a 3D sequence in Blender crafted by Virendra Kumar who decided to revisit one of the Howl's Moving Castle scenes. The artist utilized Shader Nodes, and vertex painting to achieve these color effects.
    #blender #blender3d #b3d #animation #3dart #3danimation #anime
    Howl's Moving Castle cooking scene remade in 3D with Blender 🤯 🍳 You might not believe it but this below is actually a 3D sequence in Blender crafted by Virendra Kumar who decided to revisit one of the Howl's Moving Castle scenes. The artist utilized Shader Nodes, and vertex painting to achieve these color effects. #blender #blender3d #b3d #animation #3dart #3danimation #anime
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    0 Kommentare 0 Anteile 3KB Ansichten 103
  • One-click tool for freezing things in Blender ❄

    3D Artist Mei-U presented a new goodie called FrostyIce Tools that will let you become Mr. Freeze in Blender. The tool allows you to add various snow and ice effects to your models with just one click, featuring high-quality shader presets and over 100 assets.
    One-click tool for freezing things in Blender ❄ 3D Artist Mei-U presented a new goodie called FrostyIce Tools that will let you become Mr. Freeze in Blender. The tool allows you to add various snow and ice effects to your models with just one click, featuring high-quality shader presets and over 100 assets.
    Yay
    1
    0 Kommentare 0 Anteile 5KB Ansichten 46
  • Venom formation effect set up in Blender

    Cartesian Caramel гыув Blender and a Venom model from Fortnite to craft a neat Venom formation FX. Both Shader Nodes and Geometry Nodes were used to achieve the desired result.

    More: https://www.youtube.com/watch?v=Pdv-39Tfryo

    #blender3d #b3d #blender #3dart #gamedev #indiedev #simulation #shader
    Venom formation effect set up in Blender 🖤 Cartesian Caramel гыув Blender and a Venom model from Fortnite to craft a neat Venom formation FX. Both Shader Nodes and Geometry Nodes were used to achieve the desired result. More: https://www.youtube.com/watch?v=Pdv-39Tfryo #blender3d #b3d #blender #3dart #gamedev #indiedev #simulation #shader
    Wow
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    0 Kommentare 0 Anteile 15KB Ansichten 106
  • My latest free shader for the Blender community!
    https://youtu.be/kENWE8pgHOU
    My latest free shader for the Blender community! https://youtu.be/kENWE8pgHOU
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