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Introduction Hello, my name is Thibaut Reimel, I am a Material and Environment artist working at Ubisoft. This project started when a good friend of mine, François Larrieu, and I started talking on our breaks about vehicle workflows, he showed me a cool modeling technique and I also have been interested by Naughty Dog’s vehicle workflow. In addition, I always found that midpoly...
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Nodes Interactive – aka games artist and tools developer Piotr Popek – has released the Sculpt Bridge Tool, a new free modeling add-on for Blender. The add-on enables users to create 3D strands connecting two selected parts of a mesh, in a similar way to ZBrush’s Slime Bridge tool, or to punch out a tunnel connecting them. Generate organic-looking 3D...
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Make PBR materials from text descriptions, populate scenes, apply styles to renders, and more. Image credit: Chaos Chaos refuses to lag behind other companies in the AI industry and has shared a sneak peek at its upcoming technologies that will be useful for artists and game developers. Chaos claims that "it's never about machines replacing creativity but building...
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ARK: Survival Ascended developer Studio Wildcard has recently shared a hilarious trailer for its 2023 action-adventure survival game, which employed the duo of Disney's iconic rodents to demonstrate the title's new Custom Cosmetics system and ARK Dev Kit. Image Credit: Studio Wildcard In case you somehow missed the news, on January 1, 2024, the...
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Key Takeaways from Blender Lecture Introduction Focus: Five things you should never do in Blender, regardless of skill level (beginner, intermediate, advanced). 1. Don’t Obsess About Topology Common Issue for Newbies: Beginners often overthink topology, which can hinder progress. Simplified Workflows: Use Boolean and Enon-based workflows to...
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